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; Engine configuration file. | |
; It's best edited using the editor UI and not directly, | |
; since the parameters that go here are not all obvious. | |
; | |
; Format: | |
; [section] ; section goes between [] | |
; param=value ; assign values to parameters | |
config_version=5 | |
[application] | |
config/name="FlyBy" | |
run/main_scene="res://FlyBy.tscn" | |
config/features=PackedStringArray("4.1", "C#") | |
config/icon="res://icon.png" | |
[dotnet] | |
project/assembly_name="FlyBy" | |
[editor_plugins] | |
enabled=PackedStringArray("res://addons/godot_rl_agents/plugin.cfg") | |
[input] | |
throttle_up={ | |
"deadzone": 0.5, | |
"events": [] | |
} | |
throttle_down={ | |
"deadzone": 0.5, | |
"events": [] | |
} | |
pitch_up={ | |
"deadzone": 0.5, | |
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null) | |
] | |
} | |
pitch_down={ | |
"deadzone": 0.5, | |
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null) | |
] | |
} | |
roll_left={ | |
"deadzone": 0.5, | |
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"echo":false,"script":null) | |
] | |
} | |
roll_right={ | |
"deadzone": 0.5, | |
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"echo":false,"script":null) | |
] | |
} | |
r_key={ | |
"deadzone": 0.5, | |
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":0,"echo":false,"script":null) | |
] | |
} | |
[physics] | |
common/enable_pause_aware_picking=true | |
[rendering] | |
quality/filters/use_fxaa=true | |
environment/default_environment="res://default_env.tres" | |