s4s-blocks / core /field_checkbox.js
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/**
* @license
* Visual Blocks Editor
*
* Copyright 2012 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Checkbox field. Checked or not checked.
* @author fraser@google.com (Neil Fraser)
*/
'use strict';
goog.provide('Blockly.FieldCheckbox');
goog.require('Blockly.Field');
/**
* Class for a checkbox field.
* @param {string} state The initial state of the field ('TRUE' or 'FALSE').
* @param {Function=} opt_validator A function that is executed when a new
* option is selected. Its sole argument is the new checkbox state. If
* it returns a value, this becomes the new checkbox state, unless the
* value is null, in which case the change is aborted.
* @extends {Blockly.Field}
* @constructor
*/
Blockly.FieldCheckbox = function(state, opt_validator) {
Blockly.FieldCheckbox.superClass_.constructor.call(this, '', opt_validator);
// Set the initial state.
this.state_ = (typeof state == 'string')
? (state.toUpperCase() === 'TRUE')
: !!state;
this.addArgType('checkbox');
};
goog.inherits(Blockly.FieldCheckbox, Blockly.Field);
/**
* Construct a FieldCheckbox from a JSON arg object.
* @param {!Object} options A JSON object with options (checked).
* @returns {!Blockly.FieldCheckbox} The new field instance.
* @package
* @nocollapse
*/
Blockly.FieldCheckbox.fromJson = function(options) {
return new Blockly.FieldCheckbox(options['checked'] ? 'TRUE' : 'FALSE');
};
/**
* Mouse cursor style when over the hotspot that initiates editability.
*/
Blockly.FieldCheckbox.prototype.CURSOR = 'default';
/**
* Install this checkbox on a block.
*/
Blockly.FieldCheckbox.prototype.init = function() {
if (this.fieldGroup_) {
// Checkbox has already been initialized once.
return;
}
Blockly.FieldCheckbox.superClass_.init.call(this);
// The checkbox doesn't use the inherited text element.
// Instead it uses a custom checkmark element that is either visible or not.
this.checkElement_ = Blockly.utils.createSvgElement(
'image',
{'height': '20px', 'width': '15px', 'x': 0, 'y': 7},
this.fieldGroup_
);
this.setValue(this.getValue());
};
/**
* overide the width update so that this field never has any width
**/
Blockly.FieldCheckbox.prototype.updateWidth = function() {
// call the orignal updateWidth
Blockly.FieldCheckbox.superClass_.updateWidth.call(this);
// if collapsed, make this field have negative width
if (!this.state_) this.size_.width = -10
}
/**
* Return 'TRUE' if the checkbox is checked, 'FALSE' otherwise.
* @return {string} Current state.
*/
Blockly.FieldCheckbox.prototype.getValue = function() {
return String(this.state_).toUpperCase();
};
/**
* Set the checkbox to be checked if newBool is 'TRUE' or true,
* unchecks otherwise.
* @param {string|boolean} newBool New state.
*/
Blockly.FieldCheckbox.prototype.setValue = function(newBool) {
const newState = (typeof newBool == 'string')
? (newBool.toUpperCase() === 'TRUE')
: !!newBool;
const newSvg = !newState
? Blockly.mainWorkspace.options.pathToMedia + 'polygon-expand.svg'
: Blockly.mainWorkspace.options.pathToMedia + 'polygon-colapse.svg';
if (this.sourceBlock_ && Blockly.Events.isEnabled()) {
const event = new Blockly.Events.BlockChange(
this.sourceBlock_,
'field',
this.name,
this.state_,
newState
);
Blockly.Events.fire(event);
}
this.state_ = newState;
if (this.checkElement_) {
this.checkElement_.setAttributeNS('http://www.w3.org/1999/xlink', 'xlink:href', newSvg);
}
};
/**
* Toggle the state of the checkbox.
* @private
*/
Blockly.FieldCheckbox.prototype.showEditor_ = function() {
let newState = !this.state_;
if (this.sourceBlock_) {
// Call any validation function, and allow it to override.
newState = this.callValidator(newState);
}
this.setValue(newState);
};
Blockly.Field.register('field_checkbox', Blockly.FieldCheckbox);