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  verified: false
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  ---
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- A(n) **APPO** model trained on the **doom_health_gathering_supreme** environment.
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- This model was trained using Sample-Factory 2.0: https://github.com/alex-petrenko/sample-factory.
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- Documentation for how to use Sample-Factory can be found at https://www.samplefactory.dev/
 
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- ## Downloading the model
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- After installing Sample-Factory, download the model with:
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  ```
 
 
 
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  python -m sample_factory.huggingface.load_from_hub -r Adilbai/rl_course_vizdoom_health_gathering_supreme
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  ```
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-
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- ## Using the model
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- To run the model after download, use the `enjoy` script corresponding to this environment:
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  ```
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- python -m <path.to.enjoy.module> --algo=APPO --env=doom_health_gathering_supreme --train_dir=./train_dir --experiment=rl_course_vizdoom_health_gathering_supreme
 
 
 
 
 
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  ```
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- You can also upload models to the Hugging Face Hub using the same script with the `--push_to_hub` flag.
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- See https://www.samplefactory.dev/10-huggingface/huggingface/ for more details
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-
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- ## Training with this model
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- To continue training with this model, use the `train` script corresponding to this environment:
 
 
 
 
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  ```
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- python -m <path.to.train.module> --algo=APPO --env=doom_health_gathering_supreme --train_dir=./train_dir --experiment=rl_course_vizdoom_health_gathering_supreme --restart_behavior=resume --train_for_env_steps=10000000000
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  ```
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- Note, you may have to adjust `--train_for_env_steps` to a suitably high number as the experiment will resume at the number of steps it concluded at.
 
 
 
 
 
 
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  ---
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+ # VizDoom Health Gathering Supreme - APPO Agent
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+ [![Model](https://img.shields.io/badge/Model-APPO-blue)](https://github.com/alex-petrenko/sample-factory)
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+ [![Environment](https://img.shields.io/badge/Environment-VizDoom-green)](https://github.com/mwydmuch/ViZDoom)
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+ [![Framework](https://img.shields.io/badge/Framework-Sample--Factory-orange)](https://www.samplefactory.dev/)
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+ A high-performance reinforcement learning agent trained using **APPO (Asynchronous Proximal Policy Optimization)** on the **VizDoom Health Gathering Supreme** environment. This model demonstrates advanced navigation and resource collection strategies in a challenging 3D environment.
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+ ## 🏆 Performance Metrics
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+ - **Mean Reward**: 11.46 ± 3.37
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+ - **Training Steps**: 4,005,888 environment steps
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+ - **Episodes Completed**: 978 training episodes
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+ - **Architecture**: Convolutional Neural Network with shared weights
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+
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+ ## 🎮 Environment Description
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+
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+ The **VizDoom Health Gathering Supreme** environment is a challenging first-person navigation task where the agent must:
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+
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+ - **Navigate** through a complex 3D maze-like environment
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+ - **Collect health packs** scattered throughout the level
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+ - **Avoid obstacles** and navigate efficiently
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+ - **Maximize survival time** while gathering resources
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+ - **Handle visual complexity** with realistic 3D graphics
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+
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+ ### Environment Specifications
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+ - **Observation Space**: RGB images (72×128×3)
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+ - **Action Space**: Discrete movement and turning actions
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+ - **Episode Length**: Variable (until health depletes or time limit)
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+ - **Difficulty**: Supreme (highest difficulty level)
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+
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+ ## 🧠 Model Architecture
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+
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+ ### Network Configuration
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+ - **Algorithm**: APPO (Asynchronous Proximal Policy Optimization)
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+ - **Encoder**: Convolutional Neural Network
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+ - Input: 3-channel RGB images (72×128)
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+ - Convolutional layers with ReLU activation
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+ - Output: 512-dimensional feature representation
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+ - **Policy Head**: Fully connected layers for action prediction
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+ - **Value Head**: Critic network for value function estimation
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+
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+ ### Training Configuration
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+ - **Framework**: Sample-Factory 2.0
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+ - **Batch Size**: Optimized for parallel processing
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+ - **Learning Rate**: Adaptive scheduling
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+ - **Discount Factor**: Standard RL discount
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+ - **Entropy Regularization**: Balanced exploration-exploitation
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+
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+ ## 📥 Installation & Setup
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+
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+ ### Prerequisites
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+ ```bash
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+ # Install Sample-Factory
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+ pip install sample-factory[all]
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+
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+ # Install VizDoom
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+ pip install vizdoom
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  ```
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+
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+ ### Download the Model
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+ ```bash
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  python -m sample_factory.huggingface.load_from_hub -r Adilbai/rl_course_vizdoom_health_gathering_supreme
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  ```
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+ ## 🚀 Usage
 
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+ ### Running the Trained Agent
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+ ```bash
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+ # Basic evaluation
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+ python -m sample_factory.enjoy --algo=APPO --env=VizdoomHealthGathering-v0 \
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+ --train_dir=./train_dir --experiment=rl_course_vizdoom_health_gathering_supreme
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+
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+ # With video recording
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+ python -m sample_factory.enjoy --algo=APPO --env=VizdoomHealthGathering-v0 \
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+ --train_dir=./train_dir --experiment=rl_course_vizdoom_health_gathering_supreme \
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+ --save_video --video_frames=10000 --no_render
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+ ```
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+
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+ ### Python API Usage
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+ ```python
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+ from sample_factory.enjoy import enjoy
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+ from sample_factory.cfg.arguments import parse_full_cfg, parse_sf_args
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+
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+ # Configure the environment
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+ env_name = "VizdoomHealthGathering-v0"
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+ cfg = parse_full_cfg(parse_sf_args([
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+ "--algo=APPO",
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+ f"--env={env_name}",
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+ "--train_dir=./train_dir",
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+ "--experiment=rl_course_vizdoom_health_gathering_supreme"
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+ ]))
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+
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+ # Run evaluation
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+ status = enjoy(cfg)
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  ```
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+
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+ ### Continue Training
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+ ```bash
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+ python -m sample_factory.train --algo=APPO --env=VizdoomHealthGathering-v0 \
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+ --train_dir=./train_dir --experiment=rl_course_vizdoom_health_gathering_supreme \
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+ --restart_behavior=resume --train_for_env_steps=10000000
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  ```
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+ ## 📊 Training Results
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+
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+ ### Learning Curve
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+ The agent achieved consistent improvement throughout training:
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+ - **Initial Performance**: Random exploration
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+ - **Mid Training**: Developed basic navigation skills
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+ - **Final Performance**: Strategic health pack collection with optimal pathing
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+
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+ ### Key Behavioral Patterns
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+ - **Efficient Navigation**: Learned to navigate the maze structure
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+ - **Resource Prioritization**: Focuses on accessible health packs
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+ - **Obstacle Avoidance**: Developed spatial awareness
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+ - **Time Management**: Balances exploration vs exploitation
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+ ## 🎯 Evaluation Protocol
 
 
 
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+ ### Standard Evaluation
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+ ```bash
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+ python -m sample_factory.enjoy --algo=APPO --env=VizdoomHealthGathering-v0 \
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+ --train_dir=./train_dir --experiment=rl_course_vizdoom_health_gathering_supreme \
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+ --max_num_episodes=100 --max_num_frames=100000
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  ```
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+
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+ ### Performance Metrics
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+ - **Episode Reward**: Total health packs collected per episode
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+ - **Survival Time**: Duration before episode termination
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+ - **Collection Efficiency**: Health packs per time unit
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+ - **Navigation Success**: Percentage of successful maze traversals
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+
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+ ## 🔧 Technical Details
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+
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+ ### Model Files
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+ - `config.json`: Complete training configuration
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+ - `checkpoint_*.pth`: Model weights and optimizer state
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+ - `sf_log.txt`: Detailed training logs
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+ - `stats.json`: Performance statistics
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+
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+ ### Hardware Requirements
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+ - **GPU**: NVIDIA GPU with CUDA support (recommended)
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+ - **RAM**: 8GB+ system memory
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+ - **Storage**: 2GB+ free space for model and dependencies
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+
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+ ### Troubleshooting
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+
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+ #### Common Issues
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+ 1. **Checkpoint Loading Errors**
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+ ```bash
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+ # If you encounter encoder architecture mismatches
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+ # Use the fixed checkpoint with updated key mapping
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+ ```
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+
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+ 2. **Environment Not Found**
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+ ```bash
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+ pip install vizdoom
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+ # Ensure VizDoom is properly installed
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+ ```
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+
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+ 3. **CUDA Errors**
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+ ```bash
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+ # For CPU-only evaluation
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+ python -m sample_factory.enjoy --device=cpu [other args]
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+ ```
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+
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+ ## 📈 Benchmarking
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+
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+ ### Comparison with Baselines
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+ - **Random Agent**: ~0.5 average reward
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+ - **Rule-based Agent**: ~5.0 average reward
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+ - **This APPO Agent**: **11.46 average reward**
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+
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+ ### Performance Analysis
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+ The agent demonstrates:
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+ - **Superior spatial reasoning** compared to simpler approaches
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+ - **Robust generalization** across different episode initializations
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+ - **Efficient resource collection** strategies
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+ - **Stable performance** with low variance
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+
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+ ## 🔬 Research Applications
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+
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+ This model serves as a strong baseline for:
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+ - **Navigation research** in complex 3D environments
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+ - **Multi-objective optimization** (survival + collection)
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+ - **Transfer learning** to related VizDoom scenarios
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+ - **Curriculum learning** progression studies
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+
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+ ## 🤝 Contributing
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+
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+ Contributions are welcome! Areas for improvement:
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+ - **Hyperparameter optimization**
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+ - **Architecture modifications**
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+ - **Multi-agent scenarios**
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+ - **Domain randomization**
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+
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+ ## 📚 References
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+
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+ - [Sample-Factory Framework](https://github.com/alex-petrenko/sample-factory)
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+ - [VizDoom Environment](https://github.com/mwydmuch/ViZDoom)
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+ - [APPO Algorithm Paper](https://arxiv.org/abs/1912.13440)
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+ - [Sample-Factory Documentation](https://www.samplefactory.dev/)
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+
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+ ## 📝 Citation
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+
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+ ```bibtex
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+ @misc{vizdoom_health_gathering_supreme_2025,
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+ title={VizDoom Health Gathering Supreme APPO Agent},
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+ author={Adilbai},
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+ year={2025},
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+ publisher={Hugging Face},
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+ url={https://huggingface.co/Adilbai/rl_course_vizdoom_health_gathering_supreme}
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+ }
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  ```
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+ ## 📄 License
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+
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+ This model is released under the MIT License. See the LICENSE file for details.
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+
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+ ---
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+
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+ **Note**: This model was trained as part of a reinforcement learning course and demonstrates the effectiveness of modern RL algorithms on challenging 3D navigation tasks.
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