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README.md ADDED
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+ ---
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+ library_name: ml-agents
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+ tags:
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+ - SoccerTwos
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+ - deep-reinforcement-learning
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+ - reinforcement-learning
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+ - ML-Agents-SoccerTwos
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+ ---
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+
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+ # **poca** Agent playing **SoccerTwos**
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+ This is a trained model of a **poca** agent playing **SoccerTwos**
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+ using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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+
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+ ## Usage (with ML-Agents)
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+ The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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+
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+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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+ - A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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+ browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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+ - A *longer tutorial* to understand how works ML-Agents:
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+ https://huggingface.co/learn/deep-rl-course/unit5/introduction
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+
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+ ### Resume the training
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+ ```bash
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+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+ ```
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+
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+ ### Watch your Agent play
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+ You can watch your agent **playing directly in your browser**
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+
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+ 1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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+ 2. Step 1: Find your model_id: VinayHajare/poca-SoccerTwos
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+ 3. Step 2: Select your *.nn /*.onnx file
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+ 4. Click on Watch the agent play 👀
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+
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config.json ADDED
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+ {"behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant"}, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple"}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0}}, "keep_checkpoints": 5, "max_steps": 5000000, "time_horizon": 1000, "summary_freq": 10000, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}}}}
configuration.yaml ADDED
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+ behaviors:
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+ SoccerTwos:
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+ trainer_type: poca
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+ hyperparameters:
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+ batch_size: 2048
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+ buffer_size: 20480
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+ learning_rate: 0.0003
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+ beta: 0.005
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+ epsilon: 0.2
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+ lambd: 0.95
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+ num_epoch: 3
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+ learning_rate_schedule: constant
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+ network_settings:
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+ normalize: false
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+ hidden_units: 512
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+ num_layers: 2
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+ vis_encode_type: simple
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+ reward_signals:
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+ extrinsic:
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+ gamma: 0.99
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+ strength: 1.0
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+ keep_checkpoints: 5
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+ max_steps: 5000000
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+ time_horizon: 1000
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+ summary_freq: 10000
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+ self_play:
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+ save_steps: 50000
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+ team_change: 200000
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+ swap_steps: 2000
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+ window: 10
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+ play_against_latest_model_ratio: 0.5
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+ initial_elo: 1200.0
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+ Mono path[0] = '/content/ml-agents/training-envs-executables/linux/SoccerTwos_Data/Managed'
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354
+ Peak Allocated Bytes 0 B
355
+ Overflow Count 0
356
+ [ALLOC_TEMP_Background Job.Worker 4]
357
+ Initial Block Size 32.0 KB
358
+ Current Block Size 32.0 KB
359
+ Peak Allocated Bytes 0 B
360
+ Overflow Count 0
361
+ [ALLOC_TEMP_BatchDeleteObjects]
362
+ Initial Block Size 64.0 KB
363
+ Current Block Size 64.0 KB
364
+ Peak Allocated Bytes 0 B
365
+ Overflow Count 0
366
+ [ALLOC_DEFAULT] Dual Thread Allocator
367
+ Peak main deferred allocation count 3
368
+ [ALLOC_BUCKET]
369
+ Large Block size 4.0 MB
370
+ Used Block count 1
371
+ Peak Allocated bytes 1.0 MB
372
+ [ALLOC_DEFAULT_MAIN]
373
+ Peak usage frame count: [4.0 MB-8.0 MB]: 38162 frames
374
+ Requested Block Size 16.0 MB
375
+ Peak Block count 1
376
+ Peak Allocated memory 4.7 MB
377
+ Peak Large allocation bytes 0 B
378
+ [ALLOC_DEFAULT_THREAD]
379
+ Peak usage frame count: [16.0 MB-32.0 MB]: 38162 frames
380
+ Requested Block Size 16.0 MB
381
+ Peak Block count 1
382
+ Peak Allocated memory 17.5 MB
383
+ Peak Large allocation bytes 16.0 MB
384
+ [ALLOC_TEMP_JOB_1_FRAME]
385
+ Initial Block Size 2.0 MB
386
+ Used Block Count 1
387
+ Overflow Count (too large) 0
388
+ Overflow Count (full) 0
389
+ [ALLOC_TEMP_JOB_2_FRAMES]
390
+ Initial Block Size 2.0 MB
391
+ Used Block Count 1
392
+ Overflow Count (too large) 0
393
+ Overflow Count (full) 0
394
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
395
+ Initial Block Size 2.0 MB
396
+ Used Block Count 2
397
+ Overflow Count (too large) 0
398
+ Overflow Count (full) 0
399
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
400
+ Initial Block Size 1.0 MB
401
+ Used Block Count 3
402
+ Overflow Count (too large) 0
403
+ Overflow Count (full) 0
404
+ [ALLOC_GFX] Dual Thread Allocator
405
+ Peak main deferred allocation count 0
406
+ [ALLOC_BUCKET]
407
+ Large Block size 4.0 MB
408
+ Used Block count 1
409
+ Peak Allocated bytes 1.0 MB
410
+ [ALLOC_GFX_MAIN]
411
+ Peak usage frame count: [32.0 KB-64.0 KB]: 38161 frames, [64.0 KB-128.0 KB]: 1 frames
412
+ Requested Block Size 16.0 MB
413
+ Peak Block count 1
414
+ Peak Allocated memory 65.6 KB
415
+ Peak Large allocation bytes 0 B
416
+ [ALLOC_GFX_THREAD]
417
+ Peak usage frame count: [128.0 KB-256.0 KB]: 38162 frames
418
+ Requested Block Size 16.0 MB
419
+ Peak Block count 1
420
+ Peak Allocated memory 173.5 KB
421
+ Peak Large allocation bytes 0 B
422
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
423
+ Peak main deferred allocation count 0
424
+ [ALLOC_BUCKET]
425
+ Large Block size 4.0 MB
426
+ Used Block count 1
427
+ Peak Allocated bytes 1.0 MB
428
+ [ALLOC_CACHEOBJECTS_MAIN]
429
+ Peak usage frame count: [0.5 MB-1.0 MB]: 38162 frames
430
+ Requested Block Size 4.0 MB
431
+ Peak Block count 1
432
+ Peak Allocated memory 0.6 MB
433
+ Peak Large allocation bytes 0 B
434
+ [ALLOC_CACHEOBJECTS_THREAD]
435
+ Peak usage frame count: [0.5 MB-1.0 MB]: 38161 frames, [4.0 MB-8.0 MB]: 1 frames
436
+ Requested Block Size 4.0 MB
437
+ Peak Block count 2
438
+ Peak Allocated memory 4.2 MB
439
+ Peak Large allocation bytes 0 B
440
+ [ALLOC_TYPETREE] Dual Thread Allocator
441
+ Peak main deferred allocation count 0
442
+ [ALLOC_BUCKET]
443
+ Large Block size 4.0 MB
444
+ Used Block count 1
445
+ Peak Allocated bytes 1.0 MB
446
+ [ALLOC_TYPETREE_MAIN]
447
+ Peak usage frame count: [0-1.0 KB]: 38162 frames
448
+ Requested Block Size 2.0 MB
449
+ Peak Block count 1
450
+ Peak Allocated memory 1.0 KB
451
+ Peak Large allocation bytes 0 B
452
+ [ALLOC_TYPETREE_THREAD]
453
+ Peak usage frame count: [1.0 KB-2.0 KB]: 38161 frames, [2.0 KB-4.0 KB]: 1 frames
454
+ Requested Block Size 2.0 MB
455
+ Peak Block count 1
456
+ Peak Allocated memory 2.2 KB
457
+ Peak Large allocation bytes 0 B