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scripts/README.md
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# Scripts Folder
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This directory contains various top-level scripts for running, training, and evaluating games.
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## Contents
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1. **simulate.py**
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- Allows one to play one or more matches of an OpenSpiel game with various agent types (human, random_bot, llm, or trained agents).
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- Uses a config dict to specify the environment, agent types, number of rounds, and so on.
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- The `config` object is loaded from `configs.py` or can be replaced by a custom config in code.
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- Usage example:
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```bash
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python simulate.py --game tic_tac_toe --rounds 5 --player-types human random_bot
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```
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2. **configs.py**
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- Contains predefined config dictionaries that specify the scenario. For instance,
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`default_simulation_config()` sets up tic-tac-toe with 5 rounds, a seed of 42, and 2 players.
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- One can create more advanced configs (like `advanced_config()`) for different games or scenarios.
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2. **train.py**
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- Stub for training an RL agent.
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3. **evaluate.py**
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- For systematically evaluating a trained agent across multiple episodes, seeds, or opponent types. Produces final metrics and logs.
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4. **run_experiment.py**
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- Orchestrates multi-run experiments, hyperparameter sweeps, or repeated simulations with different seeds.
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## Typical Usage
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- To play or test the environment with a mix of agents, run:
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```bash
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python simulate.py \
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--game tic_tac_toe \
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--rounds 3 \
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--player-types human random_bot
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