Spaces:
Running
Running
File size: 36,720 Bytes
40a67eb 741092f fbf6591 741092f 4815725 741092f fbf6591 741092f fbf6591 741092f 40a67eb 741092f 22ee19d 741092f 8f0c614 741092f 4815725 8f0c614 741092f 40a67eb 741092f 4815725 741092f 4815725 741092f 4815725 741092f 40a67eb 741092f 40a67eb 741092f 40a67eb 741092f 4815725 741092f 40a67eb 741092f 40a67eb 741092f 40a67eb 741092f 40a67eb 741092f 40a67eb 741092f 40a67eb 741092f 40a67eb 741092f 40a67eb 741092f fbf6591 741092f fbf6591 741092f 40a67eb 741092f 40a67eb 741092f 40a67eb 741092f 4815725 741092f 4815725 741092f fbf6591 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 8f0c614 4815725 6cc0f49 4815725 6cc0f49 4815725 8f0c614 4815725 741092f 4815725 741092f 4815725 741092f 4815725 8f0c614 4815725 8f0c614 741092f 4815725 741092f 4815725 fbf6591 4815725 8f0c614 4815725 8f0c614 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 fbf6591 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f 4815725 741092f fbf6591 741092f 40a67eb fbf6591 741092f 4815725 741092f 4815725 741092f 4815725 741092f 40a67eb 6cc0f49 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 |
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>3D STL & OBJ Editor v.0.0.5</title>
<script src="https://cdn.tailwindcss.com"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/[email protected]/examples/js/controls/OrbitControls.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/[email protected]/examples/js/loaders/STLLoader.min.js"></script>
<!-- Added OBJLoader script -->
<script src="https://cdn.jsdelivr.net/npm/[email protected]/examples/js/loaders/OBJLoader.js"></script>
<script src="https://cdn.jsdelivr.net/npm/[email protected]/examples/js/exporters/STLExporter.js"></script>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0-beta3/css/all.min.css" />
<style>
/* Keep the render canvas full size */
#renderCanvas {
width: 100%;
height: 100%;
display: block;
}
.transform-controls {
transition: all 0.3s ease;
}
.transform-controls:hover {
transform: translateY(-2px);
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
}
.sidebar {
transition: transform 0.3s ease;
}
.sidebar.collapsed {
transform: translateX(-90%);
}
.model-list-item {
transition: all 0.2s ease;
}
.model-list-item:hover {
background-color: rgba(59, 130, 246, 0.1);
}
.tab-button {
transition: all 0.2s ease;
}
.tab-button.active {
border-bottom: 2px solid #3b82f6;
color: #3b82f6;
}
.color-picker {
-webkit-appearance: none;
-moz-appearance: none;
appearance: none;
width: 30px;
height: 30px;
border: none;
cursor: pointer;
border-radius: 50%;
}
.color-picker::-webkit-color-swatch {
border-radius: 50%;
border: 2px solid #fff;
box-shadow: 0 0 0 1px rgba(0, 0, 0, 0.1);
}
.export-options {
display: none;
position: absolute;
right: 10px;
top: 40px;
background: white;
border-radius: 4px;
box-shadow: 0 2px 10px rgba(0,0,0,0.1);
z-index: 100;
padding: 8px;
min-width: 200px;
}
.export-options.show {
display: block;
}
.export-option {
padding: 8px 12px;
cursor: pointer;
border-radius: 4px;
}
.export-option:hover {
background-color: #f3f4f6;
}
/* New CSS for the transform handle */
#transformHandle {
width: 100%;
height: 6px;
background-color: #ccc;
cursor: ns-resize;
margin-bottom: 4px;
}
/* Make sure the transform controls have a default height and hidden overflow */
#transformControls {
height: 40px;
overflow: hidden;
}
</style>
</head>
<body class="bg-gray-100 h-screen flex flex-col">
<!-- Header -->
<header class="bg-white shadow-sm py-3 px-4 flex items-center justify-between">
<div class="flex items-center space-x-2">
<i class="fas fa-cube text-blue-500 text-2xl"></i>
<h1 class="text-xl font-bold text-gray-800">3D STL & OBJ Editor v.0.0.5 (Broken, fix is being worked on.)</h1>
</div>
<div class="flex space-x-4">
<button id="toggleSidebar" class="p-2 rounded-full hover:bg-gray-200 transition">
<i class="fas fa-bars text-gray-600"></i>
</button>
</div>
</header>
<div class="flex flex-1 overflow-hidden">
<!-- Sidebar -->
<div id="sidebar" class="sidebar w-64 bg-white shadow-md flex flex-col transition-all duration-300">
<div class="p-4 border-b">
<h2 class="font-semibold text-gray-700">Project</h2>
<div class="mt-2 flex space-x-2">
<button id="loadModelBtn" class="flex-1 bg-blue-500 hover:bg-blue-600 text-white py-2 px-3 rounded text-sm flex items-center justify-center">
<i class="fas fa-folder-open mr-2"></i> Load Model
</button>
<!-- Updated accept attribute to support both .stl and .obj -->
<input type="file" id="fileInput" accept=".stl,.obj" class="hidden" />
<div class="relative">
<button id="exportModelBtn" class="flex-1 bg-gray-200 hover:bg-gray-300 text-gray-700 py-2 px-3 rounded text-sm flex items-center justify-center">
<i class="fas fa-download mr-2"></i> Export
</button>
<div id="exportOptions" class="export-options">
<div class="export-option" id="exportSelectedBtn">
<i class="fas fa-cube mr-2"></i> Export Selected
</div>
<div class="export-option" id="exportAllBtn">
<i class="fas fa-cubes mr-2"></i> Export All
</div>
<div class="border-t my-1"></div>
<div class="export-option" id="exportSceneBtn">
<i class="fas fa-scene mr-2"></i> Export Scene
</div>
</div>
</div>
</div>
</div>
<div class="flex border-b">
<button id="modelsTab" class="tab-button flex-1 py-2 text-sm font-medium active">Models</button>
<button id="settingsTab" class="tab-button flex-1 py-2 text-sm font-medium">Settings</button>
</div>
<div id="modelsPanel" class="flex-1 overflow-y-auto p-4">
<div class="mb-4">
<h3 class="text-sm font-medium text-gray-700 mb-2">Loaded Models</h3>
<div id="modelList" class="space-y-2">
<!-- Models will be added here dynamically -->
</div>
</div>
</div>
<div id="settingsPanel" class="hidden flex-1 overflow-y-auto p-4">
<div class="mb-4">
<h3 class="text-sm font-medium text-gray-700 mb-2">Scene Settings</h3>
<div class="space-y-3">
<div>
<label class="block text-xs text-gray-500 mb-1">Background Color</label>
<input type="color" id="bgColorPicker" class="color-picker" value="#f3f4f6" />
</div>
<div>
<label class="block text-xs text-gray-500 mb-1">Grid Visibility</label>
<div class="flex items-center">
<input type="checkbox" id="gridToggle" class="mr-2" checked />
<span class="text-sm">Show Grid</span>
</div>
</div>
</div>
</div>
<div class="mb-4">
<h3 class="text-sm font-medium text-gray-700 mb-2">Camera Controls</h3>
<div class="space-y-3">
<div>
<label class="block text-xs text-gray-500 mb-1">Rotation Speed</label>
<input type="range" id="rotationSpeed" min="0.1" max="2" step="0.1" value="1" class="w-full" />
</div>
<div>
<label class="block text-xs text-gray-500 mb-1">Zoom Speed</label>
<input type="range" id="zoomSpeed" min="0.1" max="2" step="0.1" value="1" class="w-full" />
</div>
</div>
</div>
</div>
</div>
<!-- Main Content -->
<div class="flex-1 flex flex-col">
<!-- Toolbar -->
<div class="bg-white border-b p-2 flex items-center justify-between">
<div class="flex space-x-2">
<button id="selectTool" class="p-2 rounded hover:bg-gray-200 text-blue-500">
<i class="fas fa-mouse-pointer"></i>
</button>
<button id="moveTool" class="p-2 rounded hover:bg-gray-200">
<i class="fas fa-arrows-alt"></i>
</button>
<button id="rotateTool" class="p-2 rounded hover:bg-gray-200">
<i class="fas fa-sync-alt"></i>
</button>
<button id="scaleTool" class="p-2 rounded hover:bg-gray-200">
<i class="fas fa-expand-alt"></i>
</button>
</div>
<div class="flex space-x-2">
<button id="resetViewBtn" class="p-2 rounded hover:bg-gray-200">
<i class="fas fa-home"></i> Reset View
</button>
</div>
</div>
<!-- 3D Viewport -->
<div id="viewportContainer" class="flex-1 relative">
<div id="renderCanvas"></div>
<div id="loadingOverlay" class="absolute inset-0 bg-black bg-opacity-50 flex items-center justify-center hidden">
<div class="bg-white p-6 rounded-lg shadow-lg flex flex-col items-center">
<div class="animate-spin rounded-full h-12 w-12 border-t-2 border-b-2 border-blue-500 mb-4"></div>
<p class="text-gray-700">Loading model...</p>
</div>
</div>
</div>
<!-- Transform Controls with draggable handle -->
<div id="transformControls" class="bg-white border-t p-4 transform-controls hidden">
<!-- Draggable handle -->
<div id="transformHandle"></div>
<h3 class="text-sm font-medium text-gray-700 mb-3">Transform</h3>
<div class="grid grid-cols-3 gap-4">
<div>
<label class="block text-xs text-gray-500 mb-1">Position X</label>
<input type="number" id="posX" class="w-full p-2 border rounded text-sm" step="0.1" />
</div>
<div>
<label class="block text-xs text-gray-500 mb-1">Position Y</label>
<input type="number" id="posY" class="w-full p-2 border rounded text-sm" step="0.1" />
</div>
<div>
<label class="block text-xs text-gray-500 mb-1">Position Z</label>
<input type="number" id="posZ" class="w-full p-2 border rounded text-sm" step="0.1" />
</div>
<div>
<label class="block text-xs text-gray-500 mb-1">Rotation X</label>
<input type="number" id="rotX" class="w-full p-2 border rounded text-sm" step="1" />
</div>
<div>
<label class="block text-xs text-gray-500 mb-1">Rotation Y</label>
<input type="number" id="rotY" class="w-full p-2 border rounded text-sm" step="1" />
</div>
<div>
<label class="block text-xs text-gray-500 mb-1">Rotation Z</label>
<input type="number" id="rotZ" class="w-full p-2 border rounded text-sm" step="1" />
</div>
<div>
<label class="block text-xs text-gray-500 mb-1">Scale X</label>
<input type="number" id="scaleX" class="w-full p-2 border rounded text-sm" value="1" step="0.1" />
</div>
<div>
<label class="block text-xs text-gray-500 mb-1">Scale Y</label>
<input type="number" id="scaleY" class="w-full p-2 border rounded text-sm" value="1" step="0.1" />
</div>
<div>
<label class="block text-xs text-gray-500 mb-1">Scale Z</label>
<input type="number" id="scaleZ" class="w-full p-2 border rounded text-sm" value="1" step="0.1" />
</div>
</div>
<div class="mt-3 flex justify-between">
<div>
<label class="block text-xs text-gray-500 mb-1">Model Color</label>
<input type="color" id="modelColorPicker" class="color-picker" value="#3b82f6" />
</div>
<button id="deleteModelBtn" class="bg-red-500 hover:bg-red-600 text-white py-1 px-3 rounded text-sm">
<i class="fas fa-trash mr-1"></i> Delete
</button>
</div>
</div>
<!-- Status Bar -->
<div class="bg-gray-800 text-gray-300 text-xs p-1 px-3 flex justify-between">
<div>
<span id="cameraPosition">Camera: (0, 0, 0)</span>
</div>
<div>
<span id="fpsCounter">FPS: 0</span>
</div>
<div>
<span id="selectedModelInfo">No model selected</span>
</div>
</div>
</div>
</div>
<script>
// Main application
document.addEventListener('DOMContentLoaded', function() {
// UI Elements
const toggleSidebarBtn = document.getElementById('toggleSidebar');
const sidebar = document.getElementById('sidebar');
const loadModelBtn = document.getElementById('loadModelBtn');
const fileInput = document.getElementById('fileInput');
const exportModelBtn = document.getElementById('exportModelBtn');
const exportOptions = document.getElementById('exportOptions');
const exportSelectedBtn = document.getElementById('exportSelectedBtn');
const exportAllBtn = document.getElementById('exportAllBtn');
const exportSceneBtn = document.getElementById('exportSceneBtn');
const modelsTab = document.getElementById('modelsTab');
const settingsTab = document.getElementById('settingsTab');
const modelsPanel = document.getElementById('modelsPanel');
const settingsPanel = document.getElementById('settingsPanel');
const modelList = document.getElementById('modelList');
const transformControls = document.getElementById('transformControls');
const transformHandle = document.getElementById('transformHandle'); // New handle element
const selectTool = document.getElementById('selectTool');
const moveTool = document.getElementById('moveTool');
const rotateTool = document.getElementById('rotateTool');
const scaleTool = document.getElementById('scaleTool');
const resetViewBtn = document.getElementById('resetViewBtn');
const loadingOverlay = document.getElementById('loadingOverlay');
const bgColorPicker = document.getElementById('bgColorPicker');
const gridToggle = document.getElementById('gridToggle');
const rotationSpeed = document.getElementById('rotationSpeed');
const zoomSpeed = document.getElementById('zoomSpeed');
const cameraPosition = document.getElementById('cameraPosition');
const fpsCounter = document.getElementById('fpsCounter');
const selectedModelInfo = document.getElementById('selectedModelInfo');
// Transform controls elements
const posX = document.getElementById('posX');
const posY = document.getElementById('posY');
const posZ = document.getElementById('posZ');
const rotX = document.getElementById('rotX');
const rotY = document.getElementById('rotY');
const rotZ = document.getElementById('rotZ');
const scaleX = document.getElementById('scaleX');
const scaleY = document.getElementById('scaleY');
const scaleZ = document.getElementById('scaleZ');
const modelColorPicker = document.getElementById('modelColorPicker');
const deleteModelBtn = document.getElementById('deleteModelBtn');
// Three.js variables
let scene, camera, renderer, controls, gridHelper;
let stlLoader = new THREE.STLLoader();
let stlExporter = new THREE.STLExporter();
let selectedModel = null;
let models = [];
let lastTime = 0;
let frameCount = 0;
let fps = 0;
// Get the viewport container element
const viewportContainer = document.getElementById('viewportContainer');
// Initialize the 3D scene
function initScene() {
// Create scene
scene = new THREE.Scene();
scene.background = new THREE.Color(0xf3f4f6);
// Create camera
camera = new THREE.PerspectiveCamera(75, viewportContainer.clientWidth / viewportContainer.clientHeight, 0.1, 1000);
camera.position.set(0, 0, 50);
// Create renderer
renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setSize(viewportContainer.clientWidth, viewportContainer.clientHeight);
renderer.setPixelRatio(window.devicePixelRatio);
document.getElementById('renderCanvas').appendChild(renderer.domElement);
// Add lights
const ambientLight = new THREE.AmbientLight(0x404040);
scene.add(ambientLight);
const directionalLight = new THREE.DirectionalLight(0xffffff, 1);
directionalLight.position.set(1, 1, 1);
scene.add(directionalLight);
// Add grid helper
gridHelper = new THREE.GridHelper(100, 100);
scene.add(gridHelper);
// Add orbit controls
controls = new THREE.OrbitControls(camera, renderer.domElement);
controls.enableDamping = true;
controls.dampingFactor = 0.05;
controls.rotateSpeed = 1.0;
controls.zoomSpeed = 1.0;
// Handle window resize
window.addEventListener('resize', onWindowResize);
// Start animation loop
animate();
}
// Animation loop
function animate() {
requestAnimationFrame(animate);
// Update controls
controls.update();
// Update camera position display
updateCameraPosition();
// Calculate FPS
const now = performance.now();
frameCount++;
if (now >= lastTime + 1000) {
fps = Math.round((frameCount * 1000) / (now - lastTime));
fpsCounter.textContent = `FPS: ${fps}`;
frameCount = 0;
lastTime = now;
}
renderer.render(scene, camera);
}
// Handle window resize
function onWindowResize() {
camera.aspect = viewportContainer.clientWidth / viewportContainer.clientHeight;
camera.updateProjectionMatrix();
renderer.setSize(viewportContainer.clientWidth, viewportContainer.clientHeight);
}
// Update camera position display
function updateCameraPosition() {
const pos = camera.position;
cameraPosition.textContent = `Camera: (${pos.x.toFixed(1)}, ${pos.y.toFixed(1)}, ${pos.z.toFixed(1)})`;
}
// Load model (STL or OBJ)
function loadModel(file) {
loadingOverlay.classList.remove('hidden');
const fileName = file.name.toLowerCase();
const url = URL.createObjectURL(file);
if (fileName.endsWith('.stl')) {
stlLoader.load(
url,
function (geometry) {
const material = new THREE.MeshPhongMaterial({
color: 0x3b82f6,
specular: 0x111111,
shininess: 50,
flatShading: true
});
const mesh = new THREE.Mesh(geometry, material);
// Center the model
geometry.computeBoundingBox();
const boundingBox = geometry.boundingBox;
const center = new THREE.Vector3();
boundingBox.getCenter(center);
mesh.position.sub(center);
// Scale the model to a reasonable size
const size = boundingBox.getSize(new THREE.Vector3());
const maxDim = Math.max(size.x, size.y, size.z);
const scale = 10 / maxDim;
mesh.scale.set(scale, scale, scale);
scene.add(mesh);
const modelId = Date.now();
models.push({
id: modelId,
name: file.name,
mesh: mesh,
originalColor: 0x3b82f6
});
addModelToList(modelId, file.name);
// Automatically select the loaded model so the toolbar shows up
selectModel(modelId);
loadingOverlay.classList.add('hidden');
},
function (xhr) {
console.log((xhr.loaded / xhr.total * 100) + '% loaded');
},
function (error) {
console.error('Error loading STL file:', error);
loadingOverlay.classList.add('hidden');
alert('Error loading STL file. Please try another file.');
}
);
} else if (fileName.endsWith('.obj')) {
const objLoader = new THREE.OBJLoader();
objLoader.load(
url,
function (object) {
// Apply a default material to all mesh children
object.traverse(function(child) {
if (child instanceof THREE.Mesh) {
child.material = new THREE.MeshPhongMaterial({
color: 0x3b82f6,
specular: 0x111111,
shininess: 50,
flatShading: true
});
}
});
// Center the model
const boundingBox = new THREE.Box3().setFromObject(object);
const center = new THREE.Vector3();
boundingBox.getCenter(center);
object.position.sub(center);
// Scale the model to a reasonable size
const size = boundingBox.getSize(new THREE.Vector3());
const maxDim = Math.max(size.x, size.y, size.z);
const scale = 10 / maxDim;
object.scale.set(scale, scale, scale);
scene.add(object);
const modelId = Date.now();
// Retrieve the original color (assumes at least one mesh child exists)
let originalColor = 0x3b82f6;
object.traverse(function(child) {
if (child instanceof THREE.Mesh && child.material && child.material.color) {
originalColor = child.material.color.getHex();
}
});
models.push({
id: modelId,
name: file.name,
mesh: object,
originalColor: originalColor
});
addModelToList(modelId, file.name);
// Automatically select the loaded model so the toolbar shows up
selectModel(modelId);
loadingOverlay.classList.add('hidden');
},
function (xhr) {
console.log((xhr.loaded / xhr.total * 100) + '% loaded');
},
function (error) {
console.error('Error loading OBJ file:', error);
loadingOverlay.classList.add('hidden');
alert('Error loading OBJ file. Please try another file.');
}
);
} else {
loadingOverlay.classList.add('hidden');
alert('Unsupported file type');
}
}
// Add model to the UI list
function addModelToList(id, name) {
const listItem = document.createElement('div');
listItem.className = 'model-list-item bg-gray-50 p-2 rounded cursor-pointer flex items-center justify-between';
listItem.dataset.id = id;
listItem.innerHTML = `
<div class="flex items-center">
<i class="fas fa-cube text-blue-500 mr-2"></i>
<span class="text-sm truncate" style="max-width: 160px;">${name}</span>
</div>
<div class="flex items-center space-x-1">
<button class="p-1 text-gray-500 hover:text-blue-500 model-visibility-btn">
<i class="fas fa-eye"></i>
</button>
</div>
`;
listItem.addEventListener('click', () => selectModel(id));
const visibilityBtn = listItem.querySelector('.model-visibility-btn');
visibilityBtn.addEventListener('click', (e) => {
e.stopPropagation();
toggleModelVisibility(id);
});
modelList.appendChild(listItem);
}
// Select a model
function selectModel(id) {
const model = models.find(m => m.id === id);
if (!model) return;
// Deselect previous model
if (selectedModel) {
if (selectedModel.mesh.material && selectedModel.mesh.material.color)
selectedModel.mesh.material.color.setHex(selectedModel.originalColor);
else {
selectedModel.mesh.traverse(child => {
if (child instanceof THREE.Mesh && child.material && child.material.color)
child.material.color.setHex(selectedModel.originalColor);
});
}
}
// Select new model
selectedModel = model;
if (model.mesh.material && model.mesh.material.color) {
selectedModel.originalColor = model.mesh.material.color.getHex();
model.mesh.material.color.setHex(0xff0000);
} else {
model.mesh.traverse(child => {
if (child instanceof THREE.Mesh && child.material && child.material.color) {
selectedModel.originalColor = child.material.color.getHex();
child.material.color.setHex(0xff0000);
}
});
}
// Update UI
updateTransformControls();
transformControls.classList.remove('hidden');
selectedModelInfo.textContent = `Selected: ${model.name}`;
// Highlight in model list
document.querySelectorAll('.model-list-item').forEach(item => {
item.classList.remove('bg-blue-50', 'border-blue-200', 'border');
});
document.querySelector(`.model-list-item[data-id="${id}"]`).classList.add('bg-blue-50', 'border-blue-200', 'border');
}
// Toggle model visibility
function toggleModelVisibility(id) {
const model = models.find(m => m.id === id);
if (!model) return;
model.mesh.visible = !model.mesh.visible;
const btn = document.querySelector(`.model-list-item[data-id="${id}"] .model-visibility-btn i`);
if (model.mesh.visible) {
btn.classList.remove('fa-eye-slash');
btn.classList.add('fa-eye');
} else {
btn.classList.remove('fa-eye');
btn.classList.add('fa-eye-slash');
}
}
// Update transform controls with selected model values
function updateTransformControls() {
if (!selectedModel) return;
const mesh = selectedModel.mesh;
posX.value = mesh.position.x.toFixed(2);
posY.value = mesh.position.y.toFixed(2);
posZ.value = mesh.position.z.toFixed(2);
rotX.value = THREE.MathUtils.radToDeg(mesh.rotation.x).toFixed(1);
rotY.value = THREE.MathUtils.radToDeg(mesh.rotation.y).toFixed(1);
rotZ.value = THREE.MathUtils.radToDeg(mesh.rotation.z).toFixed(1);
scaleX.value = mesh.scale.x.toFixed(2);
scaleY.value = mesh.scale.y.toFixed(2);
scaleZ.value = mesh.scale.z.toFixed(2);
let colorHex = selectedModel.originalColor;
if (mesh.material && mesh.material.color)
colorHex = mesh.material.color.getHex();
else {
mesh.traverse(child => {
if (child instanceof THREE.Mesh && child.material && child.material.color)
colorHex = child.material.color.getHex();
});
}
modelColorPicker.value = `#${colorHex.toString(16).padStart(6, '0')}`;
}
// Apply transform changes to selected model
function applyTransformChanges() {
if (!selectedModel) return;
const mesh = selectedModel.mesh;
mesh.position.set(
parseFloat(posX.value) || 0,
parseFloat(posY.value) || 0,
parseFloat(posZ.value) || 0
);
mesh.rotation.set(
THREE.MathUtils.degToRad(parseFloat(rotX.value) || 0),
THREE.MathUtils.degToRad(parseFloat(rotY.value) || 0),
THREE.MathUtils.degToRad(parseFloat(rotZ.value) || 0)
);
mesh.scale.set(
parseFloat(scaleX.value) || 1,
parseFloat(scaleY.value) || 1,
parseFloat(scaleZ.value) || 1
);
}
// Delete selected model
function deleteSelectedModel() {
if (!selectedModel) return;
scene.remove(selectedModel.mesh);
models = models.filter(m => m.id !== selectedModel.id);
const listItem = document.querySelector(`.model-list-item[data-id="${selectedModel.id}"]`);
if (listItem) listItem.remove();
selectedModel = null;
transformControls.classList.add('hidden');
selectedModelInfo.textContent = 'No model selected';
}
// Export functions
function exportSTL(mesh, name) {
const stlString = stlExporter.parse(mesh, { binary: true });
const blob = new Blob([stlString], { type: 'application/octet-stream' });
const url = URL.createObjectURL(blob);
const link = document.createElement('a');
link.href = url;
link.download = name || 'model.stl';
document.body.appendChild(link);
link.click();
document.body.removeChild(link);
setTimeout(() => URL.revokeObjectURL(url), 100);
}
function exportSelectedModel() {
if (!selectedModel) {
alert('No model selected');
return;
}
const mesh = selectedModel.mesh.clone();
mesh.traverse(child => {
if (child instanceof THREE.Mesh && child.material) {
child.material = child.material.clone();
}
});
exportSTL(mesh, selectedModel.name);
}
function exportAllModels() {
if (models.length === 0) {
alert('No models to export');
return;
}
const group = new THREE.Group();
models.forEach(model => {
const mesh = model.mesh.clone();
mesh.traverse(child => {
if (child instanceof THREE.Mesh && child.material) {
child.material = child.material.clone();
}
});
group.add(mesh);
});
exportSTL(group, 'all_models.stl');
}
function exportScene() {
const group = new THREE.Group();
scene.children.forEach(child => {
if (child instanceof THREE.Mesh && child.visible) {
const mesh = child.clone();
if (mesh.material) mesh.material = mesh.material.clone();
group.add(mesh);
}
});
if (group.children.length === 0) {
alert('No visible objects to export');
return;
}
exportSTL(group, 'scene.stl');
}
// Initialize UI event listeners
function initUIListeners() {
// Toggle sidebar
toggleSidebarBtn.addEventListener('click', () => {
sidebar.classList.toggle('collapsed');
toggleSidebarBtn.innerHTML = sidebar.classList.contains('collapsed') ?
'<i class="fas fa-chevron-right"></i>' : '<i class="fas fa-bars"></i>';
});
// Load model button
loadModelBtn.addEventListener('click', () => fileInput.click());
// File input change
fileInput.addEventListener('change', (e) => {
if (e.target.files.length > 0) {
loadModel(e.target.files[0]);
fileInput.value = '';
}
});
// Export model button
exportModelBtn.addEventListener('click', (e) => {
e.stopPropagation();
exportOptions.classList.toggle('show');
});
// Export options
exportSelectedBtn.addEventListener('click', exportSelectedModel);
exportAllBtn.addEventListener('click', exportAllModels);
exportSceneBtn.addEventListener('click', exportScene);
document.addEventListener('click', (e) => {
if (!exportModelBtn.contains(e.target) && !exportOptions.contains(e.target)) {
exportOptions.classList.remove('show');
}
});
// Tab switching
modelsTab.addEventListener('click', () => {
modelsTab.classList.add('active');
settingsTab.classList.remove('active');
modelsPanel.classList.remove('hidden');
settingsPanel.classList.add('hidden');
});
settingsTab.addEventListener('click', () => {
settingsTab.classList.add('active');
modelsTab.classList.remove('active');
settingsPanel.classList.remove('hidden');
modelsPanel.classList.add('hidden');
});
// Tool buttons
selectTool.addEventListener('click', () => {
selectTool.classList.add('text-blue-500');
moveTool.classList.remove('text-blue-500');
rotateTool.classList.remove('text-blue-500');
scaleTool.classList.remove('text-blue-500');
});
moveTool.addEventListener('click', () => {
moveTool.classList.add('text-blue-500');
selectTool.classList.remove('text-blue-500');
rotateTool.classList.remove('text-blue-500');
scaleTool.classList.remove('text-blue-500');
});
rotateTool.addEventListener('click', () => {
rotateTool.classList.add('text-blue-500');
selectTool.classList.remove('text-blue-500');
moveTool.classList.remove('text-blue-500');
scaleTool.classList.remove('text-blue-500');
});
scaleTool.addEventListener('click', () => {
scaleTool.classList.add('text-blue-500');
selectTool.classList.remove('text-blue-500');
moveTool.classList.remove('text-blue-500');
rotateTool.classList.remove('text-blue-500');
});
// Reset view
resetViewBtn.addEventListener('click', () => {
camera.position.set(0, 0, 50);
camera.lookAt(0, 0, 0);
controls.reset();
});
// Transform controls
[posX, posY, posZ, rotX, rotY, rotZ, scaleX, scaleY, scaleZ].forEach(input => {
input.addEventListener('change', applyTransformChanges);
});
// Model color picker
modelColorPicker.addEventListener('input', (e) => {
if (!selectedModel) return;
const color = new THREE.Color(e.target.value);
if (selectedModel.mesh.material && selectedModel.mesh.material.color) {
selectedModel.mesh.material.color.copy(color);
} else {
selectedModel.mesh.traverse(child => {
if (child instanceof THREE.Mesh && child.material && child.material.color)
child.material.color.copy(color);
});
}
selectedModel.originalColor = color.getHex();
});
// Delete model button
deleteModelBtn.addEventListener('click', deleteSelectedModel);
// Background color picker
bgColorPicker.addEventListener('input', (e) => {
scene.background = new THREE.Color(e.target.value);
});
// Grid toggle
gridToggle.addEventListener('change', (e) => {
gridHelper.visible = e.target.checked;
});
// Rotation and zoom speed
rotationSpeed.addEventListener('input', (e) => {
controls.rotateSpeed = parseFloat(e.target.value);
});
zoomSpeed.addEventListener('input', (e) => {
controls.zoomSpeed = parseFloat(e.target.value);
});
// Draggable Transform Controls Handle
transformHandle.addEventListener('mousedown', function(e) {
let startY = e.clientY;
let initialHeight = transformControls.clientHeight;
function onMouseMove(e) {
// Calculate how much the pointer has moved upward (dragging upward increases height)
let delta = startY - e.clientY;
let newHeight = initialHeight + delta;
// Clamp the height between 40px and half of the viewport height
newHeight = Math.max(newHeight, 40);
newHeight = Math.min(newHeight, window.innerHeight * 0.5);
transformControls.style.height = newHeight + 'px';
}
function onMouseUp() {
document.removeEventListener('mousemove', onMouseMove);
document.removeEventListener('mouseup', onMouseUp);
}
document.addEventListener('mousemove', onMouseMove);
document.addEventListener('mouseup', onMouseUp);
});
}
// Initialize everything
function init() {
initScene();
initUIListeners();
// Set initial tool selection
selectTool.classList.add('text-blue-500');
}
// Start the application
init();
});
</script>
</body>
</html> |