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arxiv:2506.04651

Agents of Change: Self-Evolving LLM Agents for Strategic Planning

Published on Jun 5
· Submitted by xw-eric on Jun 10

Abstract

LLM agents improve their strategic planning and adapt over time when placed in complex environments like Settlers of Catan, outperforming static baselines through self-evolving mechanisms and collaboration among specialized roles.

AI-generated summary

Recent advances in LLMs have enabled their use as autonomous agents across a range of tasks, yet they continue to struggle with formulating and adhering to coherent long-term strategies. In this paper, we investigate whether LLM agents can self-improve when placed in environments that explicitly challenge their strategic planning abilities. Using the board game Settlers of Catan, accessed through the open-source Catanatron framework, we benchmark a progression of LLM-based agents, from a simple game-playing agent to systems capable of autonomously rewriting their own prompts and their player agent's code. We introduce a multi-agent architecture in which specialized roles (Analyzer, Researcher, Coder, and Player) collaborate to iteratively analyze gameplay, research new strategies, and modify the agent's logic or prompt. By comparing manually crafted agents to those evolved entirely by LLMs, we evaluate how effectively these systems can diagnose failure and adapt over time. Our results show that self-evolving agents, particularly when powered by models like Claude 3.7 and GPT-4o, outperform static baselines by autonomously adopting their strategies, passing along sample behavior to game-playing agents, and demonstrating adaptive reasoning over multiple iterations.

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Agents of Change shows how self-evolving LLM agents can autonomously rewrite prompts & code, mastering strategic planning in Settlers of Catan, achieving major skill boosts without human input.

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