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Matrix-Game: Interactive World Foundation Model

πŸ“ Overview

Matrix-Game is a 17B-parameter interactive world foundation model for controllable game world generation.

✨ Key Features

  • 🎯 Feature 1: Interactive Generation. A diffusion-based image-to-world model that generates high-quality videos conditioned on keyboard and mouse inputs, enabling fine-grained control and dynamic scene evolution.
  • πŸš€ Feature 2: GameWorld Score. A comprehensive benchmark for evaluating Minecraft world models across four key dimensions, including visual quality, temporal quality, action controllability, and physical rule understanding.
  • πŸ’‘ Feature 3: Matrix-Game Dataset A large-scale Minecraft dataset with fine-grained action annotations, supporting scalable training for interactive and physically grounded world modeling.

πŸ”₯ Latest Updates

  • [2025-05] πŸŽ‰ Initial release of Matrix-Game Model

πŸš€ Performance Comparison

GameWorld Score Benchmark Comparison

Model Image Quality ↑ Aesthetic Quality ↑ Temporal Cons. ↑ Motion Smooth. ↑ Keyboard Acc. ↑ Mouse Acc. ↑ 3D Cons. ↑
Oasis 0.65 0.48 0.94 0.98 0.77 0.56 0.56
MineWorld 0.69 0.47 0.95 0.98 0.86 0.64 0.51
Ours 0.72 0.49 0.97 0.98 0.95 0.95 0.76

Metric Descriptions:

  • Image Quality / Aesthetic: Visual fidelity and perceptual appeal of generated frames

  • Temporal Consistency / Motion Smoothness: Temporal coherence and smoothness between frames

  • Keyboard Accuracy / Mouse Accuracy: Accuracy in following user control signals

  • 3D Consistency: Geometric stability and physical plausibility over time

    Please check our GameWorld benchmark for detailed implementation.

Human Evaluation

Human Win Rate

Double-blind human evaluation by two independent groups across four key dimensions: Overall Quality, Controllability, Visual Quality, and Temporal Consistency.
Scores represent the percentage of pairwise comparisons in which each method was preferred. Matrix-Game consistently outperforms prior models across all metrics and both groups.

πŸš€ Quick Start

# clone the repository:
git clone https://github.com/SkyworkAI/Matrix-Game.git
cd Matrix-Game

# install dependencies:
pip install -r requirements.txt

# install apex and FlashAttention-3
# Our project also depends on [apex](https://github.com/NVIDIA/apex) and [FlashAttention-3](https://github.com/Dao-AILab/flash-attention)

# inference
bash run_inference.sh

⭐ Acknowledgements

We would like to express our gratitude to:

We are grateful to the broader research community for their open exploration and contributions to the field of interactive world generation.

πŸ“Ž Citation

If you find this project useful, please cite our paper:

@article{zhang2025matrixgame,
  title     = {Matrix-Game: Interactive World Foundation Model},
  author    = {Yifan Zhang and Chunli Peng and Boyang Wang and Puyi Wang and Qingcheng Zhu and Zedong Gao and Eric Li and Yang Liu and Yahui Zhou},
  journal   = {arXiv},
  year      = {2025}
}
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