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SubscribeMaking Large Multimodal Models Understand Arbitrary Visual Prompts
While existing large vision-language multimodal models focus on whole image understanding, there is a prominent gap in achieving region-specific comprehension. Current approaches that use textual coordinates or spatial encodings often fail to provide a user-friendly interface for visual prompting. To address this challenge, we introduce a novel multimodal model capable of decoding arbitrary visual prompts. This allows users to intuitively mark images and interact with the model using natural cues like a "red bounding box" or "pointed arrow". Our simple design directly overlays visual markers onto the RGB image, eliminating the need for complex region encodings, yet achieves state-of-the-art performance on region-understanding tasks like Visual7W, PointQA, and Visual Commonsense Reasoning benchmark. Furthermore, we present ViP-Bench, a comprehensive benchmark to assess the capability of models in understanding visual prompts across multiple dimensions, enabling future research in this domain. Code, data, and model are publicly available.
LSTP: Language-guided Spatial-Temporal Prompt Learning for Long-form Video-Text Understanding
Despite progress in video-language modeling, the computational challenge of interpreting long-form videos in response to task-specific linguistic queries persists, largely due to the complexity of high-dimensional video data and the misalignment between language and visual cues over space and time. To tackle this issue, we introduce a novel approach called Language-guided Spatial-Temporal Prompt Learning (LSTP). This approach features two key components: a Temporal Prompt Sampler (TPS) with optical flow prior that leverages temporal information to efficiently extract relevant video content, and a Spatial Prompt Solver (SPS) that adeptly captures the intricate spatial relationships between visual and textual elements. By harmonizing TPS and SPS with a cohesive training strategy, our framework significantly enhances computational efficiency, temporal understanding, and spatial-temporal alignment. Empirical evaluations across two challenging tasks--video question answering and temporal question grounding in videos--using a variety of video-language pretrainings (VLPs) and large language models (LLMs) demonstrate the superior performance, speed, and versatility of our proposed LSTP paradigm.
TVQA+: Spatio-Temporal Grounding for Video Question Answering
We present the task of Spatio-Temporal Video Question Answering, which requires intelligent systems to simultaneously retrieve relevant moments and detect referenced visual concepts (people and objects) to answer natural language questions about videos. We first augment the TVQA dataset with 310.8K bounding boxes, linking depicted objects to visual concepts in questions and answers. We name this augmented version as TVQA+. We then propose Spatio-Temporal Answerer with Grounded Evidence (STAGE), a unified framework that grounds evidence in both spatial and temporal domains to answer questions about videos. Comprehensive experiments and analyses demonstrate the effectiveness of our framework and how the rich annotations in our TVQA+ dataset can contribute to the question answering task. Moreover, by performing this joint task, our model is able to produce insightful and interpretable spatio-temporal attention visualizations. Dataset and code are publicly available at: http: //tvqa.cs.unc.edu, https://github.com/jayleicn/TVQAplus
Motion Prompting: Controlling Video Generation with Motion Trajectories
Motion control is crucial for generating expressive and compelling video content; however, most existing video generation models rely mainly on text prompts for control, which struggle to capture the nuances of dynamic actions and temporal compositions. To this end, we train a video generation model conditioned on spatio-temporally sparse or dense motion trajectories. In contrast to prior motion conditioning work, this flexible representation can encode any number of trajectories, object-specific or global scene motion, and temporally sparse motion; due to its flexibility we refer to this conditioning as motion prompts. While users may directly specify sparse trajectories, we also show how to translate high-level user requests into detailed, semi-dense motion prompts, a process we term motion prompt expansion. We demonstrate the versatility of our approach through various applications, including camera and object motion control, "interacting" with an image, motion transfer, and image editing. Our results showcase emergent behaviors, such as realistic physics, suggesting the potential of motion prompts for probing video models and interacting with future generative world models. Finally, we evaluate quantitatively, conduct a human study, and demonstrate strong performance. Video results are available on our webpage: https://motion-prompting.github.io/
Learning Transferable Spatiotemporal Representations from Natural Script Knowledge
Pre-training on large-scale video data has become a common recipe for learning transferable spatiotemporal representations in recent years. Despite some progress, existing methods are mostly limited to highly curated datasets (e.g., K400) and exhibit unsatisfactory out-of-the-box representations. We argue that it is due to the fact that they only capture pixel-level knowledge rather than spatiotemporal semantics, which hinders further progress in video understanding. Inspired by the great success of image-text pre-training (e.g., CLIP), we take the first step to exploit language semantics to boost transferable spatiotemporal representation learning. We introduce a new pretext task, Turning to Video for Transcript Sorting (TVTS), which sorts shuffled ASR scripts by attending to learned video representations. We do not rely on descriptive captions and learn purely from video, i.e., leveraging the natural transcribed speech knowledge to provide noisy but useful semantics over time. Our method enforces the vision model to contextualize what is happening over time so that it can re-organize the narrative transcripts, and can seamlessly apply to large-scale uncurated video data in the real world. Our method demonstrates strong out-of-the-box spatiotemporal representations on diverse benchmarks, e.g., +13.6% gains over VideoMAE on SSV2 via linear probing. The code is available at https://github.com/TencentARC/TVTS.
TC-Bench: Benchmarking Temporal Compositionality in Text-to-Video and Image-to-Video Generation
Video generation has many unique challenges beyond those of image generation. The temporal dimension introduces extensive possible variations across frames, over which consistency and continuity may be violated. In this study, we move beyond evaluating simple actions and argue that generated videos should incorporate the emergence of new concepts and their relation transitions like in real-world videos as time progresses. To assess the Temporal Compositionality of video generation models, we propose TC-Bench, a benchmark of meticulously crafted text prompts, corresponding ground truth videos, and robust evaluation metrics. The prompts articulate the initial and final states of scenes, effectively reducing ambiguities for frame development and simplifying the assessment of transition completion. In addition, by collecting aligned real-world videos corresponding to the prompts, we expand TC-Bench's applicability from text-conditional models to image-conditional ones that can perform generative frame interpolation. We also develop new metrics to measure the completeness of component transitions in generated videos, which demonstrate significantly higher correlations with human judgments than existing metrics. Our comprehensive experimental results reveal that most video generators achieve less than 20% of the compositional changes, highlighting enormous space for future improvement. Our analysis indicates that current video generation models struggle to interpret descriptions of compositional changes and synthesize various components across different time steps.
Leveraging Temporal Contextualization for Video Action Recognition
We propose a novel framework for video understanding, called Temporally Contextualized CLIP (TC-CLIP), which leverages essential temporal information through global interactions in a spatio-temporal domain within a video. To be specific, we introduce Temporal Contextualization (TC), a layer-wise temporal information infusion mechanism for videos, which 1) extracts core information from each frame, 2) connects relevant information across frames for the summarization into context tokens, and 3) leverages the context tokens for feature encoding. Furthermore, the Video-conditional Prompting (VP) module processes context tokens to generate informative prompts in the text modality. Extensive experiments in zero-shot, few-shot, base-to-novel, and fully-supervised action recognition validate the effectiveness of our model. Ablation studies for TC and VP support our design choices. Our project page with the source code is available at https://github.com/naver-ai/tc-clip
Review of Large Vision Models and Visual Prompt Engineering
Visual prompt engineering is a fundamental technology in the field of visual and image Artificial General Intelligence, serving as a key component for achieving zero-shot capabilities. As the development of large vision models progresses, the importance of prompt engineering becomes increasingly evident. Designing suitable prompts for specific visual tasks has emerged as a meaningful research direction. This review aims to summarize the methods employed in the computer vision domain for large vision models and visual prompt engineering, exploring the latest advancements in visual prompt engineering. We present influential large models in the visual domain and a range of prompt engineering methods employed on these models. It is our hope that this review provides a comprehensive and systematic description of prompt engineering methods based on large visual models, offering valuable insights for future researchers in their exploration of this field.
LLM-grounded Video Diffusion Models
Text-conditioned diffusion models have emerged as a promising tool for neural video generation. However, current models still struggle with intricate spatiotemporal prompts and often generate restricted or incorrect motion (e.g., even lacking the ability to be prompted for objects moving from left to right). To address these limitations, we introduce LLM-grounded Video Diffusion (LVD). Instead of directly generating videos from the text inputs, LVD first leverages a large language model (LLM) to generate dynamic scene layouts based on the text inputs and subsequently uses the generated layouts to guide a diffusion model for video generation. We show that LLMs are able to understand complex spatiotemporal dynamics from text alone and generate layouts that align closely with both the prompts and the object motion patterns typically observed in the real world. We then propose to guide video diffusion models with these layouts by adjusting the attention maps. Our approach is training-free and can be integrated into any video diffusion model that admits classifier guidance. Our results demonstrate that LVD significantly outperforms its base video diffusion model and several strong baseline methods in faithfully generating videos with the desired attributes and motion patterns.
What does CLIP know about a red circle? Visual prompt engineering for VLMs
Large-scale Vision-Language Models, such as CLIP, learn powerful image-text representations that have found numerous applications, from zero-shot classification to text-to-image generation. Despite that, their capabilities for solving novel discriminative tasks via prompting fall behind those of large language models, such as GPT-3. Here we explore the idea of visual prompt engineering for solving computer vision tasks beyond classification by editing in image space instead of text. In particular, we discover an emergent ability of CLIP, where, by simply drawing a red circle around an object, we can direct the model's attention to that region, while also maintaining global information. We show the power of this simple approach by achieving state-of-the-art in zero-shot referring expressions comprehension and strong performance in keypoint localization tasks. Finally, we draw attention to some potential ethical concerns of large language-vision models.
VideoBooth: Diffusion-based Video Generation with Image Prompts
Text-driven video generation witnesses rapid progress. However, merely using text prompts is not enough to depict the desired subject appearance that accurately aligns with users' intents, especially for customized content creation. In this paper, we study the task of video generation with image prompts, which provide more accurate and direct content control beyond the text prompts. Specifically, we propose a feed-forward framework VideoBooth, with two dedicated designs: 1) We propose to embed image prompts in a coarse-to-fine manner. Coarse visual embeddings from image encoder provide high-level encodings of image prompts, while fine visual embeddings from the proposed attention injection module provide multi-scale and detailed encoding of image prompts. These two complementary embeddings can faithfully capture the desired appearance. 2) In the attention injection module at fine level, multi-scale image prompts are fed into different cross-frame attention layers as additional keys and values. This extra spatial information refines the details in the first frame and then it is propagated to the remaining frames, which maintains temporal consistency. Extensive experiments demonstrate that VideoBooth achieves state-of-the-art performance in generating customized high-quality videos with subjects specified in image prompts. Notably, VideoBooth is a generalizable framework where a single model works for a wide range of image prompts with feed-forward pass.
A Large-Scale Study on Unsupervised Spatiotemporal Representation Learning
We present a large-scale study on unsupervised spatiotemporal representation learning from videos. With a unified perspective on four recent image-based frameworks, we study a simple objective that can easily generalize all these methods to space-time. Our objective encourages temporally-persistent features in the same video, and in spite of its simplicity, it works surprisingly well across: (i) different unsupervised frameworks, (ii) pre-training datasets, (iii) downstream datasets, and (iv) backbone architectures. We draw a series of intriguing observations from this study, e.g., we discover that encouraging long-spanned persistency can be effective even if the timespan is 60 seconds. In addition to state-of-the-art results in multiple benchmarks, we report a few promising cases in which unsupervised pre-training can outperform its supervised counterpart. Code is made available at https://github.com/facebookresearch/SlowFast
VideoFactory: Swap Attention in Spatiotemporal Diffusions for Text-to-Video Generation
We present VideoFactory, an innovative framework for generating high-quality open-domain videos. VideoFactory excels in producing high-definition (1376x768), widescreen (16:9) videos without watermarks, creating an engaging user experience. Generating videos guided by text instructions poses significant challenges, such as modeling the complex relationship between space and time, and the lack of large-scale text-video paired data. Previous approaches extend pretrained text-to-image generation models by adding temporal 1D convolution/attention modules for video generation. However, these approaches overlook the importance of jointly modeling space and time, inevitably leading to temporal distortions and misalignment between texts and videos. In this paper, we propose a novel approach that strengthens the interaction between spatial and temporal perceptions. In particular, we utilize a swapped cross-attention mechanism in 3D windows that alternates the "query" role between spatial and temporal blocks, enabling mutual reinforcement for each other. To fully unlock model capabilities for high-quality video generation, we curate a large-scale video dataset called HD-VG-130M. This dataset comprises 130 million text-video pairs from the open-domain, ensuring high-definition, widescreen and watermark-free characters. Objective metrics and user studies demonstrate the superiority of our approach in terms of per-frame quality, temporal correlation, and text-video alignment, with clear margins.
From Visual Prompt Learning to Zero-Shot Transfer: Mapping Is All You Need
Visual prompt learning, as a newly emerged technique, leverages the knowledge learned by a large-scale pre-trained model and adapts it to downstream tasks through the usage of prompts. While previous research has focused on designing effective prompts, in this work, we argue that compared to prompt design, a good mapping strategy matters more. In this sense, we propose SeMap, a more effective mapping using the semantic alignment between the pre-trained model's knowledge and the downstream task. Our experimental results show that SeMap can largely boost the performance of visual prompt learning. Moreover, our experiments show that SeMap is capable of achieving competitive zero-shot transfer, indicating that it can perform the downstream task without any fine-tuning on the corresponding dataset. This demonstrates the potential of our proposed method to be used in a broader range of applications where the zero-shot transfer is desired. Results suggest that our proposed SeMap could lead to significant advancements in both visual prompt learning and zero-shot transfer. We hope with SeMap, we can help the community move forward to more efficient and lightweight utilization of large vision models.
Make-Your-Video: Customized Video Generation Using Textual and Structural Guidance
Creating a vivid video from the event or scenario in our imagination is a truly fascinating experience. Recent advancements in text-to-video synthesis have unveiled the potential to achieve this with prompts only. While text is convenient in conveying the overall scene context, it may be insufficient to control precisely. In this paper, we explore customized video generation by utilizing text as context description and motion structure (e.g. frame-wise depth) as concrete guidance. Our method, dubbed Make-Your-Video, involves joint-conditional video generation using a Latent Diffusion Model that is pre-trained for still image synthesis and then promoted for video generation with the introduction of temporal modules. This two-stage learning scheme not only reduces the computing resources required, but also improves the performance by transferring the rich concepts available in image datasets solely into video generation. Moreover, we use a simple yet effective causal attention mask strategy to enable longer video synthesis, which mitigates the potential quality degradation effectively. Experimental results show the superiority of our method over existing baselines, particularly in terms of temporal coherence and fidelity to users' guidance. In addition, our model enables several intriguing applications that demonstrate potential for practical usage.
Coarse Correspondence Elicit 3D Spacetime Understanding in Multimodal Language Model
Multimodal language models (MLLMs) are increasingly being implemented in real-world environments, necessitating their ability to interpret 3D spaces and comprehend temporal dynamics. Despite their potential, current top models within our community still fall short in adequately understanding spatial and temporal dimensions. We introduce Coarse Correspondence, a simple, training-free, effective, and general-purpose visual prompting method to elicit 3D and temporal understanding in multimodal LLMs. Our method uses a lightweight tracking model to find object correspondences between frames in a video or between sets of image viewpoints. It selects the most frequent object instances and visualizes them with markers with unique IDs in the image. With this simple approach, we achieve state-of-the-art results on 3D understanding benchmarks including ScanQA (+20.5\%) and a subset of OpenEQA (+9.7\%), and on long-form video benchmarks such as EgoSchema (+6.0\%). We also curate a small diagnostic dataset to evaluate whether MLLMs can reason about space from a described viewpoint other than the camera viewpoint. Again, Coarse Correspondence improves spatial perspective-taking abilities but we highlight that MLLMs struggle with this task. Together, we demonstrate that our simple prompting method can significantly aid downstream tasks that require 3D or temporal reasoning.
Visual Prompting in Multimodal Large Language Models: A Survey
Multimodal large language models (MLLMs) equip pre-trained large-language models (LLMs) with visual capabilities. While textual prompting in LLMs has been widely studied, visual prompting has emerged for more fine-grained and free-form visual instructions. This paper presents the first comprehensive survey on visual prompting methods in MLLMs, focusing on visual prompting, prompt generation, compositional reasoning, and prompt learning. We categorize existing visual prompts and discuss generative methods for automatic prompt annotations on the images. We also examine visual prompting methods that enable better alignment between visual encoders and backbone LLMs, concerning MLLM's visual grounding, object referring, and compositional reasoning abilities. In addition, we provide a summary of model training and in-context learning methods to improve MLLM's perception and understanding of visual prompts. This paper examines visual prompting methods developed in MLLMs and provides a vision of the future of these methods.
Video ChatCaptioner: Towards Enriched Spatiotemporal Descriptions
Video captioning aims to convey dynamic scenes from videos using natural language, facilitating the understanding of spatiotemporal information within our environment. Although there have been recent advances, generating detailed and enriched video descriptions continues to be a substantial challenge. In this work, we introduce Video ChatCaptioner, an innovative approach for creating more comprehensive spatiotemporal video descriptions. Our method employs a ChatGPT model as a controller, specifically designed to select frames for posing video content-driven questions. Subsequently, a robust algorithm is utilized to answer these visual queries. This question-answer framework effectively uncovers intricate video details and shows promise as a method for enhancing video content. Following multiple conversational rounds, ChatGPT can summarize enriched video content based on previous conversations. We qualitatively demonstrate that our Video ChatCaptioner can generate captions containing more visual details about the videos. The code is publicly available at https://github.com/Vision-CAIR/ChatCaptioner
In-Context Learning Unlocked for Diffusion Models
We present Prompt Diffusion, a framework for enabling in-context learning in diffusion-based generative models. Given a pair of task-specific example images, such as depth from/to image and scribble from/to image, and a text guidance, our model automatically understands the underlying task and performs the same task on a new query image following the text guidance. To achieve this, we propose a vision-language prompt that can model a wide range of vision-language tasks and a diffusion model that takes it as input. The diffusion model is trained jointly over six different tasks using these prompts. The resulting Prompt Diffusion model is the first diffusion-based vision-language foundation model capable of in-context learning. It demonstrates high-quality in-context generation on the trained tasks and generalizes effectively to new, unseen vision tasks with their respective prompts. Our model also shows compelling text-guided image editing results. Our framework, with code publicly available at https://github.com/Zhendong-Wang/Prompt-Diffusion, aims to facilitate research into in-context learning for computer vision.
VIMI: Grounding Video Generation through Multi-modal Instruction
Existing text-to-video diffusion models rely solely on text-only encoders for their pretraining. This limitation stems from the absence of large-scale multimodal prompt video datasets, resulting in a lack of visual grounding and restricting their versatility and application in multimodal integration. To address this, we construct a large-scale multimodal prompt dataset by employing retrieval methods to pair in-context examples with the given text prompts and then utilize a two-stage training strategy to enable diverse video generation tasks within the same model. In the first stage, we propose a multimodal conditional video generation framework for pretraining on these augmented datasets, establishing a foundational model for grounded video generation. Secondly, we finetune the model from the first stage on three video generation tasks, incorporating multi-modal instructions. This process further refines the model's ability to handle diverse inputs and tasks, ensuring seamless integration of multi-modal information. After this two-stage train-ing process, VIMI demonstrates multimodal understanding capabilities, producing contextually rich and personalized videos grounded in the provided inputs, as shown in Figure 1. Compared to previous visual grounded video generation methods, VIMI can synthesize consistent and temporally coherent videos with large motion while retaining the semantic control. Lastly, VIMI also achieves state-of-the-art text-to-video generation results on UCF101 benchmark.
Exploring CLIP for Assessing the Look and Feel of Images
Measuring the perception of visual content is a long-standing problem in computer vision. Many mathematical models have been developed to evaluate the look or quality of an image. Despite the effectiveness of such tools in quantifying degradations such as noise and blurriness levels, such quantification is loosely coupled with human language. When it comes to more abstract perception about the feel of visual content, existing methods can only rely on supervised models that are explicitly trained with labeled data collected via laborious user study. In this paper, we go beyond the conventional paradigms by exploring the rich visual language prior encapsulated in Contrastive Language-Image Pre-training (CLIP) models for assessing both the quality perception (look) and abstract perception (feel) of images in a zero-shot manner. In particular, we discuss effective prompt designs and show an effective prompt pairing strategy to harness the prior. We also provide extensive experiments on controlled datasets and Image Quality Assessment (IQA) benchmarks. Our results show that CLIP captures meaningful priors that generalize well to different perceptual assessments. Code is avaliable at https://github.com/IceClear/CLIP-IQA.
4D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models
Learning 4D language fields to enable time-sensitive, open-ended language queries in dynamic scenes is essential for many real-world applications. While LangSplat successfully grounds CLIP features into 3D Gaussian representations, achieving precision and efficiency in 3D static scenes, it lacks the ability to handle dynamic 4D fields as CLIP, designed for static image-text tasks, cannot capture temporal dynamics in videos. Real-world environments are inherently dynamic, with object semantics evolving over time. Building a precise 4D language field necessitates obtaining pixel-aligned, object-wise video features, which current vision models struggle to achieve. To address these challenges, we propose 4D LangSplat, which learns 4D language fields to handle time-agnostic or time-sensitive open-vocabulary queries in dynamic scenes efficiently. 4D LangSplat bypasses learning the language field from vision features and instead learns directly from text generated from object-wise video captions via Multimodal Large Language Models (MLLMs). Specifically, we propose a multimodal object-wise video prompting method, consisting of visual and text prompts that guide MLLMs to generate detailed, temporally consistent, high-quality captions for objects throughout a video. These captions are encoded using a Large Language Model into high-quality sentence embeddings, which then serve as pixel-aligned, object-specific feature supervision, facilitating open-vocabulary text queries through shared embedding spaces. Recognizing that objects in 4D scenes exhibit smooth transitions across states, we further propose a status deformable network to model these continuous changes over time effectively. Our results across multiple benchmarks demonstrate that 4D LangSplat attains precise and efficient results for both time-sensitive and time-agnostic open-vocabulary queries.
Relax Image-Specific Prompt Requirement in SAM: A Single Generic Prompt for Segmenting Camouflaged Objects
Camouflaged object detection (COD) approaches heavily rely on pixel-level annotated datasets. Weakly-supervised COD (WSCOD) approaches use sparse annotations like scribbles or points to reduce annotation effort, but this can lead to decreased accuracy. The Segment Anything Model (SAM) shows remarkable segmentation ability with sparse prompts like points. However, manual prompt is not always feasible, as it may not be accessible in real-world application. Additionally, it only provides localization information instead of semantic one, which can intrinsically cause ambiguity in interpreting the targets. In this work, we aim to eliminate the need for manual prompt. The key idea is to employ Cross-modal Chains of Thought Prompting (CCTP) to reason visual prompts using the semantic information given by a generic text prompt. To that end, we introduce a test-time adaptation per-instance mechanism called Generalizable SAM (GenSAM) to automatically enerate and optimize visual prompts the generic task prompt for WSCOD. In particular, CCTP maps a single generic text prompt onto image-specific consensus foreground and background heatmaps using vision-language models, acquiring reliable visual prompts. Moreover, to test-time adapt the visual prompts, we further propose Progressive Mask Generation (PMG) to iteratively reweight the input image, guiding the model to focus on the targets in a coarse-to-fine manner. Crucially, all network parameters are fixed, avoiding the need for additional training. Experiments demonstrate the superiority of GenSAM. Experiments on three benchmarks demonstrate that GenSAM outperforms point supervision approaches and achieves comparable results to scribble supervision ones, solely relying on general task descriptions as prompts. our codes is in: https://lwpyh.github.io/GenSAM/.
T-Rex2: Towards Generic Object Detection via Text-Visual Prompt Synergy
We present T-Rex2, a highly practical model for open-set object detection. Previous open-set object detection methods relying on text prompts effectively encapsulate the abstract concept of common objects, but struggle with rare or complex object representation due to data scarcity and descriptive limitations. Conversely, visual prompts excel in depicting novel objects through concrete visual examples, but fall short in conveying the abstract concept of objects as effectively as text prompts. Recognizing the complementary strengths and weaknesses of both text and visual prompts, we introduce T-Rex2 that synergizes both prompts within a single model through contrastive learning. T-Rex2 accepts inputs in diverse formats, including text prompts, visual prompts, and the combination of both, so that it can handle different scenarios by switching between the two prompt modalities. Comprehensive experiments demonstrate that T-Rex2 exhibits remarkable zero-shot object detection capabilities across a wide spectrum of scenarios. We show that text prompts and visual prompts can benefit from each other within the synergy, which is essential to cover massive and complicated real-world scenarios and pave the way towards generic object detection. Model API is now available at https://github.com/IDEA-Research/T-Rex.
NeuroPrompts: An Adaptive Framework to Optimize Prompts for Text-to-Image Generation
Despite impressive recent advances in text-to-image diffusion models, obtaining high-quality images often requires prompt engineering by humans who have developed expertise in using them. In this work, we present NeuroPrompts, an adaptive framework that automatically enhances a user's prompt to improve the quality of generations produced by text-to-image models. Our framework utilizes constrained text decoding with a pre-trained language model that has been adapted to generate prompts similar to those produced by human prompt engineers. This approach enables higher-quality text-to-image generations and provides user control over stylistic features via constraint set specification. We demonstrate the utility of our framework by creating an interactive application for prompt enhancement and image generation using Stable Diffusion. Additionally, we conduct experiments utilizing a large dataset of human-engineered prompts for text-to-image generation and show that our approach automatically produces enhanced prompts that result in superior image quality. We make our code, a screencast video demo and a live demo instance of NeuroPrompts publicly available.
MM-REACT: Prompting ChatGPT for Multimodal Reasoning and Action
We propose MM-REACT, a system paradigm that integrates ChatGPT with a pool of vision experts to achieve multimodal reasoning and action. In this paper, we define and explore a comprehensive list of advanced vision tasks that are intriguing to solve, but may exceed the capabilities of existing vision and vision-language models. To achieve such advanced visual intelligence, MM-REACT introduces a textual prompt design that can represent text descriptions, textualized spatial coordinates, and aligned file names for dense visual signals such as images and videos. MM-REACT's prompt design allows language models to accept, associate, and process multimodal information, thereby facilitating the synergetic combination of ChatGPT and various vision experts. Zero-shot experiments demonstrate MM-REACT's effectiveness in addressing the specified capabilities of interests and its wide application in different scenarios that require advanced visual understanding. Furthermore, we discuss and compare MM-REACT's system paradigm with an alternative approach that extends language models for multimodal scenarios through joint finetuning. Code, demo, video, and visualization are available at https://multimodal-react.github.io/
LMM-VQA: Advancing Video Quality Assessment with Large Multimodal Models
The explosive growth of videos on streaming media platforms has underscored the urgent need for effective video quality assessment (VQA) algorithms to monitor and perceptually optimize the quality of streaming videos. However, VQA remains an extremely challenging task due to the diverse video content and the complex spatial and temporal distortions, thus necessitating more advanced methods to address these issues. Nowadays, large multimodal models (LMMs), such as GPT-4V, have exhibited strong capabilities for various visual understanding tasks, motivating us to leverage the powerful multimodal representation ability of LMMs to solve the VQA task. Therefore, we propose the first Large Multi-Modal Video Quality Assessment (LMM-VQA) model, which introduces a novel spatiotemporal visual modeling strategy for quality-aware feature extraction. Specifically, we first reformulate the quality regression problem into a question and answering (Q&A) task and construct Q&A prompts for VQA instruction tuning. Then, we design a spatiotemporal vision encoder to extract spatial and temporal features to represent the quality characteristics of videos, which are subsequently mapped into the language space by the spatiotemporal projector for modality alignment. Finally, the aligned visual tokens and the quality-inquired text tokens are aggregated as inputs for the large language model (LLM) to generate the quality score and level. Extensive experiments demonstrate that LMM-VQA achieves state-of-the-art performance across five VQA benchmarks, exhibiting an average improvement of 5% in generalization ability over existing methods. Furthermore, due to the advanced design of the spatiotemporal encoder and projector, LMM-VQA also performs exceptionally well on general video understanding tasks, further validating its effectiveness. Our code will be released at https://github.com/Sueqk/LMM-VQA.
Spatio-temporal Prompting Network for Robust Video Feature Extraction
Frame quality deterioration is one of the main challenges in the field of video understanding. To compensate for the information loss caused by deteriorated frames, recent approaches exploit transformer-based integration modules to obtain spatio-temporal information. However, these integration modules are heavy and complex. Furthermore, each integration module is specifically tailored for its target task, making it difficult to generalise to multiple tasks. In this paper, we present a neat and unified framework, called Spatio-Temporal Prompting Network (STPN). It can efficiently extract robust and accurate video features by dynamically adjusting the input features in the backbone network. Specifically, STPN predicts several video prompts containing spatio-temporal information of neighbour frames. Then, these video prompts are prepended to the patch embeddings of the current frame as the updated input for video feature extraction. Moreover, STPN is easy to generalise to various video tasks because it does not contain task-specific modules. Without bells and whistles, STPN achieves state-of-the-art performance on three widely-used datasets for different video understanding tasks, i.e., ImageNetVID for video object detection, YouTubeVIS for video instance segmentation, and GOT-10k for visual object tracking. Code is available at https://github.com/guanxiongsun/vfe.pytorch.
Free Video-LLM: Prompt-guided Visual Perception for Efficient Training-free Video LLMs
Vision-language large models have achieved remarkable success in various multi-modal tasks, yet applying them to video understanding remains challenging due to the inherent complexity and computational demands of video data. While training-based video-LLMs deliver high performance, they often require substantial resources for training and inference. Conversely, training-free approaches offer a more efficient alternative by adapting pre-trained image-LLMs models for video tasks without additional training, but they face inference efficiency bottlenecks due to the large number of visual tokens generated from video frames. In this work, we present a novel prompt-guided visual perception framework (abbreviated as Free Video-LLM) for efficient inference of training-free video LLMs. The proposed framework decouples spatial-temporal dimension and performs temporal frame sampling and spatial RoI cropping respectively based on task-specific prompts. Our method effectively reduces the number of visual tokens while maintaining high performance across multiple video question-answering benchmarks. Extensive experiments demonstrate that our approach achieves competitive results with significantly fewer tokens, offering an optimal trade-off between accuracy and computational efficiency compared to state-of-the-art video LLMs. The code will be available at https://github.com/contrastive/FreeVideoLLM.
Object-level Visual Prompts for Compositional Image Generation
We introduce a method for composing object-level visual prompts within a text-to-image diffusion model. Our approach addresses the task of generating semantically coherent compositions across diverse scenes and styles, similar to the versatility and expressiveness offered by text prompts. A key challenge in this task is to preserve the identity of the objects depicted in the input visual prompts, while also generating diverse compositions across different images. To address this challenge, we introduce a new KV-mixed cross-attention mechanism, in which keys and values are learned from distinct visual representations. The keys are derived from an encoder with a small bottleneck for layout control, whereas the values come from a larger bottleneck encoder that captures fine-grained appearance details. By mixing keys and values from these complementary sources, our model preserves the identity of the visual prompts while supporting flexible variations in object arrangement, pose, and composition. During inference, we further propose object-level compositional guidance to improve the method's identity preservation and layout correctness. Results show that our technique produces diverse scene compositions that preserve the unique characteristics of each visual prompt, expanding the creative potential of text-to-image generation.
Text-Visual Prompting for Efficient 2D Temporal Video Grounding
In this paper, we study the problem of temporal video grounding (TVG), which aims to predict the starting/ending time points of moments described by a text sentence within a long untrimmed video. Benefiting from fine-grained 3D visual features, the TVG techniques have achieved remarkable progress in recent years. However, the high complexity of 3D convolutional neural networks (CNNs) makes extracting dense 3D visual features time-consuming, which calls for intensive memory and computing resources. Towards efficient TVG, we propose a novel text-visual prompting (TVP) framework, which incorporates optimized perturbation patterns (that we call 'prompts') into both visual inputs and textual features of a TVG model. In sharp contrast to 3D CNNs, we show that TVP allows us to effectively co-train vision encoder and language encoder in a 2D TVG model and improves the performance of crossmodal feature fusion using only low-complexity sparse 2D visual features. Further, we propose a Temporal-Distance IoU (TDIoU) loss for efficient learning of TVG. Experiments on two benchmark datasets, Charades-STA and ActivityNet Captions datasets, empirically show that the proposed TVP significantly boosts the performance of 2D TVG (e.g., 9.79% improvement on Charades-STA and 30.77% improvement on ActivityNet Captions) and achieves 5x inference acceleration over TVG using 3D visual features. Codes are available at Open.Intel.
Facing the Elephant in the Room: Visual Prompt Tuning or Full Finetuning?
As the scale of vision models continues to grow, the emergence of Visual Prompt Tuning (VPT) as a parameter-efficient transfer learning technique has gained attention due to its superior performance compared to traditional full-finetuning. However, the conditions favoring VPT (the ``when") and the underlying rationale (the ``why") remain unclear. In this paper, we conduct a comprehensive analysis across 19 distinct datasets and tasks. To understand the ``when" aspect, we identify the scenarios where VPT proves favorable by two dimensions: task objectives and data distributions. We find that VPT is preferrable when there is 1) a substantial disparity between the original and the downstream task objectives (e.g., transitioning from classification to counting), or 2) a similarity in data distributions between the two tasks (e.g., both involve natural images). In exploring the ``why" dimension, our results indicate VPT's success cannot be attributed solely to overfitting and optimization considerations. The unique way VPT preserves original features and adds parameters appears to be a pivotal factor. Our study provides insights into VPT's mechanisms, and offers guidance for its optimal utilization.
Knowledge-Aware Prompt Tuning for Generalizable Vision-Language Models
Pre-trained vision-language models, e.g., CLIP, working with manually designed prompts have demonstrated great capacity of transfer learning. Recently, learnable prompts achieve state-of-the-art performance, which however are prone to overfit to seen classes, failing to generalize to unseen classes. In this paper, we propose a Knowledge-Aware Prompt Tuning (KAPT) framework for vision-language models. Our approach takes inspiration from human intelligence in which external knowledge is usually incorporated into recognizing novel categories of objects. Specifically, we design two complementary types of knowledge-aware prompts for the text encoder to leverage the distinctive characteristics of category-related external knowledge. The discrete prompt extracts the key information from descriptions of an object category, and the learned continuous prompt captures overall contexts. We further design an adaptation head for the visual encoder to aggregate salient attentive visual cues, which establishes discriminative and task-aware visual representations. We conduct extensive experiments on 11 widely-used benchmark datasets and the results verify the effectiveness in few-shot image classification, especially in generalizing to unseen categories. Compared with the state-of-the-art CoCoOp method, KAPT exhibits favorable performance and achieves an absolute gain of 3.22% on new classes and 2.57% in terms of harmonic mean.
Multi-modal Generation via Cross-Modal In-Context Learning
In this work, we study the problem of generating novel images from complex multimodal prompt sequences. While existing methods achieve promising results for text-to-image generation, they often struggle to capture fine-grained details from lengthy prompts and maintain contextual coherence within prompt sequences. Moreover, they often result in misaligned image generation for prompt sequences featuring multiple objects. To address this, we propose a Multi-modal Generation via Cross-Modal In-Context Learning (MGCC) method that generates novel images from complex multimodal prompt sequences by leveraging the combined capabilities of large language models (LLMs) and diffusion models. Our MGCC comprises a novel Cross-Modal Refinement module to explicitly learn cross-modal dependencies between the text and image in the LLM embedding space, and a contextual object grounding module to generate object bounding boxes specifically targeting scenes with multiple objects. Our MGCC demonstrates a diverse range of multimodal capabilities, like novel image generation, the facilitation of multimodal dialogue, and generation of texts. Experimental evaluations on two benchmark datasets, demonstrate the effectiveness of our method. On Visual Story Generation (VIST) dataset with multimodal inputs, our MGCC achieves a CLIP Similarity score of 0.652 compared to SOTA GILL 0.641. Similarly, on Visual Dialogue Context (VisDial) having lengthy dialogue sequences, our MGCC achieves an impressive CLIP score of 0.660, largely outperforming existing SOTA method scoring 0.645. Code: https://github.com/VIROBO-15/MGCC
Visual In-Context Prompting
In-context prompting in large language models (LLMs) has become a prevalent approach to improve zero-shot capabilities, but this idea is less explored in the vision domain. Existing visual prompting methods focus on referring segmentation to segment the most relevant object, falling short of addressing many generic vision tasks like open-set segmentation and detection. In this paper, we introduce a universal visual in-context prompting framework for both tasks. In particular, we build on top of an encoder-decoder architecture, and develop a versatile prompt encoder to support a variety of prompts like strokes, boxes, and points. We further enhance it to take an arbitrary number of reference image segments as the context. Our extensive explorations show that the proposed visual in-context prompting elicits extraordinary referring and generic segmentation capabilities to refer and detect, yielding competitive performance to close-set in-domain datasets and showing promising results on many open-set segmentation datasets. By joint training on COCO and SA-1B, our model achieves 57.7 PQ on COCO and 23.2 PQ on ADE20K. Code will be available at https://github.com/UX-Decoder/DINOv.
Visual Writing Prompts: Character-Grounded Story Generation with Curated Image Sequences
Current work on image-based story generation suffers from the fact that the existing image sequence collections do not have coherent plots behind them. We improve visual story generation by producing a new image-grounded dataset, Visual Writing Prompts (VWP). VWP contains almost 2K selected sequences of movie shots, each including 5-10 images. The image sequences are aligned with a total of 12K stories which were collected via crowdsourcing given the image sequences and a set of grounded characters from the corresponding image sequence. Our new image sequence collection and filtering process has allowed us to obtain stories that are more coherent and have more narrativity compared to previous work. We also propose a character-based story generation model driven by coherence as a strong baseline. Evaluations show that our generated stories are more coherent, visually grounded, and have more narrativity than stories generated with the current state-of-the-art model.
Visual Instruction Inversion: Image Editing via Visual Prompting
Text-conditioned image editing has emerged as a powerful tool for editing images. However, in many situations, language can be ambiguous and ineffective in describing specific image edits. When faced with such challenges, visual prompts can be a more informative and intuitive way to convey ideas. We present a method for image editing via visual prompting. Given pairs of example that represent the "before" and "after" images of an edit, our goal is to learn a text-based editing direction that can be used to perform the same edit on new images. We leverage the rich, pretrained editing capabilities of text-to-image diffusion models by inverting visual prompts into editing instructions. Our results show that with just one example pair, we can achieve competitive results compared to state-of-the-art text-conditioned image editing frameworks.
Omni-RGPT: Unifying Image and Video Region-level Understanding via Token Marks
We present Omni-RGPT, a multimodal large language model designed to facilitate region-level comprehension for both images and videos. To achieve consistent region representation across spatio-temporal dimensions, we introduce Token Mark, a set of tokens highlighting the target regions within the visual feature space. These tokens are directly embedded into spatial regions using region prompts (e.g., boxes or masks) and simultaneously incorporated into the text prompt to specify the target, establishing a direct connection between visual and text tokens. To further support robust video understanding without requiring tracklets, we introduce an auxiliary task that guides Token Mark by leveraging the consistency of the tokens, enabling stable region interpretation across the video. Additionally, we introduce a large-scale region-level video instruction dataset (RegVID-300k). Omni-RGPT achieves state-of-the-art results on image and video-based commonsense reasoning benchmarks while showing strong performance in captioning and referring expression comprehension tasks.
VideoPhy: Evaluating Physical Commonsense for Video Generation
Recent advances in internet-scale video data pretraining have led to the development of text-to-video generative models that can create high-quality videos across a broad range of visual concepts, synthesize realistic motions and render complex objects. Hence, these generative models have the potential to become general-purpose simulators of the physical world. However, it is unclear how far we are from this goal with the existing text-to-video generative models. To this end, we present VideoPhy, a benchmark designed to assess whether the generated videos follow physical commonsense for real-world activities (e.g. marbles will roll down when placed on a slanted surface). Specifically, we curate diverse prompts that involve interactions between various material types in the physical world (e.g., solid-solid, solid-fluid, fluid-fluid). We then generate videos conditioned on these captions from diverse state-of-the-art text-to-video generative models, including open models (e.g., CogVideoX) and closed models (e.g., Lumiere, Dream Machine). Our human evaluation reveals that the existing models severely lack the ability to generate videos adhering to the given text prompts, while also lack physical commonsense. Specifically, the best performing model, CogVideoX-5B, generates videos that adhere to the caption and physical laws for 39.6% of the instances. VideoPhy thus highlights that the video generative models are far from accurately simulating the physical world. Finally, we propose an auto-evaluator, VideoCon-Physics, to assess the performance reliably for the newly released models.
Human Learning by Model Feedback: The Dynamics of Iterative Prompting with Midjourney
Generating images with a Text-to-Image model often requires multiple trials, where human users iteratively update their prompt based on feedback, namely the output image. Taking inspiration from cognitive work on reference games and dialogue alignment, this paper analyzes the dynamics of the user prompts along such iterations. We compile a dataset of iterative interactions of human users with Midjourney. Our analysis then reveals that prompts predictably converge toward specific traits along these iterations. We further study whether this convergence is due to human users, realizing they missed important details, or due to adaptation to the model's ``preferences'', producing better images for a specific language style. We show initial evidence that both possibilities are at play. The possibility that users adapt to the model's preference raises concerns about reusing user data for further training. The prompts may be biased towards the preferences of a specific model, rather than align with human intentions and natural manner of expression.
AGLA: Mitigating Object Hallucinations in Large Vision-Language Models with Assembly of Global and Local Attention
Despite their great success across various multimodal tasks, Large Vision-Language Models (LVLMs) are facing a prevalent problem with object hallucinations, where the generated textual responses are inconsistent with ground-truth objects in the given image. This paper investigates various LVLMs and pinpoints attention deficiency toward discriminative local image features as one root cause of object hallucinations. Specifically, LVLMs predominantly attend to prompt-independent global image features, while failing to capture prompt-relevant local features, consequently undermining the visual grounding capacity of LVLMs and leading to hallucinations. To this end, we propose Assembly of Global and Local Attention (AGLA), a training-free and plug-and-play approach that mitigates object hallucinations by exploring an ensemble of global features for response generation and local features for visual discrimination simultaneously. Our approach exhibits an image-prompt matching scheme that captures prompt-relevant local features from images, leading to an augmented view of the input image where prompt-relevant content is reserved while irrelevant distractions are masked. With the augmented view, a calibrated decoding distribution can be derived by integrating generative global features from the original image and discriminative local features from the augmented image. Extensive experiments show that AGLA consistently mitigates object hallucinations and enhances general perception capability for LVLMs across various discriminative and generative benchmarks. Our code will be released at https://github.com/Lackel/AGLA.
Bringing Objects to Life: 4D generation from 3D objects
Recent advancements in generative modeling now enable the creation of 4D content (moving 3D objects) controlled with text prompts. 4D generation has large potential in applications like virtual worlds, media, and gaming, but existing methods provide limited control over the appearance and geometry of generated content. In this work, we introduce a method for animating user-provided 3D objects by conditioning on textual prompts to guide 4D generation, enabling custom animations while maintaining the identity of the original object. We first convert a 3D mesh into a ``static" 4D Neural Radiance Field (NeRF) that preserves the visual attributes of the input object. Then, we animate the object using an Image-to-Video diffusion model driven by text. To improve motion realism, we introduce an incremental viewpoint selection protocol for sampling perspectives to promote lifelike movement and a masked Score Distillation Sampling (SDS) loss, which leverages attention maps to focus optimization on relevant regions. We evaluate our model in terms of temporal coherence, prompt adherence, and visual fidelity and find that our method outperforms baselines that are based on other approaches, achieving up to threefold improvements in identity preservation measured using LPIPS scores, and effectively balancing visual quality with dynamic content.
Region-Aware Text-to-Image Generation via Hard Binding and Soft Refinement
In this paper, we present RAG, a Regional-Aware text-to-image Generation method conditioned on regional descriptions for precise layout composition. Regional prompting, or compositional generation, which enables fine-grained spatial control, has gained increasing attention for its practicality in real-world applications. However, previous methods either introduce additional trainable modules, thus only applicable to specific models, or manipulate on score maps within cross-attention layers using attention masks, resulting in limited control strength when the number of regions increases. To handle these limitations, we decouple the multi-region generation into two sub-tasks, the construction of individual region (Regional Hard Binding) that ensures the regional prompt is properly executed, and the overall detail refinement (Regional Soft Refinement) over regions that dismiss the visual boundaries and enhance adjacent interactions. Furthermore, RAG novelly makes repainting feasible, where users can modify specific unsatisfied regions in the last generation while keeping all other regions unchanged, without relying on additional inpainting models. Our approach is tuning-free and applicable to other frameworks as an enhancement to the prompt following property. Quantitative and qualitative experiments demonstrate that RAG achieves superior performance over attribute binding and object relationship than previous tuning-free methods.
V-STaR: Benchmarking Video-LLMs on Video Spatio-Temporal Reasoning
Human processes video reasoning in a sequential spatio-temporal reasoning logic, we first identify the relevant frames ("when") and then analyse the spatial relationships ("where") between key objects, and finally leverage these relationships to draw inferences ("what"). However, can Video Large Language Models (Video-LLMs) also "reason through a sequential spatio-temporal logic" in videos? Existing Video-LLM benchmarks primarily focus on assessing object presence, neglecting relational reasoning. Consequently, it is difficult to measure whether a model truly comprehends object interactions (actions/events) in videos or merely relies on pre-trained "memory" of co-occurrences as biases in generating answers. In this work, we introduce a Video Spatio-Temporal Reasoning (V-STaR) benchmark to address these shortcomings. The key idea is to decompose video understanding into a Reverse Spatio-Temporal Reasoning (RSTR) task that simultaneously evaluates what objects are present, when events occur, and where they are located while capturing the underlying Chain-of-thought (CoT) logic. To support this evaluation, we construct a dataset to elicit the spatial-temporal reasoning process of Video-LLMs. It contains coarse-to-fine CoT questions generated by a semi-automated GPT-4-powered pipeline, embedding explicit reasoning chains to mimic human cognition. Experiments from 14 Video-LLMs on our V-STaR reveal significant gaps between current Video-LLMs and the needs for robust and consistent spatio-temporal reasoning.
LoGoPrompt: Synthetic Text Images Can Be Good Visual Prompts for Vision-Language Models
Prompt engineering is a powerful tool used to enhance the performance of pre-trained models on downstream tasks. For example, providing the prompt ``Let's think step by step" improved GPT-3's reasoning accuracy to 63% on MutiArith while prompting ``a photo of" filled with a class name enables CLIP to achieve 80\% zero-shot accuracy on ImageNet. While previous research has explored prompt learning for the visual modality, analyzing what constitutes a good visual prompt specifically for image recognition is limited. In addition, existing visual prompt tuning methods' generalization ability is worse than text-only prompting tuning. This paper explores our key insight: synthetic text images are good visual prompts for vision-language models! To achieve that, we propose our LoGoPrompt, which reformulates the classification objective to the visual prompt selection and addresses the chicken-and-egg challenge of first adding synthetic text images as class-wise visual prompts or predicting the class first. Without any trainable visual prompt parameters, experimental results on 16 datasets demonstrate that our method consistently outperforms state-of-the-art methods in few-shot learning, base-to-new generalization, and domain generalization.
Exploring Visual Prompts for Adapting Large-Scale Models
We investigate the efficacy of visual prompting to adapt large-scale models in vision. Following the recent approach from prompt tuning and adversarial reprogramming, we learn a single image perturbation such that a frozen model prompted with this perturbation performs a new task. Through comprehensive experiments, we demonstrate that visual prompting is particularly effective for CLIP and robust to distribution shift, achieving performance competitive with standard linear probes. We further analyze properties of the downstream dataset, prompt design, and output transformation in regard to adaptation performance. The surprising effectiveness of visual prompting provides a new perspective on adapting pre-trained models in vision. Code is available at http://hjbahng.github.io/visual_prompting .
Spatiotemporal Contrastive Video Representation Learning
We present a self-supervised Contrastive Video Representation Learning (CVRL) method to learn spatiotemporal visual representations from unlabeled videos. Our representations are learned using a contrastive loss, where two augmented clips from the same short video are pulled together in the embedding space, while clips from different videos are pushed away. We study what makes for good data augmentations for video self-supervised learning and find that both spatial and temporal information are crucial. We carefully design data augmentations involving spatial and temporal cues. Concretely, we propose a temporally consistent spatial augmentation method to impose strong spatial augmentations on each frame of the video while maintaining the temporal consistency across frames. We also propose a sampling-based temporal augmentation method to avoid overly enforcing invariance on clips that are distant in time. On Kinetics-600, a linear classifier trained on the representations learned by CVRL achieves 70.4% top-1 accuracy with a 3D-ResNet-50 (R3D-50) backbone, outperforming ImageNet supervised pre-training by 15.7% and SimCLR unsupervised pre-training by 18.8% using the same inflated R3D-50. The performance of CVRL can be further improved to 72.9% with a larger R3D-152 (2x filters) backbone, significantly closing the gap between unsupervised and supervised video representation learning. Our code and models will be available at https://github.com/tensorflow/models/tree/master/official/.
VisorGPT: Learning Visual Prior via Generative Pre-Training
Various stuff and things in visual data possess specific traits, which can be learned by deep neural networks and are implicitly represented as the visual prior, e.g., object location and shape, in the model. Such prior potentially impacts many vision tasks. For example, in conditional image synthesis, spatial conditions failing to adhere to the prior can result in visually inaccurate synthetic results. This work aims to explicitly learn the visual prior and enable the customization of sampling. Inspired by advances in language modeling, we propose to learn Visual prior via Generative Pre-Training, dubbed VisorGPT. By discretizing visual locations of objects, e.g., bounding boxes, human pose, and instance masks, into sequences, \our~can model visual prior through likelihood maximization. Besides, prompt engineering is investigated to unify various visual locations and enable customized sampling of sequential outputs from the learned prior. Experimental results demonstrate that \our~can effectively model the visual prior, which can be employed for many vision tasks, such as customizing accurate human pose for conditional image synthesis models like ControlNet. Code will be released at https://github.com/Sierkinhane/VisorGPT.
Compositional Prompt Tuning with Motion Cues for Open-vocabulary Video Relation Detection
Prompt tuning with large-scale pretrained vision-language models empowers open-vocabulary predictions trained on limited base categories, e.g., object classification and detection. In this paper, we propose compositional prompt tuning with motion cues: an extended prompt tuning paradigm for compositional predictions of video data. In particular, we present Relation Prompt (RePro) for Open-vocabulary Video Visual Relation Detection (Open-VidVRD), where conventional prompt tuning is easily biased to certain subject-object combinations and motion patterns. To this end, RePro addresses the two technical challenges of Open-VidVRD: 1) the prompt tokens should respect the two different semantic roles of subject and object, and 2) the tuning should account for the diverse spatio-temporal motion patterns of the subject-object compositions. Without bells and whistles, our RePro achieves a new state-of-the-art performance on two VidVRD benchmarks of not only the base training object and predicate categories, but also the unseen ones. Extensive ablations also demonstrate the effectiveness of the proposed compositional and multi-mode design of prompts. Code is available at https://github.com/Dawn-LX/OpenVoc-VidVRD.
Number it: Temporal Grounding Videos like Flipping Manga
Video Large Language Models (Vid-LLMs) have made remarkable advancements in comprehending video content for QA dialogue. However, they struggle to extend this visual understanding to tasks requiring precise temporal localization, known as Video Temporal Grounding (VTG). To address this gap, we introduce Number-Prompt (NumPro), a novel method that empowers Vid-LLMs to bridge visual comprehension with temporal grounding by adding unique numerical identifiers to each video frame. Treating a video as a sequence of numbered frame images, NumPro transforms VTG into an intuitive process: flipping through manga panels in sequence. This allows Vid-LLMs to "read" event timelines, accurately linking visual content with corresponding temporal information. Our experiments demonstrate that NumPro significantly boosts VTG performance of top-tier Vid-LLMs without additional computational cost. Furthermore, fine-tuning on a NumPro-enhanced dataset defines a new state-of-the-art for VTG, surpassing previous top-performing methods by up to 6.9\% in mIoU for moment retrieval and 8.5\% in mAP for highlight detection. The code will be available at https://github.com/yongliang-wu/NumPro.
Segment Everything Everywhere All at Once
In this work, we present SEEM, a promptable and interactive model for segmenting everything everywhere all at once in an image, as shown in Fig.1. In SEEM, we propose a novel decoding mechanism that enables diverse prompting for all types of segmentation tasks, aiming at a universal segmentation interface that behaves like large language models (LLMs). More specifically, SEEM is designed with four desiderata: i) Versatility. We introduce a new visual prompt to unify different spatial queries including points, boxes, scribbles and masks, which can further generalize to a different referring image; ii) Compositionality. We learn a joint visual-semantic space between text and visual prompts, which facilitates the dynamic composition of two prompt types required for various segmentation tasks; iii) Interactivity. We further incorporate learnable memory prompts into the decoder to retain segmentation history through mask-guided cross-attention from decoder to image features; and iv) Semantic-awareness. We use a text encoder to encode text queries and mask labels into the same semantic space for open-vocabulary segmentation. We conduct a comprehensive empirical study to validate the effectiveness of SEEM across diverse segmentation tasks. Notably, our single SEEM model achieves competitive performance across interactive segmentation, generic segmentation, referring segmentation, and video object segmentation on 9 datasets with minimum 1/100 supervision. Furthermore, SEEM showcases a remarkable capacity for generalization to novel prompts or their combinations, rendering it a readily universal image segmentation interface.
CrossVideoMAE: Self-Supervised Image-Video Representation Learning with Masked Autoencoders
Current video-based Masked Autoencoders (MAEs) primarily focus on learning effective spatiotemporal representations from a visual perspective, which may lead the model to prioritize general spatial-temporal patterns but often overlook nuanced semantic attributes like specific interactions or sequences that define actions - such as action-specific features that align more closely with human cognition for space-time correspondence. This can limit the model's ability to capture the essence of certain actions that are contextually rich and continuous. Humans are capable of mapping visual concepts, object view invariance, and semantic attributes available in static instances to comprehend natural dynamic scenes or videos. Existing MAEs for videos and static images rely on separate datasets for videos and images, which may lack the rich semantic attributes necessary for fully understanding the learned concepts, especially when compared to using video and corresponding sampled frame images together. To this end, we propose CrossVideoMAE an end-to-end self-supervised cross-modal contrastive learning MAE that effectively learns both video-level and frame-level rich spatiotemporal representations and semantic attributes. Our method integrates mutual spatiotemporal information from videos with spatial information from sampled frames within a feature-invariant space, while encouraging invariance to augmentations within the video domain. This objective is achieved through jointly embedding features of visible tokens and combining feature correspondence within and across modalities, which is critical for acquiring rich, label-free guiding signals from both video and frame image modalities in a self-supervised manner. Extensive experiments demonstrate that our approach surpasses previous state-of-the-art methods and ablation studies validate the effectiveness of our approach.
A Systematic Survey of Prompt Engineering on Vision-Language Foundation Models
Prompt engineering is a technique that involves augmenting a large pre-trained model with task-specific hints, known as prompts, to adapt the model to new tasks. Prompts can be created manually as natural language instructions or generated automatically as either natural language instructions or vector representations. Prompt engineering enables the ability to perform predictions based solely on prompts without updating model parameters, and the easier application of large pre-trained models in real-world tasks. In past years, Prompt engineering has been well-studied in natural language processing. Recently, it has also been intensively studied in vision-language modeling. However, there is currently a lack of a systematic overview of prompt engineering on pre-trained vision-language models. This paper aims to provide a comprehensive survey of cutting-edge research in prompt engineering on three types of vision-language models: multimodal-to-text generation models (e.g. Flamingo), image-text matching models (e.g. CLIP), and text-to-image generation models (e.g. Stable Diffusion). For each type of model, a brief model summary, prompting methods, prompting-based applications, and the corresponding responsibility and integrity issues are summarized and discussed. Furthermore, the commonalities and differences between prompting on vision-language models, language models, and vision models are also discussed. The challenges, future directions, and research opportunities are summarized to foster future research on this topic.
Reasoning Paths with Reference Objects Elicit Quantitative Spatial Reasoning in Large Vision-Language Models
Despite recent advances demonstrating vision-language models' (VLMs) abilities to describe complex relationships in images using natural language, their capability to quantitatively reason about object sizes and distances remains underexplored. In this work, we introduce a manually annotated benchmark, Q-Spatial Bench, with 271 questions across five categories designed for quantitative spatial reasoning and systematically investigate the performance of state-of-the-art VLMs on this task. Our analysis reveals that reasoning about distances between objects is particularly challenging for SoTA VLMs; however, some VLMs significantly outperform others, with an over 40-point gap between the two best performing models. We also make the surprising observation that the success rate of the top-performing VLM increases by 19 points when a reasoning path using a reference object emerges naturally in the response. Inspired by this observation, we develop a zero-shot prompting technique, SpatialPrompt, that encourages VLMs to answer quantitative spatial questions using reference objects as visual cues. By instructing VLMs to use reference objects in their reasoning paths via SpatialPrompt, Gemini 1.5 Pro, Gemini 1.5 Flash, and GPT-4V improve their success rates by over 40, 20, and 30 points, respectively. We emphasize that these significant improvements are obtained without needing more data, model architectural modifications, or fine-tuning.
Dual Modality Prompt Tuning for Vision-Language Pre-Trained Model
With the emergence of large pre-trained vison-language model like CLIP, transferable representations can be adapted to a wide range of downstream tasks via prompt tuning. Prompt tuning tries to probe the beneficial information for downstream tasks from the general knowledge stored in the pre-trained model. A recently proposed method named Context Optimization (CoOp) introduces a set of learnable vectors as text prompt from the language side. However, tuning the text prompt alone can only adjust the synthesized "classifier", while the computed visual features of the image encoder can not be affected , thus leading to sub-optimal solutions. In this paper, we propose a novel Dual-modality Prompt Tuning (DPT) paradigm through learning text and visual prompts simultaneously. To make the final image feature concentrate more on the target visual concept, a Class-Aware Visual Prompt Tuning (CAVPT) scheme is further proposed in our DPT, where the class-aware visual prompt is generated dynamically by performing the cross attention between text prompts features and image patch token embeddings to encode both the downstream task-related information and visual instance information. Extensive experimental results on 11 datasets demonstrate the effectiveness and generalization ability of the proposed method. Our code is available in https://github.com/fanrena/DPT.
MaPLe: Multi-modal Prompt Learning
Pre-trained vision-language (V-L) models such as CLIP have shown excellent generalization ability to downstream tasks. However, they are sensitive to the choice of input text prompts and require careful selection of prompt templates to perform well. Inspired by the Natural Language Processing (NLP) literature, recent CLIP adaptation approaches learn prompts as the textual inputs to fine-tune CLIP for downstream tasks. We note that using prompting to adapt representations in a single branch of CLIP (language or vision) is sub-optimal since it does not allow the flexibility to dynamically adjust both representation spaces on a downstream task. In this work, we propose Multi-modal Prompt Learning (MaPLe) for both vision and language branches to improve alignment between the vision and language representations. Our design promotes strong coupling between the vision-language prompts to ensure mutual synergy and discourages learning independent uni-modal solutions. Further, we learn separate prompts across different early stages to progressively model the stage-wise feature relationships to allow rich context learning. We evaluate the effectiveness of our approach on three representative tasks of generalization to novel classes, new target datasets and unseen domain shifts. Compared with the state-of-the-art method Co-CoOp, MaPLe exhibits favorable performance and achieves an absolute gain of 3.45% on novel classes and 2.72% on overall harmonic-mean, averaged over 11 diverse image recognition datasets. Our code and pre-trained models are available at https://github.com/muzairkhattak/multimodal-prompt-learning.
Sequential Modeling Enables Scalable Learning for Large Vision Models
We introduce a novel sequential modeling approach which enables learning a Large Vision Model (LVM) without making use of any linguistic data. To do this, we define a common format, "visual sentences", in which we can represent raw images and videos as well as annotated data sources such as semantic segmentations and depth reconstructions without needing any meta-knowledge beyond the pixels. Once this wide variety of visual data (comprising 420 billion tokens) is represented as sequences, the model can be trained to minimize a cross-entropy loss for next token prediction. By training across various scales of model architecture and data diversity, we provide empirical evidence that our models scale effectively. Many different vision tasks can be solved by designing suitable visual prompts at test time.
Multi-Track Timeline Control for Text-Driven 3D Human Motion Generation
Recent advances in generative modeling have led to promising progress on synthesizing 3D human motion from text, with methods that can generate character animations from short prompts and specified durations. However, using a single text prompt as input lacks the fine-grained control needed by animators, such as composing multiple actions and defining precise durations for parts of the motion. To address this, we introduce the new problem of timeline control for text-driven motion synthesis, which provides an intuitive, yet fine-grained, input interface for users. Instead of a single prompt, users can specify a multi-track timeline of multiple prompts organized in temporal intervals that may overlap. This enables specifying the exact timings of each action and composing multiple actions in sequence or at overlapping intervals. To generate composite animations from a multi-track timeline, we propose a new test-time denoising method. This method can be integrated with any pre-trained motion diffusion model to synthesize realistic motions that accurately reflect the timeline. At every step of denoising, our method processes each timeline interval (text prompt) individually, subsequently aggregating the predictions with consideration for the specific body parts engaged in each action. Experimental comparisons and ablations validate that our method produces realistic motions that respect the semantics and timing of given text prompts. Our code and models are publicly available at https://mathis.petrovich.fr/stmc.
Visual Prompting via Image Inpainting
How does one adapt a pre-trained visual model to novel downstream tasks without task-specific finetuning or any model modification? Inspired by prompting in NLP, this paper investigates visual prompting: given input-output image example(s) of a new task at test time and a new input image, the goal is to automatically produce the output image, consistent with the given examples. We show that posing this problem as simple image inpainting - literally just filling in a hole in a concatenated visual prompt image - turns out to be surprisingly effective, provided that the inpainting algorithm has been trained on the right data. We train masked auto-encoders on a new dataset that we curated - 88k unlabeled figures from academic papers sources on Arxiv. We apply visual prompting to these pretrained models and demonstrate results on various downstream image-to-image tasks, including foreground segmentation, single object detection, colorization, edge detection, etc.
Compositional 3D-aware Video Generation with LLM Director
Significant progress has been made in text-to-video generation through the use of powerful generative models and large-scale internet data. However, substantial challenges remain in precisely controlling individual concepts within the generated video, such as the motion and appearance of specific characters and the movement of viewpoints. In this work, we propose a novel paradigm that generates each concept in 3D representation separately and then composes them with priors from Large Language Models (LLM) and 2D diffusion models. Specifically, given an input textual prompt, our scheme consists of three stages: 1) We leverage LLM as the director to first decompose the complex query into several sub-prompts that indicate individual concepts within the video~(e.g., scene, objects, motions), then we let LLM to invoke pre-trained expert models to obtain corresponding 3D representations of concepts. 2) To compose these representations, we prompt multi-modal LLM to produce coarse guidance on the scales and coordinates of trajectories for the objects. 3) To make the generated frames adhere to natural image distribution, we further leverage 2D diffusion priors and use Score Distillation Sampling to refine the composition. Extensive experiments demonstrate that our method can generate high-fidelity videos from text with diverse motion and flexible control over each concept. Project page: https://aka.ms/c3v.
ST-Think: How Multimodal Large Language Models Reason About 4D Worlds from Ego-Centric Videos
Humans excel at spatio-temporal reasoning, effortlessly interpreting dynamic visual events from an egocentric viewpoint. However, whether multimodal large language models (MLLMs) can similarly comprehend the 4D world remains uncertain. This paper explores multimodal spatio-temporal reasoning from an egocentric perspective, aiming to equip MLLMs with human-like reasoning capabilities. To support this objective, we introduce Ego-ST Bench, a novel benchmark containing over 5,000 question-answer pairs across four categories, systematically evaluating spatial, temporal, and integrated spatio-temporal reasoning. Additionally, we propose the ST-R1 Video model, a video-based reasoning model that incorporates reverse thinking into its reinforcement learning process, significantly enhancing performance. We combine long-chain-of-thought (long-CoT) supervised fine-tuning with Group Relative Policy Optimization (GRPO) reinforcement learning, achieving notable improvements with limited high-quality data. Ego-ST Bench and ST-R1 provide valuable insights and resources for advancing video-based spatio-temporal reasoning research.
Tailored Visions: Enhancing Text-to-Image Generation with Personalized Prompt Rewriting
Despite significant progress in the field, it is still challenging to create personalized visual representations that align closely with the desires and preferences of individual users. This process requires users to articulate their ideas in words that are both comprehensible to the models and accurately capture their vision, posing difficulties for many users. In this paper, we tackle this challenge by leveraging historical user interactions with the system to enhance user prompts. We propose a novel approach that involves rewriting user prompts based on a newly collected large-scale text-to-image dataset with over 300k prompts from 3115 users. Our rewriting model enhances the expressiveness and alignment of user prompts with their intended visual outputs. Experimental results demonstrate the superiority of our methods over baseline approaches, as evidenced in our new offline evaluation method and online tests. Our code and dataset are available at https://github.com/zzjchen/Tailored-Visions .
Enhancing Intent Understanding for Ambiguous prompt: A Human-Machine Co-Adaption Strategy
Today's image generation systems are capable of producing realistic and high-quality images. However, user prompts often contain ambiguities, making it difficult for these systems to interpret users' actual intentions. Consequently, many users must modify their prompts several times to ensure the generated images meet their expectations. While some methods focus on enhancing prompts to make the generated images fit user needs, the model is still hard to understand users' real needs, especially for non-expert users. In this research, we aim to enhance the visual parameter-tuning process, making the model user-friendly for individuals without specialized knowledge and better understand user needs. We propose a human-machine co-adaption strategy using mutual information between the user's prompts and the pictures under modification as the optimizing target to make the system better adapt to user needs. We find that an improved model can reduce the necessity for multiple rounds of adjustments. We also collect multi-round dialogue datasets with prompts and images pairs and user intent. Various experiments demonstrate the effectiveness of the proposed method in our proposed dataset. Our annotation tools and several examples of our dataset are available at https://zenodo.org/records/14876029 for easier review. We will make open source our full dataset and code.
ROCKET-1: Master Open-World Interaction with Visual-Temporal Context Prompting
Vision-language models (VLMs) have excelled in multimodal tasks, but adapting them to embodied decision-making in open-world environments presents challenges. A key issue is the difficulty in smoothly connecting individual entities in low-level observations with abstract concepts required for planning. A common approach to address this problem is through the use of hierarchical agents, where VLMs serve as high-level reasoners that break down tasks into executable sub-tasks, typically specified using language and imagined observations. However, language often fails to effectively convey spatial information, while generating future images with sufficient accuracy remains challenging. To address these limitations, we propose visual-temporal context prompting, a novel communication protocol between VLMs and policy models. This protocol leverages object segmentation from both past and present observations to guide policy-environment interactions. Using this approach, we train ROCKET-1, a low-level policy that predicts actions based on concatenated visual observations and segmentation masks, with real-time object tracking provided by SAM-2. Our method unlocks the full potential of VLMs visual-language reasoning abilities, enabling them to solve complex creative tasks, especially those heavily reliant on spatial understanding. Experiments in Minecraft demonstrate that our approach allows agents to accomplish previously unattainable tasks, highlighting the effectiveness of visual-temporal context prompting in embodied decision-making. Codes and demos will be available on the project page: https://craftjarvis.github.io/ROCKET-1.
Mastering Robot Manipulation with Multimodal Prompts through Pretraining and Multi-task Fine-tuning
Prompt-based learning has been demonstrated as a compelling paradigm contributing to large language models' tremendous success (LLMs). Inspired by their success in language tasks, existing research has leveraged LLMs in embodied instruction following and task planning. However, not much attention has been paid to embodied tasks with multimodal prompts, combining vision signals with text descriptions. This type of task poses a major challenge to robots' capability to understand the interconnection and complementarity between vision and language signals. In this work, we introduce an effective framework that learns a policy to perform robot manipulation with multimodal prompts from multi-task expert trajectories. Our methods consist of a two-stage training pipeline that performs inverse dynamics pretraining and multi-task finetuning. To facilitate multimodal understanding, we design our multimodal prompt encoder by augmenting a pretrained LM with a residual connection to the visual input and model the dependencies among action dimensions. Empirically, we evaluate the efficacy of our method on the VIMA-BENCH and establish a new state-of-the-art (10% improvement in success rate). Moreover, we demonstrate that our model exhibits remarkable in-context learning ability.
Unleashing the Power of Visual Prompting At the Pixel Level
This paper presents a simple and effective visual prompting method for adapting pre-trained models to downstream recognition tasks. Our method includes two key designs. First, rather than directly adding together the prompt and the image, we treat the prompt as an extra and independent learnable component. We show that the strategy of reconciling the prompt and the image matters, and find that warping the prompt around a properly shrinked image empirically works the best. Second, we re-introduce two "old tricks" commonly used in building transferable adversarial examples, i.e., input diversity and gradient normalization, into visual prompting. These techniques improve optimization and enable the prompt to generalize better. We provide extensive experimental results to demonstrate the effectiveness of our method. Using a CLIP model, our prompting method sets a new record of 82.8% average accuracy across 12 popular classification datasets, substantially surpassing the prior art by +5.6%. It is worth noting that this prompting performance already outperforms linear probing by +2.1% and can even match fully fine-tuning in certain datasets. In addition, our prompting method shows competitive performance across different data scales and against distribution shifts. The code is publicly available at https://github.com/UCSC-VLAA/EVP.
Towards Truly Zero-shot Compositional Visual Reasoning with LLMs as Programmers
Visual reasoning is dominated by end-to-end neural networks scaled to billions of model parameters and training examples. However, even the largest models struggle with compositional reasoning, generalization, fine-grained spatial and temporal reasoning, and counting. Visual reasoning with large language models (LLMs) as controllers can, in principle, address these limitations by decomposing the task and solving subtasks by orchestrating a set of (visual) tools. Recently, these models achieved great performance on tasks such as compositional visual question answering, visual grounding, and video temporal reasoning. Nevertheless, in their current form, these models heavily rely on human engineering of in-context examples in the prompt, which are often dataset- and task-specific and require significant labor by highly skilled programmers. In this work, we present a framework that mitigates these issues by introducing spatially and temporally abstract routines and by leveraging a small number of labeled examples to automatically generate in-context examples, thereby avoiding human-created in-context examples. On a number of visual reasoning tasks, we show that our framework leads to consistent gains in performance, makes LLMs as controllers setup more robust, and removes the need for human engineering of in-context examples.
Social Biases through the Text-to-Image Generation Lens
Text-to-Image (T2I) generation is enabling new applications that support creators, designers, and general end users of productivity software by generating illustrative content with high photorealism starting from a given descriptive text as a prompt. Such models are however trained on massive amounts of web data, which surfaces the peril of potential harmful biases that may leak in the generation process itself. In this paper, we take a multi-dimensional approach to studying and quantifying common social biases as reflected in the generated images, by focusing on how occupations, personality traits, and everyday situations are depicted across representations of (perceived) gender, age, race, and geographical location. Through an extensive set of both automated and human evaluation experiments we present findings for two popular T2I models: DALLE-v2 and Stable Diffusion. Our results reveal that there exist severe occupational biases of neutral prompts majorly excluding groups of people from results for both models. Such biases can get mitigated by increasing the amount of specification in the prompt itself, although the prompting mitigation will not address discrepancies in image quality or other usages of the model or its representations in other scenarios. Further, we observe personality traits being associated with only a limited set of people at the intersection of race, gender, and age. Finally, an analysis of geographical location representations on everyday situations (e.g., park, food, weddings) shows that for most situations, images generated through default location-neutral prompts are closer and more similar to images generated for locations of United States and Germany.
Bringing Characters to New Stories: Training-Free Theme-Specific Image Generation via Dynamic Visual Prompting
The stories and characters that captivate us as we grow up shape unique fantasy worlds, with images serving as the primary medium for visually experiencing these realms. Personalizing generative models through fine-tuning with theme-specific data has become a prevalent approach in text-to-image generation. However, unlike object customization, which focuses on learning specific objects, theme-specific generation encompasses diverse elements such as characters, scenes, and objects. Such diversity also introduces a key challenge: how to adaptively generate multi-character, multi-concept, and continuous theme-specific images (TSI). Moreover, fine-tuning approaches often come with significant computational overhead, time costs, and risks of overfitting. This paper explores a fundamental question: Can image generation models directly leverage images as contextual input, similarly to how large language models use text as context? To address this, we present T-Prompter, a novel training-free TSI method for generation. T-Prompter introduces visual prompting, a mechanism that integrates reference images into generative models, allowing users to seamlessly specify the target theme without requiring additional training. To further enhance this process, we propose a Dynamic Visual Prompting (DVP) mechanism, which iteratively optimizes visual prompts to improve the accuracy and quality of generated images. Our approach enables diverse applications, including consistent story generation, character design, realistic character generation, and style-guided image generation. Comparative evaluations against state-of-the-art personalization methods demonstrate that T-Prompter achieves significantly better results and excels in maintaining character identity preserving, style consistency and text alignment, offering a robust and flexible solution for theme-specific image generation.
Keyframer: Empowering Animation Design using Large Language Models
Large language models (LLMs) have the potential to impact a wide range of creative domains, but the application of LLMs to animation is underexplored and presents novel challenges such as how users might effectively describe motion in natural language. In this paper, we present Keyframer, a design tool for animating static images (SVGs) with natural language. Informed by interviews with professional animation designers and engineers, Keyframer supports exploration and refinement of animations through the combination of prompting and direct editing of generated output. The system also enables users to request design variants, supporting comparison and ideation. Through a user study with 13 participants, we contribute a characterization of user prompting strategies, including a taxonomy of semantic prompt types for describing motion and a 'decomposed' prompting style where users continually adapt their goals in response to generated output.We share how direct editing along with prompting enables iteration beyond one-shot prompting interfaces common in generative tools today. Through this work, we propose how LLMs might empower a range of audiences to engage with animation creation.
Interaction-Aware Prompting for Zero-Shot Spatio-Temporal Action Detection
The goal of spatial-temporal action detection is to determine the time and place where each person's action occurs in a video and classify the corresponding action category. Most of the existing methods adopt fully-supervised learning, which requires a large amount of training data, making it very difficult to achieve zero-shot learning. In this paper, we propose to utilize a pre-trained visual-language model to extract the representative image and text features, and model the relationship between these features through different interaction modules to obtain the interaction feature. In addition, we use this feature to prompt each label to obtain more appropriate text features. Finally, we calculate the similarity between the interaction feature and the text feature for each label to determine the action category. Our experiments on J-HMDB and UCF101-24 datasets demonstrate that the proposed interaction module and prompting make the visual-language features better aligned, thus achieving excellent accuracy for zero-shot spatio-temporal action detection. The code will be available at https://github.com/webber2933/iCLIP.
Image-based Geo-localization for Robotics: Are Black-box Vision-Language Models there yet?
The advances in Vision-Language models (VLMs) offer exciting opportunities for robotic applications involving image geo-localization, the problem of identifying the geo-coordinates of a place based on visual data only. Recent research works have focused on using a VLM as embeddings extractor for geo-localization, however, the most sophisticated VLMs may only be available as black boxes that are accessible through an API, and come with a number of limitations: there is no access to training data, model features and gradients; retraining is not possible; the number of predictions may be limited by the API; training on model outputs is often prohibited; and queries are open-ended. The utilization of a VLM as a stand-alone, zero-shot geo-localization system using a single text-based prompt is largely unexplored. To bridge this gap, this paper undertakes the first systematic study, to the best of our knowledge, to investigate the potential of some of the state-of-the-art VLMs as stand-alone, zero-shot geo-localization systems in a black-box setting with realistic constraints. We consider three main scenarios for this thorough investigation: a) fixed text-based prompt; b) semantically-equivalent text-based prompts; and c) semantically-equivalent query images. We also take into account the auto-regressive and probabilistic generation process of the VLMs when investigating their utility for geo-localization task by using model consistency as a metric in addition to traditional accuracy. Our work provides new insights in the capabilities of different VLMs for the above-mentioned scenarios.
Fine-Grained Visual Prompting
Vision-Language Models (VLMs), such as CLIP, have demonstrated impressive zero-shot transfer capabilities in image-level visual perception. However, these models have shown limited performance in instance-level tasks that demand precise localization and recognition. Previous works have suggested that incorporating visual prompts, such as colorful boxes or circles, can improve the ability of models to recognize objects of interest. Nonetheless, compared to language prompting, visual prompting designs are rarely explored. Existing approaches, which employ coarse visual cues such as colorful boxes or circles, often result in sub-optimal performance due to the inclusion of irrelevant and noisy pixels. In this paper, we carefully study the visual prompting designs by exploring more fine-grained markings, such as segmentation masks and their variations. In addition, we introduce a new zero-shot framework that leverages pixel-level annotations acquired from a generalist segmentation model for fine-grained visual prompting. Consequently, our investigation reveals that a straightforward application of blur outside the target mask, referred to as the Blur Reverse Mask, exhibits exceptional effectiveness. This proposed prompting strategy leverages the precise mask annotations to reduce focus on weakly related regions while retaining spatial coherence between the target and the surrounding background. Our Fine-Grained Visual Prompting (FGVP) demonstrates superior performance in zero-shot comprehension of referring expressions on the RefCOCO, RefCOCO+, and RefCOCOg benchmarks. It outperforms prior methods by an average margin of 3.0% to 4.6%, with a maximum improvement of 12.5% on the RefCOCO+ testA subset. Code is available at https://github.com/ylingfeng/FGVP.
Attention Prompting on Image for Large Vision-Language Models
Compared with Large Language Models (LLMs), Large Vision-Language Models (LVLMs) can also accept images as input, thus showcasing more interesting emergent capabilities and demonstrating impressive performance on various vision-language tasks. Motivated by text prompting in LLMs, visual prompting has been explored to enhance LVLMs' capabilities of perceiving visual information. However, previous visual prompting techniques solely process visual inputs without considering text queries, limiting the models' ability to follow text instructions to complete tasks. To fill this gap, in this work, we propose a new prompting technique named Attention Prompting on Image, which just simply overlays a text-query-guided attention heatmap on the original input image and effectively enhances LVLM on various tasks. Specifically, we generate an attention heatmap for the input image dependent on the text query with an auxiliary model like CLIP. Then the heatmap simply multiplies the pixel values of the original image to obtain the actual input image for the LVLM. Extensive experiments on various vison-language benchmarks verify the effectiveness of our technique. For example, Attention Prompting on Image improves LLaVA-1.5 by 3.8% and 2.9% on MM-Vet and LLaVA-Wild benchmarks, respectively.
Prompt-CAM: Making Vision Transformers Interpretable for Fine-Grained Analysis
We present a simple approach to make pre-trained Vision Transformers (ViTs) interpretable for fine-grained analysis, aiming to identify and localize the traits that distinguish visually similar categories, such as bird species. Pre-trained ViTs, such as DINO, have demonstrated remarkable capabilities in extracting localized, discriminative features. However, saliency maps like Grad-CAM often fail to identify these traits, producing blurred, coarse heatmaps that highlight entire objects instead. We propose a novel approach, Prompt Class Attention Map (Prompt-CAM), to address this limitation. Prompt-CAM learns class-specific prompts for a pre-trained ViT and uses the corresponding outputs for classification. To correctly classify an image, the true-class prompt must attend to unique image patches not present in other classes' images (i.e., traits). As a result, the true class's multi-head attention maps reveal traits and their locations. Implementation-wise, Prompt-CAM is almost a ``free lunch,'' requiring only a modification to the prediction head of Visual Prompt Tuning (VPT). This makes Prompt-CAM easy to train and apply, in stark contrast to other interpretable methods that require designing specific models and training processes. Extensive empirical studies on a dozen datasets from various domains (e.g., birds, fishes, insects, fungi, flowers, food, and cars) validate the superior interpretation capability of Prompt-CAM. The source code and demo are available at https://github.com/Imageomics/Prompt_CAM.
PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs
Vision language models (VLMs) have shown impressive capabilities across a variety of tasks, from logical reasoning to visual understanding. This opens the door to richer interaction with the world, for example robotic control. However, VLMs produce only textual outputs, while robotic control and other spatial tasks require outputting continuous coordinates, actions, or trajectories. How can we enable VLMs to handle such settings without fine-tuning on task-specific data? In this paper, we propose a novel visual prompting approach for VLMs that we call Prompting with Iterative Visual Optimization (PIVOT), which casts tasks as iterative visual question answering. In each iteration, the image is annotated with a visual representation of proposals that the VLM can refer to (e.g., candidate robot actions, localizations, or trajectories). The VLM then selects the best ones for the task. These proposals are iteratively refined, allowing the VLM to eventually zero in on the best available answer. We investigate PIVOT on real-world robotic navigation, real-world manipulation from images, instruction following in simulation, and additional spatial inference tasks such as localization. We find, perhaps surprisingly, that our approach enables zero-shot control of robotic systems without any robot training data, navigation in a variety of environments, and other capabilities. Although current performance is far from perfect, our work highlights potentials and limitations of this new regime and shows a promising approach for Internet-Scale VLMs in robotic and spatial reasoning domains. Website: pivot-prompt.github.io and HuggingFace: https://huggingface.co/spaces/pivot-prompt/pivot-prompt-demo.
Through-The-Mask: Mask-based Motion Trajectories for Image-to-Video Generation
We consider the task of Image-to-Video (I2V) generation, which involves transforming static images into realistic video sequences based on a textual description. While recent advancements produce photorealistic outputs, they frequently struggle to create videos with accurate and consistent object motion, especially in multi-object scenarios. To address these limitations, we propose a two-stage compositional framework that decomposes I2V generation into: (i) An explicit intermediate representation generation stage, followed by (ii) A video generation stage that is conditioned on this representation. Our key innovation is the introduction of a mask-based motion trajectory as an intermediate representation, that captures both semantic object information and motion, enabling an expressive but compact representation of motion and semantics. To incorporate the learned representation in the second stage, we utilize object-level attention objectives. Specifically, we consider a spatial, per-object, masked-cross attention objective, integrating object-specific prompts into corresponding latent space regions and a masked spatio-temporal self-attention objective, ensuring frame-to-frame consistency for each object. We evaluate our method on challenging benchmarks with multi-object and high-motion scenarios and empirically demonstrate that the proposed method achieves state-of-the-art results in temporal coherence, motion realism, and text-prompt faithfulness. Additionally, we introduce \benchmark, a new challenging benchmark for single-object and multi-object I2V generation, and demonstrate our method's superiority on this benchmark. Project page is available at https://guyyariv.github.io/TTM/.
TS-LSTM and Temporal-Inception: Exploiting Spatiotemporal Dynamics for Activity Recognition
Recent two-stream deep Convolutional Neural Networks (ConvNets) have made significant progress in recognizing human actions in videos. Despite their success, methods extending the basic two-stream ConvNet have not systematically explored possible network architectures to further exploit spatiotemporal dynamics within video sequences. Further, such networks often use different baseline two-stream networks. Therefore, the differences and the distinguishing factors between various methods using Recurrent Neural Networks (RNN) or convolutional networks on temporally-constructed feature vectors (Temporal-ConvNet) are unclear. In this work, we first demonstrate a strong baseline two-stream ConvNet using ResNet-101. We use this baseline to thoroughly examine the use of both RNNs and Temporal-ConvNets for extracting spatiotemporal information. Building upon our experimental results, we then propose and investigate two different networks to further integrate spatiotemporal information: 1) temporal segment RNN and 2) Inception-style Temporal-ConvNet. We demonstrate that using both RNNs (using LSTMs) and Temporal-ConvNets on spatiotemporal feature matrices are able to exploit spatiotemporal dynamics to improve the overall performance. However, each of these methods require proper care to achieve state-of-the-art performance; for example, LSTMs require pre-segmented data or else they cannot fully exploit temporal information. Our analysis identifies specific limitations for each method that could form the basis of future work. Our experimental results on UCF101 and HMDB51 datasets achieve state-of-the-art performances, 94.1% and 69.0%, respectively, without requiring extensive temporal augmentation.
STVGFormer: Spatio-Temporal Video Grounding with Static-Dynamic Cross-Modal Understanding
In this technical report, we introduce our solution to human-centric spatio-temporal video grounding task. We propose a concise and effective framework named STVGFormer, which models spatiotemporal visual-linguistic dependencies with a static branch and a dynamic branch. The static branch performs cross-modal understanding in a single frame and learns to localize the target object spatially according to intra-frame visual cues like object appearances. The dynamic branch performs cross-modal understanding across multiple frames. It learns to predict the starting and ending time of the target moment according to dynamic visual cues like motions. Both the static and dynamic branches are designed as cross-modal transformers. We further design a novel static-dynamic interaction block to enable the static and dynamic branches to transfer useful and complementary information from each other, which is shown to be effective to improve the prediction on hard cases. Our proposed method achieved 39.6% vIoU and won the first place in the HC-STVG track of the 4th Person in Context Challenge.
CONFORM: Contrast is All You Need For High-Fidelity Text-to-Image Diffusion Models
Images produced by text-to-image diffusion models might not always faithfully represent the semantic intent of the provided text prompt, where the model might overlook or entirely fail to produce certain objects. Existing solutions often require customly tailored functions for each of these problems, leading to sub-optimal results, especially for complex prompts. Our work introduces a novel perspective by tackling this challenge in a contrastive context. Our approach intuitively promotes the segregation of objects in attention maps while also maintaining that pairs of related attributes are kept close to each other. We conduct extensive experiments across a wide variety of scenarios, each involving unique combinations of objects, attributes, and scenes. These experiments effectively showcase the versatility, efficiency, and flexibility of our method in working with both latent and pixel-based diffusion models, including Stable Diffusion and Imagen. Moreover, we publicly share our source code to facilitate further research.
VividDream: Generating 3D Scene with Ambient Dynamics
We introduce VividDream, a method for generating explorable 4D scenes with ambient dynamics from a single input image or text prompt. VividDream first expands an input image into a static 3D point cloud through iterative inpainting and geometry merging. An ensemble of animated videos is then generated using video diffusion models with quality refinement techniques and conditioned on renderings of the static 3D scene from the sampled camera trajectories. We then optimize a canonical 4D scene representation using an animated video ensemble, with per-video motion embeddings and visibility masks to mitigate inconsistencies. The resulting 4D scene enables free-view exploration of a 3D scene with plausible ambient scene dynamics. Experiments demonstrate that VividDream can provide human viewers with compelling 4D experiences generated based on diverse real images and text prompts.
Doubly Right Object Recognition: A Why Prompt for Visual Rationales
Many visual recognition models are evaluated only on their classification accuracy, a metric for which they obtain strong performance. In this paper, we investigate whether computer vision models can also provide correct rationales for their predictions. We propose a ``doubly right'' object recognition benchmark, where the metric requires the model to simultaneously produce both the right labels as well as the right rationales. We find that state-of-the-art visual models, such as CLIP, often provide incorrect rationales for their categorical predictions. However, by transferring the rationales from language models into visual representations through a tailored dataset, we show that we can learn a ``why prompt,'' which adapts large visual representations to produce correct rationales. Visualizations and empirical experiments show that our prompts significantly improve performance on doubly right object recognition, in addition to zero-shot transfer to unseen tasks and datasets.
TempCompass: Do Video LLMs Really Understand Videos?
Recently, there is a surge in interest surrounding video large language models (Video LLMs). However, existing benchmarks fail to provide a comprehensive feedback on the temporal perception ability of Video LLMs. On the one hand, most of them are unable to distinguish between different temporal aspects (e.g., speed, direction) and thus cannot reflect the nuanced performance on these specific aspects. On the other hand, they are limited in the diversity of task formats (e.g., only multi-choice QA), which hinders the understanding of how temporal perception performance may vary across different types of tasks. Motivated by these two problems, we propose the TempCompass benchmark, which introduces a diversity of temporal aspects and task formats. To collect high-quality test data, we devise two novel strategies: (1) In video collection, we construct conflicting videos that share the same static content but differ in a specific temporal aspect, which prevents Video LLMs from leveraging single-frame bias or language priors. (2) To collect the task instructions, we propose a paradigm where humans first annotate meta-information for a video and then an LLM generates the instruction. We also design an LLM-based approach to automatically and accurately evaluate the responses from Video LLMs. Based on TempCompass, we comprehensively evaluate 8 state-of-the-art (SOTA) Video LLMs and 3 Image LLMs, and reveal the discerning fact that these models exhibit notably poor temporal perception ability. The data and evaluation code are available at https://github.com/llyx97/TempCompass.
Latent Beam Diffusion Models for Decoding Image Sequences
While diffusion models excel at generating high-quality images from text prompts, they struggle with visual consistency in image sequences. Existing methods generate each image independently, leading to disjointed narratives - a challenge further exacerbated in non-linear storytelling, where scenes must connect beyond adjacent frames. We introduce a novel beam search strategy for latent space exploration, enabling conditional generation of full image sequences with beam search decoding. Unlike prior approaches that use fixed latent priors, our method dynamically searches for an optimal sequence of latent representations, ensuring coherent visual transitions. To address beam search's quadratic complexity, we integrate a cross-attention mechanism that efficiently scores search paths and enables pruning, prioritizing alignment with both textual prompts and visual context. Human evaluations confirm that our approach outperforms baseline methods, producing full sequences with superior coherence, visual continuity, and textual alignment. By bridging advances in search optimization and latent space refinement, this work sets a new standard for structured image sequence generation.
DropletVideo: A Dataset and Approach to Explore Integral Spatio-Temporal Consistent Video Generation
Spatio-temporal consistency is a critical research topic in video generation. A qualified generated video segment must ensure plot plausibility and coherence while maintaining visual consistency of objects and scenes across varying viewpoints. Prior research, especially in open-source projects, primarily focuses on either temporal or spatial consistency, or their basic combination, such as appending a description of a camera movement after a prompt without constraining the outcomes of this movement. However, camera movement may introduce new objects to the scene or eliminate existing ones, thereby overlaying and affecting the preceding narrative. Especially in videos with numerous camera movements, the interplay between multiple plots becomes increasingly complex. This paper introduces and examines integral spatio-temporal consistency, considering the synergy between plot progression and camera techniques, and the long-term impact of prior content on subsequent generation. Our research encompasses dataset construction through to the development of the model. Initially, we constructed a DropletVideo-10M dataset, which comprises 10 million videos featuring dynamic camera motion and object actions. Each video is annotated with an average caption of 206 words, detailing various camera movements and plot developments. Following this, we developed and trained the DropletVideo model, which excels in preserving spatio-temporal coherence during video generation. The DropletVideo dataset and model are accessible at https://dropletx.github.io.
Photorealistic Video Generation with Diffusion Models
We present W.A.L.T, a transformer-based approach for photorealistic video generation via diffusion modeling. Our approach has two key design decisions. First, we use a causal encoder to jointly compress images and videos within a unified latent space, enabling training and generation across modalities. Second, for memory and training efficiency, we use a window attention architecture tailored for joint spatial and spatiotemporal generative modeling. Taken together these design decisions enable us to achieve state-of-the-art performance on established video (UCF-101 and Kinetics-600) and image (ImageNet) generation benchmarks without using classifier free guidance. Finally, we also train a cascade of three models for the task of text-to-video generation consisting of a base latent video diffusion model, and two video super-resolution diffusion models to generate videos of 512 times 896 resolution at 8 frames per second.
Prompt-A-Video: Prompt Your Video Diffusion Model via Preference-Aligned LLM
Text-to-video models have made remarkable advancements through optimization on high-quality text-video pairs, where the textual prompts play a pivotal role in determining quality of output videos. However, achieving the desired output often entails multiple revisions and iterative inference to refine user-provided prompts. Current automatic methods for refining prompts encounter challenges such as Modality-Inconsistency, Cost-Discrepancy, and Model-Unaware when applied to text-to-video diffusion models. To address these problem, we introduce an LLM-based prompt adaptation framework, termed as Prompt-A-Video, which excels in crafting Video-Centric, Labor-Free and Preference-Aligned prompts tailored to specific video diffusion model. Our approach involves a meticulously crafted two-stage optimization and alignment system. Initially, we conduct a reward-guided prompt evolution pipeline to automatically create optimal prompts pool and leverage them for supervised fine-tuning (SFT) of the LLM. Then multi-dimensional rewards are employed to generate pairwise data for the SFT model, followed by the direct preference optimization (DPO) algorithm to further facilitate preference alignment. Through extensive experimentation and comparative analyses, we validate the effectiveness of Prompt-A-Video across diverse generation models, highlighting its potential to push the boundaries of video generation.
Self-supervised Spatio-temporal Representation Learning for Videos by Predicting Motion and Appearance Statistics
We address the problem of video representation learning without human-annotated labels. While previous efforts address the problem by designing novel self-supervised tasks using video data, the learned features are merely on a frame-by-frame basis, which are not applicable to many video analytic tasks where spatio-temporal features are prevailing. In this paper we propose a novel self-supervised approach to learn spatio-temporal features for video representation. Inspired by the success of two-stream approaches in video classification, we propose to learn visual features by regressing both motion and appearance statistics along spatial and temporal dimensions, given only the input video data. Specifically, we extract statistical concepts (fast-motion region and the corresponding dominant direction, spatio-temporal color diversity, dominant color, etc.) from simple patterns in both spatial and temporal domains. Unlike prior puzzles that are even hard for humans to solve, the proposed approach is consistent with human inherent visual habits and therefore easy to answer. We conduct extensive experiments with C3D to validate the effectiveness of our proposed approach. The experiments show that our approach can significantly improve the performance of C3D when applied to video classification tasks. Code is available at https://github.com/laura-wang/video_repres_mas.
Dynamic Prompt Learning: Addressing Cross-Attention Leakage for Text-Based Image Editing
Large-scale text-to-image generative models have been a ground-breaking development in generative AI, with diffusion models showing their astounding ability to synthesize convincing images following an input text prompt. The goal of image editing research is to give users control over the generated images by modifying the text prompt. Current image editing techniques are susceptible to unintended modifications of regions outside the targeted area, such as on the background or on distractor objects which have some semantic or visual relationship with the targeted object. According to our experimental findings, inaccurate cross-attention maps are at the root of this problem. Based on this observation, we propose Dynamic Prompt Learning (DPL) to force cross-attention maps to focus on correct noun words in the text prompt. By updating the dynamic tokens for nouns in the textual input with the proposed leakage repairment losses, we achieve fine-grained image editing over particular objects while preventing undesired changes to other image regions. Our method DPL, based on the publicly available Stable Diffusion, is extensively evaluated on a wide range of images, and consistently obtains superior results both quantitatively (CLIP score, Structure-Dist) and qualitatively (on user-evaluation). We show improved prompt editing results for Word-Swap, Prompt Refinement, and Attention Re-weighting, especially for complex multi-object scenes.
From Seconds to Hours: Reviewing MultiModal Large Language Models on Comprehensive Long Video Understanding
The integration of Large Language Models (LLMs) with visual encoders has recently shown promising performance in visual understanding tasks, leveraging their inherent capability to comprehend and generate human-like text for visual reasoning. Given the diverse nature of visual data, MultiModal Large Language Models (MM-LLMs) exhibit variations in model designing and training for understanding images, short videos, and long videos. Our paper focuses on the substantial differences and unique challenges posed by long video understanding compared to static image and short video understanding. Unlike static images, short videos encompass sequential frames with both spatial and within-event temporal information, while long videos consist of multiple events with between-event and long-term temporal information. In this survey, we aim to trace and summarize the advancements of MM-LLMs from image understanding to long video understanding. We review the differences among various visual understanding tasks and highlight the challenges in long video understanding, including more fine-grained spatiotemporal details, dynamic events, and long-term dependencies. We then provide a detailed summary of the advancements in MM-LLMs in terms of model design and training methodologies for understanding long videos. Finally, we compare the performance of existing MM-LLMs on video understanding benchmarks of various lengths and discuss potential future directions for MM-LLMs in long video understanding.
VideoChat: Chat-Centric Video Understanding
In this study, we initiate an exploration into video understanding by introducing VideoChat, an end-to-end chat-centric video understanding system. It integrates video foundation models and large language models via a learnable neural interface, excelling in spatiotemporal reasoning, event localization, and causal relationship inference. To instructively tune this system, we propose a video-centric instruction dataset, composed of thousands of videos matched with detailed descriptions and conversations. This dataset emphasizes spatiotemporal reasoning and causal relationships, providing a valuable asset for training chat-centric video understanding systems. Preliminary qualitative experiments reveal our system's potential across a broad spectrum of video applications and set the standard for future research. Access our code and data at https://github.com/OpenGVLab/Ask-Anything
Grounded Text-to-Image Synthesis with Attention Refocusing
Driven by scalable diffusion models trained on large-scale paired text-image datasets, text-to-image synthesis methods have shown compelling results. However, these models still fail to precisely follow the text prompt when multiple objects, attributes, and spatial compositions are involved in the prompt. In this paper, we identify the potential reasons in both the cross-attention and self-attention layers of the diffusion model. We propose two novel losses to refocus the attention maps according to a given layout during the sampling process. We perform comprehensive experiments on the DrawBench and HRS benchmarks using layouts synthesized by Large Language Models, showing that our proposed losses can be integrated easily and effectively into existing text-to-image methods and consistently improve their alignment between the generated images and the text prompts.
BroadWay: Boost Your Text-to-Video Generation Model in a Training-free Way
The text-to-video (T2V) generation models, offering convenient visual creation, have recently garnered increasing attention. Despite their substantial potential, the generated videos may present artifacts, including structural implausibility, temporal inconsistency, and a lack of motion, often resulting in near-static video. In this work, we have identified a correlation between the disparity of temporal attention maps across different blocks and the occurrence of temporal inconsistencies. Additionally, we have observed that the energy contained within the temporal attention maps is directly related to the magnitude of motion amplitude in the generated videos. Based on these observations, we present BroadWay, a training-free method to improve the quality of text-to-video generation without introducing additional parameters, augmenting memory or sampling time. Specifically, BroadWay is composed of two principal components: 1) Temporal Self-Guidance improves the structural plausibility and temporal consistency of generated videos by reducing the disparity between the temporal attention maps across various decoder blocks. 2) Fourier-based Motion Enhancement enhances the magnitude and richness of motion by amplifying the energy of the map. Extensive experiments demonstrate that BroadWay significantly improves the quality of text-to-video generation with negligible additional cost.
Leaping Into Memories: Space-Time Deep Feature Synthesis
The success of deep learning models has led to their adaptation and adoption by prominent video understanding methods. The majority of these approaches encode features in a joint space-time modality for which the inner workings and learned representations are difficult to visually interpret. We propose LEArned Preconscious Synthesis (LEAPS), an architecture-independent method for synthesizing videos from the internal spatiotemporal representations of models. Using a stimulus video and a target class, we prime a fixed space-time model and iteratively optimize a video initialized with random noise. Additional regularizers are used to improve the feature diversity of the synthesized videos alongside the cross-frame temporal coherence of motions. We quantitatively and qualitatively evaluate the applicability of LEAPS by inverting a range of spatiotemporal convolutional and attention-based architectures trained on Kinetics-400, which to the best of our knowledge has not been previously accomplished.
POV: Prompt-Oriented View-Agnostic Learning for Egocentric Hand-Object Interaction in the Multi-View World
We humans are good at translating third-person observations of hand-object interactions (HOI) into an egocentric view. However, current methods struggle to replicate this ability of view adaptation from third-person to first-person. Although some approaches attempt to learn view-agnostic representation from large-scale video datasets, they ignore the relationships among multiple third-person views. To this end, we propose a Prompt-Oriented View-agnostic learning (POV) framework in this paper, which enables this view adaptation with few egocentric videos. Specifically, We introduce interactive masking prompts at the frame level to capture fine-grained action information, and view-aware prompts at the token level to learn view-agnostic representation. To verify our method, we establish two benchmarks for transferring from multiple third-person views to the egocentric view. Our extensive experiments on these benchmarks demonstrate the efficiency and effectiveness of our POV framework and prompt tuning techniques in terms of view adaptation and view generalization. Our code is available at https://github.com/xuboshen/pov_acmmm2023.
Temporal Contrastive Learning for Video Temporal Reasoning in Large Vision-Language Models
Temporal reasoning is a critical challenge in video-language understanding, as it requires models to align semantic concepts consistently across time. While existing large vision-language models (LVLMs) and large language models (LLMs) excel at static tasks, they struggle to capture dynamic interactions and temporal dependencies in video sequences. In this work, we propose Temporal Semantic Alignment via Dynamic Prompting (TSADP), a novel framework that enhances temporal reasoning capabilities through dynamic task-specific prompts and temporal contrastive learning. TSADP leverages a Dynamic Prompt Generator (DPG) to encode fine-grained temporal relationships and a Temporal Contrastive Loss (TCL) to align visual and textual embeddings across time. We evaluate our method on the VidSitu dataset, augmented with enriched temporal annotations, and demonstrate significant improvements over state-of-the-art models in tasks such as Intra-Video Entity Association, Temporal Relationship Understanding, and Chronology Prediction. Human evaluations further confirm TSADP's ability to generate coherent and semantically accurate descriptions. Our analysis highlights the robustness, efficiency, and practical utility of TSADP, making it a step forward in the field of video-language understanding.
ADAPT: Vision-Language Navigation with Modality-Aligned Action Prompts
Vision-Language Navigation (VLN) is a challenging task that requires an embodied agent to perform action-level modality alignment, i.e., make instruction-asked actions sequentially in complex visual environments. Most existing VLN agents learn the instruction-path data directly and cannot sufficiently explore action-level alignment knowledge inside the multi-modal inputs. In this paper, we propose modAlity-aligneD Action PrompTs (ADAPT), which provides the VLN agent with action prompts to enable the explicit learning of action-level modality alignment to pursue successful navigation. Specifically, an action prompt is defined as a modality-aligned pair of an image sub-prompt and a text sub-prompt, where the former is a single-view observation and the latter is a phrase like ''walk past the chair''. When starting navigation, the instruction-related action prompt set is retrieved from a pre-built action prompt base and passed through a prompt encoder to obtain the prompt feature. Then the prompt feature is concatenated with the original instruction feature and fed to a multi-layer transformer for action prediction. To collect high-quality action prompts into the prompt base, we use the Contrastive Language-Image Pretraining (CLIP) model which has powerful cross-modality alignment ability. A modality alignment loss and a sequential consistency loss are further introduced to enhance the alignment of the action prompt and enforce the agent to focus on the related prompt sequentially. Experimental results on both R2R and RxR show the superiority of ADAPT over state-of-the-art methods.
Improving Visual Prompt Tuning for Self-supervised Vision Transformers
Visual Prompt Tuning (VPT) is an effective tuning method for adapting pretrained Vision Transformers (ViTs) to downstream tasks. It leverages extra learnable tokens, known as prompts, which steer the frozen pretrained ViTs. Although VPT has demonstrated its applicability with supervised vision transformers, it often underperforms with self-supervised ones. Through empirical observations, we deduce that the effectiveness of VPT hinges largely on the ViT blocks with which the prompt tokens interact. Specifically, VPT shows improved performance on image classification tasks for MAE and MoCo v3 when the prompt tokens are inserted into later blocks rather than the first block. These observations suggest that there exists an optimal location of blocks for the insertion of prompt tokens. Unfortunately, identifying the optimal blocks for prompts within each self-supervised ViT for diverse future scenarios is a costly process. To mitigate this problem, we propose a simple yet effective method that learns a gate for each ViT block to adjust its intervention into the prompt tokens. With our method, prompt tokens are selectively influenced by blocks that require steering for task adaptation. Our method outperforms VPT variants in FGVC and VTAB image classification and ADE20K semantic segmentation. The code is available at https://github.com/ryongithub/GatedPromptTuning.
VoP: Text-Video Co-operative Prompt Tuning for Cross-Modal Retrieval
Many recent studies leverage the pre-trained CLIP for text-video cross-modal retrieval by tuning the backbone with additional heavy modules, which not only brings huge computational burdens with much more parameters, but also leads to the knowledge forgetting from upstream models. In this work, we propose the VoP: Text-Video Co-operative Prompt Tuning for efficient tuning on the text-video retrieval task. The proposed VoP is an end-to-end framework with both video & text prompts introducing, which can be regarded as a powerful baseline with only 0.1% trainable parameters. Further, based on the spatio-temporal characteristics of videos, we develop three novel video prompt mechanisms to improve the performance with different scales of trainable parameters. The basic idea of the VoP enhancement is to model the frame position, frame context, and layer function with specific trainable prompts, respectively. Extensive experiments show that compared to full fine-tuning, the enhanced VoP achieves a 1.4% average R@1 gain across five text-video retrieval benchmarks with 6x less parameter overhead. The code will be available at https://github.com/bighuang624/VoP.
MaskViT: Masked Visual Pre-Training for Video Prediction
The ability to predict future visual observations conditioned on past observations and motor commands can enable embodied agents to plan solutions to a variety of tasks in complex environments. This work shows that we can create good video prediction models by pre-training transformers via masked visual modeling. Our approach, named MaskViT, is based on two simple design decisions. First, for memory and training efficiency, we use two types of window attention: spatial and spatiotemporal. Second, during training, we mask a variable percentage of tokens instead of a fixed mask ratio. For inference, MaskViT generates all tokens via iterative refinement where we incrementally decrease the masking ratio following a mask scheduling function. On several datasets we demonstrate that MaskViT outperforms prior works in video prediction, is parameter efficient, and can generate high-resolution videos (256x256). Further, we demonstrate the benefits of inference speedup (up to 512x) due to iterative decoding by using MaskViT for planning on a real robot. Our work suggests that we can endow embodied agents with powerful predictive models by leveraging the general framework of masked visual modeling with minimal domain knowledge.
Animate Your Motion: Turning Still Images into Dynamic Videos
In recent years, diffusion models have made remarkable strides in text-to-video generation, sparking a quest for enhanced control over video outputs to more accurately reflect user intentions. Traditional efforts predominantly focus on employing either semantic cues, like images or depth maps, or motion-based conditions, like moving sketches or object bounding boxes. Semantic inputs offer a rich scene context but lack detailed motion specificity; conversely, motion inputs provide precise trajectory information but miss the broader semantic narrative. For the first time, we integrate both semantic and motion cues within a diffusion model for video generation, as demonstrated in Fig 1. To this end, we introduce the Scene and Motion Conditional Diffusion (SMCD), a novel methodology for managing multimodal inputs. It incorporates a recognized motion conditioning module and investigates various approaches to integrate scene conditions, promoting synergy between different modalities. For model training, we separate the conditions for the two modalities, introducing a two-stage training pipeline. Experimental results demonstrate that our design significantly enhances video quality, motion precision, and semantic coherence.
DrivingWorld: Constructing World Model for Autonomous Driving via Video GPT
Recent successes in autoregressive (AR) generation models, such as the GPT series in natural language processing, have motivated efforts to replicate this success in visual tasks. Some works attempt to extend this approach to autonomous driving by building video-based world models capable of generating realistic future video sequences and predicting ego states. However, prior works tend to produce unsatisfactory results, as the classic GPT framework is designed to handle 1D contextual information, such as text, and lacks the inherent ability to model the spatial and temporal dynamics essential for video generation. In this paper, we present DrivingWorld, a GPT-style world model for autonomous driving, featuring several spatial-temporal fusion mechanisms. This design enables effective modeling of both spatial and temporal dynamics, facilitating high-fidelity, long-duration video generation. Specifically, we propose a next-state prediction strategy to model temporal coherence between consecutive frames and apply a next-token prediction strategy to capture spatial information within each frame. To further enhance generalization ability, we propose a novel masking strategy and reweighting strategy for token prediction to mitigate long-term drifting issues and enable precise control. Our work demonstrates the ability to produce high-fidelity and consistent video clips of over 40 seconds in duration, which is over 2 times longer than state-of-the-art driving world models. Experiments show that, in contrast to prior works, our method achieves superior visual quality and significantly more accurate controllable future video generation. Our code is available at https://github.com/YvanYin/DrivingWorld.
Neural Representations of Dynamic Visual Stimuli
Humans experience the world through constantly changing visual stimuli, where scenes can shift and move, change in appearance, and vary in distance. The dynamic nature of visual perception is a fundamental aspect of our daily lives, yet the large majority of research on object and scene processing, particularly using fMRI, has focused on static stimuli. While studies of static image perception are attractive due to their computational simplicity, they impose a strong non-naturalistic constraint on our investigation of human vision. In contrast, dynamic visual stimuli offer a more ecologically-valid approach but present new challenges due to the interplay between spatial and temporal information, making it difficult to disentangle the representations of stable image features and motion. To overcome this limitation -- given dynamic inputs, we explicitly decouple the modeling of static image representations and motion representations in the human brain. Three results demonstrate the feasibility of this approach. First, we show that visual motion information as optical flow can be predicted (or decoded) from brain activity as measured by fMRI. Second, we show that this predicted motion can be used to realistically animate static images using a motion-conditioned video diffusion model (where the motion is driven by fMRI brain activity). Third, we show prediction in the reverse direction: existing video encoders can be fine-tuned to predict fMRI brain activity from video imagery, and can do so more effectively than image encoders. This foundational work offers a novel, extensible framework for interpreting how the human brain processes dynamic visual information.
Self-Supervised Video Representation Learning with Space-Time Cubic Puzzles
Self-supervised tasks such as colorization, inpainting and zigsaw puzzle have been utilized for visual representation learning for still images, when the number of labeled images is limited or absent at all. Recently, this worthwhile stream of study extends to video domain where the cost of human labeling is even more expensive. However, the most of existing methods are still based on 2D CNN architectures that can not directly capture spatio-temporal information for video applications. In this paper, we introduce a new self-supervised task called as Space-Time Cubic Puzzles to train 3D CNNs using large scale video dataset. This task requires a network to arrange permuted 3D spatio-temporal crops. By completing Space-Time Cubic Puzzles, the network learns both spatial appearance and temporal relation of video frames, which is our final goal. In experiments, we demonstrate that our learned 3D representation is well transferred to action recognition tasks, and outperforms state-of-the-art 2D CNN-based competitors on UCF101 and HMDB51 datasets.
TOMATO: Assessing Visual Temporal Reasoning Capabilities in Multimodal Foundation Models
Existing benchmarks often highlight the remarkable performance achieved by state-of-the-art Multimodal Foundation Models (MFMs) in leveraging temporal context for video understanding. However, how well do the models truly perform visual temporal reasoning? Our study of existing benchmarks shows that this capability of MFMs is likely overestimated as many questions can be solved by using a single, few, or out-of-order frames. To systematically examine current visual temporal reasoning tasks, we propose three principles with corresponding metrics: (1) Multi-Frame Gain, (2) Frame Order Sensitivity, and (3) Frame Information Disparity. Following these principles, we introduce TOMATO, Temporal Reasoning Multimodal Evaluation, a novel benchmark crafted to rigorously assess MFMs' temporal reasoning capabilities in video understanding. TOMATO comprises 1,484 carefully curated, human-annotated questions spanning six tasks (i.e., action count, direction, rotation, shape & trend, velocity & frequency, and visual cues), applied to 1,417 videos, including 805 self-recorded and -generated videos, that encompass human-centric, real-world, and simulated scenarios. Our comprehensive evaluation reveals a human-model performance gap of 57.3% with the best-performing model. Moreover, our in-depth analysis uncovers more fundamental limitations beyond this gap in current MFMs. While they can accurately recognize events in isolated frames, they fail to interpret these frames as a continuous sequence. We believe TOMATO will serve as a crucial testbed for evaluating the next-generation MFMs and as a call to the community to develop AI systems capable of comprehending human world dynamics through the video modality.
Can Vision-Language Models be a Good Guesser? Exploring VLMs for Times and Location Reasoning
Vision-Language Models (VLMs) are expected to be capable of reasoning with commonsense knowledge as human beings. One example is that humans can reason where and when an image is taken based on their knowledge. This makes us wonder if, based on visual cues, Vision-Language Models that are pre-trained with large-scale image-text resources can achieve and even outperform human's capability in reasoning times and location. To address this question, we propose a two-stage \recognition\space and \reasoning\space probing task, applied to discriminative and generative VLMs to uncover whether VLMs can recognize times and location-relevant features and further reason about it. To facilitate the investigation, we introduce WikiTiLo, a well-curated image dataset compromising images with rich socio-cultural cues. In the extensive experimental studies, we find that although VLMs can effectively retain relevant features in visual encoders, they still fail to make perfect reasoning. We will release our dataset and codes to facilitate future studies.
Active Prompt Learning with Vision-Language Model Priors
Vision-language models (VLMs) have demonstrated remarkable zero-shot performance across various classification tasks. Nonetheless, their reliance on hand-crafted text prompts for each task hinders efficient adaptation to new tasks. While prompt learning offers a promising solution, most studies focus on maximizing the utilization of given few-shot labeled datasets, often overlooking the potential of careful data selection strategies, which enable higher accuracy with fewer labeled data. This motivates us to study a budget-efficient active prompt learning framework. Specifically, we introduce a class-guided clustering that leverages the pre-trained image and text encoders of VLMs, thereby enabling our cluster-balanced acquisition function from the initial round of active learning. Furthermore, considering the substantial class-wise variance in confidence exhibited by VLMs, we propose a budget-saving selective querying based on adaptive class-wise thresholds. Extensive experiments in active learning scenarios across nine datasets demonstrate that our method outperforms existing baselines.
A Video-grounded Dialogue Dataset and Metric for Event-driven Activities
This paper presents VDAct, a dataset for a Video-grounded Dialogue on Event-driven Activities, alongside VDEval, a session-based context evaluation metric specially designed for the task. Unlike existing datasets, VDAct includes longer and more complex video sequences that depict a variety of event-driven activities that require advanced contextual understanding for accurate response generation. The dataset comprises 3,000 dialogues with over 30,000 question-and-answer pairs, derived from 1,000 videos with diverse activity scenarios. VDAct displays a notably challenging characteristic due to its broad spectrum of activity scenarios and wide range of question types. Empirical studies on state-of-the-art vision foundation models highlight their limitations in addressing certain question types on our dataset. Furthermore, VDEval, which integrates dialogue session history and video content summaries extracted from our supplementary Knowledge Graphs to evaluate individual responses, demonstrates a significantly higher correlation with human assessments on the VDAct dataset than existing evaluation metrics that rely solely on the context of single dialogue turns.
Improving Visual Object Tracking through Visual Prompting
Learning a discriminative model to distinguish a target from its surrounding distractors is essential to generic visual object tracking. Dynamic target representation adaptation against distractors is challenging due to the limited discriminative capabilities of prevailing trackers. We present a new visual Prompting mechanism for generic Visual Object Tracking (PiVOT) to address this issue. PiVOT proposes a prompt generation network with the pre-trained foundation model CLIP to automatically generate and refine visual prompts, enabling the transfer of foundation model knowledge for tracking. While CLIP offers broad category-level knowledge, the tracker, trained on instance-specific data, excels at recognizing unique object instances. Thus, PiVOT first compiles a visual prompt highlighting potential target locations. To transfer the knowledge of CLIP to the tracker, PiVOT leverages CLIP to refine the visual prompt based on the similarities between candidate objects and the reference templates across potential targets. Once the visual prompt is refined, it can better highlight potential target locations, thereby reducing irrelevant prompt information. With the proposed prompting mechanism, the tracker can generate improved instance-aware feature maps through the guidance of the visual prompt, thus effectively reducing distractors. The proposed method does not involve CLIP during training, thereby keeping the same training complexity and preserving the generalization capability of the pretrained foundation model. Extensive experiments across multiple benchmarks indicate that PiVOT, using the proposed prompting method can suppress distracting objects and enhance the tracker.
InteractiveVideo: User-Centric Controllable Video Generation with Synergistic Multimodal Instructions
We introduce InteractiveVideo, a user-centric framework for video generation. Different from traditional generative approaches that operate based on user-provided images or text, our framework is designed for dynamic interaction, allowing users to instruct the generative model through various intuitive mechanisms during the whole generation process, e.g. text and image prompts, painting, drag-and-drop, etc. We propose a Synergistic Multimodal Instruction mechanism, designed to seamlessly integrate users' multimodal instructions into generative models, thus facilitating a cooperative and responsive interaction between user inputs and the generative process. This approach enables iterative and fine-grained refinement of the generation result through precise and effective user instructions. With InteractiveVideo, users are given the flexibility to meticulously tailor key aspects of a video. They can paint the reference image, edit semantics, and adjust video motions until their requirements are fully met. Code, models, and demo are available at https://github.com/invictus717/InteractiveVideo
What Do You Want? User-centric Prompt Generation for Text-to-image Synthesis via Multi-turn Guidance
The emergence of text-to-image synthesis (TIS) models has significantly influenced digital image creation by producing high-quality visuals from written descriptions. Yet these models heavily rely on the quality and specificity of textual prompts, posing a challenge for novice users who may not be familiar with TIS-model-preferred prompt writing. Existing solutions relieve this via automatic model-preferred prompt generation from user queries. However, this single-turn manner suffers from limited user-centricity in terms of result interpretability and user interactivity. To address these issues, we propose DialPrompt, a multi-turn dialogue-based TIS prompt generation model that emphasises user-centricity. DialPrompt is designed to follow a multi-turn guidance workflow, where in each round of dialogue the model queries user with their preferences on possible optimization dimensions before generating the final TIS prompt. To achieve this, we mined 15 essential dimensions for high-quality prompts from advanced users and curated a multi-turn dataset. Through training on this dataset, DialPrompt can improve interpretability by allowing users to understand the correlation between specific phrases and image attributes. Additionally, it enables greater user control and engagement in the prompt generation process, leading to more personalized and visually satisfying outputs. Experiments indicate that DialPrompt achieves a competitive result in the quality of synthesized images, outperforming existing prompt engineering approaches by 5.7%. Furthermore, in our user evaluation, DialPrompt outperforms existing approaches by 46.5% in user-centricity score and is rated 7.9/10 by 19 human reviewers.
TGIF-QA: Toward Spatio-Temporal Reasoning in Visual Question Answering
Vision and language understanding has emerged as a subject undergoing intense study in Artificial Intelligence. Among many tasks in this line of research, visual question answering (VQA) has been one of the most successful ones, where the goal is to learn a model that understands visual content at region-level details and finds their associations with pairs of questions and answers in the natural language form. Despite the rapid progress in the past few years, most existing work in VQA have focused primarily on images. In this paper, we focus on extending VQA to the video domain and contribute to the literature in three important ways. First, we propose three new tasks designed specifically for video VQA, which require spatio-temporal reasoning from videos to answer questions correctly. Next, we introduce a new large-scale dataset for video VQA named TGIF-QA that extends existing VQA work with our new tasks. Finally, we propose a dual-LSTM based approach with both spatial and temporal attention, and show its effectiveness over conventional VQA techniques through empirical evaluations.
Concept-Guided Prompt Learning for Generalization in Vision-Language Models
Contrastive Language-Image Pretraining (CLIP) model has exhibited remarkable efficacy in establishing cross-modal connections between texts and images, yielding impressive performance across a broad spectrum of downstream applications through fine-tuning. However, for generalization tasks, the current fine-tuning methods for CLIP, such as CoOp and CoCoOp, demonstrate relatively low performance on some fine-grained datasets. We recognize the underlying reason is that these previous methods only projected global features into the prompt, neglecting the various visual concepts, such as colors, shapes, and sizes, which are naturally transferable across domains and play a crucial role in generalization tasks. To address this issue, in this work, we propose Concept-Guided Prompt Learning (CPL) for vision-language models. Specifically, we leverage the well-learned knowledge of CLIP to create a visual concept cache to enable concept-guided prompting. In order to refine the text features, we further develop a projector that transforms multi-level visual features into text features. We observe that this concept-guided prompt learning approach is able to achieve enhanced consistency between visual and linguistic modalities. Extensive experimental results demonstrate that our CPL method significantly improves generalization capabilities compared to the current state-of-the-art methods.
Phenaki: Variable Length Video Generation From Open Domain Textual Description
We present Phenaki, a model capable of realistic video synthesis, given a sequence of textual prompts. Generating videos from text is particularly challenging due to the computational cost, limited quantities of high quality text-video data and variable length of videos. To address these issues, we introduce a new model for learning video representation which compresses the video to a small representation of discrete tokens. This tokenizer uses causal attention in time, which allows it to work with variable-length videos. To generate video tokens from text we are using a bidirectional masked transformer conditioned on pre-computed text tokens. The generated video tokens are subsequently de-tokenized to create the actual video. To address data issues, we demonstrate how joint training on a large corpus of image-text pairs as well as a smaller number of video-text examples can result in generalization beyond what is available in the video datasets. Compared to the previous video generation methods, Phenaki can generate arbitrary long videos conditioned on a sequence of prompts (i.e. time variable text or a story) in open domain. To the best of our knowledge, this is the first time a paper studies generating videos from time variable prompts. In addition, compared to the per-frame baselines, the proposed video encoder-decoder computes fewer tokens per video but results in better spatio-temporal consistency.
MTPChat: A Multimodal Time-Aware Persona Dataset for Conversational Agents
Understanding temporal dynamics is critical for conversational agents, enabling effective content analysis and informed decision-making. However, time-aware datasets, particularly for persona-grounded conversations, are still limited, which narrows their scope and diminishes their complexity. To address this gap, we introduce MTPChat, a multimodal, time-aware persona dialogue dataset that integrates linguistic, visual, and temporal elements within dialogue and persona memory. Leveraging MTPChat, we propose two time-sensitive tasks: Temporal Next Response Prediction (TNRP) and Temporal Grounding Memory Prediction (TGMP), both designed to assess a model's ability to understand implicit temporal cues and dynamic interactions. Additionally, we present an innovative framework featuring an adaptive temporal module to effectively integrate multimodal streams and capture temporal dependencies. Experimental results validate the challenges posed by MTPChat and demonstrate the effectiveness of our framework in multimodal time-sensitive scenarios.
MERLOT: Multimodal Neural Script Knowledge Models
As humans, we understand events in the visual world contextually, performing multimodal reasoning across time to make inferences about the past, present, and future. We introduce MERLOT, a model that learns multimodal script knowledge by watching millions of YouTube videos with transcribed speech -- in an entirely label-free, self-supervised manner. By pretraining with a mix of both frame-level (spatial) and video-level (temporal) objectives, our model not only learns to match images to temporally corresponding words, but also to contextualize what is happening globally over time. As a result, MERLOT exhibits strong out-of-the-box representations of temporal commonsense, and achieves state-of-the-art performance on 12 different video QA datasets when finetuned. It also transfers well to the world of static images, allowing models to reason about the dynamic context behind visual scenes. On Visual Commonsense Reasoning, MERLOT answers questions correctly with 80.6% accuracy, outperforming state-of-the-art models of similar size by over 3%, even those that make heavy use of auxiliary supervised data (like object bounding boxes). Ablation analyses demonstrate the complementary importance of: 1) training on videos versus static images; 2) scaling the magnitude and diversity of the pretraining video corpus; and 3) using diverse objectives that encourage full-stack multimodal reasoning, from the recognition to cognition level.
Prompt Expansion for Adaptive Text-to-Image Generation
Text-to-image generation models are powerful but difficult to use. Users craft specific prompts to get better images, though the images can be repetitive. This paper proposes a Prompt Expansion framework that helps users generate high-quality, diverse images with less effort. The Prompt Expansion model takes a text query as input and outputs a set of expanded text prompts that are optimized such that when passed to a text-to-image model, generates a wider variety of appealing images. We conduct a human evaluation study that shows that images generated through Prompt Expansion are more aesthetically pleasing and diverse than those generated by baseline methods. Overall, this paper presents a novel and effective approach to improving the text-to-image generation experience.
What, when, and where? -- Self-Supervised Spatio-Temporal Grounding in Untrimmed Multi-Action Videos from Narrated Instructions
Spatio-temporal grounding describes the task of localizing events in space and time, e.g., in video data, based on verbal descriptions only. Models for this task are usually trained with human-annotated sentences and bounding box supervision. This work addresses this task from a multimodal supervision perspective, proposing a framework for spatio-temporal action grounding trained on loose video and subtitle supervision only, without human annotation. To this end, we combine local representation learning, which focuses on leveraging fine-grained spatial information, with a global representation encoding that captures higher-level representations and incorporates both in a joint approach. To evaluate this challenging task in a real-life setting, a new benchmark dataset is proposed providing dense spatio-temporal grounding annotations in long, untrimmed, multi-action instructional videos for over 5K events. We evaluate the proposed approach and other methods on the proposed and standard downstream tasks showing that our method improves over current baselines in various settings, including spatial, temporal, and untrimmed multi-action spatio-temporal grounding.
Position-guided Text Prompt for Vision-Language Pre-training
Vision-Language Pre-Training (VLP) has shown promising capabilities to align image and text pairs, facilitating a broad variety of cross-modal learning tasks. However, we observe that VLP models often lack the visual grounding/localization capability which is critical for many downstream tasks such as visual reasoning. In this work, we propose a novel Position-guided Text Prompt (PTP) paradigm to enhance the visual grounding ability of cross-modal models trained with VLP. Specifically, in the VLP phase, PTP divides the image into Ntimes N blocks, and identifies the objects in each block through the widely used object detector in VLP. It then reformulates the visual grounding task into a fill-in-the-blank problem given a PTP by encouraging the model to predict the objects in the given blocks or regress the blocks of a given object, e.g. filling `P" or ``O" in aPTP ``The block P has a O". This mechanism improves the visual grounding capability of VLP models and thus helps them better handle various downstream tasks. By introducing PTP into several state-of-the-art VLP frameworks, we observe consistently significant improvements across representative cross-modal learning model architectures and several benchmarks, e.g. zero-shot Flickr30K Retrieval (+4.8 in average recall@1) for ViLT vilt baseline, and COCO Captioning (+5.3 in CIDEr) for SOTA BLIP blip baseline. Moreover, PTP achieves comparable results with object-detector based methods, and much faster inference speed since PTP discards its object detector for inference while the later cannot. Our code and pre-trained weight will be released at https://github.com/sail-sg/ptp.
Multimodal Procedural Planning via Dual Text-Image Prompting
Embodied agents have achieved prominent performance in following human instructions to complete tasks. However, the potential of providing instructions informed by texts and images to assist humans in completing tasks remains underexplored. To uncover this capability, we present the multimodal procedural planning (MPP) task, in which models are given a high-level goal and generate plans of paired text-image steps, providing more complementary and informative guidance than unimodal plans. The key challenges of MPP are to ensure the informativeness, temporal coherence,and accuracy of plans across modalities. To tackle this, we propose Text-Image Prompting (TIP), a dual-modality prompting method that jointly leverages zero-shot reasoning ability in large language models (LLMs) and compelling text-to-image generation ability from diffusion-based models. TIP improves the interaction in the dual modalities using Text-to-Image Bridge and Image-to-Text Bridge, allowing LLMs to guide the textual-grounded image plan generation and leveraging the descriptions of image plans to ground the textual plan reversely. To address the lack of relevant datasets, we collect WIKIPLAN and RECIPEPLAN as a testbed for MPP. Our results show compelling human preferences and automatic scores against unimodal and multimodal baselines on WIKIPLAN and RECIPEPLAN in terms of informativeness, temporal coherence, and plan accuracy. Our code and data: https://github.com/YujieLu10/MPP.
PredRNN: A Recurrent Neural Network for Spatiotemporal Predictive Learning
The predictive learning of spatiotemporal sequences aims to generate future images by learning from the historical context, where the visual dynamics are believed to have modular structures that can be learned with compositional subsystems. This paper models these structures by presenting PredRNN, a new recurrent network, in which a pair of memory cells are explicitly decoupled, operate in nearly independent transition manners, and finally form unified representations of the complex environment. Concretely, besides the original memory cell of LSTM, this network is featured by a zigzag memory flow that propagates in both bottom-up and top-down directions across all layers, enabling the learned visual dynamics at different levels of RNNs to communicate. It also leverages a memory decoupling loss to keep the memory cells from learning redundant features. We further propose a new curriculum learning strategy to force PredRNN to learn long-term dynamics from context frames, which can be generalized to most sequence-to-sequence models. We provide detailed ablation studies to verify the effectiveness of each component. Our approach is shown to obtain highly competitive results on five datasets for both action-free and action-conditioned predictive learning scenarios.
Pushing the Boundaries of State Space Models for Image and Video Generation
While Transformers have become the dominant architecture for visual generation, linear attention models, such as the state-space models (SSM), are increasingly recognized for their efficiency in processing long visual sequences. However, the essential efficiency of these models comes from formulating a limited recurrent state, enforcing causality among tokens that are prone to inconsistent modeling of N-dimensional visual data, leaving questions on their capacity to generate long non-causal sequences. In this paper, we explore the boundary of SSM on image and video generation by building the largest-scale diffusion SSM-Transformer hybrid model to date (5B parameters) based on the sub-quadratic bi-directional Hydra and self-attention, and generate up to 2K images and 360p 8 seconds (16 FPS) videos. Our results demonstrate that the model can produce faithful results aligned with complex text prompts and temporal consistent videos with high dynamics, suggesting the great potential of using SSMs for visual generation tasks.
Exploring the Benefits of Visual Prompting in Differential Privacy
Visual Prompting (VP) is an emerging and powerful technique that allows sample-efficient adaptation to downstream tasks by engineering a well-trained frozen source model. In this work, we explore the benefits of VP in constructing compelling neural network classifiers with differential privacy (DP). We explore and integrate VP into canonical DP training methods and demonstrate its simplicity and efficiency. In particular, we discover that VP in tandem with PATE, a state-of-the-art DP training method that leverages the knowledge transfer from an ensemble of teachers, achieves the state-of-the-art privacy-utility trade-off with minimum expenditure of privacy budget. Moreover, we conduct additional experiments on cross-domain image classification with a sufficient domain gap to further unveil the advantage of VP in DP. Lastly, we also conduct extensive ablation studies to validate the effectiveness and contribution of VP under DP consideration. Our code is available at (https://github.com/EzzzLi/Prompt-PATE).
Multi-modal Attribute Prompting for Vision-Language Models
Large pre-trained Vision-Language Models (VLMs), like CLIP, exhibit strong generalization ability to downstream tasks but struggle in few-shot scenarios. Existing prompting techniques primarily focus on global text and image representations, yet overlooking multi-modal attribute characteristics. This limitation hinders the model's ability to perceive fine-grained visual details and restricts its generalization ability to a broader range of unseen classes. To address this issue, we propose a Multi-modal Attribute Prompting method (MAP) by jointly exploring textual attribute prompting, visual attribute prompting, and attribute-level alignment. The proposed MAP enjoys several merits. First, we introduce learnable visual attribute prompts enhanced by textual attribute semantics to adaptively capture visual attributes for images from unknown categories, boosting fine-grained visual perception capabilities for CLIP. Second, the proposed attribute-level alignment complements the global alignment to enhance the robustness of cross-modal alignment for open-vocabulary objects. To our knowledge, this is the first work to establish cross-modal attribute-level alignment for CLIP-based few-shot adaptation. Extensive experimental results on 11 datasets demonstrate that our method performs favorably against state-of-the-art approaches.
FancyVideo: Towards Dynamic and Consistent Video Generation via Cross-frame Textual Guidance
Synthesizing motion-rich and temporally consistent videos remains a challenge in artificial intelligence, especially when dealing with extended durations. Existing text-to-video (T2V) models commonly employ spatial cross-attention for text control, equivalently guiding different frame generations without frame-specific textual guidance. Thus, the model's capacity to comprehend the temporal logic conveyed in prompts and generate videos with coherent motion is restricted. To tackle this limitation, we introduce FancyVideo, an innovative video generator that improves the existing text-control mechanism with the well-designed Cross-frame Textual Guidance Module (CTGM). Specifically, CTGM incorporates the Temporal Information Injector (TII), Temporal Affinity Refiner (TAR), and Temporal Feature Booster (TFB) at the beginning, middle, and end of cross-attention, respectively, to achieve frame-specific textual guidance. Firstly, TII injects frame-specific information from latent features into text conditions, thereby obtaining cross-frame textual conditions. Then, TAR refines the correlation matrix between cross-frame textual conditions and latent features along the time dimension. Lastly, TFB boosts the temporal consistency of latent features. Extensive experiments comprising both quantitative and qualitative evaluations demonstrate the effectiveness of FancyVideo. Our approach achieves state-of-the-art T2V generation results on the EvalCrafter benchmark and facilitates the synthesis of dynamic and consistent videos. The video show results can be available at https://fancyvideo.github.io/, and we will make our code and model weights publicly available.
An Image is Worth Multiple Words: Learning Object Level Concepts using Multi-Concept Prompt Learning
Textural Inversion, a prompt learning method, learns a singular embedding for a new "word" to represent image style and appearance, allowing it to be integrated into natural language sentences to generate novel synthesised images. However, identifying and integrating multiple object-level concepts within one scene poses significant challenges even when embeddings for individual concepts are attainable. This is further confirmed by our empirical tests. To address this challenge, we introduce a framework for Multi-Concept Prompt Learning (MCPL), where multiple new "words" are simultaneously learned from a single sentence-image pair. To enhance the accuracy of word-concept correlation, we propose three regularisation techniques: Attention Masking (AttnMask) to concentrate learning on relevant areas; Prompts Contrastive Loss (PromptCL) to separate the embeddings of different concepts; and Bind adjective (Bind adj.) to associate new "words" with known words. We evaluate via image generation, editing, and attention visualisation with diverse images. Extensive quantitative comparisons demonstrate that our method can learn more semantically disentangled concepts with enhanced word-concept correlation. Additionally, we introduce a novel dataset and evaluation protocol tailored for this new task of learning object-level concepts.
DPL: Decoupled Prompt Learning for Vision-Language Models
Prompt learning has emerged as an efficient and effective approach for transferring foundational Vision-Language Models (e.g., CLIP) to downstream tasks. However, current methods tend to overfit to seen categories, thereby limiting their generalization ability for unseen classes. In this paper, we propose a new method, Decoupled Prompt Learning (DPL), which reformulates the attention in prompt learning to alleviate this problem. Specifically, we theoretically investigate the collaborative process between prompts and instances (i.e., image patches/text tokens) by reformulating the original self-attention into four separate sub-processes. Through detailed analysis, we observe that certain sub-processes can be strengthened to bolster robustness and generalizability by some approximation techniques. Furthermore, we introduce language-conditioned textual prompting based on decoupled attention to naturally preserve the generalization of text input. Our approach is flexible for both visual and textual modalities, making it easily extendable to multi-modal prompt learning. By combining the proposed techniques, our approach achieves state-of-the-art performance on three representative benchmarks encompassing 15 image recognition datasets, while maintaining parameter-efficient. Moreover, our DPL does not rely on any auxiliary regularization task or extra training data, further demonstrating its remarkable generalization ability.
Image Retrieval from Contextual Descriptions
The ability to integrate context, including perceptual and temporal cues, plays a pivotal role in grounding the meaning of a linguistic utterance. In order to measure to what extent current vision-and-language models master this ability, we devise a new multimodal challenge, Image Retrieval from Contextual Descriptions (ImageCoDe). In particular, models are tasked with retrieving the correct image from a set of 10 minimally contrastive candidates based on a contextual description. As such, each description contains only the details that help distinguish between images. Because of this, descriptions tend to be complex in terms of syntax and discourse and require drawing pragmatic inferences. Images are sourced from both static pictures and video frames. We benchmark several state-of-the-art models, including both cross-encoders such as ViLBERT and bi-encoders such as CLIP, on ImageCoDe. Our results reveal that these models dramatically lag behind human performance: the best variant achieves an accuracy of 20.9 on video frames and 59.4 on static pictures, compared with 90.8 in humans. Furthermore, we experiment with new model variants that are better equipped to incorporate visual and temporal context into their representations, which achieve modest gains. Our hope is that ImageCoDE will foster progress in grounded language understanding by encouraging models to focus on fine-grained visual differences.
VISTA: Enhancing Long-Duration and High-Resolution Video Understanding by Video Spatiotemporal Augmentation
Current large multimodal models (LMMs) face significant challenges in processing and comprehending long-duration or high-resolution videos, which is mainly due to the lack of high-quality datasets. To address this issue from a data-centric perspective, we propose VISTA, a simple yet effective Video Spatiotemporal Augmentation framework that synthesizes long-duration and high-resolution video instruction-following pairs from existing video-caption datasets. VISTA spatially and temporally combines videos to create new synthetic videos with extended durations and enhanced resolutions, and subsequently produces question-answer pairs pertaining to these newly synthesized videos. Based on this paradigm, we develop seven video augmentation methods and curate VISTA-400K, a video instruction-following dataset aimed at enhancing long-duration and high-resolution video understanding. Finetuning various video LMMs on our data resulted in an average improvement of 3.3% across four challenging benchmarks for long-video understanding. Furthermore, we introduce the first comprehensive high-resolution video understanding benchmark HRVideoBench, on which our finetuned models achieve a 6.5% performance gain. These results highlight the effectiveness of our framework.
Re-thinking Temporal Search for Long-Form Video Understanding
Efficient understanding of long-form videos remains a significant challenge in computer vision. In this work, we revisit temporal search paradigms for long-form video understanding, studying a fundamental issue pertaining to all state-of-the-art (SOTA) long-context vision-language models (VLMs). In particular, our contributions are two-fold: First, we formulate temporal search as a Long Video Haystack problem, i.e., finding a minimal set of relevant frames (typically one to five) among tens of thousands of frames from real-world long videos given specific queries. To validate our formulation, we create LV-Haystack, the first benchmark containing 3,874 human-annotated instances with fine-grained evaluation metrics for assessing keyframe search quality and computational efficiency. Experimental results on LV-Haystack highlight a significant research gap in temporal search capabilities, with SOTA keyframe selection methods achieving only 2.1% temporal F1 score on the LVBench subset. Next, inspired by visual search in images, we re-think temporal searching and propose a lightweight keyframe searching framework, T*, which casts the expensive temporal search as a spatial search problem. T* leverages superior visual localization capabilities typically used in images and introduces an adaptive zooming-in mechanism that operates across both temporal and spatial dimensions. Our extensive experiments show that when integrated with existing methods, T* significantly improves SOTA long-form video understanding performance. Specifically, under an inference budget of 32 frames, T* improves GPT-4o's performance from 50.5% to 53.1% and LLaVA-OneVision-72B's performance from 56.5% to 62.4% on LongVideoBench XL subset. Our PyTorch code, benchmark dataset and models are included in the Supplementary material.
FlexiTex: Enhancing Texture Generation with Visual Guidance
Recent texture generation methods achieve impressive results due to the powerful generative prior they leverage from large-scale text-to-image diffusion models. However, abstract textual prompts are limited in providing global textural or shape information, which results in the texture generation methods producing blurry or inconsistent patterns. To tackle this, we present FlexiTex, embedding rich information via visual guidance to generate a high-quality texture. The core of FlexiTex is the Visual Guidance Enhancement module, which incorporates more specific information from visual guidance to reduce ambiguity in the text prompt and preserve high-frequency details. To further enhance the visual guidance, we introduce a Direction-Aware Adaptation module that automatically designs direction prompts based on different camera poses, avoiding the Janus problem and maintaining semantically global consistency. Benefiting from the visual guidance, FlexiTex produces quantitatively and qualitatively sound results, demonstrating its potential to advance texture generation for real-world applications.
AutoVP: An Automated Visual Prompting Framework and Benchmark
Visual prompting (VP) is an emerging parameter-efficient fine-tuning approach to adapting pre-trained vision models to solve various downstream image-classification tasks. However, there has hitherto been little systematic study of the design space of VP and no clear benchmark for evaluating its performance. To bridge this gap, we propose AutoVP, an end-to-end expandable framework for automating VP design choices, along with 12 downstream image-classification tasks that can serve as a holistic VP-performance benchmark. Our design space covers 1) the joint optimization of the prompts; 2) the selection of pre-trained models, including image classifiers and text-image encoders; and 3) model output mapping strategies, including nonparametric and trainable label mapping. Our extensive experimental results show that AutoVP outperforms the best-known current VP methods by a substantial margin, having up to 6.7% improvement in accuracy; and attains a maximum performance increase of 27.5% compared to linear-probing (LP) baseline. AutoVP thus makes a two-fold contribution: serving both as an efficient tool for hyperparameter tuning on VP design choices, and as a comprehensive benchmark that can reasonably be expected to accelerate VP's development. The source code is available at https://github.com/IBM/AutoVP.
VSTAR: Generative Temporal Nursing for Longer Dynamic Video Synthesis
Despite tremendous progress in the field of text-to-video (T2V) synthesis, open-sourced T2V diffusion models struggle to generate longer videos with dynamically varying and evolving content. They tend to synthesize quasi-static videos, ignoring the necessary visual change-over-time implied in the text prompt. At the same time, scaling these models to enable longer, more dynamic video synthesis often remains computationally intractable. To address this challenge, we introduce the concept of Generative Temporal Nursing (GTN), where we aim to alter the generative process on the fly during inference to improve control over the temporal dynamics and enable generation of longer videos. We propose a method for GTN, dubbed VSTAR, which consists of two key ingredients: 1) Video Synopsis Prompting (VSP) - automatic generation of a video synopsis based on the original single prompt leveraging LLMs, which gives accurate textual guidance to different visual states of longer videos, and 2) Temporal Attention Regularization (TAR) - a regularization technique to refine the temporal attention units of the pre-trained T2V diffusion models, which enables control over the video dynamics. We experimentally showcase the superiority of the proposed approach in generating longer, visually appealing videos over existing open-sourced T2V models. We additionally analyze the temporal attention maps realized with and without VSTAR, demonstrating the importance of applying our method to mitigate neglect of the desired visual change over time.
Self-supervised Video Representation Learning by Uncovering Spatio-temporal Statistics
This paper proposes a novel pretext task to address the self-supervised video representation learning problem. Specifically, given an unlabeled video clip, we compute a series of spatio-temporal statistical summaries, such as the spatial location and dominant direction of the largest motion, the spatial location and dominant color of the largest color diversity along the temporal axis, etc. Then a neural network is built and trained to yield the statistical summaries given the video frames as inputs. In order to alleviate the learning difficulty, we employ several spatial partitioning patterns to encode rough spatial locations instead of exact spatial Cartesian coordinates. Our approach is inspired by the observation that human visual system is sensitive to rapidly changing contents in the visual field, and only needs impressions about rough spatial locations to understand the visual contents. To validate the effectiveness of the proposed approach, we conduct extensive experiments with four 3D backbone networks, i.e., C3D, 3D-ResNet, R(2+1)D and S3D-G. The results show that our approach outperforms the existing approaches across these backbone networks on four downstream video analysis tasks including action recognition, video retrieval, dynamic scene recognition, and action similarity labeling. The source code is publicly available at: https://github.com/laura-wang/video_repres_sts.
Prompt-Free Diffusion: Taking "Text" out of Text-to-Image Diffusion Models
Text-to-image (T2I) research has grown explosively in the past year, owing to the large-scale pre-trained diffusion models and many emerging personalization and editing approaches. Yet, one pain point persists: the text prompt engineering, and searching high-quality text prompts for customized results is more art than science. Moreover, as commonly argued: "an image is worth a thousand words" - the attempt to describe a desired image with texts often ends up being ambiguous and cannot comprehensively cover delicate visual details, hence necessitating more additional controls from the visual domain. In this paper, we take a bold step forward: taking "Text" out of a pre-trained T2I diffusion model, to reduce the burdensome prompt engineering efforts for users. Our proposed framework, Prompt-Free Diffusion, relies on only visual inputs to generate new images: it takes a reference image as "context", an optional image structural conditioning, and an initial noise, with absolutely no text prompt. The core architecture behind the scene is Semantic Context Encoder (SeeCoder), substituting the commonly used CLIP-based or LLM-based text encoder. The reusability of SeeCoder also makes it a convenient drop-in component: one can also pre-train a SeeCoder in one T2I model and reuse it for another. Through extensive experiments, Prompt-Free Diffusion is experimentally found to (i) outperform prior exemplar-based image synthesis approaches; (ii) perform on par with state-of-the-art T2I models using prompts following the best practice; and (iii) be naturally extensible to other downstream applications such as anime figure generation and virtual try-on, with promising quality. Our code and models are open-sourced at https://github.com/SHI-Labs/Prompt-Free-Diffusion.
LLM4VG: Large Language Models Evaluation for Video Grounding
Recently, researchers have attempted to investigate the capability of LLMs in handling videos and proposed several video LLM models. However, the ability of LLMs to handle video grounding (VG), which is an important time-related video task requiring the model to precisely locate the start and end timestamps of temporal moments in videos that match the given textual queries, still remains unclear and unexplored in literature. To fill the gap, in this paper, we propose the LLM4VG benchmark, which systematically evaluates the performance of different LLMs on video grounding tasks. Based on our proposed LLM4VG, we design extensive experiments to examine two groups of video LLM models on video grounding: (i) the video LLMs trained on the text-video pairs (denoted as VidLLM), and (ii) the LLMs combined with pretrained visual description models such as the video/image captioning model. We propose prompt methods to integrate the instruction of VG and description from different kinds of generators, including caption-based generators for direct visual description and VQA-based generators for information enhancement. We also provide comprehensive comparisons of various VidLLMs and explore the influence of different choices of visual models, LLMs, prompt designs, etc, as well. Our experimental evaluations lead to two conclusions: (i) the existing VidLLMs are still far away from achieving satisfactory video grounding performance, and more time-related video tasks should be included to further fine-tune these models, and (ii) the combination of LLMs and visual models shows preliminary abilities for video grounding with considerable potential for improvement by resorting to more reliable models and further guidance of prompt instructions.
Prompt Learning for Action Recognition
We present a new general learning approach for action recognition, Prompt Learning for Action Recognition (PLAR), which leverages the strengths of prompt learning to guide the learning process. Our approach is designed to predict the action label by helping the models focus on the descriptions or instructions associated with actions in the input videos. Our formulation uses various prompts, including optical flow, large vision models, and learnable prompts to improve the recognition performance. Moreover, we propose a learnable prompt method that learns to dynamically generate prompts from a pool of prompt experts under different inputs. By sharing the same objective, our proposed PLAR can optimize prompts that guide the model's predictions while explicitly learning input-invariant (prompt experts pool) and input-specific (data-dependent) prompt knowledge. We evaluate our approach on datasets consisting of both ground camera videos and aerial videos, and scenes with single-agent and multi-agent actions. In practice, we observe a 3.17-10.2% accuracy improvement on the aerial multi-agent dataset, Okutamam and 0.8-2.6% improvement on the ground camera single-agent dataset, Something Something V2. We plan to release our code on the WWW.
WorldDreamer: Towards General World Models for Video Generation via Predicting Masked Tokens
World models play a crucial role in understanding and predicting the dynamics of the world, which is essential for video generation. However, existing world models are confined to specific scenarios such as gaming or driving, limiting their ability to capture the complexity of general world dynamic environments. Therefore, we introduce WorldDreamer, a pioneering world model to foster a comprehensive comprehension of general world physics and motions, which significantly enhances the capabilities of video generation. Drawing inspiration from the success of large language models, WorldDreamer frames world modeling as an unsupervised visual sequence modeling challenge. This is achieved by mapping visual inputs to discrete tokens and predicting the masked ones. During this process, we incorporate multi-modal prompts to facilitate interaction within the world model. Our experiments show that WorldDreamer excels in generating videos across different scenarios, including natural scenes and driving environments. WorldDreamer showcases versatility in executing tasks such as text-to-video conversion, image-tovideo synthesis, and video editing. These results underscore WorldDreamer's effectiveness in capturing dynamic elements within diverse general world environments.
Lost in Space: Probing Fine-grained Spatial Understanding in Vision and Language Resamplers
An effective method for combining frozen large language models (LLM) and visual encoders involves a resampler module that creates a `visual prompt' which is provided to the LLM, along with the textual prompt. While this approach has enabled impressive performance across many coarse-grained tasks like image captioning and visual question answering, more fine-grained tasks that require spatial understanding have not been thoroughly examined. In this paper, we use diagnostic classifiers to measure the extent to which the visual prompt produced by the resampler encodes spatial information. Our results show that this information is largely absent from the resampler output when kept frozen during training of the classifiers. However, when the resampler and classifier are trained jointly, we observe a significant performance boost. This shows that the compression achieved by the resamplers can in principle encode the requisite spatial information, but that more object-aware objectives are needed at the pretraining stage to facilitate this capability
LLM Blueprint: Enabling Text-to-Image Generation with Complex and Detailed Prompts
Diffusion-based generative models have significantly advanced text-to-image generation but encounter challenges when processing lengthy and intricate text prompts describing complex scenes with multiple objects. While excelling in generating images from short, single-object descriptions, these models often struggle to faithfully capture all the nuanced details within longer and more elaborate textual inputs. In response, we present a novel approach leveraging Large Language Models (LLMs) to extract critical components from text prompts, including bounding box coordinates for foreground objects, detailed textual descriptions for individual objects, and a succinct background context. These components form the foundation of our layout-to-image generation model, which operates in two phases. The initial Global Scene Generation utilizes object layouts and background context to create an initial scene but often falls short in faithfully representing object characteristics as specified in the prompts. To address this limitation, we introduce an Iterative Refinement Scheme that iteratively evaluates and refines box-level content to align them with their textual descriptions, recomposing objects as needed to ensure consistency. Our evaluation on complex prompts featuring multiple objects demonstrates a substantial improvement in recall compared to baseline diffusion models. This is further validated by a user study, underscoring the efficacy of our approach in generating coherent and detailed scenes from intricate textual inputs.
3DAxisPrompt: Promoting the 3D Grounding and Reasoning in GPT-4o
Multimodal Large Language Models (MLLMs) exhibit impressive capabilities across a variety of tasks, especially when equipped with carefully designed visual prompts. However, existing studies primarily focus on logical reasoning and visual understanding, while the capability of MLLMs to operate effectively in 3D vision remains an ongoing area of exploration. In this paper, we introduce a novel visual prompting method, called 3DAxisPrompt, to elicit the 3D understanding capabilities of MLLMs in real-world scenes. More specifically, our method leverages the 3D coordinate axis and masks generated from the Segment Anything Model (SAM) to provide explicit geometric priors to MLLMs and then extend their impressive 2D grounding and reasoning ability to real-world 3D scenarios. Besides, we first provide a thorough investigation of the potential visual prompting formats and conclude our findings to reveal the potential and limits of 3D understanding capabilities in GPT-4o, as a representative of MLLMs. Finally, we build evaluation environments with four datasets, i.e., ScanRefer, ScanNet, FMB, and nuScene datasets, covering various 3D tasks. Based on this, we conduct extensive quantitative and qualitative experiments, which demonstrate the effectiveness of the proposed method. Overall, our study reveals that MLLMs, with the help of 3DAxisPrompt, can effectively perceive an object's 3D position in real-world scenarios. Nevertheless, a single prompt engineering approach does not consistently achieve the best outcomes for all 3D tasks. This study highlights the feasibility of leveraging MLLMs for 3D vision grounding/reasoning with prompt engineering techniques.
GPT4Scene: Understand 3D Scenes from Videos with Vision-Language Models
In recent years, 2D Vision-Language Models (VLMs) have made significant strides in image-text understanding tasks. However, their performance in 3D spatial comprehension, which is critical for embodied intelligence, remains limited. Recent advances have leveraged 3D point clouds and multi-view images as inputs, yielding promising results. However, we propose exploring a purely vision-based solution inspired by human perception, which merely relies on visual cues for 3D spatial understanding. This paper empirically investigates the limitations of VLMs in 3D spatial knowledge, revealing that their primary shortcoming lies in the lack of global-local correspondence between the scene and individual frames. To address this, we introduce GPT4Scene, a novel visual prompting paradigm in VLM training and inference that helps build the global-local relationship, significantly improving the 3D spatial understanding of indoor scenes. Specifically, GPT4Scene constructs a 3D Bird's Eye View (BEV) image from the video and marks consistent object IDs across both frames and the BEV image. The model then inputs the concatenated BEV image and video frames with markers. In zero-shot evaluations, GPT4Scene improves performance over closed-source VLMs like GPT-4o. Additionally, we prepare a processed video dataset consisting of 165K text annotation to fine-tune open-source VLMs, achieving state-of-the-art performance on all 3D understanding tasks. Surprisingly, after training with the GPT4Scene paradigm, VLMs consistently improve during inference, even without visual prompting and BEV image as explicit correspondence. It demonstrates that the proposed paradigm helps VLMs develop an intrinsic ability to understand 3D scenes, which paves the way for a noninvasive approach to extending pre-trained VLMs for 3D scene understanding.
MTVG : Multi-text Video Generation with Text-to-Video Models
Recently, video generation has attracted massive attention and yielded noticeable outcomes. Concerning the characteristics of video, multi-text conditioning incorporating sequential events is necessary for next-step video generation. In this work, we propose a novel multi-text video generation~(MTVG) by directly utilizing a pre-trained diffusion-based text-to-video~(T2V) generation model without additional fine-tuning. To generate consecutive video segments, visual consistency generated by distinct prompts is necessary with diverse variations, such as motion and content-related transitions. Our proposed MTVG includes Dynamic Noise and Last Frame Aware Inversion which reinitialize the noise latent to preserve visual coherence between videos of different prompts and prevent repetitive motion or contents. Furthermore, we present Structure Guiding Sampling to maintain the global appearance across the frames in a single video clip, where we leverage iterative latent updates across the preceding frame. Additionally, our Prompt Generator allows for arbitrary format of text conditions consisting of diverse events. As a result, our extensive experiments, including diverse transitions of descriptions, demonstrate that our proposed methods show superior generated outputs in terms of semantically coherent and temporally seamless video.Video examples are available in our project page: https://kuai-lab.github.io/mtvg-page.
TIAM -- A Metric for Evaluating Alignment in Text-to-Image Generation
The progress in the generation of synthetic images has made it crucial to assess their quality. While several metrics have been proposed to assess the rendering of images, it is crucial for Text-to-Image (T2I) models, which generate images based on a prompt, to consider additional aspects such as to which extent the generated image matches the important content of the prompt. Moreover, although the generated images usually result from a random starting point, the influence of this one is generally not considered. In this article, we propose a new metric based on prompt templates to study the alignment between the content specified in the prompt and the corresponding generated images. It allows us to better characterize the alignment in terms of the type of the specified objects, their number, and their color. We conducted a study on several recent T2I models about various aspects. An additional interesting result we obtained with our approach is that image quality can vary drastically depending on the latent noise used as a seed for the images. We also quantify the influence of the number of concepts in the prompt, their order as well as their (color) attributes. Finally, our method allows us to identify some latent seeds that produce better images than others, opening novel directions of research on this understudied topic.
A Taxonomy of Prompt Modifiers for Text-To-Image Generation
Text-to-image generation has seen an explosion of interest since 2021. Today, beautiful and intriguing digital images and artworks can be synthesized from textual inputs ("prompts") with deep generative models. Online communities around text-to-image generation and AI generated art have quickly emerged. This paper identifies six types of prompt modifiers used by practitioners in the online community based on a 3-month ethnographic study. The novel taxonomy of prompt modifiers provides researchers a conceptual starting point for investigating the practice of text-to-image generation, but may also help practitioners of AI generated art improve their images. We further outline how prompt modifiers are applied in the practice of "prompt engineering." We discuss research opportunities of this novel creative practice in the field of Human-Computer Interaction (HCI). The paper concludes with a discussion of broader implications of prompt engineering from the perspective of Human-AI Interaction (HAI) in future applications beyond the use case of text-to-image generation and AI generated art.
Prompt-to-Prompt Image Editing with Cross Attention Control
Recent large-scale text-driven synthesis models have attracted much attention thanks to their remarkable capabilities of generating highly diverse images that follow given text prompts. Such text-based synthesis methods are particularly appealing to humans who are used to verbally describe their intent. Therefore, it is only natural to extend the text-driven image synthesis to text-driven image editing. Editing is challenging for these generative models, since an innate property of an editing technique is to preserve most of the original image, while in the text-based models, even a small modification of the text prompt often leads to a completely different outcome. State-of-the-art methods mitigate this by requiring the users to provide a spatial mask to localize the edit, hence, ignoring the original structure and content within the masked region. In this paper, we pursue an intuitive prompt-to-prompt editing framework, where the edits are controlled by text only. To this end, we analyze a text-conditioned model in depth and observe that the cross-attention layers are the key to controlling the relation between the spatial layout of the image to each word in the prompt. With this observation, we present several applications which monitor the image synthesis by editing the textual prompt only. This includes localized editing by replacing a word, global editing by adding a specification, and even delicately controlling the extent to which a word is reflected in the image. We present our results over diverse images and prompts, demonstrating high-quality synthesis and fidelity to the edited prompts.
MoVideo: Motion-Aware Video Generation with Diffusion Models
While recent years have witnessed great progress on using diffusion models for video generation, most of them are simple extensions of image generation frameworks, which fail to explicitly consider one of the key differences between videos and images, i.e., motion. In this paper, we propose a novel motion-aware video generation (MoVideo) framework that takes motion into consideration from two aspects: video depth and optical flow. The former regulates motion by per-frame object distances and spatial layouts, while the later describes motion by cross-frame correspondences that help in preserving fine details and improving temporal consistency. More specifically, given a key frame that exists or generated from text prompts, we first design a diffusion model with spatio-temporal modules to generate the video depth and the corresponding optical flows. Then, the video is generated in the latent space by another spatio-temporal diffusion model under the guidance of depth, optical flow-based warped latent video and the calculated occlusion mask. Lastly, we use optical flows again to align and refine different frames for better video decoding from the latent space to the pixel space. In experiments, MoVideo achieves state-of-the-art results in both text-to-video and image-to-video generation, showing promising prompt consistency, frame consistency and visual quality.
VMBench: A Benchmark for Perception-Aligned Video Motion Generation
Video generation has advanced rapidly, improving evaluation methods, yet assessing video's motion remains a major challenge. Specifically, there are two key issues: 1) current motion metrics do not fully align with human perceptions; 2) the existing motion prompts are limited. Based on these findings, we introduce VMBench--a comprehensive Video Motion Benchmark that has perception-aligned motion metrics and features the most diverse types of motion. VMBench has several appealing properties: 1) Perception-Driven Motion Evaluation Metrics, we identify five dimensions based on human perception in motion video assessment and develop fine-grained evaluation metrics, providing deeper insights into models' strengths and weaknesses in motion quality. 2) Meta-Guided Motion Prompt Generation, a structured method that extracts meta-information, generates diverse motion prompts with LLMs, and refines them through human-AI validation, resulting in a multi-level prompt library covering six key dynamic scene dimensions. 3) Human-Aligned Validation Mechanism, we provide human preference annotations to validate our benchmarks, with our metrics achieving an average 35.3% improvement in Spearman's correlation over baseline methods. This is the first time that the quality of motion in videos has been evaluated from the perspective of human perception alignment. Additionally, we will soon release VMBench at https://github.com/GD-AIGC/VMBench, setting a new standard for evaluating and advancing motion generation models.
Geography-Aware Self-Supervised Learning
Contrastive learning methods have significantly narrowed the gap between supervised and unsupervised learning on computer vision tasks. In this paper, we explore their application to geo-located datasets, e.g. remote sensing, where unlabeled data is often abundant but labeled data is scarce. We first show that due to their different characteristics, a non-trivial gap persists between contrastive and supervised learning on standard benchmarks. To close the gap, we propose novel training methods that exploit the spatio-temporal structure of remote sensing data. We leverage spatially aligned images over time to construct temporal positive pairs in contrastive learning and geo-location to design pre-text tasks. Our experiments show that our proposed method closes the gap between contrastive and supervised learning on image classification, object detection and semantic segmentation for remote sensing. Moreover, we demonstrate that the proposed method can also be applied to geo-tagged ImageNet images, improving downstream performance on various tasks. Project Webpage can be found at this link geography-aware-ssl.github.io.
Exploring the Zero-Shot Capabilities of Vision-Language Models for Improving Gaze Following
Contextual cues related to a person's pose and interactions with objects and other people in the scene can provide valuable information for gaze following. While existing methods have focused on dedicated cue extraction methods, in this work we investigate the zero-shot capabilities of Vision-Language Models (VLMs) for extracting a wide array of contextual cues to improve gaze following performance. We first evaluate various VLMs, prompting strategies, and in-context learning (ICL) techniques for zero-shot cue recognition performance. We then use these insights to extract contextual cues for gaze following, and investigate their impact when incorporated into a state of the art model for the task. Our analysis indicates that BLIP-2 is the overall top performing VLM and that ICL can improve performance. We also observe that VLMs are sensitive to the choice of the text prompt although ensembling over multiple text prompts can provide more robust performance. Additionally, we discover that using the entire image along with an ellipse drawn around the target person is the most effective strategy for visual prompting. For gaze following, incorporating the extracted cues results in better generalization performance, especially when considering a larger set of cues, highlighting the potential of this approach.
Unified Vision and Language Prompt Learning
Prompt tuning, a parameter- and data-efficient transfer learning paradigm that tunes only a small number of parameters in a model's input space, has become a trend in the vision community since the emergence of large vision-language models like CLIP. We present a systematic study on two representative prompt tuning methods, namely text prompt tuning and visual prompt tuning. A major finding is that none of the unimodal prompt tuning methods performs consistently well: text prompt tuning fails on data with high intra-class visual variances while visual prompt tuning cannot handle low inter-class variances. To combine the best from both worlds, we propose a simple approach called Unified Prompt Tuning (UPT), which essentially learns a tiny neural network to jointly optimize prompts across different modalities. Extensive experiments on over 11 vision datasets show that UPT achieves a better trade-off than the unimodal counterparts on few-shot learning benchmarks, as well as on domain generalization benchmarks. Code and models will be released to facilitate future research.
Motion Inversion for Video Customization
In this research, we present a novel approach to motion customization in video generation, addressing the widespread gap in the thorough exploration of motion representation within video generative models. Recognizing the unique challenges posed by video's spatiotemporal nature, our method introduces Motion Embeddings, a set of explicit, temporally coherent one-dimensional embeddings derived from a given video. These embeddings are designed to integrate seamlessly with the temporal transformer modules of video diffusion models, modulating self-attention computations across frames without compromising spatial integrity. Our approach offers a compact and efficient solution to motion representation and enables complex manipulations of motion characteristics through vector arithmetic in the embedding space. Furthermore, we identify the Temporal Discrepancy in video generative models, which refers to variations in how different motion modules process temporal relationships between frames. We leverage this understanding to optimize the integration of our motion embeddings. Our contributions include the introduction of a tailored motion embedding for customization tasks, insights into the temporal processing differences in video models, and a demonstration of the practical advantages and effectiveness of our method through extensive experiments.
Multitask Vision-Language Prompt Tuning
Prompt Tuning, conditioning on task-specific learned prompt vectors, has emerged as a data-efficient and parameter-efficient method for adapting large pretrained vision-language models to multiple downstream tasks. However, existing approaches usually consider learning prompt vectors for each task independently from scratch, thereby failing to exploit the rich shareable knowledge across different vision-language tasks. In this paper, we propose multitask vision-language prompt tuning (MVLPT), which incorporates cross-task knowledge into prompt tuning for vision-language models. Specifically, (i) we demonstrate the effectiveness of learning a single transferable prompt from multiple source tasks to initialize the prompt for each target task; (ii) we show many target tasks can benefit each other from sharing prompt vectors and thus can be jointly learned via multitask prompt tuning. We benchmark the proposed MVLPT using three representative prompt tuning methods, namely text prompt tuning, visual prompt tuning, and the unified vision-language prompt tuning. Results in 20 vision tasks demonstrate that the proposed approach outperforms all single-task baseline prompt tuning methods, setting the new state-of-the-art on the few-shot ELEVATER benchmarks and cross-task generalization benchmarks. To understand where the cross-task knowledge is most effective, we also conduct a large-scale study on task transferability with 20 vision tasks in 400 combinations for each prompt tuning method. It shows that the most performant MVLPT for each prompt tuning method prefers different task combinations and many tasks can benefit each other, depending on their visual similarity and label similarity. Code is available at https://github.com/sIncerass/MVLPT.
Revealing Occlusions with 4D Neural Fields
For computer vision systems to operate in dynamic situations, they need to be able to represent and reason about object permanence. We introduce a framework for learning to estimate 4D visual representations from monocular RGB-D, which is able to persist objects, even once they become obstructed by occlusions. Unlike traditional video representations, we encode point clouds into a continuous representation, which permits the model to attend across the spatiotemporal context to resolve occlusions. On two large video datasets that we release along with this paper, our experiments show that the representation is able to successfully reveal occlusions for several tasks, without any architectural changes. Visualizations show that the attention mechanism automatically learns to follow occluded objects. Since our approach can be trained end-to-end and is easily adaptable, we believe it will be useful for handling occlusions in many video understanding tasks. Data, code, and models are available at https://occlusions.cs.columbia.edu/.
Multimodal Causal Reasoning Benchmark: Challenging Vision Large Language Models to Infer Causal Links Between Siamese Images
Large Language Models (LLMs) have showcased exceptional ability in causal reasoning from textual information. However, will these causalities remain straightforward for Vision Large Language Models (VLLMs) when only visual hints are provided? Motivated by this, we propose a novel Multimodal Causal Reasoning benchmark, namely MuCR, to challenge VLLMs to infer semantic cause-and-effect relationship when solely relying on visual cues such as action, appearance, clothing, and environment. Specifically, we introduce a prompt-driven image synthesis approach to create siamese images with embedded semantic causality and visual cues, which can effectively evaluate VLLMs' causal reasoning capabilities. Additionally, we develop tailored metrics from multiple perspectives, including image-level match, phrase-level understanding, and sentence-level explanation, to comprehensively assess VLLMs' comprehension abilities. Our extensive experiments reveal that the current state-of-the-art VLLMs are not as skilled at multimodal causal reasoning as we might have hoped. Furthermore, we perform a comprehensive analysis to understand these models' shortcomings from different views and suggest directions for future research. We hope MuCR can serve as a valuable resource and foundational benchmark in multimodal causal reasoning research. The project is available at: https://github.com/Zhiyuan-Li-John/MuCR
The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)
Large multimodal models (LMMs) extend large language models (LLMs) with multi-sensory skills, such as visual understanding, to achieve stronger generic intelligence. In this paper, we analyze the latest model, GPT-4V(ision), to deepen the understanding of LMMs. The analysis focuses on the intriguing tasks that GPT-4V can perform, containing test samples to probe the quality and genericity of GPT-4V's capabilities, its supported inputs and working modes, and the effective ways to prompt the model. In our approach to exploring GPT-4V, we curate and organize a collection of carefully designed qualitative samples spanning a variety of domains and tasks. Observations from these samples demonstrate that GPT-4V's unprecedented ability in processing arbitrarily interleaved multimodal inputs and the genericity of its capabilities together make GPT-4V a powerful multimodal generalist system. Furthermore, GPT-4V's unique capability of understanding visual markers drawn on input images can give rise to new human-computer interaction methods such as visual referring prompting. We conclude the report with in-depth discussions on the emerging application scenarios and the future research directions for GPT-4V-based systems. We hope that this preliminary exploration will inspire future research on the next-generation multimodal task formulation, new ways to exploit and enhance LMMs to solve real-world problems, and gaining better understanding of multimodal foundation models.
VideoTetris: Towards Compositional Text-to-Video Generation
Diffusion models have demonstrated great success in text-to-video (T2V) generation. However, existing methods may face challenges when handling complex (long) video generation scenarios that involve multiple objects or dynamic changes in object numbers. To address these limitations, we propose VideoTetris, a novel framework that enables compositional T2V generation. Specifically, we propose spatio-temporal compositional diffusion to precisely follow complex textual semantics by manipulating and composing the attention maps of denoising networks spatially and temporally. Moreover, we propose an enhanced video data preprocessing to enhance the training data regarding motion dynamics and prompt understanding, equipped with a new reference frame attention mechanism to improve the consistency of auto-regressive video generation. Extensive experiments demonstrate that our VideoTetris achieves impressive qualitative and quantitative results in compositional T2V generation. Code is available at: https://github.com/YangLing0818/VideoTetris
Visualization-of-Thought Elicits Spatial Reasoning in Large Language Models
Large language models (LLMs) have exhibited impressive performance in language comprehension and various reasoning tasks. However, their abilities in spatial reasoning, a crucial aspect of human cognition, remain relatively unexplored. Human possess a remarkable ability to create mental images of unseen objects and actions through a process known as the Mind's Eye, enabling the imagination of the unseen world. Inspired by this cognitive capacity, we propose Visualization-of-Thought (VoT) prompting. VoT aims to elicit spatial reasoning of LLMs by visualizing their reasoning traces, thereby guiding subsequent reasoning steps. We employed VoT for multi-hop spatial reasoning tasks, including natural language navigation, visual navigation, and visual tiling in 2D grid worlds. Experimental results demonstrated that VoT significantly enhances the spatial reasoning abilities of LLMs. Notably, VoT outperformed existing multimodal large language models (MLLMs) in these tasks. While VoT works surprisingly well on LLMs, the ability to generate mental images to facilitate spatial reasoning resembles the mind's eye process, suggesting its potential viability in MLLMs.
TraceVLA: Visual Trace Prompting Enhances Spatial-Temporal Awareness for Generalist Robotic Policies
Although large vision-language-action (VLA) models pretrained on extensive robot datasets offer promising generalist policies for robotic learning, they still struggle with spatial-temporal dynamics in interactive robotics, making them less effective in handling complex tasks, such as manipulation. In this work, we introduce visual trace prompting, a simple yet effective approach to facilitate VLA models' spatial-temporal awareness for action prediction by encoding state-action trajectories visually. We develop a new TraceVLA model by finetuning OpenVLA on our own collected dataset of 150K robot manipulation trajectories using visual trace prompting. Evaluations of TraceVLA across 137 configurations in SimplerEnv and 4 tasks on a physical WidowX robot demonstrate state-of-the-art performance, outperforming OpenVLA by 10% on SimplerEnv and 3.5x on real-robot tasks and exhibiting robust generalization across diverse embodiments and scenarios. To further validate the effectiveness and generality of our method, we present a compact VLA model based on 4B Phi-3-Vision, pretrained on the Open-X-Embodiment and finetuned on our dataset, rivals the 7B OpenVLA baseline while significantly improving inference efficiency.
VPA: Fully Test-Time Visual Prompt Adaptation
Textual prompt tuning has demonstrated significant performance improvements in adapting natural language processing models to a variety of downstream tasks by treating hand-engineered prompts as trainable parameters. Inspired by the success of textual prompting, several studies have investigated the efficacy of visual prompt tuning. In this work, we present Visual Prompt Adaptation (VPA), the first framework that generalizes visual prompting with test-time adaptation. VPA introduces a small number of learnable tokens, enabling fully test-time and storage-efficient adaptation without necessitating source-domain information. We examine our VPA design under diverse adaptation settings, encompassing single-image, batched-image, and pseudo-label adaptation. We evaluate VPA on multiple tasks, including out-of-distribution (OOD) generalization, corruption robustness, and domain adaptation. Experimental results reveal that VPA effectively enhances OOD generalization by 3.3% across various models, surpassing previous test-time approaches. Furthermore, we show that VPA improves corruption robustness by 6.5% compared to strong baselines. Finally, we demonstrate that VPA also boosts domain adaptation performance by relatively 5.2%. Our VPA also exhibits marked effectiveness in improving the robustness of zero-shot recognition for vision-language models.
StimuVAR: Spatiotemporal Stimuli-aware Video Affective Reasoning with Multimodal Large Language Models
Predicting and reasoning how a video would make a human feel is crucial for developing socially intelligent systems. Although Multimodal Large Language Models (MLLMs) have shown impressive video understanding capabilities, they tend to focus more on the semantic content of videos, often overlooking emotional stimuli. Hence, most existing MLLMs fall short in estimating viewers' emotional reactions and providing plausible explanations. To address this issue, we propose StimuVAR, a spatiotemporal Stimuli-aware framework for Video Affective Reasoning (VAR) with MLLMs. StimuVAR incorporates a two-level stimuli-aware mechanism: frame-level awareness and token-level awareness. Frame-level awareness involves sampling video frames with events that are most likely to evoke viewers' emotions. Token-level awareness performs tube selection in the token space to make the MLLM concentrate on emotion-triggered spatiotemporal regions. Furthermore, we create VAR instruction data to perform affective training, steering MLLMs' reasoning strengths towards emotional focus and thereby enhancing their affective reasoning ability. To thoroughly assess the effectiveness of VAR, we provide a comprehensive evaluation protocol with extensive metrics. StimuVAR is the first MLLM-based method for viewer-centered VAR. Experiments demonstrate its superiority in understanding viewers' emotional responses to videos and providing coherent and insightful explanations.
Prompting Visual-Language Models for Efficient Video Understanding
Image-based visual-language (I-VL) pre-training has shown great success for learning joint visual-textual representations from large-scale web data, revealing remarkable ability for zero-shot generalisation. This paper presents a simple but strong baseline to efficiently adapt the pre-trained I-VL model, and exploit its powerful ability for resource-hungry video understanding tasks, with minimal training. Specifically, we propose to optimise a few random vectors, termed as continuous prompt vectors, that convert video-related tasks into the same format as the pre-training objectives. In addition, to bridge the gap between static images and videos, temporal information is encoded with lightweight Transformers stacking on top of frame-wise visual features. Experimentally, we conduct extensive ablation studies to analyse the critical components. On 10 public benchmarks of action recognition, action localisation, and text-video retrieval, across closed-set, few-shot, and zero-shot scenarios, we achieve competitive or state-of-the-art performance to existing methods, despite optimising significantly fewer parameters.
Pix2Gif: Motion-Guided Diffusion for GIF Generation
We present Pix2Gif, a motion-guided diffusion model for image-to-GIF (video) generation. We tackle this problem differently by formulating the task as an image translation problem steered by text and motion magnitude prompts, as shown in teaser fig. To ensure that the model adheres to motion guidance, we propose a new motion-guided warping module to spatially transform the features of the source image conditioned on the two types of prompts. Furthermore, we introduce a perceptual loss to ensure the transformed feature map remains within the same space as the target image, ensuring content consistency and coherence. In preparation for the model training, we meticulously curated data by extracting coherent image frames from the TGIF video-caption dataset, which provides rich information about the temporal changes of subjects. After pretraining, we apply our model in a zero-shot manner to a number of video datasets. Extensive qualitative and quantitative experiments demonstrate the effectiveness of our model -- it not only captures the semantic prompt from text but also the spatial ones from motion guidance. We train all our models using a single node of 16xV100 GPUs. Code, dataset and models are made public at: https://hiteshk03.github.io/Pix2Gif/.
CLEVR-Math: A Dataset for Compositional Language, Visual and Mathematical Reasoning
We introduce CLEVR-Math, a multi-modal math word problems dataset consisting of simple math word problems involving addition/subtraction, represented partly by a textual description and partly by an image illustrating the scenario. The text describes actions performed on the scene that is depicted in the image. Since the question posed may not be about the scene in the image, but about the state of the scene before or after the actions are applied, the solver envision or imagine the state changes due to these actions. Solving these word problems requires a combination of language, visual and mathematical reasoning. We apply state-of-the-art neural and neuro-symbolic models for visual question answering on CLEVR-Math and empirically evaluate their performances. Our results show how neither method generalise to chains of operations. We discuss the limitations of the two in addressing the task of multi-modal word problem solving.
PRE: Vision-Language Prompt Learning with Reparameterization Encoder
Large pre-trained vision-language models such as CLIP have demonstrated great potential in zero-shot transferability to downstream tasks. However, to attain optimal performance, the manual selection of prompts is necessary to improve alignment between the downstream image distribution and the textual class descriptions. This manual prompt engineering is the major challenge for deploying such models in practice since it requires domain expertise and is extremely time-consuming. To avoid non-trivial prompt engineering, recent work Context Optimization (CoOp) introduced the concept of prompt learning to the vision domain using learnable textual tokens. While CoOp can achieve substantial improvements over manual prompts, its learned context is worse generalizable to wider unseen classes within the same dataset. In this work, we present Prompt Learning with Reparameterization Encoder (PRE) - a simple and efficient method that enhances the generalization ability of the learnable prompt to unseen classes while maintaining the capacity to learn Base classes. Instead of directly optimizing the prompts, PRE employs a prompt encoder to reparameterize the input prompt embeddings, enhancing the exploration of task-specific knowledge from few-shot samples. Experiments and extensive ablation studies on 8 benchmarks demonstrate that our approach is an efficient method for prompt learning. Specifically, PRE achieves a notable enhancement of 5.60% in average accuracy on New classes and 3% in Harmonic mean compared to CoOp in the 16-shot setting, all achieved within a good training time.
Cinematic Mindscapes: High-quality Video Reconstruction from Brain Activity
Reconstructing human vision from brain activities has been an appealing task that helps to understand our cognitive process. Even though recent research has seen great success in reconstructing static images from non-invasive brain recordings, work on recovering continuous visual experiences in the form of videos is limited. In this work, we propose Mind-Video that learns spatiotemporal information from continuous fMRI data of the cerebral cortex progressively through masked brain modeling, multimodal contrastive learning with spatiotemporal attention, and co-training with an augmented Stable Diffusion model that incorporates network temporal inflation. We show that high-quality videos of arbitrary frame rates can be reconstructed with Mind-Video using adversarial guidance. The recovered videos were evaluated with various semantic and pixel-level metrics. We achieved an average accuracy of 85% in semantic classification tasks and 0.19 in structural similarity index (SSIM), outperforming the previous state-of-the-art by 45%. We also show that our model is biologically plausible and interpretable, reflecting established physiological processes.
Expanding Language-Image Pretrained Models for General Video Recognition
Contrastive language-image pretraining has shown great success in learning visual-textual joint representation from web-scale data, demonstrating remarkable "zero-shot" generalization ability for various image tasks. However, how to effectively expand such new language-image pretraining methods to video domains is still an open problem. In this work, we present a simple yet effective approach that adapts the pretrained language-image models to video recognition directly, instead of pretraining a new model from scratch. More concretely, to capture the long-range dependencies of frames along the temporal dimension, we propose a cross-frame attention mechanism that explicitly exchanges information across frames. Such module is lightweight and can be plugged into pretrained language-image models seamlessly. Moreover, we propose a video-specific prompting scheme, which leverages video content information for generating discriminative textual prompts. Extensive experiments demonstrate that our approach is effective and can be generalized to different video recognition scenarios. In particular, under fully-supervised settings, our approach achieves a top-1 accuracy of 87.1% on Kinectics-400, while using 12 times fewer FLOPs compared with Swin-L and ViViT-H. In zero-shot experiments, our approach surpasses the current state-of-the-art methods by +7.6% and +14.9% in terms of top-1 accuracy under two popular protocols. In few-shot scenarios, our approach outperforms previous best methods by +32.1% and +23.1% when the labeled data is extremely limited. Code and models are available at https://aka.ms/X-CLIP
LALM: Long-Term Action Anticipation with Language Models
Understanding human activity is a crucial yet intricate task in egocentric vision, a field that focuses on capturing visual perspectives from the camera wearer's viewpoint. While traditional methods heavily rely on representation learning trained on extensive video data, there exists a significant limitation: obtaining effective video representations proves challenging due to the inherent complexity and variability in human activities.Furthermore, exclusive dependence on video-based learning may constrain a model's capability to generalize across long-tail classes and out-of-distribution scenarios. In this study, we introduce a novel approach for long-term action anticipation using language models (LALM), adept at addressing the complex challenges of long-term activity understanding without the need for extensive training. Our method incorporates an action recognition model to track previous action sequences and a vision-language model to articulate relevant environmental details. By leveraging the context provided by these past events, we devise a prompting strategy for action anticipation using large language models (LLMs). Moreover, we implement Maximal Marginal Relevance for example selection to facilitate in-context learning of the LLMs. Our experimental results demonstrate that LALM surpasses the state-of-the-art methods in the task of long-term action anticipation on the Ego4D benchmark. We further validate LALM on two additional benchmarks, affirming its capacity for generalization across intricate activities with different sets of taxonomies. These are achieved without specific fine-tuning.
Sparkle: Mastering Basic Spatial Capabilities in Vision Language Models Elicits Generalization to Composite Spatial Reasoning
Vision language models (VLMs) have demonstrated impressive performance across a wide range of downstream tasks. However, their proficiency in spatial reasoning remains limited, despite its crucial role in tasks involving navigation and interaction with physical environments. Specifically, most of these tasks rely on the core spatial reasoning capabilities in two-dimensional (2D) environments, and our evaluation reveals that state-of-the-art VLMs frequently generate implausible and incorrect responses to composite spatial reasoning problems, including simple pathfinding tasks that humans can solve effortlessly at a glance. To address this, we explore an effective approach to enhance 2D spatial reasoning within VLMs by training the model solely on basic spatial capabilities. We begin by disentangling the key components of 2D spatial reasoning: direction comprehension, distance estimation, and localization. Our central hypothesis is that mastering these basic spatial capabilities can significantly enhance a model's performance on composite spatial tasks requiring advanced spatial understanding and combinatorial problem-solving, with generalized improvements in visual-spatial tasks. To investigate this hypothesis, we introduce Sparkle, a framework that fine-tunes VLMs on these three basic spatial capabilities by synthetic data generation and targeted supervision to form an instruction dataset for each capability. Our experiments demonstrate that VLMs fine-tuned with Sparkle achieve significant performance gains, not only in the basic tasks themselves but also in generalizing to composite and out-of-distribution spatial reasoning tasks. These findings underscore the effectiveness of mastering basic spatial capabilities in enhancing composite spatial problem-solving, offering insights into systematic strategies for improving VLMs' spatial reasoning capabilities.
DiTCtrl: Exploring Attention Control in Multi-Modal Diffusion Transformer for Tuning-Free Multi-Prompt Longer Video Generation
Sora-like video generation models have achieved remarkable progress with a Multi-Modal Diffusion Transformer MM-DiT architecture. However, the current video generation models predominantly focus on single-prompt, struggling to generate coherent scenes with multiple sequential prompts that better reflect real-world dynamic scenarios. While some pioneering works have explored multi-prompt video generation, they face significant challenges including strict training data requirements, weak prompt following, and unnatural transitions. To address these problems, we propose DiTCtrl, a training-free multi-prompt video generation method under MM-DiT architectures for the first time. Our key idea is to take the multi-prompt video generation task as temporal video editing with smooth transitions. To achieve this goal, we first analyze MM-DiT's attention mechanism, finding that the 3D full attention behaves similarly to that of the cross/self-attention blocks in the UNet-like diffusion models, enabling mask-guided precise semantic control across different prompts with attention sharing for multi-prompt video generation. Based on our careful design, the video generated by DiTCtrl achieves smooth transitions and consistent object motion given multiple sequential prompts without additional training. Besides, we also present MPVBench, a new benchmark specially designed for multi-prompt video generation to evaluate the performance of multi-prompt generation. Extensive experiments demonstrate that our method achieves state-of-the-art performance without additional training.
ProAPO: Progressively Automatic Prompt Optimization for Visual Classification
Vision-language models (VLMs) have made significant progress in image classification by training with large-scale paired image-text data. Their performances largely depend on the prompt quality. While recent methods show that visual descriptions generated by large language models (LLMs) enhance the generalization of VLMs, class-specific prompts may be inaccurate or lack discrimination due to the hallucination in LLMs. In this paper, we aim to find visually discriminative prompts for fine-grained categories with minimal supervision and no human-in-the-loop. An evolution-based algorithm is proposed to progressively optimize language prompts from task-specific templates to class-specific descriptions. Unlike optimizing templates, the search space shows an explosion in class-specific candidate prompts. This increases prompt generation costs, iterative times, and the overfitting problem. To this end, we first introduce several simple yet effective edit-based and evolution-based operations to generate diverse candidate prompts by one-time query of LLMs. Then, two sampling strategies are proposed to find a better initial search point and reduce traversed categories, saving iteration costs. Moreover, we apply a novel fitness score with entropy constraints to mitigate overfitting. In a challenging one-shot image classification setting, our method outperforms existing textual prompt-based methods and improves LLM-generated description methods across 13 datasets. Meanwhile, we demonstrate that our optimal prompts improve adapter-based methods and transfer effectively across different backbones.
Look, Remember and Reason: Visual Reasoning with Grounded Rationales
Large language models have recently shown human level performance on a variety of reasoning tasks. However, the ability of these models to perform complex visual reasoning has not been studied in detail yet. A key challenge in many visual reasoning tasks is that the visual information needs to be tightly integrated in the reasoning process. We propose to address this challenge by drawing inspiration from human visual problem solving which depends on a variety of low-level visual capabilities. It can often be cast as the three step-process of ``Look, Remember, Reason'': visual information is incrementally extracted using low-level visual routines in a step-by-step fashion until a final answer is reached. We follow the same paradigm to enable existing large language models, with minimal changes to the architecture, to solve visual reasoning problems. To this end, we introduce rationales over the visual input that allow us to integrate low-level visual capabilities, such as object recognition and tracking, as surrogate tasks. We show competitive performance on diverse visual reasoning tasks from the CLEVR, CATER, and ACRE datasets over state-of-the-art models designed specifically for these tasks.
ConditionVideo: Training-Free Condition-Guided Text-to-Video Generation
Recent works have successfully extended large-scale text-to-image models to the video domain, producing promising results but at a high computational cost and requiring a large amount of video data. In this work, we introduce ConditionVideo, a training-free approach to text-to-video generation based on the provided condition, video, and input text, by leveraging the power of off-the-shelf text-to-image generation methods (e.g., Stable Diffusion). ConditionVideo generates realistic dynamic videos from random noise or given scene videos. Our method explicitly disentangles the motion representation into condition-guided and scenery motion components. To this end, the ConditionVideo model is designed with a UNet branch and a control branch. To improve temporal coherence, we introduce sparse bi-directional spatial-temporal attention (sBiST-Attn). The 3D control network extends the conventional 2D controlnet model, aiming to strengthen conditional generation accuracy by additionally leveraging the bi-directional frames in the temporal domain. Our method exhibits superior performance in terms of frame consistency, clip score, and conditional accuracy, outperforming other compared methods.
Mind the Time: Temporally-Controlled Multi-Event Video Generation
Real-world videos consist of sequences of events. Generating such sequences with precise temporal control is infeasible with existing video generators that rely on a single paragraph of text as input. When tasked with generating multiple events described using a single prompt, such methods often ignore some of the events or fail to arrange them in the correct order. To address this limitation, we present MinT, a multi-event video generator with temporal control. Our key insight is to bind each event to a specific period in the generated video, which allows the model to focus on one event at a time. To enable time-aware interactions between event captions and video tokens, we design a time-based positional encoding method, dubbed ReRoPE. This encoding helps to guide the cross-attention operation. By fine-tuning a pre-trained video diffusion transformer on temporally grounded data, our approach produces coherent videos with smoothly connected events. For the first time in the literature, our model offers control over the timing of events in generated videos. Extensive experiments demonstrate that MinT outperforms existing open-source models by a large margin.
VideoGPT+: Integrating Image and Video Encoders for Enhanced Video Understanding
Building on the advances of language models, Large Multimodal Models (LMMs) have contributed significant improvements in video understanding. While the current video LMMs utilize advanced Large Language Models (LLMs), they rely on either image or video encoders to process visual inputs, each of which has its own limitations. Image encoders excel at capturing rich spatial details from frame sequences but lack explicit temporal context, which can be important in videos with intricate action sequences. On the other hand, video encoders provide temporal context but are often limited by computational constraints that lead to processing only sparse frames at lower resolutions, resulting in reduced contextual and spatial understanding. To this end, we introduce VideoGPT+, which combines the complementary benefits of the image encoder (for detailed spatial understanding) and the video encoder (for global temporal context modeling). The model processes videos by dividing them into smaller segments and applies an adaptive pooling strategy on features extracted by both image and video encoders. Our architecture showcases improved performance across multiple video benchmarks, including VCGBench, MVBench and Zero-shot question-answering. Further, we develop 112K video-instruction set using a novel semi-automatic annotation pipeline which further improves the model performance. Additionally, to comprehensively evaluate video LMMs, we present VCGBench-Diverse, covering 18 broad video categories such as lifestyle, sports, science, gaming, and surveillance videos. This benchmark with 4,354 question-answer pairs evaluates the generalization of existing LMMs on dense video captioning, spatial and temporal understanding, and complex reasoning, ensuring comprehensive assessment across diverse video types and dynamics. Code: https://github.com/mbzuai-oryx/VideoGPT-plus.
VIA: A Spatiotemporal Video Adaptation Framework for Global and Local Video Editing
Video editing stands as a cornerstone of digital media, from entertainment and education to professional communication. However, previous methods often overlook the necessity of comprehensively understanding both global and local contexts, leading to inaccurate and inconsistency edits in the spatiotemporal dimension, especially for long videos. In this paper, we introduce VIA, a unified spatiotemporal VIdeo Adaptation framework for global and local video editing, pushing the limits of consistently editing minute-long videos. First, to ensure local consistency within individual frames, the foundation of VIA is a novel test-time editing adaptation method, which adapts a pre-trained image editing model for improving consistency between potential editing directions and the text instruction, and adapts masked latent variables for precise local control. Furthermore, to maintain global consistency over the video sequence, we introduce spatiotemporal adaptation that adapts consistent attention variables in key frames and strategically applies them across the whole sequence to realize the editing effects. Extensive experiments demonstrate that, compared to baseline methods, our VIA approach produces edits that are more faithful to the source videos, more coherent in the spatiotemporal context, and more precise in local control. More importantly, we show that VIA can achieve consistent long video editing in minutes, unlocking the potentials for advanced video editing tasks over long video sequences.
Discovering Spatio-Temporal Rationales for Video Question Answering
This paper strives to solve complex video question answering (VideoQA) which features long video containing multiple objects and events at different time. To tackle the challenge, we highlight the importance of identifying question-critical temporal moments and spatial objects from the vast amount of video content. Towards this, we propose a Spatio-Temporal Rationalization (STR), a differentiable selection module that adaptively collects question-critical moments and objects using cross-modal interaction. The discovered video moments and objects are then served as grounded rationales to support answer reasoning. Based on STR, we further propose TranSTR, a Transformer-style neural network architecture that takes STR as the core and additionally underscores a novel answer interaction mechanism to coordinate STR for answer decoding. Experiments on four datasets show that TranSTR achieves new state-of-the-art (SoTA). Especially, on NExT-QA and Causal-VidQA which feature complex VideoQA, it significantly surpasses the previous SoTA by 5.8\% and 6.8\%, respectively. We then conduct extensive studies to verify the importance of STR as well as the proposed answer interaction mechanism. With the success of TranSTR and our comprehensive analysis, we hope this work can spark more future efforts in complex VideoQA. Code will be released at https://github.com/yl3800/TranSTR.
ICAL: Continual Learning of Multimodal Agents by Transforming Trajectories into Actionable Insights
Large-scale generative language and vision-language models (LLMs and VLMs) excel in few-shot in-context learning for decision making and instruction following. However, they require high-quality exemplar demonstrations to be included in their context window. In this work, we ask: Can LLMs and VLMs generate their own prompt examples from generic, sub-optimal demonstrations? We propose In-Context Abstraction Learning (ICAL), a method that builds a memory of multimodal experience insights from sub-optimal demonstrations and human feedback. Given a noisy demonstration in a new domain, VLMs abstract the trajectory into a general program by fixing inefficient actions and annotating cognitive abstractions: task relationships, object state changes, temporal subgoals, and task construals. These abstractions are refined and adapted interactively through human feedback while the agent attempts to execute the trajectory in a similar environment. The resulting abstractions, when used as exemplars in the prompt, significantly improve decision-making in retrieval-augmented LLM and VLM agents. Our ICAL agent surpasses the state-of-the-art in dialogue-based instruction following in TEACh, multimodal web agents in VisualWebArena, and action anticipation in Ego4D. In TEACh, we achieve a 12.6% improvement in goal-condition success. In VisualWebArena, our task success rate improves over the SOTA from 14.3% to 22.7%. In Ego4D action forecasting, we improve over few-shot GPT-4V and remain competitive with supervised models. We show finetuning our retrieval-augmented in-context agent yields additional improvements. Our approach significantly reduces reliance on expert-crafted examples and consistently outperforms in-context learning from action plans that lack such insights.
MM-VID: Advancing Video Understanding with GPT-4V(ision)
We present MM-VID, an integrated system that harnesses the capabilities of GPT-4V, combined with specialized tools in vision, audio, and speech, to facilitate advanced video understanding. MM-VID is designed to address the challenges posed by long-form videos and intricate tasks such as reasoning within hour-long content and grasping storylines spanning multiple episodes. MM-VID uses a video-to-script generation with GPT-4V to transcribe multimodal elements into a long textual script. The generated script details character movements, actions, expressions, and dialogues, paving the way for large language models (LLMs) to achieve video understanding. This enables advanced capabilities, including audio description, character identification, and multimodal high-level comprehension. Experimental results demonstrate the effectiveness of MM-VID in handling distinct video genres with various video lengths. Additionally, we showcase its potential when applied to interactive environments, such as video games and graphic user interfaces.
Imagine while Reasoning in Space: Multimodal Visualization-of-Thought
Chain-of-Thought (CoT) prompting has proven highly effective for enhancing complex reasoning in Large Language Models (LLMs) and Multimodal Large Language Models (MLLMs). Yet, it struggles in complex spatial reasoning tasks. Nonetheless, human cognition extends beyond language alone, enabling the remarkable capability to think in both words and images. Inspired by this mechanism, we propose a new reasoning paradigm, Multimodal Visualization-of-Thought (MVoT). It enables visual thinking in MLLMs by generating image visualizations of their reasoning traces. To ensure high-quality visualization, we introduce token discrepancy loss into autoregressive MLLMs. This innovation significantly improves both visual coherence and fidelity. We validate this approach through several dynamic spatial reasoning tasks. Experimental results reveal that MVoT demonstrates competitive performance across tasks. Moreover, it exhibits robust and reliable improvements in the most challenging scenarios where CoT fails. Ultimately, MVoT establishes new possibilities for complex reasoning tasks where visual thinking can effectively complement verbal reasoning.
Latent Compass: Creation by Navigation
In Marius von Senden's Space and Sight, a newly sighted blind patient describes the experience of a corner as lemon-like, because corners "prick" sight like lemons prick the tongue. Prickliness, here, is a dimension in the feature space of sensory experience, an effect of the perceived on the perceiver that arises where the two interact. In the account of the newly sighted, an effect familiar from one interaction translates to a novel context. Perception serves as the vehicle for generalization, in that an effect shared across different experiences produces a concrete abstraction grounded in those experiences. Cezanne and the post-impressionists, fluent in the language of experience translation, realized that the way to paint a concrete form that best reflected reality was to paint not what they saw, but what it was like to see. We envision a future of creation using AI where what it is like to see is replicable, transferrable, manipulable - part of the artist's palette that is both grounded in a particular context, and generalizable beyond it. An active line of research maps human-interpretable features onto directions in GAN latent space. Supervised and self-supervised approaches that search for anticipated directions or use off-the-shelf classifiers to drive image manipulation in embedding space are limited in the variety of features they can uncover. Unsupervised approaches that discover useful new directions show that the space of perceptually meaningful directions is nowhere close to being fully mapped. As this space is broad and full of creative potential, we want tools for direction discovery that capture the richness and generalizability of human perception. Our approach puts creators in the discovery loop during real-time tool use, in order to identify directions that are perceptually meaningful to them, and generate interpretable image translations along those directions.
Vision-Driven Prompt Optimization for Large Language Models in Multimodal Generative Tasks
Vision generation remains a challenging frontier in artificial intelligence, requiring seamless integration of visual understanding and generative capabilities. In this paper, we propose a novel framework, Vision-Driven Prompt Optimization (VDPO), that leverages Large Language Models (LLMs) to dynamically generate textual prompts from visual inputs, guiding high-fidelity image synthesis. VDPO combines a visual embedding prompt tuner, a textual instruction generator, and a vision generation module to achieve state-of-the-art performance in diverse vision generation tasks. Extensive experiments on benchmarks such as COCO and Sketchy demonstrate that VDPO consistently outperforms existing methods, achieving significant improvements in FID, LPIPS, and BLEU/CIDEr scores. Additional analyses reveal the scalability, robustness, and generalization capabilities of VDPO, making it a versatile solution for in-domain and out-of-domain tasks. Human evaluations further validate the practical superiority of VDPO in generating visually appealing and semantically coherent outputs.
3DMIT: 3D Multi-modal Instruction Tuning for Scene Understanding
The remarkable potential of multi-modal large language models (MLLMs) in comprehending both vision and language information has been widely acknowledged. However, the scarcity of 3D scenes-language pairs in comparison to their 2D counterparts, coupled with the inadequacy of existing approaches in understanding of 3D scenes by LLMs, poses a significant challenge. In response, we collect and construct an extensive dataset comprising 75K instruction-response pairs tailored for 3D scenes. This dataset addresses tasks related to 3D VQA, 3D grounding, and 3D conversation. To further enhance the integration of 3D spatial information into LLMs, we introduce a novel and efficient prompt tuning paradigm, 3DMIT. This paradigm eliminates the alignment stage between 3D scenes and language and extends the instruction prompt with the 3D modality information including the entire scene and segmented objects. We evaluate the effectiveness of our method across diverse tasks in the 3D scene domain and find that our approach serves as a strategic means to enrich LLMs' comprehension of the 3D world. Our code is available at https://github.com/staymylove/3DMIT.
xGen-MM-Vid (BLIP-3-Video): You Only Need 32 Tokens to Represent a Video Even in VLMs
We present xGen-MM-Vid (BLIP-3-Video): a multimodal language model for videos, particularly designed to efficiently capture temporal information over multiple frames. BLIP-3-Video takes advantage of the 'temporal encoder' in addition to the conventional visual tokenizer, which maps a sequence of tokens over multiple frames into a compact set of visual tokens. This enables BLIP3-Video to use much fewer visual tokens than its competing models (e.g., 32 vs. 4608 tokens). We explore different types of temporal encoders, including learnable spatio-temporal pooling as well as sequential models like Token Turing Machines. We experimentally confirm that BLIP-3-Video obtains video question-answering accuracies comparable to much larger state-of-the-art models (e.g., 34B), while being much smaller (i.e., 4B) and more efficient by using fewer visual tokens. The project website is at https://www.salesforceairesearch.com/opensource/xGen-MM-Vid/index.html
Q&A Prompts: Discovering Rich Visual Clues through Mining Question-Answer Prompts for VQA requiring Diverse World Knowledge
With the breakthrough of multi-modal large language models, answering complex visual questions that demand advanced reasoning abilities and world knowledge has become a much more important testbed for developing AI models than ever. However, equipping AI models with robust cross-modality reasoning ability remains challenging since the cognition scheme of humans has not been understood systematically. In this paper, we believe that if we can collect visual clues in the given image as much as possible, we will recognize the image more accurately, understand the question better, recall relevant knowledge more easily, and finally reason out the answer. We discover these rich visual clues by mining question-answer pairs in images and sending them into multi-modal large language models as prompts. We call the proposed method Q&A Prompts. Specifically, we first use the image-answer pairs and the corresponding questions in the training set as inputs and outputs to train a visual question generation model. Then, we use an image tagging model to identify various instances and send packaged image-tag pairs into the visual question generation model to generate relevant questions with the extracted image tags as answers. Finally, we encode these generated question-answer pairs as prompts with a visual-aware prompting module and send them into pre-trained multi-modal large language models to reason out the final answers. Experimental results show that, compared with state-of-the-art methods, our Q&A Prompts achieves substantial improvements on the challenging visual question answering datasets requiring reasoning over diverse world knowledge, such as OK-VQA and A-OKVQA.
Synthesizing Artistic Cinemagraphs from Text
We introduce Artistic Cinemagraph, a fully automated method for creating cinemagraphs from text descriptions - an especially challenging task when prompts feature imaginary elements and artistic styles, given the complexity of interpreting the semantics and motions of these images. Existing single-image animation methods fall short on artistic inputs, and recent text-based video methods frequently introduce temporal inconsistencies, struggling to keep certain regions static. To address these challenges, we propose an idea of synthesizing image twins from a single text prompt - a pair of an artistic image and its pixel-aligned corresponding natural-looking twin. While the artistic image depicts the style and appearance detailed in our text prompt, the realistic counterpart greatly simplifies layout and motion analysis. Leveraging existing natural image and video datasets, we can accurately segment the realistic image and predict plausible motion given the semantic information. The predicted motion can then be transferred to the artistic image to create the final cinemagraph. Our method outperforms existing approaches in creating cinemagraphs for natural landscapes as well as artistic and other-worldly scenes, as validated by automated metrics and user studies. Finally, we demonstrate two extensions: animating existing paintings and controlling motion directions using text.
Context Diffusion: In-Context Aware Image Generation
We propose Context Diffusion, a diffusion-based framework that enables image generation models to learn from visual examples presented in context. Recent work tackles such in-context learning for image generation, where a query image is provided alongside context examples and text prompts. However, the quality and fidelity of the generated images deteriorate when the prompt is not present, demonstrating that these models are unable to truly learn from the visual context. To address this, we propose a novel framework that separates the encoding of the visual context and preserving the structure of the query images. This results in the ability to learn from the visual context and text prompts, but also from either one of them. Furthermore, we enable our model to handle few-shot settings, to effectively address diverse in-context learning scenarios. Our experiments and user study demonstrate that Context Diffusion excels in both in-domain and out-of-domain tasks, resulting in an overall enhancement in image quality and fidelity compared to counterpart models.
Improving Text-to-Image Consistency via Automatic Prompt Optimization
Impressive advances in text-to-image (T2I) generative models have yielded a plethora of high performing models which are able to generate aesthetically appealing, photorealistic images. Despite the progress, these models still struggle to produce images that are consistent with the input prompt, oftentimes failing to capture object quantities, relations and attributes properly. Existing solutions to improve prompt-image consistency suffer from the following challenges: (1) they oftentimes require model fine-tuning, (2) they only focus on nearby prompt samples, and (3) they are affected by unfavorable trade-offs among image quality, representation diversity, and prompt-image consistency. In this paper, we address these challenges and introduce a T2I optimization-by-prompting framework, OPT2I, which leverages a large language model (LLM) to improve prompt-image consistency in T2I models. Our framework starts from a user prompt and iteratively generates revised prompts with the goal of maximizing a consistency score. Our extensive validation on two datasets, MSCOCO and PartiPrompts, shows that OPT2I can boost the initial consistency score by up to 24.9% in terms of DSG score while preserving the FID and increasing the recall between generated and real data. Our work paves the way toward building more reliable and robust T2I systems by harnessing the power of LLMs.
Moving Off-the-Grid: Scene-Grounded Video Representations
Current vision models typically maintain a fixed correspondence between their representation structure and image space. Each layer comprises a set of tokens arranged "on-the-grid," which biases patches or tokens to encode information at a specific spatio(-temporal) location. In this work we present Moving Off-the-Grid (MooG), a self-supervised video representation model that offers an alternative approach, allowing tokens to move "off-the-grid" to better enable them to represent scene elements consistently, even as they move across the image plane through time. By using a combination of cross-attention and positional embeddings we disentangle the representation structure and image structure. We find that a simple self-supervised objective--next frame prediction--trained on video data, results in a set of latent tokens which bind to specific scene structures and track them as they move. We demonstrate the usefulness of MooG's learned representation both qualitatively and quantitatively by training readouts on top of the learned representation on a variety of downstream tasks. We show that MooG can provide a strong foundation for different vision tasks when compared to "on-the-grid" baselines.
FRAP: Faithful and Realistic Text-to-Image Generation with Adaptive Prompt Weighting
Text-to-image (T2I) diffusion models have demonstrated impressive capabilities in generating high-quality images given a text prompt. However, ensuring the prompt-image alignment remains a considerable challenge, i.e., generating images that faithfully align with the prompt's semantics. Recent works attempt to improve the faithfulness by optimizing the latent code, which potentially could cause the latent code to go out-of-distribution and thus produce unrealistic images. In this paper, we propose FRAP, a simple, yet effective approach based on adaptively adjusting the per-token prompt weights to improve prompt-image alignment and authenticity of the generated images. We design an online algorithm to adaptively update each token's weight coefficient, which is achieved by minimizing a unified objective function that encourages object presence and the binding of object-modifier pairs. Through extensive evaluations, we show FRAP generates images with significantly higher prompt-image alignment to prompts from complex datasets, while having a lower average latency compared to recent latent code optimization methods, e.g., 4 seconds faster than D&B on the COCO-Subject dataset. Furthermore, through visual comparisons and evaluation on the CLIP-IQA-Real metric, we show that FRAP not only improves prompt-image alignment but also generates more authentic images with realistic appearances. We also explore combining FRAP with prompt rewriting LLM to recover their degraded prompt-image alignment, where we observe improvements in both prompt-image alignment and image quality.
PuzzleGPT: Emulating Human Puzzle-Solving Ability for Time and Location Prediction
The task of predicting time and location from images is challenging and requires complex human-like puzzle-solving ability over different clues. In this work, we formalize this ability into core skills and implement them using different modules in an expert pipeline called PuzzleGPT. PuzzleGPT consists of a perceiver to identify visual clues, a reasoner to deduce prediction candidates, a combiner to combinatorially combine information from different clues, a web retriever to get external knowledge if the task can't be solved locally, and a noise filter for robustness. This results in a zero-shot, interpretable, and robust approach that records state-of-the-art performance on two datasets -- TARA and WikiTilo. PuzzleGPT outperforms large VLMs such as BLIP-2, InstructBLIP, LLaVA, and even GPT-4V, as well as automatically generated reasoning pipelines like VisProg, by at least 32% and 38%, respectively. It even rivals or surpasses finetuned models.
Distribution-Aware Prompt Tuning for Vision-Language Models
Pre-trained vision-language models (VLMs) have shown impressive performance on various downstream tasks by utilizing knowledge learned from large data. In general, the performance of VLMs on target tasks can be further improved by prompt tuning, which adds context to the input image or text. By leveraging data from target tasks, various prompt-tuning methods have been studied in the literature. A key to prompt tuning is the feature space alignment between two modalities via learnable vectors with model parameters fixed. We observed that the alignment becomes more effective when embeddings of each modality are `well-arranged' in the latent space. Inspired by this observation, we proposed distribution-aware prompt tuning (DAPT) for vision-language models, which is simple yet effective. Specifically, the prompts are learned by maximizing inter-dispersion, the distance between classes, as well as minimizing the intra-dispersion measured by the distance between embeddings from the same class. Our extensive experiments on 11 benchmark datasets demonstrate that our method significantly improves generalizability. The code is available at https://github.com/mlvlab/DAPT.
B-VLLM: A Vision Large Language Model with Balanced Spatio-Temporal Tokens
Recently, Vision Large Language Models (VLLMs) integrated with vision encoders have shown promising performance in vision understanding. The key of VLLMs is to encode visual content into sequences of visual tokens, enabling VLLMs to simultaneously process both visual and textual content. However, understanding videos, especially long videos, remain a challenge to VLLMs as the number of visual tokens grows rapidly when encoding videos, resulting in the risk of exceeding the context window of VLLMs and introducing heavy computation burden. To restrict the number of visual tokens, existing VLLMs either: (1) uniformly downsample videos into a fixed number of frames or (2) reducing the number of visual tokens encoded from each frame. We argue the former solution neglects the rich temporal cue in videos and the later overlooks the spatial details in each frame. In this work, we present Balanced-VLLM (B-VLLM): a novel VLLM framework that aims to effectively leverage task relevant spatio-temporal cues while restricting the number of visual tokens under the VLLM context window length. At the core of our method, we devise a text-conditioned adaptive frame selection module to identify frames relevant to the visual understanding task. The selected frames are then de-duplicated using a temporal frame token merging technique. The visual tokens of the selected frames are processed through a spatial token sampling module and an optional spatial token merging strategy to achieve precise control over the token count. Experimental results show that B-VLLM is effective in balancing the number of frames and visual tokens in video understanding, yielding superior performance on various video understanding benchmarks. Our code is available at https://github.com/zhuqiangLu/B-VLLM.
VideoComposer: Compositional Video Synthesis with Motion Controllability
The pursuit of controllability as a higher standard of visual content creation has yielded remarkable progress in customizable image synthesis. However, achieving controllable video synthesis remains challenging due to the large variation of temporal dynamics and the requirement of cross-frame temporal consistency. Based on the paradigm of compositional generation, this work presents VideoComposer that allows users to flexibly compose a video with textual conditions, spatial conditions, and more importantly temporal conditions. Specifically, considering the characteristic of video data, we introduce the motion vector from compressed videos as an explicit control signal to provide guidance regarding temporal dynamics. In addition, we develop a Spatio-Temporal Condition encoder (STC-encoder) that serves as a unified interface to effectively incorporate the spatial and temporal relations of sequential inputs, with which the model could make better use of temporal conditions and hence achieve higher inter-frame consistency. Extensive experimental results suggest that VideoComposer is able to control the spatial and temporal patterns simultaneously within a synthesized video in various forms, such as text description, sketch sequence, reference video, or even simply hand-crafted motions. The code and models will be publicly available at https://videocomposer.github.io.
VideoMage: Multi-Subject and Motion Customization of Text-to-Video Diffusion Models
Customized text-to-video generation aims to produce high-quality videos that incorporate user-specified subject identities or motion patterns. However, existing methods mainly focus on personalizing a single concept, either subject identity or motion pattern, limiting their effectiveness for multiple subjects with the desired motion patterns. To tackle this challenge, we propose a unified framework VideoMage for video customization over both multiple subjects and their interactive motions. VideoMage employs subject and motion LoRAs to capture personalized content from user-provided images and videos, along with an appearance-agnostic motion learning approach to disentangle motion patterns from visual appearance. Furthermore, we develop a spatial-temporal composition scheme to guide interactions among subjects within the desired motion patterns. Extensive experiments demonstrate that VideoMage outperforms existing methods, generating coherent, user-controlled videos with consistent subject identities and interactions.
MMICL: Empowering Vision-language Model with Multi-Modal In-Context Learning
Starting from the resurgence of deep learning, vision-language models (VLMs) benefiting from large language models (LLMs) have never been so popular. However, while LLMs can utilize extensive background knowledge and task information with in-context learning, most VLMs still struggle with understanding complex multi-modal prompts with multiple images. The issue can traced back to the architectural design of VLMs or pre-training data. Specifically, the current VLMs primarily emphasize utilizing multi-modal data with a single image some, rather than multi-modal prompts with interleaved multiple images and text. Even though some newly proposed VLMs could handle user prompts with multiple images, pre-training data does not provide more sophisticated multi-modal prompts than interleaved image and text crawled from the web. We propose MMICL to address the issue by considering both the model and data perspectives. We introduce a well-designed architecture capable of seamlessly integrating visual and textual context in an interleaved manner and MIC dataset to reduce the gap between the training data and the complex user prompts in real-world applications, including: 1) multi-modal context with interleaved images and text, 2) textual references for each image, and 3) multi-image data with spatial, logical, or temporal relationships. Our experiments confirm that MMICL achieves new stat-of-the-art zero-shot and few-shot performance on a wide range of general vision-language tasks, especially for complex reasoning benchmarks including MME and MMBench. Our analysis demonstrates that MMICL effectively deals with the challenge of complex multi-modal prompt understanding. The experiments on ScienceQA-IMG also show that MMICL successfully alleviates the issue of language bias in VLMs, which we believe is the reason behind the advanced performance of MMICL.
Learning Action and Reasoning-Centric Image Editing from Videos and Simulations
An image editing model should be able to perform diverse edits, ranging from object replacement, changing attributes or style, to performing actions or movement, which require many forms of reasoning. Current general instruction-guided editing models have significant shortcomings with action and reasoning-centric edits. Object, attribute or stylistic changes can be learned from visually static datasets. On the other hand, high-quality data for action and reasoning-centric edits is scarce and has to come from entirely different sources that cover e.g. physical dynamics, temporality and spatial reasoning. To this end, we meticulously curate the AURORA Dataset (Action-Reasoning-Object-Attribute), a collection of high-quality training data, human-annotated and curated from videos and simulation engines. We focus on a key aspect of quality training data: triplets (source image, prompt, target image) contain a single meaningful visual change described by the prompt, i.e., truly minimal changes between source and target images. To demonstrate the value of our dataset, we evaluate an AURORA-finetuned model on a new expert-curated benchmark (AURORA-Bench) covering 8 diverse editing tasks. Our model significantly outperforms previous editing models as judged by human raters. For automatic evaluations, we find important flaws in previous metrics and caution their use for semantically hard editing tasks. Instead, we propose a new automatic metric that focuses on discriminative understanding. We hope that our efforts : (1) curating a quality training dataset and an evaluation benchmark, (2) developing critical evaluations, and (3) releasing a state-of-the-art model, will fuel further progress on general image editing.
InternVideo2.5: Empowering Video MLLMs with Long and Rich Context Modeling
This paper aims to improve the performance of video multimodal large language models (MLLM) via long and rich context (LRC) modeling. As a result, we develop a new version of InternVideo2.5 with a focus on enhancing the original MLLMs' ability to perceive fine-grained details and capture long-form temporal structure in videos. Specifically, our approach incorporates dense vision task annotations into MLLMs using direct preference optimization and develops compact spatiotemporal representations through adaptive hierarchical token compression. Experimental results demonstrate this unique design of LRC greatly improves the results of video MLLM in mainstream video understanding benchmarks (short & long), enabling the MLLM to memorize significantly longer video inputs (at least 6x longer than the original), and master specialized vision capabilities like object tracking and segmentation. Our work highlights the importance of multimodal context richness (length and fineness) in empowering MLLM's innate abilites (focus and memory), providing new insights for future research on video MLLM. Code and models are available at https://github.com/OpenGVLab/InternVideo/tree/main/InternVideo2.5
Beyond Semantics: Rediscovering Spatial Awareness in Vision-Language Models
Vision-Language Models (VLMs) excel at identifying and describing objects but struggle with spatial reasoning such as accurately understanding the relative positions of objects. Inspired by the dual-pathway (ventral-dorsal) model of human vision, we investigate why VLMs fail spatial tasks despite strong object recognition capabilities. Our interpretability-driven analysis reveals a critical underlying cause: vision embeddings in VLMs are treated primarily as semantic ``bag-of-tokens," overshadowing subtle yet crucial positional cues due to their disproportionately large embedding norms. We validate this insight through extensive diagnostic experiments, demonstrating minimal performance impact when token orders or fine-grained spatial details are removed. Guided by these findings, we propose simple, interpretable interventions, including normalizing vision embedding norms and extracting mid-layer spatially rich features, to restore spatial awareness. Empirical results on both our synthetic data and standard benchmarks demonstrate improved spatial reasoning capabilities, highlighting the value of interpretability-informed design choices. Our study not only uncovers fundamental limitations in current VLM architectures but also provides actionable insights for enhancing structured perception of visual scenes.
Text-Driven Image Editing via Learnable Regions
Language has emerged as a natural interface for image editing. In this paper, we introduce a method for region-based image editing driven by textual prompts, without the need for user-provided masks or sketches. Specifically, our approach leverages an existing pretrained text-to-image model and introduces a bounding box generator to find the edit regions that are aligned with the textual prompts. We show that this simple approach enables flexible editing that is compatible with current image generation models, and is able to handle complex prompts featuring multiple objects, complex sentences or long paragraphs. We conduct an extensive user study to compare our method against state-of-the-art methods. Experiments demonstrate the competitive performance of our method in manipulating images with high fidelity and realism that align with the language descriptions provided. Our project webpage: https://yuanze-lin.me/LearnableRegions_page.
Localizing Object-level Shape Variations with Text-to-Image Diffusion Models
Text-to-image models give rise to workflows which often begin with an exploration step, where users sift through a large collection of generated images. The global nature of the text-to-image generation process prevents users from narrowing their exploration to a particular object in the image. In this paper, we present a technique to generate a collection of images that depicts variations in the shape of a specific object, enabling an object-level shape exploration process. Creating plausible variations is challenging as it requires control over the shape of the generated object while respecting its semantics. A particular challenge when generating object variations is accurately localizing the manipulation applied over the object's shape. We introduce a prompt-mixing technique that switches between prompts along the denoising process to attain a variety of shape choices. To localize the image-space operation, we present two techniques that use the self-attention layers in conjunction with the cross-attention layers. Moreover, we show that these localization techniques are general and effective beyond the scope of generating object variations. Extensive results and comparisons demonstrate the effectiveness of our method in generating object variations, and the competence of our localization techniques.
WorldSmith: Iterative and Expressive Prompting for World Building with a Generative AI
Crafting a rich and unique environment is crucial for fictional world-building, but can be difficult to achieve since illustrating a world from scratch requires time and significant skill. We investigate the use of recent multi-modal image generation systems to enable users iteratively visualize and modify elements of their fictional world using a combination of text input, sketching, and region-based filling. WorldSmith enables novice world builders to quickly visualize a fictional world with layered edits and hierarchical compositions. Through a formative study (4 participants) and first-use study (13 participants) we demonstrate that WorldSmith offers more expressive interactions with prompt-based models. With this work, we explore how creatives can be empowered to leverage prompt-based generative AI as a tool in their creative process, beyond current "click-once" prompting UI paradigms.
GOPro: Generate and Optimize Prompts in CLIP using Self-Supervised Learning
Large-scale foundation models, such as CLIP, have demonstrated remarkable success in visual recognition tasks by embedding images in a semantically rich space. Self-supervised learning (SSL) has also shown promise in improving visual recognition by learning invariant features. However, the combination of CLIP with SSL is found to face challenges due to the multi-task framework that blends CLIP's contrastive loss and SSL's loss, including difficulties with loss weighting and inconsistency among different views of images in CLIP's output space. To overcome these challenges, we propose a prompt learning-based model called GOPro, which is a unified framework that ensures similarity between various augmented views of input images in a shared image-text embedding space, using a pair of learnable image and text projectors atop CLIP, to promote invariance and generalizability. To automatically learn such prompts, we leverage the visual content and style primitives extracted from pre-trained CLIP and adapt them to the target task. In addition to CLIP's cross-domain contrastive loss, we introduce a visual contrastive loss and a novel prompt consistency loss, considering the different views of the images. GOPro is trained end-to-end on all three loss objectives, combining the strengths of CLIP and SSL in a principled manner. Empirical evaluations demonstrate that GOPro outperforms the state-of-the-art prompting techniques on three challenging domain generalization tasks across multiple benchmarks by a significant margin. Our code is available at https://github.com/mainaksingha01/GOPro.