# PWA on Localhost - Important Information ## Summary **The PWA files were created successfully**, but they **won't work fully on `localhost:8501`** due to Streamlit's static file serving limitations. --- ## What You're Seeing (or Not Seeing) ### ✅ What DOES Work on Localhost: 1. **Game functionality**: Everything works normally 2. **Challenge Mode**: Loading `?game_id=...` works (if HF credentials configured) 3. **PWA meta tags**: Injected into HTML (check page source) 4. **Service worker registration attempt**: Runs in browser console ### ❌ What DOESN'T Work on Localhost: 1. **`manifest.json` not accessible**: ``` http://localhost:8501/app/static/manifest.json → Returns HTML instead of JSON (Streamlit doesn't serve /app/static/) ``` 2. **Icons not accessible**: ``` http://localhost:8501/app/static/icon-192.png → Returns 404 or HTML ``` 3. **Service worker fails to register**: ```javascript // Browser console shows: Failed to register service worker: 404 Not Found ``` 4. **No PWA install prompt**: - No banner at bottom of screen - No install icon in address bar - PWA features disabled --- ## Why This Happens **Streamlit's Static File Serving:** - Streamlit only serves files from: - `/.streamlit/static/` (internal Streamlit assets) - Component assets via `declare_component()` - NOT from arbitrary `battlewords/static/` directories - On HuggingFace Spaces: - `/app/static/` is mapped by HF infrastructure - Files in `battlewords/static/` are accessible at `/app/static/` - ✅ PWA works perfectly - On localhost: - No `/app/static/` mapping exists - Streamlit returns HTML for all unrecognized paths - ❌ PWA files return 404 --- ## How to Test PWA Locally ### Option 1: Use ngrok (HTTPS Tunnel) ⭐ **RECOMMENDED** This is the **best way** to test PWA locally with full functionality: ```bash # Terminal 1: Run Streamlit streamlit run app.py # Terminal 2: Expose with HTTPS ngrok http 8501 # Output shows: # Forwarding https://abc123.ngrok-free.app -> http://localhost:8501 ``` **Then visit the HTTPS URL on your phone or desktop:** - ✅ Full PWA functionality - ✅ Install prompt appears - ✅ manifest.json loads - ✅ Service worker registers - ✅ Icons display correctly **ngrok Setup:** 1. Download: https://ngrok.com/download 2. Sign up for free account 3. Install: `unzip /path/to/ngrok.zip` (or chocolatey on Windows: `choco install ngrok`) 4. Authenticate: `ngrok config add-authtoken ` 5. Run: `ngrok http 8501` --- ### Option 2: Deploy to HuggingFace Spaces ⭐ **PRODUCTION** PWA works out-of-the-box on HF Spaces: ```bash git add wrdler/static/ wrdler/ui.py git commit -m "Add PWA support" git push # HF Spaces auto-deploys # Visit: https://[YourUsername]-wrdler.hf.space ``` **Then test PWA:** - Android Chrome: "Add to Home Screen" prompt appears - iOS Safari: Share → "Add to Home Screen" - Desktop Chrome: Install icon in address bar ✅ **This is where PWA is meant to work!** --- ###Option 3: Manual Static File Server (Advanced) You can serve the static files separately: ```bash # Terminal 1: Run Streamlit streamlit run app.py # Terminal 2: Serve static files cd wrdler/static python3 -m http.server 8502 # Then access: # Streamlit: http://localhost:8501 # Static files: http://localhost:8502/manifest.json ``` **Then modify the PWA paths in `ui.py`:** ```python pwa_meta_tags = """ """ ``` ❌ **Not recommended**: Too complex, defeats the purpose --- ## What About Challenge Mode? **Question:** "I loaded `localhost:8501/?game_id=hDjsB_dl` but don't see anything" **Answer:** Challenge Mode is **separate from PWA**. You should see a blue banner at the top if: ### ✅ Requirements for Challenge Mode to Work: 1. **Environment variables configured** (`.env` file): ```bash HF_API_TOKEN=hf_xxxxxxxxxxxxx HF_REPO_ID=Surn/Storage SPACE_NAME=Surn/BattleWords ``` 2. **Valid game_id exists** in the HF repo: - `hDjsB_dl` must be a real challenge created previously - Check HuggingFace dataset repo: https://huggingface.co/datasets/Surn/Storage - Look for: `games//settings.json` - Verify `shortener.json` has entry for `hDjsB_dl` 3. **Internet connection** (to fetch challenge data) ### If Challenge Mode ISN'T Working: **Check browser console (F12 → Console):** ```javascript // Look for errors: "[game_storage] Could not resolve sid: hDjsB_dl" ← Challenge not found "Failed to load game from sid" ← HF API error "HF_API_TOKEN not configured" ← Missing credentials ``` **If you see errors:** 1. Verify `.env` file exists with correct variables 2. Restart Streamlit (`Ctrl+C` and `streamlit run app.py` again) 3. Try a different `game_id` from a known challenge 4. Check HF repo has the challenge data **Note:** Challenge Mode works the same in Wrdler as it did in BattleWords. --- ## Summary Table | Feature | Localhost | Localhost + ngrok | HF Spaces (Production) | |---------|-----------|-------------------|------------------------| | **Game works** | ✅ | ✅ | ✅ | | **Challenge Mode** | ✅ (if .env configured) | ✅ | ✅ | | **PWA manifest loads** | ❌ | ✅ | ✅ | | **Service worker registers** | ❌ | ✅ | ✅ | | **Install prompt** | ❌ | ✅ | ✅ | | **Icons display** | ❌ | ✅ | ✅ | | **Full-screen mode** | ❌ | ✅ | ✅ | --- ## What You Should Do ### For Development: ✅ **Just develop normally on localhost** - Game features work fine - Challenge Mode works (if .env configured) - PWA features won't work, but that's okay - Test PWA when you deploy ### For PWA Testing: ✅ **Use ngrok for quick local PWA testing** - 5 minutes to setup - Full PWA functionality - Test on real phone ### For Production: ✅ **Deploy to HuggingFace Spaces** - PWA works automatically - No configuration needed - `/app/static/` path works out-of-the-box --- ## Bottom Line **Your question:** "Should I see something at the bottom of the screen?" **Answer:** 1. **PWA install prompt**: ❌ Not on `localhost:8501` (Streamlit limitation) - **Will work** on HF Spaces production deployment ✅ - **Will work** with ngrok HTTPS tunnel ✅ 2. **Challenge Mode banner**: ✅ Should appear at TOP (not bottom) - Check if `?game_id=hDjsB_dl` exists in your HF repo - Check browser console for errors - Verify `.env` has `HF_API_TOKEN` configured The PWA implementation is **correct** and **ready for production**. It just won't work on bare localhost due to Streamlit's static file serving limitations. Once you deploy to HuggingFace Spaces, everything will work perfectly! --- ## Quick Test Command ```bash # Check if .env is configured: cat .env | grep HF_ # Should show: # HF_API_TOKEN=hf_xxxxx # HF_REPO_ID=YourUsername/Storage # SPACE_NAME=YourUsername/Wrdler # If missing, Challenge Mode won't work locally ``` --- **Next Steps:** 1. Test game functionality on localhost ✅ 2. Deploy to HF Spaces for PWA testing ✅ 3. Or install ngrok for local PWA testing ✅