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metadata
language:
  - en
license: apache-2.0
size_categories:
  - 10M<n<100M
task_categories:
  - reinforcement-learning
pretty_name: Procgen Benchmark Dataset
configs:
  - config_name: bigfish
    data_files:
      - split: train
        path: bigfish/train-*
      - split: test
        path: bigfish/test-*
  - config_name: bossfight
    data_files:
      - split: train
        path: bossfight/train-*
      - split: test
        path: bossfight/test-*
  - config_name: caveflyer
    data_files:
      - split: train
        path: caveflyer/train-*
      - split: test
        path: caveflyer/test-*
  - config_name: chaser
    data_files:
      - split: train
        path: chaser/train-*
      - split: test
        path: chaser/test-*
  - config_name: climber
    data_files:
      - split: train
        path: climber/train-*
      - split: test
        path: climber/test-*
  - config_name: coinrun
    data_files:
      - split: train
        path: coinrun/train-*
      - split: test
        path: coinrun/test-*
  - config_name: dodgeball
    data_files:
      - split: train
        path: dodgeball/train-*
      - split: test
        path: dodgeball/test-*
  - config_name: fruitbot
    data_files:
      - split: train
        path: fruitbot/train-*
      - split: test
        path: fruitbot/test-*
  - config_name: heist
    data_files:
      - split: train
        path: heist/train-*
      - split: test
        path: heist/test-*
  - config_name: jumper
    data_files:
      - split: train
        path: jumper/train-*
      - split: test
        path: jumper/test-*
  - config_name: leaper
    data_files:
      - split: train
        path: leaper/train-*
      - split: test
        path: leaper/test-*
  - config_name: maze
    data_files:
      - split: train
        path: maze/train-*
      - split: test
        path: maze/test-*
  - config_name: miner
    data_files:
      - split: train
        path: miner/train-*
      - split: test
        path: miner/test-*
  - config_name: ninja
    data_files:
      - split: train
        path: ninja/train-*
      - split: test
        path: ninja/test-*
  - config_name: plunder
    data_files:
      - split: train
        path: plunder/train-*
      - split: test
        path: plunder/test-*
  - config_name: starpilot
    data_files:
      - split: train
        path: starpilot/train-*
      - split: test
        path: starpilot/test-*
tags:
  - procgen
  - bigfish
  - benchmark
  - openai
  - bossfight
  - caveflyer
  - chaser
  - climber
  - dodgeball
  - fruitbot
  - heist
  - jumper
  - leaper
  - maze
  - miner
  - ninja
  - plunder
  - starpilot
dataset_info:
  config_name: coinrun
  features:
    - name: observation
      dtype:
        image:
          mode: RGB
    - name: action
      dtype: int32
    - name: reward
      dtype: float32
    - name: terminated
      dtype: bool
    - name: truncated
      dtype: bool
  splits:
    - name: train
      num_bytes: 16788785439
      num_examples: 9000000
    - name: test
      num_bytes: 1875181202
      num_examples: 1000000
  download_size: 18088978913
  dataset_size: 18663966641

Procgen Benchmark

This dataset contains expert trajectories generated by a PPO reinforcement learning agent trained on each of the 16 procedurally-generated gym environments from the Procgen Benchmark. The environments were created on distribution_mode=easy and with unlimited levels.

Disclaimer: This is not an official repository from OpenAI.

Dataset Usage

Regular usage (for environment bigfish):

from datasets import load_dataset
train_dataset = load_dataset("EpicPinkPenguin/procgen", name="bigfish", split="train")
test_dataset = load_dataset("EpicPinkPenguin/procgen", name="bigfish", split="test")

Usage with PyTorch (for environment bossfight):

from datasets import load_dataset
train_dataset = load_dataset("EpicPinkPenguin/procgen", name="bossfight", split="train").with_format("torch")
test_dataset = load_dataset("EpicPinkPenguin/procgen", name="bossfight", split="test").with_format("torch")

Agent Performance

The PPO RL agent was trained for 25M steps on each environment and obtained the following final performance metrics on the evaluation environment. These values are attain or surpass the performance described in "Easy Difficulty Baseline Results" in Appendix I of the paper.

Environment Steps (Train) Steps (Test) Return Observation
bigfish 9,000,000 1,000,000 29.72
bossfight 9,000,000 1,000,000 11.13
caveflyer 9,000,000 1,000,000 09.81
chaser 9,000,000 1,000,000 10.98
climber 9,000,000 1,000,000 11.66
coinrun 9,000,000 1,000,000 09.61
dodgeball 9,000,000 1,000,000 11.07
fruitbot 9,000,000 1,000,000 32.49
heist 9,000,000 1,000,000 08.37
jumper 9,000,000 1,000,000 08.46
leaper 9,000,000 1,000,000 07.11
maze 9,000,000 1,000,000 09.95
miner 9,000,000 1,000,000 12.21
ninja 9,000,000 1,000,000 08.88
plunder 9,000,000 1,000,000 22.19
starpilot 9,000,000 1,000,000 49.94

Dataset Structure

Data Instances

Each data instance represents a single step consisting of tuples of the form (observation, action, reward, done, truncated) = (o_t, a_t, r_{t+1}, done_{t+1}, trunc_{t+1}).

{'action': 1,
 'done': False,
 'observation': [[[0, 166, 253],
                  [0, 174, 255],
                  [0, 170, 251],
                  [0, 191, 255],
                  [0, 191, 255],
                  [0, 221, 255],
                  [0, 243, 255],
                  [0, 248, 255],
                  [0, 243, 255],
                  [10, 239, 255],
                  [25, 255, 255],
                  [0, 241, 255],
                  [0, 235, 255],
                  [17, 240, 255],
                  [10, 243, 255],
                  [27, 253, 255],
                  [39, 255, 255],
                  [58, 255, 255],
                  [85, 255, 255],
                  [111, 255, 255],
                  [135, 255, 255],
                  [151, 255, 255],
                  [173, 255, 255],
...
                  [0, 0, 37],
                  [0, 0, 39]]],
 'reward': 0.0,
 'truncated': False}

Data Fields

  • observation: The current RGB observation from the environment.
  • action: The action predicted by the agent for the current observation.
  • reward: The received reward from stepping the environment with the current action.
  • done: If the new observation is the start of a new episode. Obtained after stepping the environment with the current action.
  • truncated: If the new observation is the start of a new episode due to truncation. Obtained after stepping the environment with the current action.

Data Splits

The dataset is divided into a train (90%) and test (10%) split. Each environment-dataset has in sum 10M steps (data points).

Dataset Creation

The dataset was created by training an RL agent with PPO for 25M steps in each environment. The trajectories where generated by sampling from the predicted action distribution at each step (not taking the argmax). The environments were created on distribution_mode=easy and with unlimited levels.

Procgen Benchmark

The Procgen Benchmark, released by OpenAI, consists of 16 procedurally-generated environments designed to measure how quickly reinforcement learning (RL) agents learn generalizable skills. It emphasizes experimental convenience, high diversity within and across environments, and is ideal for evaluating both sample efficiency and generalization. The benchmark allows for distinct training and test sets in each environment, making it a standard research platform for the OpenAI RL team. It aims to address the need for more diverse RL benchmarks compared to complex environments like Dota and StarCraft.