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const test = require('tap').test; |
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const Runtime = require('../../src/engine/runtime'); |
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const Target = require('../../src/engine/target'); |
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const Sprite = require('../../src/sprites/sprite'); |
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const Scratch3SoundBlocks = require('../../src/blocks/scratch3_sound'); |
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test('effect clamping runtime option', t => { |
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const rt = new Runtime(); |
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const target = new Target(rt); |
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const sprite = new Sprite(); |
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target.sprite = sprite; |
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const sound = new Scratch3SoundBlocks(rt); |
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sound.setEffect({ |
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EFFECT: 'pitch', |
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VALUE: 720 |
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}, { |
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target |
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}); |
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t.equal(sound._getSoundState(target).effects.pitch, 360); |
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rt.setRuntimeOptions({ |
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miscLimits: false |
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}); |
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sound.setEffect({ |
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EFFECT: 'pitch', |
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VALUE: 720 |
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}, { |
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target |
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}); |
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t.equal(sound._getSoundState(target).effects.pitch, 720); |
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t.end(); |
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}); |
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