|
{ |
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"shawn_story_1": { |
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"story_arc": { |
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"1": { |
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"scenes": "The episode title 'CONE OF SHAME' is displayed over a shot of the farmhouse. A blue truck arrives at the farm, and the sheep peer over a stone wall to watch. The farmer gets out of the truck, followed by Bitzer the dog, who is now wearing a large white cone around his neck and a blue knitted hat. The sheep are shocked and then burst into laughter, pointing and mocking him. Shaun, the lead sheep, shushes them as the farmer walks away.", |
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"arc": "Inciting incident, Establishing the problem, Introducing the central conflict.", |
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"causality": "The farmer brings Bitzer home wearing a cone, which causes Bitzer embarrassment and prompts the other sheep to mock him, establishing the episode's central problem." |
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}, |
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"2": { |
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"scenes": "A dejected Bitzer stands alone until Shaun approaches to console him. Shaun uses a magnifying glass to inspect a crossed band-aid on Bitzer's rear. Bitzer then attempts to enter his doghouse, but his cone gets stuck in the entrance. After a struggle, the flock of sheep grab his legs and pull him free, causing him to land face-first. Looking even sadder, he walks away.", |
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"arc": "Developing the problem, Building empathy for Bitzer, Shaun's motivation to help.", |
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"causality": "Witnessing Bitzer's physical struggles and deep sadness caused by the cone motivates Shaun to find a way to help his friend." |
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}, |
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"3": { |
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"scenes": "Shaun comforts Bitzer on a hay bale. Timmy, dressed as an archer, shoots a toy suction-cup arrow that sticks to the band-aid on Bitzer's rear, on the crossed band-aid. Shaun tries to remove it, causing Bitzer to yelp in pain. Realizing their plan failed, the sheep shift tactics: they bring Bitzer a comfortable car seat, open a parasol over him, and fill his cone with clean water from Bitzer's dog cup.", |
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"arc": "Failed first attempt, Shift in strategy, Collaborative pampering.", |
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"causality": "The attempt to remove the suction-cup arrow causes Bitzer more pain, leading the sheep to abandon that approach and instead focus on making him comfortable and happy." |
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}, |
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"4": { |
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"scenes": "Shaun gives Bitzer a dog bone to eat, but Bitzer flips through the cookbook, showing him pictures of a roast chicken, a burger, fries, and an ice cream sundae. Shaun initially refuses. Bitzer makes a sad face and blinks his eyes to appear puppyish. Shaun finally agrees. The flock claps and gets excited.", |
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"arc": "Identifying a new goal, Emotional motivation, The plan solidifies.", |
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"causality": "Bitzer's desire for real food, shown through expressive gestures and cookbook images, persuades Shaun to support the idea. This emotional moment gives the sheep a clear mission: to get Bitzer the treat he truly wants, finally cheering him up." |
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}, |
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"5": { |
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"scenes": "Shaun and the flock sneak into the kitchen while the farmer is outside cutting a tree. Meanwhile, Bitzer sits on a chair, enjoying music through his headphones. The farmer walks up, unplugs the music, startling Bitzer. Bitzer jumps up and stands. The farmer asks him to turn around and bend down, then removes the crossed band-aid and medical cone, taking them with him. He hands Bitzer a clipboard, indicating he is now back on duty. The farmer leaves.", |
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"arc": "Executing the plan, Unexpected shift, Loss of the disguise.", |
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"causality": "Just as the sheep begin preparing the meal, the farmer unknowingly disrupts their setup by officially clearing Bitzer for duty and removing his cone. This unexpected development forces Bitzer to quickly adapt to stay part of the plan." |
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}, |
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"6": { |
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"scenes": "Bitzer looks at the clipboard and realizes he is back on duty and no longer sick. Bitzer catches the scent of a wonderful aroma coming from the kitchen, where Shaun and the flock have made a delicious-looking roast chicken. Bitzer peeks into the living room and spots a yellow lampshade that resembles his old cone. He sneaks inside, unscrews the lampshade, puts it on his head, and rushes back outside. He pretends to relax with music on the chair, feigning illness again.", |
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"arc": "Reinvention of the plan, Bitzer's initiative, Comedic disguise returns.", |
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"causality": "Driven by his desire to eat the roast, Bitzer fakes his condition by disguising himself with a lampshade, enabling him to stay 'sick' and part of the sheep's pampering plan." |
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}, |
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"7": { |
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"scenes": "The sheep emerge from the house, carrying a small table and a silver serving platter with a cloche. They set the table with a napkin and cutlery. Bitzer excitedly ties the napkin around his neck in anticipation. While doing so, a piece of cutlery falls. Shaun bends down to pick it up and notices the tube light sticker on the inside of the cone on Bitzer's neck. He realizes Bitzer is faking it.", |
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"arc": "Suspicion and discovery, Tension rises, Shift in control.", |
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"causality": "Shaun's accidental discovery of the sticker on Bitzer's fake cone reveals the deception, changing the tone from service to playful retaliation." |
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}, |
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"8": { |
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"scenes": "Shaun pauses, thinks, and then signals for the roast to be taken away. The flock surrounds Shaun, and they hold a secret discussion. Afterwards, Shaun fills Bitzer's cone with muddy water from a dirty, rusty can. They then serve a tube light in the same silver serving platter. Bitzer is shocked. The archer sheep shoots another toy arrow, hitting Bitzer and making him jump.", |
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"arc": "Comedic payback, Role reversal, Maintaining the ruse.", |
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"causality": "Having uncovered Bitzer's fake illness, Shaun and the flock turn the situation into a prank, playfully punishing Bitzer with a fake meal and a muddy bath." |
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}, |
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"9": { |
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"scenes": "Bitzer hears the farmer approaching, carrying logs and whistling. Shaun rushes inside the living room, puzzled and in a panic. With no other option, he puts on the lampshade and pretends to be the floor lamp. Bitzer stands completely still. The farmer enters, unaware of the deception, and casually turns on the lamp. The bulb on Bitzer's head heats up, making him sweat. The sheep watch through the window and burst into laughter at the sight.", |
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"arc": "Tension climax, Final twist, Humorous resolution.", |
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"causality": "To avoid being caught by the farmer, Bitzer disguises himself as the lamp. The heat from the bulb and the Bitzer's reaction create a comedic finale to the elaborate deception." |
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} |
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}, |
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"character_arc": [ |
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{ |
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"name": "Shaun the sheep", |
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"description": "The clever and mischievous leader of the flock, Shaun is a slender sheep with a signature tuft of wool on top of his head who orchestrates the group's various schemes and adventures.", |
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"actions": { |
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"1": "Shaun, positioned with other sheep behind a stone wall, observes the farmer leading Bitzer, who is wearing a large white cone around his neck. Shaun and the other sheep laugh. After a moment, Shaun raises a hand to his mouth, signaling for the flock to be quiet.", |
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"2": "In the yard, Shaun approaches a sad-looking Bitzer. He points at the cone, then at a cross-shaped bandage on Bitzer's backside. Shaun takes a magnifying glass from another sheep and inspects the bandage. When Bitzer turns and dismisses him, Shaun and the other sheep back away.", |
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"3": "Shaun watches as Bitzer gets his cone stuck in the entrance to his doghouse. After Bitzer struggles, Shaun grabs onto his legs to pull. Other sheep join in, forming a line behind Shaun, and they successfully pull Bitzer free from the doghouse.", |
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"4": "Shaun finds Bitzer sitting sadly on a hay bale. He sees another sheep with a toy bow and arrow, takes the arrow, and signals for the other sheep to shoot it. The suction-cup arrow sticks to the bandage on Bitzer's rear. Shaun and another sheep try to pull the stuck arrow off, but they cannot. Shaun then pulls the arrow off himself.", |
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"5": "Shaun organizes the other sheep to bring Bitzer a comfortable chair and a red parasol for shade. He then offers Bitzer a blue mug, which Bitzer ignores. Next, Shaun uses a green garden hose to fill Bitzer's cone with water. Shaun looks at Bitzer, who gives a thumbs-up.", |
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"6": "Shaun brings Bitzer a dog bone, but Bitzer shows food from cookbook. Bitzer flips through pages showing roast chicken, a burger, fries, and an ice cream sundae. Shaun looks uncertain, but Bitzer makes a sad face and blinks his eyes to look cute. Shaun finally gives in, and the flock gets excited.", |
|
"7": "Inside the farmhouse, Shaun stands at a kitchen table, directing other sheep who are preparing food. He looks at a cookbook and reads from it. Later back outside, Shaun directs the flock as they set up a small table and cutlery in front of Bitzer. A large sheep brings the meal on a silver platter with a cloche. Shaun watches Bitzer tie a napkin around his neck. As a piece of cutlery falls, Shaun bends down to pick it up and notices a sticker on the fake cone. He realizes Bitzer is pretending.", |
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"9": "Shaun pauses, then signals to take the food away. The flock huddles around Shaun, and they have a secret discussion. Shaun then fills Bitzer's cone with muddy water from a rusty can. The sheep return with the silver platter and reveal a tube light instead of the roast. Shaun watches as Bitzer reacts with shock. Shawn watches a toy arrow hit Bitzer, making him jump.", |
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"10": "Shaun stands by the window with the other sheep, observe in amusement Bitzer disguises himself as the floor lamp." |
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} |
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}, |
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{ |
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"name": "Blitzer the dog", |
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"description": "Bitzer is the Farmer's long-suffering but loyal yellow sheepdog, recognizable by his blue knitted hat and wristwatch, who tries to keep order on the farm and manage the sheep's antics.", |
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"actions": { |
|
"1": "The dog is first seen getting out of a truck with the farmer. He wears a blue knitted hat and a large white plastic cone around his neck. His ears are droopy and he looks at the ground as a group of sheep peek over a wall and look at him.", |
|
"2": "Next to his kennel, the dog looks downcast. He shows shows shawn by pointing to a cross-shaped bandage on his backside. After the sheep inspect the bandage with a magnifying glass, he snatches the magnifying glass away from them.", |
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"3": "He attempts to enter his kennel, but the cone around his neck gets stuck in the doorway. He struggles, and the sheep try to pull him out by his legs. He eventually pops free, looking exasperated and even more miserable.", |
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"4": "The dog is sitting on a hay bale when an arrow with a suction cup hits the bandage on his backside. He is thrown into the air and lands upside down, balanced on the rim of his cone. The sheep gather around and try to pull the arrow off. He yelps in pain when Shaun removes it.", |
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"5": "The sheep bring the dog a comfortable car seat and place an umbrella over him. One sheep fills his cone with water from a hose. Shaun offers him a dog bone, but he pushes it aside and starts flipping through a cookbook. He points to pictures of a roast chicken, a burger, fries, and an ice cream sundae. When Shaun refuses, Bitzer makes a sad face and blinks his eyes to look extra cute. Shaun finally gives in. Bitzer watches as the sheep cheer and get excited.", |
|
"6": "While Bitzer is sitting on a chair, listening to music through his headphones, the farmer suddenly walks up and unplugs the music. Bitzer jumps up in surprise. The farmer asks him to turn around and removes the cross-shaped bandage and the cone from his neck. He hands Bitzer a clipboard, signaling that he is now back on duty. The dog looks at the clipboard, sniffs the air, and glances toward the farmhouse, where he spots a yellow lampshade that resembles his cone.", |
|
"7": "Bitzer sneaks into the house, unscrews the yellow lampshade from a floor lamp, and puts it on his head like a cone. He then rushes back outside, sits in his chair, and pretends to still be sick while listening to music. The sheep bring out a small table, cutlery, and a silver serving platter with a cloche. Bitzer happily ties a napkin around his neck, excited for the meal. As he prepares to eat, Shaun notices a tube light sticker inside the fake cone and realizes Bitzer is faking it.", |
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"8": "Bitzer watches as Shaun suddenly pauses and takes the food away. The flock huddles for a secret discussion. Bitzer stays seated, still pretending to be sick. Shawn fill his cone with muddy water from a rusty can. Then, the sheep comes back and open the silver platter to reveal a tube light instead of food. Bitzer looks shocked. A toy arrow is shot at him again, hitting his backside and making him jump.", |
|
"9": "Bitzer hears the farmer approaching and panics. To avoid being caught, he runs inside and removes a real lampshade from its stand. He puts it on his head along with a light bulb and stands stiffly next to a red armchair, pretending to be the floor lamp. The farmer enters, sits in the chair, and casually turns on the lamp. The bulb on Bitzer's head lights up and begins to heat. Bitzer sweats but stays still. Through the window, he sees the sheep laughs at Blitzer." |
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} |
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}, |
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{ |
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"name": "Farmer", |
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"description": "The Farmer is the lanky, bespectacled, and completely oblivious owner of the farm who is comically unaware of the extraordinary intelligence and activities of his animals.", |
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"actions": { |
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"1": "The Farmer arrives at his farm, driving a blue truck. He parks the truck behind a stone wall and gets out, wearing a green coat.", |
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"2": "The Farmer is seen holding his dog, Bitzer, who is wearing a large white cone around his neck. The Farmer smiles, then turns to throw a bag of trash into a bin.", |
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"3": "The Farmer is later seen up in a large tree in the yard. He is using a saw to cut a tree branch.", |
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"4": "The Farmer walks up behind Bitzer, who is sitting on a chair listening to music. He unplugs the headphones, startling Bitzer. He then asks Bitzer to turn around, removes the cross-shaped bandage and the cone from Bitzer's neck, and hands him a clipboard, signaling that he is back on duty. The Farmer walks away.", |
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"5": "He is then seen outside carrying a pile of logs while whistling. Later, he walks into the living room. ", |
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"6": "The Farmer enters the living room and sits down in a red armchair. He reaches over and turns on a standing lamp. The lamp is actually Bitzer, disguised with a lampshade and a lightbulb on his head. The Farmer sits comfortably, unaware of the trick, while the sheep watch through the window and laugh." |
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} |
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} |
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], |
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"qa_pairs": [ |
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{ |
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"Q": "Why did Shaun and the flock serve Bitzer the tubelight?", |
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"A": [ |
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"Bitzer was genuinely injured and wearing a medical cone.", |
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"The sheep, led by Shaun, initially mocked him but soon began helping and pampering him.", |
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"Bitzer enjoyed the attention and, after recovering, disguised himself with a lampshade to continue receiving care.", |
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"Shaun discovered the deception when he noticed the sticker inside the fake cone.", |
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"Rather than confronting Bitzer directly, Shaun secretly planned a prank.", |
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"They filled Bitzer's cone with muddy water and served a tubelight to playfully punish him for faking it." |
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], |
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"type": ["causality", "story", "long_range_dependencies"] |
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}, |
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{ |
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"Q": "Why does Bitzer use the lampshade as a cone?", |
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"A": [ |
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"Bitzer was initially hurt and wore a medical cone, receiving comfort and pampering from the flock.", |
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"As he recovered, the sheep began preparing a special meal for him.", |
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"The farmer arrived, checked on Bitzer, removed the cone and bandage, and handed him a clipboard—signaling he was back on duty.", |
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"Bitzer realized that if he followed the farmer's orders, he would lose access to the special treatment and food.", |
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"He saw a yellow lampshade that resembled the cone and used it to fake illness again.", |
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"This allowed him to return to the pampered setup, pretending he was still unwell." |
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], |
|
"type": ["character", "causality", "emotional", "long_range_dependencies"] |
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}, |
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{ |
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"Q": "Why is Bitzer sweating under a lightbulb?", |
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"A": [ |
|
"Bitzer was originally injured and was pampered by the sheep out of sympathy.", |
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"After recovering, he disguised himself with a lampshade to continue enjoying their care.", |
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"Shaun discovered the fake cone but chose to prank Bitzer instead of scolding him.", |
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"Just after the prank, the farmer approached again, putting Bitzer at risk of being exposed.", |
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"In a panic, Bitzer ran inside and pretended to be a floor lamp by wearing a real lampshade with a bulb.", |
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"The farmer unknowingly turned on the lamp, and the heat from the bulb made Bitzer sweat while trying to stay still and hide the lie." |
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], |
|
"type": ["character", "causality", "emotional"] |
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}, |
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{ |
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"Q": "How does Shaun react to the two times the small sheep with bow and arrow hits Bitzer?", |
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"A": [ |
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"The first time, Shaun tries to help Bitzer by removing the suction-cup arrow but causes him more pain.", |
|
"Realizing their direct approach is not working, Shaun switches tactics and leads the flock in pampering Bitzer instead.", |
|
"Later, Shaun discovers Bitzer is faking his condition using a lampshade as a cone.", |
|
"Rather than confront him directly, Shaun orchestrates a prank.", |
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"The same toy arrow is used again—this time not as an attempt to help, but as playful punishment.", |
|
"Shaun watches with satisfaction, reversing the earlier tone of sympathy into comic justice." |
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], |
|
"type": ["character", "causality", "emotional", "long_range_dependencies"] |
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}, |
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{ |
|
"Q": "Why does the farmer give Bitzer the clipboard? What does it signify and how does it change the story?", |
|
"A": [ |
|
"Bitzer had been hurt and was relaxing with music while the sheep pampered him.", |
|
"The sheep had even started preparing a fancy meal to cheer him up.", |
|
"The farmer arrived, surprised to see Bitzer lounging instead of working.", |
|
"He unplugged the music and checked Bitzer's condition.", |
|
"Finding Bitzer fully recovered, the farmer removed his bandage and cone.", |
|
"He handed Bitzer a clipboard, officially signaling that Bitzer was no longer on sick leave and must return to his duties, interrupting the pampering arc and pushing Bitzer to improvise." |
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], |
|
"type": ["emotional", "causality", "story"] |
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}, |
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{ |
|
"Q": "Why are the sheep working in the kitchen?", |
|
"A": [ |
|
"Bitzer was hurt and the sheep initially laughed at him, but then began helping him out of sympathy.", |
|
"They made him comfortable and gave him small gifts like a dog bone.", |
|
"Bitzer rejected the bone and showed pictures of human food from a cookbook, expressing a desire for something better.", |
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"Shaun hesitated but was eventually persuaded by Bitzer's exaggerated sad expressions.", |
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"The sheep, motivated by empathy and wanting to fulfill Bitzer's wish, got excited about the plan.", |
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"They snuck into the kitchen while the farmer was distracted to cook a roast, acting on their new mission to cheer him up with a real meal." |
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], |
|
"type": ["character", "causality", "emotional"] |
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} |
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] |
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}, |
|
"pat_and_mat_story_1": { |
|
"story_arc": { |
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"1": { |
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"scenes": "Pat (yellow shirt) and Mat (red shirt) are roasting sausages over a campfire outdoors. After cooking, they move to a nearby table with paper plates. Pat shuffles a stack of plates like a deck of cards and offers them to Mat. Mat selects a plate, places a sausage on it, but it bends. He gestures that he needs two plates. He then staples two plates together to make a sturdier one.", |
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"arc": "Introduction of characters, setting, and the initial problem.", |
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"causality": "Mat realizes the paper plate is too flimsy for the sausage, prompting him to create a more durable version by combining plates." |
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}, |
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"2": { |
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"scenes": "Inspired by Mat's solution, Pat begins cutting and weaving plates into a basket-like holder. Mat also starts crafting. Pat makes a basket for buns. Mat uses glue to create a bowl-like dish. Pat then makes a small dipping bowl. Mat creates one as well. They go on to make a flower vase from paper plates. The table is now set with decorative and functional handmade items.", |
|
"arc": "Rising action, showcasing collaboration and inventive problem-solving.", |
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"causality": "Their goal of building usable, creative tableware leads them to craft increasingly complex and decorative items from the paper plates." |
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}, |
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"3": { |
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"scenes": "Pat and Mat eat their meal using their handmade dishes. The food finishes, and they both appear full and satisfied. Mat starts collecting the used paper plates and walks toward the campfire to discard them. Pat stops him and shakes his head. Instead of disposing, they take the plates inside, planning to reuse them by cleaning them in the dishwasher.", |
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"arc": "Climax of the first goal and transition to a new idea.", |
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"causality": "After completing their meal, they do not want to waste the crafted items. They shift their focus to reusing them by washing them in the dishwasher." |
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}, |
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"4": { |
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"scenes": "Inside the house, Pat and Mat go to the silver dishwasher near the wall. Pat loads all the used paper dishes and scraps into it while Mat waits at the indoor table. Pat finishes loading, adds a dishwasher tablet, and starts the machine. They both wait at the table. They hear beeping sounds. Both go together and open the dishwasher to find the paper items turned into wet, clumpy pulp.", |
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"arc": "Failed solution and accidental new resource.", |
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"causality": "Their plan to clean and reuse the dishes backfires, but it unintentionally produces a new raw material — paper pulp — which leads to their next project." |
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}, |
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"5": { |
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"scenes": "Pat scoops out the pulp into a bowl. They pour the pulp over a large mesh strainer and try to dry it. Mat goes out, collects firewood, and they use a stove to crisp the pulp. Once dry, the paper is light and flappy. They try to flatten it, but fail. Mat brings a small rolling pin, but it is not effective. They then bring in a large rolling machine to press the paper. During the process, Pat accidentally gets his hand stuck and needs help from Mat.", |
|
"arc": "Emergence of a new goal and teamwork to create a usable material.", |
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"causality": "They decide to turn the failed pulp into recycled paper, using drying, pressing, and rolling steps." |
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}, |
|
"6": { |
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"scenes": "With the flattened sheets, Pat measures and cuts out two rectangular pieces. Meanwhile, Mat searches the cupboard and finds a shaped plate and a pressure applicator. They fix the plate under the machine to mold the cut paper. A pillow is placed underneath for support. Mat uses the machine to shape the first paper piece. Pat approves. During shaping the second one, Pat's hand gets lightly stuck again. He removes it, but the plate now has a palm-shaped dent and is unusable. Pat dips his hand in a bowl of water to ease the pain. They agree to discard the ruined plate.", |
|
"arc": "Efforts to construct usable paper plates using proper tools.", |
|
"causality": "Their crafted paper is shaped using new tools, but mishaps during the process ruin some plates." |
|
}, |
|
"7": { |
|
"scenes": "Pat and Mat decide to reuse all remaining scraps and the damaged plate by placing them back into the dishwasher, but it is not enough. Pat collects books and separates them into two piles (usable and not). Mat brings envelopes, cardboard, and even toilet paper and adds them all into the dishwasher. When Mat tries to take books from the wrong pile, Pat stops him. Mat then secretly takes more books from the \"do not use\" pile. While Pat reads and selects, Mat also removes bills stuck to the fridge using magnets, but Pat intervenes and gives him tissue paper instead.", |
|
"arc": "Desperation and hidden conflict as they gather materials.", |
|
"causality": "Realizing they need more pulp, they seek out other paper sources, even if it means breaking rules or hiding actions." |
|
}, |
|
"8": { |
|
"scenes": "Mat tries to forcefully pack the dishwasher and secures it shut with a belt. The overloaded machine begins shaking violently. Mat climbs on top of it to stop it. Pat joins him, sitting on top of Mat. After the chaos, Mat removes the belt. They see a green light on the dishwasher. They shake hands and collect the newly formed pulp into the same large bowl.", |
|
"arc": "Final dramatic push to gather more pulp, sealing their teamwork.", |
|
"causality": "Their overcommitment leads to absurd but successful recovery of more pulp." |
|
}, |
|
"9": { |
|
"scenes": "The final scene transitions to a room filled with countless paper plates and all the tools they used, including the pressure applicator and roller. Plates cover the table and floor, showing their massive success in production.", |
|
"arc": "Resolution and visual payoff.", |
|
"causality": "All their failed and chaotic attempts culminate in overachievement — an abundance of plates made from reused materials." |
|
} |
|
}, |
|
"character_arc": [ |
|
{ |
|
"name": "Pat", |
|
"description": "Pat, identifiable by his yellow turtleneck and blue beret, is the more methodical and inventive character who often conceives the ambitious, yet ultimately flawed, plans.", |
|
"actions": { |
|
"1": "Pat sits with Mat at the campfire, calmly roasting sausages. After cooking, Pat takes the initiative at the picnic table. He shuffles a stack of paper plates like a deck of cards and offers them to Mat. When Mat's chosen plate bends, Pat observes the issue closely, signaling early problem awareness and design-oriented thinking.", |
|
|
|
"2": "Pat begins crafting a better solution: he cuts slits into multiple plates and weaves them into a basket-like structure. He completes the basket and fills it with buns, taking pride in the stability and function of his design. Pat then creates a small dipping bowl by carefully cutting and folding a plate. His solutions are increasingly precise and thoughtful. He helps Mat complete the table setup by constructing a flower vase from leftover plate materials. The table is now fully set with creative paperware. During the meal, Pat is relaxed and satisfied, proud of the self-made tableware.", |
|
|
|
"3": "After eating, Pat sees Mat trying to throw the used plates into the fire. He stops him, signaling a shift in focus from creativity to responsibility. Pat proposes a cleaner, more sustainable solution — using the dishwasher inside — and leads them into the house.", |
|
|
|
"4": "Pat takes charge of loading the dishwasher, carefully placing the used plates inside. He adds detergent and starts the machine. Both wait at the indoor table until they hear a beep. When they check, Pat is the first to react to the sight of the soggy pulp inside — a mix of surprise and curiosity.", |
|
|
|
"5": "Pat quickly brings a strainer and begins scooping the pulp into it. He directs the process of draining and flattening the pulp on a mesh screen. He steps outside, gathers firewood, and helps dry the pulp in the stove. When the sheet is crisp but difficult to flatten, he tries by hand but fails. Mat brings a small rolling pin; Pat tries again but it does not work. Together, they bring in a large rolling machine. During use, Pat's hand gets stuck and Mat helps free him. Once flattened, Pat places the sheet on the table and begins drawing lines using a ruler to measure and cut two rectangular pieces.", |
|
|
|
"6": "As he works, Mat finds a shaped plate and a pressure applicator machine. Pat remains focused on measuring and cutting the paper precisely. Mat uses the applicator to mold the first plate. Pat examines it and nods in approval. During the second molding, Pat's hand gets caught again, this time briefly. He dips his hand into a bowl of water to soothe the pain. Mat shows him the resulting plate with a palm-shaped dent. Pat agrees to discard it. He collects the ruined plate and leftover paper. They put this into the dishwasher, but it is not enough pulp.", |
|
|
|
"7": "Pat goes to find additional paper. He brings two piles of books and clearly separates what can be used. While reading and examining them, he notices Mat trying to take books from the restricted pile and stops him. When Mat removes bills from the fridge, Pat stops him again and offers tissue paper instead. He watches Mat cram everything into the dishwasher. Pat stays silent but observant as Mat uses his belt to lock it shut.", |
|
|
|
"8": "As the dishwasher starts shaking, Mat climbs on top to stabilize it. Pat joins him, sitting on top. After the dishwasher finishes its cycle, they remove the belt and open the machine. Pat helps collect the new pulp into the large bowl, working together efficiently and calmly.", |
|
|
|
"9": "In the final scene, Pat is in a room filled with neatly organized paper plates and tools. He places finished products carefully on the table. He looks at Mat with quiet satisfaction, and they shake hands — a shared recognition of their teamwork and persistence." |
|
} |
|
}, |
|
{ |
|
"name": "Mat", |
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"description": "Mat, distinguished by his red turtleneck and striped pom-pom beanie, is the enthusiastic and more impulsive partner who eagerly helps execute the plans, often adding to the comical chaos.", |
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"actions": { |
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"1": "Mat sits with Pat beside the campfire, roasting sausages. After the sausages are ready, they move to the table. Pat shuffles paper plates and offers them to Mat. Mat picks one plate and places a sausage on it, but the plate bends. He gestures to Pat that he needs two and staples them together using a red stapler, making a sturdier plate. His fix is quick and functional, though not elegant — setting the tone for his more direct, sometimes impulsive approach.", |
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"2": "Mat watches as Pat begins weaving plates. Motivated by this, he also starts modifying his own plate. He uses glue and cuts to craft a bowl-like plate and completes it in parallel to Pat. He follows Pat in creating a small dipping bowl and contributes to building a decorative flower vase using plates. He joins Pat at the table and eats using the handmade items, appearing satisfied and full by the end of the meal.", |
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"3": "Mat collects all the used paper plates and walks toward the campfire with the intent to burn them. Pat stops him before he can dispose of them, and they head inside. Mat appears to accept Pat's idea, letting Pat take over.", |
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"4": "Mat enters the house and sits at the indoor table while Pat loads the dishwasher with the used paper plates. When they hear the beep, Mat joins Pat in opening the dishwasher. They discover the pulp inside. Mat reacts with curiosity and helps Pat scoop out the mush and pour it into a large bowl.", |
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"5": "Mat assists Pat in draining the pulp over a mesh screen and spreading it out evenly. He helps dry the sheet in the stove by bringing and placing firewood. After drying, when the pulp becomes crisp, Mat brings a small hand roller to try flattening it. When it fails, he joins Pat in retrieving a large rolling machine to press the paper. He helps Pat when Pat gets his hand stuck in the rollers. Together, they finally manage to flatten the paper.", |
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"6": "While Pat measures and cuts the sheet, Mat searches the cupboard for tools. He finds a shaped plate and a pressure applicator machine, and sets it up with a pillow underneath. He uses the applicator to shape the first paper cutout into a plate. Pat nods in approval. During the second shaping, Pat's hand gets briefly stuck, ruining the plate. Mat shows Pat the flawed plate with a palm-shaped dent. They agree to discard it. Mat helps collect the ruined plate and leftover scraps. They load them into the dishwasher, but the quantity is too little for another batch.", |
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"7": "Mat decides to gather more raw materials. He brings envelopes, cardboard, and toilet paper and adds them into the dishwasher. He notices Pat reading and quietly takes books from the 'do not use' pile without telling him. Mat also takes bills stuck to the fridge using magnets, but Pat catches him and stops him. Pat gives him a new pack of tissue paper to use instead. Mat tries to forcefully fit everything into the dishwasher. When it does not close, he uses his belt to tightly secure it.", |
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"8": "The dishwasher starts shaking from being overloaded. Mat climbs on top to control it. Pat joins him, sitting on top as well. After the cycle finishes, Mat removes the belt and opens the machine with Pat. He helps scoop the new pulp into the same large bowl they used earlier.", |
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"9": "In the final scene, Mat is seen in a room overflowing with paper plates and tools. He is actively working alongside Pat, surrounded by their successful results. Mat shares a look of pride and accomplishment with Pat, and they shake hands — closing their long, chaotic, but productive journey." |
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} |
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} |
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], |
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"qa_pairs": [ |
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{ |
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"Q": "Why do Pat and Mat end up riding the dishwasher and what teamwork moments lead to this?", |
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"A": [ |
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"They initially decide to reuse their crafted dishes by washing them in the dishwasher.", |
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"This plan fails when the dishes dissolve into pulp, unexpectedly giving them a new material to work with.", |
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"They start using the dishwasher again intentionally to produce more pulp for their new project.", |
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"Eventually, they run out of materials and begin forcefully cramming the dishwasher with everything they can find.", |
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"To stop it from opening, one of them ties it shut with a belt, but the machine starts shaking violently.", |
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"He climbs on top to stabilize it, and the other joins, showing their willingness to endure absurd chaos together.", |
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"Despite the chaos, the dishwasher finishes successfully, and they retrieve more pulp, celebrating their effort." |
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], |
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"type": ["causality", "story", "long_range_dependencies", "character"] |
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}, |
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{ |
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"Q": "Whose action or idea led to a chain of events that kept escalating, and how did it influence what followed?", |
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"A": [ |
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"One of them takes initiative to avoid wasting the crafted dishes after the meal.", |
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"He stops the other from discarding the plates and decides to reuse them by washing.", |
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"This choice leads them to load the dishwasher with all the used paper items.", |
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"The wash ruins the plates, turning them into mushy pulp.", |
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"Instead of quitting, they treat the pulp as a new opportunity and begin a completely new project.", |
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"This single decision turns a small reuse plan into a large, chaotic process involving crafting, molding, scavenging, and overproduction." |
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], |
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"type": ["causality", "long_range_dependencies", "story"] |
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}, |
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{ |
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"Q": "Who is seen acting a bit crazy during the project, and what are some things he does?", |
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"A": [ |
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"After realizing they need more pulp, one of them starts looking for extra materials around the house.", |
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"He adds envelopes, toilet paper, and even cardboard into the dishwasher.", |
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"He is stopped from taking books from the 'do not use' pile but later secretly sneaks more in.", |
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"He pulls bills off the fridge without permission before being handed tissues instead.", |
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"He overpacks the dishwasher and straps it shut with a belt.", |
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"Finally, he climbs on top of the shaking machine to keep it under control." |
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], |
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"type": ["character", "emotional", "story"] |
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}, |
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{ |
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"Q": "What are two clear examples where one of them behaves clumsily?", |
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"A": [ |
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"During the molding phase, he uses a pressure applicator to shape a crafted sheet.", |
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"While doing so, his hand gets lightly stuck inside the machine and he pulls it out in pain.", |
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"Later, while shaping another piece, his hand gets caught again, leaving a dent in the mold.", |
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"The plate becomes unusable, and they have to discard it, showing the physical mishaps caused by his clumsiness." |
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], |
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"type": ["character", "emotional"] |
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}, |
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{ |
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"Q": "What steps do they solve one after the other in the new project they take up, and what tools do they use?", |
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"A": [ |
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"They scoop the ruined pulp from the dishwasher into a bowl to repurpose it.", |
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"They pour the pulp over a mesh filter to drain excess water.", |
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"To dry the pulp, they gather firewood and use a stove.", |
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"They try to flatten the dried pulp using a small rolling pin, but it fails.", |
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"They bring in a large rolling machine to press the sheets properly.", |
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"One of them measures and cuts the pressed sheets into specific sizes.", |
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"The other finds a pressure mold and a pillow to help shape the plates.", |
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"They use the pressure applicator to form the final shape, though it does not always work perfectly." |
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], |
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"type": ["causality", "story", "long_range_dependencies"] |
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} |
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] |
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} |
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} |
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