Zhang Jiaqi
commited on
Commit
•
1f2fedd
1
Parent(s):
4c65532
SketchModeling
Browse filesThis view is limited to 50 files because it contains too many changes.
See raw diff
- configs/instant-mesh-large.yaml +22 -0
- src/__pycache__/BackgroundRemove.cpython-312.pyc +0 -0
- src/__pycache__/ImageToModel.cpython-312.pyc +0 -0
- src/__pycache__/SketchToImage.cpython-312.pyc +0 -0
- src/models/__init__.py +0 -0
- src/models/__pycache__/__init__.cpython-312.pyc +0 -0
- src/models/__pycache__/lrm_mesh.cpython-312.pyc +0 -0
- src/models/decoder/__init__.py +0 -0
- src/models/decoder/__pycache__/__init__.cpython-312.pyc +0 -0
- src/models/decoder/__pycache__/transformer.cpython-312.pyc +0 -0
- src/models/decoder/transformer.py +123 -0
- src/models/encoder/__init__.py +0 -0
- src/models/encoder/__pycache__/__init__.cpython-312.pyc +0 -0
- src/models/encoder/__pycache__/dino.cpython-312.pyc +0 -0
- src/models/encoder/__pycache__/dino_wrapper.cpython-312.pyc +0 -0
- src/models/encoder/dino.py +550 -0
- src/models/encoder/dino_wrapper.py +80 -0
- src/models/geometry/__init__.py +7 -0
- src/models/geometry/__pycache__/__init__.cpython-312.pyc +0 -0
- src/models/geometry/camera/__init__.py +16 -0
- src/models/geometry/camera/__pycache__/__init__.cpython-312.pyc +0 -0
- src/models/geometry/camera/__pycache__/perspective_camera.cpython-312.pyc +0 -0
- src/models/geometry/camera/perspective_camera.py +35 -0
- src/models/geometry/render/__init__.py +8 -0
- src/models/geometry/render/__pycache__/__init__.cpython-312.pyc +0 -0
- src/models/geometry/render/__pycache__/neural_render.cpython-312.pyc +0 -0
- src/models/geometry/render/neural_render.py +121 -0
- src/models/geometry/rep_3d/__init__.py +18 -0
- src/models/geometry/rep_3d/__pycache__/__init__.cpython-312.pyc +0 -0
- src/models/geometry/rep_3d/__pycache__/dmtet.cpython-312.pyc +0 -0
- src/models/geometry/rep_3d/__pycache__/dmtet_utils.cpython-312.pyc +0 -0
- src/models/geometry/rep_3d/__pycache__/flexicubes.cpython-312.pyc +0 -0
- src/models/geometry/rep_3d/__pycache__/flexicubes_geometry.cpython-312.pyc +0 -0
- src/models/geometry/rep_3d/__pycache__/tables.cpython-312.pyc +0 -0
- src/models/geometry/rep_3d/dmtet.py +504 -0
- src/models/geometry/rep_3d/dmtet_utils.py +20 -0
- src/models/geometry/rep_3d/extract_texture_map.py +40 -0
- src/models/geometry/rep_3d/flexicubes.py +579 -0
- src/models/geometry/rep_3d/flexicubes_geometry.py +120 -0
- src/models/geometry/rep_3d/tables.py +791 -0
- src/models/lrm.py +209 -0
- src/models/lrm_mesh.py +382 -0
- src/models/renderer/__init__.py +9 -0
- src/models/renderer/__pycache__/__init__.cpython-312.pyc +0 -0
- src/models/renderer/__pycache__/synthesizer_mesh.cpython-312.pyc +0 -0
- src/models/renderer/synthesizer.py +203 -0
- src/models/renderer/synthesizer_mesh.py +141 -0
- src/models/renderer/utils/__init__.py +9 -0
- src/models/renderer/utils/__pycache__/__init__.cpython-312.pyc +0 -0
- src/models/renderer/utils/__pycache__/math_utils.cpython-312.pyc +0 -0
configs/instant-mesh-large.yaml
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model_config:
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target: src.models.lrm_mesh.InstantMesh
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params:
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encoder_feat_dim: 768
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encoder_freeze: false
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encoder_model_name: facebook/dino-vitb16
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transformer_dim: 1024
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transformer_layers: 16
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transformer_heads: 16
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triplane_low_res: 32
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triplane_high_res: 64
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triplane_dim: 80
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rendering_samples_per_ray: 128
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grid_res: 128
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grid_scale: 2.1
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infer_config:
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unet_path: ckpts/diffusion_pytorch_model.bin
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model_path: ckpts/instant_mesh_large.ckpt
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texture_resolution: 1024
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render_resolution: 512
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src/__pycache__/BackgroundRemove.cpython-312.pyc
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Binary file (454 Bytes). View file
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src/__pycache__/ImageToModel.cpython-312.pyc
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Binary file (3.49 kB). View file
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src/__pycache__/SketchToImage.cpython-312.pyc
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Binary file (995 Bytes). View file
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src/models/__init__.py
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src/models/__pycache__/__init__.cpython-312.pyc
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Binary file (146 Bytes). View file
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src/models/__pycache__/lrm_mesh.cpython-312.pyc
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Binary file (18.9 kB). View file
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src/models/decoder/__init__.py
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src/models/decoder/__pycache__/__init__.cpython-312.pyc
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Binary file (154 Bytes). View file
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src/models/decoder/__pycache__/transformer.cpython-312.pyc
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Binary file (5.51 kB). View file
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src/models/decoder/transformer.py
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# Copyright (c) 2023, Zexin He
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# https://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import torch
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import torch.nn as nn
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class BasicTransformerBlock(nn.Module):
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"""
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Transformer block that takes in a cross-attention condition and another modulation vector applied to sub-blocks.
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"""
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# use attention from torch.nn.MultiHeadAttention
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# Block contains a cross-attention layer, a self-attention layer, and a MLP
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def __init__(
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self,
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inner_dim: int,
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cond_dim: int,
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num_heads: int,
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eps: float,
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attn_drop: float = 0.,
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attn_bias: bool = False,
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mlp_ratio: float = 4.,
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mlp_drop: float = 0.,
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):
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super().__init__()
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self.norm1 = nn.LayerNorm(inner_dim)
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self.cross_attn = nn.MultiheadAttention(
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embed_dim=inner_dim, num_heads=num_heads, kdim=cond_dim, vdim=cond_dim,
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dropout=attn_drop, bias=attn_bias, batch_first=True)
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self.norm2 = nn.LayerNorm(inner_dim)
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self.self_attn = nn.MultiheadAttention(
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embed_dim=inner_dim, num_heads=num_heads,
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dropout=attn_drop, bias=attn_bias, batch_first=True)
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self.norm3 = nn.LayerNorm(inner_dim)
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self.mlp = nn.Sequential(
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nn.Linear(inner_dim, int(inner_dim * mlp_ratio)),
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nn.GELU(),
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nn.Dropout(mlp_drop),
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nn.Linear(int(inner_dim * mlp_ratio), inner_dim),
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nn.Dropout(mlp_drop),
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)
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def forward(self, x, cond):
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# x: [N, L, D]
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# cond: [N, L_cond, D_cond]
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x = x + self.cross_attn(self.norm1(x), cond, cond)[0]
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before_sa = self.norm2(x)
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x = x + self.self_attn(before_sa, before_sa, before_sa)[0]
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x = x + self.mlp(self.norm3(x))
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return x
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class TriplaneTransformer(nn.Module):
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"""
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Transformer with condition that generates a triplane representation.
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Reference:
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Timm: https://github.com/huggingface/pytorch-image-models/blob/main/timm/models/vision_transformer.py#L486
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"""
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def __init__(
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self,
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inner_dim: int,
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image_feat_dim: int,
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triplane_low_res: int,
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triplane_high_res: int,
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triplane_dim: int,
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num_layers: int,
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num_heads: int,
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eps: float = 1e-6,
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):
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super().__init__()
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# attributes
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self.triplane_low_res = triplane_low_res
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self.triplane_high_res = triplane_high_res
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self.triplane_dim = triplane_dim
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# modules
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# initialize pos_embed with 1/sqrt(dim) * N(0, 1)
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self.pos_embed = nn.Parameter(torch.randn(1, 3*triplane_low_res**2, inner_dim) * (1. / inner_dim) ** 0.5)
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self.layers = nn.ModuleList([
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BasicTransformerBlock(
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inner_dim=inner_dim, cond_dim=image_feat_dim, num_heads=num_heads, eps=eps)
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for _ in range(num_layers)
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])
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self.norm = nn.LayerNorm(inner_dim, eps=eps)
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self.deconv = nn.ConvTranspose2d(inner_dim, triplane_dim, kernel_size=2, stride=2, padding=0)
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def forward(self, image_feats):
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# image_feats: [N, L_cond, D_cond]
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N = image_feats.shape[0]
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H = W = self.triplane_low_res
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L = 3 * H * W
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x = self.pos_embed.repeat(N, 1, 1) # [N, L, D]
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for layer in self.layers:
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x = layer(x, image_feats)
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x = self.norm(x)
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# separate each plane and apply deconv
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x = x.view(N, 3, H, W, -1)
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x = torch.einsum('nihwd->indhw', x) # [3, N, D, H, W]
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x = x.contiguous().view(3*N, -1, H, W) # [3*N, D, H, W]
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x = self.deconv(x) # [3*N, D', H', W']
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x = x.view(3, N, *x.shape[-3:]) # [3, N, D', H', W']
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x = torch.einsum('indhw->nidhw', x) # [N, 3, D', H', W']
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x = x.contiguous()
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return x
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src/models/encoder/__init__.py
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src/models/encoder/__pycache__/__init__.cpython-312.pyc
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Binary file (154 Bytes). View file
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src/models/encoder/__pycache__/dino.cpython-312.pyc
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Binary file (31.6 kB). View file
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src/models/encoder/__pycache__/dino_wrapper.cpython-312.pyc
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Binary file (4.14 kB). View file
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src/models/encoder/dino.py
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1 |
+
# coding=utf-8
|
2 |
+
# Copyright 2021 Google AI, Ross Wightman, The HuggingFace Inc. team. All rights reserved.
|
3 |
+
#
|
4 |
+
# Licensed under the Apache License, Version 2.0 (the "License");
|
5 |
+
# you may not use this file except in compliance with the License.
|
6 |
+
# You may obtain a copy of the License at
|
7 |
+
#
|
8 |
+
# http://www.apache.org/licenses/LICENSE-2.0
|
9 |
+
#
|
10 |
+
# Unless required by applicable law or agreed to in writing, software
|
11 |
+
# distributed under the License is distributed on an "AS IS" BASIS,
|
12 |
+
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
13 |
+
# See the License for the specific language governing permissions and
|
14 |
+
# limitations under the License.
|
15 |
+
""" PyTorch ViT model."""
|
16 |
+
|
17 |
+
|
18 |
+
import collections.abc
|
19 |
+
import math
|
20 |
+
from typing import Dict, List, Optional, Set, Tuple, Union
|
21 |
+
|
22 |
+
import torch
|
23 |
+
from torch import nn
|
24 |
+
|
25 |
+
from transformers.activations import ACT2FN
|
26 |
+
from transformers.modeling_outputs import (
|
27 |
+
BaseModelOutput,
|
28 |
+
BaseModelOutputWithPooling,
|
29 |
+
)
|
30 |
+
from transformers import PreTrainedModel, ViTConfig
|
31 |
+
from transformers.pytorch_utils import find_pruneable_heads_and_indices, prune_linear_layer
|
32 |
+
|
33 |
+
|
34 |
+
class ViTEmbeddings(nn.Module):
|
35 |
+
"""
|
36 |
+
Construct the CLS token, position and patch embeddings. Optionally, also the mask token.
|
37 |
+
"""
|
38 |
+
|
39 |
+
def __init__(self, config: ViTConfig, use_mask_token: bool = False) -> None:
|
40 |
+
super().__init__()
|
41 |
+
|
42 |
+
self.cls_token = nn.Parameter(torch.randn(1, 1, config.hidden_size))
|
43 |
+
self.mask_token = nn.Parameter(torch.zeros(1, 1, config.hidden_size)) if use_mask_token else None
|
44 |
+
self.patch_embeddings = ViTPatchEmbeddings(config)
|
45 |
+
num_patches = self.patch_embeddings.num_patches
|
46 |
+
self.position_embeddings = nn.Parameter(torch.randn(1, num_patches + 1, config.hidden_size))
|
47 |
+
self.dropout = nn.Dropout(config.hidden_dropout_prob)
|
48 |
+
self.config = config
|
49 |
+
|
50 |
+
def interpolate_pos_encoding(self, embeddings: torch.Tensor, height: int, width: int) -> torch.Tensor:
|
51 |
+
"""
|
52 |
+
This method allows to interpolate the pre-trained position encodings, to be able to use the model on higher
|
53 |
+
resolution images.
|
54 |
+
|
55 |
+
Source:
|
56 |
+
https://github.com/facebookresearch/dino/blob/de9ee3df6cf39fac952ab558447af1fa1365362a/vision_transformer.py#L174
|
57 |
+
"""
|
58 |
+
|
59 |
+
num_patches = embeddings.shape[1] - 1
|
60 |
+
num_positions = self.position_embeddings.shape[1] - 1
|
61 |
+
if num_patches == num_positions and height == width:
|
62 |
+
return self.position_embeddings
|
63 |
+
class_pos_embed = self.position_embeddings[:, 0]
|
64 |
+
patch_pos_embed = self.position_embeddings[:, 1:]
|
65 |
+
dim = embeddings.shape[-1]
|
66 |
+
h0 = height // self.config.patch_size
|
67 |
+
w0 = width // self.config.patch_size
|
68 |
+
# we add a small number to avoid floating point error in the interpolation
|
69 |
+
# see discussion at https://github.com/facebookresearch/dino/issues/8
|
70 |
+
h0, w0 = h0 + 0.1, w0 + 0.1
|
71 |
+
patch_pos_embed = patch_pos_embed.reshape(1, int(math.sqrt(num_positions)), int(math.sqrt(num_positions)), dim)
|
72 |
+
patch_pos_embed = patch_pos_embed.permute(0, 3, 1, 2)
|
73 |
+
patch_pos_embed = nn.functional.interpolate(
|
74 |
+
patch_pos_embed,
|
75 |
+
scale_factor=(h0 / math.sqrt(num_positions), w0 / math.sqrt(num_positions)),
|
76 |
+
mode="bicubic",
|
77 |
+
align_corners=False,
|
78 |
+
)
|
79 |
+
assert int(h0) == patch_pos_embed.shape[-2] and int(w0) == patch_pos_embed.shape[-1]
|
80 |
+
patch_pos_embed = patch_pos_embed.permute(0, 2, 3, 1).view(1, -1, dim)
|
81 |
+
return torch.cat((class_pos_embed.unsqueeze(0), patch_pos_embed), dim=1)
|
82 |
+
|
83 |
+
def forward(
|
84 |
+
self,
|
85 |
+
pixel_values: torch.Tensor,
|
86 |
+
bool_masked_pos: Optional[torch.BoolTensor] = None,
|
87 |
+
interpolate_pos_encoding: bool = False,
|
88 |
+
) -> torch.Tensor:
|
89 |
+
batch_size, num_channels, height, width = pixel_values.shape
|
90 |
+
embeddings = self.patch_embeddings(pixel_values, interpolate_pos_encoding=interpolate_pos_encoding)
|
91 |
+
|
92 |
+
if bool_masked_pos is not None:
|
93 |
+
seq_length = embeddings.shape[1]
|
94 |
+
mask_tokens = self.mask_token.expand(batch_size, seq_length, -1)
|
95 |
+
# replace the masked visual tokens by mask_tokens
|
96 |
+
mask = bool_masked_pos.unsqueeze(-1).type_as(mask_tokens)
|
97 |
+
embeddings = embeddings * (1.0 - mask) + mask_tokens * mask
|
98 |
+
|
99 |
+
# add the [CLS] token to the embedded patch tokens
|
100 |
+
cls_tokens = self.cls_token.expand(batch_size, -1, -1)
|
101 |
+
embeddings = torch.cat((cls_tokens, embeddings), dim=1)
|
102 |
+
|
103 |
+
# add positional encoding to each token
|
104 |
+
if interpolate_pos_encoding:
|
105 |
+
embeddings = embeddings + self.interpolate_pos_encoding(embeddings, height, width)
|
106 |
+
else:
|
107 |
+
embeddings = embeddings + self.position_embeddings
|
108 |
+
|
109 |
+
embeddings = self.dropout(embeddings)
|
110 |
+
|
111 |
+
return embeddings
|
112 |
+
|
113 |
+
|
114 |
+
class ViTPatchEmbeddings(nn.Module):
|
115 |
+
"""
|
116 |
+
This class turns `pixel_values` of shape `(batch_size, num_channels, height, width)` into the initial
|
117 |
+
`hidden_states` (patch embeddings) of shape `(batch_size, seq_length, hidden_size)` to be consumed by a
|
118 |
+
Transformer.
|
119 |
+
"""
|
120 |
+
|
121 |
+
def __init__(self, config):
|
122 |
+
super().__init__()
|
123 |
+
image_size, patch_size = config.image_size, config.patch_size
|
124 |
+
num_channels, hidden_size = config.num_channels, config.hidden_size
|
125 |
+
|
126 |
+
image_size = image_size if isinstance(image_size, collections.abc.Iterable) else (image_size, image_size)
|
127 |
+
patch_size = patch_size if isinstance(patch_size, collections.abc.Iterable) else (patch_size, patch_size)
|
128 |
+
num_patches = (image_size[1] // patch_size[1]) * (image_size[0] // patch_size[0])
|
129 |
+
self.image_size = image_size
|
130 |
+
self.patch_size = patch_size
|
131 |
+
self.num_channels = num_channels
|
132 |
+
self.num_patches = num_patches
|
133 |
+
|
134 |
+
self.projection = nn.Conv2d(num_channels, hidden_size, kernel_size=patch_size, stride=patch_size)
|
135 |
+
|
136 |
+
def forward(self, pixel_values: torch.Tensor, interpolate_pos_encoding: bool = False) -> torch.Tensor:
|
137 |
+
batch_size, num_channels, height, width = pixel_values.shape
|
138 |
+
if num_channels != self.num_channels:
|
139 |
+
raise ValueError(
|
140 |
+
"Make sure that the channel dimension of the pixel values match with the one set in the configuration."
|
141 |
+
f" Expected {self.num_channels} but got {num_channels}."
|
142 |
+
)
|
143 |
+
if not interpolate_pos_encoding:
|
144 |
+
if height != self.image_size[0] or width != self.image_size[1]:
|
145 |
+
raise ValueError(
|
146 |
+
f"Input image size ({height}*{width}) doesn't match model"
|
147 |
+
f" ({self.image_size[0]}*{self.image_size[1]})."
|
148 |
+
)
|
149 |
+
embeddings = self.projection(pixel_values).flatten(2).transpose(1, 2)
|
150 |
+
return embeddings
|
151 |
+
|
152 |
+
|
153 |
+
class ViTSelfAttention(nn.Module):
|
154 |
+
def __init__(self, config: ViTConfig) -> None:
|
155 |
+
super().__init__()
|
156 |
+
if config.hidden_size % config.num_attention_heads != 0 and not hasattr(config, "embedding_size"):
|
157 |
+
raise ValueError(
|
158 |
+
f"The hidden size {config.hidden_size,} is not a multiple of the number of attention "
|
159 |
+
f"heads {config.num_attention_heads}."
|
160 |
+
)
|
161 |
+
|
162 |
+
self.num_attention_heads = config.num_attention_heads
|
163 |
+
self.attention_head_size = int(config.hidden_size / config.num_attention_heads)
|
164 |
+
self.all_head_size = self.num_attention_heads * self.attention_head_size
|
165 |
+
|
166 |
+
self.query = nn.Linear(config.hidden_size, self.all_head_size, bias=config.qkv_bias)
|
167 |
+
self.key = nn.Linear(config.hidden_size, self.all_head_size, bias=config.qkv_bias)
|
168 |
+
self.value = nn.Linear(config.hidden_size, self.all_head_size, bias=config.qkv_bias)
|
169 |
+
|
170 |
+
self.dropout = nn.Dropout(config.attention_probs_dropout_prob)
|
171 |
+
|
172 |
+
def transpose_for_scores(self, x: torch.Tensor) -> torch.Tensor:
|
173 |
+
new_x_shape = x.size()[:-1] + (self.num_attention_heads, self.attention_head_size)
|
174 |
+
x = x.view(new_x_shape)
|
175 |
+
return x.permute(0, 2, 1, 3)
|
176 |
+
|
177 |
+
def forward(
|
178 |
+
self, hidden_states, head_mask: Optional[torch.Tensor] = None, output_attentions: bool = False
|
179 |
+
) -> Union[Tuple[torch.Tensor, torch.Tensor], Tuple[torch.Tensor]]:
|
180 |
+
mixed_query_layer = self.query(hidden_states)
|
181 |
+
|
182 |
+
key_layer = self.transpose_for_scores(self.key(hidden_states))
|
183 |
+
value_layer = self.transpose_for_scores(self.value(hidden_states))
|
184 |
+
query_layer = self.transpose_for_scores(mixed_query_layer)
|
185 |
+
|
186 |
+
# Take the dot product between "query" and "key" to get the raw attention scores.
|
187 |
+
attention_scores = torch.matmul(query_layer, key_layer.transpose(-1, -2))
|
188 |
+
|
189 |
+
attention_scores = attention_scores / math.sqrt(self.attention_head_size)
|
190 |
+
|
191 |
+
# Normalize the attention scores to probabilities.
|
192 |
+
attention_probs = nn.functional.softmax(attention_scores, dim=-1)
|
193 |
+
|
194 |
+
# This is actually dropping out entire tokens to attend to, which might
|
195 |
+
# seem a bit unusual, but is taken from the original Transformer paper.
|
196 |
+
attention_probs = self.dropout(attention_probs)
|
197 |
+
|
198 |
+
# Mask heads if we want to
|
199 |
+
if head_mask is not None:
|
200 |
+
attention_probs = attention_probs * head_mask
|
201 |
+
|
202 |
+
context_layer = torch.matmul(attention_probs, value_layer)
|
203 |
+
|
204 |
+
context_layer = context_layer.permute(0, 2, 1, 3).contiguous()
|
205 |
+
new_context_layer_shape = context_layer.size()[:-2] + (self.all_head_size,)
|
206 |
+
context_layer = context_layer.view(new_context_layer_shape)
|
207 |
+
|
208 |
+
outputs = (context_layer, attention_probs) if output_attentions else (context_layer,)
|
209 |
+
|
210 |
+
return outputs
|
211 |
+
|
212 |
+
|
213 |
+
class ViTSelfOutput(nn.Module):
|
214 |
+
"""
|
215 |
+
The residual connection is defined in ViTLayer instead of here (as is the case with other models), due to the
|
216 |
+
layernorm applied before each block.
|
217 |
+
"""
|
218 |
+
|
219 |
+
def __init__(self, config: ViTConfig) -> None:
|
220 |
+
super().__init__()
|
221 |
+
self.dense = nn.Linear(config.hidden_size, config.hidden_size)
|
222 |
+
self.dropout = nn.Dropout(config.hidden_dropout_prob)
|
223 |
+
|
224 |
+
def forward(self, hidden_states: torch.Tensor, input_tensor: torch.Tensor) -> torch.Tensor:
|
225 |
+
hidden_states = self.dense(hidden_states)
|
226 |
+
hidden_states = self.dropout(hidden_states)
|
227 |
+
|
228 |
+
return hidden_states
|
229 |
+
|
230 |
+
|
231 |
+
class ViTAttention(nn.Module):
|
232 |
+
def __init__(self, config: ViTConfig) -> None:
|
233 |
+
super().__init__()
|
234 |
+
self.attention = ViTSelfAttention(config)
|
235 |
+
self.output = ViTSelfOutput(config)
|
236 |
+
self.pruned_heads = set()
|
237 |
+
|
238 |
+
def prune_heads(self, heads: Set[int]) -> None:
|
239 |
+
if len(heads) == 0:
|
240 |
+
return
|
241 |
+
heads, index = find_pruneable_heads_and_indices(
|
242 |
+
heads, self.attention.num_attention_heads, self.attention.attention_head_size, self.pruned_heads
|
243 |
+
)
|
244 |
+
|
245 |
+
# Prune linear layers
|
246 |
+
self.attention.query = prune_linear_layer(self.attention.query, index)
|
247 |
+
self.attention.key = prune_linear_layer(self.attention.key, index)
|
248 |
+
self.attention.value = prune_linear_layer(self.attention.value, index)
|
249 |
+
self.output.dense = prune_linear_layer(self.output.dense, index, dim=1)
|
250 |
+
|
251 |
+
# Update hyper params and store pruned heads
|
252 |
+
self.attention.num_attention_heads = self.attention.num_attention_heads - len(heads)
|
253 |
+
self.attention.all_head_size = self.attention.attention_head_size * self.attention.num_attention_heads
|
254 |
+
self.pruned_heads = self.pruned_heads.union(heads)
|
255 |
+
|
256 |
+
def forward(
|
257 |
+
self,
|
258 |
+
hidden_states: torch.Tensor,
|
259 |
+
head_mask: Optional[torch.Tensor] = None,
|
260 |
+
output_attentions: bool = False,
|
261 |
+
) -> Union[Tuple[torch.Tensor, torch.Tensor], Tuple[torch.Tensor]]:
|
262 |
+
self_outputs = self.attention(hidden_states, head_mask, output_attentions)
|
263 |
+
|
264 |
+
attention_output = self.output(self_outputs[0], hidden_states)
|
265 |
+
|
266 |
+
outputs = (attention_output,) + self_outputs[1:] # add attentions if we output them
|
267 |
+
return outputs
|
268 |
+
|
269 |
+
|
270 |
+
class ViTIntermediate(nn.Module):
|
271 |
+
def __init__(self, config: ViTConfig) -> None:
|
272 |
+
super().__init__()
|
273 |
+
self.dense = nn.Linear(config.hidden_size, config.intermediate_size)
|
274 |
+
if isinstance(config.hidden_act, str):
|
275 |
+
self.intermediate_act_fn = ACT2FN[config.hidden_act]
|
276 |
+
else:
|
277 |
+
self.intermediate_act_fn = config.hidden_act
|
278 |
+
|
279 |
+
def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
|
280 |
+
hidden_states = self.dense(hidden_states)
|
281 |
+
hidden_states = self.intermediate_act_fn(hidden_states)
|
282 |
+
|
283 |
+
return hidden_states
|
284 |
+
|
285 |
+
|
286 |
+
class ViTOutput(nn.Module):
|
287 |
+
def __init__(self, config: ViTConfig) -> None:
|
288 |
+
super().__init__()
|
289 |
+
self.dense = nn.Linear(config.intermediate_size, config.hidden_size)
|
290 |
+
self.dropout = nn.Dropout(config.hidden_dropout_prob)
|
291 |
+
|
292 |
+
def forward(self, hidden_states: torch.Tensor, input_tensor: torch.Tensor) -> torch.Tensor:
|
293 |
+
hidden_states = self.dense(hidden_states)
|
294 |
+
hidden_states = self.dropout(hidden_states)
|
295 |
+
|
296 |
+
hidden_states = hidden_states + input_tensor
|
297 |
+
|
298 |
+
return hidden_states
|
299 |
+
|
300 |
+
|
301 |
+
def modulate(x, shift, scale):
|
302 |
+
return x * (1 + scale.unsqueeze(1)) + shift.unsqueeze(1)
|
303 |
+
|
304 |
+
|
305 |
+
class ViTLayer(nn.Module):
|
306 |
+
"""This corresponds to the Block class in the timm implementation."""
|
307 |
+
|
308 |
+
def __init__(self, config: ViTConfig) -> None:
|
309 |
+
super().__init__()
|
310 |
+
self.chunk_size_feed_forward = config.chunk_size_feed_forward
|
311 |
+
self.seq_len_dim = 1
|
312 |
+
self.attention = ViTAttention(config)
|
313 |
+
self.intermediate = ViTIntermediate(config)
|
314 |
+
self.output = ViTOutput(config)
|
315 |
+
self.layernorm_before = nn.LayerNorm(config.hidden_size, eps=config.layer_norm_eps)
|
316 |
+
self.layernorm_after = nn.LayerNorm(config.hidden_size, eps=config.layer_norm_eps)
|
317 |
+
|
318 |
+
self.adaLN_modulation = nn.Sequential(
|
319 |
+
nn.SiLU(),
|
320 |
+
nn.Linear(config.hidden_size, 4 * config.hidden_size, bias=True)
|
321 |
+
)
|
322 |
+
nn.init.constant_(self.adaLN_modulation[-1].weight, 0)
|
323 |
+
nn.init.constant_(self.adaLN_modulation[-1].bias, 0)
|
324 |
+
|
325 |
+
def forward(
|
326 |
+
self,
|
327 |
+
hidden_states: torch.Tensor,
|
328 |
+
adaln_input: torch.Tensor = None,
|
329 |
+
head_mask: Optional[torch.Tensor] = None,
|
330 |
+
output_attentions: bool = False,
|
331 |
+
) -> Union[Tuple[torch.Tensor, torch.Tensor], Tuple[torch.Tensor]]:
|
332 |
+
shift_msa, scale_msa, shift_mlp, scale_mlp = self.adaLN_modulation(adaln_input).chunk(4, dim=1)
|
333 |
+
|
334 |
+
self_attention_outputs = self.attention(
|
335 |
+
modulate(self.layernorm_before(hidden_states), shift_msa, scale_msa), # in ViT, layernorm is applied before self-attention
|
336 |
+
head_mask,
|
337 |
+
output_attentions=output_attentions,
|
338 |
+
)
|
339 |
+
attention_output = self_attention_outputs[0]
|
340 |
+
outputs = self_attention_outputs[1:] # add self attentions if we output attention weights
|
341 |
+
|
342 |
+
# first residual connection
|
343 |
+
hidden_states = attention_output + hidden_states
|
344 |
+
|
345 |
+
# in ViT, layernorm is also applied after self-attention
|
346 |
+
layer_output = modulate(self.layernorm_after(hidden_states), shift_mlp, scale_mlp)
|
347 |
+
layer_output = self.intermediate(layer_output)
|
348 |
+
|
349 |
+
# second residual connection is done here
|
350 |
+
layer_output = self.output(layer_output, hidden_states)
|
351 |
+
|
352 |
+
outputs = (layer_output,) + outputs
|
353 |
+
|
354 |
+
return outputs
|
355 |
+
|
356 |
+
|
357 |
+
class ViTEncoder(nn.Module):
|
358 |
+
def __init__(self, config: ViTConfig) -> None:
|
359 |
+
super().__init__()
|
360 |
+
self.config = config
|
361 |
+
self.layer = nn.ModuleList([ViTLayer(config) for _ in range(config.num_hidden_layers)])
|
362 |
+
self.gradient_checkpointing = False
|
363 |
+
|
364 |
+
def forward(
|
365 |
+
self,
|
366 |
+
hidden_states: torch.Tensor,
|
367 |
+
adaln_input: torch.Tensor = None,
|
368 |
+
head_mask: Optional[torch.Tensor] = None,
|
369 |
+
output_attentions: bool = False,
|
370 |
+
output_hidden_states: bool = False,
|
371 |
+
return_dict: bool = True,
|
372 |
+
) -> Union[tuple, BaseModelOutput]:
|
373 |
+
all_hidden_states = () if output_hidden_states else None
|
374 |
+
all_self_attentions = () if output_attentions else None
|
375 |
+
|
376 |
+
for i, layer_module in enumerate(self.layer):
|
377 |
+
if output_hidden_states:
|
378 |
+
all_hidden_states = all_hidden_states + (hidden_states,)
|
379 |
+
|
380 |
+
layer_head_mask = head_mask[i] if head_mask is not None else None
|
381 |
+
|
382 |
+
if self.gradient_checkpointing and self.training:
|
383 |
+
layer_outputs = self._gradient_checkpointing_func(
|
384 |
+
layer_module.__call__,
|
385 |
+
hidden_states,
|
386 |
+
adaln_input,
|
387 |
+
layer_head_mask,
|
388 |
+
output_attentions,
|
389 |
+
)
|
390 |
+
else:
|
391 |
+
layer_outputs = layer_module(hidden_states, adaln_input, layer_head_mask, output_attentions)
|
392 |
+
|
393 |
+
hidden_states = layer_outputs[0]
|
394 |
+
|
395 |
+
if output_attentions:
|
396 |
+
all_self_attentions = all_self_attentions + (layer_outputs[1],)
|
397 |
+
|
398 |
+
if output_hidden_states:
|
399 |
+
all_hidden_states = all_hidden_states + (hidden_states,)
|
400 |
+
|
401 |
+
if not return_dict:
|
402 |
+
return tuple(v for v in [hidden_states, all_hidden_states, all_self_attentions] if v is not None)
|
403 |
+
return BaseModelOutput(
|
404 |
+
last_hidden_state=hidden_states,
|
405 |
+
hidden_states=all_hidden_states,
|
406 |
+
attentions=all_self_attentions,
|
407 |
+
)
|
408 |
+
|
409 |
+
|
410 |
+
class ViTPreTrainedModel(PreTrainedModel):
|
411 |
+
"""
|
412 |
+
An abstract class to handle weights initialization and a simple interface for downloading and loading pretrained
|
413 |
+
models.
|
414 |
+
"""
|
415 |
+
|
416 |
+
config_class = ViTConfig
|
417 |
+
base_model_prefix = "vit"
|
418 |
+
main_input_name = "pixel_values"
|
419 |
+
supports_gradient_checkpointing = True
|
420 |
+
_no_split_modules = ["ViTEmbeddings", "ViTLayer"]
|
421 |
+
|
422 |
+
def _init_weights(self, module: Union[nn.Linear, nn.Conv2d, nn.LayerNorm]) -> None:
|
423 |
+
"""Initialize the weights"""
|
424 |
+
if isinstance(module, (nn.Linear, nn.Conv2d)):
|
425 |
+
# Upcast the input in `fp32` and cast it back to desired `dtype` to avoid
|
426 |
+
# `trunc_normal_cpu` not implemented in `half` issues
|
427 |
+
module.weight.data = nn.init.trunc_normal_(
|
428 |
+
module.weight.data.to(torch.float32), mean=0.0, std=self.config.initializer_range
|
429 |
+
).to(module.weight.dtype)
|
430 |
+
if module.bias is not None:
|
431 |
+
module.bias.data.zero_()
|
432 |
+
elif isinstance(module, nn.LayerNorm):
|
433 |
+
module.bias.data.zero_()
|
434 |
+
module.weight.data.fill_(1.0)
|
435 |
+
elif isinstance(module, ViTEmbeddings):
|
436 |
+
module.position_embeddings.data = nn.init.trunc_normal_(
|
437 |
+
module.position_embeddings.data.to(torch.float32),
|
438 |
+
mean=0.0,
|
439 |
+
std=self.config.initializer_range,
|
440 |
+
).to(module.position_embeddings.dtype)
|
441 |
+
|
442 |
+
module.cls_token.data = nn.init.trunc_normal_(
|
443 |
+
module.cls_token.data.to(torch.float32),
|
444 |
+
mean=0.0,
|
445 |
+
std=self.config.initializer_range,
|
446 |
+
).to(module.cls_token.dtype)
|
447 |
+
|
448 |
+
|
449 |
+
class ViTModel(ViTPreTrainedModel):
|
450 |
+
def __init__(self, config: ViTConfig, add_pooling_layer: bool = True, use_mask_token: bool = False):
|
451 |
+
super().__init__(config)
|
452 |
+
self.config = config
|
453 |
+
|
454 |
+
self.embeddings = ViTEmbeddings(config, use_mask_token=use_mask_token)
|
455 |
+
self.encoder = ViTEncoder(config)
|
456 |
+
|
457 |
+
self.layernorm = nn.LayerNorm(config.hidden_size, eps=config.layer_norm_eps)
|
458 |
+
self.pooler = ViTPooler(config) if add_pooling_layer else None
|
459 |
+
|
460 |
+
# Initialize weights and apply final processing
|
461 |
+
self.post_init()
|
462 |
+
|
463 |
+
def get_input_embeddings(self) -> ViTPatchEmbeddings:
|
464 |
+
return self.embeddings.patch_embeddings
|
465 |
+
|
466 |
+
def _prune_heads(self, heads_to_prune: Dict[int, List[int]]) -> None:
|
467 |
+
"""
|
468 |
+
Prunes heads of the model. heads_to_prune: dict of {layer_num: list of heads to prune in this layer} See base
|
469 |
+
class PreTrainedModel
|
470 |
+
"""
|
471 |
+
for layer, heads in heads_to_prune.items():
|
472 |
+
self.encoder.layer[layer].attention.prune_heads(heads)
|
473 |
+
|
474 |
+
def forward(
|
475 |
+
self,
|
476 |
+
pixel_values: Optional[torch.Tensor] = None,
|
477 |
+
adaln_input: Optional[torch.Tensor] = None,
|
478 |
+
bool_masked_pos: Optional[torch.BoolTensor] = None,
|
479 |
+
head_mask: Optional[torch.Tensor] = None,
|
480 |
+
output_attentions: Optional[bool] = None,
|
481 |
+
output_hidden_states: Optional[bool] = None,
|
482 |
+
interpolate_pos_encoding: Optional[bool] = None,
|
483 |
+
return_dict: Optional[bool] = None,
|
484 |
+
) -> Union[Tuple, BaseModelOutputWithPooling]:
|
485 |
+
r"""
|
486 |
+
bool_masked_pos (`torch.BoolTensor` of shape `(batch_size, num_patches)`, *optional*):
|
487 |
+
Boolean masked positions. Indicates which patches are masked (1) and which aren't (0).
|
488 |
+
"""
|
489 |
+
output_attentions = output_attentions if output_attentions is not None else self.config.output_attentions
|
490 |
+
output_hidden_states = (
|
491 |
+
output_hidden_states if output_hidden_states is not None else self.config.output_hidden_states
|
492 |
+
)
|
493 |
+
return_dict = return_dict if return_dict is not None else self.config.use_return_dict
|
494 |
+
|
495 |
+
if pixel_values is None:
|
496 |
+
raise ValueError("You have to specify pixel_values")
|
497 |
+
|
498 |
+
# Prepare head mask if needed
|
499 |
+
# 1.0 in head_mask indicate we keep the head
|
500 |
+
# attention_probs has shape bsz x n_heads x N x N
|
501 |
+
# input head_mask has shape [num_heads] or [num_hidden_layers x num_heads]
|
502 |
+
# and head_mask is converted to shape [num_hidden_layers x batch x num_heads x seq_length x seq_length]
|
503 |
+
head_mask = self.get_head_mask(head_mask, self.config.num_hidden_layers)
|
504 |
+
|
505 |
+
# TODO: maybe have a cleaner way to cast the input (from `ImageProcessor` side?)
|
506 |
+
expected_dtype = self.embeddings.patch_embeddings.projection.weight.dtype
|
507 |
+
if pixel_values.dtype != expected_dtype:
|
508 |
+
pixel_values = pixel_values.to(expected_dtype)
|
509 |
+
|
510 |
+
embedding_output = self.embeddings(
|
511 |
+
pixel_values, bool_masked_pos=bool_masked_pos, interpolate_pos_encoding=interpolate_pos_encoding
|
512 |
+
)
|
513 |
+
|
514 |
+
encoder_outputs = self.encoder(
|
515 |
+
embedding_output,
|
516 |
+
adaln_input=adaln_input,
|
517 |
+
head_mask=head_mask,
|
518 |
+
output_attentions=output_attentions,
|
519 |
+
output_hidden_states=output_hidden_states,
|
520 |
+
return_dict=return_dict,
|
521 |
+
)
|
522 |
+
sequence_output = encoder_outputs[0]
|
523 |
+
sequence_output = self.layernorm(sequence_output)
|
524 |
+
pooled_output = self.pooler(sequence_output) if self.pooler is not None else None
|
525 |
+
|
526 |
+
if not return_dict:
|
527 |
+
head_outputs = (sequence_output, pooled_output) if pooled_output is not None else (sequence_output,)
|
528 |
+
return head_outputs + encoder_outputs[1:]
|
529 |
+
|
530 |
+
return BaseModelOutputWithPooling(
|
531 |
+
last_hidden_state=sequence_output,
|
532 |
+
pooler_output=pooled_output,
|
533 |
+
hidden_states=encoder_outputs.hidden_states,
|
534 |
+
attentions=encoder_outputs.attentions,
|
535 |
+
)
|
536 |
+
|
537 |
+
|
538 |
+
class ViTPooler(nn.Module):
|
539 |
+
def __init__(self, config: ViTConfig):
|
540 |
+
super().__init__()
|
541 |
+
self.dense = nn.Linear(config.hidden_size, config.hidden_size)
|
542 |
+
self.activation = nn.Tanh()
|
543 |
+
|
544 |
+
def forward(self, hidden_states):
|
545 |
+
# We "pool" the model by simply taking the hidden state corresponding
|
546 |
+
# to the first token.
|
547 |
+
first_token_tensor = hidden_states[:, 0]
|
548 |
+
pooled_output = self.dense(first_token_tensor)
|
549 |
+
pooled_output = self.activation(pooled_output)
|
550 |
+
return pooled_output
|
src/models/encoder/dino_wrapper.py
ADDED
@@ -0,0 +1,80 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
# Copyright (c) 2023, Zexin He
|
2 |
+
#
|
3 |
+
# Licensed under the Apache License, Version 2.0 (the "License");
|
4 |
+
# you may not use this file except in compliance with the License.
|
5 |
+
# You may obtain a copy of the License at
|
6 |
+
#
|
7 |
+
# https://www.apache.org/licenses/LICENSE-2.0
|
8 |
+
#
|
9 |
+
# Unless required by applicable law or agreed to in writing, software
|
10 |
+
# distributed under the License is distributed on an "AS IS" BASIS,
|
11 |
+
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
12 |
+
# See the License for the specific language governing permissions and
|
13 |
+
# limitations under the License.
|
14 |
+
|
15 |
+
|
16 |
+
import torch.nn as nn
|
17 |
+
from transformers import ViTImageProcessor
|
18 |
+
from einops import rearrange, repeat
|
19 |
+
from .dino import ViTModel
|
20 |
+
|
21 |
+
|
22 |
+
class DinoWrapper(nn.Module):
|
23 |
+
"""
|
24 |
+
Dino v1 wrapper using huggingface transformer implementation.
|
25 |
+
"""
|
26 |
+
def __init__(self, model_name: str, freeze: bool = True):
|
27 |
+
super().__init__()
|
28 |
+
self.model, self.processor = self._build_dino(model_name)
|
29 |
+
self.camera_embedder = nn.Sequential(
|
30 |
+
nn.Linear(16, self.model.config.hidden_size, bias=True),
|
31 |
+
nn.SiLU(),
|
32 |
+
nn.Linear(self.model.config.hidden_size, self.model.config.hidden_size, bias=True)
|
33 |
+
)
|
34 |
+
if freeze:
|
35 |
+
self._freeze()
|
36 |
+
|
37 |
+
def forward(self, image, camera):
|
38 |
+
# image: [B, N, C, H, W]
|
39 |
+
# camera: [B, N, D]
|
40 |
+
# RGB image with [0,1] scale and properly sized
|
41 |
+
if image.ndim == 5:
|
42 |
+
image = rearrange(image, 'b n c h w -> (b n) c h w')
|
43 |
+
dtype = image.dtype
|
44 |
+
inputs = self.processor(
|
45 |
+
images=image.float(),
|
46 |
+
return_tensors="pt",
|
47 |
+
do_rescale=False,
|
48 |
+
do_resize=False,
|
49 |
+
).to(self.model.device).to(dtype)
|
50 |
+
# embed camera
|
51 |
+
N = camera.shape[1]
|
52 |
+
camera_embeddings = self.camera_embedder(camera)
|
53 |
+
camera_embeddings = rearrange(camera_embeddings, 'b n d -> (b n) d')
|
54 |
+
embeddings = camera_embeddings
|
55 |
+
# This resampling of positional embedding uses bicubic interpolation
|
56 |
+
outputs = self.model(**inputs, adaln_input=embeddings, interpolate_pos_encoding=True)
|
57 |
+
last_hidden_states = outputs.last_hidden_state
|
58 |
+
return last_hidden_states
|
59 |
+
|
60 |
+
def _freeze(self):
|
61 |
+
print(f"======== Freezing DinoWrapper ========")
|
62 |
+
self.model.eval()
|
63 |
+
for name, param in self.model.named_parameters():
|
64 |
+
param.requires_grad = False
|
65 |
+
|
66 |
+
@staticmethod
|
67 |
+
def _build_dino(model_name: str, proxy_error_retries: int = 3, proxy_error_cooldown: int = 5):
|
68 |
+
import requests
|
69 |
+
try:
|
70 |
+
model = ViTModel.from_pretrained(model_name, add_pooling_layer=False)
|
71 |
+
processor = ViTImageProcessor.from_pretrained(model_name)
|
72 |
+
return model, processor
|
73 |
+
except requests.exceptions.ProxyError as err:
|
74 |
+
if proxy_error_retries > 0:
|
75 |
+
print(f"Huggingface ProxyError: Retrying in {proxy_error_cooldown} seconds...")
|
76 |
+
import time
|
77 |
+
time.sleep(proxy_error_cooldown)
|
78 |
+
return DinoWrapper._build_dino(model_name, proxy_error_retries - 1, proxy_error_cooldown)
|
79 |
+
else:
|
80 |
+
raise err
|
src/models/geometry/__init__.py
ADDED
@@ -0,0 +1,7 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
# Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
#
|
3 |
+
# NVIDIA CORPORATION & AFFILIATES and its licensors retain all intellectual property
|
4 |
+
# and proprietary rights in and to this software, related documentation
|
5 |
+
# and any modifications thereto. Any use, reproduction, disclosure or
|
6 |
+
# distribution of this software and related documentation without an express
|
7 |
+
# license agreement from NVIDIA CORPORATION & AFFILIATES is strictly prohibited.
|
src/models/geometry/__pycache__/__init__.cpython-312.pyc
ADDED
Binary file (155 Bytes). View file
|
|
src/models/geometry/camera/__init__.py
ADDED
@@ -0,0 +1,16 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
# Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
#
|
3 |
+
# NVIDIA CORPORATION & AFFILIATES and its licensors retain all intellectual property
|
4 |
+
# and proprietary rights in and to this software, related documentation
|
5 |
+
# and any modifications thereto. Any use, reproduction, disclosure or
|
6 |
+
# distribution of this software and related documentation without an express
|
7 |
+
# license agreement from NVIDIA CORPORATION & AFFILIATES is strictly prohibited.
|
8 |
+
|
9 |
+
import torch
|
10 |
+
from torch import nn
|
11 |
+
|
12 |
+
|
13 |
+
class Camera(nn.Module):
|
14 |
+
def __init__(self):
|
15 |
+
super(Camera, self).__init__()
|
16 |
+
pass
|
src/models/geometry/camera/__pycache__/__init__.cpython-312.pyc
ADDED
Binary file (646 Bytes). View file
|
|
src/models/geometry/camera/__pycache__/perspective_camera.cpython-312.pyc
ADDED
Binary file (2.1 kB). View file
|
|
src/models/geometry/camera/perspective_camera.py
ADDED
@@ -0,0 +1,35 @@
|
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|
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|
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|
|
|
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|
|
|
1 |
+
# Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
#
|
3 |
+
# NVIDIA CORPORATION & AFFILIATES and its licensors retain all intellectual property
|
4 |
+
# and proprietary rights in and to this software, related documentation
|
5 |
+
# and any modifications thereto. Any use, reproduction, disclosure or
|
6 |
+
# distribution of this software and related documentation without an express
|
7 |
+
# license agreement from NVIDIA CORPORATION & AFFILIATES is strictly prohibited.
|
8 |
+
|
9 |
+
import torch
|
10 |
+
from . import Camera
|
11 |
+
import numpy as np
|
12 |
+
|
13 |
+
|
14 |
+
def projection(x=0.1, n=1.0, f=50.0, near_plane=None):
|
15 |
+
if near_plane is None:
|
16 |
+
near_plane = n
|
17 |
+
return np.array(
|
18 |
+
[[n / x, 0, 0, 0],
|
19 |
+
[0, n / -x, 0, 0],
|
20 |
+
[0, 0, -(f + near_plane) / (f - near_plane), -(2 * f * near_plane) / (f - near_plane)],
|
21 |
+
[0, 0, -1, 0]]).astype(np.float32)
|
22 |
+
|
23 |
+
|
24 |
+
class PerspectiveCamera(Camera):
|
25 |
+
def __init__(self, fovy=49.0, device='cuda'):
|
26 |
+
super(PerspectiveCamera, self).__init__()
|
27 |
+
self.device = device
|
28 |
+
focal = np.tan(fovy / 180.0 * np.pi * 0.5)
|
29 |
+
self.proj_mtx = torch.from_numpy(projection(x=focal, f=1000.0, n=1.0, near_plane=0.1)).to(self.device).unsqueeze(dim=0)
|
30 |
+
|
31 |
+
def project(self, points_bxnx4):
|
32 |
+
out = torch.matmul(
|
33 |
+
points_bxnx4,
|
34 |
+
torch.transpose(self.proj_mtx, 1, 2))
|
35 |
+
return out
|
src/models/geometry/render/__init__.py
ADDED
@@ -0,0 +1,8 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
import torch
|
2 |
+
|
3 |
+
class Renderer():
|
4 |
+
def __init__(self):
|
5 |
+
pass
|
6 |
+
|
7 |
+
def forward(self):
|
8 |
+
pass
|
src/models/geometry/render/__pycache__/__init__.cpython-312.pyc
ADDED
Binary file (586 Bytes). View file
|
|
src/models/geometry/render/__pycache__/neural_render.cpython-312.pyc
ADDED
Binary file (6.56 kB). View file
|
|
src/models/geometry/render/neural_render.py
ADDED
@@ -0,0 +1,121 @@
|
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|
|
|
1 |
+
# Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
#
|
3 |
+
# NVIDIA CORPORATION & AFFILIATES and its licensors retain all intellectual property
|
4 |
+
# and proprietary rights in and to this software, related documentation
|
5 |
+
# and any modifications thereto. Any use, reproduction, disclosure or
|
6 |
+
# distribution of this software and related documentation without an express
|
7 |
+
# license agreement from NVIDIA CORPORATION & AFFILIATES is strictly prohibited.
|
8 |
+
|
9 |
+
import torch
|
10 |
+
import torch.nn.functional as F
|
11 |
+
import nvdiffrast.torch as dr
|
12 |
+
from . import Renderer
|
13 |
+
|
14 |
+
_FG_LUT = None
|
15 |
+
|
16 |
+
|
17 |
+
def interpolate(attr, rast, attr_idx, rast_db=None):
|
18 |
+
return dr.interpolate(
|
19 |
+
attr.contiguous(), rast, attr_idx, rast_db=rast_db,
|
20 |
+
diff_attrs=None if rast_db is None else 'all')
|
21 |
+
|
22 |
+
|
23 |
+
def xfm_points(points, matrix, use_python=True):
|
24 |
+
'''Transform points.
|
25 |
+
Args:
|
26 |
+
points: Tensor containing 3D points with shape [minibatch_size, num_vertices, 3] or [1, num_vertices, 3]
|
27 |
+
matrix: A 4x4 transform matrix with shape [minibatch_size, 4, 4]
|
28 |
+
use_python: Use PyTorch's torch.matmul (for validation)
|
29 |
+
Returns:
|
30 |
+
Transformed points in homogeneous 4D with shape [minibatch_size, num_vertices, 4].
|
31 |
+
'''
|
32 |
+
out = torch.matmul(torch.nn.functional.pad(points, pad=(0, 1), mode='constant', value=1.0), torch.transpose(matrix, 1, 2))
|
33 |
+
if torch.is_anomaly_enabled():
|
34 |
+
assert torch.all(torch.isfinite(out)), "Output of xfm_points contains inf or NaN"
|
35 |
+
return out
|
36 |
+
|
37 |
+
|
38 |
+
def dot(x, y):
|
39 |
+
return torch.sum(x * y, -1, keepdim=True)
|
40 |
+
|
41 |
+
|
42 |
+
def compute_vertex_normal(v_pos, t_pos_idx):
|
43 |
+
i0 = t_pos_idx[:, 0]
|
44 |
+
i1 = t_pos_idx[:, 1]
|
45 |
+
i2 = t_pos_idx[:, 2]
|
46 |
+
|
47 |
+
v0 = v_pos[i0, :]
|
48 |
+
v1 = v_pos[i1, :]
|
49 |
+
v2 = v_pos[i2, :]
|
50 |
+
|
51 |
+
face_normals = torch.cross(v1 - v0, v2 - v0)
|
52 |
+
|
53 |
+
# Splat face normals to vertices
|
54 |
+
v_nrm = torch.zeros_like(v_pos)
|
55 |
+
v_nrm.scatter_add_(0, i0[:, None].repeat(1, 3), face_normals)
|
56 |
+
v_nrm.scatter_add_(0, i1[:, None].repeat(1, 3), face_normals)
|
57 |
+
v_nrm.scatter_add_(0, i2[:, None].repeat(1, 3), face_normals)
|
58 |
+
|
59 |
+
# Normalize, replace zero (degenerated) normals with some default value
|
60 |
+
v_nrm = torch.where(
|
61 |
+
dot(v_nrm, v_nrm) > 1e-20, v_nrm, torch.as_tensor([0.0, 0.0, 1.0]).to(v_nrm)
|
62 |
+
)
|
63 |
+
v_nrm = F.normalize(v_nrm, dim=1)
|
64 |
+
assert torch.all(torch.isfinite(v_nrm))
|
65 |
+
|
66 |
+
return v_nrm
|
67 |
+
|
68 |
+
|
69 |
+
class NeuralRender(Renderer):
|
70 |
+
def __init__(self, device='cuda', camera_model=None):
|
71 |
+
super(NeuralRender, self).__init__()
|
72 |
+
self.device = device
|
73 |
+
self.ctx = dr.RasterizeCudaContext(device=device)
|
74 |
+
self.projection_mtx = None
|
75 |
+
self.camera = camera_model
|
76 |
+
|
77 |
+
def render_mesh(
|
78 |
+
self,
|
79 |
+
mesh_v_pos_bxnx3,
|
80 |
+
mesh_t_pos_idx_fx3,
|
81 |
+
camera_mv_bx4x4,
|
82 |
+
mesh_v_feat_bxnxd,
|
83 |
+
resolution=256,
|
84 |
+
spp=1,
|
85 |
+
device='cuda',
|
86 |
+
hierarchical_mask=False
|
87 |
+
):
|
88 |
+
assert not hierarchical_mask
|
89 |
+
|
90 |
+
mtx_in = torch.tensor(camera_mv_bx4x4, dtype=torch.float32, device=device) if not torch.is_tensor(camera_mv_bx4x4) else camera_mv_bx4x4
|
91 |
+
v_pos = xfm_points(mesh_v_pos_bxnx3, mtx_in) # Rotate it to camera coordinates
|
92 |
+
v_pos_clip = self.camera.project(v_pos) # Projection in the camera
|
93 |
+
|
94 |
+
v_nrm = compute_vertex_normal(mesh_v_pos_bxnx3[0], mesh_t_pos_idx_fx3.long()) # vertex normals in world coordinates
|
95 |
+
|
96 |
+
# Render the image,
|
97 |
+
# Here we only return the feature (3D location) at each pixel, which will be used as the input for neural render
|
98 |
+
num_layers = 1
|
99 |
+
mask_pyramid = None
|
100 |
+
assert mesh_t_pos_idx_fx3.shape[0] > 0 # Make sure we have shapes
|
101 |
+
mesh_v_feat_bxnxd = torch.cat([mesh_v_feat_bxnxd.repeat(v_pos.shape[0], 1, 1), v_pos], dim=-1) # Concatenate the pos
|
102 |
+
|
103 |
+
with dr.DepthPeeler(self.ctx, v_pos_clip, mesh_t_pos_idx_fx3, [resolution * spp, resolution * spp]) as peeler:
|
104 |
+
for _ in range(num_layers):
|
105 |
+
rast, db = peeler.rasterize_next_layer()
|
106 |
+
gb_feat, _ = interpolate(mesh_v_feat_bxnxd, rast, mesh_t_pos_idx_fx3)
|
107 |
+
|
108 |
+
hard_mask = torch.clamp(rast[..., -1:], 0, 1)
|
109 |
+
antialias_mask = dr.antialias(
|
110 |
+
hard_mask.clone().contiguous(), rast, v_pos_clip,
|
111 |
+
mesh_t_pos_idx_fx3)
|
112 |
+
|
113 |
+
depth = gb_feat[..., -2:-1]
|
114 |
+
ori_mesh_feature = gb_feat[..., :-4]
|
115 |
+
|
116 |
+
normal, _ = interpolate(v_nrm[None, ...], rast, mesh_t_pos_idx_fx3)
|
117 |
+
normal = dr.antialias(normal.clone().contiguous(), rast, v_pos_clip, mesh_t_pos_idx_fx3)
|
118 |
+
normal = F.normalize(normal, dim=-1)
|
119 |
+
normal = torch.lerp(torch.zeros_like(normal), (normal + 1.0) / 2.0, hard_mask.float()) # black background
|
120 |
+
|
121 |
+
return ori_mesh_feature, antialias_mask, hard_mask, rast, v_pos_clip, mask_pyramid, depth, normal
|
src/models/geometry/rep_3d/__init__.py
ADDED
@@ -0,0 +1,18 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
# Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
#
|
3 |
+
# NVIDIA CORPORATION & AFFILIATES and its licensors retain all intellectual property
|
4 |
+
# and proprietary rights in and to this software, related documentation
|
5 |
+
# and any modifications thereto. Any use, reproduction, disclosure or
|
6 |
+
# distribution of this software and related documentation without an express
|
7 |
+
# license agreement from NVIDIA CORPORATION & AFFILIATES is strictly prohibited.
|
8 |
+
|
9 |
+
import torch
|
10 |
+
import numpy as np
|
11 |
+
|
12 |
+
|
13 |
+
class Geometry():
|
14 |
+
def __init__(self):
|
15 |
+
pass
|
16 |
+
|
17 |
+
def forward(self):
|
18 |
+
pass
|
src/models/geometry/rep_3d/__pycache__/__init__.cpython-312.pyc
ADDED
Binary file (610 Bytes). View file
|
|
src/models/geometry/rep_3d/__pycache__/dmtet.cpython-312.pyc
ADDED
Binary file (28.8 kB). View file
|
|
src/models/geometry/rep_3d/__pycache__/dmtet_utils.cpython-312.pyc
ADDED
Binary file (981 Bytes). View file
|
|
src/models/geometry/rep_3d/__pycache__/flexicubes.cpython-312.pyc
ADDED
Binary file (41.6 kB). View file
|
|
src/models/geometry/rep_3d/__pycache__/flexicubes_geometry.cpython-312.pyc
ADDED
Binary file (6.26 kB). View file
|
|
src/models/geometry/rep_3d/__pycache__/tables.cpython-312.pyc
ADDED
Binary file (32.3 kB). View file
|
|
src/models/geometry/rep_3d/dmtet.py
ADDED
@@ -0,0 +1,504 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
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1 |
+
# Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
#
|
3 |
+
# NVIDIA CORPORATION & AFFILIATES and its licensors retain all intellectual property
|
4 |
+
# and proprietary rights in and to this software, related documentation
|
5 |
+
# and any modifications thereto. Any use, reproduction, disclosure or
|
6 |
+
# distribution of this software and related documentation without an express
|
7 |
+
# license agreement from NVIDIA CORPORATION & AFFILIATES is strictly prohibited.
|
8 |
+
|
9 |
+
import torch
|
10 |
+
import numpy as np
|
11 |
+
import os
|
12 |
+
from . import Geometry
|
13 |
+
from .dmtet_utils import get_center_boundary_index
|
14 |
+
import torch.nn.functional as F
|
15 |
+
|
16 |
+
|
17 |
+
###############################################################################
|
18 |
+
# DMTet utility functions
|
19 |
+
###############################################################################
|
20 |
+
def create_mt_variable(device):
|
21 |
+
triangle_table = torch.tensor(
|
22 |
+
[
|
23 |
+
[-1, -1, -1, -1, -1, -1],
|
24 |
+
[1, 0, 2, -1, -1, -1],
|
25 |
+
[4, 0, 3, -1, -1, -1],
|
26 |
+
[1, 4, 2, 1, 3, 4],
|
27 |
+
[3, 1, 5, -1, -1, -1],
|
28 |
+
[2, 3, 0, 2, 5, 3],
|
29 |
+
[1, 4, 0, 1, 5, 4],
|
30 |
+
[4, 2, 5, -1, -1, -1],
|
31 |
+
[4, 5, 2, -1, -1, -1],
|
32 |
+
[4, 1, 0, 4, 5, 1],
|
33 |
+
[3, 2, 0, 3, 5, 2],
|
34 |
+
[1, 3, 5, -1, -1, -1],
|
35 |
+
[4, 1, 2, 4, 3, 1],
|
36 |
+
[3, 0, 4, -1, -1, -1],
|
37 |
+
[2, 0, 1, -1, -1, -1],
|
38 |
+
[-1, -1, -1, -1, -1, -1]
|
39 |
+
], dtype=torch.long, device=device)
|
40 |
+
|
41 |
+
num_triangles_table = torch.tensor([0, 1, 1, 2, 1, 2, 2, 1, 1, 2, 2, 1, 2, 1, 1, 0], dtype=torch.long, device=device)
|
42 |
+
base_tet_edges = torch.tensor([0, 1, 0, 2, 0, 3, 1, 2, 1, 3, 2, 3], dtype=torch.long, device=device)
|
43 |
+
v_id = torch.pow(2, torch.arange(4, dtype=torch.long, device=device))
|
44 |
+
return triangle_table, num_triangles_table, base_tet_edges, v_id
|
45 |
+
|
46 |
+
|
47 |
+
def sort_edges(edges_ex2):
|
48 |
+
with torch.no_grad():
|
49 |
+
order = (edges_ex2[:, 0] > edges_ex2[:, 1]).long()
|
50 |
+
order = order.unsqueeze(dim=1)
|
51 |
+
a = torch.gather(input=edges_ex2, index=order, dim=1)
|
52 |
+
b = torch.gather(input=edges_ex2, index=1 - order, dim=1)
|
53 |
+
return torch.stack([a, b], -1)
|
54 |
+
|
55 |
+
|
56 |
+
###############################################################################
|
57 |
+
# marching tetrahedrons (differentiable)
|
58 |
+
###############################################################################
|
59 |
+
|
60 |
+
def marching_tets(pos_nx3, sdf_n, tet_fx4, triangle_table, num_triangles_table, base_tet_edges, v_id):
|
61 |
+
with torch.no_grad():
|
62 |
+
occ_n = sdf_n > 0
|
63 |
+
occ_fx4 = occ_n[tet_fx4.reshape(-1)].reshape(-1, 4)
|
64 |
+
occ_sum = torch.sum(occ_fx4, -1)
|
65 |
+
valid_tets = (occ_sum > 0) & (occ_sum < 4)
|
66 |
+
occ_sum = occ_sum[valid_tets]
|
67 |
+
|
68 |
+
# find all vertices
|
69 |
+
all_edges = tet_fx4[valid_tets][:, base_tet_edges].reshape(-1, 2)
|
70 |
+
all_edges = sort_edges(all_edges)
|
71 |
+
unique_edges, idx_map = torch.unique(all_edges, dim=0, return_inverse=True)
|
72 |
+
|
73 |
+
unique_edges = unique_edges.long()
|
74 |
+
mask_edges = occ_n[unique_edges.reshape(-1)].reshape(-1, 2).sum(-1) == 1
|
75 |
+
mapping = torch.ones((unique_edges.shape[0]), dtype=torch.long, device=sdf_n.device) * -1
|
76 |
+
mapping[mask_edges] = torch.arange(mask_edges.sum(), dtype=torch.long, device=sdf_n.device)
|
77 |
+
idx_map = mapping[idx_map] # map edges to verts
|
78 |
+
|
79 |
+
interp_v = unique_edges[mask_edges] # .long()
|
80 |
+
edges_to_interp = pos_nx3[interp_v.reshape(-1)].reshape(-1, 2, 3)
|
81 |
+
edges_to_interp_sdf = sdf_n[interp_v.reshape(-1)].reshape(-1, 2, 1)
|
82 |
+
edges_to_interp_sdf[:, -1] *= -1
|
83 |
+
|
84 |
+
denominator = edges_to_interp_sdf.sum(1, keepdim=True)
|
85 |
+
|
86 |
+
edges_to_interp_sdf = torch.flip(edges_to_interp_sdf, [1]) / denominator
|
87 |
+
verts = (edges_to_interp * edges_to_interp_sdf).sum(1)
|
88 |
+
|
89 |
+
idx_map = idx_map.reshape(-1, 6)
|
90 |
+
|
91 |
+
tetindex = (occ_fx4[valid_tets] * v_id.unsqueeze(0)).sum(-1)
|
92 |
+
num_triangles = num_triangles_table[tetindex]
|
93 |
+
|
94 |
+
# Generate triangle indices
|
95 |
+
faces = torch.cat(
|
96 |
+
(
|
97 |
+
torch.gather(
|
98 |
+
input=idx_map[num_triangles == 1], dim=1,
|
99 |
+
index=triangle_table[tetindex[num_triangles == 1]][:, :3]).reshape(-1, 3),
|
100 |
+
torch.gather(
|
101 |
+
input=idx_map[num_triangles == 2], dim=1,
|
102 |
+
index=triangle_table[tetindex[num_triangles == 2]][:, :6]).reshape(-1, 3),
|
103 |
+
), dim=0)
|
104 |
+
return verts, faces
|
105 |
+
|
106 |
+
|
107 |
+
def create_tetmesh_variables(device='cuda'):
|
108 |
+
tet_table = torch.tensor(
|
109 |
+
[[-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1],
|
110 |
+
[0, 4, 5, 6, -1, -1, -1, -1, -1, -1, -1, -1],
|
111 |
+
[1, 4, 7, 8, -1, -1, -1, -1, -1, -1, -1, -1],
|
112 |
+
[1, 0, 8, 7, 0, 5, 8, 7, 0, 5, 6, 8],
|
113 |
+
[2, 5, 7, 9, -1, -1, -1, -1, -1, -1, -1, -1],
|
114 |
+
[2, 0, 9, 7, 0, 4, 9, 7, 0, 4, 6, 9],
|
115 |
+
[2, 1, 9, 5, 1, 4, 9, 5, 1, 4, 8, 9],
|
116 |
+
[6, 0, 1, 2, 6, 1, 2, 8, 6, 8, 2, 9],
|
117 |
+
[3, 6, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1],
|
118 |
+
[3, 0, 9, 8, 0, 4, 9, 8, 0, 4, 5, 9],
|
119 |
+
[3, 1, 9, 6, 1, 4, 9, 6, 1, 4, 7, 9],
|
120 |
+
[5, 0, 1, 3, 5, 1, 3, 7, 5, 7, 3, 9],
|
121 |
+
[3, 2, 8, 6, 2, 5, 8, 6, 2, 5, 7, 8],
|
122 |
+
[4, 0, 2, 3, 4, 2, 3, 7, 4, 7, 3, 8],
|
123 |
+
[4, 1, 2, 3, 4, 2, 3, 5, 4, 5, 3, 6],
|
124 |
+
[-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]], dtype=torch.long, device=device)
|
125 |
+
num_tets_table = torch.tensor([0, 1, 1, 3, 1, 3, 3, 3, 1, 3, 3, 3, 3, 3, 3, 0], dtype=torch.long, device=device)
|
126 |
+
return tet_table, num_tets_table
|
127 |
+
|
128 |
+
|
129 |
+
def marching_tets_tetmesh(
|
130 |
+
pos_nx3, sdf_n, tet_fx4, triangle_table, num_triangles_table, base_tet_edges, v_id,
|
131 |
+
return_tet_mesh=False, ori_v=None, num_tets_table=None, tet_table=None):
|
132 |
+
with torch.no_grad():
|
133 |
+
occ_n = sdf_n > 0
|
134 |
+
occ_fx4 = occ_n[tet_fx4.reshape(-1)].reshape(-1, 4)
|
135 |
+
occ_sum = torch.sum(occ_fx4, -1)
|
136 |
+
valid_tets = (occ_sum > 0) & (occ_sum < 4)
|
137 |
+
occ_sum = occ_sum[valid_tets]
|
138 |
+
|
139 |
+
# find all vertices
|
140 |
+
all_edges = tet_fx4[valid_tets][:, base_tet_edges].reshape(-1, 2)
|
141 |
+
all_edges = sort_edges(all_edges)
|
142 |
+
unique_edges, idx_map = torch.unique(all_edges, dim=0, return_inverse=True)
|
143 |
+
|
144 |
+
unique_edges = unique_edges.long()
|
145 |
+
mask_edges = occ_n[unique_edges.reshape(-1)].reshape(-1, 2).sum(-1) == 1
|
146 |
+
mapping = torch.ones((unique_edges.shape[0]), dtype=torch.long, device=sdf_n.device) * -1
|
147 |
+
mapping[mask_edges] = torch.arange(mask_edges.sum(), dtype=torch.long, device=sdf_n.device)
|
148 |
+
idx_map = mapping[idx_map] # map edges to verts
|
149 |
+
|
150 |
+
interp_v = unique_edges[mask_edges] # .long()
|
151 |
+
edges_to_interp = pos_nx3[interp_v.reshape(-1)].reshape(-1, 2, 3)
|
152 |
+
edges_to_interp_sdf = sdf_n[interp_v.reshape(-1)].reshape(-1, 2, 1)
|
153 |
+
edges_to_interp_sdf[:, -1] *= -1
|
154 |
+
|
155 |
+
denominator = edges_to_interp_sdf.sum(1, keepdim=True)
|
156 |
+
|
157 |
+
edges_to_interp_sdf = torch.flip(edges_to_interp_sdf, [1]) / denominator
|
158 |
+
verts = (edges_to_interp * edges_to_interp_sdf).sum(1)
|
159 |
+
|
160 |
+
idx_map = idx_map.reshape(-1, 6)
|
161 |
+
|
162 |
+
tetindex = (occ_fx4[valid_tets] * v_id.unsqueeze(0)).sum(-1)
|
163 |
+
num_triangles = num_triangles_table[tetindex]
|
164 |
+
|
165 |
+
# Generate triangle indices
|
166 |
+
faces = torch.cat(
|
167 |
+
(
|
168 |
+
torch.gather(
|
169 |
+
input=idx_map[num_triangles == 1], dim=1,
|
170 |
+
index=triangle_table[tetindex[num_triangles == 1]][:, :3]).reshape(-1, 3),
|
171 |
+
torch.gather(
|
172 |
+
input=idx_map[num_triangles == 2], dim=1,
|
173 |
+
index=triangle_table[tetindex[num_triangles == 2]][:, :6]).reshape(-1, 3),
|
174 |
+
), dim=0)
|
175 |
+
if not return_tet_mesh:
|
176 |
+
return verts, faces
|
177 |
+
occupied_verts = ori_v[occ_n]
|
178 |
+
mapping = torch.ones((pos_nx3.shape[0]), dtype=torch.long, device="cuda") * -1
|
179 |
+
mapping[occ_n] = torch.arange(occupied_verts.shape[0], device="cuda")
|
180 |
+
tet_fx4 = mapping[tet_fx4.reshape(-1)].reshape((-1, 4))
|
181 |
+
|
182 |
+
idx_map = torch.cat([tet_fx4[valid_tets] + verts.shape[0], idx_map], -1) # t x 10
|
183 |
+
tet_verts = torch.cat([verts, occupied_verts], 0)
|
184 |
+
num_tets = num_tets_table[tetindex]
|
185 |
+
|
186 |
+
tets = torch.cat(
|
187 |
+
(
|
188 |
+
torch.gather(input=idx_map[num_tets == 1], dim=1, index=tet_table[tetindex[num_tets == 1]][:, :4]).reshape(
|
189 |
+
-1,
|
190 |
+
4),
|
191 |
+
torch.gather(input=idx_map[num_tets == 3], dim=1, index=tet_table[tetindex[num_tets == 3]][:, :12]).reshape(
|
192 |
+
-1,
|
193 |
+
4),
|
194 |
+
), dim=0)
|
195 |
+
# add fully occupied tets
|
196 |
+
fully_occupied = occ_fx4.sum(-1) == 4
|
197 |
+
tet_fully_occupied = tet_fx4[fully_occupied] + verts.shape[0]
|
198 |
+
tets = torch.cat([tets, tet_fully_occupied])
|
199 |
+
|
200 |
+
return verts, faces, tet_verts, tets
|
201 |
+
|
202 |
+
|
203 |
+
###############################################################################
|
204 |
+
# Compact tet grid
|
205 |
+
###############################################################################
|
206 |
+
|
207 |
+
def compact_tets(pos_nx3, sdf_n, tet_fx4):
|
208 |
+
with torch.no_grad():
|
209 |
+
# Find surface tets
|
210 |
+
occ_n = sdf_n > 0
|
211 |
+
occ_fx4 = occ_n[tet_fx4.reshape(-1)].reshape(-1, 4)
|
212 |
+
occ_sum = torch.sum(occ_fx4, -1)
|
213 |
+
valid_tets = (occ_sum > 0) & (occ_sum < 4) # one value per tet, these are the surface tets
|
214 |
+
|
215 |
+
valid_vtx = tet_fx4[valid_tets].reshape(-1)
|
216 |
+
unique_vtx, idx_map = torch.unique(valid_vtx, dim=0, return_inverse=True)
|
217 |
+
new_pos = pos_nx3[unique_vtx]
|
218 |
+
new_sdf = sdf_n[unique_vtx]
|
219 |
+
new_tets = idx_map.reshape(-1, 4)
|
220 |
+
return new_pos, new_sdf, new_tets
|
221 |
+
|
222 |
+
|
223 |
+
###############################################################################
|
224 |
+
# Subdivide volume
|
225 |
+
###############################################################################
|
226 |
+
|
227 |
+
def batch_subdivide_volume(tet_pos_bxnx3, tet_bxfx4, grid_sdf):
|
228 |
+
device = tet_pos_bxnx3.device
|
229 |
+
# get new verts
|
230 |
+
tet_fx4 = tet_bxfx4[0]
|
231 |
+
edges = [0, 1, 0, 2, 0, 3, 1, 2, 1, 3, 2, 3]
|
232 |
+
all_edges = tet_fx4[:, edges].reshape(-1, 2)
|
233 |
+
all_edges = sort_edges(all_edges)
|
234 |
+
unique_edges, idx_map = torch.unique(all_edges, dim=0, return_inverse=True)
|
235 |
+
idx_map = idx_map + tet_pos_bxnx3.shape[1]
|
236 |
+
all_values = torch.cat([tet_pos_bxnx3, grid_sdf], -1)
|
237 |
+
mid_points_pos = all_values[:, unique_edges.reshape(-1)].reshape(
|
238 |
+
all_values.shape[0], -1, 2,
|
239 |
+
all_values.shape[-1]).mean(2)
|
240 |
+
new_v = torch.cat([all_values, mid_points_pos], 1)
|
241 |
+
new_v, new_sdf = new_v[..., :3], new_v[..., 3]
|
242 |
+
|
243 |
+
# get new tets
|
244 |
+
|
245 |
+
idx_a, idx_b, idx_c, idx_d = tet_fx4[:, 0], tet_fx4[:, 1], tet_fx4[:, 2], tet_fx4[:, 3]
|
246 |
+
idx_ab = idx_map[0::6]
|
247 |
+
idx_ac = idx_map[1::6]
|
248 |
+
idx_ad = idx_map[2::6]
|
249 |
+
idx_bc = idx_map[3::6]
|
250 |
+
idx_bd = idx_map[4::6]
|
251 |
+
idx_cd = idx_map[5::6]
|
252 |
+
|
253 |
+
tet_1 = torch.stack([idx_a, idx_ab, idx_ac, idx_ad], dim=1)
|
254 |
+
tet_2 = torch.stack([idx_b, idx_bc, idx_ab, idx_bd], dim=1)
|
255 |
+
tet_3 = torch.stack([idx_c, idx_ac, idx_bc, idx_cd], dim=1)
|
256 |
+
tet_4 = torch.stack([idx_d, idx_ad, idx_cd, idx_bd], dim=1)
|
257 |
+
tet_5 = torch.stack([idx_ab, idx_ac, idx_ad, idx_bd], dim=1)
|
258 |
+
tet_6 = torch.stack([idx_ab, idx_ac, idx_bd, idx_bc], dim=1)
|
259 |
+
tet_7 = torch.stack([idx_cd, idx_ac, idx_bd, idx_ad], dim=1)
|
260 |
+
tet_8 = torch.stack([idx_cd, idx_ac, idx_bc, idx_bd], dim=1)
|
261 |
+
|
262 |
+
tet_np = torch.cat([tet_1, tet_2, tet_3, tet_4, tet_5, tet_6, tet_7, tet_8], dim=0)
|
263 |
+
tet_np = tet_np.reshape(1, -1, 4).expand(tet_pos_bxnx3.shape[0], -1, -1)
|
264 |
+
tet = tet_np.long().to(device)
|
265 |
+
|
266 |
+
return new_v, tet, new_sdf
|
267 |
+
|
268 |
+
|
269 |
+
###############################################################################
|
270 |
+
# Adjacency
|
271 |
+
###############################################################################
|
272 |
+
def tet_to_tet_adj_sparse(tet_tx4):
|
273 |
+
# include self connection!!!!!!!!!!!!!!!!!!!
|
274 |
+
with torch.no_grad():
|
275 |
+
t = tet_tx4.shape[0]
|
276 |
+
device = tet_tx4.device
|
277 |
+
idx_array = torch.LongTensor(
|
278 |
+
[0, 1, 2,
|
279 |
+
1, 0, 3,
|
280 |
+
2, 3, 0,
|
281 |
+
3, 2, 1]).to(device).reshape(4, 3).unsqueeze(0).expand(t, -1, -1) # (t, 4, 3)
|
282 |
+
|
283 |
+
# get all faces
|
284 |
+
all_faces = torch.gather(input=tet_tx4.unsqueeze(1).expand(-1, 4, -1), index=idx_array, dim=-1).reshape(
|
285 |
+
-1,
|
286 |
+
3) # (tx4, 3)
|
287 |
+
all_faces_tet_idx = torch.arange(t, device=device).unsqueeze(-1).expand(-1, 4).reshape(-1)
|
288 |
+
# sort and group
|
289 |
+
all_faces_sorted, _ = torch.sort(all_faces, dim=1)
|
290 |
+
|
291 |
+
all_faces_unique, inverse_indices, counts = torch.unique(
|
292 |
+
all_faces_sorted, dim=0, return_counts=True,
|
293 |
+
return_inverse=True)
|
294 |
+
tet_face_fx3 = all_faces_unique[counts == 2]
|
295 |
+
counts = counts[inverse_indices] # tx4
|
296 |
+
valid = (counts == 2)
|
297 |
+
|
298 |
+
group = inverse_indices[valid]
|
299 |
+
# print (inverse_indices.shape, group.shape, all_faces_tet_idx.shape)
|
300 |
+
_, indices = torch.sort(group)
|
301 |
+
all_faces_tet_idx_grouped = all_faces_tet_idx[valid][indices]
|
302 |
+
tet_face_tetidx_fx2 = torch.stack([all_faces_tet_idx_grouped[::2], all_faces_tet_idx_grouped[1::2]], dim=-1)
|
303 |
+
|
304 |
+
tet_adj_idx = torch.cat([tet_face_tetidx_fx2, torch.flip(tet_face_tetidx_fx2, [1])])
|
305 |
+
adj_self = torch.arange(t, device=tet_tx4.device)
|
306 |
+
adj_self = torch.stack([adj_self, adj_self], -1)
|
307 |
+
tet_adj_idx = torch.cat([tet_adj_idx, adj_self])
|
308 |
+
|
309 |
+
tet_adj_idx = torch.unique(tet_adj_idx, dim=0)
|
310 |
+
values = torch.ones(
|
311 |
+
tet_adj_idx.shape[0], device=tet_tx4.device).float()
|
312 |
+
adj_sparse = torch.sparse.FloatTensor(
|
313 |
+
tet_adj_idx.t(), values, torch.Size([t, t]))
|
314 |
+
|
315 |
+
# normalization
|
316 |
+
neighbor_num = 1.0 / torch.sparse.sum(
|
317 |
+
adj_sparse, dim=1).to_dense()
|
318 |
+
values = torch.index_select(neighbor_num, 0, tet_adj_idx[:, 0])
|
319 |
+
adj_sparse = torch.sparse.FloatTensor(
|
320 |
+
tet_adj_idx.t(), values, torch.Size([t, t]))
|
321 |
+
return adj_sparse
|
322 |
+
|
323 |
+
|
324 |
+
###############################################################################
|
325 |
+
# Compact grid
|
326 |
+
###############################################################################
|
327 |
+
|
328 |
+
def get_tet_bxfx4x3(bxnxz, bxfx4):
|
329 |
+
n_batch, z = bxnxz.shape[0], bxnxz.shape[2]
|
330 |
+
gather_input = bxnxz.unsqueeze(2).expand(
|
331 |
+
n_batch, bxnxz.shape[1], 4, z)
|
332 |
+
gather_index = bxfx4.unsqueeze(-1).expand(
|
333 |
+
n_batch, bxfx4.shape[1], 4, z).long()
|
334 |
+
tet_bxfx4xz = torch.gather(
|
335 |
+
input=gather_input, dim=1, index=gather_index)
|
336 |
+
|
337 |
+
return tet_bxfx4xz
|
338 |
+
|
339 |
+
|
340 |
+
def shrink_grid(tet_pos_bxnx3, tet_bxfx4, grid_sdf):
|
341 |
+
with torch.no_grad():
|
342 |
+
assert tet_pos_bxnx3.shape[0] == 1
|
343 |
+
|
344 |
+
occ = grid_sdf[0] > 0
|
345 |
+
occ_sum = get_tet_bxfx4x3(occ.unsqueeze(0).unsqueeze(-1), tet_bxfx4).reshape(-1, 4).sum(-1)
|
346 |
+
mask = (occ_sum > 0) & (occ_sum < 4)
|
347 |
+
|
348 |
+
# build connectivity graph
|
349 |
+
adj_matrix = tet_to_tet_adj_sparse(tet_bxfx4[0])
|
350 |
+
mask = mask.float().unsqueeze(-1)
|
351 |
+
|
352 |
+
# Include a one ring of neighbors
|
353 |
+
for i in range(1):
|
354 |
+
mask = torch.sparse.mm(adj_matrix, mask)
|
355 |
+
mask = mask.squeeze(-1) > 0
|
356 |
+
|
357 |
+
mapping = torch.zeros((tet_pos_bxnx3.shape[1]), device=tet_pos_bxnx3.device, dtype=torch.long)
|
358 |
+
new_tet_bxfx4 = tet_bxfx4[:, mask].long()
|
359 |
+
selected_verts_idx = torch.unique(new_tet_bxfx4)
|
360 |
+
new_tet_pos_bxnx3 = tet_pos_bxnx3[:, selected_verts_idx]
|
361 |
+
mapping[selected_verts_idx] = torch.arange(selected_verts_idx.shape[0], device=tet_pos_bxnx3.device)
|
362 |
+
new_tet_bxfx4 = mapping[new_tet_bxfx4.reshape(-1)].reshape(new_tet_bxfx4.shape)
|
363 |
+
new_grid_sdf = grid_sdf[:, selected_verts_idx]
|
364 |
+
return new_tet_pos_bxnx3, new_tet_bxfx4, new_grid_sdf
|
365 |
+
|
366 |
+
|
367 |
+
###############################################################################
|
368 |
+
# Regularizer
|
369 |
+
###############################################################################
|
370 |
+
|
371 |
+
def sdf_reg_loss(sdf, all_edges):
|
372 |
+
sdf_f1x6x2 = sdf[all_edges.reshape(-1)].reshape(-1, 2)
|
373 |
+
mask = torch.sign(sdf_f1x6x2[..., 0]) != torch.sign(sdf_f1x6x2[..., 1])
|
374 |
+
sdf_f1x6x2 = sdf_f1x6x2[mask]
|
375 |
+
sdf_diff = torch.nn.functional.binary_cross_entropy_with_logits(
|
376 |
+
sdf_f1x6x2[..., 0],
|
377 |
+
(sdf_f1x6x2[..., 1] > 0).float()) + \
|
378 |
+
torch.nn.functional.binary_cross_entropy_with_logits(
|
379 |
+
sdf_f1x6x2[..., 1],
|
380 |
+
(sdf_f1x6x2[..., 0] > 0).float())
|
381 |
+
return sdf_diff
|
382 |
+
|
383 |
+
|
384 |
+
def sdf_reg_loss_batch(sdf, all_edges):
|
385 |
+
sdf_f1x6x2 = sdf[:, all_edges.reshape(-1)].reshape(sdf.shape[0], -1, 2)
|
386 |
+
mask = torch.sign(sdf_f1x6x2[..., 0]) != torch.sign(sdf_f1x6x2[..., 1])
|
387 |
+
sdf_f1x6x2 = sdf_f1x6x2[mask]
|
388 |
+
sdf_diff = torch.nn.functional.binary_cross_entropy_with_logits(sdf_f1x6x2[..., 0], (sdf_f1x6x2[..., 1] > 0).float()) + \
|
389 |
+
torch.nn.functional.binary_cross_entropy_with_logits(sdf_f1x6x2[..., 1], (sdf_f1x6x2[..., 0] > 0).float())
|
390 |
+
return sdf_diff
|
391 |
+
|
392 |
+
|
393 |
+
###############################################################################
|
394 |
+
# Geometry interface
|
395 |
+
###############################################################################
|
396 |
+
class DMTetGeometry(Geometry):
|
397 |
+
def __init__(
|
398 |
+
self, grid_res=64, scale=2.0, device='cuda', renderer=None,
|
399 |
+
render_type='neural_render', args=None):
|
400 |
+
super(DMTetGeometry, self).__init__()
|
401 |
+
self.grid_res = grid_res
|
402 |
+
self.device = device
|
403 |
+
self.args = args
|
404 |
+
tets = np.load('data/tets/%d_compress.npz' % (grid_res))
|
405 |
+
self.verts = torch.from_numpy(tets['vertices']).float().to(self.device)
|
406 |
+
# Make sure the tet is zero-centered and length is equal to 1
|
407 |
+
length = self.verts.max(dim=0)[0] - self.verts.min(dim=0)[0]
|
408 |
+
length = length.max()
|
409 |
+
mid = (self.verts.max(dim=0)[0] + self.verts.min(dim=0)[0]) / 2.0
|
410 |
+
self.verts = (self.verts - mid.unsqueeze(dim=0)) / length
|
411 |
+
if isinstance(scale, list):
|
412 |
+
self.verts[:, 0] = self.verts[:, 0] * scale[0]
|
413 |
+
self.verts[:, 1] = self.verts[:, 1] * scale[1]
|
414 |
+
self.verts[:, 2] = self.verts[:, 2] * scale[1]
|
415 |
+
else:
|
416 |
+
self.verts = self.verts * scale
|
417 |
+
self.indices = torch.from_numpy(tets['tets']).long().to(self.device)
|
418 |
+
self.triangle_table, self.num_triangles_table, self.base_tet_edges, self.v_id = create_mt_variable(self.device)
|
419 |
+
self.tet_table, self.num_tets_table = create_tetmesh_variables(self.device)
|
420 |
+
# Parameters for regularization computation
|
421 |
+
edges = torch.tensor([0, 1, 0, 2, 0, 3, 1, 2, 1, 3, 2, 3], dtype=torch.long, device=self.device)
|
422 |
+
all_edges = self.indices[:, edges].reshape(-1, 2)
|
423 |
+
all_edges_sorted = torch.sort(all_edges, dim=1)[0]
|
424 |
+
self.all_edges = torch.unique(all_edges_sorted, dim=0)
|
425 |
+
|
426 |
+
# Parameters used for fix boundary sdf
|
427 |
+
self.center_indices, self.boundary_indices = get_center_boundary_index(self.verts)
|
428 |
+
self.renderer = renderer
|
429 |
+
self.render_type = render_type
|
430 |
+
|
431 |
+
def getAABB(self):
|
432 |
+
return torch.min(self.verts, dim=0).values, torch.max(self.verts, dim=0).values
|
433 |
+
|
434 |
+
def get_mesh(self, v_deformed_nx3, sdf_n, with_uv=False, indices=None):
|
435 |
+
if indices is None:
|
436 |
+
indices = self.indices
|
437 |
+
verts, faces = marching_tets(
|
438 |
+
v_deformed_nx3, sdf_n, indices, self.triangle_table,
|
439 |
+
self.num_triangles_table, self.base_tet_edges, self.v_id)
|
440 |
+
faces = torch.cat(
|
441 |
+
[faces[:, 0:1],
|
442 |
+
faces[:, 2:3],
|
443 |
+
faces[:, 1:2], ], dim=-1)
|
444 |
+
return verts, faces
|
445 |
+
|
446 |
+
def get_tet_mesh(self, v_deformed_nx3, sdf_n, with_uv=False, indices=None):
|
447 |
+
if indices is None:
|
448 |
+
indices = self.indices
|
449 |
+
verts, faces, tet_verts, tets = marching_tets_tetmesh(
|
450 |
+
v_deformed_nx3, sdf_n, indices, self.triangle_table,
|
451 |
+
self.num_triangles_table, self.base_tet_edges, self.v_id, return_tet_mesh=True,
|
452 |
+
num_tets_table=self.num_tets_table, tet_table=self.tet_table, ori_v=v_deformed_nx3)
|
453 |
+
faces = torch.cat(
|
454 |
+
[faces[:, 0:1],
|
455 |
+
faces[:, 2:3],
|
456 |
+
faces[:, 1:2], ], dim=-1)
|
457 |
+
return verts, faces, tet_verts, tets
|
458 |
+
|
459 |
+
def render_mesh(self, mesh_v_nx3, mesh_f_fx3, camera_mv_bx4x4, resolution=256, hierarchical_mask=False):
|
460 |
+
return_value = dict()
|
461 |
+
if self.render_type == 'neural_render':
|
462 |
+
tex_pos, mask, hard_mask, rast, v_pos_clip, mask_pyramid, depth = self.renderer.render_mesh(
|
463 |
+
mesh_v_nx3.unsqueeze(dim=0),
|
464 |
+
mesh_f_fx3.int(),
|
465 |
+
camera_mv_bx4x4,
|
466 |
+
mesh_v_nx3.unsqueeze(dim=0),
|
467 |
+
resolution=resolution,
|
468 |
+
device=self.device,
|
469 |
+
hierarchical_mask=hierarchical_mask
|
470 |
+
)
|
471 |
+
|
472 |
+
return_value['tex_pos'] = tex_pos
|
473 |
+
return_value['mask'] = mask
|
474 |
+
return_value['hard_mask'] = hard_mask
|
475 |
+
return_value['rast'] = rast
|
476 |
+
return_value['v_pos_clip'] = v_pos_clip
|
477 |
+
return_value['mask_pyramid'] = mask_pyramid
|
478 |
+
return_value['depth'] = depth
|
479 |
+
else:
|
480 |
+
raise NotImplementedError
|
481 |
+
|
482 |
+
return return_value
|
483 |
+
|
484 |
+
def render(self, v_deformed_bxnx3=None, sdf_bxn=None, camera_mv_bxnviewx4x4=None, resolution=256):
|
485 |
+
# Here I assume a batch of meshes (can be different mesh and geometry), for the other shapes, the batch is 1
|
486 |
+
v_list = []
|
487 |
+
f_list = []
|
488 |
+
n_batch = v_deformed_bxnx3.shape[0]
|
489 |
+
all_render_output = []
|
490 |
+
for i_batch in range(n_batch):
|
491 |
+
verts_nx3, faces_fx3 = self.get_mesh(v_deformed_bxnx3[i_batch], sdf_bxn[i_batch])
|
492 |
+
v_list.append(verts_nx3)
|
493 |
+
f_list.append(faces_fx3)
|
494 |
+
render_output = self.render_mesh(verts_nx3, faces_fx3, camera_mv_bxnviewx4x4[i_batch], resolution)
|
495 |
+
all_render_output.append(render_output)
|
496 |
+
|
497 |
+
# Concatenate all render output
|
498 |
+
return_keys = all_render_output[0].keys()
|
499 |
+
return_value = dict()
|
500 |
+
for k in return_keys:
|
501 |
+
value = [v[k] for v in all_render_output]
|
502 |
+
return_value[k] = value
|
503 |
+
# We can do concatenation outside of the render
|
504 |
+
return return_value
|
src/models/geometry/rep_3d/dmtet_utils.py
ADDED
@@ -0,0 +1,20 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
# Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
#
|
3 |
+
# NVIDIA CORPORATION & AFFILIATES and its licensors retain all intellectual property
|
4 |
+
# and proprietary rights in and to this software, related documentation
|
5 |
+
# and any modifications thereto. Any use, reproduction, disclosure or
|
6 |
+
# distribution of this software and related documentation without an express
|
7 |
+
# license agreement from NVIDIA CORPORATION & AFFILIATES is strictly prohibited.
|
8 |
+
|
9 |
+
import torch
|
10 |
+
|
11 |
+
|
12 |
+
def get_center_boundary_index(verts):
|
13 |
+
length_ = torch.sum(verts ** 2, dim=-1)
|
14 |
+
center_idx = torch.argmin(length_)
|
15 |
+
boundary_neg = verts == verts.max()
|
16 |
+
boundary_pos = verts == verts.min()
|
17 |
+
boundary = torch.bitwise_or(boundary_pos, boundary_neg)
|
18 |
+
boundary = torch.sum(boundary.float(), dim=-1)
|
19 |
+
boundary_idx = torch.nonzero(boundary)
|
20 |
+
return center_idx, boundary_idx.squeeze(dim=-1)
|
src/models/geometry/rep_3d/extract_texture_map.py
ADDED
@@ -0,0 +1,40 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
# Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
#
|
3 |
+
# NVIDIA CORPORATION & AFFILIATES and its licensors retain all intellectual property
|
4 |
+
# and proprietary rights in and to this software, related documentation
|
5 |
+
# and any modifications thereto. Any use, reproduction, disclosure or
|
6 |
+
# distribution of this software and related documentation without an express
|
7 |
+
# license agreement from NVIDIA CORPORATION & AFFILIATES is strictly prohibited.
|
8 |
+
|
9 |
+
import torch
|
10 |
+
import xatlas
|
11 |
+
import numpy as np
|
12 |
+
import nvdiffrast.torch as dr
|
13 |
+
|
14 |
+
|
15 |
+
# ==============================================================================================
|
16 |
+
def interpolate(attr, rast, attr_idx, rast_db=None):
|
17 |
+
return dr.interpolate(attr.contiguous(), rast, attr_idx, rast_db=rast_db, diff_attrs=None if rast_db is None else 'all')
|
18 |
+
|
19 |
+
|
20 |
+
def xatlas_uvmap(ctx, mesh_v, mesh_pos_idx, resolution):
|
21 |
+
vmapping, indices, uvs = xatlas.parametrize(mesh_v.detach().cpu().numpy(), mesh_pos_idx.detach().cpu().numpy())
|
22 |
+
|
23 |
+
# Convert to tensors
|
24 |
+
indices_int64 = indices.astype(np.uint64, casting='same_kind').view(np.int64)
|
25 |
+
|
26 |
+
uvs = torch.tensor(uvs, dtype=torch.float32, device=mesh_v.device)
|
27 |
+
mesh_tex_idx = torch.tensor(indices_int64, dtype=torch.int64, device=mesh_v.device)
|
28 |
+
# mesh_v_tex. ture
|
29 |
+
uv_clip = uvs[None, ...] * 2.0 - 1.0
|
30 |
+
|
31 |
+
# pad to four component coordinate
|
32 |
+
uv_clip4 = torch.cat((uv_clip, torch.zeros_like(uv_clip[..., 0:1]), torch.ones_like(uv_clip[..., 0:1])), dim=-1)
|
33 |
+
|
34 |
+
# rasterize
|
35 |
+
rast, _ = dr.rasterize(ctx, uv_clip4, mesh_tex_idx.int(), (resolution, resolution))
|
36 |
+
|
37 |
+
# Interpolate world space position
|
38 |
+
gb_pos, _ = interpolate(mesh_v[None, ...], rast, mesh_pos_idx.int())
|
39 |
+
mask = rast[..., 3:4] > 0
|
40 |
+
return uvs, mesh_tex_idx, gb_pos, mask
|
src/models/geometry/rep_3d/flexicubes.py
ADDED
@@ -0,0 +1,579 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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1 |
+
# Copyright (c) 2023, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
#
|
3 |
+
# NVIDIA CORPORATION & AFFILIATES and its licensors retain all intellectual property
|
4 |
+
# and proprietary rights in and to this software, related documentation
|
5 |
+
# and any modifications thereto. Any use, reproduction, disclosure or
|
6 |
+
# distribution of this software and related documentation without an express
|
7 |
+
# license agreement from NVIDIA CORPORATION & AFFILIATES is strictly prohibited.
|
8 |
+
import torch
|
9 |
+
from .tables import *
|
10 |
+
|
11 |
+
__all__ = [
|
12 |
+
'FlexiCubes'
|
13 |
+
]
|
14 |
+
|
15 |
+
|
16 |
+
class FlexiCubes:
|
17 |
+
"""
|
18 |
+
This class implements the FlexiCubes method for extracting meshes from scalar fields.
|
19 |
+
It maintains a series of lookup tables and indices to support the mesh extraction process.
|
20 |
+
FlexiCubes, a differentiable variant of the Dual Marching Cubes (DMC) scheme, enhances
|
21 |
+
the geometric fidelity and mesh quality of reconstructed meshes by dynamically adjusting
|
22 |
+
the surface representation through gradient-based optimization.
|
23 |
+
|
24 |
+
During instantiation, the class loads DMC tables from a file and transforms them into
|
25 |
+
PyTorch tensors on the specified device.
|
26 |
+
|
27 |
+
Attributes:
|
28 |
+
device (str): Specifies the computational device (default is "cuda").
|
29 |
+
dmc_table (torch.Tensor): Dual Marching Cubes (DMC) table that encodes the edges
|
30 |
+
associated with each dual vertex in 256 Marching Cubes (MC) configurations.
|
31 |
+
num_vd_table (torch.Tensor): Table holding the number of dual vertices in each of
|
32 |
+
the 256 MC configurations.
|
33 |
+
check_table (torch.Tensor): Table resolving ambiguity in cases C16 and C19
|
34 |
+
of the DMC configurations.
|
35 |
+
tet_table (torch.Tensor): Lookup table used in tetrahedralizing the isosurface.
|
36 |
+
quad_split_1 (torch.Tensor): Indices for splitting a quad into two triangles
|
37 |
+
along one diagonal.
|
38 |
+
quad_split_2 (torch.Tensor): Alternative indices for splitting a quad into
|
39 |
+
two triangles along the other diagonal.
|
40 |
+
quad_split_train (torch.Tensor): Indices for splitting a quad into four triangles
|
41 |
+
during training by connecting all edges to their midpoints.
|
42 |
+
cube_corners (torch.Tensor): Defines the positions of a standard unit cube's
|
43 |
+
eight corners in 3D space, ordered starting from the origin (0,0,0),
|
44 |
+
moving along the x-axis, then y-axis, and finally z-axis.
|
45 |
+
Used as a blueprint for generating a voxel grid.
|
46 |
+
cube_corners_idx (torch.Tensor): Cube corners indexed as powers of 2, used
|
47 |
+
to retrieve the case id.
|
48 |
+
cube_edges (torch.Tensor): Edge connections in a cube, listed in pairs.
|
49 |
+
Used to retrieve edge vertices in DMC.
|
50 |
+
edge_dir_table (torch.Tensor): A mapping tensor that associates edge indices with
|
51 |
+
their corresponding axis. For instance, edge_dir_table[0] = 0 indicates that the
|
52 |
+
first edge is oriented along the x-axis.
|
53 |
+
dir_faces_table (torch.Tensor): A tensor that maps the corresponding axis of shared edges
|
54 |
+
across four adjacent cubes to the shared faces of these cubes. For instance,
|
55 |
+
dir_faces_table[0] = [5, 4] implies that for four cubes sharing an edge along
|
56 |
+
the x-axis, the first and second cubes share faces indexed as 5 and 4, respectively.
|
57 |
+
This tensor is only utilized during isosurface tetrahedralization.
|
58 |
+
adj_pairs (torch.Tensor):
|
59 |
+
A tensor containing index pairs that correspond to neighboring cubes that share the same edge.
|
60 |
+
qef_reg_scale (float):
|
61 |
+
The scaling factor applied to the regularization loss to prevent issues with singularity
|
62 |
+
when solving the QEF. This parameter is only used when a 'grad_func' is specified.
|
63 |
+
weight_scale (float):
|
64 |
+
The scale of weights in FlexiCubes. Should be between 0 and 1.
|
65 |
+
"""
|
66 |
+
|
67 |
+
def __init__(self, device="cuda", qef_reg_scale=1e-3, weight_scale=0.99):
|
68 |
+
|
69 |
+
self.device = device
|
70 |
+
self.dmc_table = torch.tensor(dmc_table, dtype=torch.long, device=device, requires_grad=False)
|
71 |
+
self.num_vd_table = torch.tensor(num_vd_table,
|
72 |
+
dtype=torch.long, device=device, requires_grad=False)
|
73 |
+
self.check_table = torch.tensor(
|
74 |
+
check_table,
|
75 |
+
dtype=torch.long, device=device, requires_grad=False)
|
76 |
+
|
77 |
+
self.tet_table = torch.tensor(tet_table, dtype=torch.long, device=device, requires_grad=False)
|
78 |
+
self.quad_split_1 = torch.tensor([0, 1, 2, 0, 2, 3], dtype=torch.long, device=device, requires_grad=False)
|
79 |
+
self.quad_split_2 = torch.tensor([0, 1, 3, 3, 1, 2], dtype=torch.long, device=device, requires_grad=False)
|
80 |
+
self.quad_split_train = torch.tensor(
|
81 |
+
[0, 1, 1, 2, 2, 3, 3, 0], dtype=torch.long, device=device, requires_grad=False)
|
82 |
+
|
83 |
+
self.cube_corners = torch.tensor([[0, 0, 0], [1, 0, 0], [0, 1, 0], [1, 1, 0], [0, 0, 1], [
|
84 |
+
1, 0, 1], [0, 1, 1], [1, 1, 1]], dtype=torch.float, device=device)
|
85 |
+
self.cube_corners_idx = torch.pow(2, torch.arange(8, requires_grad=False))
|
86 |
+
self.cube_edges = torch.tensor([0, 1, 1, 5, 4, 5, 0, 4, 2, 3, 3, 7, 6, 7, 2, 6,
|
87 |
+
2, 0, 3, 1, 7, 5, 6, 4], dtype=torch.long, device=device, requires_grad=False)
|
88 |
+
|
89 |
+
self.edge_dir_table = torch.tensor([0, 2, 0, 2, 0, 2, 0, 2, 1, 1, 1, 1],
|
90 |
+
dtype=torch.long, device=device)
|
91 |
+
self.dir_faces_table = torch.tensor([
|
92 |
+
[[5, 4], [3, 2], [4, 5], [2, 3]],
|
93 |
+
[[5, 4], [1, 0], [4, 5], [0, 1]],
|
94 |
+
[[3, 2], [1, 0], [2, 3], [0, 1]]
|
95 |
+
], dtype=torch.long, device=device)
|
96 |
+
self.adj_pairs = torch.tensor([0, 1, 1, 3, 3, 2, 2, 0], dtype=torch.long, device=device)
|
97 |
+
self.qef_reg_scale = qef_reg_scale
|
98 |
+
self.weight_scale = weight_scale
|
99 |
+
|
100 |
+
def construct_voxel_grid(self, res):
|
101 |
+
"""
|
102 |
+
Generates a voxel grid based on the specified resolution.
|
103 |
+
|
104 |
+
Args:
|
105 |
+
res (int or list[int]): The resolution of the voxel grid. If an integer
|
106 |
+
is provided, it is used for all three dimensions. If a list or tuple
|
107 |
+
of 3 integers is provided, they define the resolution for the x,
|
108 |
+
y, and z dimensions respectively.
|
109 |
+
|
110 |
+
Returns:
|
111 |
+
(torch.Tensor, torch.Tensor): Returns the vertices and the indices of the
|
112 |
+
cube corners (index into vertices) of the constructed voxel grid.
|
113 |
+
The vertices are centered at the origin, with the length of each
|
114 |
+
dimension in the grid being one.
|
115 |
+
"""
|
116 |
+
base_cube_f = torch.arange(8).to(self.device)
|
117 |
+
if isinstance(res, int):
|
118 |
+
res = (res, res, res)
|
119 |
+
voxel_grid_template = torch.ones(res, device=self.device)
|
120 |
+
|
121 |
+
res = torch.tensor([res], dtype=torch.float, device=self.device)
|
122 |
+
coords = torch.nonzero(voxel_grid_template).float() / res # N, 3
|
123 |
+
verts = (self.cube_corners.unsqueeze(0) / res + coords.unsqueeze(1)).reshape(-1, 3)
|
124 |
+
cubes = (base_cube_f.unsqueeze(0) +
|
125 |
+
torch.arange(coords.shape[0], device=self.device).unsqueeze(1) * 8).reshape(-1)
|
126 |
+
|
127 |
+
verts_rounded = torch.round(verts * 10**5) / (10**5)
|
128 |
+
verts_unique, inverse_indices = torch.unique(verts_rounded, dim=0, return_inverse=True)
|
129 |
+
cubes = inverse_indices[cubes.reshape(-1)].reshape(-1, 8)
|
130 |
+
|
131 |
+
return verts_unique - 0.5, cubes
|
132 |
+
|
133 |
+
def __call__(self, x_nx3, s_n, cube_fx8, res, beta_fx12=None, alpha_fx8=None,
|
134 |
+
gamma_f=None, training=False, output_tetmesh=False, grad_func=None):
|
135 |
+
r"""
|
136 |
+
Main function for mesh extraction from scalar field using FlexiCubes. This function converts
|
137 |
+
discrete signed distance fields, encoded on voxel grids and additional per-cube parameters,
|
138 |
+
to triangle or tetrahedral meshes using a differentiable operation as described in
|
139 |
+
`Flexible Isosurface Extraction for Gradient-Based Mesh Optimization`_. FlexiCubes enhances
|
140 |
+
mesh quality and geometric fidelity by adjusting the surface representation based on gradient
|
141 |
+
optimization. The output surface is differentiable with respect to the input vertex positions,
|
142 |
+
scalar field values, and weight parameters.
|
143 |
+
|
144 |
+
If you intend to extract a surface mesh from a fixed Signed Distance Field without the
|
145 |
+
optimization of parameters, it is suggested to provide the "grad_func" which should
|
146 |
+
return the surface gradient at any given 3D position. When grad_func is provided, the process
|
147 |
+
to determine the dual vertex position adapts to solve a Quadratic Error Function (QEF), as
|
148 |
+
described in the `Manifold Dual Contouring`_ paper, and employs an smart splitting strategy.
|
149 |
+
Please note, this approach is non-differentiable.
|
150 |
+
|
151 |
+
For more details and example usage in optimization, refer to the
|
152 |
+
`Flexible Isosurface Extraction for Gradient-Based Mesh Optimization`_ SIGGRAPH 2023 paper.
|
153 |
+
|
154 |
+
Args:
|
155 |
+
x_nx3 (torch.Tensor): Coordinates of the voxel grid vertices, can be deformed.
|
156 |
+
s_n (torch.Tensor): Scalar field values at each vertex of the voxel grid. Negative values
|
157 |
+
denote that the corresponding vertex resides inside the isosurface. This affects
|
158 |
+
the directions of the extracted triangle faces and volume to be tetrahedralized.
|
159 |
+
cube_fx8 (torch.Tensor): Indices of 8 vertices for each cube in the voxel grid.
|
160 |
+
res (int or list[int]): The resolution of the voxel grid. If an integer is provided, it
|
161 |
+
is used for all three dimensions. If a list or tuple of 3 integers is provided, they
|
162 |
+
specify the resolution for the x, y, and z dimensions respectively.
|
163 |
+
beta_fx12 (torch.Tensor, optional): Weight parameters for the cube edges to adjust dual
|
164 |
+
vertices positioning. Defaults to uniform value for all edges.
|
165 |
+
alpha_fx8 (torch.Tensor, optional): Weight parameters for the cube corners to adjust dual
|
166 |
+
vertices positioning. Defaults to uniform value for all vertices.
|
167 |
+
gamma_f (torch.Tensor, optional): Weight parameters to control the splitting of
|
168 |
+
quadrilaterals into triangles. Defaults to uniform value for all cubes.
|
169 |
+
training (bool, optional): If set to True, applies differentiable quad splitting for
|
170 |
+
training. Defaults to False.
|
171 |
+
output_tetmesh (bool, optional): If set to True, outputs a tetrahedral mesh, otherwise,
|
172 |
+
outputs a triangular mesh. Defaults to False.
|
173 |
+
grad_func (callable, optional): A function to compute the surface gradient at specified
|
174 |
+
3D positions (input: Nx3 positions). The function should return gradients as an Nx3
|
175 |
+
tensor. If None, the original FlexiCubes algorithm is utilized. Defaults to None.
|
176 |
+
|
177 |
+
Returns:
|
178 |
+
(torch.Tensor, torch.LongTensor, torch.Tensor): Tuple containing:
|
179 |
+
- Vertices for the extracted triangular/tetrahedral mesh.
|
180 |
+
- Faces for the extracted triangular/tetrahedral mesh.
|
181 |
+
- Regularizer L_dev, computed per dual vertex.
|
182 |
+
|
183 |
+
.. _Flexible Isosurface Extraction for Gradient-Based Mesh Optimization:
|
184 |
+
https://research.nvidia.com/labs/toronto-ai/flexicubes/
|
185 |
+
.. _Manifold Dual Contouring:
|
186 |
+
https://people.engr.tamu.edu/schaefer/research/dualsimp_tvcg.pdf
|
187 |
+
"""
|
188 |
+
|
189 |
+
surf_cubes, occ_fx8 = self._identify_surf_cubes(s_n, cube_fx8)
|
190 |
+
if surf_cubes.sum() == 0:
|
191 |
+
return torch.zeros(
|
192 |
+
(0, 3),
|
193 |
+
device=self.device), torch.zeros(
|
194 |
+
(0, 4),
|
195 |
+
dtype=torch.long, device=self.device) if output_tetmesh else torch.zeros(
|
196 |
+
(0, 3),
|
197 |
+
dtype=torch.long, device=self.device), torch.zeros(
|
198 |
+
(0),
|
199 |
+
device=self.device)
|
200 |
+
beta_fx12, alpha_fx8, gamma_f = self._normalize_weights(beta_fx12, alpha_fx8, gamma_f, surf_cubes)
|
201 |
+
|
202 |
+
case_ids = self._get_case_id(occ_fx8, surf_cubes, res)
|
203 |
+
|
204 |
+
surf_edges, idx_map, edge_counts, surf_edges_mask = self._identify_surf_edges(s_n, cube_fx8, surf_cubes)
|
205 |
+
|
206 |
+
vd, L_dev, vd_gamma, vd_idx_map = self._compute_vd(
|
207 |
+
x_nx3, cube_fx8[surf_cubes], surf_edges, s_n, case_ids, beta_fx12, alpha_fx8, gamma_f, idx_map, grad_func)
|
208 |
+
vertices, faces, s_edges, edge_indices = self._triangulate(
|
209 |
+
s_n, surf_edges, vd, vd_gamma, edge_counts, idx_map, vd_idx_map, surf_edges_mask, training, grad_func)
|
210 |
+
if not output_tetmesh:
|
211 |
+
return vertices, faces, L_dev
|
212 |
+
else:
|
213 |
+
vertices, tets = self._tetrahedralize(
|
214 |
+
x_nx3, s_n, cube_fx8, vertices, faces, surf_edges, s_edges, vd_idx_map, case_ids, edge_indices,
|
215 |
+
surf_cubes, training)
|
216 |
+
return vertices, tets, L_dev
|
217 |
+
|
218 |
+
def _compute_reg_loss(self, vd, ue, edge_group_to_vd, vd_num_edges):
|
219 |
+
"""
|
220 |
+
Regularizer L_dev as in Equation 8
|
221 |
+
"""
|
222 |
+
dist = torch.norm(ue - torch.index_select(input=vd, index=edge_group_to_vd, dim=0), dim=-1)
|
223 |
+
mean_l2 = torch.zeros_like(vd[:, 0])
|
224 |
+
mean_l2 = (mean_l2).index_add_(0, edge_group_to_vd, dist) / vd_num_edges.squeeze(1).float()
|
225 |
+
mad = (dist - torch.index_select(input=mean_l2, index=edge_group_to_vd, dim=0)).abs()
|
226 |
+
return mad
|
227 |
+
|
228 |
+
def _normalize_weights(self, beta_fx12, alpha_fx8, gamma_f, surf_cubes):
|
229 |
+
"""
|
230 |
+
Normalizes the given weights to be non-negative. If input weights are None, it creates and returns a set of weights of ones.
|
231 |
+
"""
|
232 |
+
n_cubes = surf_cubes.shape[0]
|
233 |
+
|
234 |
+
if beta_fx12 is not None:
|
235 |
+
beta_fx12 = (torch.tanh(beta_fx12) * self.weight_scale + 1)
|
236 |
+
else:
|
237 |
+
beta_fx12 = torch.ones((n_cubes, 12), dtype=torch.float, device=self.device)
|
238 |
+
|
239 |
+
if alpha_fx8 is not None:
|
240 |
+
alpha_fx8 = (torch.tanh(alpha_fx8) * self.weight_scale + 1)
|
241 |
+
else:
|
242 |
+
alpha_fx8 = torch.ones((n_cubes, 8), dtype=torch.float, device=self.device)
|
243 |
+
|
244 |
+
if gamma_f is not None:
|
245 |
+
gamma_f = torch.sigmoid(gamma_f) * self.weight_scale + (1 - self.weight_scale)/2
|
246 |
+
else:
|
247 |
+
gamma_f = torch.ones((n_cubes), dtype=torch.float, device=self.device)
|
248 |
+
|
249 |
+
return beta_fx12[surf_cubes], alpha_fx8[surf_cubes], gamma_f[surf_cubes]
|
250 |
+
|
251 |
+
@torch.no_grad()
|
252 |
+
def _get_case_id(self, occ_fx8, surf_cubes, res):
|
253 |
+
"""
|
254 |
+
Obtains the ID of topology cases based on cell corner occupancy. This function resolves the
|
255 |
+
ambiguity in the Dual Marching Cubes (DMC) configurations as described in Section 1.3 of the
|
256 |
+
supplementary material. It should be noted that this function assumes a regular grid.
|
257 |
+
"""
|
258 |
+
case_ids = (occ_fx8[surf_cubes] * self.cube_corners_idx.to(self.device).unsqueeze(0)).sum(-1)
|
259 |
+
|
260 |
+
problem_config = self.check_table.to(self.device)[case_ids]
|
261 |
+
to_check = problem_config[..., 0] == 1
|
262 |
+
problem_config = problem_config[to_check]
|
263 |
+
if not isinstance(res, (list, tuple)):
|
264 |
+
res = [res, res, res]
|
265 |
+
|
266 |
+
# The 'problematic_configs' only contain configurations for surface cubes. Next, we construct a 3D array,
|
267 |
+
# 'problem_config_full', to store configurations for all cubes (with default config for non-surface cubes).
|
268 |
+
# This allows efficient checking on adjacent cubes.
|
269 |
+
problem_config_full = torch.zeros(list(res) + [5], device=self.device, dtype=torch.long)
|
270 |
+
vol_idx = torch.nonzero(problem_config_full[..., 0] == 0) # N, 3
|
271 |
+
vol_idx_problem = vol_idx[surf_cubes][to_check]
|
272 |
+
problem_config_full[vol_idx_problem[..., 0], vol_idx_problem[..., 1], vol_idx_problem[..., 2]] = problem_config
|
273 |
+
vol_idx_problem_adj = vol_idx_problem + problem_config[..., 1:4]
|
274 |
+
|
275 |
+
within_range = (
|
276 |
+
vol_idx_problem_adj[..., 0] >= 0) & (
|
277 |
+
vol_idx_problem_adj[..., 0] < res[0]) & (
|
278 |
+
vol_idx_problem_adj[..., 1] >= 0) & (
|
279 |
+
vol_idx_problem_adj[..., 1] < res[1]) & (
|
280 |
+
vol_idx_problem_adj[..., 2] >= 0) & (
|
281 |
+
vol_idx_problem_adj[..., 2] < res[2])
|
282 |
+
|
283 |
+
vol_idx_problem = vol_idx_problem[within_range]
|
284 |
+
vol_idx_problem_adj = vol_idx_problem_adj[within_range]
|
285 |
+
problem_config = problem_config[within_range]
|
286 |
+
problem_config_adj = problem_config_full[vol_idx_problem_adj[..., 0],
|
287 |
+
vol_idx_problem_adj[..., 1], vol_idx_problem_adj[..., 2]]
|
288 |
+
# If two cubes with cases C16 and C19 share an ambiguous face, both cases are inverted.
|
289 |
+
to_invert = (problem_config_adj[..., 0] == 1)
|
290 |
+
idx = torch.arange(case_ids.shape[0], device=self.device)[to_check][within_range][to_invert]
|
291 |
+
case_ids.index_put_((idx,), problem_config[to_invert][..., -1])
|
292 |
+
return case_ids
|
293 |
+
|
294 |
+
@torch.no_grad()
|
295 |
+
def _identify_surf_edges(self, s_n, cube_fx8, surf_cubes):
|
296 |
+
"""
|
297 |
+
Identifies grid edges that intersect with the underlying surface by checking for opposite signs. As each edge
|
298 |
+
can be shared by multiple cubes, this function also assigns a unique index to each surface-intersecting edge
|
299 |
+
and marks the cube edges with this index.
|
300 |
+
"""
|
301 |
+
occ_n = s_n < 0
|
302 |
+
all_edges = cube_fx8[surf_cubes][:, self.cube_edges].reshape(-1, 2)
|
303 |
+
unique_edges, _idx_map, counts = torch.unique(all_edges, dim=0, return_inverse=True, return_counts=True)
|
304 |
+
|
305 |
+
unique_edges = unique_edges.long()
|
306 |
+
mask_edges = occ_n[unique_edges.reshape(-1)].reshape(-1, 2).sum(-1) == 1
|
307 |
+
|
308 |
+
surf_edges_mask = mask_edges[_idx_map]
|
309 |
+
counts = counts[_idx_map]
|
310 |
+
|
311 |
+
mapping = torch.ones((unique_edges.shape[0]), dtype=torch.long, device=cube_fx8.device) * -1
|
312 |
+
mapping[mask_edges] = torch.arange(mask_edges.sum(), device=cube_fx8.device)
|
313 |
+
# Shaped as [number of cubes x 12 edges per cube]. This is later used to map a cube edge to the unique index
|
314 |
+
# for a surface-intersecting edge. Non-surface-intersecting edges are marked with -1.
|
315 |
+
idx_map = mapping[_idx_map]
|
316 |
+
surf_edges = unique_edges[mask_edges]
|
317 |
+
return surf_edges, idx_map, counts, surf_edges_mask
|
318 |
+
|
319 |
+
@torch.no_grad()
|
320 |
+
def _identify_surf_cubes(self, s_n, cube_fx8):
|
321 |
+
"""
|
322 |
+
Identifies grid cubes that intersect with the underlying surface by checking if the signs at
|
323 |
+
all corners are not identical.
|
324 |
+
"""
|
325 |
+
occ_n = s_n < 0
|
326 |
+
occ_fx8 = occ_n[cube_fx8.reshape(-1)].reshape(-1, 8)
|
327 |
+
_occ_sum = torch.sum(occ_fx8, -1)
|
328 |
+
surf_cubes = (_occ_sum > 0) & (_occ_sum < 8)
|
329 |
+
return surf_cubes, occ_fx8
|
330 |
+
|
331 |
+
def _linear_interp(self, edges_weight, edges_x):
|
332 |
+
"""
|
333 |
+
Computes the location of zero-crossings on 'edges_x' using linear interpolation with 'edges_weight'.
|
334 |
+
"""
|
335 |
+
edge_dim = edges_weight.dim() - 2
|
336 |
+
assert edges_weight.shape[edge_dim] == 2
|
337 |
+
edges_weight = torch.cat([torch.index_select(input=edges_weight, index=torch.tensor(1, device=self.device), dim=edge_dim), -
|
338 |
+
torch.index_select(input=edges_weight, index=torch.tensor(0, device=self.device), dim=edge_dim)], edge_dim)
|
339 |
+
denominator = edges_weight.sum(edge_dim)
|
340 |
+
ue = (edges_x * edges_weight).sum(edge_dim) / denominator
|
341 |
+
return ue
|
342 |
+
|
343 |
+
def _solve_vd_QEF(self, p_bxnx3, norm_bxnx3, c_bx3=None):
|
344 |
+
p_bxnx3 = p_bxnx3.reshape(-1, 7, 3)
|
345 |
+
norm_bxnx3 = norm_bxnx3.reshape(-1, 7, 3)
|
346 |
+
c_bx3 = c_bx3.reshape(-1, 3)
|
347 |
+
A = norm_bxnx3
|
348 |
+
B = ((p_bxnx3) * norm_bxnx3).sum(-1, keepdims=True)
|
349 |
+
|
350 |
+
A_reg = (torch.eye(3, device=p_bxnx3.device) * self.qef_reg_scale).unsqueeze(0).repeat(p_bxnx3.shape[0], 1, 1)
|
351 |
+
B_reg = (self.qef_reg_scale * c_bx3).unsqueeze(-1)
|
352 |
+
A = torch.cat([A, A_reg], 1)
|
353 |
+
B = torch.cat([B, B_reg], 1)
|
354 |
+
dual_verts = torch.linalg.lstsq(A, B).solution.squeeze(-1)
|
355 |
+
return dual_verts
|
356 |
+
|
357 |
+
def _compute_vd(self, x_nx3, surf_cubes_fx8, surf_edges, s_n, case_ids, beta_fx12, alpha_fx8, gamma_f, idx_map, grad_func):
|
358 |
+
"""
|
359 |
+
Computes the location of dual vertices as described in Section 4.2
|
360 |
+
"""
|
361 |
+
alpha_nx12x2 = torch.index_select(input=alpha_fx8, index=self.cube_edges, dim=1).reshape(-1, 12, 2)
|
362 |
+
surf_edges_x = torch.index_select(input=x_nx3, index=surf_edges.reshape(-1), dim=0).reshape(-1, 2, 3)
|
363 |
+
surf_edges_s = torch.index_select(input=s_n, index=surf_edges.reshape(-1), dim=0).reshape(-1, 2, 1)
|
364 |
+
zero_crossing = self._linear_interp(surf_edges_s, surf_edges_x)
|
365 |
+
|
366 |
+
idx_map = idx_map.reshape(-1, 12)
|
367 |
+
num_vd = torch.index_select(input=self.num_vd_table, index=case_ids, dim=0)
|
368 |
+
edge_group, edge_group_to_vd, edge_group_to_cube, vd_num_edges, vd_gamma = [], [], [], [], []
|
369 |
+
|
370 |
+
total_num_vd = 0
|
371 |
+
vd_idx_map = torch.zeros((case_ids.shape[0], 12), dtype=torch.long, device=self.device, requires_grad=False)
|
372 |
+
if grad_func is not None:
|
373 |
+
normals = torch.nn.functional.normalize(grad_func(zero_crossing), dim=-1)
|
374 |
+
vd = []
|
375 |
+
for num in torch.unique(num_vd):
|
376 |
+
cur_cubes = (num_vd == num) # consider cubes with the same numbers of vd emitted (for batching)
|
377 |
+
curr_num_vd = cur_cubes.sum() * num
|
378 |
+
curr_edge_group = self.dmc_table[case_ids[cur_cubes], :num].reshape(-1, num * 7)
|
379 |
+
curr_edge_group_to_vd = torch.arange(
|
380 |
+
curr_num_vd, device=self.device).unsqueeze(-1).repeat(1, 7) + total_num_vd
|
381 |
+
total_num_vd += curr_num_vd
|
382 |
+
curr_edge_group_to_cube = torch.arange(idx_map.shape[0], device=self.device)[
|
383 |
+
cur_cubes].unsqueeze(-1).repeat(1, num * 7).reshape_as(curr_edge_group)
|
384 |
+
|
385 |
+
curr_mask = (curr_edge_group != -1)
|
386 |
+
edge_group.append(torch.masked_select(curr_edge_group, curr_mask))
|
387 |
+
edge_group_to_vd.append(torch.masked_select(curr_edge_group_to_vd.reshape_as(curr_edge_group), curr_mask))
|
388 |
+
edge_group_to_cube.append(torch.masked_select(curr_edge_group_to_cube, curr_mask))
|
389 |
+
vd_num_edges.append(curr_mask.reshape(-1, 7).sum(-1, keepdims=True))
|
390 |
+
vd_gamma.append(torch.masked_select(gamma_f, cur_cubes).unsqueeze(-1).repeat(1, num).reshape(-1))
|
391 |
+
|
392 |
+
if grad_func is not None:
|
393 |
+
with torch.no_grad():
|
394 |
+
cube_e_verts_idx = idx_map[cur_cubes]
|
395 |
+
curr_edge_group[~curr_mask] = 0
|
396 |
+
|
397 |
+
verts_group_idx = torch.gather(input=cube_e_verts_idx, dim=1, index=curr_edge_group)
|
398 |
+
verts_group_idx[verts_group_idx == -1] = 0
|
399 |
+
verts_group_pos = torch.index_select(
|
400 |
+
input=zero_crossing, index=verts_group_idx.reshape(-1), dim=0).reshape(-1, num.item(), 7, 3)
|
401 |
+
v0 = x_nx3[surf_cubes_fx8[cur_cubes][:, 0]].reshape(-1, 1, 1, 3).repeat(1, num.item(), 1, 1)
|
402 |
+
curr_mask = curr_mask.reshape(-1, num.item(), 7, 1)
|
403 |
+
verts_centroid = (verts_group_pos * curr_mask).sum(2) / (curr_mask.sum(2))
|
404 |
+
|
405 |
+
normals_bx7x3 = torch.index_select(input=normals, index=verts_group_idx.reshape(-1), dim=0).reshape(
|
406 |
+
-1, num.item(), 7,
|
407 |
+
3)
|
408 |
+
curr_mask = curr_mask.squeeze(2)
|
409 |
+
vd.append(self._solve_vd_QEF((verts_group_pos - v0) * curr_mask, normals_bx7x3 * curr_mask,
|
410 |
+
verts_centroid - v0.squeeze(2)) + v0.reshape(-1, 3))
|
411 |
+
edge_group = torch.cat(edge_group)
|
412 |
+
edge_group_to_vd = torch.cat(edge_group_to_vd)
|
413 |
+
edge_group_to_cube = torch.cat(edge_group_to_cube)
|
414 |
+
vd_num_edges = torch.cat(vd_num_edges)
|
415 |
+
vd_gamma = torch.cat(vd_gamma)
|
416 |
+
|
417 |
+
if grad_func is not None:
|
418 |
+
vd = torch.cat(vd)
|
419 |
+
L_dev = torch.zeros([1], device=self.device)
|
420 |
+
else:
|
421 |
+
vd = torch.zeros((total_num_vd, 3), device=self.device)
|
422 |
+
beta_sum = torch.zeros((total_num_vd, 1), device=self.device)
|
423 |
+
|
424 |
+
idx_group = torch.gather(input=idx_map.reshape(-1), dim=0, index=edge_group_to_cube * 12 + edge_group)
|
425 |
+
|
426 |
+
x_group = torch.index_select(input=surf_edges_x, index=idx_group.reshape(-1), dim=0).reshape(-1, 2, 3)
|
427 |
+
s_group = torch.index_select(input=surf_edges_s, index=idx_group.reshape(-1), dim=0).reshape(-1, 2, 1)
|
428 |
+
|
429 |
+
zero_crossing_group = torch.index_select(
|
430 |
+
input=zero_crossing, index=idx_group.reshape(-1), dim=0).reshape(-1, 3)
|
431 |
+
|
432 |
+
alpha_group = torch.index_select(input=alpha_nx12x2.reshape(-1, 2), dim=0,
|
433 |
+
index=edge_group_to_cube * 12 + edge_group).reshape(-1, 2, 1)
|
434 |
+
ue_group = self._linear_interp(s_group * alpha_group, x_group)
|
435 |
+
|
436 |
+
beta_group = torch.gather(input=beta_fx12.reshape(-1), dim=0,
|
437 |
+
index=edge_group_to_cube * 12 + edge_group).reshape(-1, 1)
|
438 |
+
beta_sum = beta_sum.index_add_(0, index=edge_group_to_vd, source=beta_group)
|
439 |
+
vd = vd.index_add_(0, index=edge_group_to_vd, source=ue_group * beta_group) / beta_sum
|
440 |
+
L_dev = self._compute_reg_loss(vd, zero_crossing_group, edge_group_to_vd, vd_num_edges)
|
441 |
+
|
442 |
+
v_idx = torch.arange(vd.shape[0], device=self.device) # + total_num_vd
|
443 |
+
|
444 |
+
vd_idx_map = (vd_idx_map.reshape(-1)).scatter(dim=0, index=edge_group_to_cube *
|
445 |
+
12 + edge_group, src=v_idx[edge_group_to_vd])
|
446 |
+
|
447 |
+
return vd, L_dev, vd_gamma, vd_idx_map
|
448 |
+
|
449 |
+
def _triangulate(self, s_n, surf_edges, vd, vd_gamma, edge_counts, idx_map, vd_idx_map, surf_edges_mask, training, grad_func):
|
450 |
+
"""
|
451 |
+
Connects four neighboring dual vertices to form a quadrilateral. The quadrilaterals are then split into
|
452 |
+
triangles based on the gamma parameter, as described in Section 4.3.
|
453 |
+
"""
|
454 |
+
with torch.no_grad():
|
455 |
+
group_mask = (edge_counts == 4) & surf_edges_mask # surface edges shared by 4 cubes.
|
456 |
+
group = idx_map.reshape(-1)[group_mask]
|
457 |
+
vd_idx = vd_idx_map[group_mask]
|
458 |
+
edge_indices, indices = torch.sort(group, stable=True)
|
459 |
+
quad_vd_idx = vd_idx[indices].reshape(-1, 4)
|
460 |
+
|
461 |
+
# Ensure all face directions point towards the positive SDF to maintain consistent winding.
|
462 |
+
s_edges = s_n[surf_edges[edge_indices.reshape(-1, 4)[:, 0]].reshape(-1)].reshape(-1, 2)
|
463 |
+
flip_mask = s_edges[:, 0] > 0
|
464 |
+
quad_vd_idx = torch.cat((quad_vd_idx[flip_mask][:, [0, 1, 3, 2]],
|
465 |
+
quad_vd_idx[~flip_mask][:, [2, 3, 1, 0]]))
|
466 |
+
if grad_func is not None:
|
467 |
+
# when grad_func is given, split quadrilaterals along the diagonals with more consistent gradients.
|
468 |
+
with torch.no_grad():
|
469 |
+
vd_gamma = torch.nn.functional.normalize(grad_func(vd), dim=-1)
|
470 |
+
quad_gamma = torch.index_select(input=vd_gamma, index=quad_vd_idx.reshape(-1), dim=0).reshape(-1, 4, 3)
|
471 |
+
gamma_02 = (quad_gamma[:, 0] * quad_gamma[:, 2]).sum(-1, keepdims=True)
|
472 |
+
gamma_13 = (quad_gamma[:, 1] * quad_gamma[:, 3]).sum(-1, keepdims=True)
|
473 |
+
else:
|
474 |
+
quad_gamma = torch.index_select(input=vd_gamma, index=quad_vd_idx.reshape(-1), dim=0).reshape(-1, 4)
|
475 |
+
gamma_02 = torch.index_select(input=quad_gamma, index=torch.tensor(
|
476 |
+
0, device=self.device), dim=1) * torch.index_select(input=quad_gamma, index=torch.tensor(2, device=self.device), dim=1)
|
477 |
+
gamma_13 = torch.index_select(input=quad_gamma, index=torch.tensor(
|
478 |
+
1, device=self.device), dim=1) * torch.index_select(input=quad_gamma, index=torch.tensor(3, device=self.device), dim=1)
|
479 |
+
if not training:
|
480 |
+
mask = (gamma_02 > gamma_13).squeeze(1)
|
481 |
+
faces = torch.zeros((quad_gamma.shape[0], 6), dtype=torch.long, device=quad_vd_idx.device)
|
482 |
+
faces[mask] = quad_vd_idx[mask][:, self.quad_split_1]
|
483 |
+
faces[~mask] = quad_vd_idx[~mask][:, self.quad_split_2]
|
484 |
+
faces = faces.reshape(-1, 3)
|
485 |
+
else:
|
486 |
+
vd_quad = torch.index_select(input=vd, index=quad_vd_idx.reshape(-1), dim=0).reshape(-1, 4, 3)
|
487 |
+
vd_02 = (torch.index_select(input=vd_quad, index=torch.tensor(0, device=self.device), dim=1) +
|
488 |
+
torch.index_select(input=vd_quad, index=torch.tensor(2, device=self.device), dim=1)) / 2
|
489 |
+
vd_13 = (torch.index_select(input=vd_quad, index=torch.tensor(1, device=self.device), dim=1) +
|
490 |
+
torch.index_select(input=vd_quad, index=torch.tensor(3, device=self.device), dim=1)) / 2
|
491 |
+
weight_sum = (gamma_02 + gamma_13) + 1e-8
|
492 |
+
vd_center = ((vd_02 * gamma_02.unsqueeze(-1) + vd_13 * gamma_13.unsqueeze(-1)) /
|
493 |
+
weight_sum.unsqueeze(-1)).squeeze(1)
|
494 |
+
vd_center_idx = torch.arange(vd_center.shape[0], device=self.device) + vd.shape[0]
|
495 |
+
vd = torch.cat([vd, vd_center])
|
496 |
+
faces = quad_vd_idx[:, self.quad_split_train].reshape(-1, 4, 2)
|
497 |
+
faces = torch.cat([faces, vd_center_idx.reshape(-1, 1, 1).repeat(1, 4, 1)], -1).reshape(-1, 3)
|
498 |
+
return vd, faces, s_edges, edge_indices
|
499 |
+
|
500 |
+
def _tetrahedralize(
|
501 |
+
self, x_nx3, s_n, cube_fx8, vertices, faces, surf_edges, s_edges, vd_idx_map, case_ids, edge_indices,
|
502 |
+
surf_cubes, training):
|
503 |
+
"""
|
504 |
+
Tetrahedralizes the interior volume to produce a tetrahedral mesh, as described in Section 4.5.
|
505 |
+
"""
|
506 |
+
occ_n = s_n < 0
|
507 |
+
occ_fx8 = occ_n[cube_fx8.reshape(-1)].reshape(-1, 8)
|
508 |
+
occ_sum = torch.sum(occ_fx8, -1)
|
509 |
+
|
510 |
+
inside_verts = x_nx3[occ_n]
|
511 |
+
mapping_inside_verts = torch.ones((occ_n.shape[0]), dtype=torch.long, device=self.device) * -1
|
512 |
+
mapping_inside_verts[occ_n] = torch.arange(occ_n.sum(), device=self.device) + vertices.shape[0]
|
513 |
+
"""
|
514 |
+
For each grid edge connecting two grid vertices with different
|
515 |
+
signs, we first form a four-sided pyramid by connecting one
|
516 |
+
of the grid vertices with four mesh vertices that correspond
|
517 |
+
to the grid edge and then subdivide the pyramid into two tetrahedra
|
518 |
+
"""
|
519 |
+
inside_verts_idx = mapping_inside_verts[surf_edges[edge_indices.reshape(-1, 4)[:, 0]].reshape(-1, 2)[
|
520 |
+
s_edges < 0]]
|
521 |
+
if not training:
|
522 |
+
inside_verts_idx = inside_verts_idx.unsqueeze(1).expand(-1, 2).reshape(-1)
|
523 |
+
else:
|
524 |
+
inside_verts_idx = inside_verts_idx.unsqueeze(1).expand(-1, 4).reshape(-1)
|
525 |
+
|
526 |
+
tets_surface = torch.cat([faces, inside_verts_idx.unsqueeze(-1)], -1)
|
527 |
+
"""
|
528 |
+
For each grid edge connecting two grid vertices with the
|
529 |
+
same sign, the tetrahedron is formed by the two grid vertices
|
530 |
+
and two vertices in consecutive adjacent cells
|
531 |
+
"""
|
532 |
+
inside_cubes = (occ_sum == 8)
|
533 |
+
inside_cubes_center = x_nx3[cube_fx8[inside_cubes].reshape(-1)].reshape(-1, 8, 3).mean(1)
|
534 |
+
inside_cubes_center_idx = torch.arange(
|
535 |
+
inside_cubes_center.shape[0], device=inside_cubes.device) + vertices.shape[0] + inside_verts.shape[0]
|
536 |
+
|
537 |
+
surface_n_inside_cubes = surf_cubes | inside_cubes
|
538 |
+
edge_center_vertex_idx = torch.ones(((surface_n_inside_cubes).sum(), 13),
|
539 |
+
dtype=torch.long, device=x_nx3.device) * -1
|
540 |
+
surf_cubes = surf_cubes[surface_n_inside_cubes]
|
541 |
+
inside_cubes = inside_cubes[surface_n_inside_cubes]
|
542 |
+
edge_center_vertex_idx[surf_cubes, :12] = vd_idx_map.reshape(-1, 12)
|
543 |
+
edge_center_vertex_idx[inside_cubes, 12] = inside_cubes_center_idx
|
544 |
+
|
545 |
+
all_edges = cube_fx8[surface_n_inside_cubes][:, self.cube_edges].reshape(-1, 2)
|
546 |
+
unique_edges, _idx_map, counts = torch.unique(all_edges, dim=0, return_inverse=True, return_counts=True)
|
547 |
+
unique_edges = unique_edges.long()
|
548 |
+
mask_edges = occ_n[unique_edges.reshape(-1)].reshape(-1, 2).sum(-1) == 2
|
549 |
+
mask = mask_edges[_idx_map]
|
550 |
+
counts = counts[_idx_map]
|
551 |
+
mapping = torch.ones((unique_edges.shape[0]), dtype=torch.long, device=self.device) * -1
|
552 |
+
mapping[mask_edges] = torch.arange(mask_edges.sum(), device=self.device)
|
553 |
+
idx_map = mapping[_idx_map]
|
554 |
+
|
555 |
+
group_mask = (counts == 4) & mask
|
556 |
+
group = idx_map.reshape(-1)[group_mask]
|
557 |
+
edge_indices, indices = torch.sort(group)
|
558 |
+
cube_idx = torch.arange((_idx_map.shape[0] // 12), dtype=torch.long,
|
559 |
+
device=self.device).unsqueeze(1).expand(-1, 12).reshape(-1)[group_mask]
|
560 |
+
edge_idx = torch.arange((12), dtype=torch.long, device=self.device).unsqueeze(
|
561 |
+
0).expand(_idx_map.shape[0] // 12, -1).reshape(-1)[group_mask]
|
562 |
+
# Identify the face shared by the adjacent cells.
|
563 |
+
cube_idx_4 = cube_idx[indices].reshape(-1, 4)
|
564 |
+
edge_dir = self.edge_dir_table[edge_idx[indices]].reshape(-1, 4)[..., 0]
|
565 |
+
shared_faces_4x2 = self.dir_faces_table[edge_dir].reshape(-1)
|
566 |
+
cube_idx_4x2 = cube_idx_4[:, self.adj_pairs].reshape(-1)
|
567 |
+
# Identify an edge of the face with different signs and
|
568 |
+
# select the mesh vertex corresponding to the identified edge.
|
569 |
+
case_ids_expand = torch.ones((surface_n_inside_cubes).sum(), dtype=torch.long, device=x_nx3.device) * 255
|
570 |
+
case_ids_expand[surf_cubes] = case_ids
|
571 |
+
cases = case_ids_expand[cube_idx_4x2]
|
572 |
+
quad_edge = edge_center_vertex_idx[cube_idx_4x2, self.tet_table[cases, shared_faces_4x2]].reshape(-1, 2)
|
573 |
+
mask = (quad_edge == -1).sum(-1) == 0
|
574 |
+
inside_edge = mapping_inside_verts[unique_edges[mask_edges][edge_indices].reshape(-1)].reshape(-1, 2)
|
575 |
+
tets_inside = torch.cat([quad_edge, inside_edge], -1)[mask]
|
576 |
+
|
577 |
+
tets = torch.cat([tets_surface, tets_inside])
|
578 |
+
vertices = torch.cat([vertices, inside_verts, inside_cubes_center])
|
579 |
+
return vertices, tets
|
src/models/geometry/rep_3d/flexicubes_geometry.py
ADDED
@@ -0,0 +1,120 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
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|
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
# Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
#
|
3 |
+
# NVIDIA CORPORATION & AFFILIATES and its licensors retain all intellectual property
|
4 |
+
# and proprietary rights in and to this software, related documentation
|
5 |
+
# and any modifications thereto. Any use, reproduction, disclosure or
|
6 |
+
# distribution of this software and related documentation without an express
|
7 |
+
# license agreement from NVIDIA CORPORATION & AFFILIATES is strictly prohibited.
|
8 |
+
|
9 |
+
import torch
|
10 |
+
import numpy as np
|
11 |
+
import os
|
12 |
+
from . import Geometry
|
13 |
+
from .flexicubes import FlexiCubes # replace later
|
14 |
+
from .dmtet import sdf_reg_loss_batch
|
15 |
+
import torch.nn.functional as F
|
16 |
+
|
17 |
+
def get_center_boundary_index(grid_res, device):
|
18 |
+
v = torch.zeros((grid_res + 1, grid_res + 1, grid_res + 1), dtype=torch.bool, device=device)
|
19 |
+
v[grid_res // 2 + 1, grid_res // 2 + 1, grid_res // 2 + 1] = True
|
20 |
+
center_indices = torch.nonzero(v.reshape(-1))
|
21 |
+
|
22 |
+
v[grid_res // 2 + 1, grid_res // 2 + 1, grid_res // 2 + 1] = False
|
23 |
+
v[:2, ...] = True
|
24 |
+
v[-2:, ...] = True
|
25 |
+
v[:, :2, ...] = True
|
26 |
+
v[:, -2:, ...] = True
|
27 |
+
v[:, :, :2] = True
|
28 |
+
v[:, :, -2:] = True
|
29 |
+
boundary_indices = torch.nonzero(v.reshape(-1))
|
30 |
+
return center_indices, boundary_indices
|
31 |
+
|
32 |
+
###############################################################################
|
33 |
+
# Geometry interface
|
34 |
+
###############################################################################
|
35 |
+
class FlexiCubesGeometry(Geometry):
|
36 |
+
def __init__(
|
37 |
+
self, grid_res=64, scale=2.0, device='cuda', renderer=None,
|
38 |
+
render_type='neural_render', args=None):
|
39 |
+
super(FlexiCubesGeometry, self).__init__()
|
40 |
+
self.grid_res = grid_res
|
41 |
+
self.device = device
|
42 |
+
self.args = args
|
43 |
+
self.fc = FlexiCubes(device, weight_scale=0.5)
|
44 |
+
self.verts, self.indices = self.fc.construct_voxel_grid(grid_res)
|
45 |
+
if isinstance(scale, list):
|
46 |
+
self.verts[:, 0] = self.verts[:, 0] * scale[0]
|
47 |
+
self.verts[:, 1] = self.verts[:, 1] * scale[1]
|
48 |
+
self.verts[:, 2] = self.verts[:, 2] * scale[1]
|
49 |
+
else:
|
50 |
+
self.verts = self.verts * scale
|
51 |
+
|
52 |
+
all_edges = self.indices[:, self.fc.cube_edges].reshape(-1, 2)
|
53 |
+
self.all_edges = torch.unique(all_edges, dim=0)
|
54 |
+
|
55 |
+
# Parameters used for fix boundary sdf
|
56 |
+
self.center_indices, self.boundary_indices = get_center_boundary_index(self.grid_res, device)
|
57 |
+
self.renderer = renderer
|
58 |
+
self.render_type = render_type
|
59 |
+
|
60 |
+
def getAABB(self):
|
61 |
+
return torch.min(self.verts, dim=0).values, torch.max(self.verts, dim=0).values
|
62 |
+
|
63 |
+
def get_mesh(self, v_deformed_nx3, sdf_n, weight_n=None, with_uv=False, indices=None, is_training=False):
|
64 |
+
if indices is None:
|
65 |
+
indices = self.indices
|
66 |
+
|
67 |
+
verts, faces, v_reg_loss = self.fc(v_deformed_nx3, sdf_n, indices, self.grid_res,
|
68 |
+
beta_fx12=weight_n[:, :12], alpha_fx8=weight_n[:, 12:20],
|
69 |
+
gamma_f=weight_n[:, 20], training=is_training
|
70 |
+
)
|
71 |
+
return verts, faces, v_reg_loss
|
72 |
+
|
73 |
+
|
74 |
+
def render_mesh(self, mesh_v_nx3, mesh_f_fx3, camera_mv_bx4x4, resolution=256, hierarchical_mask=False):
|
75 |
+
return_value = dict()
|
76 |
+
if self.render_type == 'neural_render':
|
77 |
+
tex_pos, mask, hard_mask, rast, v_pos_clip, mask_pyramid, depth, normal = self.renderer.render_mesh(
|
78 |
+
mesh_v_nx3.unsqueeze(dim=0),
|
79 |
+
mesh_f_fx3.int(),
|
80 |
+
camera_mv_bx4x4,
|
81 |
+
mesh_v_nx3.unsqueeze(dim=0),
|
82 |
+
resolution=resolution,
|
83 |
+
device=self.device,
|
84 |
+
hierarchical_mask=hierarchical_mask
|
85 |
+
)
|
86 |
+
|
87 |
+
return_value['tex_pos'] = tex_pos
|
88 |
+
return_value['mask'] = mask
|
89 |
+
return_value['hard_mask'] = hard_mask
|
90 |
+
return_value['rast'] = rast
|
91 |
+
return_value['v_pos_clip'] = v_pos_clip
|
92 |
+
return_value['mask_pyramid'] = mask_pyramid
|
93 |
+
return_value['depth'] = depth
|
94 |
+
return_value['normal'] = normal
|
95 |
+
else:
|
96 |
+
raise NotImplementedError
|
97 |
+
|
98 |
+
return return_value
|
99 |
+
|
100 |
+
def render(self, v_deformed_bxnx3=None, sdf_bxn=None, camera_mv_bxnviewx4x4=None, resolution=256):
|
101 |
+
# Here I assume a batch of meshes (can be different mesh and geometry), for the other shapes, the batch is 1
|
102 |
+
v_list = []
|
103 |
+
f_list = []
|
104 |
+
n_batch = v_deformed_bxnx3.shape[0]
|
105 |
+
all_render_output = []
|
106 |
+
for i_batch in range(n_batch):
|
107 |
+
verts_nx3, faces_fx3 = self.get_mesh(v_deformed_bxnx3[i_batch], sdf_bxn[i_batch])
|
108 |
+
v_list.append(verts_nx3)
|
109 |
+
f_list.append(faces_fx3)
|
110 |
+
render_output = self.render_mesh(verts_nx3, faces_fx3, camera_mv_bxnviewx4x4[i_batch], resolution)
|
111 |
+
all_render_output.append(render_output)
|
112 |
+
|
113 |
+
# Concatenate all render output
|
114 |
+
return_keys = all_render_output[0].keys()
|
115 |
+
return_value = dict()
|
116 |
+
for k in return_keys:
|
117 |
+
value = [v[k] for v in all_render_output]
|
118 |
+
return_value[k] = value
|
119 |
+
# We can do concatenation outside of the render
|
120 |
+
return return_value
|
src/models/geometry/rep_3d/tables.py
ADDED
@@ -0,0 +1,791 @@
|
|
|
|
|
|
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|
|
|
|
|
|
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1 |
+
# Copyright (c) 2023, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
#
|
3 |
+
# NVIDIA CORPORATION & AFFILIATES and its licensors retain all intellectual property
|
4 |
+
# and proprietary rights in and to this software, related documentation
|
5 |
+
# and any modifications thereto. Any use, reproduction, disclosure or
|
6 |
+
# distribution of this software and related documentation without an express
|
7 |
+
# license agreement from NVIDIA CORPORATION & AFFILIATES is strictly prohibited.
|
8 |
+
dmc_table = [
|
9 |
+
[[-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
10 |
+
[[0, 3, 8, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
11 |
+
[[0, 1, 9, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
12 |
+
[[1, 3, 8, 9, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
13 |
+
[[4, 7, 8, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
14 |
+
[[0, 3, 4, 7, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
15 |
+
[[0, 1, 9, -1, -1, -1, -1], [4, 7, 8, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
16 |
+
[[1, 3, 4, 7, 9, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
17 |
+
[[4, 5, 9, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
18 |
+
[[0, 3, 8, -1, -1, -1, -1], [4, 5, 9, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
19 |
+
[[0, 1, 4, 5, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
20 |
+
[[1, 3, 4, 5, 8, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
21 |
+
[[5, 7, 8, 9, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
22 |
+
[[0, 3, 5, 7, 9, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
23 |
+
[[0, 1, 5, 7, 8, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
24 |
+
[[1, 3, 5, 7, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
25 |
+
[[2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
26 |
+
[[0, 2, 8, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
27 |
+
[[0, 1, 9, -1, -1, -1, -1], [2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
28 |
+
[[1, 2, 8, 9, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
29 |
+
[[4, 7, 8, -1, -1, -1, -1], [2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
30 |
+
[[0, 2, 4, 7, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
31 |
+
[[0, 1, 9, -1, -1, -1, -1], [4, 7, 8, -1, -1, -1, -1], [2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
32 |
+
[[1, 2, 4, 7, 9, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
33 |
+
[[4, 5, 9, -1, -1, -1, -1], [2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
34 |
+
[[0, 2, 8, 11, -1, -1, -1], [4, 5, 9, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
35 |
+
[[0, 1, 4, 5, -1, -1, -1], [2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
36 |
+
[[1, 2, 4, 5, 8, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
37 |
+
[[5, 7, 8, 9, -1, -1, -1], [2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
38 |
+
[[0, 2, 5, 7, 9, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
39 |
+
[[0, 1, 5, 7, 8, -1, -1], [2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
40 |
+
[[1, 2, 5, 7, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
41 |
+
[[1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
42 |
+
[[0, 3, 8, -1, -1, -1, -1], [1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
43 |
+
[[0, 2, 9, 10, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
44 |
+
[[2, 3, 8, 9, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
45 |
+
[[4, 7, 8, -1, -1, -1, -1], [1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
46 |
+
[[0, 3, 4, 7, -1, -1, -1], [1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
47 |
+
[[0, 2, 9, 10, -1, -1, -1], [4, 7, 8, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
48 |
+
[[2, 3, 4, 7, 9, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
49 |
+
[[4, 5, 9, -1, -1, -1, -1], [1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
50 |
+
[[0, 3, 8, -1, -1, -1, -1], [4, 5, 9, -1, -1, -1, -1], [1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
51 |
+
[[0, 2, 4, 5, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
52 |
+
[[2, 3, 4, 5, 8, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
53 |
+
[[5, 7, 8, 9, -1, -1, -1], [1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
54 |
+
[[0, 3, 5, 7, 9, -1, -1], [1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
55 |
+
[[0, 2, 5, 7, 8, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
56 |
+
[[2, 3, 5, 7, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
57 |
+
[[1, 3, 10, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
58 |
+
[[0, 1, 8, 10, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
59 |
+
[[0, 3, 9, 10, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
60 |
+
[[8, 9, 10, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
61 |
+
[[4, 7, 8, -1, -1, -1, -1], [1, 3, 10, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
62 |
+
[[0, 1, 4, 7, 10, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
63 |
+
[[0, 3, 9, 10, 11, -1, -1], [4, 7, 8, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
64 |
+
[[4, 7, 9, 10, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
65 |
+
[[4, 5, 9, -1, -1, -1, -1], [1, 3, 10, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
66 |
+
[[0, 1, 8, 10, 11, -1, -1], [4, 5, 9, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
67 |
+
[[0, 3, 4, 5, 10, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
68 |
+
[[4, 5, 8, 10, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
69 |
+
[[5, 7, 8, 9, -1, -1, -1], [1, 3, 10, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
70 |
+
[[0, 1, 5, 7, 9, 10, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
71 |
+
[[0, 3, 5, 7, 8, 10, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
72 |
+
[[5, 7, 10, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
73 |
+
[[6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
74 |
+
[[0, 3, 8, -1, -1, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
75 |
+
[[0, 1, 9, -1, -1, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
76 |
+
[[1, 3, 8, 9, -1, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
77 |
+
[[4, 6, 8, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
78 |
+
[[0, 3, 4, 6, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
79 |
+
[[0, 1, 9, -1, -1, -1, -1], [4, 6, 8, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
80 |
+
[[1, 3, 4, 6, 9, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
81 |
+
[[4, 5, 9, -1, -1, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
82 |
+
[[0, 3, 8, -1, -1, -1, -1], [4, 5, 9, -1, -1, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
83 |
+
[[0, 1, 4, 5, -1, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
84 |
+
[[1, 3, 4, 5, 8, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
85 |
+
[[5, 6, 8, 9, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
86 |
+
[[0, 3, 5, 6, 9, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
87 |
+
[[0, 1, 5, 6, 8, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
88 |
+
[[1, 3, 5, 6, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
89 |
+
[[2, 3, 6, 7, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
90 |
+
[[0, 2, 6, 7, 8, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
91 |
+
[[0, 1, 9, -1, -1, -1, -1], [2, 3, 6, 7, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
92 |
+
[[1, 2, 6, 7, 8, 9, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
93 |
+
[[2, 3, 4, 6, 8, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
94 |
+
[[0, 2, 4, 6, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
95 |
+
[[0, 1, 9, -1, -1, -1, -1], [2, 3, 4, 6, 8, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
96 |
+
[[1, 2, 4, 6, 9, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
97 |
+
[[4, 5, 9, -1, -1, -1, -1], [2, 3, 6, 7, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
98 |
+
[[0, 2, 6, 7, 8, -1, -1], [4, 5, 9, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
99 |
+
[[0, 1, 4, 5, -1, -1, -1], [2, 3, 6, 7, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
100 |
+
[[1, 2, 4, 5, 6, 7, 8], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
101 |
+
[[2, 3, 5, 6, 8, 9, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
102 |
+
[[0, 2, 5, 6, 9, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
103 |
+
[[0, 1, 2, 3, 5, 6, 8], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
104 |
+
[[1, 2, 5, 6, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
105 |
+
[[1, 2, 10, -1, -1, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
106 |
+
[[0, 3, 8, -1, -1, -1, -1], [1, 2, 10, -1, -1, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
107 |
+
[[0, 2, 9, 10, -1, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
108 |
+
[[2, 3, 8, 9, 10, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
109 |
+
[[4, 6, 8, 11, -1, -1, -1], [1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
110 |
+
[[0, 3, 4, 6, 11, -1, -1], [1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
111 |
+
[[0, 2, 9, 10, -1, -1, -1], [4, 6, 8, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
112 |
+
[[2, 3, 4, 6, 9, 10, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
113 |
+
[[4, 5, 9, -1, -1, -1, -1], [1, 2, 10, -1, -1, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
114 |
+
[[0, 3, 8, -1, -1, -1, -1], [4, 5, 9, -1, -1, -1, -1], [1, 2, 10, -1, -1, -1, -1], [6, 7, 11, -1, -1, -1, -1]],
|
115 |
+
[[0, 2, 4, 5, 10, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
116 |
+
[[2, 3, 4, 5, 8, 10, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
117 |
+
[[5, 6, 8, 9, 11, -1, -1], [1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
118 |
+
[[0, 3, 5, 6, 9, 11, -1], [1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
119 |
+
[[0, 2, 5, 6, 8, 10, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
120 |
+
[[2, 3, 5, 6, 10, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
121 |
+
[[1, 3, 6, 7, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
122 |
+
[[0, 1, 6, 7, 8, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
123 |
+
[[0, 3, 6, 7, 9, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
124 |
+
[[6, 7, 8, 9, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
125 |
+
[[1, 3, 4, 6, 8, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
126 |
+
[[0, 1, 4, 6, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
127 |
+
[[0, 3, 4, 6, 8, 9, 10], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
128 |
+
[[4, 6, 9, 10, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
129 |
+
[[4, 5, 9, -1, -1, -1, -1], [1, 3, 6, 7, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
130 |
+
[[0, 1, 6, 7, 8, 10, -1], [4, 5, 9, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
131 |
+
[[0, 3, 4, 5, 6, 7, 10], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
132 |
+
[[4, 5, 6, 7, 8, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
133 |
+
[[1, 3, 5, 6, 8, 9, 10], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
134 |
+
[[0, 1, 5, 6, 9, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
135 |
+
[[0, 3, 8, -1, -1, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
136 |
+
[[5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
137 |
+
[[5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
138 |
+
[[0, 3, 8, -1, -1, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
139 |
+
[[0, 1, 9, -1, -1, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
140 |
+
[[1, 3, 8, 9, -1, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
141 |
+
[[4, 7, 8, -1, -1, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
142 |
+
[[0, 3, 4, 7, -1, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
143 |
+
[[0, 1, 9, -1, -1, -1, -1], [4, 7, 8, -1, -1, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
144 |
+
[[1, 3, 4, 7, 9, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
145 |
+
[[4, 6, 9, 10, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
146 |
+
[[0, 3, 8, -1, -1, -1, -1], [4, 6, 9, 10, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
147 |
+
[[0, 1, 4, 6, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
148 |
+
[[1, 3, 4, 6, 8, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
149 |
+
[[6, 7, 8, 9, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
150 |
+
[[0, 3, 6, 7, 9, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
151 |
+
[[0, 1, 6, 7, 8, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
152 |
+
[[1, 3, 6, 7, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
153 |
+
[[2, 3, 11, -1, -1, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
154 |
+
[[0, 2, 8, 11, -1, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
155 |
+
[[0, 1, 9, -1, -1, -1, -1], [2, 3, 11, -1, -1, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
156 |
+
[[1, 2, 8, 9, 11, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
157 |
+
[[4, 7, 8, -1, -1, -1, -1], [2, 3, 11, -1, -1, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
158 |
+
[[0, 2, 4, 7, 11, -1, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
159 |
+
[[0, 1, 9, -1, -1, -1, -1], [4, 7, 8, -1, -1, -1, -1], [2, 3, 11, -1, -1, -1, -1], [5, 6, 10, -1, -1, -1, -1]],
|
160 |
+
[[1, 2, 4, 7, 9, 11, -1], [5, 6, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
161 |
+
[[4, 6, 9, 10, -1, -1, -1], [2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
162 |
+
[[0, 2, 8, 11, -1, -1, -1], [4, 6, 9, 10, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
163 |
+
[[0, 1, 4, 6, 10, -1, -1], [2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
164 |
+
[[1, 2, 4, 6, 8, 10, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
165 |
+
[[6, 7, 8, 9, 10, -1, -1], [2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
166 |
+
[[0, 2, 6, 7, 9, 10, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
167 |
+
[[0, 1, 6, 7, 8, 10, -1], [2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
168 |
+
[[1, 2, 6, 7, 10, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
169 |
+
[[1, 2, 5, 6, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
170 |
+
[[0, 3, 8, -1, -1, -1, -1], [1, 2, 5, 6, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
171 |
+
[[0, 2, 5, 6, 9, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
172 |
+
[[2, 3, 5, 6, 8, 9, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
173 |
+
[[4, 7, 8, -1, -1, -1, -1], [1, 2, 5, 6, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
174 |
+
[[0, 3, 4, 7, -1, -1, -1], [1, 2, 5, 6, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
175 |
+
[[0, 2, 5, 6, 9, -1, -1], [4, 7, 8, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
176 |
+
[[2, 3, 4, 5, 6, 7, 9], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
177 |
+
[[1, 2, 4, 6, 9, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
178 |
+
[[0, 3, 8, -1, -1, -1, -1], [1, 2, 4, 6, 9, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
179 |
+
[[0, 2, 4, 6, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
180 |
+
[[2, 3, 4, 6, 8, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
181 |
+
[[1, 2, 6, 7, 8, 9, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
182 |
+
[[0, 1, 2, 3, 6, 7, 9], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
183 |
+
[[0, 2, 6, 7, 8, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
184 |
+
[[2, 3, 6, 7, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
185 |
+
[[1, 3, 5, 6, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
186 |
+
[[0, 1, 5, 6, 8, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
187 |
+
[[0, 3, 5, 6, 9, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
188 |
+
[[5, 6, 8, 9, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
189 |
+
[[4, 7, 8, -1, -1, -1, -1], [1, 3, 5, 6, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
190 |
+
[[0, 1, 4, 5, 6, 7, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
191 |
+
[[0, 3, 5, 6, 9, 11, -1], [4, 7, 8, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
192 |
+
[[4, 5, 6, 7, 9, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
193 |
+
[[1, 3, 4, 6, 9, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
194 |
+
[[0, 1, 4, 6, 8, 9, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
195 |
+
[[0, 3, 4, 6, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
196 |
+
[[4, 6, 8, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
197 |
+
[[1, 3, 6, 7, 8, 9, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
198 |
+
[[0, 1, 9, -1, -1, -1, -1], [6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
199 |
+
[[0, 3, 6, 7, 8, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
200 |
+
[[6, 7, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
201 |
+
[[5, 7, 10, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
202 |
+
[[0, 3, 8, -1, -1, -1, -1], [5, 7, 10, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
203 |
+
[[0, 1, 9, -1, -1, -1, -1], [5, 7, 10, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
204 |
+
[[1, 3, 8, 9, -1, -1, -1], [5, 7, 10, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
205 |
+
[[4, 5, 8, 10, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
206 |
+
[[0, 3, 4, 5, 10, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
207 |
+
[[0, 1, 9, -1, -1, -1, -1], [4, 5, 8, 10, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
208 |
+
[[1, 3, 4, 5, 9, 10, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
209 |
+
[[4, 7, 9, 10, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
210 |
+
[[0, 3, 8, -1, -1, -1, -1], [4, 7, 9, 10, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
211 |
+
[[0, 1, 4, 7, 10, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
212 |
+
[[1, 3, 4, 7, 8, 10, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
213 |
+
[[8, 9, 10, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
214 |
+
[[0, 3, 9, 10, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
215 |
+
[[0, 1, 8, 10, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
216 |
+
[[1, 3, 10, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
217 |
+
[[2, 3, 5, 7, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
218 |
+
[[0, 2, 5, 7, 8, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
219 |
+
[[0, 1, 9, -1, -1, -1, -1], [2, 3, 5, 7, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
220 |
+
[[1, 2, 5, 7, 8, 9, 10], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
221 |
+
[[2, 3, 4, 5, 8, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
222 |
+
[[0, 2, 4, 5, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
223 |
+
[[0, 1, 9, -1, -1, -1, -1], [2, 3, 4, 5, 8, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
224 |
+
[[1, 2, 4, 5, 9, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
225 |
+
[[2, 3, 4, 7, 9, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
226 |
+
[[0, 2, 4, 7, 8, 9, 10], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
227 |
+
[[0, 1, 2, 3, 4, 7, 10], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
228 |
+
[[4, 7, 8, -1, -1, -1, -1], [1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
229 |
+
[[2, 3, 8, 9, 10, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
230 |
+
[[0, 2, 9, 10, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
231 |
+
[[0, 1, 2, 3, 8, 10, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
232 |
+
[[1, 2, 10, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
233 |
+
[[1, 2, 5, 7, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
234 |
+
[[0, 3, 8, -1, -1, -1, -1], [1, 2, 5, 7, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
235 |
+
[[0, 2, 5, 7, 9, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
236 |
+
[[2, 3, 5, 7, 8, 9, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
237 |
+
[[1, 2, 4, 5, 8, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
238 |
+
[[0, 1, 2, 3, 4, 5, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
239 |
+
[[0, 2, 4, 5, 8, 9, 11], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
240 |
+
[[4, 5, 9, -1, -1, -1, -1], [2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
241 |
+
[[1, 2, 4, 7, 9, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
242 |
+
[[0, 3, 8, -1, -1, -1, -1], [1, 2, 4, 7, 9, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
243 |
+
[[0, 2, 4, 7, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
244 |
+
[[2, 3, 4, 7, 8, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
245 |
+
[[1, 2, 8, 9, 11, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
246 |
+
[[0, 1, 2, 3, 9, 11, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
247 |
+
[[0, 2, 8, 11, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
248 |
+
[[2, 3, 11, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
249 |
+
[[1, 3, 5, 7, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
250 |
+
[[0, 1, 5, 7, 8, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
251 |
+
[[0, 3, 5, 7, 9, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
252 |
+
[[5, 7, 8, 9, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
253 |
+
[[1, 3, 4, 5, 8, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
254 |
+
[[0, 1, 4, 5, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
255 |
+
[[0, 3, 4, 5, 8, 9, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
256 |
+
[[4, 5, 9, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
257 |
+
[[1, 3, 4, 7, 9, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
258 |
+
[[0, 1, 4, 7, 8, 9, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
259 |
+
[[0, 3, 4, 7, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
260 |
+
[[4, 7, 8, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
261 |
+
[[1, 3, 8, 9, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
262 |
+
[[0, 1, 9, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
263 |
+
[[0, 3, 8, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]],
|
264 |
+
[[-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1], [-1, -1, -1, -1, -1, -1, -1]]
|
265 |
+
]
|
266 |
+
num_vd_table = [0, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 3, 1, 2, 2,
|
267 |
+
2, 1, 2, 1, 2, 1, 1, 2, 1, 1, 2, 2, 2, 1, 2, 3, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2,
|
268 |
+
1, 2, 1, 2, 2, 1, 1, 2, 1, 1, 1, 1, 2, 2, 2, 1, 1, 2, 1, 2, 3, 2, 2, 1, 1, 1, 1,
|
269 |
+
1, 1, 2, 1, 1, 1, 2, 1, 2, 2, 2, 1, 1, 1, 1, 1, 2, 3, 2, 2, 2, 2, 2, 1, 3, 4, 2,
|
270 |
+
2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2,
|
271 |
+
3, 2, 1, 2, 1, 1, 1, 1, 1, 1, 2, 2, 3, 2, 3, 2, 4, 2, 2, 2, 2, 1, 2, 1, 2, 1, 1,
|
272 |
+
2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1,
|
273 |
+
1, 2, 1, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2,
|
274 |
+
1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1,
|
275 |
+
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]
|
276 |
+
check_table = [
|
277 |
+
[0, 0, 0, 0, 0],
|
278 |
+
[0, 0, 0, 0, 0],
|
279 |
+
[0, 0, 0, 0, 0],
|
280 |
+
[0, 0, 0, 0, 0],
|
281 |
+
[0, 0, 0, 0, 0],
|
282 |
+
[0, 0, 0, 0, 0],
|
283 |
+
[0, 0, 0, 0, 0],
|
284 |
+
[0, 0, 0, 0, 0],
|
285 |
+
[0, 0, 0, 0, 0],
|
286 |
+
[0, 0, 0, 0, 0],
|
287 |
+
[0, 0, 0, 0, 0],
|
288 |
+
[0, 0, 0, 0, 0],
|
289 |
+
[0, 0, 0, 0, 0],
|
290 |
+
[0, 0, 0, 0, 0],
|
291 |
+
[0, 0, 0, 0, 0],
|
292 |
+
[0, 0, 0, 0, 0],
|
293 |
+
[0, 0, 0, 0, 0],
|
294 |
+
[0, 0, 0, 0, 0],
|
295 |
+
[0, 0, 0, 0, 0],
|
296 |
+
[0, 0, 0, 0, 0],
|
297 |
+
[0, 0, 0, 0, 0],
|
298 |
+
[0, 0, 0, 0, 0],
|
299 |
+
[0, 0, 0, 0, 0],
|
300 |
+
[0, 0, 0, 0, 0],
|
301 |
+
[0, 0, 0, 0, 0],
|
302 |
+
[0, 0, 0, 0, 0],
|
303 |
+
[0, 0, 0, 0, 0],
|
304 |
+
[0, 0, 0, 0, 0],
|
305 |
+
[0, 0, 0, 0, 0],
|
306 |
+
[0, 0, 0, 0, 0],
|
307 |
+
[0, 0, 0, 0, 0],
|
308 |
+
[0, 0, 0, 0, 0],
|
309 |
+
[0, 0, 0, 0, 0],
|
310 |
+
[0, 0, 0, 0, 0],
|
311 |
+
[0, 0, 0, 0, 0],
|
312 |
+
[0, 0, 0, 0, 0],
|
313 |
+
[0, 0, 0, 0, 0],
|
314 |
+
[0, 0, 0, 0, 0],
|
315 |
+
[0, 0, 0, 0, 0],
|
316 |
+
[0, 0, 0, 0, 0],
|
317 |
+
[0, 0, 0, 0, 0],
|
318 |
+
[0, 0, 0, 0, 0],
|
319 |
+
[0, 0, 0, 0, 0],
|
320 |
+
[0, 0, 0, 0, 0],
|
321 |
+
[0, 0, 0, 0, 0],
|
322 |
+
[0, 0, 0, 0, 0],
|
323 |
+
[0, 0, 0, 0, 0],
|
324 |
+
[0, 0, 0, 0, 0],
|
325 |
+
[0, 0, 0, 0, 0],
|
326 |
+
[0, 0, 0, 0, 0],
|
327 |
+
[0, 0, 0, 0, 0],
|
328 |
+
[0, 0, 0, 0, 0],
|
329 |
+
[0, 0, 0, 0, 0],
|
330 |
+
[0, 0, 0, 0, 0],
|
331 |
+
[0, 0, 0, 0, 0],
|
332 |
+
[0, 0, 0, 0, 0],
|
333 |
+
[0, 0, 0, 0, 0],
|
334 |
+
[0, 0, 0, 0, 0],
|
335 |
+
[0, 0, 0, 0, 0],
|
336 |
+
[0, 0, 0, 0, 0],
|
337 |
+
[0, 0, 0, 0, 0],
|
338 |
+
[1, 1, 0, 0, 194],
|
339 |
+
[1, -1, 0, 0, 193],
|
340 |
+
[0, 0, 0, 0, 0],
|
341 |
+
[0, 0, 0, 0, 0],
|
342 |
+
[0, 0, 0, 0, 0],
|
343 |
+
[0, 0, 0, 0, 0],
|
344 |
+
[0, 0, 0, 0, 0],
|
345 |
+
[0, 0, 0, 0, 0],
|
346 |
+
[0, 0, 0, 0, 0],
|
347 |
+
[0, 0, 0, 0, 0],
|
348 |
+
[0, 0, 0, 0, 0],
|
349 |
+
[0, 0, 0, 0, 0],
|
350 |
+
[0, 0, 0, 0, 0],
|
351 |
+
[0, 0, 0, 0, 0],
|
352 |
+
[0, 0, 0, 0, 0],
|
353 |
+
[0, 0, 0, 0, 0],
|
354 |
+
[0, 0, 0, 0, 0],
|
355 |
+
[0, 0, 0, 0, 0],
|
356 |
+
[0, 0, 0, 0, 0],
|
357 |
+
[0, 0, 0, 0, 0],
|
358 |
+
[0, 0, 0, 0, 0],
|
359 |
+
[0, 0, 0, 0, 0],
|
360 |
+
[0, 0, 0, 0, 0],
|
361 |
+
[0, 0, 0, 0, 0],
|
362 |
+
[0, 0, 0, 0, 0],
|
363 |
+
[0, 0, 0, 0, 0],
|
364 |
+
[0, 0, 0, 0, 0],
|
365 |
+
[0, 0, 0, 0, 0],
|
366 |
+
[0, 0, 0, 0, 0],
|
367 |
+
[0, 0, 0, 0, 0],
|
368 |
+
[1, 0, 1, 0, 164],
|
369 |
+
[0, 0, 0, 0, 0],
|
370 |
+
[0, 0, 0, 0, 0],
|
371 |
+
[1, 0, -1, 0, 161],
|
372 |
+
[0, 0, 0, 0, 0],
|
373 |
+
[0, 0, 0, 0, 0],
|
374 |
+
[0, 0, 0, 0, 0],
|
375 |
+
[0, 0, 0, 0, 0],
|
376 |
+
[0, 0, 0, 0, 0],
|
377 |
+
[0, 0, 0, 0, 0],
|
378 |
+
[0, 0, 0, 0, 0],
|
379 |
+
[0, 0, 0, 0, 0],
|
380 |
+
[1, 0, 0, 1, 152],
|
381 |
+
[0, 0, 0, 0, 0],
|
382 |
+
[0, 0, 0, 0, 0],
|
383 |
+
[0, 0, 0, 0, 0],
|
384 |
+
[0, 0, 0, 0, 0],
|
385 |
+
[0, 0, 0, 0, 0],
|
386 |
+
[0, 0, 0, 0, 0],
|
387 |
+
[1, 0, 0, 1, 145],
|
388 |
+
[1, 0, 0, 1, 144],
|
389 |
+
[0, 0, 0, 0, 0],
|
390 |
+
[0, 0, 0, 0, 0],
|
391 |
+
[0, 0, 0, 0, 0],
|
392 |
+
[0, 0, 0, 0, 0],
|
393 |
+
[0, 0, 0, 0, 0],
|
394 |
+
[0, 0, 0, 0, 0],
|
395 |
+
[1, 0, 0, -1, 137],
|
396 |
+
[0, 0, 0, 0, 0],
|
397 |
+
[0, 0, 0, 0, 0],
|
398 |
+
[0, 0, 0, 0, 0],
|
399 |
+
[1, 0, 1, 0, 133],
|
400 |
+
[1, 0, 1, 0, 132],
|
401 |
+
[1, 1, 0, 0, 131],
|
402 |
+
[1, 1, 0, 0, 130],
|
403 |
+
[0, 0, 0, 0, 0],
|
404 |
+
[0, 0, 0, 0, 0],
|
405 |
+
[0, 0, 0, 0, 0],
|
406 |
+
[0, 0, 0, 0, 0],
|
407 |
+
[0, 0, 0, 0, 0],
|
408 |
+
[0, 0, 0, 0, 0],
|
409 |
+
[0, 0, 0, 0, 0],
|
410 |
+
[0, 0, 0, 0, 0],
|
411 |
+
[0, 0, 0, 0, 0],
|
412 |
+
[0, 0, 0, 0, 0],
|
413 |
+
[0, 0, 0, 0, 0],
|
414 |
+
[0, 0, 0, 0, 0],
|
415 |
+
[0, 0, 0, 0, 0],
|
416 |
+
[0, 0, 0, 0, 0],
|
417 |
+
[0, 0, 0, 0, 0],
|
418 |
+
[0, 0, 0, 0, 0],
|
419 |
+
[0, 0, 0, 0, 0],
|
420 |
+
[0, 0, 0, 0, 0],
|
421 |
+
[0, 0, 0, 0, 0],
|
422 |
+
[0, 0, 0, 0, 0],
|
423 |
+
[0, 0, 0, 0, 0],
|
424 |
+
[0, 0, 0, 0, 0],
|
425 |
+
[0, 0, 0, 0, 0],
|
426 |
+
[0, 0, 0, 0, 0],
|
427 |
+
[0, 0, 0, 0, 0],
|
428 |
+
[0, 0, 0, 0, 0],
|
429 |
+
[0, 0, 0, 0, 0],
|
430 |
+
[0, 0, 0, 0, 0],
|
431 |
+
[0, 0, 0, 0, 0],
|
432 |
+
[1, 0, 0, 1, 100],
|
433 |
+
[0, 0, 0, 0, 0],
|
434 |
+
[1, 0, 0, 1, 98],
|
435 |
+
[0, 0, 0, 0, 0],
|
436 |
+
[1, 0, 0, 1, 96],
|
437 |
+
[0, 0, 0, 0, 0],
|
438 |
+
[0, 0, 0, 0, 0],
|
439 |
+
[0, 0, 0, 0, 0],
|
440 |
+
[0, 0, 0, 0, 0],
|
441 |
+
[0, 0, 0, 0, 0],
|
442 |
+
[0, 0, 0, 0, 0],
|
443 |
+
[0, 0, 0, 0, 0],
|
444 |
+
[1, 0, 1, 0, 88],
|
445 |
+
[0, 0, 0, 0, 0],
|
446 |
+
[0, 0, 0, 0, 0],
|
447 |
+
[0, 0, 0, 0, 0],
|
448 |
+
[0, 0, 0, 0, 0],
|
449 |
+
[0, 0, 0, 0, 0],
|
450 |
+
[1, 0, -1, 0, 82],
|
451 |
+
[0, 0, 0, 0, 0],
|
452 |
+
[0, 0, 0, 0, 0],
|
453 |
+
[0, 0, 0, 0, 0],
|
454 |
+
[0, 0, 0, 0, 0],
|
455 |
+
[0, 0, 0, 0, 0],
|
456 |
+
[0, 0, 0, 0, 0],
|
457 |
+
[0, 0, 0, 0, 0],
|
458 |
+
[1, 0, 1, 0, 74],
|
459 |
+
[0, 0, 0, 0, 0],
|
460 |
+
[1, 0, 1, 0, 72],
|
461 |
+
[0, 0, 0, 0, 0],
|
462 |
+
[1, 0, 0, -1, 70],
|
463 |
+
[0, 0, 0, 0, 0],
|
464 |
+
[0, 0, 0, 0, 0],
|
465 |
+
[1, -1, 0, 0, 67],
|
466 |
+
[0, 0, 0, 0, 0],
|
467 |
+
[1, -1, 0, 0, 65],
|
468 |
+
[0, 0, 0, 0, 0],
|
469 |
+
[0, 0, 0, 0, 0],
|
470 |
+
[0, 0, 0, 0, 0],
|
471 |
+
[0, 0, 0, 0, 0],
|
472 |
+
[0, 0, 0, 0, 0],
|
473 |
+
[0, 0, 0, 0, 0],
|
474 |
+
[0, 0, 0, 0, 0],
|
475 |
+
[0, 0, 0, 0, 0],
|
476 |
+
[1, 1, 0, 0, 56],
|
477 |
+
[0, 0, 0, 0, 0],
|
478 |
+
[0, 0, 0, 0, 0],
|
479 |
+
[0, 0, 0, 0, 0],
|
480 |
+
[1, -1, 0, 0, 52],
|
481 |
+
[0, 0, 0, 0, 0],
|
482 |
+
[0, 0, 0, 0, 0],
|
483 |
+
[0, 0, 0, 0, 0],
|
484 |
+
[0, 0, 0, 0, 0],
|
485 |
+
[0, 0, 0, 0, 0],
|
486 |
+
[0, 0, 0, 0, 0],
|
487 |
+
[0, 0, 0, 0, 0],
|
488 |
+
[1, 1, 0, 0, 44],
|
489 |
+
[0, 0, 0, 0, 0],
|
490 |
+
[0, 0, 0, 0, 0],
|
491 |
+
[0, 0, 0, 0, 0],
|
492 |
+
[1, 1, 0, 0, 40],
|
493 |
+
[0, 0, 0, 0, 0],
|
494 |
+
[1, 0, 0, -1, 38],
|
495 |
+
[1, 0, -1, 0, 37],
|
496 |
+
[0, 0, 0, 0, 0],
|
497 |
+
[0, 0, 0, 0, 0],
|
498 |
+
[0, 0, 0, 0, 0],
|
499 |
+
[1, 0, -1, 0, 33],
|
500 |
+
[0, 0, 0, 0, 0],
|
501 |
+
[0, 0, 0, 0, 0],
|
502 |
+
[0, 0, 0, 0, 0],
|
503 |
+
[0, 0, 0, 0, 0],
|
504 |
+
[1, -1, 0, 0, 28],
|
505 |
+
[0, 0, 0, 0, 0],
|
506 |
+
[1, 0, -1, 0, 26],
|
507 |
+
[1, 0, 0, -1, 25],
|
508 |
+
[0, 0, 0, 0, 0],
|
509 |
+
[0, 0, 0, 0, 0],
|
510 |
+
[0, 0, 0, 0, 0],
|
511 |
+
[0, 0, 0, 0, 0],
|
512 |
+
[1, -1, 0, 0, 20],
|
513 |
+
[0, 0, 0, 0, 0],
|
514 |
+
[1, 0, -1, 0, 18],
|
515 |
+
[0, 0, 0, 0, 0],
|
516 |
+
[0, 0, 0, 0, 0],
|
517 |
+
[0, 0, 0, 0, 0],
|
518 |
+
[0, 0, 0, 0, 0],
|
519 |
+
[0, 0, 0, 0, 0],
|
520 |
+
[0, 0, 0, 0, 0],
|
521 |
+
[0, 0, 0, 0, 0],
|
522 |
+
[0, 0, 0, 0, 0],
|
523 |
+
[1, 0, 0, -1, 9],
|
524 |
+
[0, 0, 0, 0, 0],
|
525 |
+
[0, 0, 0, 0, 0],
|
526 |
+
[1, 0, 0, -1, 6],
|
527 |
+
[0, 0, 0, 0, 0],
|
528 |
+
[0, 0, 0, 0, 0],
|
529 |
+
[0, 0, 0, 0, 0],
|
530 |
+
[0, 0, 0, 0, 0],
|
531 |
+
[0, 0, 0, 0, 0],
|
532 |
+
[0, 0, 0, 0, 0]
|
533 |
+
]
|
534 |
+
tet_table = [
|
535 |
+
[-1, -1, -1, -1, -1, -1],
|
536 |
+
[0, 0, 0, 0, 0, 0],
|
537 |
+
[0, 0, 0, 0, 0, 0],
|
538 |
+
[1, 1, 1, 1, 1, 1],
|
539 |
+
[4, 4, 4, 4, 4, 4],
|
540 |
+
[0, 0, 0, 0, 0, 0],
|
541 |
+
[4, 0, 0, 4, 4, -1],
|
542 |
+
[1, 1, 1, 1, 1, 1],
|
543 |
+
[4, 4, 4, 4, 4, 4],
|
544 |
+
[0, 4, 0, 4, 4, -1],
|
545 |
+
[0, 0, 0, 0, 0, 0],
|
546 |
+
[1, 1, 1, 1, 1, 1],
|
547 |
+
[5, 5, 5, 5, 5, 5],
|
548 |
+
[0, 0, 0, 0, 0, 0],
|
549 |
+
[0, 0, 0, 0, 0, 0],
|
550 |
+
[1, 1, 1, 1, 1, 1],
|
551 |
+
[2, 2, 2, 2, 2, 2],
|
552 |
+
[0, 0, 0, 0, 0, 0],
|
553 |
+
[2, 0, 2, -1, 0, 2],
|
554 |
+
[1, 1, 1, 1, 1, 1],
|
555 |
+
[2, -1, 2, 4, 4, 2],
|
556 |
+
[0, 0, 0, 0, 0, 0],
|
557 |
+
[2, 0, 2, 4, 4, 2],
|
558 |
+
[1, 1, 1, 1, 1, 1],
|
559 |
+
[2, 4, 2, 4, 4, 2],
|
560 |
+
[0, 4, 0, 4, 4, 0],
|
561 |
+
[2, 0, 2, 0, 0, 2],
|
562 |
+
[1, 1, 1, 1, 1, 1],
|
563 |
+
[2, 5, 2, 5, 5, 2],
|
564 |
+
[0, 0, 0, 0, 0, 0],
|
565 |
+
[2, 0, 2, 0, 0, 2],
|
566 |
+
[1, 1, 1, 1, 1, 1],
|
567 |
+
[1, 1, 1, 1, 1, 1],
|
568 |
+
[0, 1, 1, -1, 0, 1],
|
569 |
+
[0, 0, 0, 0, 0, 0],
|
570 |
+
[2, 2, 2, 2, 2, 2],
|
571 |
+
[4, 1, 1, 4, 4, 1],
|
572 |
+
[0, 1, 1, 0, 0, 1],
|
573 |
+
[4, 0, 0, 4, 4, 0],
|
574 |
+
[2, 2, 2, 2, 2, 2],
|
575 |
+
[-1, 1, 1, 4, 4, 1],
|
576 |
+
[0, 1, 1, 4, 4, 1],
|
577 |
+
[0, 0, 0, 0, 0, 0],
|
578 |
+
[2, 2, 2, 2, 2, 2],
|
579 |
+
[5, 1, 1, 5, 5, 1],
|
580 |
+
[0, 1, 1, 0, 0, 1],
|
581 |
+
[0, 0, 0, 0, 0, 0],
|
582 |
+
[2, 2, 2, 2, 2, 2],
|
583 |
+
[1, 1, 1, 1, 1, 1],
|
584 |
+
[0, 0, 0, 0, 0, 0],
|
585 |
+
[0, 0, 0, 0, 0, 0],
|
586 |
+
[8, 8, 8, 8, 8, 8],
|
587 |
+
[1, 1, 1, 4, 4, 1],
|
588 |
+
[0, 0, 0, 0, 0, 0],
|
589 |
+
[4, 0, 0, 4, 4, 0],
|
590 |
+
[4, 4, 4, 4, 4, 4],
|
591 |
+
[1, 1, 1, 4, 4, 1],
|
592 |
+
[0, 4, 0, 4, 4, 0],
|
593 |
+
[0, 0, 0, 0, 0, 0],
|
594 |
+
[4, 4, 4, 4, 4, 4],
|
595 |
+
[1, 1, 1, 5, 5, 1],
|
596 |
+
[0, 0, 0, 0, 0, 0],
|
597 |
+
[0, 0, 0, 0, 0, 0],
|
598 |
+
[5, 5, 5, 5, 5, 5],
|
599 |
+
[6, 6, 6, 6, 6, 6],
|
600 |
+
[6, -1, 0, 6, 0, 6],
|
601 |
+
[6, 0, 0, 6, 0, 6],
|
602 |
+
[6, 1, 1, 6, 1, 6],
|
603 |
+
[4, 4, 4, 4, 4, 4],
|
604 |
+
[0, 0, 0, 0, 0, 0],
|
605 |
+
[4, 0, 0, 4, 4, 4],
|
606 |
+
[1, 1, 1, 1, 1, 1],
|
607 |
+
[6, 4, -1, 6, 4, 6],
|
608 |
+
[6, 4, 0, 6, 4, 6],
|
609 |
+
[6, 0, 0, 6, 0, 6],
|
610 |
+
[6, 1, 1, 6, 1, 6],
|
611 |
+
[5, 5, 5, 5, 5, 5],
|
612 |
+
[0, 0, 0, 0, 0, 0],
|
613 |
+
[0, 0, 0, 0, 0, 0],
|
614 |
+
[1, 1, 1, 1, 1, 1],
|
615 |
+
[2, 2, 2, 2, 2, 2],
|
616 |
+
[0, 0, 0, 0, 0, 0],
|
617 |
+
[2, 0, 2, 2, 0, 2],
|
618 |
+
[1, 1, 1, 1, 1, 1],
|
619 |
+
[2, 2, 2, 2, 2, 2],
|
620 |
+
[0, 0, 0, 0, 0, 0],
|
621 |
+
[2, 0, 2, 2, 2, 2],
|
622 |
+
[1, 1, 1, 1, 1, 1],
|
623 |
+
[2, 4, 2, 2, 4, 2],
|
624 |
+
[0, 4, 0, 4, 4, 0],
|
625 |
+
[2, 0, 2, 2, 0, 2],
|
626 |
+
[1, 1, 1, 1, 1, 1],
|
627 |
+
[2, 2, 2, 2, 2, 2],
|
628 |
+
[0, 0, 0, 0, 0, 0],
|
629 |
+
[0, 0, 0, 0, 0, 0],
|
630 |
+
[1, 1, 1, 1, 1, 1],
|
631 |
+
[6, 1, 1, 6, -1, 6],
|
632 |
+
[6, 1, 1, 6, 0, 6],
|
633 |
+
[6, 0, 0, 6, 0, 6],
|
634 |
+
[6, 2, 2, 6, 2, 6],
|
635 |
+
[4, 1, 1, 4, 4, 1],
|
636 |
+
[0, 1, 1, 0, 0, 1],
|
637 |
+
[4, 0, 0, 4, 4, 4],
|
638 |
+
[2, 2, 2, 2, 2, 2],
|
639 |
+
[6, 1, 1, 6, 4, 6],
|
640 |
+
[6, 1, 1, 6, 4, 6],
|
641 |
+
[6, 0, 0, 6, 0, 6],
|
642 |
+
[6, 2, 2, 6, 2, 6],
|
643 |
+
[5, 1, 1, 5, 5, 1],
|
644 |
+
[0, 1, 1, 0, 0, 1],
|
645 |
+
[0, 0, 0, 0, 0, 0],
|
646 |
+
[2, 2, 2, 2, 2, 2],
|
647 |
+
[1, 1, 1, 1, 1, 1],
|
648 |
+
[0, 0, 0, 0, 0, 0],
|
649 |
+
[0, 0, 0, 0, 0, 0],
|
650 |
+
[6, 6, 6, 6, 6, 6],
|
651 |
+
[1, 1, 1, 1, 1, 1],
|
652 |
+
[0, 0, 0, 0, 0, 0],
|
653 |
+
[0, 0, 0, 0, 0, 0],
|
654 |
+
[4, 4, 4, 4, 4, 4],
|
655 |
+
[1, 1, 1, 1, 4, 1],
|
656 |
+
[0, 4, 0, 4, 4, 0],
|
657 |
+
[0, 0, 0, 0, 0, 0],
|
658 |
+
[4, 4, 4, 4, 4, 4],
|
659 |
+
[1, 1, 1, 1, 1, 1],
|
660 |
+
[0, 0, 0, 0, 0, 0],
|
661 |
+
[0, 5, 0, 5, 0, 5],
|
662 |
+
[5, 5, 5, 5, 5, 5],
|
663 |
+
[5, 5, 5, 5, 5, 5],
|
664 |
+
[0, 5, 0, 5, 0, 5],
|
665 |
+
[-1, 5, 0, 5, 0, 5],
|
666 |
+
[1, 5, 1, 5, 1, 5],
|
667 |
+
[4, 5, -1, 5, 4, 5],
|
668 |
+
[0, 5, 0, 5, 0, 5],
|
669 |
+
[4, 5, 0, 5, 4, 5],
|
670 |
+
[1, 5, 1, 5, 1, 5],
|
671 |
+
[4, 4, 4, 4, 4, 4],
|
672 |
+
[0, 4, 0, 4, 4, 4],
|
673 |
+
[0, 0, 0, 0, 0, 0],
|
674 |
+
[1, 1, 1, 1, 1, 1],
|
675 |
+
[6, 6, 6, 6, 6, 6],
|
676 |
+
[0, 0, 0, 0, 0, 0],
|
677 |
+
[0, 0, 0, 0, 0, 0],
|
678 |
+
[1, 1, 1, 1, 1, 1],
|
679 |
+
[2, 5, 2, 5, -1, 5],
|
680 |
+
[0, 5, 0, 5, 0, 5],
|
681 |
+
[2, 5, 2, 5, 0, 5],
|
682 |
+
[1, 5, 1, 5, 1, 5],
|
683 |
+
[2, 5, 2, 5, 4, 5],
|
684 |
+
[0, 5, 0, 5, 0, 5],
|
685 |
+
[2, 5, 2, 5, 4, 5],
|
686 |
+
[1, 5, 1, 5, 1, 5],
|
687 |
+
[2, 4, 2, 4, 4, 2],
|
688 |
+
[0, 4, 0, 4, 4, 4],
|
689 |
+
[2, 0, 2, 0, 0, 2],
|
690 |
+
[1, 1, 1, 1, 1, 1],
|
691 |
+
[2, 6, 2, 6, 6, 2],
|
692 |
+
[0, 0, 0, 0, 0, 0],
|
693 |
+
[2, 0, 2, 0, 0, 2],
|
694 |
+
[1, 1, 1, 1, 1, 1],
|
695 |
+
[1, 1, 1, 1, 1, 1],
|
696 |
+
[0, 1, 1, 1, 0, 1],
|
697 |
+
[0, 0, 0, 0, 0, 0],
|
698 |
+
[2, 2, 2, 2, 2, 2],
|
699 |
+
[4, 1, 1, 1, 4, 1],
|
700 |
+
[0, 1, 1, 1, 0, 1],
|
701 |
+
[4, 0, 0, 4, 4, 0],
|
702 |
+
[2, 2, 2, 2, 2, 2],
|
703 |
+
[1, 1, 1, 1, 1, 1],
|
704 |
+
[0, 1, 1, 1, 1, 1],
|
705 |
+
[0, 0, 0, 0, 0, 0],
|
706 |
+
[2, 2, 2, 2, 2, 2],
|
707 |
+
[1, 1, 1, 1, 1, 1],
|
708 |
+
[0, 0, 0, 0, 0, 0],
|
709 |
+
[0, 0, 0, 0, 0, 0],
|
710 |
+
[2, 2, 2, 2, 2, 2],
|
711 |
+
[1, 1, 1, 1, 1, 1],
|
712 |
+
[0, 0, 0, 0, 0, 0],
|
713 |
+
[0, 0, 0, 0, 0, 0],
|
714 |
+
[5, 5, 5, 5, 5, 5],
|
715 |
+
[1, 1, 1, 1, 4, 1],
|
716 |
+
[0, 0, 0, 0, 0, 0],
|
717 |
+
[4, 0, 0, 4, 4, 0],
|
718 |
+
[4, 4, 4, 4, 4, 4],
|
719 |
+
[1, 1, 1, 1, 1, 1],
|
720 |
+
[0, 0, 0, 0, 0, 0],
|
721 |
+
[0, 0, 0, 0, 0, 0],
|
722 |
+
[4, 4, 4, 4, 4, 4],
|
723 |
+
[1, 1, 1, 1, 1, 1],
|
724 |
+
[6, 0, 0, 6, 0, 6],
|
725 |
+
[0, 0, 0, 0, 0, 0],
|
726 |
+
[6, 6, 6, 6, 6, 6],
|
727 |
+
[5, 5, 5, 5, 5, 5],
|
728 |
+
[5, 5, 0, 5, 0, 5],
|
729 |
+
[5, 5, 0, 5, 0, 5],
|
730 |
+
[5, 5, 1, 5, 1, 5],
|
731 |
+
[4, 4, 4, 4, 4, 4],
|
732 |
+
[0, 0, 0, 0, 0, 0],
|
733 |
+
[4, 4, 0, 4, 4, 4],
|
734 |
+
[1, 1, 1, 1, 1, 1],
|
735 |
+
[4, 4, 4, 4, 4, 4],
|
736 |
+
[4, 4, 0, 4, 4, 4],
|
737 |
+
[0, 0, 0, 0, 0, 0],
|
738 |
+
[1, 1, 1, 1, 1, 1],
|
739 |
+
[8, 8, 8, 8, 8, 8],
|
740 |
+
[0, 0, 0, 0, 0, 0],
|
741 |
+
[0, 0, 0, 0, 0, 0],
|
742 |
+
[1, 1, 1, 1, 1, 1],
|
743 |
+
[2, 2, 2, 2, 2, 2],
|
744 |
+
[0, 0, 0, 0, 0, 0],
|
745 |
+
[2, 2, 2, 2, 0, 2],
|
746 |
+
[1, 1, 1, 1, 1, 1],
|
747 |
+
[2, 2, 2, 2, 2, 2],
|
748 |
+
[0, 0, 0, 0, 0, 0],
|
749 |
+
[2, 2, 2, 2, 2, 2],
|
750 |
+
[1, 1, 1, 1, 1, 1],
|
751 |
+
[2, 2, 2, 2, 2, 2],
|
752 |
+
[0, 0, 0, 0, 0, 0],
|
753 |
+
[0, 0, 0, 0, 0, 0],
|
754 |
+
[4, 1, 1, 4, 4, 1],
|
755 |
+
[2, 2, 2, 2, 2, 2],
|
756 |
+
[0, 0, 0, 0, 0, 0],
|
757 |
+
[0, 0, 0, 0, 0, 0],
|
758 |
+
[1, 1, 1, 1, 1, 1],
|
759 |
+
[1, 1, 1, 1, 1, 1],
|
760 |
+
[1, 1, 1, 1, 0, 1],
|
761 |
+
[0, 0, 0, 0, 0, 0],
|
762 |
+
[2, 2, 2, 2, 2, 2],
|
763 |
+
[1, 1, 1, 1, 1, 1],
|
764 |
+
[0, 0, 0, 0, 0, 0],
|
765 |
+
[0, 0, 0, 0, 0, 0],
|
766 |
+
[2, 4, 2, 4, 4, 2],
|
767 |
+
[1, 1, 1, 1, 1, 1],
|
768 |
+
[1, 1, 1, 1, 1, 1],
|
769 |
+
[0, 0, 0, 0, 0, 0],
|
770 |
+
[2, 2, 2, 2, 2, 2],
|
771 |
+
[1, 1, 1, 1, 1, 1],
|
772 |
+
[0, 0, 0, 0, 0, 0],
|
773 |
+
[0, 0, 0, 0, 0, 0],
|
774 |
+
[2, 2, 2, 2, 2, 2],
|
775 |
+
[1, 1, 1, 1, 1, 1],
|
776 |
+
[0, 0, 0, 0, 0, 0],
|
777 |
+
[0, 0, 0, 0, 0, 0],
|
778 |
+
[5, 5, 5, 5, 5, 5],
|
779 |
+
[1, 1, 1, 1, 1, 1],
|
780 |
+
[0, 0, 0, 0, 0, 0],
|
781 |
+
[0, 0, 0, 0, 0, 0],
|
782 |
+
[4, 4, 4, 4, 4, 4],
|
783 |
+
[1, 1, 1, 1, 1, 1],
|
784 |
+
[0, 0, 0, 0, 0, 0],
|
785 |
+
[0, 0, 0, 0, 0, 0],
|
786 |
+
[4, 4, 4, 4, 4, 4],
|
787 |
+
[1, 1, 1, 1, 1, 1],
|
788 |
+
[0, 0, 0, 0, 0, 0],
|
789 |
+
[0, 0, 0, 0, 0, 0],
|
790 |
+
[12, 12, 12, 12, 12, 12]
|
791 |
+
]
|
src/models/lrm.py
ADDED
@@ -0,0 +1,209 @@
|
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|
|
|
|
|
|
|
1 |
+
# Copyright (c) 2023, Zexin He
|
2 |
+
#
|
3 |
+
# Licensed under the Apache License, Version 2.0 (the "License");
|
4 |
+
# you may not use this file except in compliance with the License.
|
5 |
+
# You may obtain a copy of the License at
|
6 |
+
#
|
7 |
+
# https://www.apache.org/licenses/LICENSE-2.0
|
8 |
+
#
|
9 |
+
# Unless required by applicable law or agreed to in writing, software
|
10 |
+
# distributed under the License is distributed on an "AS IS" BASIS,
|
11 |
+
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
12 |
+
# See the License for the specific language governing permissions and
|
13 |
+
# limitations under the License.
|
14 |
+
|
15 |
+
import numpy as np
|
16 |
+
import torch
|
17 |
+
import torch.nn as nn
|
18 |
+
import mcubes
|
19 |
+
import nvdiffrast.torch as dr
|
20 |
+
from einops import rearrange, repeat
|
21 |
+
|
22 |
+
from .encoder.dino_wrapper import DinoWrapper
|
23 |
+
from .decoder.transformer import TriplaneTransformer
|
24 |
+
from .renderer.synthesizer import TriplaneSynthesizer
|
25 |
+
from ..utils.mesh_util import xatlas_uvmap
|
26 |
+
|
27 |
+
|
28 |
+
class InstantNeRF(nn.Module):
|
29 |
+
"""
|
30 |
+
Full model of the large reconstruction model.
|
31 |
+
"""
|
32 |
+
def __init__(
|
33 |
+
self,
|
34 |
+
encoder_freeze: bool = False,
|
35 |
+
encoder_model_name: str = 'facebook/dino-vitb16',
|
36 |
+
encoder_feat_dim: int = 768,
|
37 |
+
transformer_dim: int = 1024,
|
38 |
+
transformer_layers: int = 16,
|
39 |
+
transformer_heads: int = 16,
|
40 |
+
triplane_low_res: int = 32,
|
41 |
+
triplane_high_res: int = 64,
|
42 |
+
triplane_dim: int = 80,
|
43 |
+
rendering_samples_per_ray: int = 128,
|
44 |
+
):
|
45 |
+
super().__init__()
|
46 |
+
|
47 |
+
# modules
|
48 |
+
self.encoder = DinoWrapper(
|
49 |
+
model_name=encoder_model_name,
|
50 |
+
freeze=encoder_freeze,
|
51 |
+
)
|
52 |
+
|
53 |
+
self.transformer = TriplaneTransformer(
|
54 |
+
inner_dim=transformer_dim,
|
55 |
+
num_layers=transformer_layers,
|
56 |
+
num_heads=transformer_heads,
|
57 |
+
image_feat_dim=encoder_feat_dim,
|
58 |
+
triplane_low_res=triplane_low_res,
|
59 |
+
triplane_high_res=triplane_high_res,
|
60 |
+
triplane_dim=triplane_dim,
|
61 |
+
)
|
62 |
+
|
63 |
+
self.synthesizer = TriplaneSynthesizer(
|
64 |
+
triplane_dim=triplane_dim,
|
65 |
+
samples_per_ray=rendering_samples_per_ray,
|
66 |
+
)
|
67 |
+
|
68 |
+
def forward_planes(self, images, cameras):
|
69 |
+
# images: [B, V, C_img, H_img, W_img]
|
70 |
+
# cameras: [B, V, 16]
|
71 |
+
B = images.shape[0]
|
72 |
+
|
73 |
+
# encode images
|
74 |
+
image_feats = self.encoder(images, cameras)
|
75 |
+
image_feats = rearrange(image_feats, '(b v) l d -> b (v l) d', b=B)
|
76 |
+
|
77 |
+
# transformer generating planes
|
78 |
+
planes = self.transformer(image_feats)
|
79 |
+
|
80 |
+
return planes
|
81 |
+
|
82 |
+
def forward_synthesizer(self, planes, render_cameras, render_size: int):
|
83 |
+
render_results = self.synthesizer(
|
84 |
+
planes,
|
85 |
+
render_cameras,
|
86 |
+
render_size,
|
87 |
+
)
|
88 |
+
return render_results
|
89 |
+
|
90 |
+
def forward(self, images, cameras, render_cameras, render_size: int):
|
91 |
+
# images: [B, V, C_img, H_img, W_img]
|
92 |
+
# cameras: [B, V, 16]
|
93 |
+
# render_cameras: [B, M, D_cam_render]
|
94 |
+
# render_size: int
|
95 |
+
B, M = render_cameras.shape[:2]
|
96 |
+
|
97 |
+
planes = self.forward_planes(images, cameras)
|
98 |
+
|
99 |
+
# render target views
|
100 |
+
render_results = self.synthesizer(planes, render_cameras, render_size)
|
101 |
+
|
102 |
+
return {
|
103 |
+
'planes': planes,
|
104 |
+
**render_results,
|
105 |
+
}
|
106 |
+
|
107 |
+
def get_texture_prediction(self, planes, tex_pos, hard_mask=None):
|
108 |
+
'''
|
109 |
+
Predict Texture given triplanes
|
110 |
+
:param planes: the triplane feature map
|
111 |
+
:param tex_pos: Position we want to query the texture field
|
112 |
+
:param hard_mask: 2D silhoueete of the rendered image
|
113 |
+
'''
|
114 |
+
tex_pos = torch.cat(tex_pos, dim=0)
|
115 |
+
if not hard_mask is None:
|
116 |
+
tex_pos = tex_pos * hard_mask.float()
|
117 |
+
batch_size = tex_pos.shape[0]
|
118 |
+
tex_pos = tex_pos.reshape(batch_size, -1, 3)
|
119 |
+
###################
|
120 |
+
# We use mask to get the texture location (to save the memory)
|
121 |
+
if hard_mask is not None:
|
122 |
+
n_point_list = torch.sum(hard_mask.long().reshape(hard_mask.shape[0], -1), dim=-1)
|
123 |
+
sample_tex_pose_list = []
|
124 |
+
max_point = n_point_list.max()
|
125 |
+
expanded_hard_mask = hard_mask.reshape(batch_size, -1, 1).expand(-1, -1, 3) > 0.5
|
126 |
+
for i in range(tex_pos.shape[0]):
|
127 |
+
tex_pos_one_shape = tex_pos[i][expanded_hard_mask[i]].reshape(1, -1, 3)
|
128 |
+
if tex_pos_one_shape.shape[1] < max_point:
|
129 |
+
tex_pos_one_shape = torch.cat(
|
130 |
+
[tex_pos_one_shape, torch.zeros(
|
131 |
+
1, max_point - tex_pos_one_shape.shape[1], 3,
|
132 |
+
device=tex_pos_one_shape.device, dtype=torch.float32)], dim=1)
|
133 |
+
sample_tex_pose_list.append(tex_pos_one_shape)
|
134 |
+
tex_pos = torch.cat(sample_tex_pose_list, dim=0)
|
135 |
+
|
136 |
+
tex_feat = torch.utils.checkpoint.checkpoint(
|
137 |
+
self.synthesizer.forward_points,
|
138 |
+
planes,
|
139 |
+
tex_pos,
|
140 |
+
use_reentrant=False,
|
141 |
+
)['rgb']
|
142 |
+
|
143 |
+
if hard_mask is not None:
|
144 |
+
final_tex_feat = torch.zeros(
|
145 |
+
planes.shape[0], hard_mask.shape[1] * hard_mask.shape[2], tex_feat.shape[-1], device=tex_feat.device)
|
146 |
+
expanded_hard_mask = hard_mask.reshape(hard_mask.shape[0], -1, 1).expand(-1, -1, final_tex_feat.shape[-1]) > 0.5
|
147 |
+
for i in range(planes.shape[0]):
|
148 |
+
final_tex_feat[i][expanded_hard_mask[i]] = tex_feat[i][:n_point_list[i]].reshape(-1)
|
149 |
+
tex_feat = final_tex_feat
|
150 |
+
|
151 |
+
return tex_feat.reshape(planes.shape[0], hard_mask.shape[1], hard_mask.shape[2], tex_feat.shape[-1])
|
152 |
+
|
153 |
+
def extract_mesh(
|
154 |
+
self,
|
155 |
+
planes: torch.Tensor,
|
156 |
+
mesh_resolution: int = 256,
|
157 |
+
mesh_threshold: int = 10.0,
|
158 |
+
use_texture_map: bool = False,
|
159 |
+
texture_resolution: int = 1024,
|
160 |
+
**kwargs,
|
161 |
+
):
|
162 |
+
'''
|
163 |
+
Extract a 3D mesh from triplane nerf. Only support batch_size 1.
|
164 |
+
:param planes: triplane features
|
165 |
+
:param mesh_resolution: marching cubes resolution
|
166 |
+
:param mesh_threshold: iso-surface threshold
|
167 |
+
:param use_texture_map: use texture map or vertex color
|
168 |
+
:param texture_resolution: the resolution of texture map
|
169 |
+
'''
|
170 |
+
assert planes.shape[0] == 1
|
171 |
+
device = planes.device
|
172 |
+
|
173 |
+
grid_out = self.synthesizer.forward_grid(
|
174 |
+
planes=planes,
|
175 |
+
grid_size=mesh_resolution,
|
176 |
+
)
|
177 |
+
|
178 |
+
vertices, faces = mcubes.marching_cubes(
|
179 |
+
grid_out['sigma'].squeeze(0).squeeze(-1).cpu().numpy(),
|
180 |
+
mesh_threshold,
|
181 |
+
)
|
182 |
+
vertices = vertices / (mesh_resolution - 1) * 2 - 1
|
183 |
+
|
184 |
+
if not use_texture_map:
|
185 |
+
# query vertex colors
|
186 |
+
vertices_tensor = torch.tensor(vertices, dtype=torch.float32, device=device).unsqueeze(0)
|
187 |
+
vertices_colors = self.synthesizer.forward_points(
|
188 |
+
planes, vertices_tensor)['rgb'].squeeze(0).cpu().numpy()
|
189 |
+
vertices_colors = (vertices_colors * 255).astype(np.uint8)
|
190 |
+
|
191 |
+
return vertices, faces, vertices_colors
|
192 |
+
|
193 |
+
# use x-atlas to get uv mapping for the mesh
|
194 |
+
vertices = torch.tensor(vertices, dtype=torch.float32, device=device)
|
195 |
+
faces = torch.tensor(faces.astype(int), dtype=torch.long, device=device)
|
196 |
+
|
197 |
+
ctx = dr.RasterizeCudaContext(device=device)
|
198 |
+
uvs, mesh_tex_idx, gb_pos, tex_hard_mask = xatlas_uvmap(
|
199 |
+
ctx, vertices, faces, resolution=texture_resolution)
|
200 |
+
tex_hard_mask = tex_hard_mask.float()
|
201 |
+
|
202 |
+
# query the texture field to get the RGB color for texture map
|
203 |
+
tex_feat = self.get_texture_prediction(
|
204 |
+
planes, [gb_pos], tex_hard_mask)
|
205 |
+
background_feature = torch.zeros_like(tex_feat)
|
206 |
+
img_feat = torch.lerp(background_feature, tex_feat, tex_hard_mask)
|
207 |
+
texture_map = img_feat.permute(0, 3, 1, 2).squeeze(0)
|
208 |
+
|
209 |
+
return vertices, faces, uvs, mesh_tex_idx, texture_map
|
src/models/lrm_mesh.py
ADDED
@@ -0,0 +1,382 @@
|
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|
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|
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|
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|
|
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|
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|
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|
|
|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
|
|
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|
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|
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|
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|
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|
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|
|
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|
|
|
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|
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|
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|
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|
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|
|
|
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|
|
|
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|
|
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|
|
|
|
|
|
|
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|
|
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|
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|
|
|
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|
|
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|
|
|
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|
|
|
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|
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
|
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|
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|
|
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|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
# Copyright (c) 2023, Tencent Inc
|
2 |
+
#
|
3 |
+
# Licensed under the Apache License, Version 2.0 (the "License");
|
4 |
+
# you may not use this file except in compliance with the License.
|
5 |
+
# You may obtain a copy of the License at
|
6 |
+
#
|
7 |
+
# https://www.apache.org/licenses/LICENSE-2.0
|
8 |
+
#
|
9 |
+
# Unless required by applicable law or agreed to in writing, software
|
10 |
+
# distributed under the License is distributed on an "AS IS" BASIS,
|
11 |
+
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
12 |
+
# See the License for the specific language governing permissions and
|
13 |
+
# limitations under the License.
|
14 |
+
|
15 |
+
import numpy as np
|
16 |
+
import torch
|
17 |
+
import torch.nn as nn
|
18 |
+
import nvdiffrast.torch as dr
|
19 |
+
from einops import rearrange, repeat
|
20 |
+
|
21 |
+
from .encoder.dino_wrapper import DinoWrapper
|
22 |
+
from .decoder.transformer import TriplaneTransformer
|
23 |
+
from .renderer.synthesizer_mesh import TriplaneSynthesizer
|
24 |
+
from .geometry.camera.perspective_camera import PerspectiveCamera
|
25 |
+
from .geometry.render.neural_render import NeuralRender
|
26 |
+
from .geometry.rep_3d.flexicubes_geometry import FlexiCubesGeometry
|
27 |
+
from ..utils.mesh_util import xatlas_uvmap
|
28 |
+
|
29 |
+
|
30 |
+
class InstantMesh(nn.Module):
|
31 |
+
"""
|
32 |
+
Full model of the large reconstruction model.
|
33 |
+
"""
|
34 |
+
def __init__(
|
35 |
+
self,
|
36 |
+
encoder_freeze: bool = False,
|
37 |
+
encoder_model_name: str = 'facebook/dino-vitb16',
|
38 |
+
encoder_feat_dim: int = 768,
|
39 |
+
transformer_dim: int = 1024,
|
40 |
+
transformer_layers: int = 16,
|
41 |
+
transformer_heads: int = 16,
|
42 |
+
triplane_low_res: int = 32,
|
43 |
+
triplane_high_res: int = 64,
|
44 |
+
triplane_dim: int = 80,
|
45 |
+
rendering_samples_per_ray: int = 128,
|
46 |
+
grid_res: int = 128,
|
47 |
+
grid_scale: float = 2.0,
|
48 |
+
):
|
49 |
+
super().__init__()
|
50 |
+
|
51 |
+
# attributes
|
52 |
+
self.grid_res = grid_res
|
53 |
+
self.grid_scale = grid_scale
|
54 |
+
self.deformation_multiplier = 4.0
|
55 |
+
|
56 |
+
# modules
|
57 |
+
self.encoder = DinoWrapper(
|
58 |
+
model_name=encoder_model_name,
|
59 |
+
freeze=encoder_freeze,
|
60 |
+
)
|
61 |
+
|
62 |
+
self.transformer = TriplaneTransformer(
|
63 |
+
inner_dim=transformer_dim,
|
64 |
+
num_layers=transformer_layers,
|
65 |
+
num_heads=transformer_heads,
|
66 |
+
image_feat_dim=encoder_feat_dim,
|
67 |
+
triplane_low_res=triplane_low_res,
|
68 |
+
triplane_high_res=triplane_high_res,
|
69 |
+
triplane_dim=triplane_dim,
|
70 |
+
)
|
71 |
+
|
72 |
+
self.synthesizer = TriplaneSynthesizer(
|
73 |
+
triplane_dim=triplane_dim,
|
74 |
+
samples_per_ray=rendering_samples_per_ray,
|
75 |
+
)
|
76 |
+
|
77 |
+
def init_flexicubes_geometry(self, device, fovy=50.0):
|
78 |
+
camera = PerspectiveCamera(fovy=fovy, device=device)
|
79 |
+
renderer = NeuralRender(device, camera_model=camera)
|
80 |
+
self.geometry = FlexiCubesGeometry(
|
81 |
+
grid_res=self.grid_res,
|
82 |
+
scale=self.grid_scale,
|
83 |
+
renderer=renderer,
|
84 |
+
render_type='neural_render',
|
85 |
+
device=device,
|
86 |
+
)
|
87 |
+
|
88 |
+
def forward_planes(self, images, cameras):
|
89 |
+
# images: [B, V, C_img, H_img, W_img]
|
90 |
+
# cameras: [B, V, 16]
|
91 |
+
B = images.shape[0]
|
92 |
+
|
93 |
+
# encode images
|
94 |
+
image_feats = self.encoder(images, cameras)
|
95 |
+
image_feats = rearrange(image_feats, '(b v) l d -> b (v l) d', b=B)
|
96 |
+
|
97 |
+
# decode triplanes
|
98 |
+
planes = self.transformer(image_feats)
|
99 |
+
|
100 |
+
return planes
|
101 |
+
|
102 |
+
def get_sdf_deformation_prediction(self, planes):
|
103 |
+
'''
|
104 |
+
Predict SDF and deformation for tetrahedron vertices
|
105 |
+
:param planes: triplane feature map for the geometry
|
106 |
+
'''
|
107 |
+
init_position = self.geometry.verts.unsqueeze(0).expand(planes.shape[0], -1, -1)
|
108 |
+
|
109 |
+
# Step 1: predict the SDF and deformation
|
110 |
+
sdf, deformation, weight = torch.utils.checkpoint.checkpoint(
|
111 |
+
self.synthesizer.get_geometry_prediction,
|
112 |
+
planes,
|
113 |
+
init_position,
|
114 |
+
self.geometry.indices,
|
115 |
+
use_reentrant=False,
|
116 |
+
)
|
117 |
+
|
118 |
+
# Step 2: Normalize the deformation to avoid the flipped triangles.
|
119 |
+
deformation = 1.0 / (self.grid_res * self.deformation_multiplier) * torch.tanh(deformation)
|
120 |
+
sdf_reg_loss = torch.zeros(sdf.shape[0], device=sdf.device, dtype=torch.float32)
|
121 |
+
|
122 |
+
####
|
123 |
+
# Step 3: Fix some sdf if we observe empty shape (full positive or full negative)
|
124 |
+
sdf_bxnxnxn = sdf.reshape((sdf.shape[0], self.grid_res + 1, self.grid_res + 1, self.grid_res + 1))
|
125 |
+
sdf_less_boundary = sdf_bxnxnxn[:, 1:-1, 1:-1, 1:-1].reshape(sdf.shape[0], -1)
|
126 |
+
pos_shape = torch.sum((sdf_less_boundary > 0).int(), dim=-1)
|
127 |
+
neg_shape = torch.sum((sdf_less_boundary < 0).int(), dim=-1)
|
128 |
+
zero_surface = torch.bitwise_or(pos_shape == 0, neg_shape == 0)
|
129 |
+
if torch.sum(zero_surface).item() > 0:
|
130 |
+
update_sdf = torch.zeros_like(sdf[0:1])
|
131 |
+
max_sdf = sdf.max()
|
132 |
+
min_sdf = sdf.min()
|
133 |
+
update_sdf[:, self.geometry.center_indices] += (1.0 - min_sdf) # greater than zero
|
134 |
+
update_sdf[:, self.geometry.boundary_indices] += (-1 - max_sdf) # smaller than zero
|
135 |
+
new_sdf = torch.zeros_like(sdf)
|
136 |
+
for i_batch in range(zero_surface.shape[0]):
|
137 |
+
if zero_surface[i_batch]:
|
138 |
+
new_sdf[i_batch:i_batch + 1] += update_sdf
|
139 |
+
update_mask = (new_sdf == 0).float()
|
140 |
+
# Regulraization here is used to push the sdf to be a different sign (make it not fully positive or fully negative)
|
141 |
+
sdf_reg_loss = torch.abs(sdf).mean(dim=-1).mean(dim=-1)
|
142 |
+
sdf_reg_loss = sdf_reg_loss * zero_surface.float()
|
143 |
+
sdf = sdf * update_mask + new_sdf * (1 - update_mask)
|
144 |
+
|
145 |
+
# Step 4: Here we remove the gradient for the bad sdf (full positive or full negative)
|
146 |
+
final_sdf = []
|
147 |
+
final_def = []
|
148 |
+
for i_batch in range(zero_surface.shape[0]):
|
149 |
+
if zero_surface[i_batch]:
|
150 |
+
final_sdf.append(sdf[i_batch: i_batch + 1].detach())
|
151 |
+
final_def.append(deformation[i_batch: i_batch + 1].detach())
|
152 |
+
else:
|
153 |
+
final_sdf.append(sdf[i_batch: i_batch + 1])
|
154 |
+
final_def.append(deformation[i_batch: i_batch + 1])
|
155 |
+
sdf = torch.cat(final_sdf, dim=0)
|
156 |
+
deformation = torch.cat(final_def, dim=0)
|
157 |
+
return sdf, deformation, sdf_reg_loss, weight
|
158 |
+
|
159 |
+
def get_geometry_prediction(self, planes=None):
|
160 |
+
'''
|
161 |
+
Function to generate mesh with give triplanes
|
162 |
+
:param planes: triplane features
|
163 |
+
'''
|
164 |
+
# Step 1: first get the sdf and deformation value for each vertices in the tetrahedon grid.
|
165 |
+
sdf, deformation, sdf_reg_loss, weight = self.get_sdf_deformation_prediction(planes)
|
166 |
+
v_deformed = self.geometry.verts.unsqueeze(dim=0).expand(sdf.shape[0], -1, -1) + deformation
|
167 |
+
tets = self.geometry.indices
|
168 |
+
n_batch = planes.shape[0]
|
169 |
+
v_list = []
|
170 |
+
f_list = []
|
171 |
+
flexicubes_surface_reg_list = []
|
172 |
+
|
173 |
+
# Step 2: Using marching tet to obtain the mesh
|
174 |
+
for i_batch in range(n_batch):
|
175 |
+
verts, faces, flexicubes_surface_reg = self.geometry.get_mesh(
|
176 |
+
v_deformed[i_batch],
|
177 |
+
sdf[i_batch].squeeze(dim=-1),
|
178 |
+
with_uv=False,
|
179 |
+
indices=tets,
|
180 |
+
weight_n=weight[i_batch].squeeze(dim=-1),
|
181 |
+
is_training=self.training,
|
182 |
+
)
|
183 |
+
flexicubes_surface_reg_list.append(flexicubes_surface_reg)
|
184 |
+
v_list.append(verts)
|
185 |
+
f_list.append(faces)
|
186 |
+
|
187 |
+
flexicubes_surface_reg = torch.cat(flexicubes_surface_reg_list).mean()
|
188 |
+
flexicubes_weight_reg = (weight ** 2).mean()
|
189 |
+
|
190 |
+
return v_list, f_list, sdf, deformation, v_deformed, (sdf_reg_loss, flexicubes_surface_reg, flexicubes_weight_reg)
|
191 |
+
|
192 |
+
def get_texture_prediction(self, planes, tex_pos, hard_mask=None):
|
193 |
+
'''
|
194 |
+
Predict Texture given triplanes
|
195 |
+
:param planes: the triplane feature map
|
196 |
+
:param tex_pos: Position we want to query the texture field
|
197 |
+
:param hard_mask: 2D silhoueete of the rendered image
|
198 |
+
'''
|
199 |
+
tex_pos = torch.cat(tex_pos, dim=0)
|
200 |
+
if not hard_mask is None:
|
201 |
+
tex_pos = tex_pos * hard_mask.float()
|
202 |
+
batch_size = tex_pos.shape[0]
|
203 |
+
tex_pos = tex_pos.reshape(batch_size, -1, 3)
|
204 |
+
###################
|
205 |
+
# We use mask to get the texture location (to save the memory)
|
206 |
+
if hard_mask is not None:
|
207 |
+
n_point_list = torch.sum(hard_mask.long().reshape(hard_mask.shape[0], -1), dim=-1)
|
208 |
+
sample_tex_pose_list = []
|
209 |
+
max_point = n_point_list.max()
|
210 |
+
expanded_hard_mask = hard_mask.reshape(batch_size, -1, 1).expand(-1, -1, 3) > 0.5
|
211 |
+
for i in range(tex_pos.shape[0]):
|
212 |
+
tex_pos_one_shape = tex_pos[i][expanded_hard_mask[i]].reshape(1, -1, 3)
|
213 |
+
if tex_pos_one_shape.shape[1] < max_point:
|
214 |
+
tex_pos_one_shape = torch.cat(
|
215 |
+
[tex_pos_one_shape, torch.zeros(
|
216 |
+
1, max_point - tex_pos_one_shape.shape[1], 3,
|
217 |
+
device=tex_pos_one_shape.device, dtype=torch.float32)], dim=1)
|
218 |
+
sample_tex_pose_list.append(tex_pos_one_shape)
|
219 |
+
tex_pos = torch.cat(sample_tex_pose_list, dim=0)
|
220 |
+
|
221 |
+
tex_feat = torch.utils.checkpoint.checkpoint(
|
222 |
+
self.synthesizer.get_texture_prediction,
|
223 |
+
planes,
|
224 |
+
tex_pos,
|
225 |
+
use_reentrant=False,
|
226 |
+
)
|
227 |
+
|
228 |
+
if hard_mask is not None:
|
229 |
+
final_tex_feat = torch.zeros(
|
230 |
+
planes.shape[0], hard_mask.shape[1] * hard_mask.shape[2], tex_feat.shape[-1], device=tex_feat.device)
|
231 |
+
expanded_hard_mask = hard_mask.reshape(hard_mask.shape[0], -1, 1).expand(-1, -1, final_tex_feat.shape[-1]) > 0.5
|
232 |
+
for i in range(planes.shape[0]):
|
233 |
+
final_tex_feat[i][expanded_hard_mask[i]] = tex_feat[i][:n_point_list[i]].reshape(-1)
|
234 |
+
tex_feat = final_tex_feat
|
235 |
+
|
236 |
+
return tex_feat.reshape(planes.shape[0], hard_mask.shape[1], hard_mask.shape[2], tex_feat.shape[-1])
|
237 |
+
|
238 |
+
def render_mesh(self, mesh_v, mesh_f, cam_mv, render_size=256):
|
239 |
+
'''
|
240 |
+
Function to render a generated mesh with nvdiffrast
|
241 |
+
:param mesh_v: List of vertices for the mesh
|
242 |
+
:param mesh_f: List of faces for the mesh
|
243 |
+
:param cam_mv: 4x4 rotation matrix
|
244 |
+
:return:
|
245 |
+
'''
|
246 |
+
return_value_list = []
|
247 |
+
for i_mesh in range(len(mesh_v)):
|
248 |
+
return_value = self.geometry.render_mesh(
|
249 |
+
mesh_v[i_mesh],
|
250 |
+
mesh_f[i_mesh].int(),
|
251 |
+
cam_mv[i_mesh],
|
252 |
+
resolution=render_size,
|
253 |
+
hierarchical_mask=False
|
254 |
+
)
|
255 |
+
return_value_list.append(return_value)
|
256 |
+
|
257 |
+
return_keys = return_value_list[0].keys()
|
258 |
+
return_value = dict()
|
259 |
+
for k in return_keys:
|
260 |
+
value = [v[k] for v in return_value_list]
|
261 |
+
return_value[k] = value
|
262 |
+
|
263 |
+
mask = torch.cat(return_value['mask'], dim=0)
|
264 |
+
hard_mask = torch.cat(return_value['hard_mask'], dim=0)
|
265 |
+
tex_pos = return_value['tex_pos']
|
266 |
+
depth = torch.cat(return_value['depth'], dim=0)
|
267 |
+
normal = torch.cat(return_value['normal'], dim=0)
|
268 |
+
return mask, hard_mask, tex_pos, depth, normal
|
269 |
+
|
270 |
+
def forward_geometry(self, planes, render_cameras, render_size=256):
|
271 |
+
'''
|
272 |
+
Main function of our Generator. It first generate 3D mesh, then render it into 2D image
|
273 |
+
with given `render_cameras`.
|
274 |
+
:param planes: triplane features
|
275 |
+
:param render_cameras: cameras to render generated 3D shape
|
276 |
+
'''
|
277 |
+
B, NV = render_cameras.shape[:2]
|
278 |
+
|
279 |
+
# Generate 3D mesh first
|
280 |
+
mesh_v, mesh_f, sdf, deformation, v_deformed, sdf_reg_loss = self.get_geometry_prediction(planes)
|
281 |
+
|
282 |
+
# Render the mesh into 2D image (get 3d position of each image plane)
|
283 |
+
cam_mv = render_cameras
|
284 |
+
run_n_view = cam_mv.shape[1]
|
285 |
+
antilias_mask, hard_mask, tex_pos, depth, normal = self.render_mesh(mesh_v, mesh_f, cam_mv, render_size=render_size)
|
286 |
+
|
287 |
+
tex_hard_mask = hard_mask
|
288 |
+
tex_pos = [torch.cat([pos[i_view:i_view + 1] for i_view in range(run_n_view)], dim=2) for pos in tex_pos]
|
289 |
+
tex_hard_mask = torch.cat(
|
290 |
+
[torch.cat(
|
291 |
+
[tex_hard_mask[i * run_n_view + i_view: i * run_n_view + i_view + 1]
|
292 |
+
for i_view in range(run_n_view)], dim=2)
|
293 |
+
for i in range(planes.shape[0])], dim=0)
|
294 |
+
|
295 |
+
# Querying the texture field to predict the texture feature for each pixel on the image
|
296 |
+
tex_feat = self.get_texture_prediction(planes, tex_pos, tex_hard_mask)
|
297 |
+
background_feature = torch.ones_like(tex_feat) # white background
|
298 |
+
|
299 |
+
# Merge them together
|
300 |
+
img_feat = tex_feat * tex_hard_mask + background_feature * (1 - tex_hard_mask)
|
301 |
+
|
302 |
+
# We should split it back to the original image shape
|
303 |
+
img_feat = torch.cat(
|
304 |
+
[torch.cat(
|
305 |
+
[img_feat[i:i + 1, :, render_size * i_view: render_size * (i_view + 1)]
|
306 |
+
for i_view in range(run_n_view)], dim=0) for i in range(len(tex_pos))], dim=0)
|
307 |
+
|
308 |
+
img = img_feat.clamp(0, 1).permute(0, 3, 1, 2).unflatten(0, (B, NV))
|
309 |
+
antilias_mask = antilias_mask.permute(0, 3, 1, 2).unflatten(0, (B, NV))
|
310 |
+
depth = -depth.permute(0, 3, 1, 2).unflatten(0, (B, NV)) # transform negative depth to positive
|
311 |
+
normal = normal.permute(0, 3, 1, 2).unflatten(0, (B, NV))
|
312 |
+
|
313 |
+
out = {
|
314 |
+
'img': img,
|
315 |
+
'mask': antilias_mask,
|
316 |
+
'depth': depth,
|
317 |
+
'normal': normal,
|
318 |
+
'sdf': sdf,
|
319 |
+
'mesh_v': mesh_v,
|
320 |
+
'mesh_f': mesh_f,
|
321 |
+
'sdf_reg_loss': sdf_reg_loss,
|
322 |
+
}
|
323 |
+
return out
|
324 |
+
|
325 |
+
def forward(self, images, cameras, render_cameras, render_size: int):
|
326 |
+
# images: [B, V, C_img, H_img, W_img]
|
327 |
+
# cameras: [B, V, 16]
|
328 |
+
# render_cameras: [B, M, D_cam_render]
|
329 |
+
# render_size: int
|
330 |
+
B, M = render_cameras.shape[:2]
|
331 |
+
|
332 |
+
planes = self.forward_planes(images, cameras)
|
333 |
+
out = self.forward_geometry(planes, render_cameras, render_size=render_size)
|
334 |
+
|
335 |
+
return {
|
336 |
+
'planes': planes,
|
337 |
+
**out
|
338 |
+
}
|
339 |
+
|
340 |
+
def extract_mesh(
|
341 |
+
self,
|
342 |
+
planes: torch.Tensor,
|
343 |
+
use_texture_map: bool = False,
|
344 |
+
texture_resolution: int = 1024,
|
345 |
+
**kwargs,
|
346 |
+
):
|
347 |
+
'''
|
348 |
+
Extract a 3D mesh from FlexiCubes. Only support batch_size 1.
|
349 |
+
:param planes: triplane features
|
350 |
+
:param use_texture_map: use texture map or vertex color
|
351 |
+
:param texture_resolution: the resolution of texure map
|
352 |
+
'''
|
353 |
+
assert planes.shape[0] == 1
|
354 |
+
device = planes.device
|
355 |
+
|
356 |
+
# predict geometry first
|
357 |
+
mesh_v, mesh_f, sdf, deformation, v_deformed, sdf_reg_loss = self.get_geometry_prediction(planes)
|
358 |
+
vertices, faces = mesh_v[0], mesh_f[0]
|
359 |
+
|
360 |
+
if not use_texture_map:
|
361 |
+
# query vertex colors
|
362 |
+
vertices_tensor = vertices.unsqueeze(0)
|
363 |
+
vertices_colors = self.synthesizer.get_texture_prediction(
|
364 |
+
planes, vertices_tensor).clamp(0, 1).squeeze(0).cpu().numpy()
|
365 |
+
vertices_colors = (vertices_colors * 255).astype(np.uint8)
|
366 |
+
|
367 |
+
return vertices.cpu().numpy(), faces.cpu().numpy(), vertices_colors
|
368 |
+
|
369 |
+
# use x-atlas to get uv mapping for the mesh
|
370 |
+
ctx = dr.RasterizeCudaContext(device=device)
|
371 |
+
uvs, mesh_tex_idx, gb_pos, tex_hard_mask = xatlas_uvmap(
|
372 |
+
self.geometry.renderer.ctx, vertices, faces, resolution=texture_resolution)
|
373 |
+
tex_hard_mask = tex_hard_mask.float()
|
374 |
+
|
375 |
+
# query the texture field to get the RGB color for texture map
|
376 |
+
tex_feat = self.get_texture_prediction(
|
377 |
+
planes, [gb_pos], tex_hard_mask)
|
378 |
+
background_feature = torch.zeros_like(tex_feat)
|
379 |
+
img_feat = torch.lerp(background_feature, tex_feat, tex_hard_mask)
|
380 |
+
texture_map = img_feat.permute(0, 3, 1, 2).squeeze(0)
|
381 |
+
|
382 |
+
return vertices, faces, uvs, mesh_tex_idx, texture_map
|
src/models/renderer/__init__.py
ADDED
@@ -0,0 +1,9 @@
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|
1 |
+
# SPDX-FileCopyrightText: Copyright (c) 2021-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
# SPDX-License-Identifier: LicenseRef-NvidiaProprietary
|
3 |
+
#
|
4 |
+
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
5 |
+
# property and proprietary rights in and to this material, related
|
6 |
+
# documentation and any modifications thereto. Any use, reproduction,
|
7 |
+
# disclosure or distribution of this material and related documentation
|
8 |
+
# without an express license agreement from NVIDIA CORPORATION or
|
9 |
+
# its affiliates is strictly prohibited.
|
src/models/renderer/__pycache__/__init__.cpython-312.pyc
ADDED
Binary file (155 Bytes). View file
|
|
src/models/renderer/__pycache__/synthesizer_mesh.cpython-312.pyc
ADDED
Binary file (7.41 kB). View file
|
|
src/models/renderer/synthesizer.py
ADDED
@@ -0,0 +1,203 @@
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|
|
1 |
+
# ORIGINAL LICENSE
|
2 |
+
# SPDX-FileCopyrightText: Copyright (c) 2021-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
3 |
+
# SPDX-License-Identifier: LicenseRef-NvidiaProprietary
|
4 |
+
#
|
5 |
+
# Modified by Jiale Xu
|
6 |
+
# The modifications are subject to the same license as the original.
|
7 |
+
|
8 |
+
|
9 |
+
import itertools
|
10 |
+
import torch
|
11 |
+
import torch.nn as nn
|
12 |
+
|
13 |
+
from .utils.renderer import ImportanceRenderer
|
14 |
+
from .utils.ray_sampler import RaySampler
|
15 |
+
|
16 |
+
|
17 |
+
class OSGDecoder(nn.Module):
|
18 |
+
"""
|
19 |
+
Triplane decoder that gives RGB and sigma values from sampled features.
|
20 |
+
Using ReLU here instead of Softplus in the original implementation.
|
21 |
+
|
22 |
+
Reference:
|
23 |
+
EG3D: https://github.com/NVlabs/eg3d/blob/main/eg3d/training/triplane.py#L112
|
24 |
+
"""
|
25 |
+
def __init__(self, n_features: int,
|
26 |
+
hidden_dim: int = 64, num_layers: int = 4, activation: nn.Module = nn.ReLU):
|
27 |
+
super().__init__()
|
28 |
+
self.net = nn.Sequential(
|
29 |
+
nn.Linear(3 * n_features, hidden_dim),
|
30 |
+
activation(),
|
31 |
+
*itertools.chain(*[[
|
32 |
+
nn.Linear(hidden_dim, hidden_dim),
|
33 |
+
activation(),
|
34 |
+
] for _ in range(num_layers - 2)]),
|
35 |
+
nn.Linear(hidden_dim, 1 + 3),
|
36 |
+
)
|
37 |
+
# init all bias to zero
|
38 |
+
for m in self.modules():
|
39 |
+
if isinstance(m, nn.Linear):
|
40 |
+
nn.init.zeros_(m.bias)
|
41 |
+
|
42 |
+
def forward(self, sampled_features, ray_directions):
|
43 |
+
# Aggregate features by mean
|
44 |
+
# sampled_features = sampled_features.mean(1)
|
45 |
+
# Aggregate features by concatenation
|
46 |
+
_N, n_planes, _M, _C = sampled_features.shape
|
47 |
+
sampled_features = sampled_features.permute(0, 2, 1, 3).reshape(_N, _M, n_planes*_C)
|
48 |
+
x = sampled_features
|
49 |
+
|
50 |
+
N, M, C = x.shape
|
51 |
+
x = x.contiguous().view(N*M, C)
|
52 |
+
|
53 |
+
x = self.net(x)
|
54 |
+
x = x.view(N, M, -1)
|
55 |
+
rgb = torch.sigmoid(x[..., 1:])*(1 + 2*0.001) - 0.001 # Uses sigmoid clamping from MipNeRF
|
56 |
+
sigma = x[..., 0:1]
|
57 |
+
|
58 |
+
return {'rgb': rgb, 'sigma': sigma}
|
59 |
+
|
60 |
+
|
61 |
+
class TriplaneSynthesizer(nn.Module):
|
62 |
+
"""
|
63 |
+
Synthesizer that renders a triplane volume with planes and a camera.
|
64 |
+
|
65 |
+
Reference:
|
66 |
+
EG3D: https://github.com/NVlabs/eg3d/blob/main/eg3d/training/triplane.py#L19
|
67 |
+
"""
|
68 |
+
|
69 |
+
DEFAULT_RENDERING_KWARGS = {
|
70 |
+
'ray_start': 'auto',
|
71 |
+
'ray_end': 'auto',
|
72 |
+
'box_warp': 2.,
|
73 |
+
'white_back': True,
|
74 |
+
'disparity_space_sampling': False,
|
75 |
+
'clamp_mode': 'softplus',
|
76 |
+
'sampler_bbox_min': -1.,
|
77 |
+
'sampler_bbox_max': 1.,
|
78 |
+
}
|
79 |
+
|
80 |
+
def __init__(self, triplane_dim: int, samples_per_ray: int):
|
81 |
+
super().__init__()
|
82 |
+
|
83 |
+
# attributes
|
84 |
+
self.triplane_dim = triplane_dim
|
85 |
+
self.rendering_kwargs = {
|
86 |
+
**self.DEFAULT_RENDERING_KWARGS,
|
87 |
+
'depth_resolution': samples_per_ray // 2,
|
88 |
+
'depth_resolution_importance': samples_per_ray // 2,
|
89 |
+
}
|
90 |
+
|
91 |
+
# renderings
|
92 |
+
self.renderer = ImportanceRenderer()
|
93 |
+
self.ray_sampler = RaySampler()
|
94 |
+
|
95 |
+
# modules
|
96 |
+
self.decoder = OSGDecoder(n_features=triplane_dim)
|
97 |
+
|
98 |
+
def forward(self, planes, cameras, render_size=128, crop_params=None):
|
99 |
+
# planes: (N, 3, D', H', W')
|
100 |
+
# cameras: (N, M, D_cam)
|
101 |
+
# render_size: int
|
102 |
+
assert planes.shape[0] == cameras.shape[0], "Batch size mismatch for planes and cameras"
|
103 |
+
N, M = cameras.shape[:2]
|
104 |
+
|
105 |
+
cam2world_matrix = cameras[..., :16].view(N, M, 4, 4)
|
106 |
+
intrinsics = cameras[..., 16:25].view(N, M, 3, 3)
|
107 |
+
|
108 |
+
# Create a batch of rays for volume rendering
|
109 |
+
ray_origins, ray_directions = self.ray_sampler(
|
110 |
+
cam2world_matrix=cam2world_matrix.reshape(-1, 4, 4),
|
111 |
+
intrinsics=intrinsics.reshape(-1, 3, 3),
|
112 |
+
render_size=render_size,
|
113 |
+
)
|
114 |
+
assert N*M == ray_origins.shape[0], "Batch size mismatch for ray_origins"
|
115 |
+
assert ray_origins.dim() == 3, "ray_origins should be 3-dimensional"
|
116 |
+
|
117 |
+
# Crop rays if crop_params is available
|
118 |
+
if crop_params is not None:
|
119 |
+
ray_origins = ray_origins.reshape(N*M, render_size, render_size, 3)
|
120 |
+
ray_directions = ray_directions.reshape(N*M, render_size, render_size, 3)
|
121 |
+
i, j, h, w = crop_params
|
122 |
+
ray_origins = ray_origins[:, i:i+h, j:j+w, :].reshape(N*M, -1, 3)
|
123 |
+
ray_directions = ray_directions[:, i:i+h, j:j+w, :].reshape(N*M, -1, 3)
|
124 |
+
|
125 |
+
# Perform volume rendering
|
126 |
+
rgb_samples, depth_samples, weights_samples = self.renderer(
|
127 |
+
planes.repeat_interleave(M, dim=0), self.decoder, ray_origins, ray_directions, self.rendering_kwargs,
|
128 |
+
)
|
129 |
+
|
130 |
+
# Reshape into 'raw' neural-rendered image
|
131 |
+
if crop_params is not None:
|
132 |
+
Himg, Wimg = crop_params[2:]
|
133 |
+
else:
|
134 |
+
Himg = Wimg = render_size
|
135 |
+
rgb_images = rgb_samples.permute(0, 2, 1).reshape(N, M, rgb_samples.shape[-1], Himg, Wimg).contiguous()
|
136 |
+
depth_images = depth_samples.permute(0, 2, 1).reshape(N, M, 1, Himg, Wimg)
|
137 |
+
weight_images = weights_samples.permute(0, 2, 1).reshape(N, M, 1, Himg, Wimg)
|
138 |
+
|
139 |
+
out = {
|
140 |
+
'images_rgb': rgb_images,
|
141 |
+
'images_depth': depth_images,
|
142 |
+
'images_weight': weight_images,
|
143 |
+
}
|
144 |
+
return out
|
145 |
+
|
146 |
+
def forward_grid(self, planes, grid_size: int, aabb: torch.Tensor = None):
|
147 |
+
# planes: (N, 3, D', H', W')
|
148 |
+
# grid_size: int
|
149 |
+
# aabb: (N, 2, 3)
|
150 |
+
if aabb is None:
|
151 |
+
aabb = torch.tensor([
|
152 |
+
[self.rendering_kwargs['sampler_bbox_min']] * 3,
|
153 |
+
[self.rendering_kwargs['sampler_bbox_max']] * 3,
|
154 |
+
], device=planes.device, dtype=planes.dtype).unsqueeze(0).repeat(planes.shape[0], 1, 1)
|
155 |
+
assert planes.shape[0] == aabb.shape[0], "Batch size mismatch for planes and aabb"
|
156 |
+
N = planes.shape[0]
|
157 |
+
|
158 |
+
# create grid points for triplane query
|
159 |
+
grid_points = []
|
160 |
+
for i in range(N):
|
161 |
+
grid_points.append(torch.stack(torch.meshgrid(
|
162 |
+
torch.linspace(aabb[i, 0, 0], aabb[i, 1, 0], grid_size, device=planes.device),
|
163 |
+
torch.linspace(aabb[i, 0, 1], aabb[i, 1, 1], grid_size, device=planes.device),
|
164 |
+
torch.linspace(aabb[i, 0, 2], aabb[i, 1, 2], grid_size, device=planes.device),
|
165 |
+
indexing='ij',
|
166 |
+
), dim=-1).reshape(-1, 3))
|
167 |
+
cube_grid = torch.stack(grid_points, dim=0).to(planes.device)
|
168 |
+
|
169 |
+
features = self.forward_points(planes, cube_grid)
|
170 |
+
|
171 |
+
# reshape into grid
|
172 |
+
features = {
|
173 |
+
k: v.reshape(N, grid_size, grid_size, grid_size, -1)
|
174 |
+
for k, v in features.items()
|
175 |
+
}
|
176 |
+
return features
|
177 |
+
|
178 |
+
def forward_points(self, planes, points: torch.Tensor, chunk_size: int = 2**20):
|
179 |
+
# planes: (N, 3, D', H', W')
|
180 |
+
# points: (N, P, 3)
|
181 |
+
N, P = points.shape[:2]
|
182 |
+
|
183 |
+
# query triplane in chunks
|
184 |
+
outs = []
|
185 |
+
for i in range(0, points.shape[1], chunk_size):
|
186 |
+
chunk_points = points[:, i:i+chunk_size]
|
187 |
+
|
188 |
+
# query triplane
|
189 |
+
chunk_out = self.renderer.run_model_activated(
|
190 |
+
planes=planes,
|
191 |
+
decoder=self.decoder,
|
192 |
+
sample_coordinates=chunk_points,
|
193 |
+
sample_directions=torch.zeros_like(chunk_points),
|
194 |
+
options=self.rendering_kwargs,
|
195 |
+
)
|
196 |
+
outs.append(chunk_out)
|
197 |
+
|
198 |
+
# concatenate the outputs
|
199 |
+
point_features = {
|
200 |
+
k: torch.cat([out[k] for out in outs], dim=1)
|
201 |
+
for k in outs[0].keys()
|
202 |
+
}
|
203 |
+
return point_features
|
src/models/renderer/synthesizer_mesh.py
ADDED
@@ -0,0 +1,141 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
# ORIGINAL LICENSE
|
2 |
+
# SPDX-FileCopyrightText: Copyright (c) 2021-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
3 |
+
# SPDX-License-Identifier: LicenseRef-NvidiaProprietary
|
4 |
+
#
|
5 |
+
# Modified by Jiale Xu
|
6 |
+
# The modifications are subject to the same license as the original.
|
7 |
+
|
8 |
+
import itertools
|
9 |
+
import torch
|
10 |
+
import torch.nn as nn
|
11 |
+
|
12 |
+
from .utils.renderer import generate_planes, project_onto_planes, sample_from_planes
|
13 |
+
|
14 |
+
|
15 |
+
class OSGDecoder(nn.Module):
|
16 |
+
"""
|
17 |
+
Triplane decoder that gives RGB and sigma values from sampled features.
|
18 |
+
Using ReLU here instead of Softplus in the original implementation.
|
19 |
+
|
20 |
+
Reference:
|
21 |
+
EG3D: https://github.com/NVlabs/eg3d/blob/main/eg3d/training/triplane.py#L112
|
22 |
+
"""
|
23 |
+
def __init__(self, n_features: int,
|
24 |
+
hidden_dim: int = 64, num_layers: int = 4, activation: nn.Module = nn.ReLU):
|
25 |
+
super().__init__()
|
26 |
+
|
27 |
+
self.net_sdf = nn.Sequential(
|
28 |
+
nn.Linear(3 * n_features, hidden_dim),
|
29 |
+
activation(),
|
30 |
+
*itertools.chain(*[[
|
31 |
+
nn.Linear(hidden_dim, hidden_dim),
|
32 |
+
activation(),
|
33 |
+
] for _ in range(num_layers - 2)]),
|
34 |
+
nn.Linear(hidden_dim, 1),
|
35 |
+
)
|
36 |
+
self.net_rgb = nn.Sequential(
|
37 |
+
nn.Linear(3 * n_features, hidden_dim),
|
38 |
+
activation(),
|
39 |
+
*itertools.chain(*[[
|
40 |
+
nn.Linear(hidden_dim, hidden_dim),
|
41 |
+
activation(),
|
42 |
+
] for _ in range(num_layers - 2)]),
|
43 |
+
nn.Linear(hidden_dim, 3),
|
44 |
+
)
|
45 |
+
self.net_deformation = nn.Sequential(
|
46 |
+
nn.Linear(3 * n_features, hidden_dim),
|
47 |
+
activation(),
|
48 |
+
*itertools.chain(*[[
|
49 |
+
nn.Linear(hidden_dim, hidden_dim),
|
50 |
+
activation(),
|
51 |
+
] for _ in range(num_layers - 2)]),
|
52 |
+
nn.Linear(hidden_dim, 3),
|
53 |
+
)
|
54 |
+
self.net_weight = nn.Sequential(
|
55 |
+
nn.Linear(8 * 3 * n_features, hidden_dim),
|
56 |
+
activation(),
|
57 |
+
*itertools.chain(*[[
|
58 |
+
nn.Linear(hidden_dim, hidden_dim),
|
59 |
+
activation(),
|
60 |
+
] for _ in range(num_layers - 2)]),
|
61 |
+
nn.Linear(hidden_dim, 21),
|
62 |
+
)
|
63 |
+
|
64 |
+
# init all bias to zero
|
65 |
+
for m in self.modules():
|
66 |
+
if isinstance(m, nn.Linear):
|
67 |
+
nn.init.zeros_(m.bias)
|
68 |
+
|
69 |
+
def get_geometry_prediction(self, sampled_features, flexicubes_indices):
|
70 |
+
_N, n_planes, _M, _C = sampled_features.shape
|
71 |
+
sampled_features = sampled_features.permute(0, 2, 1, 3).reshape(_N, _M, n_planes*_C)
|
72 |
+
|
73 |
+
sdf = self.net_sdf(sampled_features)
|
74 |
+
deformation = self.net_deformation(sampled_features)
|
75 |
+
|
76 |
+
grid_features = torch.index_select(input=sampled_features, index=flexicubes_indices.reshape(-1), dim=1)
|
77 |
+
grid_features = grid_features.reshape(
|
78 |
+
sampled_features.shape[0], flexicubes_indices.shape[0], flexicubes_indices.shape[1] * sampled_features.shape[-1])
|
79 |
+
weight = self.net_weight(grid_features) * 0.1
|
80 |
+
|
81 |
+
return sdf, deformation, weight
|
82 |
+
|
83 |
+
def get_texture_prediction(self, sampled_features):
|
84 |
+
_N, n_planes, _M, _C = sampled_features.shape
|
85 |
+
sampled_features = sampled_features.permute(0, 2, 1, 3).reshape(_N, _M, n_planes*_C)
|
86 |
+
|
87 |
+
rgb = self.net_rgb(sampled_features)
|
88 |
+
rgb = torch.sigmoid(rgb)*(1 + 2*0.001) - 0.001 # Uses sigmoid clamping from MipNeRF
|
89 |
+
|
90 |
+
return rgb
|
91 |
+
|
92 |
+
|
93 |
+
class TriplaneSynthesizer(nn.Module):
|
94 |
+
"""
|
95 |
+
Synthesizer that renders a triplane volume with planes and a camera.
|
96 |
+
|
97 |
+
Reference:
|
98 |
+
EG3D: https://github.com/NVlabs/eg3d/blob/main/eg3d/training/triplane.py#L19
|
99 |
+
"""
|
100 |
+
|
101 |
+
DEFAULT_RENDERING_KWARGS = {
|
102 |
+
'ray_start': 'auto',
|
103 |
+
'ray_end': 'auto',
|
104 |
+
'box_warp': 2.,
|
105 |
+
'white_back': True,
|
106 |
+
'disparity_space_sampling': False,
|
107 |
+
'clamp_mode': 'softplus',
|
108 |
+
'sampler_bbox_min': -1.,
|
109 |
+
'sampler_bbox_max': 1.,
|
110 |
+
}
|
111 |
+
|
112 |
+
def __init__(self, triplane_dim: int, samples_per_ray: int):
|
113 |
+
super().__init__()
|
114 |
+
|
115 |
+
# attributes
|
116 |
+
self.triplane_dim = triplane_dim
|
117 |
+
self.rendering_kwargs = {
|
118 |
+
**self.DEFAULT_RENDERING_KWARGS,
|
119 |
+
'depth_resolution': samples_per_ray // 2,
|
120 |
+
'depth_resolution_importance': samples_per_ray // 2,
|
121 |
+
}
|
122 |
+
|
123 |
+
# modules
|
124 |
+
self.plane_axes = generate_planes()
|
125 |
+
self.decoder = OSGDecoder(n_features=triplane_dim)
|
126 |
+
|
127 |
+
def get_geometry_prediction(self, planes, sample_coordinates, flexicubes_indices):
|
128 |
+
plane_axes = self.plane_axes.to(planes.device)
|
129 |
+
sampled_features = sample_from_planes(
|
130 |
+
plane_axes, planes, sample_coordinates, padding_mode='zeros', box_warp=self.rendering_kwargs['box_warp'])
|
131 |
+
|
132 |
+
sdf, deformation, weight = self.decoder.get_geometry_prediction(sampled_features, flexicubes_indices)
|
133 |
+
return sdf, deformation, weight
|
134 |
+
|
135 |
+
def get_texture_prediction(self, planes, sample_coordinates):
|
136 |
+
plane_axes = self.plane_axes.to(planes.device)
|
137 |
+
sampled_features = sample_from_planes(
|
138 |
+
plane_axes, planes, sample_coordinates, padding_mode='zeros', box_warp=self.rendering_kwargs['box_warp'])
|
139 |
+
|
140 |
+
rgb = self.decoder.get_texture_prediction(sampled_features)
|
141 |
+
return rgb
|
src/models/renderer/utils/__init__.py
ADDED
@@ -0,0 +1,9 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
# SPDX-FileCopyrightText: Copyright (c) 2021-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
# SPDX-License-Identifier: LicenseRef-NvidiaProprietary
|
3 |
+
#
|
4 |
+
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
5 |
+
# property and proprietary rights in and to this material, related
|
6 |
+
# documentation and any modifications thereto. Any use, reproduction,
|
7 |
+
# disclosure or distribution of this material and related documentation
|
8 |
+
# without an express license agreement from NVIDIA CORPORATION or
|
9 |
+
# its affiliates is strictly prohibited.
|
src/models/renderer/utils/__pycache__/__init__.cpython-312.pyc
ADDED
Binary file (161 Bytes). View file
|
|
src/models/renderer/utils/__pycache__/math_utils.cpython-312.pyc
ADDED
Binary file (5.1 kB). View file
|
|