import {makeScene2D} from '@motion-canvas/2d';
import {
Node,
Rect,
Layout,
LayoutProps,
} from '@motion-canvas/2d/lib/components';
import {all, loop} from '@motion-canvas/core/lib/flow';
import {createRef, range} from '@motion-canvas/core/lib/utils';
import {linear} from '@motion-canvas/core/lib/tweening';
const YELLOW = '#FFC66D';
const RED = '#FF6470';
const GREEN = '#99C47A';
const BLUE = '#68ABDF';
const Trail = (props: LayoutProps) => (
);
export default makeScene2D(function* (view) {
view.fill('black');
const star = createRef();
const trail1 = createRef();
const trail2 = createRef();
const trail3 = createRef();
const dot = createRef();
view.add(
<>
{range(3).map(_ => (
))}
{range(3).map(_ => (
))}
{range(4).map(i => (
))}
{range(5).map(i => (
))}
{range(5).map(i => (
))}
>,
);
yield* all(
star().rotation(360, 4, linear),
loop(4, function* () {
yield* trail1().position.y(-150, 1, linear);
trail1().position.y(0);
}),
loop(2, function* () {
yield* trail2().position.y(-150, 2, linear);
trail2().position.y(0);
}),
loop(2, function* () {
yield* all(
trail3().position.y(-130, 2, linear),
dot().fill(GREEN, 2, linear),
);
dot().fill(BLUE);
trail3().position.y(0);
}),
);
});