zero2story / app.py
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import copy
import random
import gradio as gr
from constants.css import STYLE
from constants.init_values import (
genres, places, moods, jobs, ages, random_names, personalities, default_character_images, styles
)
from constants import desc
from interfaces import (
ui, chat_ui, story_gen_ui, view_change_ui, export_ui
)
from modules.llms import get_llm_factory
with gr.Blocks(css=STYLE) as demo:
factory = get_llm_factory("PaLM") #TODO: Replace with selected LLM factory
ui_pp_manager = factory.create_ui_pp_manager()
chat_mode = gr.State("setting_chat")
chat_state = gr.State({
"setting_chat": ui_pp_manager,
"story_chat": ui_pp_manager,
"export_chat": ui_pp_manager,
})
cur_cursor = gr.State(0)
cursors = gr.State([])
gallery_images1 = gr.State(default_character_images)
gallery_images2 = gr.State(default_character_images)
gallery_images3 = gr.State(default_character_images)
gallery_images4 = gr.State(default_character_images)
selected_main_char_image1 = gr.State(default_character_images[0])
selected_side_char_image1 = gr.State(default_character_images[0])
selected_side_char_image2 = gr.State(default_character_images[0])
selected_side_char_image3 = gr.State(default_character_images[0])
with gr.Column(visible=True, elem_id="pre_phase") as pre_phase:
gr.Markdown("# πŸ“– Zero2Story", elem_classes=["markdown-center"])
gr.Markdown(desc.pre_phase_description, elem_classes=["markdown-justify"])
pre_to_setup_btn = gr.Button("create a custom story", elem_classes=["wrap", "control-button"])
with gr.Column(visible=False, elem_id="background_setup_phase") as background_setup_phase:
gr.Markdown("# 🌐 World setup", elem_classes=["markdown-center"])
gr.Markdown(desc.background_setup_phase_description, elem_classes=["markdown-justify"])
with gr.Row():
with gr.Column():
genre_dd = gr.Dropdown(label="genre", choices=genres, value=genres[0], interactive=True, elem_classes=["center-label"])
with gr.Column():
place_dd = gr.Dropdown(label="place", choices=places["Middle Ages"], value=places["Middle Ages"][0], allow_custom_value=True, interactive=True, elem_classes=["center-label"])
with gr.Column():
mood_dd = gr.Dropdown(label="mood", choices=moods["Middle Ages"], value=moods["Middle Ages"][0], allow_custom_value=True, interactive=True, elem_classes=["center-label"])
with gr.Row():
back_to_pre_btn = gr.Button("← back", elem_classes=["wrap", "control-button"], scale=1)
world_setup_confirm_btn = gr.Button("character setup β†’", elem_classes=["wrap", "control-button"], scale=2)
with gr.Column(visible=False, elem_id="character_setup_phase") as character_setup_phase:
gr.Markdown("# πŸ‘₯ Character setup")
gr.Markdown(desc.character_setup_phase_description, elem_classes=["markdown-justify"])
with gr.Tab("Main character"):
with gr.Column():
gr.Checkbox(label="character include/enable", value=True, interactive=False)
char_gallery1 = gr.Gallery(value=default_character_images, height=256, preview=True)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("name", elem_classes=["markdown-left"], scale=3)
name_txt1 = gr.Textbox(random_names[0], elem_classes=["no-label"], scale=3)
random_name_btn1 = gr.Button("random", elem_classes=["wrap", "control-button-green", "left-margin"], scale=1)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("age", elem_classes=["markdown-left"], scale=3)
age_dd1 = gr.Dropdown(label=None, choices=ages, value=ages[0], elem_classes=["no-label"], scale=4)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("nature", elem_classes=["markdown-left"], scale=3)
personality_dd1 = gr.Dropdown(label=None, choices=personalities, value=personalities[0], interactive=True, elem_classes=["no-label"], scale=4)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("job", elem_classes=["markdown-left"], scale=3)
job_dd1 = gr.Dropdown(label=None, choices=jobs["Middle Ages"], value=jobs["Middle Ages"][0], allow_custom_value=True, interactive=True, elem_classes=["no-label"], scale=4)
with gr.Row(elem_classes=["no-gap"], visible=False):
gr.Markdown("style", elem_classes=["markdown-left"], scale=3)
creative_dd1 = gr.Dropdown(choices=styles, value=styles[0], allow_custom_value=True, interactive=True, elem_classes=["no-label"], scale=4)
gen_char_btn1 = gr.Button("gen character", elem_classes=["wrap", "control-button-green"])
with gr.Tab("Side character 1"):
with gr.Column():
side_char_enable_ckb1 = gr.Checkbox(label="character include/enable", value=False)
char_gallery2 = gr.Gallery(value=default_character_images, height=256, preview=True)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("name", elem_classes=["markdown-left"], scale=3)
name_txt2 = gr.Textbox(random_names[1], elem_classes=["no-label"], scale=3)
random_name_btn2 = gr.Button("random", elem_classes=["wrap", "control-button-green", "left-margin"], scale=1)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("age", elem_classes=["markdown-left"], scale=3)
age_dd2 = gr.Dropdown(label=None, choices=ages, value=ages[1], elem_classes=["no-label"], scale=4)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("nature", elem_classes=["markdown-left"], scale=3)
personality_dd2 = gr.Dropdown(label=None, choices=personalities, value=personalities[1], interactive=True, elem_classes=["no-label"], scale=4)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("job", elem_classes=["markdown-left"], scale=3)
job_dd2 = gr.Dropdown(label=None, choices=jobs["Middle Ages"], value=jobs["Middle Ages"][1], allow_custom_value=True, interactive=True, elem_classes=["no-label"], scale=4)
with gr.Row(elem_classes=["no-gap"], visible=False):
gr.Markdown("style", elem_classes=["markdown-left"], scale=3)
creative_dd2 = gr.Dropdown(choices=styles, value=styles[0], allow_custom_value=True, interactive=True, elem_classes=["no-label"], scale=4)
gen_char_btn2 = gr.Button("gen character", elem_classes=["wrap", "control-button-green"])
with gr.Tab("Side character 2"):
with gr.Column():
side_char_enable_ckb2 = gr.Checkbox(label="character include/enable", value=False)
char_gallery3 = gr.Gallery(value=default_character_images, height=256, preview=True)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("name", elem_classes=["markdown-left"], scale=3)
name_txt3 = gr.Textbox(random_names[2], elem_classes=["no-label"], scale=3)
random_name_btn3 = gr.Button("random", elem_classes=["wrap", "control-button-green", "left-margin"], scale=1)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("age", elem_classes=["markdown-left"], scale=3)
age_dd3 = gr.Dropdown(label=None, choices=ages, value=ages[2], elem_classes=["no-label"], scale=4)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("nature", elem_classes=["markdown-left"], scale=3)
personality_dd3 = gr.Dropdown(label=None, choices=personalities, value=personalities[2], interactive=True, elem_classes=["no-label"], scale=4)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("job", elem_classes=["markdown-left"], scale=3)
job_dd3 = gr.Dropdown(label=None, choices=jobs["Middle Ages"], value=jobs["Middle Ages"][2], allow_custom_value=True, interactive=True, elem_classes=["no-label"], scale=4)
with gr.Row(elem_classes=["no-gap"], visible=False):
gr.Markdown("style", elem_classes=["markdown-left"], scale=3)
creative_dd3 = gr.Dropdown(choices=styles, value=styles[0], allow_custom_value=True, interactive=True, elem_classes=["no-label"], scale=4)
gen_char_btn3 = gr.Button("gen character", elem_classes=["wrap", "control-button-green"])
with gr.Tab("Side character 3"):
with gr.Column():
side_char_enable_ckb3 = gr.Checkbox(label="character include/enable", value=False)
char_gallery4 = gr.Gallery(value=default_character_images, height=256, preview=True)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("name", elem_classes=["markdown-left"], scale=3)
name_txt4 = gr.Textbox(random_names[3], elem_classes=["no-label"], scale=3)
random_name_btn4 = gr.Button("random", elem_classes=["wrap", "control-button-green", "left-margin"], scale=1)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("age", elem_classes=["markdown-left"], scale=3)
age_dd4 = gr.Dropdown(label=None, choices=ages, value=ages[3], elem_classes=["no-label"], scale=4)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("nature", elem_classes=["markdown-left"], scale=3)
personality_dd4 = gr.Dropdown(label=None, choices=personalities, value=personalities[3], interactive=True, elem_classes=["no-label"], scale=4)
with gr.Row(elem_classes=["no-gap"]):
gr.Markdown("job", elem_classes=["markdown-left"], scale=3)
job_dd4 = gr.Dropdown(label=None, choices=jobs["Middle Ages"], value=jobs["Middle Ages"][3], allow_custom_value=True, interactive=True, elem_classes=["no-label"], scale=4)
with gr.Row(elem_classes=["no-gap"], visible=False):
gr.Markdown("style", elem_classes=["markdown-left"], scale=3)
creative_dd4 = gr.Dropdown(choices=styles, value=styles[0], allow_custom_value=True, interactive=True, elem_classes=["no-label"], scale=4)
gen_char_btn4 = gr.Button("gen character", elem_classes=["wrap", "control-button-green"])
with gr.Row():
back_to_background_setup_btn = gr.Button("← back", elem_classes=["wrap", "control-button"], scale=1)
character_setup_confirm_btn = gr.Button("generate first stories β†’", elem_classes=["wrap", "control-button"], scale=2)
gr.Markdown("### πŸ’‘ Plot setup", visible=False)
with gr.Accordion("generate chapter titles and each plot", open=False, visible=False) as plot_setup_section:
title = gr.Textbox("Title Undetermined Yet", elem_classes=["no-label", "font-big"])
# plot = gr.Textbox(lines=10, elem_classes=["no-label", "small-big-textarea"])
gr.Textbox("Rising action", elem_classes=["no-label"])
with gr.Row(elem_classes=["left-margin"]):
chapter1_plot = gr.Textbox(placeholder="The plot of the first chapter will be generated here", lines=3, elem_classes=["no-label"])
gr.Textbox("Crisis", elem_classes=["no-label"])
with gr.Row(elem_classes=["left-margin"]):
chapter2_plot = gr.Textbox(placeholder="The plot of the second chapter will be generated here", lines=3, elem_classes=["no-label"])
gr.Textbox("Climax", elem_classes=["no-label"])
with gr.Row(elem_classes=["left-margin"]):
chapter3_plot = gr.Textbox(placeholder="The plot of the third chapter will be generated here", lines=3, elem_classes=["no-label"])
gr.Textbox("Falling action", elem_classes=["no-label"])
with gr.Row(elem_classes=["left-margin"]):
chapter4_plot = gr.Textbox(placeholder="The plot of the fourth chapter will be generated here", lines=3, elem_classes=["no-label"])
gr.Textbox("Denouement", elem_classes=["no-label"])
with gr.Row(elem_classes=["left-margin"]):
chapter5_plot = gr.Textbox(placeholder="The plot of the fifth chapter will be generated here", lines=3, elem_classes=["no-label"])
with gr.Row():
plot_gen_temp = gr.Slider(0.0, 2.0, 1.0, step=0.1, label="temperature")
plot_gen_btn = gr.Button("gen plot", elem_classes=["control-button"])
plot_setup_confirm_btn = gr.Button("confirm", elem_classes=["control-button"])
with gr.Column(visible=False, elem_id="writing_phase") as writing_phase:
gr.Markdown("# ✍🏼 Story writing")
gr.Markdown(desc.story_generation_phase_description, elem_classes=["markdown-justify"])
progress_comp = gr.Textbox(label=None, elem_classes=["no-label"], interactive=False)
title_display = gr.Markdown("# Title Undetermined Yet", elem_classes=["markdown-center"], visible=False)
subtitle_display = gr.Markdown("### Title Undetermined Yet", elem_classes=["markdown-center"], visible=False)
with gr.Row():
image_gen_btn = gr.Button("🏞️ Image", interactive=False, elem_classes=["control-button-green"])
audio_gen_btn = gr.Button("πŸ”Š Audio", interactive=False, elem_classes=["control-button-green"])
img_audio_combine_btn = gr.Button("πŸ“€ Image + Audio", interactive=False, elem_classes=["control-button-green"])
story_image = gr.Image(None, visible=False, type="filepath", interactive=False, elem_classes=["no-label-image-audio"])
story_audio = gr.Audio(None, visible=False, type="filepath", interactive=False, elem_classes=["no-label-image-audio"])
story_video = gr.Video(visible=False, interactive=False, elem_classes=["no-label-gallery"])
story_progress = gr.Slider(
1, 2, 1, step=1, interactive=True,
label="1/2", visible=False
)
story_content = gr.Textbox(
"Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer interdum eleifend tincidunt. Vivamus dapibus, massa ut imperdiet condimentum, quam ipsum vehicula eros, a accumsan nisl metus at nisl. Nullam tortor nibh, vehicula sed tellus at, accumsan efficitur enim. Sed mollis purus vitae nisl ornare volutpat. In vitae tortor nec neque sagittis vehicula. In vestibulum velit eu lorem pulvinar dignissim. Donec eu sapien et sapien cursus pretium elementum eu urna. Proin lacinia ipsum maximus, commodo dui tempus, convallis tortor. Nulla sodales mi libero, nec eleifend eros interdum quis. Pellentesque nulla lectus, scelerisque et consequat vitae, blandit at ante. Sed nec …….",
lines=12,
elem_classes=["no-label", "small-big-textarea"]
)
with gr.Accordion("regeneration controls", open=False):
with gr.Row():
regen_actions_btn = gr.Button("Re-suggest actions", interactive=True, elem_classes=["control-button-green"])
regen_story_btn = gr.Button("Re-suggest story and actions", interactive=True, elem_classes=["control-button-green"])
custom_prompt_txt = gr.Textbox(placeholder="Re-suggest story and actions based on your own custom request", interactive=True, elem_classes=["no-label", "small-big-textarea"])
with gr.Row():
action_btn1 = gr.Button("Action Choice 1", interactive=False, elem_classes=["control-button-green"])
action_btn2 = gr.Button("Action Choice 2", interactive=False, elem_classes=["control-button-green"])
action_btn3 = gr.Button("Action Choice 3", interactive=False, elem_classes=["control-button-green"])
custom_action_txt = gr.Textbox(placeholder="write your own custom action", elem_classes=["no-label", "small-big-textarea"], scale=3)
with gr.Row():
restart_from_story_generation_btn = gr.Button("← back", elem_classes=["wrap", "control-button"], scale=1)
story_writing_done_btn = gr.Button("export your story β†’", elem_classes=["wrap", "control-button"], scale=2)
with gr.Column(visible=False, elem_id="export_phase") as export_phase:
gr.Markdown("# πŸ“€ Export your story")
gr.Markdown(desc.export_phase_description, elem_classes=["markdown-justify"])
title_txt = gr.Textbox("Your Own Story", elem_classes=["no-label"])
title_gen_btn = gr.Button("gnerate a title", elem_classes=["control-button-green"])
with gr.Row():
back_to_story_writing_btn = gr.Button("← back", elem_classes=["wrap", "control-button"], scale=1)
restart_from_export_btn = gr.Button("start over", elem_classes=["wrap", "control-button"], scale=1)
export_done_btn = gr.Button("exported story β†’", elem_classes=["wrap", "control-button"], scale=1)
with gr.Column(visible=False, elem_id="export_view_phase") as export_view_phase:
export_html = gr.HTML()
with gr.Row():
restart_from_export_view_btn = gr.Button("start over", elem_classes=["wrap", "control-button"])
export_to_file_btn = gr.Button("(TBD) Download as ZIP file", elem_classes=["wrap", "control-button"], interactive=False, scale=2)
with gr.Accordion("πŸ’¬", open=False, elem_id="chat-section", visible=False) as chat_section:
with gr.Column(scale=1):
chatbot = gr.Chatbot(
[],
avatar_images=("assets/user.png", "assets/ai.png"),
elem_id="chatbot",
elem_classes=["no-label-chatbot"])
chat_input_txt = gr.Textbox(placeholder="enter...", interactive=True, elem_id="chat-input", elem_classes=["no-label"])
with gr.Row(elem_id="chat-buttons"):
regen_btn = gr.Button("regen", interactive=False, elem_classes=["control-button"])
clear_btn = gr.Button("clear", elem_classes=["control-button"])
pre_to_setup_btn.click(
fn=None,
inputs=None,
outputs=[pre_phase, background_setup_phase],
_js=view_change_ui.pre_to_setup_js
)
back_to_pre_btn.click(
fn=None,
inputs=None,
outputs=[pre_phase, background_setup_phase],
_js=view_change_ui.back_to_pre_js
)
world_setup_confirm_btn.click(
fn=None,
inputs=None,
outputs=[background_setup_phase, character_setup_phase],
_js=view_change_ui.world_setup_confirm_js
)
back_to_background_setup_btn.click(
fn=None,
inputs=None,
outputs=[background_setup_phase, character_setup_phase],
_js=view_change_ui.back_to_background_setup_js
)
restart_from_story_generation_btn.click(
fn=None,
inputs=None,
outputs=[pre_phase, writing_phase],
_js=view_change_ui.restart_from_story_generation_js
)
story_writing_done_btn.click(
fn=None,
inputs=None,
outputs=[writing_phase, export_phase],
_js=view_change_ui.story_writing_done_js
)
title_gen_btn.click(
export_ui.title_gen,
inputs=[cursors],
outputs=[title_txt]
)
export_done_btn.click(
fn=None,
inputs=None,
outputs=[export_phase, export_view_phase],
_js=view_change_ui.export_done_js
)
export_done_btn.click(
export_ui.export,
inputs=[
title_txt,
cursors,
selected_main_char_image1, name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, selected_side_char_image1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, selected_side_char_image2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, selected_side_char_image3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
export_html
]
)
back_to_story_writing_btn.click(
fn=None,
inputs=None,
outputs=[writing_phase, export_phase],
_js=view_change_ui.back_to_story_writing_js
)
restart_from_export_view_btn.click(
fn=None,
inputs=None,
outputs=[pre_phase, export_view_phase],
_js=view_change_ui.restart_from_export_view_js
)
restart_from_export_view_btn.click(
ui.reset,
inputs=None,
outputs=[
cursors, cur_cursor,
chat_state, chat_mode,
gallery_images1, gallery_images2, gallery_images3, gallery_images4,
selected_main_char_image1, selected_side_char_image1, selected_side_char_image2, selected_side_char_image3,
genre_dd, place_dd, mood_dd,
char_gallery1, job_dd1,
side_char_enable_ckb1, char_gallery2, job_dd2,
side_char_enable_ckb2, char_gallery3, job_dd3,
side_char_enable_ckb3, char_gallery4, job_dd4,
story_image, story_audio, story_video,
story_content, story_progress,
custom_prompt_txt, action_btn1, action_btn2, action_btn3, custom_action_txt,
title_txt, export_html
]
)
restart_from_export_btn.click(
fn=None,
inputs=None,
outputs=[pre_phase, export_phase],
_js=view_change_ui.restart_from_export_js
)
restart_from_export_btn.click(
ui.reset,
inputs=None,
outputs=[
cursors, cur_cursor,
chat_state, chat_mode,
gallery_images1, gallery_images2, gallery_images3, gallery_images4,
selected_main_char_image1, selected_side_char_image1, selected_side_char_image2, selected_side_char_image3,
genre_dd, place_dd, mood_dd,
char_gallery1, job_dd1,
side_char_enable_ckb1, char_gallery2, job_dd2,
side_char_enable_ckb2, char_gallery3, job_dd3,
side_char_enable_ckb3, char_gallery4, job_dd4,
story_image, story_audio, story_video,
story_content, story_progress,
custom_prompt_txt, action_btn1, action_btn2, action_btn3, custom_action_txt,
title_txt, export_html
]
)
character_setup_confirm_btn.click(
fn=None,
inputs=None,
outputs=[character_setup_phase, writing_phase],
_js=view_change_ui.character_setup_confirm_js
)
character_setup_confirm_btn.click(
story_gen_ui.disable_btns,
inputs=None,
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
).then(
story_gen_ui.first_story_gen,
inputs=[
cursors,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
cursors, cur_cursor, story_content, story_progress, image_gen_btn, audio_gen_btn,
story_image, story_audio, story_video
]
).then(
story_gen_ui.actions_gen,
inputs=[
cursors,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
action_btn1, action_btn2, action_btn3, progress_comp
]
).then(
story_gen_ui.enable_btns,
inputs=[story_image, story_audio],
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
)
regen_actions_btn.click(
story_gen_ui.disable_btns,
inputs=None,
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
).then(
story_gen_ui.actions_gen,
inputs=[
cursors,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
action_btn1, action_btn2, action_btn3, progress_comp
]
).then(
story_gen_ui.enable_btns,
inputs=[story_image, story_audio],
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
)
regen_story_btn.click(
story_gen_ui.disable_btns,
inputs=None,
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
).then(
story_gen_ui.update_story_gen,
inputs=[
cursors, cur_cursor,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
cursors, cur_cursor, story_content, story_progress, image_gen_btn, audio_gen_btn
]
).then(
story_gen_ui.actions_gen,
inputs=[
cursors,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
action_btn1, action_btn2, action_btn3, progress_comp
]
).then(
story_gen_ui.enable_btns,
inputs=[story_image, story_audio],
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
)
#### Setups
genre_dd.select(
ui.update_on_age,
outputs=[place_dd, mood_dd, job_dd1, job_dd2, job_dd3, job_dd4]
)
gen_char_btn1.click(
ui.gen_character_image,
inputs=[
gallery_images1, name_txt1, age_dd1, personality_dd1, job_dd1, genre_dd, place_dd, mood_dd, creative_dd1],
outputs=[char_gallery1, gallery_images1, selected_main_char_image1]
)
gen_char_btn2.click(
ui.gen_character_image,
inputs=[gallery_images2, name_txt2, age_dd2, personality_dd2, job_dd2, genre_dd, place_dd, mood_dd, creative_dd2],
outputs=[char_gallery2, gallery_images2, selected_side_char_image1]
)
gen_char_btn3.click(
ui.gen_character_image,
inputs=[gallery_images3, name_txt3, age_dd3, personality_dd3, job_dd3, genre_dd, place_dd, mood_dd, creative_dd3],
outputs=[char_gallery3, gallery_images3, selected_side_char_image2]
)
gen_char_btn4.click(
ui.gen_character_image,
inputs=[gallery_images4, name_txt4, age_dd4, personality_dd4, job_dd4, genre_dd, place_dd, mood_dd, creative_dd4],
outputs=[char_gallery4, gallery_images4, selected_side_char_image3]
)
random_name_btn1.click(
fn=None,
inputs=[name_txt1, name_txt2, name_txt3, name_txt4],
outputs=[name_txt1],
_js=ui.get_random_name_js
)
random_name_btn2.click(
fn=None,
inputs=[name_txt2, name_txt1, name_txt3, name_txt4],
outputs=[name_txt2],
_js=ui.get_random_name_js
)
random_name_btn3.click(
fn=None,
inputs=[name_txt3, name_txt1, name_txt2, name_txt4],
outputs=[name_txt3],
_js=ui.get_random_name_js
)
random_name_btn4.click(
fn=None,
inputs=[name_txt4, name_txt1, name_txt2, name_txt3],
outputs=[name_txt4],
_js=ui.get_random_name_js
)
### Story generation
story_content.input(
story_gen_ui.update_story_content,
inputs=[story_content, cursors, cur_cursor],
outputs=[cursors],
)
image_gen_btn.click(
story_gen_ui.disable_btns,
inputs=None,
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
).then(
story_gen_ui.image_gen,
inputs=[
genre_dd, place_dd, mood_dd, title, story_content, cursors, cur_cursor
],
outputs=[
story_image, cursors, progress_comp,
]
).then(
story_gen_ui.enable_btns,
inputs=[story_image, story_audio],
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
)
audio_gen_btn.click(
story_gen_ui.disable_btns,
inputs=None,
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
).then(
story_gen_ui.audio_gen,
inputs=[
genre_dd, place_dd, mood_dd, title, story_content, cursors, cur_cursor
],
outputs=[story_audio, cursors, progress_comp]
).then(
story_gen_ui.enable_btns,
inputs=[story_image, story_audio],
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
)
img_audio_combine_btn.click(
story_gen_ui.disable_btns,
inputs=None,
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
).then(
story_gen_ui.video_gen,
inputs=[
story_image, story_audio, story_content, cursors, cur_cursor
],
outputs=[
story_image, story_audio, story_video, cursors, progress_comp
],
).then(
story_gen_ui.enable_btns,
inputs=[story_image, story_audio],
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
)
story_progress.input(
story_gen_ui.move_story_cursor,
inputs=[
story_progress, cursors
],
outputs=[
cur_cursor,
story_progress,
story_content,
story_image, story_audio, story_video,
action_btn1, action_btn2, action_btn3,
]
)
action_btn1.click(
story_gen_ui.disable_btns,
inputs=None,
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
).then(
story_gen_ui.next_story_gen,
inputs=[
cursors,
action_btn1,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
cursors, cur_cursor,
story_content, story_progress,
image_gen_btn, audio_gen_btn,
story_image, story_audio, story_video
]
).then(
story_gen_ui.actions_gen,
inputs=[
cursors,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
action_btn1, action_btn2, action_btn3, progress_comp
]
).then(
story_gen_ui.enable_btns,
inputs=[story_image, story_audio],
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
)
action_btn2.click(
story_gen_ui.disable_btns,
inputs=None,
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
).then(
story_gen_ui.next_story_gen,
inputs=[
cursors,
action_btn2,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
cursors, cur_cursor,
story_content, story_progress,
image_gen_btn, audio_gen_btn,
story_image, story_audio, story_video
]
).then(
story_gen_ui.actions_gen,
inputs=[
cursors,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
action_btn1, action_btn2, action_btn3, progress_comp
]
).then(
story_gen_ui.enable_btns,
inputs=[story_image, story_audio],
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
)
action_btn3.click(
story_gen_ui.disable_btns,
inputs=None,
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
).then(
story_gen_ui.next_story_gen,
inputs=[
cursors,
action_btn3,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
cursors, cur_cursor,
story_content, story_progress,
image_gen_btn, audio_gen_btn,
story_image, story_audio, story_video
]
).then(
story_gen_ui.actions_gen,
inputs=[
cursors,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
action_btn1, action_btn2, action_btn3, progress_comp
]
).then(
story_gen_ui.enable_btns,
inputs=[story_image, story_audio],
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
)
custom_action_txt.submit(
story_gen_ui.disable_btns,
inputs=None,
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
).then(
story_gen_ui.next_story_gen,
inputs=[
cursors,
custom_action_txt,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
cursors, cur_cursor,
story_content, story_progress,
image_gen_btn, audio_gen_btn,
story_image, story_audio, story_video
]
).then(
story_gen_ui.actions_gen,
inputs=[
cursors,
genre_dd, place_dd, mood_dd,
name_txt1, age_dd1, personality_dd1, job_dd1,
side_char_enable_ckb1, name_txt2, age_dd2, personality_dd2, job_dd2,
side_char_enable_ckb2, name_txt3, age_dd3, personality_dd3, job_dd3,
side_char_enable_ckb3, name_txt4, age_dd4, personality_dd4, job_dd4,
],
outputs=[
action_btn1, action_btn2, action_btn3, progress_comp
]
).then(
story_gen_ui.enable_btns,
inputs=[story_image, story_audio],
outputs=[
image_gen_btn, audio_gen_btn, img_audio_combine_btn,
regen_actions_btn, regen_story_btn, custom_prompt_txt,
action_btn1, action_btn2, action_btn3,
custom_action_txt,
restart_from_story_generation_btn, story_writing_done_btn
]
)
### Chatbot
# chat_input_txt.submit(
# chat_ui.chat,
# inputs=[
# chat_input_txt, chat_mode, chat_state,
# genre_dd, place_dd, mood_dd,
# name_txt1, age_dd1, personality_dd1, job_dd1,
# name_txt2, age_dd2, personality_dd2, job_dd2,
# name_txt3, age_dd3, personality_dd3, job_dd3,
# name_txt4, age_dd4, personality_dd4, job_dd4,
# chapter1_title, chapter2_title, chapter3_title, chapter4_title,
# chapter1_plot, chapter2_plot, chapter3_plot, chapter4_plot,
# side_char_enable_ckb1, side_char_enable_ckb2, side_char_enable_ckb3,
# ],
# outputs=[chat_input_txt, chat_state, chatbot, regen_btn]
# )
regen_btn.click(
chat_ui.rollback_last_ui,
inputs=[chatbot], outputs=[chatbot]
).then(
chat_ui.chat_regen,
inputs=[chat_mode, chat_state],
outputs=[chat_state, chatbot]
)
clear_btn.click(
chat_ui.chat_reset,
inputs=[chat_mode, chat_state],
outputs=[chat_input_txt, chat_state, chatbot, regen_btn]
)
char_gallery1.select(
ui.update_selected_char_image,
inputs=None,
outputs=[selected_main_char_image1]
)
char_gallery2.select(
ui.update_selected_char_image,
inputs=None,
outputs=[selected_side_char_image1]
)
char_gallery3.select(
ui.update_selected_char_image,
inputs=None,
outputs=[selected_side_char_image2]
)
char_gallery4.select(
ui.update_selected_char_image,
inputs=None,
outputs=[selected_side_char_image3]
)
demo.queue().launch(share=True)