Spaces:
Running
Running
Gabriel Vidal-Ayrinhac
commited on
Commit
Β·
cc81674
1
Parent(s):
3f8dc6a
Deploy Unity project 0.1.0
Browse files
.gitattributes
CHANGED
@@ -37,3 +37,7 @@ Build/POC.data filter=lfs diff=lfs merge=lfs -text
|
|
37 |
Build/POC.framework.js filter=lfs diff=lfs merge=lfs -text
|
38 |
Build/POC.loader.js filter=lfs diff=lfs merge=lfs -text
|
39 |
Build/POC.wasm filter=lfs diff=lfs merge=lfs -text
|
|
|
|
|
|
|
|
|
|
37 |
Build/POC.framework.js filter=lfs diff=lfs merge=lfs -text
|
38 |
Build/POC.loader.js filter=lfs diff=lfs merge=lfs -text
|
39 |
Build/POC.wasm filter=lfs diff=lfs merge=lfs -text
|
40 |
+
Build/WebGL.wasm filter=lfs diff=lfs merge=lfs -text
|
41 |
+
Build/WebGL.data filter=lfs diff=lfs merge=lfs -text
|
42 |
+
Build/WebGL.framework.js filter=lfs diff=lfs merge=lfs -text
|
43 |
+
Build/WebGL.loader.js filter=lfs diff=lfs merge=lfs -text
|
Build/{POC.data β WebGL.data}
RENAMED
@@ -1,3 +1,3 @@
|
|
1 |
version https://git-lfs.github.com/spec/v1
|
2 |
-
oid sha256:
|
3 |
-
size
|
|
|
1 |
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:1e53e971b8deacb2a381400fded2ca9618d2268c3e2925a139ee1b6a80ad6442
|
3 |
+
size 9261662
|
Build/{POC.framework.js β WebGL.framework.js}
RENAMED
@@ -1,3 +1,3 @@
|
|
1 |
version https://git-lfs.github.com/spec/v1
|
2 |
-
oid sha256:
|
3 |
-
size
|
|
|
1 |
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:f6216105d2ff6b9b5b9e5ecd1c906b5fd6cc76a3eec4d3d79c42dd300c96cad4
|
3 |
+
size 394395
|
Build/{POC.loader.js β WebGL.loader.js}
RENAMED
File without changes
|
Build/{POC.wasm β WebGL.wasm}
RENAMED
@@ -1,3 +1,3 @@
|
|
1 |
version https://git-lfs.github.com/spec/v1
|
2 |
-
oid sha256:
|
3 |
-
size
|
|
|
1 |
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:eda3aba860064fcc03df109e52214d2de8f0759e80b877e1d1cfee34e866d2bb
|
3 |
+
size 25365354
|
index.html
CHANGED
@@ -25,11 +25,11 @@
|
|
25 |
<script>
|
26 |
const hideFullScreenButton = "";
|
27 |
const buildUrl = "Build";
|
28 |
-
const loaderUrl = buildUrl + "/
|
29 |
const config = {
|
30 |
-
dataUrl: buildUrl + "/
|
31 |
-
frameworkUrl: buildUrl + "/
|
32 |
-
codeUrl: buildUrl + "/
|
33 |
streamingAssetsUrl: "StreamingAssets",
|
34 |
companyName: "DefaultCompany",
|
35 |
productName: "unity-game",
|
|
|
25 |
<script>
|
26 |
const hideFullScreenButton = "";
|
27 |
const buildUrl = "Build";
|
28 |
+
const loaderUrl = buildUrl + "/WebGL.loader.js";
|
29 |
const config = {
|
30 |
+
dataUrl: buildUrl + "/WebGL.data",
|
31 |
+
frameworkUrl: buildUrl + "/WebGL.framework.js",
|
32 |
+
codeUrl: buildUrl + "/WebGL.wasm",
|
33 |
streamingAssetsUrl: "StreamingAssets",
|
34 |
companyName: "DefaultCompany",
|
35 |
productName: "unity-game",
|