# read and write updated Pokemon data # library(readxl) thePokemon <- read_xlsx("Pokemon.xlsx") write.csv(thePokemon,file="Pokemon.csv",row.names=FALSE) # starting with Pokemon.csv instead of xlsx thePokemon <- read.csv("Pokemon.csv") library(writexl) write_xlsx(thePokemon,"Pokemon.xlsx") # build single spreadsheet from genXX.csv files thePokemon <- do.call(rbind,lapply(1:8,function(x){ read.csv(sprintf("gen%02d.csv",x)) })) # write spreadsheet to csv write.csv(thePokemon,file="Pokemon.csv",row.names=FALSE) # extract & write individual csv files from single Pokemon file generations <- 1:8 lapply(generations,function(x){ data <- thePokemon[thePokemon$Generation == x,] write.csv(data, sprintf("gen%02d.csv",x), row.names=FALSE) }) # create zip file fileList <- unlist(lapply(generations,function(x){ sprintf("gen%02d.csv",x) })) if(file.exists("PokemonData.zip")) file.remove("PokemonData.zip") zip("PokemonData.zip",fileList) # write as individual spreadsheets and zip # write single spreadsheet from genXX.csv files library(writexl) thePokemon <- do.call(rbind,lapply(1:8,function(x){ df <-read.csv(sprintf("gen%02d.csv",x)) write_xlsx(df,path=sprintf("gen%02d.xlsx",x)) })) # create zip file fileList <- unlist(lapply(1:8,function(x){ sprintf("gen%02d.xlsx",x) })) if(file.exists("PokemonXLSX.zip")) file.remove("PokemonXLSX.zip") zip("PokemonXLSX.zip",fileList)