Jonathan Lorraine

lorraine2

AI & ML interests

machine learning, computer vision, generative AI

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498
πŸ”Š New NVIDIA paper: Audio-SDS πŸ”Š

We adapt Score Distillation Sampling (SDS), originally developed for text-to-3D generation, to audio diffusion models, allowing us to reuse large pretrained models for new text-guided parametric audio tasks such as source separation, physically informed impact synthesis, and more.

πŸ”Ž Project Page: https://research.nvidia.com/labs/toronto-ai/Audio-SDS/
πŸ“– Full Paper: https://arxiv.org/abs/2505.04621

Check out more from NVIDIA’s Spatial Intelligence Lab here: https://research.nvidia.com/labs/toronto-ai/

This project was led by the great work of Jessie Richter-Powell, along with Antonio Torralba.

Notably, we find a new and exciting use case for Stable Audio Open πŸš€
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2013
πŸ¦™New NVIDIA paper: LLaMA-Mesh πŸ¦™

We enable large language models to generate and understand 3D meshes by representing them as text and fine-tuning. This unifies the 3D and text modalities in a single model and preserves language abilities, unlocking conversational 3D creation with mesh understanding.

πŸ”Ž Project Page: https://research.nvidia.com/labs/toronto-ai/LLaMA-Mesh/
πŸ•ΉοΈ Interactive Demo: Zhengyi/LLaMA-Mesh (courtesy of HuggingFace and Gradio)
πŸ“– Full Paper: https://arxiv.org/abs/2411.09595
πŸ‘¨β€πŸ’»Code: https://github.com/nv-tlabs/LLaMa-Mesh
πŸ’Ύ Model Checkpoint: Zhengyi/LLaMA-Mesh
🧩 Blender Addon: https://github.com/huggingface/meshgen (courtesy of Dylan Ebert)
πŸŽ₯ 5-min Overview Video: https://youtu.be/eZNazN-1lPo?si=-idQa5aaceVw0Bbj (courtesy of AI Papers Academy)

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