Update README.md
Browse files
README.md
CHANGED
@@ -1,6 +1,8 @@
|
|
1 |
---
|
2 |
license: wtfpl
|
3 |
---
|
|
|
|
|
4 |
HyperSmoke is a supplementive embedding that, just like HyperFluid, simply adds smoke to your scene. Whether that is a bust made out of smoke or a smoke bomb in a street, HyperSmoke is there for you! It pairs well with my other embeddings like HyperFluid, PhotoHelper, and others.
|
5 |
|
6 |
It has been trained on 21 images generated with MidJourney. Due to the source dataset, it has a tendency to create black/white smoke when you only prompt the embedding; this mostly disappears when you actually use it in a prompt. Also works really well in some more abstract scenes.
|
|
|
1 |
---
|
2 |
license: wtfpl
|
3 |
---
|
4 |
+
HyperSmoke for SD 2.x
|
5 |
+
|
6 |
HyperSmoke is a supplementive embedding that, just like HyperFluid, simply adds smoke to your scene. Whether that is a bust made out of smoke or a smoke bomb in a street, HyperSmoke is there for you! It pairs well with my other embeddings like HyperFluid, PhotoHelper, and others.
|
7 |
|
8 |
It has been trained on 21 images generated with MidJourney. Due to the source dataset, it has a tendency to create black/white smoke when you only prompt the embedding; this mostly disappears when you actually use it in a prompt. Also works really well in some more abstract scenes.
|