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rStar-Math: Small LLMs Can Master Math Reasoning with Self-Evolved Deep Thinking
Paper • 2501.04519 • Published • 249 -
URSA: Understanding and Verifying Chain-of-thought Reasoning in Multimodal Mathematics
Paper • 2501.04686 • Published • 50 -
Towards System 2 Reasoning in LLMs: Learning How to Think With Meta Chain-of-Though
Paper • 2501.04682 • Published • 90 -
Agent Laboratory: Using LLM Agents as Research Assistants
Paper • 2501.04227 • Published • 85
Collections
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Collections including paper arxiv:2501.04682
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Scaling LLM Inference with Optimized Sample Compute Allocation
Paper • 2410.22480 • Published -
Test-time Computing: from System-1 Thinking to System-2 Thinking
Paper • 2501.02497 • Published • 41 -
Scaling of Search and Learning: A Roadmap to Reproduce o1 from Reinforcement Learning Perspective
Paper • 2412.14135 • Published -
Towards System 2 Reasoning in LLMs: Learning How to Think With Meta Chain-of-Though
Paper • 2501.04682 • Published • 90
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2.5 Years in Class: A Multimodal Textbook for Vision-Language Pretraining
Paper • 2501.00958 • Published • 99 -
CodeElo: Benchmarking Competition-level Code Generation of LLMs with Human-comparable Elo Ratings
Paper • 2501.01257 • Published • 48 -
Reconstruction vs. Generation: Taming Optimization Dilemma in Latent Diffusion Models
Paper • 2501.01423 • Published • 36 -
REDUCIO! Generating 1024times1024 Video within 16 Seconds using Extremely Compressed Motion Latents
Paper • 2411.13552 • Published
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Mulberry: Empowering MLLM with o1-like Reasoning and Reflection via Collective Monte Carlo Tree Search
Paper • 2412.18319 • Published • 37 -
Token-Budget-Aware LLM Reasoning
Paper • 2412.18547 • Published • 45 -
Efficiently Serving LLM Reasoning Programs with Certaindex
Paper • 2412.20993 • Published • 35 -
B-STaR: Monitoring and Balancing Exploration and Exploitation in Self-Taught Reasoners
Paper • 2412.17256 • Published • 45
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MotionBench: Benchmarking and Improving Fine-grained Video Motion Understanding for Vision Language Models
Paper • 2501.02955 • Published • 40 -
2.5 Years in Class: A Multimodal Textbook for Vision-Language Pretraining
Paper • 2501.00958 • Published • 99 -
MMVU: Measuring Expert-Level Multi-Discipline Video Understanding
Paper • 2501.12380 • Published • 79 -
VideoWorld: Exploring Knowledge Learning from Unlabeled Videos
Paper • 2501.09781 • Published • 24
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STaR: Bootstrapping Reasoning With Reasoning
Paper • 2203.14465 • Published • 8 -
Let's Verify Step by Step
Paper • 2305.20050 • Published • 10 -
Training Large Language Models to Reason in a Continuous Latent Space
Paper • 2412.06769 • Published • 76 -
Marco-o1: Towards Open Reasoning Models for Open-Ended Solutions
Paper • 2411.14405 • Published • 58
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Video Creation by Demonstration
Paper • 2412.09551 • Published • 9 -
DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation
Paper • 2412.07589 • Published • 45 -
Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation
Paper • 2412.06531 • Published • 71 -
APOLLO: SGD-like Memory, AdamW-level Performance
Paper • 2412.05270 • Published • 38
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On Memorization of Large Language Models in Logical Reasoning
Paper • 2410.23123 • Published • 18 -
LLMs Do Not Think Step-by-step In Implicit Reasoning
Paper • 2411.15862 • Published • 8 -
Training Large Language Models to Reason in a Continuous Latent Space
Paper • 2412.06769 • Published • 76 -
Deliberation in Latent Space via Differentiable Cache Augmentation
Paper • 2412.17747 • Published • 30
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Revisit Large-Scale Image-Caption Data in Pre-training Multimodal Foundation Models
Paper • 2410.02740 • Published • 52 -
From Code to Correctness: Closing the Last Mile of Code Generation with Hierarchical Debugging
Paper • 2410.01215 • Published • 30 -
Molmo and PixMo: Open Weights and Open Data for State-of-the-Art Multimodal Models
Paper • 2409.17146 • Published • 106 -
EuroLLM: Multilingual Language Models for Europe
Paper • 2409.16235 • Published • 26
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LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 33 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 26 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 123 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22