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CPU Upgrade
Running
on
CPU Upgrade
File size: 9,035 Bytes
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class WavePlayer {
constructor(container, options = {}) {
this.container = container;
this.options = {
waveColor: '#d1d6e0',
progressColor: '#5046e5',
cursorColor: '#5046e5',
cursorWidth: 2,
height: 80,
responsive: true,
barWidth: 2,
barGap: 1,
hideScrollbar: true,
...options
};
this.isPlaying = false;
this.wavesurfer = null;
this.loadingIndicator = null;
this.playButton = null;
this.init();
}
init() {
// Create player UI
this.buildUI();
// Initialize wavesurfer
this.initWavesurfer();
// Setup event listeners
this.setupEvents();
}
buildUI() {
// Clear container
this.container.innerHTML = '';
this.container.classList.add('waveplayer');
// Add style to hide native audio elements that might be rendered by wavesurfer
const style = document.createElement('style');
style.textContent = `
.waveplayer audio {
display: none !important;
}
/* Mobile optimizations */
@media (max-width: 768px) {
.waveplayer-play-btn {
width: 44px;
height: 44px;
margin-right: 12px;
}
.waveplayer-waveform {
height: 70px;
cursor: pointer;
touch-action: none; /* Prevents scroll/zoom on touch */
}
}
`;
this.container.appendChild(style);
// Create elements
const waveformContainer = document.createElement('div');
waveformContainer.className = 'waveplayer-waveform';
const controlsContainer = document.createElement('div');
controlsContainer.className = 'waveplayer-controls';
// Play button
this.playButton = document.createElement('button');
this.playButton.className = 'waveplayer-play-btn';
this.playButton.innerHTML = `
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="play-icon">
<polygon points="5 3 19 12 5 21 5 3"></polygon>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="pause-icon" style="display: none;">
<rect x="6" y="4" width="4" height="16"></rect>
<rect x="14" y="4" width="4" height="16"></rect>
</svg>
`;
// Time display
this.timeDisplay = document.createElement('div');
this.timeDisplay.className = 'waveplayer-time';
this.timeDisplay.textContent = '0:00 / 0:00';
// Loading indicator
this.loadingIndicator = document.createElement('div');
this.loadingIndicator.className = 'waveplayer-loading';
this.loadingIndicator.innerHTML = `
<div class="waveplayer-spinner"></div>
<span>Loading...</span>
`;
// Set up MutationObserver to detect when loading reaches 100%
const loadingTextElement = this.loadingIndicator.querySelector('span');
if (loadingTextElement) {
const observer = new MutationObserver((mutations) => {
mutations.forEach((mutation) => {
if (mutation.type === 'characterData' || mutation.type === 'childList') {
const text = loadingTextElement.textContent;
if (text && text.includes('100%')) {
// If we see "100%", hide the loading indicator after a short delay
setTimeout(() => this.hideLoading(), 300);
}
}
});
});
observer.observe(loadingTextElement, {
characterData: true,
childList: true,
subtree: true
});
}
// Append elements
controlsContainer.appendChild(this.playButton);
controlsContainer.appendChild(this.timeDisplay);
this.container.appendChild(controlsContainer);
this.container.appendChild(waveformContainer);
this.container.appendChild(this.loadingIndicator);
// Store reference to waveform container
this.waveformContainer = waveformContainer;
}
initWavesurfer() {
// Initialize WaveSurfer
this.wavesurfer = WaveSurfer.create({
container: this.waveformContainer,
...this.options,
// Add mobile touch support
interact: true,
dragToSeek: true
});
// Force reset any loading indicators
if (this.loadingIndicator) {
this.loadingIndicator.style.display = 'none';
}
}
setupEvents() {
// Play/pause button
this.playButton.addEventListener('click', () => {
this.togglePlayPause();
});
// Add touch support for mobile
this.playButton.addEventListener('touchstart', (e) => {
e.preventDefault();
this.togglePlayPause();
});
// Add touch support for waveform container
this.waveformContainer.addEventListener('touchstart', (e) => {
// This helps ensure the touch events propagate correctly to wavesurfer
e.stopPropagation();
});
// Wavesurfer events
this.wavesurfer.on('ready', () => {
// Clear loading timeout
if (this.loadingTimeout) {
clearTimeout(this.loadingTimeout);
}
// Explicitly ensure loading indicator is hidden
this.hideLoading();
this.updateTimeDisplay();
// Force loading message to be reset
if (this.loadingIndicator && this.loadingIndicator.querySelector('span')) {
this.loadingIndicator.querySelector('span').textContent = 'Loading...';
}
console.log('WavePlayer ready event fired');
});
// Add specific handler for decode event (fired when audio is decoded)
this.wavesurfer.on('decode', () => {
// Also hide loading indicator after decode
this.hideLoading();
console.log('WavePlayer decode event fired');
});
// Add specific handler for loading complete
this.wavesurfer.on('loading', (percent) => {
this.showLoading(percent);
// If loading reaches 100%, make sure to hide the loader after a small delay
if (percent === 100) {
setTimeout(() => {
this.hideLoading();
console.log('WavePlayer loading 100% - force hiding loader');
}, 500);
}
});
this.wavesurfer.on('play', () => {
this.isPlaying = true;
this.updatePlayButton();
});
this.wavesurfer.on('pause', () => {
this.isPlaying = false;
this.updatePlayButton();
});
this.wavesurfer.on('finish', () => {
this.isPlaying = false;
this.updatePlayButton();
});
this.wavesurfer.on('audioprocess', () => {
this.updateTimeDisplay();
});
this.wavesurfer.on('seek', () => {
this.updateTimeDisplay();
});
this.wavesurfer.on('error', (err) => {
console.error('WaveSurfer error:', err);
this.hideLoading();
});
}
loadAudio(url) {
this.showLoading();
this.wavesurfer.load(url);
// Safety timeout to ensure loading indicator gets hidden
// even if the 'ready' event doesn't fire properly
this.loadingTimeout = setTimeout(() => {
this.hideLoading();
}, 10000); // 10 seconds max loading time
}
play() {
this.wavesurfer.play();
}
pause() {
this.wavesurfer.pause();
}
togglePlayPause() {
this.wavesurfer.playPause();
}
stop() {
this.wavesurfer.stop();
}
updatePlayButton() {
const playIcon = this.playButton.querySelector('.play-icon');
const pauseIcon = this.playButton.querySelector('.pause-icon');
if (this.isPlaying) {
playIcon.style.display = 'none';
pauseIcon.style.display = 'block';
} else {
playIcon.style.display = 'block';
pauseIcon.style.display = 'none';
}
}
showLoading(percent) {
this.loadingIndicator.style.display = 'flex';
if (percent !== undefined) {
this.loadingIndicator.querySelector('span').textContent = `Loading: ${Math.round(percent)}%`;
}
}
hideLoading() {
if (this.loadingIndicator) {
this.loadingIndicator.style.display = 'none';
// Reset loading text
const loadingText = this.loadingIndicator.querySelector('span');
if (loadingText) {
loadingText.textContent = 'Loading...';
}
}
}
formatTime(seconds) {
const minutes = Math.floor(seconds / 60);
const secondsRemainder = Math.round(seconds) % 60;
const paddedSeconds = secondsRemainder.toString().padStart(2, '0');
return `${minutes}:${paddedSeconds}`;
}
updateTimeDisplay() {
if (!this.wavesurfer.isReady) return;
const currentTime = this.formatTime(this.wavesurfer.getCurrentTime());
const duration = this.formatTime(this.wavesurfer.getDuration());
this.timeDisplay.textContent = `${currentTime} / ${duration}`;
}
}
// Allow global access
window.WavePlayer = WavePlayer; |