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int64
968
4.38k
dataset
stringclasses
3 values
scene_name
stringlengths
8
12
question_type
stringclasses
3 values
category
null
question
stringlengths
96
263
options
sequencelengths
2
4
ground_truth
stringclasses
7 values
mc_answer
stringclasses
3 values
video_suffix
stringclasses
2 values
version
stringclasses
1 value
category, first object
null
category, second object
null
category, positioning object
stringlengths
2
14
category, orienting object
stringlengths
2
14
category, querying object
stringlengths
2
14
center_map
sequencelengths
10
10
968
arkitscenes
42444976
object_rel_direction_v1
null
If I am standing by the refrigerator and facing the table, is the dishwasher to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. front-left", "B. front-right", "C. back-left", "D. back-right" ]
front-left
A
.mov
241009
null
null
refrigerator
table
dishwasher
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 2, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 3, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
987
arkitscenes
42446167
object_rel_direction_v1
null
If I am standing by the table and facing the bed, is the toilet to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. back-left", "B. back-right", "C. front-left", "D. front-right" ]
back-left
A
.mov
241009
null
null
table
bed
toilet
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 2, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 3, 0 ] ]
1,023
arkitscenes
45261121
object_rel_direction_v1
null
If I am standing by the table and facing the stool, is the tv to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. back-right", "B. front-right", "C. back-left", "D. front-left" ]
front-right
B
.mov
241009
null
null
table
stool
tv
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 2, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 3, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,036
arkitscenes
47204552
object_rel_direction_v1
null
If I am standing by the stove and facing the tv, is the table to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. back-left", "B. front-right", "C. back-right", "D. front-left" ]
front-right
B
.mov
241009
null
null
stove
tv
table
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 3, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 2, 0, 0, 0, 0 ] ]
1,049
arkitscenes
47331970
object_rel_direction_v1
null
If I am standing by the refrigerator and facing the table, is the dishwasher to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. back-right", "B. back-left", "C. front-left", "D. front-right" ]
front-left
C
.mov
241009
null
null
refrigerator
table
dishwasher
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 2, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 1, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,059
arkitscenes
47333899
object_rel_direction_v1
null
If I am standing by the refrigerator and facing the table, is the washer to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. back-right", "B. front-right", "C. back-left", "D. front-left" ]
back-left
C
.mov
241009
null
null
refrigerator
table
washer
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 3, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 2, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,125
arkitscenes
42445031
object_rel_direction_v2
null
If I am standing by the tv and facing the bed, is the table to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. right", "B. left", "C. back" ]
right
A
.mov
241009
null
null
tv
bed
table
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 3, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 ], [ 0, 0, 0, 2, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,149
arkitscenes
42898527
object_rel_direction_v2
null
If I am standing by the stove and facing the dishwasher, is the refrigerator to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. right", "B. back", "C. left" ]
right
A
.mov
241009
null
null
stove
dishwasher
refrigerator
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 2, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,164
arkitscenes
45260928
object_rel_direction_v2
null
If I am standing by the tv and facing the sofa, is the fireplace to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. right", "B. left", "C. back" ]
left
B
.mov
241009
null
null
tv
sofa
fireplace
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 3, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 2, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 ] ]
1,199
arkitscenes
47333899
object_rel_direction_v2
null
If I am standing by the refrigerator and facing the stove, is the table to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. left", "B. back", "C. right" ]
left
A
.mov
241009
null
null
refrigerator
stove
table
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 2, 0, 1, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,213
arkitscenes
47334239
object_rel_direction_v2
null
If I am standing by the bathtub and facing the washer, is the stool to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. back", "B. right", "C. left" ]
left
C
.mov
241009
null
null
bathtub
washer
stool
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 2, 0, 0, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,215
arkitscenes
47334239
object_rel_direction_v2
null
If I am standing by the washer and facing the bathtub, is the stool to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. back", "B. left", "C. right" ]
right
C
.mov
241009
null
null
washer
bathtub
stool
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 2, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,235
arkitscenes
47430468
object_rel_direction_v2
null
If I am standing by the stove and facing the stool, is the refrigerator to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. back", "B. right", "C. left" ]
right
B
.mov
241009
null
null
stove
stool
refrigerator
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 2, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 3, 0, 0, 0, 0 ], [ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 ] ]
1,271
arkitscenes
42897688
object_rel_direction_v3
null
If I am standing by the bed and facing the stool, is the table to the left or the right of the stool?
[ "A. left", "B. right" ]
right
B
.mov
241009
null
null
bed
stool
table
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 1, 0, 2, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 3, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,292
arkitscenes
47331970
object_rel_direction_v3
null
If I am standing by the dishwasher and facing the refrigerator, is the table to the left or the right of the refrigerator?
[ "A. left", "B. right" ]
left
A
.mov
241009
null
null
dishwasher
refrigerator
table
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 3, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 1, 0, 0, 2, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,321
arkitscenes
47429922
object_rel_direction_v3
null
If I am standing by the sofa and facing the tv, is the chair to the left or the right of the tv?
[ "A. left", "B. right" ]
right
B
.mov
241009
null
null
sofa
tv
chair
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 2, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,519
scannetpp
acd95847c5
object_rel_direction_v2
null
If I am standing by the door and facing the bookshelf, is the laptop to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. left", "B. right", "C. back" ]
left
A
.mp4
241009
null
null
door
bookshelf
laptop
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 2, 0, 0, 0, 0, 1, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 3, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,528
scannetpp
a24f64f7fb
object_rel_direction_v2
null
If I am standing by the monitor and facing the computer mouse, is the door to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. back", "B. left", "C. right" ]
right
C
.mp4
241009
null
null
monitor
computer mouse
door
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 2, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 3, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,531
scannetpp
5eb31827b7
object_rel_direction_v2
null
If I am standing by the computer tower and facing the telephone, is the keyboard to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. right", "B. back", "C. left" ]
left
C
.mp4
241009
null
null
computer tower
telephone
keyboard
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 2, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 3, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,554
scannetpp
3864514494
object_rel_direction_v2
null
If I am standing by the heater and facing the door, is the microwave to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. back", "B. right", "C. left" ]
right
B
.mp4
241009
null
null
heater
door
microwave
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 3, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 2, 0, 0, 0 ] ]
1,560
scannetpp
e398684d27
object_rel_direction_v2
null
If I am standing by the door and facing the ceiling light, is the monitor to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. back", "B. right", "C. left" ]
left
C
.mp4
241009
null
null
door
ceiling light
monitor
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 2, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 3, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,570
scannetpp
286b55a2bf
object_rel_direction_v2
null
If I am standing by the toilet and facing the exhaust fan, is the door to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. back", "B. left", "C. right" ]
left
B
.mp4
241009
null
null
toilet
exhaust fan
door
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 2, 0, 0, 3, 0, 0, 0, 0, 0 ] ]
1,571
scannetpp
a980334473
object_rel_direction_v2
null
If I am standing by the ceiling light and facing the chair, is the door to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. right", "B. back", "C. left" ]
right
A
.mp4
241009
null
null
ceiling light
chair
door
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 2, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 1, 0, 0, 0, 0, 3, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,575
scannetpp
f2dc06b1d2
object_rel_direction_v2
null
If I am standing by the chair and facing the table, is the door to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. left", "B. back", "C. right" ]
right
C
.mp4
241009
null
null
chair
table
door
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 3, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ], [ 0, 2, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,582
scannetpp
bcd2436daf
object_rel_direction_v2
null
If I am standing by the chair and facing the pillow, is the ceiling light to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. back", "B. left", "C. right" ]
right
C
.mp4
241009
null
null
chair
pillow
ceiling light
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 1, 0, 0, 0, 2, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 3, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,584
scannetpp
0d2ee665be
object_rel_direction_v2
null
If I am standing by the door and facing the cutting board, is the computer mouse to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. left", "B. right", "C. back" ]
right
B
.mp4
241009
null
null
door
cutting board
computer mouse
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 2, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 1, 0, 0, 0, 0, 0, 0, 3, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,838
scannetpp
5eb31827b7
object_rel_direction_v1
null
If I am standing by the door and facing the telephone, is the keyboard to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. back-left", "B. front-left", "C. back-right", "D. front-right" ]
front-left
B
.mp4
241009
null
null
door
telephone
keyboard
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 2, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 3, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
1,855
scannetpp
40aec5fffa
object_rel_direction_v1
null
If I am standing by the refrigerator and facing the heater, is the door to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. front-left", "B. front-right", "C. back-right", "D. back-left" ]
back-right
C
.mp4
241009
null
null
refrigerator
heater
door
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 3, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 2, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
2,440
scannetpp
3e8bba0176
object_rel_direction_v3
null
If I am standing by the coat hanger and facing the paper bag, is the door to the left or the right of the paper bag?
[ "A. right", "B. left" ]
left
B
.mp4
241009
null
null
coat hanger
paper bag
door
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 3, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 2, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
2,478
scannetpp
09c1414f1b
object_rel_direction_v3
null
If I am standing by the shoe rack and facing the microwave, is the kettle to the left or the right of the microwave?
[ "A. right", "B. left" ]
right
A
.mp4
241009
null
null
shoe rack
microwave
kettle
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 3, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 2, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
3,585
scannet
scene0378_01
object_rel_direction_v1
null
If I am standing by the window and facing the clock, is the trash bin to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. front-left", "B. front-right", "C. back-left", "D. back-right" ]
front-right
B
.mp4
241009
null
null
window
clock
trash bin
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 2, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 3, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
3,586
scannet
scene0378_01
object_rel_direction_v1
null
If I am standing by the window and facing the trash bin, is the clock to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. front-left", "B. back-left", "C. back-right", "D. front-right" ]
front-left
A
.mp4
241009
null
null
window
trash bin
clock
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 3, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 2, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
3,657
scannet
scene0608_00
object_rel_direction_v1
null
If I am standing by the sofa and facing the lamp, is the guitar to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. front-left", "B. back-right", "C. front-right", "D. back-left" ]
front-left
A
.mp4
241009
null
null
sofa
lamp
guitar
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 2, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 3, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
3,666
scannet
scene0050_01
object_rel_direction_v1
null
If I am standing by the printer and facing the lamp, is the piano to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. back-right", "B. front-left", "C. back-left", "D. front-right" ]
front-left
B
.mp4
241009
null
null
printer
lamp
piano
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 2, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 3, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
3,697
scannet
scene0246_00
object_rel_direction_v1
null
If I am standing by the nightstand and facing the chair, is the table to my front-left, front-right, back-left, or back-right? The directions refer to the quadrants of a Cartesian plane (if I am standing at the origin and facing along the positive y-axis).
[ "A. front-left", "B. front-right", "C. back-right", "D. back-left" ]
front-right
B
.mp4
241009
null
null
nightstand
chair
table
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 2, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 3, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
3,711
scannet
scene0357_01
object_rel_direction_v3
null
If I am standing by the window and facing the table, is the towel to the left or the right of the table?
[ "A. left", "B. right" ]
left
A
.mp4
241009
null
null
window
table
towel
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 2, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 3, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
3,712
scannet
scene0357_01
object_rel_direction_v3
null
If I am standing by the towel and facing the window, is the table to the left or the right of the window?
[ "A. left", "B. right" ]
left
A
.mp4
241009
null
null
towel
window
table
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 3, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 2, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
3,716
scannet
scene0629_01
object_rel_direction_v3
null
If I am standing by the bed and facing the chair, is the mirror to the left or the right of the chair?
[ "A. right", "B. left" ]
left
B
.mp4
241009
null
null
bed
chair
mirror
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 2, 0 ], [ 0, 0, 0, 0, 0, 3, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
3,728
scannet
scene0699_00
object_rel_direction_v3
null
If I am standing by the chair and facing the nightstand, is the closet to the left or the right of the nightstand?
[ "A. left", "B. right" ]
right
B
.mp4
241009
null
null
chair
nightstand
closet
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 3, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 2, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
3,730
scannet
scene0699_00
object_rel_direction_v3
null
If I am standing by the nightstand and facing the chair, is the closet to the left or the right of the chair?
[ "A. right", "B. left" ]
left
B
.mp4
241009
null
null
nightstand
chair
closet
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 3, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 2, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
4,240
scannet
scene0304_00
object_rel_direction_v2
null
If I am standing by the backpack and facing the trash bin, is the door to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. back", "B. right", "C. left" ]
back
A
.mp4
241009
null
null
backpack
trash bin
door
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 2, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 3, 0, 0 ] ]
4,243
scannet
scene0307_02
object_rel_direction_v2
null
If I am standing by the refrigerator and facing the chair, is the table to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. back", "B. left", "C. right" ]
left
B
.mp4
241009
null
null
refrigerator
chair
table
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 2, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
4,298
scannet
scene0697_01
object_rel_direction_v2
null
If I am standing by the mirror and facing the closet, is the trash bin to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. right", "B. left", "C. back" ]
left
B
.mp4
241009
null
null
mirror
closet
trash bin
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 3, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 2, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
4,316
scannet
scene0458_00
object_rel_direction_v2
null
If I am standing by the window and facing the door, is the towel to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. back", "B. left", "C. right" ]
left
B
.mp4
241009
null
null
window
door
towel
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 2, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 0, 0, 0, 0, 0 ] ]
4,330
scannet
scene0593_00
object_rel_direction_v2
null
If I am standing by the backpack and facing the fan, is the door to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. right", "B. back", "C. left" ]
right
A
.mp4
241009
null
null
backpack
fan
door
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 2, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 0, 0, 0, 0, 0 ] ]
4,359
scannet
scene0144_00
object_rel_direction_v2
null
If I am standing by the lamp and facing the printer, is the door to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. right", "B. back", "C. left" ]
left
C
.mp4
241009
null
null
lamp
printer
door
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 2, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 0, 0, 0, 0, 0 ] ]
4,362
scannet
scene0144_00
object_rel_direction_v2
null
If I am standing by the window and facing the lamp, is the door to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. back", "B. left", "C. right" ]
right
C
.mp4
241009
null
null
window
lamp
door
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 2, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 0, 0, 0, 0, 0 ] ]
4,364
scannet
scene0144_00
object_rel_direction_v2
null
If I am standing by the lamp and facing the window, is the door to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. left", "B. back", "C. right" ]
left
A
.mp4
241009
null
null
lamp
window
door
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 2, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 0, 0, 0, 0, 0 ] ]
4,376
scannet
scene0221_01
object_rel_direction_v2
null
If I am standing by the microwave and facing the nightstand, is the trash bin to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. left", "B. back", "C. right" ]
right
C
.mp4
241009
null
null
microwave
nightstand
trash bin
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 2, 0, 0, 0, 0 ], [ 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 3, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] ]
4,381
scannet
scene0222_01
object_rel_direction_v2
null
If I am standing by the lamp and facing the radiator, is the nightstand to my left, right, or back? An object is to my back if I would have to turn at least 135 degrees in order to face it.
[ "A. left", "B. back", "C. right" ]
back
B
.mp4
241009
null
null
lamp
radiator
nightstand
[ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 3, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], [ 0, 0, 0, 0, 0, 2, 0, 0, 0, 0 ] ]

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