Add 2 files
Browse files- README.md +7 -5
- index.html +283 -19
README.md
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@@ -1,10 +1,12 @@
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---
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title:
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emoji:
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colorFrom:
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colorTo:
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sdk: static
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pinned: false
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---
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-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: my-beautiful-earth
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emoji: 🐳
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colorFrom: blue
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colorTo: blue
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
CHANGED
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@@ -1,19 +1,283 @@
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<!
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<html>
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|
| 1 |
+
<!DOCTYPE html>
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| 2 |
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>3D Earth Visualization</title>
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| 7 |
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<script src="https://cdn.tailwindcss.com"></script>
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| 8 |
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<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
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| 9 |
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<script src="https://cdn.jsdelivr.net/npm/[email protected]/examples/js/controls/OrbitControls.min.js"></script>
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| 10 |
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<style>
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body {
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margin: 0;
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| 13 |
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overflow: hidden;
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| 14 |
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font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
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| 15 |
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}
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| 16 |
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#earth-container {
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position: relative;
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width: 100vw;
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height: 100vh;
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| 20 |
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}
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| 21 |
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#info-panel {
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| 22 |
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position: absolute;
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| 23 |
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bottom: 20px;
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| 24 |
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left: 20px;
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| 25 |
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background: rgba(0, 0, 0, 0.7);
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| 26 |
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color: white;
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| 27 |
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padding: 15px;
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| 28 |
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border-radius: 10px;
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| 29 |
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max-width: 300px;
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| 30 |
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backdrop-filter: blur(5px);
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| 31 |
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z-index: 100;
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| 32 |
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}
|
| 33 |
+
#loading {
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| 34 |
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position: absolute;
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| 35 |
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top: 50%;
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| 36 |
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left: 50%;
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| 37 |
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transform: translate(-50%, -50%);
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| 38 |
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color: white;
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| 39 |
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font-size: 1.5rem;
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| 40 |
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z-index: 100;
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| 41 |
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}
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| 42 |
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.glow {
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| 43 |
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position: absolute;
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| 44 |
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width: 100%;
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| 45 |
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height: 100%;
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| 46 |
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background: radial-gradient(circle at center, rgba(64, 158, 255, 0.3) 0%, transparent 70%);
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| 47 |
+
pointer-events: none;
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| 48 |
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z-index: 1;
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| 49 |
+
}
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| 50 |
+
#controls {
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| 51 |
+
position: absolute;
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| 52 |
+
top: 20px;
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| 53 |
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right: 20px;
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| 54 |
+
display: flex;
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| 55 |
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flex-direction: column;
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| 56 |
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gap: 10px;
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| 57 |
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z-index: 100;
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| 58 |
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}
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| 59 |
+
.control-btn {
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| 60 |
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background: rgba(0, 0, 0, 0.7);
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| 61 |
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color: white;
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| 62 |
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border: none;
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| 63 |
+
border-radius: 50%;
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width: 50px;
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| 65 |
+
height: 50px;
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+
font-size: 1.2rem;
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| 67 |
+
cursor: pointer;
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| 68 |
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transition: all 0.3s;
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| 69 |
+
backdrop-filter: blur(5px);
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| 70 |
+
}
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| 71 |
+
.control-btn:hover {
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| 72 |
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background: rgba(30, 144, 255, 0.8);
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| 73 |
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transform: scale(1.1);
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| 74 |
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}
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| 75 |
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</style>
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| 76 |
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</head>
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| 77 |
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<body class="bg-gray-900">
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| 78 |
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<div id="earth-container">
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| 79 |
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<div class="glow"></div>
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| 80 |
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<div id="loading">Loading Earth...</div>
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| 81 |
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<div id="info-panel">
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| 82 |
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<h2 class="text-xl font-bold mb-2">Planet Earth</h2>
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| 83 |
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<p class="text-sm mb-2">Our beautiful blue planet, the third from the Sun and the only known astronomical object to harbor life.</p>
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| 84 |
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<div class="flex justify-between text-xs">
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| 85 |
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<div>
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| 86 |
+
<p><span class="font-semibold">Diameter:</span> 12,742 km</p>
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| 87 |
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<p><span class="font-semibold">Mass:</span> 5.97 × 10²⁴ kg</p>
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| 88 |
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</div>
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| 89 |
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<div>
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| 90 |
+
<p><span class="font-semibold">Moons:</span> 1 (The Moon)</p>
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| 91 |
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<p><span class="font-semibold">Distance from Sun:</span> 149.6M km</p>
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| 92 |
+
</div>
|
| 93 |
+
</div>
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| 94 |
+
</div>
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| 95 |
+
<div id="controls">
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| 96 |
+
<button id="rotate-toggle" class="control-btn" title="Toggle Rotation">↻</button>
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| 97 |
+
<button id="reset-view" class="control-btn" title="Reset View">⌂</button>
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| 98 |
+
<button id="night-toggle" class="control-btn" title="Toggle Night View">🌙</button>
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| 99 |
+
</div>
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| 100 |
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</div>
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| 101 |
+
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| 102 |
+
<script>
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| 103 |
+
// Wait for DOM to load
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| 104 |
+
document.addEventListener('DOMContentLoaded', () => {
|
| 105 |
+
// Scene setup
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| 106 |
+
const scene = new THREE.Scene();
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| 107 |
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const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
|
| 108 |
+
const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
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| 109 |
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renderer.setSize(window.innerWidth, window.innerHeight);
|
| 110 |
+
renderer.setPixelRatio(window.devicePixelRatio);
|
| 111 |
+
document.getElementById('earth-container').appendChild(renderer.domElement);
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| 112 |
+
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| 113 |
+
// Controls
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| 114 |
+
const controls = new THREE.OrbitControls(camera, renderer.domElement);
|
| 115 |
+
controls.enableDamping = true;
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| 116 |
+
controls.dampingFactor = 0.05;
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| 117 |
+
controls.minDistance = 1.5;
|
| 118 |
+
controls.maxDistance = 5;
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| 119 |
+
controls.autoRotate = true;
|
| 120 |
+
controls.autoRotateSpeed = 0.5;
|
| 121 |
+
|
| 122 |
+
// Camera position
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| 123 |
+
camera.position.z = 3;
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| 124 |
+
|
| 125 |
+
// Lighting
|
| 126 |
+
const ambientLight = new THREE.AmbientLight(0x404040);
|
| 127 |
+
scene.add(ambientLight);
|
| 128 |
+
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| 129 |
+
const directionalLight = new THREE.DirectionalLight(0xffffff, 1);
|
| 130 |
+
directionalLight.position.set(5, 3, 5);
|
| 131 |
+
scene.add(directionalLight);
|
| 132 |
+
|
| 133 |
+
// Earth geometry
|
| 134 |
+
const earthGeometry = new THREE.SphereGeometry(1, 64, 64);
|
| 135 |
+
|
| 136 |
+
// Textures
|
| 137 |
+
const textureLoader = new THREE.TextureLoader();
|
| 138 |
+
let earthTexture, bumpMap, specularMap, cloudTexture;
|
| 139 |
+
|
| 140 |
+
// Load textures
|
| 141 |
+
Promise.all([
|
| 142 |
+
new Promise(resolve => textureLoader.load('https://raw.githubusercontent.com/mrdoob/three.js/dev/examples/textures/planets/earth_atmos_2048.jpg', resolve)),
|
| 143 |
+
new Promise(resolve => textureLoader.load('https://raw.githubusercontent.com/mrdoob/three.js/dev/examples/textures/planets/earth_normal_2048.jpg', resolve)),
|
| 144 |
+
new Promise(resolve => textureLoader.load('https://raw.githubusercontent.com/mrdoob/three.js/dev/examples/textures/planets/earth_specular_2048.jpg', resolve)),
|
| 145 |
+
new Promise(resolve => textureLoader.load('https://raw.githubusercontent.com/mrdoob/three.js/dev/examples/textures/planets/earth_clouds_1024.png', resolve))
|
| 146 |
+
]).then(([earthTex, bump, specular, clouds]) => {
|
| 147 |
+
earthTexture = earthTex;
|
| 148 |
+
bumpMap = bump;
|
| 149 |
+
specularMap = specular;
|
| 150 |
+
cloudTexture = clouds;
|
| 151 |
+
|
| 152 |
+
// Create earth material
|
| 153 |
+
const earthMaterial = new THREE.MeshPhongMaterial({
|
| 154 |
+
map: earthTexture,
|
| 155 |
+
bumpMap: bumpMap,
|
| 156 |
+
bumpScale: 0.05,
|
| 157 |
+
specularMap: specularMap,
|
| 158 |
+
specular: new THREE.Color('grey'),
|
| 159 |
+
shininess: 5
|
| 160 |
+
});
|
| 161 |
+
|
| 162 |
+
// Create earth mesh
|
| 163 |
+
const earthMesh = new THREE.Mesh(earthGeometry, earthMaterial);
|
| 164 |
+
scene.add(earthMesh);
|
| 165 |
+
|
| 166 |
+
// Create clouds
|
| 167 |
+
const cloudGeometry = new THREE.SphereGeometry(1.01, 64, 64);
|
| 168 |
+
const cloudMaterial = new THREE.MeshPhongMaterial({
|
| 169 |
+
map: cloudTexture,
|
| 170 |
+
transparent: true,
|
| 171 |
+
opacity: 0.4,
|
| 172 |
+
depthWrite: false
|
| 173 |
+
});
|
| 174 |
+
const cloudMesh = new THREE.Mesh(cloudGeometry, cloudMaterial);
|
| 175 |
+
scene.add(cloudMesh);
|
| 176 |
+
|
| 177 |
+
// Create atmosphere glow
|
| 178 |
+
const atmosphereGeometry = new THREE.SphereGeometry(1.1, 64, 64);
|
| 179 |
+
const atmosphereMaterial = new THREE.ShaderMaterial({
|
| 180 |
+
uniforms: {
|
| 181 |
+
glowColor: { type: "c", value: new THREE.Color(0x00b3ff) },
|
| 182 |
+
viewVector: { type: "v3", value: camera.position }
|
| 183 |
+
},
|
| 184 |
+
vertexShader: `
|
| 185 |
+
uniform vec3 viewVector;
|
| 186 |
+
varying float intensity;
|
| 187 |
+
void main() {
|
| 188 |
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
| 189 |
+
vec3 actual_normal = normalize(normalMatrix * normal);
|
| 190 |
+
intensity = pow(0.7 - dot(actual_normal, normalize(viewVector)), 2.0);
|
| 191 |
+
}
|
| 192 |
+
`,
|
| 193 |
+
fragmentShader: `
|
| 194 |
+
uniform vec3 glowColor;
|
| 195 |
+
varying float intensity;
|
| 196 |
+
void main() {
|
| 197 |
+
vec3 glow = glowColor * intensity;
|
| 198 |
+
gl_FragColor = vec4(glow, 0.3);
|
| 199 |
+
}
|
| 200 |
+
`,
|
| 201 |
+
side: THREE.BackSide,
|
| 202 |
+
blending: THREE.AdditiveBlending,
|
| 203 |
+
transparent: true
|
| 204 |
+
});
|
| 205 |
+
const atmosphereMesh = new THREE.Mesh(atmosphereGeometry, atmosphereMaterial);
|
| 206 |
+
scene.add(atmosphereMesh);
|
| 207 |
+
|
| 208 |
+
// Hide loading
|
| 209 |
+
document.getElementById('loading').style.display = 'none';
|
| 210 |
+
|
| 211 |
+
// Animation loop
|
| 212 |
+
const animate = () => {
|
| 213 |
+
requestAnimationFrame(animate);
|
| 214 |
+
|
| 215 |
+
// Rotate earth and clouds
|
| 216 |
+
if (controls.autoRotate) {
|
| 217 |
+
earthMesh.rotation.y += 0.001;
|
| 218 |
+
cloudMesh.rotation.y += 0.0015; // Clouds rotate slightly faster
|
| 219 |
+
}
|
| 220 |
+
|
| 221 |
+
// Update atmosphere shader
|
| 222 |
+
atmosphereMaterial.uniforms.viewVector.value =
|
| 223 |
+
new THREE.Vector3().subVectors(camera.position, atmosphereMesh.position);
|
| 224 |
+
|
| 225 |
+
controls.update();
|
| 226 |
+
renderer.render(scene, camera);
|
| 227 |
+
};
|
| 228 |
+
animate();
|
| 229 |
+
|
| 230 |
+
// UI Controls
|
| 231 |
+
document.getElementById('rotate-toggle').addEventListener('click', () => {
|
| 232 |
+
controls.autoRotate = !controls.autoRotate;
|
| 233 |
+
document.getElementById('rotate-toggle').style.backgroundColor =
|
| 234 |
+
controls.autoRotate ? 'rgba(30, 144, 255, 0.8)' : 'rgba(0, 0, 0, 0.7)';
|
| 235 |
+
});
|
| 236 |
+
|
| 237 |
+
document.getElementById('reset-view').addEventListener('click', () => {
|
| 238 |
+
controls.reset();
|
| 239 |
+
camera.position.z = 3;
|
| 240 |
+
});
|
| 241 |
+
|
| 242 |
+
document.getElementById('night-toggle').addEventListener('click', function() {
|
| 243 |
+
const isNight = earthMaterial.specular.getHex() === 0x000000;
|
| 244 |
+
earthMaterial.specular.setHex(isNight ? 0x111111 : 0x000000);
|
| 245 |
+
earthMaterial.shininess = isNight ? 5 : 0;
|
| 246 |
+
this.style.backgroundColor = isNight ? 'rgba(0, 0, 0, 0.7)' : 'rgba(30, 144, 255, 0.8)';
|
| 247 |
+
});
|
| 248 |
+
|
| 249 |
+
// Handle window resize
|
| 250 |
+
window.addEventListener('resize', () => {
|
| 251 |
+
camera.aspect = window.innerWidth / window.innerHeight;
|
| 252 |
+
camera.updateProjectionMatrix();
|
| 253 |
+
renderer.setSize(window.innerWidth, window.innerHeight);
|
| 254 |
+
});
|
| 255 |
+
|
| 256 |
+
}).catch(error => {
|
| 257 |
+
console.error('Error loading textures:', error);
|
| 258 |
+
document.getElementById('loading').textContent = 'Error loading Earth textures. Please check your connection.';
|
| 259 |
+
});
|
| 260 |
+
|
| 261 |
+
// Add stars background
|
| 262 |
+
const starGeometry = new THREE.BufferGeometry();
|
| 263 |
+
const starMaterial = new THREE.PointsMaterial({
|
| 264 |
+
color: 0xffffff,
|
| 265 |
+
size: 0.05,
|
| 266 |
+
transparent: true
|
| 267 |
+
});
|
| 268 |
+
|
| 269 |
+
const starVertices = [];
|
| 270 |
+
for (let i = 0; i < 5000; i++) {
|
| 271 |
+
const x = (Math.random() - 0.5) * 2000;
|
| 272 |
+
const y = (Math.random() - 0.5) * 2000;
|
| 273 |
+
const z = (Math.random() - 0.5) * 2000;
|
| 274 |
+
starVertices.push(x, y, z);
|
| 275 |
+
}
|
| 276 |
+
|
| 277 |
+
starGeometry.setAttribute('position', new THREE.Float32BufferAttribute(starVertices, 3));
|
| 278 |
+
const stars = new THREE.Points(starGeometry, starMaterial);
|
| 279 |
+
scene.add(stars);
|
| 280 |
+
});
|
| 281 |
+
</script>
|
| 282 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - <a href="https://enzostvs-deepsite.hf.space?remix=suongbipun1234/my-beautiful-earth" style="color: #fff;text-decoration: underline;" target="_blank" >🧬 Remix</a></p></body>
|
| 283 |
+
</html>
|