Huggy.
Browse files- Huggy.onnx +3 -0
- Huggy/Huggy-1716.onnx +3 -0
- Huggy/Huggy-1716.pt +3 -0
- Huggy/checkpoint.pt +3 -0
- Huggy/events.out.tfevents.1675602635.02d451adc2b2.1674.0 +3 -0
- README.md +31 -0
- config.json +1 -0
- configuration.yaml +75 -0
- run_logs/Player-0.log +294 -0
- run_logs/timers.json +204 -0
- run_logs/training_status.json +29 -0
Huggy.onnx
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:d8e9ab0503d607938d5f5e82959a6f833a9f4c8239ce018172d2dc20be8af2ca
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size 2270373
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Huggy/Huggy-1716.onnx
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version https://git-lfs.github.com/spec/v1
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oid sha256:d8e9ab0503d607938d5f5e82959a6f833a9f4c8239ce018172d2dc20be8af2ca
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size 2270373
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Huggy/Huggy-1716.pt
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version https://git-lfs.github.com/spec/v1
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oid sha256:ccbd512e80ed2b41dd3447ca510509c6a0c281602e63703f2300462e882a917c
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size 4507844
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Huggy/checkpoint.pt
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version https://git-lfs.github.com/spec/v1
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oid sha256:ccbd512e80ed2b41dd3447ca510509c6a0c281602e63703f2300462e882a917c
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size 4507844
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Huggy/events.out.tfevents.1675602635.02d451adc2b2.1674.0
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:c1bdb1bfd16bdd2d1a5d5ba46b5d0b5c579e7a1ba097b5593c9b33eb565540f2
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size 1024
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README.md
ADDED
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@@ -0,0 +1,31 @@
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---
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tags:
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- unity-ml-agents
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- ml-agents
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-Huggy
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library_name: ml-agents
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---
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# **ppo** Agent playing **Huggy**
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This is a trained model of a **ppo** agent playing **Huggy** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://github.com/huggingface/ml-agents#get-started
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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| 19 |
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|
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### Resume the training
|
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```
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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| 23 |
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser:**.
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1. Go to https://huggingface.co/spaces/unity/ML-Agents-Huggy
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2. Step 1: Write your model_id: messham/ppo-Huggy
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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config.json
ADDED
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{"default_settings": null, "behaviors": {"Huggy": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "network_settings": {"normalize": true, "hidden_units": 512, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.995, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 15, "checkpoint_interval": 200000, "max_steps": 2000000, "time_horizon": 1000, "summary_freq": 50000, "threaded": false, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "./trained-envs-executables/linux/Huggy/Huggy", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "Huggy", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
ADDED
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@@ -0,0 +1,75 @@
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default_settings: null
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behaviors:
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| 3 |
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Huggy:
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| 4 |
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trainer_type: ppo
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| 5 |
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hyperparameters:
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| 6 |
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batch_size: 2048
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| 7 |
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buffer_size: 20480
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| 8 |
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learning_rate: 0.0003
|
| 9 |
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beta: 0.005
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| 10 |
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epsilon: 0.2
|
| 11 |
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lambd: 0.95
|
| 12 |
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num_epoch: 3
|
| 13 |
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learning_rate_schedule: linear
|
| 14 |
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beta_schedule: linear
|
| 15 |
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epsilon_schedule: linear
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| 16 |
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network_settings:
|
| 17 |
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normalize: true
|
| 18 |
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hidden_units: 512
|
| 19 |
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num_layers: 3
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| 20 |
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vis_encode_type: simple
|
| 21 |
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memory: null
|
| 22 |
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goal_conditioning_type: hyper
|
| 23 |
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deterministic: false
|
| 24 |
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reward_signals:
|
| 25 |
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extrinsic:
|
| 26 |
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gamma: 0.995
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| 27 |
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strength: 1.0
|
| 28 |
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network_settings:
|
| 29 |
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normalize: false
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| 30 |
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hidden_units: 128
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| 31 |
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num_layers: 2
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| 32 |
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vis_encode_type: simple
|
| 33 |
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memory: null
|
| 34 |
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goal_conditioning_type: hyper
|
| 35 |
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deterministic: false
|
| 36 |
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init_path: null
|
| 37 |
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keep_checkpoints: 15
|
| 38 |
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checkpoint_interval: 200000
|
| 39 |
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max_steps: 2000000
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| 40 |
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time_horizon: 1000
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| 41 |
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summary_freq: 50000
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| 42 |
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threaded: false
|
| 43 |
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self_play: null
|
| 44 |
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behavioral_cloning: null
|
| 45 |
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env_settings:
|
| 46 |
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env_path: ./trained-envs-executables/linux/Huggy/Huggy
|
| 47 |
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env_args: null
|
| 48 |
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base_port: 5005
|
| 49 |
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num_envs: 1
|
| 50 |
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num_areas: 1
|
| 51 |
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seed: -1
|
| 52 |
+
max_lifetime_restarts: 10
|
| 53 |
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restarts_rate_limit_n: 1
|
| 54 |
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restarts_rate_limit_period_s: 60
|
| 55 |
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engine_settings:
|
| 56 |
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width: 84
|
| 57 |
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height: 84
|
| 58 |
+
quality_level: 5
|
| 59 |
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time_scale: 20
|
| 60 |
+
target_frame_rate: -1
|
| 61 |
+
capture_frame_rate: 60
|
| 62 |
+
no_graphics: true
|
| 63 |
+
environment_parameters: null
|
| 64 |
+
checkpoint_settings:
|
| 65 |
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run_id: Huggy
|
| 66 |
+
initialize_from: null
|
| 67 |
+
load_model: false
|
| 68 |
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resume: false
|
| 69 |
+
force: false
|
| 70 |
+
train_model: false
|
| 71 |
+
inference: false
|
| 72 |
+
results_dir: results
|
| 73 |
+
torch_settings:
|
| 74 |
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device: null
|
| 75 |
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debug: false
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run_logs/Player-0.log
ADDED
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@@ -0,0 +1,294 @@
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| 1 |
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Mono path[0] = '/content/ml-agents/trained-envs-executables/linux/Huggy/Huggy_Data/Managed'
|
| 2 |
+
Mono config path = '/content/ml-agents/trained-envs-executables/linux/Huggy/Huggy_Data/MonoBleedingEdge/etc'
|
| 3 |
+
Preloaded 'lib_burst_generated.so'
|
| 4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
| 5 |
+
PlayerPrefs - Creating folder: /root/.config/unity3d/Hugging Face
|
| 6 |
+
PlayerPrefs - Creating folder: /root/.config/unity3d/Hugging Face/Huggy
|
| 7 |
+
Unable to load player prefs
|
| 8 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
| 9 |
+
[Subsystems] Discovering subsystems at path /content/ml-agents/trained-envs-executables/linux/Huggy/Huggy_Data/UnitySubsystems
|
| 10 |
+
Forcing GfxDevice: Null
|
| 11 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
| 12 |
+
NullGfxDevice:
|
| 13 |
+
Version: NULL 1.0 [1.0]
|
| 14 |
+
Renderer: Null Device
|
| 15 |
+
Vendor: Unity Technologies
|
| 16 |
+
ALSA lib confmisc.c:767:(parse_card) cannot find card '0'
|
| 17 |
+
ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_card_driver returned error: No such file or directory
|
| 18 |
+
ALSA lib confmisc.c:392:(snd_func_concat) error evaluating strings
|
| 19 |
+
ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
|
| 20 |
+
ALSA lib confmisc.c:1246:(snd_func_refer) error evaluating name
|
| 21 |
+
ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
|
| 22 |
+
ALSA lib conf.c:5220:(snd_config_expand) Evaluate error: No such file or directory
|
| 23 |
+
ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
|
| 24 |
+
FMOD failed to initialize the output device.: "Error initializing output device. " (60)
|
| 25 |
+
Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
|
| 26 |
+
ALSA lib confmisc.c:767:(parse_card) cannot find card '0'
|
| 27 |
+
ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_card_driver returned error: No such file or directory
|
| 28 |
+
ALSA lib confmisc.c:392:(snd_func_concat) error evaluating strings
|
| 29 |
+
ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
|
| 30 |
+
ALSA lib confmisc.c:1246:(snd_func_refer) error evaluating name
|
| 31 |
+
ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
|
| 32 |
+
ALSA lib conf.c:5220:(snd_config_expand) Evaluate error: No such file or directory
|
| 33 |
+
ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
|
| 34 |
+
FMOD failed to initialize the output device.: "Error initializing output device. " (60)
|
| 35 |
+
FMOD initialized on nosound output
|
| 36 |
+
Begin MonoManager ReloadAssembly
|
| 37 |
+
- Completed reload, in 0.140 seconds
|
| 38 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Blit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 39 |
+
ERROR: Shader Hidden/Universal Render Pipeline/CopyDepth shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 40 |
+
ERROR: Shader Hidden/Universal Render Pipeline/ScreenSpaceShadows shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 41 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Sampling shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 42 |
+
ERROR: Shader Hidden/Universal Render Pipeline/LutBuilderLdr shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 43 |
+
ERROR: Shader Hidden/Universal Render Pipeline/LutBuilderHdr shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 44 |
+
ERROR: Shader Hidden/Universal Render Pipeline/UberPost shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 45 |
+
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/FallbackError' - All subshaders removed
|
| 46 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 47 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 48 |
+
ERROR: Shader Hidden/Universal Render Pipeline/FallbackError shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 49 |
+
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/FallbackError' - All subshaders removed
|
| 50 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 51 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 52 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Stop NaN shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 53 |
+
ERROR: Shader Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 54 |
+
ERROR: Shader Hidden/Universal Render Pipeline/GaussianDepthOfField shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 55 |
+
ERROR: Shader Hidden/Universal Render Pipeline/BokehDepthOfField shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 56 |
+
ERROR: Shader Hidden/Universal Render Pipeline/CameraMotionBlur shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 57 |
+
ERROR: Shader Hidden/Universal Render Pipeline/PaniniProjection shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 58 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Bloom shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 59 |
+
ERROR: Shader Hidden/Universal Render Pipeline/FinalPost shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 60 |
+
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/StencilDeferred' - All subshaders removed
|
| 61 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 62 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 63 |
+
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/StencilDeferred' - All subshaders removed
|
| 64 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 65 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 66 |
+
ERROR: Shader Hidden/Universal Render Pipeline/LensFlareDataDriven shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 67 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Scaling Setup shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 68 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Edge Adaptive Spatial Upsampling shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 69 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Debug/DebugReplacement shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 70 |
+
ERROR: Shader Hidden/kMotion/CameraMotionVectors shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 71 |
+
ERROR: Shader Hidden/kMotion/ObjectMotionVectors shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 72 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 73 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 74 |
+
WARNING: Shader Unsupported: 'Universal Render Pipeline/Lit' - All subshaders removed
|
| 75 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 76 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 77 |
+
ERROR: Shader Universal Render Pipeline/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
| 78 |
+
WARNING: Shader Unsupported: 'Universal Render Pipeline/Lit' - All subshaders removed
|
| 79 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
| 80 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
| 81 |
+
UnloadTime: 0.956393 ms
|
| 82 |
+
requesting resize 84 x 84
|
| 83 |
+
Setting up 1 worker threads for Enlighten.
|
| 84 |
+
Memory Statistics:
|
| 85 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
| 86 |
+
StackAllocators :
|
| 87 |
+
[ALLOC_TEMP_MAIN]
|
| 88 |
+
Peak usage frame count: [4.0 KB-8.0 KB]: 85 frames, [2.0 MB-4.0 MB]: 1 frames
|
| 89 |
+
Initial Block Size 4.0 MB
|
| 90 |
+
Current Block Size 4.0 MB
|
| 91 |
+
Peak Allocated Bytes 3.6 MB
|
| 92 |
+
Overflow Count 0
|
| 93 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
| 94 |
+
Initial Block Size 64.0 KB
|
| 95 |
+
Current Block Size 64.0 KB
|
| 96 |
+
Peak Allocated Bytes 128 B
|
| 97 |
+
Overflow Count 0
|
| 98 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
| 99 |
+
Initial Block Size 256.0 KB
|
| 100 |
+
Current Block Size 296.0 KB
|
| 101 |
+
Peak Allocated Bytes 211.5 KB
|
| 102 |
+
Overflow Count 4
|
| 103 |
+
[ALLOC_TEMP_Background Job.Worker 8]
|
| 104 |
+
Initial Block Size 32.0 KB
|
| 105 |
+
Current Block Size 32.0 KB
|
| 106 |
+
Peak Allocated Bytes 0 B
|
| 107 |
+
Overflow Count 0
|
| 108 |
+
[ALLOC_TEMP_Background Job.Worker 9]
|
| 109 |
+
Initial Block Size 32.0 KB
|
| 110 |
+
Current Block Size 32.0 KB
|
| 111 |
+
Peak Allocated Bytes 0 B
|
| 112 |
+
Overflow Count 0
|
| 113 |
+
[ALLOC_TEMP_Job.Worker 0]
|
| 114 |
+
Initial Block Size 256.0 KB
|
| 115 |
+
Current Block Size 256.0 KB
|
| 116 |
+
Peak Allocated Bytes 0 B
|
| 117 |
+
Overflow Count 0
|
| 118 |
+
[ALLOC_TEMP_Background Job.Worker 10]
|
| 119 |
+
Initial Block Size 32.0 KB
|
| 120 |
+
Current Block Size 32.0 KB
|
| 121 |
+
Peak Allocated Bytes 0 B
|
| 122 |
+
Overflow Count 0
|
| 123 |
+
[ALLOC_TEMP_Background Job.Worker 14]
|
| 124 |
+
Initial Block Size 32.0 KB
|
| 125 |
+
Current Block Size 32.0 KB
|
| 126 |
+
Peak Allocated Bytes 0 B
|
| 127 |
+
Overflow Count 0
|
| 128 |
+
[ALLOC_TEMP_Background Job.Worker 6]
|
| 129 |
+
Initial Block Size 32.0 KB
|
| 130 |
+
Current Block Size 32.0 KB
|
| 131 |
+
Peak Allocated Bytes 0 B
|
| 132 |
+
Overflow Count 0
|
| 133 |
+
[ALLOC_TEMP_Background Job.Worker 12]
|
| 134 |
+
Initial Block Size 32.0 KB
|
| 135 |
+
Current Block Size 32.0 KB
|
| 136 |
+
Peak Allocated Bytes 0 B
|
| 137 |
+
Overflow Count 0
|
| 138 |
+
[ALLOC_TEMP_EnlightenWorker]
|
| 139 |
+
Initial Block Size 64.0 KB
|
| 140 |
+
Current Block Size 64.0 KB
|
| 141 |
+
Peak Allocated Bytes 0 B
|
| 142 |
+
Overflow Count 0
|
| 143 |
+
[ALLOC_TEMP_Background Job.Worker 15]
|
| 144 |
+
Initial Block Size 32.0 KB
|
| 145 |
+
Current Block Size 32.0 KB
|
| 146 |
+
Peak Allocated Bytes 0 B
|
| 147 |
+
Overflow Count 0
|
| 148 |
+
[ALLOC_TEMP_Background Job.Worker 1]
|
| 149 |
+
Initial Block Size 32.0 KB
|
| 150 |
+
Current Block Size 32.0 KB
|
| 151 |
+
Peak Allocated Bytes 0 B
|
| 152 |
+
Overflow Count 0
|
| 153 |
+
[ALLOC_TEMP_Background Job.Worker 2]
|
| 154 |
+
Initial Block Size 32.0 KB
|
| 155 |
+
Current Block Size 32.0 KB
|
| 156 |
+
Peak Allocated Bytes 0 B
|
| 157 |
+
Overflow Count 0
|
| 158 |
+
[ALLOC_TEMP_Background Job.Worker 7]
|
| 159 |
+
Initial Block Size 32.0 KB
|
| 160 |
+
Current Block Size 32.0 KB
|
| 161 |
+
Peak Allocated Bytes 0 B
|
| 162 |
+
Overflow Count 0
|
| 163 |
+
[ALLOC_TEMP_AssetGarbageCollectorHelper]
|
| 164 |
+
Initial Block Size 64.0 KB
|
| 165 |
+
Current Block Size 64.0 KB
|
| 166 |
+
Peak Allocated Bytes 0 B
|
| 167 |
+
Overflow Count 0
|
| 168 |
+
[ALLOC_TEMP_Background Job.Worker 5]
|
| 169 |
+
Initial Block Size 32.0 KB
|
| 170 |
+
Current Block Size 32.0 KB
|
| 171 |
+
Peak Allocated Bytes 0 B
|
| 172 |
+
Overflow Count 0
|
| 173 |
+
[ALLOC_TEMP_Background Job.Worker 13]
|
| 174 |
+
Initial Block Size 32.0 KB
|
| 175 |
+
Current Block Size 32.0 KB
|
| 176 |
+
Peak Allocated Bytes 0 B
|
| 177 |
+
Overflow Count 0
|
| 178 |
+
[ALLOC_TEMP_Background Job.Worker 11]
|
| 179 |
+
Initial Block Size 32.0 KB
|
| 180 |
+
Current Block Size 32.0 KB
|
| 181 |
+
Peak Allocated Bytes 0 B
|
| 182 |
+
Overflow Count 0
|
| 183 |
+
[ALLOC_TEMP_Background Job.Worker 3]
|
| 184 |
+
Initial Block Size 32.0 KB
|
| 185 |
+
Current Block Size 32.0 KB
|
| 186 |
+
Peak Allocated Bytes 0 B
|
| 187 |
+
Overflow Count 0
|
| 188 |
+
[ALLOC_TEMP_Background Job.Worker 0]
|
| 189 |
+
Initial Block Size 32.0 KB
|
| 190 |
+
Current Block Size 32.0 KB
|
| 191 |
+
Peak Allocated Bytes 0 B
|
| 192 |
+
Overflow Count 0
|
| 193 |
+
[ALLOC_TEMP_Background Job.Worker 4]
|
| 194 |
+
Initial Block Size 32.0 KB
|
| 195 |
+
Current Block Size 32.0 KB
|
| 196 |
+
Peak Allocated Bytes 0 B
|
| 197 |
+
Overflow Count 0
|
| 198 |
+
[ALLOC_TEMP_BatchDeleteObjects]
|
| 199 |
+
Initial Block Size 64.0 KB
|
| 200 |
+
Current Block Size 64.0 KB
|
| 201 |
+
Peak Allocated Bytes 0 B
|
| 202 |
+
Overflow Count 0
|
| 203 |
+
[ALLOC_DEFAULT] Dual Thread Allocator
|
| 204 |
+
Peak main deferred allocation count 173
|
| 205 |
+
[ALLOC_BUCKET]
|
| 206 |
+
Large Block size 4.0 MB
|
| 207 |
+
Used Block count 1
|
| 208 |
+
Peak Allocated bytes 1.1 MB
|
| 209 |
+
[ALLOC_DEFAULT_MAIN]
|
| 210 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 86 frames
|
| 211 |
+
Requested Block Size 16.0 MB
|
| 212 |
+
Peak Block count 1
|
| 213 |
+
Peak Allocated memory 21.7 MB
|
| 214 |
+
Peak Large allocation bytes 16.0 MB
|
| 215 |
+
[ALLOC_DEFAULT_THREAD]
|
| 216 |
+
Peak usage frame count: [2.0 MB-4.0 MB]: 86 frames
|
| 217 |
+
Requested Block Size 16.0 MB
|
| 218 |
+
Peak Block count 1
|
| 219 |
+
Peak Allocated memory 2.8 MB
|
| 220 |
+
Peak Large allocation bytes 0 B
|
| 221 |
+
[ALLOC_TEMP_JOB_1_FRAME]
|
| 222 |
+
Initial Block Size 2.0 MB
|
| 223 |
+
Used Block Count 1
|
| 224 |
+
Overflow Count (too large) 0
|
| 225 |
+
Overflow Count (full) 0
|
| 226 |
+
[ALLOC_TEMP_JOB_2_FRAMES]
|
| 227 |
+
Initial Block Size 2.0 MB
|
| 228 |
+
Used Block Count 1
|
| 229 |
+
Overflow Count (too large) 0
|
| 230 |
+
Overflow Count (full) 0
|
| 231 |
+
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
| 232 |
+
Initial Block Size 2.0 MB
|
| 233 |
+
Used Block Count 1
|
| 234 |
+
Overflow Count (too large) 0
|
| 235 |
+
Overflow Count (full) 0
|
| 236 |
+
[ALLOC_TEMP_JOB_ASYNC (Background)]
|
| 237 |
+
Initial Block Size 1.0 MB
|
| 238 |
+
Used Block Count 3
|
| 239 |
+
Overflow Count (too large) 0
|
| 240 |
+
Overflow Count (full) 0
|
| 241 |
+
[ALLOC_GFX] Dual Thread Allocator
|
| 242 |
+
Peak main deferred allocation count 0
|
| 243 |
+
[ALLOC_BUCKET]
|
| 244 |
+
Large Block size 4.0 MB
|
| 245 |
+
Used Block count 1
|
| 246 |
+
Peak Allocated bytes 1.1 MB
|
| 247 |
+
[ALLOC_GFX_MAIN]
|
| 248 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 85 frames, [64.0 KB-128.0 KB]: 1 frames
|
| 249 |
+
Requested Block Size 16.0 MB
|
| 250 |
+
Peak Block count 1
|
| 251 |
+
Peak Allocated memory 65.6 KB
|
| 252 |
+
Peak Large allocation bytes 0 B
|
| 253 |
+
[ALLOC_GFX_THREAD]
|
| 254 |
+
Peak usage frame count: [64.0 KB-128.0 KB]: 86 frames
|
| 255 |
+
Requested Block Size 16.0 MB
|
| 256 |
+
Peak Block count 1
|
| 257 |
+
Peak Allocated memory 81.8 KB
|
| 258 |
+
Peak Large allocation bytes 0 B
|
| 259 |
+
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
| 260 |
+
Peak main deferred allocation count 0
|
| 261 |
+
[ALLOC_BUCKET]
|
| 262 |
+
Large Block size 4.0 MB
|
| 263 |
+
Used Block count 1
|
| 264 |
+
Peak Allocated bytes 1.1 MB
|
| 265 |
+
[ALLOC_CACHEOBJECTS_MAIN]
|
| 266 |
+
Peak usage frame count: [1.0 MB-2.0 MB]: 85 frames, [16.0 MB-32.0 MB]: 1 frames
|
| 267 |
+
Requested Block Size 4.0 MB
|
| 268 |
+
Peak Block count 2
|
| 269 |
+
Peak Allocated memory 30.6 MB
|
| 270 |
+
Peak Large allocation bytes 24.9 MB
|
| 271 |
+
[ALLOC_CACHEOBJECTS_THREAD]
|
| 272 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 85 frames, [2.0 MB-4.0 MB]: 1 frames
|
| 273 |
+
Requested Block Size 4.0 MB
|
| 274 |
+
Peak Block count 1
|
| 275 |
+
Peak Allocated memory 2.6 MB
|
| 276 |
+
Peak Large allocation bytes 0 B
|
| 277 |
+
[ALLOC_TYPETREE] Dual Thread Allocator
|
| 278 |
+
Peak main deferred allocation count 0
|
| 279 |
+
[ALLOC_BUCKET]
|
| 280 |
+
Large Block size 4.0 MB
|
| 281 |
+
Used Block count 1
|
| 282 |
+
Peak Allocated bytes 1.1 MB
|
| 283 |
+
[ALLOC_TYPETREE_MAIN]
|
| 284 |
+
Peak usage frame count: [0-1.0 KB]: 86 frames
|
| 285 |
+
Requested Block Size 2.0 MB
|
| 286 |
+
Peak Block count 1
|
| 287 |
+
Peak Allocated memory 1.0 KB
|
| 288 |
+
Peak Large allocation bytes 0 B
|
| 289 |
+
[ALLOC_TYPETREE_THREAD]
|
| 290 |
+
Peak usage frame count: [4.0 KB-8.0 KB]: 86 frames
|
| 291 |
+
Requested Block Size 2.0 MB
|
| 292 |
+
Peak Block count 1
|
| 293 |
+
Peak Allocated memory 7.3 KB
|
| 294 |
+
Peak Large allocation bytes 0 B
|
run_logs/timers.json
ADDED
|
@@ -0,0 +1,204 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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| 1 |
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| 2 |
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|
run_logs/training_status.json
ADDED
|
@@ -0,0 +1,29 @@
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|
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|
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|
|
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|
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|
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|
|
|
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|
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|
|
|
|
|
|
|
| 1 |
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{
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| 3 |
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| 28 |
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