# MachineLearningInUnity Q-Learning written in C#. Made with Unity. ![Capture](./Capture.PNG) ## Author's Contribution The author developed the core Q-Learning algorithm in C# and integrated it with Unity. They also implemented the agent's behavior and the grid environment. ## Danny's Contribution Danny contributed to the project by designing the user interface and creating the visual elements for the grid and agent. He also helped with debugging and testing the application.