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<!DOCTYPE html> |
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<html> |
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<head> |
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<title>Hunyuan World Navigator</title> |
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<style> |
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body { |
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margin: 0; |
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font-family: Arial, sans-serif; |
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background: #1a1a1a; |
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color: white; |
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text-align: center; |
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} |
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#header { |
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padding: 20px; |
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background: #282828; |
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border-bottom: 1px solid #444; |
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} |
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#header h1 { |
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margin: 0 0 10px 0; |
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font-size: 2em; |
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} |
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#header p { |
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margin: 0 0 20px 0; |
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color: #ccc; |
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} |
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#header a { |
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color: #61dafb; |
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text-decoration: none; |
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} |
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#header a:hover { |
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text-decoration: underline; |
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} |
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#examples-container { |
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display: flex; |
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flex-wrap: wrap; |
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justify-content: center; |
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padding: 20px; |
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gap: 20px; |
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background: #222; |
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} |
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.example-card { |
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background: #333; |
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border-radius: 8px; |
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overflow: hidden; |
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width: 200px; |
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cursor: pointer; |
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transition: transform 0.2s ease-in-out, box-shadow 0.2s ease-in-out; |
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box-shadow: 0 4px 8px rgba(0,0,0,0.2); |
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} |
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.example-card:hover { |
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transform: scale(1.05); |
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box-shadow: 0 8px 16px rgba(0,0,0,0.3); |
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} |
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.example-card img { |
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width: 100%; |
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height: 120px; |
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object-fit: cover; |
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display: block; |
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} |
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.example-card p { |
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margin: 0; |
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padding: 15px; |
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font-weight: bold; |
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} |
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#viewer-container { |
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position: relative; |
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width: 100%; |
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height: 65vh; |
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} |
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canvas { |
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display: block; |
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width: 100%; |
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height: 100%; |
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} |
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#upload-container { |
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margin-top: 15px; |
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} |
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#file-input { |
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display: none; |
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} |
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.upload-btn { |
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background: #4CAF50; |
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color: white; |
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padding: 10px 15px; |
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border: none; |
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border-radius: 4px; |
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cursor: pointer; |
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font-size: 16px; |
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} |
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.upload-btn:hover { |
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background: #45a049; |
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} |
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#loading { |
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display: none; |
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padding: 15px; |
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} |
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#loading-text { |
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color: #aaa; |
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font-size: 18px; |
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margin-bottom: 10px; |
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} |
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#progress-container { |
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width: 80%; |
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max-width: 400px; |
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margin: 0 auto; |
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background-color: #555; |
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border-radius: 5px; |
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overflow: hidden; |
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display: none; |
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} |
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#progress-bar { |
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width: 0%; |
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height: 20px; |
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background-color: #4CAF50; |
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|
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transition: width 0.2s ease-out; |
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} |
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#controls { |
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position: absolute; |
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top: 10px; |
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left: 10px; |
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z-index: 10; |
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} |
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.control-btn { |
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padding: 8px 12px; |
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margin-right: 5px; |
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border: none; |
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border-radius: 4px; |
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cursor: pointer; |
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background: rgba(85, 85, 85, 0.8); |
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color: white; |
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} |
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.control-btn:hover { |
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background: rgba(102, 102, 102, 0.9); |
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} |
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#instructions { |
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position: absolute; |
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bottom: 10px; |
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left: 10px; |
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color: white; |
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background: rgba(0,0,0,0.5); |
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padding: 10px; |
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border-radius: 5px; |
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font-size: 14px; |
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z-index: 10; |
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} |
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</style> |
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</head> |
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<body> |
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<div id="header"> |
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<h1>Hunyuan World Navigator</h1> |
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<p> |
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<a href="https://huggingface.co/tencent/HunyuanWorld-1" target="_blank" rel="noopener noreferrer">HunyuanWorld-1 on Hugging Face</a> | |
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<a href="https://github.com/camenduru/HunyuanWorld-1.0-jupyter" target="_blank" rel="noopener noreferrer">Generate your own on Google Colab</a> |
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</p> |
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<p>Click an example below or upload your own files to begin.</p> |
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<div id="upload-container"> |
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<label for="file-input" class="upload-btn">Select Custom PLY/DRC Files</label> |
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<input id="file-input" type="file" accept=".ply,.drc" multiple> |
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</div> |
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</div> |
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<div id="examples-container"></div> |
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<div id="loading"> |
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<div id="loading-text">Loading...</div> |
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<div id="progress-container"> |
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<div id="progress-bar"></div> |
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</div> |
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</div> |
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<div id="viewer-container"> |
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<div id="controls"> |
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<button id="rotate-toggle" class="control-btn">Pause Rotation</button> |
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<button id="reset-view" class="control-btn">Reset View</button> |
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</div> |
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<div id="instructions"> |
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Controls: WASD to move, Mouse drag to look around |
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</div> |
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</div> |
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<script src="https://cdn.jsdelivr.net/npm/[email protected]/build/three.min.js"></script> |
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<script src="https://cdn.jsdelivr.net/npm/[email protected]/examples/js/loaders/PLYLoader.js"></script> |
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<script src="https://cdn.jsdelivr.net/npm/[email protected]/examples/js/loaders/DRACOLoader.js"></script> |
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<script> |
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const modelCache = new Map(); |
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const baseURL = 'https://huggingface.co/datasets/multimodalart/HunyuanWorld-panoramas/resolve/main/'; |
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const examplesData = [ |
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{ name: 'Cyberpunk City', previewImage: 'cyberpunk/cyberpunk.webp', files: ['cyberpunk/mesh_layer0.ply', 'cyberpunk/mesh_layer1.ply'] }, |
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{ name: 'European Town', previewImage: 'european/european.webp', files: ['european/mesh_layer0.ply', 'european/mesh_layer1.ply'] }, |
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{ name: 'Restaurant', previewImage: 'italian/italian.webp', files: ['italian/mesh_layer0.ply', 'italian/mesh_layer1.ply', 'italian/mesh_layer2.ply', 'italian/mesh_layer3.ply'] }, |
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{ name: 'Mountain', previewImage: 'mountain/mountain.webp', files: ['mountain/mesh_layer0.ply', 'mountain/mesh_layer1.ply'] }, |
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{ name: 'Windows XP', previewImage: 'wxp/wxp.webp', files: ['wxp/mesh_layer0.ply', 'wxp/mesh_layer1.ply', 'wxp/mesh_layer2.ply'] }, |
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{ name: 'Zelda', previewImage: 'zld/zld.webp', files: ['zld/mesh_layer0.ply', 'zld/mesh_layer1.ply'] } |
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]; |
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const examples = examplesData.map(ex => ({ |
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name: ex.name, |
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previewImage: baseURL + ex.previewImage, |
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files: ex.files.map(file => baseURL + file) |
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})); |
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const examplesContainer = document.getElementById('examples-container'); |
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const loadingDiv = document.getElementById('loading'); |
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const loadingText = document.getElementById('loading-text'); |
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const progressContainer = document.getElementById('progress-container'); |
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const progressBar = document.getElementById('progress-bar'); |
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examples.forEach(example => { |
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const card = document.createElement('div'); |
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card.className = 'example-card'; |
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card.innerHTML = `<img src="${example.previewImage}" alt="${example.name}"><p>${example.name}</p>`; |
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card.addEventListener('click', () => loadExample(example)); |
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examplesContainer.appendChild(card); |
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}); |
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const viewerContainer = document.getElementById('viewer-container'); |
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const scene = new THREE.Scene(); |
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scene.background = new THREE.Color(0x222222); |
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const camera = new THREE.PerspectiveCamera(75, viewerContainer.clientWidth / viewerContainer.clientHeight, 0.1, 1000); |
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const renderer = new THREE.WebGLRenderer({ antialias: true }); |
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renderer.setSize(viewerContainer.clientWidth, viewerContainer.clientHeight); |
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viewerContainer.appendChild(renderer.domElement); |
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const plyLoader = new THREE.PLYLoader(); |
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const dracoLoader = new THREE.DRACOLoader(); |
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dracoLoader.setDecoderPath('https://cdn.jsdelivr.net/npm/[email protected]/examples/js/libs/draco/'); |
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const moveSpeed = 0.01; |
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const maxDistance = 0.3; |
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const keys = { w: false, a: false, s: false, d: false }; |
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let isMouseDown = false; |
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let previousMousePosition = { x: 0, y: 0 }; |
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let isRotating = false; |
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let animationId = null; |
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function clearScene() { |
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scene.children.slice().forEach(child => { |
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if (child instanceof THREE.Mesh) { |
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if (child.geometry) child.geometry.dispose(); |
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if (child.material) child.material.dispose(); |
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scene.remove(child); |
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} |
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}); |
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} |
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function onLoadingComplete() { |
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loadingDiv.style.display = 'none'; |
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positionCamera(); |
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isRotating = true; |
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document.getElementById('rotate-toggle').textContent = 'Pause Rotation'; |
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if (!animationId) { |
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animate(); |
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} |
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} |
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function positionCamera() { |
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scene.rotation.y = 0; |
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camera.position.set(0, 0, 0); |
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camera.quaternion.set(0, 0, 0, 1); |
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camera.lookAt(0, 0, -10); |
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} |
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async function fetchWithProgress(url, onProgress) { |
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const response = await fetch(url); |
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if (!response.ok) throw new Error(`HTTP error! status: ${response.status} for ${url}`); |
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if (!response.body) throw new Error('Response body is null'); |
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const reader = response.body.getReader(); |
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const chunks = []; |
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while (true) { |
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const { done, value } = await reader.read(); |
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if (done) break; |
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chunks.push(value); |
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onProgress(value.length); |
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} |
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let totalLength = chunks.reduce((acc, chunk) => acc + chunk.length, 0); |
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const buffer = new Uint8Array(totalLength); |
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let offset = 0; |
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chunks.forEach(chunk => { |
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buffer.set(chunk, offset); |
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offset += chunk.length; |
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}); |
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return buffer.buffer; |
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} |
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async function loadExample(example) { |
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clearScene(); |
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loadingDiv.style.display = 'block'; |
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if (modelCache.has(example.name)) { |
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loadingText.textContent = 'Loading from cache...'; |
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progressContainer.style.display = 'none'; |
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const cachedMeshes = modelCache.get(example.name); |
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cachedMeshes.forEach(mesh => scene.add(mesh.clone())); |
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setTimeout(onLoadingComplete, 50); |
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return; |
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} |
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progressContainer.style.display = 'block'; |
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progressBar.style.width = '0%'; |
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loadingText.textContent = 'Calculating size...'; |
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let loadedSize = 0; |
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let totalSize = 0; |
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let progressAnimationId = null; |
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try { |
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const headPromises = example.files.map(url => fetch(url, { method: 'HEAD' })); |
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const responses = await Promise.all(headPromises); |
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totalSize = responses.reduce((acc, res) => acc + Number(res.headers.get('Content-Length') || 0), 0); |
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const updateProgressUI = () => { |
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const percent = totalSize > 0 ? (loadedSize / totalSize) * 100 : 0; |
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progressBar.style.width = `${percent}%`; |
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loadingText.textContent = `Downloading... ${Math.round(percent)}%`; |
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if (loadedSize < totalSize) { |
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progressAnimationId = requestAnimationFrame(updateProgressUI); |
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} |
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}; |
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progressAnimationId = requestAnimationFrame(updateProgressUI); |
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const onProgress = (chunkSize) => { loadedSize += chunkSize; }; |
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const contentPromises = example.files.map(url => fetchWithProgress(url, onProgress)); |
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const buffers = await Promise.all(contentPromises); |
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cancelAnimationFrame(progressAnimationId); |
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loadingText.textContent = `Processing files...`; |
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const newMeshes = []; |
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buffers.forEach(buffer => { |
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const geometry = plyLoader.parse(buffer); |
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const material = new THREE.MeshBasicMaterial({ side: THREE.DoubleSide, vertexColors: true }); |
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const mesh = new THREE.Mesh(geometry, material); |
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mesh.rotateX(-Math.PI / 2); |
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mesh.rotateZ(-Math.PI / 2); |
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scene.add(mesh); |
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newMeshes.push(mesh); |
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}); |
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modelCache.set(example.name, newMeshes); |
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onLoadingComplete(); |
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} catch (error) { |
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console.error('Error loading example:', error); |
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alert('Failed to load example files. Check console for details.'); |
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if (progressAnimationId) cancelAnimationFrame(progressAnimationId); |
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loadingDiv.style.display = 'none'; |
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} |
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} |
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document.getElementById('file-input').addEventListener('change', function(e) { |
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const files = e.target.files; |
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if (files.length === 0) return; |
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loadingDiv.style.display = 'block'; |
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loadingText.textContent = 'Loading...'; |
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progressContainer.style.display = 'none'; |
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clearScene(); |
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let loadedCount = 0; |
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const totalFiles = files.length; |
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Array.from(files).forEach(file => { |
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const reader = new FileReader(); |
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reader.onload = function(event) { |
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try { |
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const buffer = event.target.result; |
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let geometry; |
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if (file.name.endsWith('.ply')) { |
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geometry = plyLoader.parse(buffer); |
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} else if (file.name.endsWith('.drc')) { |
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dracoLoader.parse(buffer, (decodedGeometry) => { |
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geometry = decodedGeometry; |
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if (!geometry.attributes.normal) geometry.computeVertexNormals(); |
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const material = new THREE.MeshBasicMaterial({ side: THREE.DoubleSide, vertexColors: true }); |
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const mesh = new THREE.Mesh(geometry, material); |
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mesh.rotateX(-Math.PI / 2); |
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mesh.rotateZ(-Math.PI / 2); |
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scene.add(mesh); |
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loadedCount++; |
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if (loadedCount === totalFiles) onLoadingComplete(); |
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}); |
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return; |
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} |
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if (geometry) { |
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const material = new THREE.MeshBasicMaterial({ side: THREE.DoubleSide, vertexColors: true }); |
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const mesh = new THREE.Mesh(geometry, material); |
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mesh.rotateX(-Math.PI / 2); |
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mesh.rotateZ(-Math.PI / 2); |
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scene.add(mesh); |
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} |
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} catch (error) { |
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console.error('Error loading file:', file.name, error); |
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} |
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loadedCount++; |
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if (loadedCount === totalFiles) onLoadingComplete(); |
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}; |
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reader.readAsArrayBuffer(file); |
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}); |
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}); |
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document.getElementById('rotate-toggle').addEventListener('click', function() { |
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isRotating = !isRotating; |
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this.textContent = isRotating ? 'Pause Rotation' : 'Start Rotation'; |
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}); |
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document.getElementById('reset-view').addEventListener('click', () => { |
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positionCamera(); |
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if (!animationId) animate(); |
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}); |
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document.addEventListener('keydown', (event) => { |
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if (event.key.toLowerCase() in keys) { |
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keys[event.key.toLowerCase()] = true; |
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if (!animationId) { |
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animate(); |
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} |
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} |
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}); |
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document.addEventListener('keyup', (event) => { |
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if (event.key.toLowerCase() in keys) keys[event.key.toLowerCase()] = false; |
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}); |
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renderer.domElement.addEventListener('mousedown', (event) => { |
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isMouseDown = true; |
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previousMousePosition = { x: event.clientX, y: event.clientY }; |
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event.preventDefault(); |
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}); |
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document.addEventListener('mouseup', () => { isMouseDown = false; }); |
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document.addEventListener('mousemove', (event) => { |
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if (isMouseDown) { |
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const deltaMove = { x: event.clientX - previousMousePosition.x, y: event.clientY - previousMousePosition.y }; |
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const up = new THREE.Vector3(0, 1, 0); |
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const right = new THREE.Vector3(1, 0, 0); |
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camera.rotateOnWorldAxis(up, -deltaMove.x * 0.002); |
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camera.rotateOnAxis(right, -deltaMove.y * 0.002); |
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previousMousePosition = { x: event.clientX, y: event.clientY }; |
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} |
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}); |
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renderer.domElement.addEventListener('contextmenu', (event) => event.preventDefault()); |
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window.addEventListener('resize', function() { |
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camera.aspect = viewerContainer.clientWidth / viewerContainer.clientHeight; |
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camera.updateProjectionMatrix(); |
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renderer.setSize(viewerContainer.clientWidth, viewerContainer.clientHeight); |
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}); |
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function animate() { |
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if (keys.w || keys.a || keys.s || keys.d) { |
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const forward = new THREE.Vector3(0, 0, -1).applyQuaternion(camera.quaternion); |
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const right = new THREE.Vector3(1, 0, 0).applyQuaternion(camera.quaternion); |
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forward.y = 0; right.y = 0; |
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forward.normalize(); right.normalize(); |
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const movement = new THREE.Vector3(); |
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if (keys.w) movement.add(forward); |
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if (keys.s) movement.sub(forward); |
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if (keys.a) movement.sub(right); |
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if (keys.d) movement.add(right); |
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if (movement.length() > 0) { |
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movement.normalize().multiplyScalar(moveSpeed); |
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camera.position.add(movement); |
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} |
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} |
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if (camera.position.length() > maxDistance) camera.position.setLength(maxDistance); |
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if (isRotating && scene.children.some(c => c instanceof THREE.Mesh)) scene.rotation.y += 0.0005; |
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renderer.render(scene, camera); |
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animationId = requestAnimationFrame(animate); |
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} |
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animate(); |
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</script> |
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</body> |
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</html> |