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You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: stay Zombie: move northwest Player: stay Zombie: move north Player: stay Zombie: move northeast Player: stay Zombie: move west Player: stay Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move south Player: move southeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move north Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move west Zombie: move north Player: move west Zombie: move north Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: stay Zombie: move west Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move west Player: stay Zombie: move northwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move north Player: stay Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southwest Player: move southeast Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . GRID ACTIONS: Player: move east Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move east Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move northeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move west Zombie: stay Player: move west Zombie: move west Player: move west Zombie: move southwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northwest Player: move southeast Zombie: move southeast Player: move northeast Zombie: move east Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move west Zombie: move west Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move north Player: move east Zombie: move east Player: move east Zombie: move northwest Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move north Player: move southeast Zombie: move southeast Player: move northeast Zombie: move east Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move north Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move southeast Player: stay Zombie: move northeast Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move south Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move southwest Player: move west Zombie: move north Player: move west Zombie: move northwest Player: move southwest Zombie: move west Player: move southwest Zombie: move south Player: move southwest Zombie: move south Player: move south Zombie: move southwest Player: move south Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: stay Zombie: move east Player: move west Zombie: move west Player: move west Zombie: move northwest Player: move west Zombie: move north Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move east Player: move north Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northeast Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move northeast Player: move southeast Zombie: move southwest Player: move east Zombie: move southeast Player: move east Zombie: move southwest Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move east Player: move north Zombie: move east Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: stay
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move south Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move south Player: stay Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northwest Player: move north Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: move southeast Player: move north Zombie: move north Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move west Zombie: move northwest Player: move west Zombie: move north Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move southwest Zombie: move southeast Player: move northwest Zombie: move northwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move south Zombie: move northwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northwest Player: stay Zombie: move southeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move east Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: stay Zombie: move west Player: stay Zombie: move southwest Player: stay Zombie: move south Player: stay Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move west Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southeast Player: stay Zombie: move southwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move north Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move south Zombie: move southeast Player: move south Zombie: move northeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move south Player: move west Zombie: move south
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . GRID ACTIONS: Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move southwest Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move north Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move north Zombie: move north Player: move north Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . GRID ACTIONS: Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move west Player: stay Zombie: move northwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move northwest Zombie: move southwest Player: move west Zombie: move northeast Player: move west Zombie: move north Player: move west Zombie: move west Player: move west Zombie: move west Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move west Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move south Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move southeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move east Player: stay Zombie: move northwest Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move east Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move east Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move north Player: stay Zombie: move northwest Player: stay Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move south Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move north Player: move north Zombie: move west Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move west Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move northeast Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northwest Player: move north Zombie: move north Player: move north Zombie: move southwest Player: move north Zombie: move northwest Player: move northeast Zombie: move east Player: move northwest Zombie: move north Player: move north Zombie: move northwest Player: move northeast Zombie: move southeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move east Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move west Zombie: move northeast Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southwest Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . GRID ACTIONS: Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move north Zombie: move north Player: move north Zombie: move northeast Player: move north Zombie: move east Player: move north Zombie: move southeast Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move north Player: move west Zombie: move northwest Player: move west Zombie: move north Player: move west Zombie: move northwest Player: stay Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move northeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move northwest Player: move southeast Zombie: move northeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move east Zombie: move east Player: move east Zombie: move southeast Player: move east Zombie: move east Player: move east Zombie: move southeast Player: stay Zombie: move southeast Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southeast Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move west Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move west Player: move north Zombie: move northwest Player: move northeast Zombie: move southeast Player: move northwest Zombie: move north Player: move north Zombie: move northwest Player: move northeast Zombie: move southeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move southeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move north Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move north Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move north Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northeast Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: move north Player: move east Zombie: move north Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move south Player: move south Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . @ . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southeast Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move west Player: move west Zombie: move west Player: stay Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move east Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move southeast Player: stay Zombie: move northeast Player: stay Zombie: move northwest Player: stay Zombie: move northeast Player: stay Zombie: move north Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move east Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move north Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move southeast Player: move east Zombie: move east Player: move east Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move north Zombie: move east Player: move north Zombie: move northeast Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northeast Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move northeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . GRID ACTIONS: Player: move east Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: stay Player: move north Zombie: move southeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move west Player: move south Zombie: move south Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move east Player: move southwest Zombie: move northwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move south Zombie: move southwest Player: move south Zombie: move northwest Player: stay Zombie: move west Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: move east Zombie: move southeast Player: move west Zombie: move west Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move east Player: move west Zombie: move northwest Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move southwest Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move north Zombie: move northwest Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move east Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move south Zombie: move east Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: stay Zombie: move south Player: stay Zombie: move west Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move northeast Zombie: move southeast Player: move northeast Zombie: move east Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move southwest Zombie: move southeast Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move west Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move southeast Player: move west Zombie: move north Player: stay Zombie: move northwest Player: move east Zombie: move southeast Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northeast Player: stay Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move west Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move southeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move west
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move west Player: move east Zombie: move northeast Player: move west Zombie: move north Player: stay Zombie: move west Player: move east Zombie: move east Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move southwest Player: move east Zombie: move northeast Player: move west Zombie: move north Player: stay Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southwest Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southwest Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move southeast Player: move east Zombie: move northeast Player: stay Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southwest Player: move north Zombie: move northeast Player: move south Zombie: move east Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . GRID ACTIONS: Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move south Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move south Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move northeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: stay Player: stay Zombie: stay
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . GRID ACTIONS: Player: stay Zombie: move west Player: stay Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southeast Player: stay Zombie: move northwest Player: stay Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move south Zombie: move south Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move southwest Zombie: move west Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move west Player: move west Zombie: move northwest Player: move west Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move north Player: move northwest Zombie: move north Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northeast Player: move northwest Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move west Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northeast Player: stay Zombie: move northwest Player: move south Zombie: move west Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . GRID ACTIONS: Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northwest Player: move southeast Zombie: move southeast Player: move northeast Zombie: move north Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southwest Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move northeast Player: move south Zombie: move southeast Player: move southwest Zombie: move south Player: move west Zombie: move southwest Player: move west Zombie: move south Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move east Player: move north Zombie: move north Player: move north Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northwest Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northwest Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move south Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move west Zombie: move southeast Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: move north Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move northeast Zombie: move north Player: move northeast Zombie: move east
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: stay Zombie: move northeast Player: stay Zombie: move south Player: stay Zombie: move east Player: stay Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move north Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: stay Zombie: move north Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move east Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southwest Player: move northeast Zombie: move north Player: move southeast Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move northeast Zombie: move southeast Player: move northwest Zombie: move north Player: stay Zombie: move west Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move east Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southwest Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move west Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move north Zombie: move north Player: move north Zombie: move northwest Player: move north Zombie: move north Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move east
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . GRID ACTIONS: Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: stay Zombie: move south Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: move northeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move west Player: move west Zombie: move west Player: stay Zombie: move south Player: stay Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northeast Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: stay Zombie: move south Player: move north Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: stay Zombie: move northwest Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move west Player: move west Zombie: move southwest Player: move west Zombie: move southeast Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move north Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move west Zombie: stay
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move south Zombie: move southeast Player: move south Zombie: move northeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move south Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move east Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move south Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move west Player: move southeast Zombie: move southeast Player: move west Zombie: move west Player: move east Zombie: move northeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move west Player: move east Zombie: move southeast Player: move west Zombie: stay Player: stay Zombie: stay Player: stay Zombie: stay
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move west Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move north Player: move northeast Zombie: move east Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move east Zombie: move southeast Player: move east Zombie: move north Player: move east Zombie: move east Player: move east Zombie: move east Player: move east Zombie: move northeast Player: stay Zombie: move southeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: stay Zombie: move northwest Player: stay Zombie: move southwest Player: stay Zombie: stay Player: stay Zombie: stay
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move south Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northeast Player: move north Zombie: move north Player: move north Zombie: move north Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move west Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move northeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move south Player: move south Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move northwest Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move east Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move west Player: move west Zombie: move southeast Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move north Player: move north Zombie: move northwest Player: move north Zombie: move west Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move east Player: move west Zombie: move northwest Player: move east Zombie: move southeast Player: move west Zombie: move northwest Player: move east Zombie: move north Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move east Player: move east Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southwest Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move south Zombie: move east Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move south Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move west
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move south Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move southeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move southwest Player: move northeast Zombie: move southeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move southwest Player: move northeast Zombie: move north Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move southeast Player: move east Zombie: move east Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move north
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . @ . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move east Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move east Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move east Player: move south Zombie: move northeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move north Player: move east Zombie: move east Player: move east Zombie: move northeast Player: move southeast Zombie: move southwest Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southwest Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: stay Zombie: move northeast Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move southwest Zombie: move south Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move northwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move east Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: stay Zombie: move east Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: move west Zombie: move north Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move west Player: move west Zombie: move northwest Player: move southwest Zombie: move south Player: move northwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move northeast Player: move southwest Zombie: move west Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move east Zombie: move north Player: move east Zombie: move northeast Player: move east Zombie: move north Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southeast Player: move northwest Zombie: move northeast Player: move southwest Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move north Player: move south Zombie: move southwest Player: move north Zombie: move southwest Player: stay Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move south Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move south Zombie: move northwest Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southeast Player: move north Zombie: move west Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move west Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move southeast Player: move northwest Zombie: move west Player: move northeast Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move north Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move south Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move north Zombie: move southeast Player: stay Zombie: move northeast Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move northeast Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move northeast Zombie: move east Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move east Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northwest Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: move west Zombie: move northwest Player: move west Zombie: stay Player: move west Zombie: move north Player: move southwest Zombie: move southwest Player: move northwest Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move southwest Zombie: move south Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move south Zombie: move west Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move south Player: move southeast Zombie: move south Player: move east Zombie: move east Player: move east Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move south Zombie: move southeast Player: move south Zombie: move east Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move east Zombie: move northwest Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move east Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move south Player: stay Zombie: move northeast Player: stay Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northwest Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northeast Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northeast Player: move southwest Zombie: move southwest Player: move northwest Zombie: move west Player: stay Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move northeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southeast Player: move south Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northwest Player: move northeast Zombie: move east Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move east Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move east Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northwest Player: stay Zombie: move northeast Player: stay Zombie: move east Player: stay Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move west Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move south Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northeast Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move east Zombie: move northwest Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move north Zombie: move east Player: stay Zombie: move northeast Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northwest Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move east Player: move east Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move east Player: move south Zombie: move southeast Player: move south Zombie: move east Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move north Zombie: stay Player: move north Zombie: move north Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move east Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move west Player: move east Zombie: move southeast Player: move west Zombie: move northwest Player: move east Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move south Zombie: move west Player: move southeast Zombie: move southeast Player: move southwest Zombie: move west Player: move southeast Zombie: move southeast Player: move southwest Zombie: move west Player: move southeast Zombie: move northeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move east Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . GRID ACTIONS: Player: move west Zombie: move southwest Player: stay Zombie: move northwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move southeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move southwest Player: move northeast Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move west Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move south Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northwest Player: move southeast Zombie: move southeast Player: move northeast Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move south Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move east Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move west
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move west Player: stay Zombie: move northeast Player: stay Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move south Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move south Player: move southeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move south Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move south Player: move southeast Zombie: move southwest Player: move east Zombie: move southwest Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: stay Zombie: move southeast Player: stay Zombie: move south Player: stay Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move south Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move north Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southeast Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move south Player: stay Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move north Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move east Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move north Zombie: move southwest Player: move north Zombie: move north Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move north Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move east Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move southeast Player: move east Zombie: move northwest Player: move east Zombie: move east Player: move east Zombie: move northeast Player: move southeast Zombie: move south Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move north Player: move south Zombie: move east Player: move south Zombie: move southwest Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move east Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move south Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move north Player: move northeast Zombie: move east Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move east Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northeast Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move west Player: move north Zombie: move northwest Player: move north Zombie: move west Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move south Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move north Zombie: stay Player: move north Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move south Player: move south Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move south Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move west Player: move west Zombie: move northwest Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move west Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move west Player: stay Zombie: move northeast Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move north Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northwest Player: move south Zombie: move west Player: move south Zombie: move southwest Player: move south Zombie: move west Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move east Player: move east Zombie: move southeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northwest Player: move south Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move north Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move south Zombie: move south Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southeast Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move west Player: stay Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move south Player: move south Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move east Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move south Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move northwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: stay Zombie: move northeast Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move southwest Zombie: move south Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . GRID ACTIONS: Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move south Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move east Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move north Zombie: move north Player: move north Zombie: move northeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northeast Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move south Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move east Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move west Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move southwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move east Player: move west Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move south Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northwest Player: move southeast Zombie: move southeast Player: move northeast Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northeast Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move north Player: move southeast Zombie: move south Player: move northeast Zombie: move northeast Player: move southeast Zombie: move south Player: move northeast Zombie: move southeast Player: move east Zombie: move northeast Player: stay Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move south Player: move west Zombie: move southwest Player: stay Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move south Zombie: move southwest Player: move south Zombie: move south Player: move south Zombie: move south Player: move south Zombie: move southwest Player: move south Zombie: move northwest Player: stay Zombie: move southwest Player: move east Zombie: move east Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move southwest Player: move northwest Zombie: move west Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move northeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move northeast Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move east Zombie: move east Player: move west Zombie: move northeast Player: stay Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move northeast Player: move east Zombie: move east
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move south Zombie: move southeast Player: move south Zombie: move northeast Player: move south Zombie: move east Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move west Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move southwest Zombie: move southeast Player: move northwest Zombie: move north Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move east Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: stay Zombie: move southeast Player: move west Zombie: move south Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move north Zombie: move northwest Player: move north Zombie: move northeast Player: move north Zombie: move northwest Player: move south Zombie: move west Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move east Player: move southwest Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move northwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move south Player: stay Zombie: stay
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move south Zombie: move west Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move south Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move west Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northwest Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: stay Zombie: move northeast Player: move south Zombie: move east Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move northeast Player: move north Zombie: move northwest Player: stay Zombie: move north Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move north Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move west Player: move southeast Zombie: move northeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move west Zombie: move west Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northwest Player: move south Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move northeast Player: stay Zombie: move southeast Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move northeast Zombie: move east Player: move northwest Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move north Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move south Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northwest Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move north Zombie: move north Player: move south Zombie: move southeast Player: move north Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move east Zombie: move northeast Player: move east Zombie: move north Player: move east Zombie: move northeast Player: move east Zombie: move northwest Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move north Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move east Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move southeast Player: stay Zombie: move east Player: move west Zombie: move south Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move south Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move west Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move west Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move northeast Zombie: move north Player: move east Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move east Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move northeast Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northwest Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move north Player: move south Zombie: move east Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move east Player: move northwest Zombie: move north Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move south Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move northeast Zombie: move east Player: move northwest Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northeast Player: stay Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move east Zombie: move east Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move north Zombie: move east Player: move north Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move north Player: move north Zombie: move north Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move northeast Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move west Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move north Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: stay Zombie: move north Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move east Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: stay
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move south Player: move east Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move south Player: stay Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move south Player: move north Zombie: move northeast Player: move north Zombie: move east Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move southeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move west Zombie: move north Player: move west Zombie: move northwest Player: move west Zombie: move northeast Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move east Player: move southwest Zombie: move south Player: move south Zombie: move southwest Player: move southeast Zombie: move east Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southwest Player: move southeast Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move north Zombie: move north Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northwest Player: move north Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southeast Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move west Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move southwest Player: move west Zombie: move southwest Player: stay Zombie: move northeast Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move northwest Player: move southeast Zombie: move east Player: move southwest Zombie: move southwest Player: move southeast Zombie: move east Player: move southwest Zombie: move northwest Player: move southeast Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move north Player: stay Zombie: move northeast Player: stay Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move east Player: move southeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move east Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: stay Zombie: move southeast Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move west Player: stay Zombie: move south Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: stay Zombie: move west Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move east Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move northeast Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northeast Player: move southwest Zombie: move south Player: move northwest Zombie: move northwest Player: move southwest Zombie: move south Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: stay
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move north Player: stay Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move north Player: move southeast Zombie: move east Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move northeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move west Zombie: move west Player: move west Zombie: move southeast Player: move west Zombie: move southwest Player: move west Zombie: move south Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move north Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southwest Zombie: move northwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southeast Player: move west Zombie: move west Player: move west Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move northeast Zombie: move north Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move east Player: move south Zombie: move east Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move south Player: move southeast Zombie: move east Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move northeast Player: move south Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move north Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move west Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move south Zombie: move southeast Player: move south Zombie: move west Player: move south Zombie: move northwest Player: move south Zombie: move south Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move east Player: move west Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . GRID ACTIONS: Player: move west Zombie: move southwest Player: move west Zombie: move west Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move southwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move east Zombie: move northeast Player: stay Zombie: move northeast Player: move south Zombie: move southwest Player: move north Zombie: move northeast Player: move south Zombie: move south Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southwest Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move north Zombie: move southwest Player: move north Zombie: move northeast Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northeast Player: stay Zombie: move northwest Player: stay Zombie: move northeast Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move east Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southwest Player: move northeast Zombie: move east Player: move east Zombie: move east Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northwest Player: move southeast Zombie: move south Player: move northeast Zombie: move northeast Player: move south Zombie: move southwest Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southwest Player: move north Zombie: move northeast Player: move south Zombie: move east Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move south Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northwest Zombie: move southwest Player: move northeast Zombie: move northeast Player: move west Zombie: move northwest Player: move east Zombie: move north Player: move east Zombie: move southeast Player: move east Zombie: move northwest Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southwest Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southwest Player: move northeast Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: stay Zombie: move northeast Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move southwest Zombie: move southeast Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move north Zombie: move northeast Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move south Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move west Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move northeast Player: move southwest Zombie: move west Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move east Zombie: move southeast Player: move east Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move southwest Player: move north Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: move southeast Player: move west Zombie: move northwest Player: move east Zombie: move north Player: move east Zombie: move northeast Player: move east Zombie: move north Player: move east Zombie: move east Player: move east Zombie: move southeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move south Player: move south Zombie: move south Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southeast Player: move southwest Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: move north Zombie: move northwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ GRID ACTIONS: Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move northwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move west Zombie: move west Player: move west Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move west Player: move west Zombie: move southwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: stay Player: move north Zombie: move west Player: move northeast Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northwest Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northeast Player: move east Zombie: move northwest Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move north Zombie: move northwest Player: stay Zombie: move northeast Player: stay Zombie: move north Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move southwest Player: stay Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move east Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move north Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move south Player: move northeast Zombie: move northeast Player: move south Zombie: move southwest Player: move north Zombie: move northeast Player: move south Zombie: move south Player: move north Zombie: move east Player: stay Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move west Zombie: stay Player: move west Zombie: move south Player: move north Zombie: move north
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move west Zombie: move northeast Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move west Player: move west Zombie: move northeast Player: move southwest Zombie: move southwest Player: move north Zombie: move north Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move northeast Player: move southwest Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move northeast Player: move southwest Zombie: move northwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move southeast Player: move west Zombie: move southwest Player: move east Zombie: move south Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move north Zombie: move northwest Player: move north Zombie: move north Player: move north Zombie: move northwest Player: move north Zombie: move northwest Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move east Zombie: stay Player: move east Zombie: move northeast Player: move southeast Zombie: move southwest Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move north Player: move southeast Zombie: move south Player: move northeast Zombie: move east Player: move east Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move southeast Zombie: move southeast Player: move northeast Zombie: move southeast Player: move east Zombie: move northwest Player: move east Zombie: move northwest Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: move southeast Player: move north Zombie: move northeast Player: move south Zombie: stay Player: move south Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move south Player: move southwest Zombie: move southwest Player: move southwest Zombie: move west Player: move west Zombie: move southwest Player: move west Zombie: move southwest Player: move north Zombie: stay Player: move north Zombie: move northwest Player: move northeast Zombie: move northeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move northeast Player: move southeast Zombie: move south Player: move south Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: stay Zombie: move southeast Player: move north Zombie: move northeast Player: move north Zombie: stay Player: move north Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move southwest Player: move northwest Zombie: move north Player: move northwest Zombie: move west Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move northwest Zombie: move northwest Player: move northwest Zombie: move northeast Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: move west Player: stay Zombie: move northwest Player: stay Zombie: move northwest Player: move south Zombie: move southwest Player: move north Zombie: move northwest Player: move south Zombie: stay Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move east Player: move southwest Zombie: move southwest Player: move southeast Zombie: move south Player: move southeast Zombie: move southeast Player: move southeast Zombie: move east Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move southeast Zombie: move southeast Player: move east Zombie: move southeast
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols. The symbols represent: - Zombie: Z - Player: @ - Empty space: . Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot. GRID: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . @ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRID ACTIONS: Player: move south Zombie: move southwest Player: move south Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move east Player: move west Zombie: move southeast Player: stay Zombie: move southwest Player: stay Zombie: move southwest Player: move east Zombie: stay Player: move east Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move east Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move southeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move north Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move northeast Zombie: move northeast Player: move north Zombie: move northeast Player: move north Zombie: move northeast Player: move west Zombie: move northwest Player: move west Zombie: move northwest Player: move west Zombie: stay Player: move west Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move northwest Zombie: move northwest Player: move southwest Zombie: move west Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move southwest Player: move southwest Zombie: move northwest Player: move southwest Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southeast Player: move south Zombie: move southwest Player: move south Zombie: move southwest Player: move southeast Zombie: move southeast Player: move southwest Zombie: move southwest Player: move southeast Zombie: move south Player: move east Zombie: move south