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metadata
dataset_info:
  features:
    - name: seed
      dtype: int64
    - name: variables
      struct:
        - name: actor_action
          dtype: string
        - name: background
          dtype: string
        - name: player_1_action
          dtype: string
        - name: player_1_element
          dtype: string
        - name: player_1_has_shield
          dtype: bool
        - name: player_1_stance
          dtype: string
        - name: player_1_type
          dtype: string
        - name: player_1_weapon
          dtype: string
        - name: player_1_weapon_element
          dtype: string
        - name: player_1_weapon_hold_type
          dtype: string
        - name: player_1_weapon_range
          dtype: string
        - name: player_2_action
          dtype: string
        - name: player_2_element
          dtype: string
        - name: player_2_has_shield
          dtype: bool
        - name: player_2_stance
          dtype: string
        - name: player_2_type
          dtype: string
        - name: player_2_weapon
          dtype: string
        - name: player_2_weapon_element
          dtype: string
        - name: player_2_weapon_hold_type
          dtype: string
        - name: player_2_weapon_range
          dtype: string
        - name: player_turn
          dtype: string
        - name: reactor_action
          dtype: string
    - name: interventions
      dtype: 'null'
    - name: variables_cf
      struct:
        - name: actor_action
          dtype: string
        - name: background
          dtype: string
        - name: player_1_action
          dtype: string
        - name: player_1_element
          dtype: string
        - name: player_1_has_shield
          dtype: bool
        - name: player_1_stance
          dtype: string
        - name: player_1_type
          dtype: string
        - name: player_1_weapon
          dtype: string
        - name: player_1_weapon_element
          dtype: string
        - name: player_1_weapon_hold_type
          dtype: string
        - name: player_1_weapon_range
          dtype: string
        - name: player_2_action
          dtype: string
        - name: player_2_element
          dtype: string
        - name: player_2_has_shield
          dtype: bool
        - name: player_2_stance
          dtype: string
        - name: player_2_type
          dtype: string
        - name: player_2_weapon
          dtype: string
        - name: player_2_weapon_element
          dtype: string
        - name: player_2_weapon_hold_type
          dtype: string
        - name: player_2_weapon_range
          dtype: string
        - name: player_turn
          dtype: string
        - name: reactor_action
          dtype: string
    - name: interventions_cf
      struct:
        - name: background
          dtype: string
        - name: player_1_element
          dtype: string
        - name: player_1_type
          dtype: string
        - name: player_2_element
          dtype: string
        - name: player_2_type
          dtype: string
        - name: player_turn
          dtype: string
    - name: captions
      sequence: string
    - name: templated_caption
      dtype: string
    - name: captions_cf
      sequence: string
    - name: templated_caption_cf
      dtype: string
    - name: caption_clip_embeddings
      sequence:
        sequence: float64
    - name: templated_caption_clip_embeddings
      sequence: float64
    - name: caption_clip_embeddings_cf
      sequence:
        sequence: float64
    - name: templated_caption_clip_embeddings_cf
      sequence: float64
    - name: images
      dtype: image
    - name: images_cf
      dtype: image
  splits:
    - name: train
      num_bytes: 636462997
      num_examples: 2000
  download_size: 623928830
  dataset_size: 636462997
configs:
  - config_name: default
    data_files:
      - split: train
        path: data/train-*