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You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . @ . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . Z . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move north
Player: stay
Zombie: move northeast
Player: stay
Zombie: move west
Player: stay
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move west
Zombie: move north
Player: move west
Zombie: move north
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . @ . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . Z . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: stay
Zombie: move west
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move west
Player: stay
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move north
Player: stay
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . Z . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . @ .
GRID ACTIONS:
Player: move east
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move east
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move west
Zombie: stay
Player: move west
Zombie: move west
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northwest
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move east
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . @ . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . Z . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move west
Zombie: move west
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move north
Player: move east
Zombie: move east
Player: move east
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move north
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move east
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move north
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move southeast
Player: stay
Zombie: move northeast
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move south
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move southwest
Player: move west
Zombie: move north
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move south
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . @ . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . Z . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: stay
Zombie: move east
Player: move west
Zombie: move west
Player: move west
Zombie: move northwest
Player: move west
Zombie: move north
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move east
Player: move north
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . Z . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move northeast
Player: move southeast
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move east
Player: move north
Zombie: move east
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: stay |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . Z . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . @
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move south
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move south
Player: stay
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move north
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move southeast
Player: move north
Zombie: move north
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move west
Zombie: move northwest
Player: move west
Zombie: move north
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move south
Zombie: move northwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . @ . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. Z . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move east
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: stay
Zombie: move west
Player: stay
Zombie: move southwest
Player: stay
Zombie: move south
Player: stay
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . Z . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . @ . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move west
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southeast
Player: move south
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move south
Player: move west
Zombie: move south |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . Z . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . @ . . . . . . . . . . . .
GRID ACTIONS:
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move north
Player: move north
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . Z . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . @ . . . . . . . . .
GRID ACTIONS:
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move west
Player: stay
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move southwest
Player: move west
Zombie: move northeast
Player: move west
Zombie: move north
Player: move west
Zombie: move west
Player: move west
Zombie: move west
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move south
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . @ . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . Z . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move southeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move east
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . @
. . . . . . . . . . . . . . . .
. Z . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move east
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move east
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move north
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move south
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move north
Player: move north
Zombie: move west
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move west
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . Z . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . @ .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move north
Player: move north
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move east
Player: move northwest
Zombie: move north
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move east
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move west
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southwest
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . Z . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . @ . . .
GRID ACTIONS:
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move north
Zombie: move north
Player: move north
Zombie: move northeast
Player: move north
Zombie: move east
Player: move north
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move north
Player: move west
Zombie: move northwest
Player: move west
Zombie: move north
Player: move west
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move northwest
Player: move southeast
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . Z . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . @ . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move east
Zombie: move east
Player: move east
Zombie: move southeast
Player: move east
Zombie: move east
Player: move east
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move west
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move west
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move southeast
Player: move northwest
Zombie: move north
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move north
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move north
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . Z . . . . . . . . .
. . . . . . . . . . . . @ . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move north
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: move north
Player: move east
Zombie: move north
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . @ . . . . . Z . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move west
Player: move west
Zombie: move west
Player: stay
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . @ .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . Z . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move east
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northeast
Player: stay
Zombie: move north
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move east
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move east
Player: move east
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . Z . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . @ . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move north
Zombie: move east
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northeast
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . Z . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . @ . . . .
GRID ACTIONS:
Player: move east
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay
Player: move north
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move west
Player: move south
Zombie: move south
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move east
Player: move southwest
Zombie: move northwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . Z . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . @ . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move south
Zombie: move northwest
Player: stay
Zombie: move west
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move west
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move east
Player: move west
Zombie: move northwest
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move southwest
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move east
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . Z .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . @
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move south
Zombie: move east
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: stay
Zombie: move south
Player: stay
Zombie: move west
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. Z . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move west
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move north
Player: stay
Zombie: move northwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move west
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move west |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. @ . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. Z . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move west
Player: move east
Zombie: move northeast
Player: move west
Zombie: move north
Player: stay
Zombie: move west
Player: move east
Zombie: move east
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move north
Player: stay
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southwest
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southwest
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northeast
Player: move south
Zombie: move east
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. Z . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . @ . . . . . . . . . . .
GRID ACTIONS:
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move south
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move south
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move northeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: stay
Player: stay
Zombie: stay |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . Z . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: stay
Zombie: move west
Player: stay
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southeast
Player: stay
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move south
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move west
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. Z . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . @ . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move west
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: move south
Zombie: move west
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . @ . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . Z .
GRID ACTIONS:
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northwest
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move north
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southwest
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move south
Player: move west
Zombie: move southwest
Player: move west
Zombie: move south
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . @ . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . Z . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move east
Player: move north
Zombie: move north
Player: move north
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move south
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move west
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move north
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move east |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . Z . . . . . . . . . . . .
. . . . . . . . . @ . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move south
Player: stay
Zombie: move east
Player: stay
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move north
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move east
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southwest
Player: move northeast
Zombie: move north
Player: move southeast
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . Z . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move southeast
Player: move northwest
Zombie: move north
Player: stay
Zombie: move west
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move east
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southwest
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move west
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move north
Player: move north
Zombie: move northwest
Player: move north
Zombie: move north
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move east |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . Z . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . @ . . . . . . . . . . . . .
GRID ACTIONS:
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: stay
Zombie: move south
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move west
Player: move west
Zombie: move west
Player: stay
Zombie: move south
Player: stay
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . Z . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: stay
Zombie: move south
Player: move north
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. Z . . . . . . . . . @ . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move west
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move north
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move west
Zombie: stay |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . Z . . . . . . . . .
. . . . . . . . . . . . . . . @
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move south
Zombie: move southeast
Player: move south
Zombie: move northeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move south
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move east
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move south
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move west
Player: move southeast
Zombie: move southeast
Player: move west
Zombie: move west
Player: move east
Zombie: move northeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move west
Player: move east
Zombie: move southeast
Player: move west
Zombie: stay
Player: stay
Zombie: stay
Player: stay
Zombie: stay |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . Z . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move west
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move north
Player: move east
Zombie: move east
Player: move east
Zombie: move east
Player: move east
Zombie: move northeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: stay
Player: stay
Zombie: stay |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . Z . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . @ . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move south
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northeast
Player: move north
Zombie: move north
Player: move north
Zombie: move north
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move west
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move south
Player: move south
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . @ . . . . . . . .
. . . . . . . . . Z . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move east
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move west
Player: move west
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move north
Player: move north
Zombie: move northwest
Player: move north
Zombie: move west
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . @ . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . Z . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move east
Player: move west
Zombie: move northwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move north
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move east
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southwest
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move south
Zombie: move east
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move south
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move west |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . Z . . . . @ . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move south
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move southwest
Player: move northeast
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move southwest
Player: move northeast
Zombie: move north
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move east
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move north |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . @ . . . . .
. . . . Z . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move east
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move east
Player: move south
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move east
Zombie: move east
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southwest
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . @ . .
. . . . . . . . . . . . . . . .
. . . . . . . . . Z . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move south
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move northwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move east
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . @
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . Z . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: stay
Zombie: move east
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move west
Zombie: move north
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move west
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move south
Player: move northwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move northeast
Player: move southwest
Zombie: move west
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . @ . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . Z . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move east
Zombie: move north
Player: move east
Zombie: move northeast
Player: move east
Zombie: move north
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southeast
Player: move northwest
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move north
Player: move south
Zombie: move southwest
Player: move north
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move south
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . Z .
. . . @ . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move south
Zombie: move northwest
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: move north
Zombie: move west
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move west
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move southeast
Player: move northwest
Zombie: move west
Player: move northeast
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move north
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move south
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move north
Zombie: move southeast
Player: stay
Zombie: move northeast
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northeast
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . @ . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . Z . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move east
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move east
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move west
Zombie: stay
Player: move west
Zombie: move north
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move south
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move south
Zombie: move west
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move south
Player: move east
Zombie: move east
Player: move east
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . Z . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . @
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move south
Zombie: move southeast
Player: move south
Zombie: move east
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move east
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . Z . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . @
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move east
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move south
Player: stay
Zombie: move northeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move west
Player: stay
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southeast
Player: move south
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . @ . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. Z . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move east
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . @ . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . Z . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northeast
Player: stay
Zombie: move east
Player: stay
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . Z . . .
. . . . . . . . . . . . . . @ .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move south
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move east
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move north
Zombie: move east
Player: stay
Zombie: move northeast
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . @ . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . Z . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northwest
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move east
Player: move east
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move east
Player: move south
Zombie: move southeast
Player: move south
Zombie: move east
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move north
Zombie: stay
Player: move north
Zombie: move north
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move east
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move west
Player: move east
Zombie: move southeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . Z . @ . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move south
Zombie: move west
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move west
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move west
Player: move southeast
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move east
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . Z .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. @ . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move west
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move southwest
Player: move northeast
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move west
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move south
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . @ Z . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northwest
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move south
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move east
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move west |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . @ . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . Z . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move west
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move south
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southwest
Player: move east
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move south
Player: stay
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. Z . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move south
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move north
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move south
Player: stay
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move north
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . @ . . . . .
. . Z . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move east
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move north
Zombie: move southwest
Player: move north
Zombie: move north
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move north
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move east
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. Z . . . @ . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move southeast
Player: move east
Zombie: move northwest
Player: move east
Zombie: move east
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move south
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move north
Player: move south
Zombie: move east
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move east
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move south
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move east
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. @ . . . . . . . . . . . . . .
. . . . . . . . . . . . Z . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move west
Player: move north
Zombie: move northwest
Player: move north
Zombie: move west
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move south
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . Z . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . @ . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move south
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move west
Player: move west
Zombie: move northwest
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move west
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . Z . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move west
Player: stay
Zombie: move northeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move north
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northwest
Player: move south
Zombie: move west
Player: move south
Zombie: move southwest
Player: move south
Zombie: move west
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move east
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . @ . . . . . . Z .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move south
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move west
Player: stay
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move south
Player: move south
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . Z . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . @ . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move south
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . Z . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . @ . . . . . . . . .
GRID ACTIONS:
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move south
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move east
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move north
Zombie: move north
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move south
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move east
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. @ . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . Z . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move west
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move east
Player: move west
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move south
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northwest
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . @ . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . Z . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move north
Player: move southeast
Zombie: move south
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move south
Player: move northeast
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move south
Player: move west
Zombie: move southwest
Player: stay
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . Z . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move south
Zombie: move southwest
Player: move south
Zombie: move south
Player: move south
Zombie: move south
Player: move south
Zombie: move southwest
Player: move south
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: move east
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move west
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . Z . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . @
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move east
Zombie: move east
Player: move west
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move northeast
Player: move east
Zombie: move east |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . Z . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . @
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move south
Zombie: move southeast
Player: move south
Zombie: move northeast
Player: move south
Zombie: move east
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move west
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southeast
Player: move northwest
Zombie: move north
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . Z . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . @ . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move east
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move west
Zombie: move south
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move south
Zombie: move west
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move east
Player: move southwest
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move northwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move south
Player: stay
Zombie: stay |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . Z . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move south
Zombie: move west
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move west
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northwest
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move south
Zombie: move east
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . Z . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: stay
Zombie: move north
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move north
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move west
Player: move southeast
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move west
Zombie: move west
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . Z . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . @ .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move east
Player: move northwest
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move north
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move south
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northwest
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move north
Zombie: move north
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . @ . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . Z . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move east
Zombie: move northeast
Player: move east
Zombie: move north
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move north
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move east
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . Z . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . @ . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: stay
Zombie: move east
Player: move west
Zombie: move south
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move south
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move west
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move east
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move east
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . @
. . . . . . . . . . . . . . . .
. Z . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move north
Player: move south
Zombie: move east
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move east
Player: move northwest
Zombie: move north
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . Z . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . @
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move south
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move east
Player: move northwest
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move east
Zombie: move east
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move east
Player: move north
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . @ .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . Z . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move north
Player: move north
Zombie: move north
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move west
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move north
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: stay
Zombie: move north
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move east
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. Z . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . @ . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move south
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move south
Player: move north
Zombie: move northeast
Player: move north
Zombie: move east
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move north
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move east
Player: move southwest
Zombie: move south
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move east
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
Z . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . @ . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move north
Zombie: move north
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move north
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move west
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move northwest
Player: move southeast
Zombie: move east
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move east
Player: move southwest
Zombie: move northwest
Player: move southeast
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . @ . . Z .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move north
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move east
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . Z . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . @ . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move west
Player: stay
Zombie: move south
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move west
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northeast
Player: move southwest
Zombie: move south
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move south
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: stay |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . Z . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move north
Player: stay
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move north
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move west
Zombie: move west
Player: move west
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move west
Zombie: move south
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . Z . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . @ . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southeast
Player: move west
Zombie: move west
Player: move west
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move north
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move east
Player: move south
Zombie: move east
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. Z . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . @ . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move east
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move northeast
Player: move south
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move north
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move south
Zombie: move southeast
Player: move south
Zombie: move west
Player: move south
Zombie: move northwest
Player: move south
Zombie: move south
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move east
Player: move west
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . Z . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . @ . . . . . . . .
GRID ACTIONS:
Player: move west
Zombie: move southwest
Player: move west
Zombie: move west
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . @ . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . Z . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . Z . . @ . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northeast
Player: move south
Zombie: move south
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southwest
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . @ . . . . . Z . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move north
Zombie: move southwest
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move east
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southwest
Player: move northeast
Zombie: move east
Player: move east
Zombie: move east
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northwest
Player: move southeast
Zombie: move south
Player: move northeast
Zombie: move northeast
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northeast
Player: move south
Zombie: move east
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . Z . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . @ . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move south
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move southwest
Player: move northeast
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move north
Player: move east
Zombie: move southeast
Player: move east
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southwest
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southwest
Player: move northeast
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . @ . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . Z . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: stay
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southeast
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move south
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move west
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move northeast
Player: move southwest
Zombie: move west
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast
Player: move east
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . Z . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move northwest
Player: move east
Zombie: move north
Player: move east
Zombie: move northeast
Player: move east
Zombie: move north
Player: move east
Zombie: move east
Player: move east
Zombie: move southeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move south
Player: move south
Zombie: move south
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southeast
Player: move southwest
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . Z . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . @
GRID ACTIONS:
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move west
Zombie: move west
Player: move west
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move west
Player: move west
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: stay
Player: move north
Zombie: move west
Player: move northeast
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northwest
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northeast
Player: move east
Zombie: move northwest
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . @ . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . Z . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: stay
Zombie: move northeast
Player: stay
Zombie: move north
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move southwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move east
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move north
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move south
Player: move northeast
Zombie: move northeast
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northeast
Player: move south
Zombie: move south
Player: move north
Zombie: move east
Player: stay
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move west
Zombie: stay
Player: move west
Zombie: move south
Player: move north
Zombie: move north |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . @ . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . Z . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move west
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move west
Player: move west
Zombie: move northeast
Player: move southwest
Zombie: move southwest
Player: move north
Zombie: move north
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move northeast
Player: move southwest
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move northeast
Player: move southwest
Zombie: move northwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move southeast
Player: move west
Zombie: move southwest
Player: move east
Zombie: move south
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . Z . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move north
Zombie: move northwest
Player: move north
Zombie: move north
Player: move north
Zombie: move northwest
Player: move north
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move east
Zombie: stay
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southwest
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move north
Player: move southeast
Zombie: move south
Player: move northeast
Zombie: move east
Player: move east
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move southeast
Zombie: move southeast
Player: move northeast
Zombie: move southeast
Player: move east
Zombie: move northwest
Player: move east
Zombie: move northwest
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move south
Zombie: stay
Player: move south
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move south
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move west
Player: move west
Zombie: move southwest
Player: move west
Zombie: move southwest
Player: move north
Zombie: stay
Player: move north
Zombie: move northwest
Player: move northeast
Zombie: move northeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . Z . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . @ . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move northeast
Player: move southeast
Zombie: move south
Player: move south
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: stay
Zombie: move southeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: stay
Player: move north
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move southwest
Player: move northwest
Zombie: move north
Player: move northwest
Zombie: move west
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move northwest
Zombie: move northwest
Player: move northwest
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: move west
Player: stay
Zombie: move northwest
Player: stay
Zombie: move northwest
Player: move south
Zombie: move southwest
Player: move north
Zombie: move northwest
Player: move south
Zombie: stay
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move east
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move east
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move southeast
Zombie: move southeast
Player: move east
Zombie: move southeast |
You are a helpful assistant that flees zombies. You will be given a grid represented by a series of symbols.
The symbols represent:
- Zombie: Z
- Player: @
- Empty space: .
Your task is to output the sequence of actions (move north/south/east/west/northwest/northeast/southeast/southwest/stay) to avoid the zombie while staying within the grid boundaries and only on empty spaces. Output only the cardinal direction. You will take turns with the zombie, separated by newlines. None indicates staying on the same spot.
GRID:
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . Z . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
@ . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .
GRID ACTIONS:
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move east
Player: move west
Zombie: move southeast
Player: stay
Zombie: move southwest
Player: stay
Zombie: move southwest
Player: move east
Zombie: stay
Player: move east
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move east
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move southeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move north
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move northeast
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move north
Zombie: move northeast
Player: move west
Zombie: move northwest
Player: move west
Zombie: move northwest
Player: move west
Zombie: stay
Player: move west
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move northwest
Zombie: move northwest
Player: move southwest
Zombie: move west
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move southwest
Player: move southwest
Zombie: move northwest
Player: move southwest
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southeast
Player: move south
Zombie: move southwest
Player: move south
Zombie: move southwest
Player: move southeast
Zombie: move southeast
Player: move southwest
Zombie: move southwest
Player: move southeast
Zombie: move south
Player: move east
Zombie: move south |
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