turn
stringclasses 200
values | details
dict | dialogue
sequencelengths 0
8
| dataset_name
stringlengths 16
16
|
---|---|---|---|
round107 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.22,
0.12,
0.44,
1.36,
-0.19,
0.95,
0.16,
0.14
],
"agent_0(Elf Wizard)": [
0.63,
0.41,
0.4,
-0.83,
0.63,
0.41,
0.19,
-0.95,
0.34,
-0.81
],
"agent_1(Human Warrior)": [
0.29,
1.22,
0.06,
-0.02,
0.29,
1.22,
-0.16,
-0.14,
-0.34,
0.81
]
},
"reward": [
{
"adversary_0": -1.4272029406077487,
"agent_0": 0.6760661854336117,
"agent_1": 0.6760661854336117
}
],
"state": [
{
"adversary_0(Thief)": [
0.35,
0.12,
0.58,
1.36,
-0.1,
0.95,
0.27,
0.14
],
"agent_0(Elf Wizard)": [
0.68,
0.41,
0.45,
-0.83,
0.68,
0.41,
0.1,
-0.95,
0.37,
-0.81
],
"agent_1(Human Warrior)": [
0.31,
1.22,
0.09,
-0.02,
0.31,
1.22,
-0.27,
-0.14,
-0.37,
0.81
]
}
]
} | [
"round19:[0] It seems my stealthy approach has been detected. I must find a new strategy![3]",
"round19:[1] The thief is on the move. We should coordinate our efforts to corner them![3]",
"round19:[2] I'll distract the thief while you two move into position![0]"
] | SFSA_0200_000016 |
round124 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 4
}
],
"next_state": {
"adversary_0(Thief)": [
0.06,
0.12,
0.29,
1.36,
-0.3,
0.95,
0.03,
0.14
],
"agent_0(Elf Wizard)": [
0.59,
0.41,
0.36,
-0.83,
0.59,
0.41,
0.3,
-0.95,
0.33,
-0.81
],
"agent_1(Human Warrior)": [
0.27,
1.22,
0.04,
-0.02,
0.27,
1.22,
-0.03,
-0.14,
-0.33,
0.81
]
},
"reward": [
{
"adversary_0": -1.3872944099202207,
"agent_0": 0.6673825311062971,
"agent_1": 0.6673825311062971
}
],
"state": [
{
"adversary_0(Thief)": [
0.22,
0.12,
0.44,
1.36,
-0.19,
0.95,
0.16,
0.14
],
"agent_0(Elf Wizard)": [
0.63,
0.41,
0.4,
-0.83,
0.63,
0.41,
0.19,
-0.95,
0.34,
-0.81
],
"agent_1(Human Warrior)": [
0.29,
1.22,
0.06,
-0.02,
0.29,
1.22,
-0.16,
-0.14,
-0.34,
0.81
]
}
]
} | [
"round25:[0] It seems my stealthy approach has been noticed. I must act quickly to secure the treasure![3]",
"round25:[1] Keep your guard up, agent_0! The thief is on the move. Let's corner them together![3]",
"round25:[2] I'm on it, agent_1! Casting a spell to illuminate the area and reveal the thief's position![3]",
"round25:[0] Drat! I'm exposed. But I won't go down without a fight![3]",
"round25:[1] Let's take him down together, agent_0. I'll distract the thief while you cast your spells![0]"
] | SFSA_0200_000016 |
round125 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.1,
0.12,
0.13,
1.36,
-0.44,
0.95,
-0.12,
0.19
],
"agent_0(Elf Wizard)": [
0.57,
0.41,
0.34,
-0.83,
0.57,
0.41,
0.44,
-0.95,
0.32,
-0.76
],
"agent_1(Human Warrior)": [
0.25,
1.17,
0.02,
-0.07,
0.25,
1.17,
0.12,
-0.19,
-0.32,
0.76
]
},
"reward": [
{
"adversary_0": -1.3622162773248947,
"agent_0": 0.6653168350842726,
"agent_1": 0.6653168350842726
}
],
"state": [
{
"adversary_0(Thief)": [
0.06,
0.12,
0.29,
1.36,
-0.3,
0.95,
0.03,
0.14
],
"agent_0(Elf Wizard)": [
0.59,
0.41,
0.36,
-0.83,
0.59,
0.41,
0.3,
-0.95,
0.33,
-0.81
],
"agent_1(Human Warrior)": [
0.27,
1.22,
0.04,
-0.02,
0.27,
1.22,
-0.03,
-0.14,
-0.33,
0.81
]
}
]
} | [
"round26:[0] It seems my stealthy approach has been noticed. I must resort to more drastic measures![3]",
"round26:[1] Be on your guard, allies! The Thief is about to make a move![3]",
"round26:[2] I'm ready for action. Let's corner the Thief and end this![3]",
"round26:[0] You'll have to catch me first! I'm not going down without a fight![3]",
"round26:[1] Together we stand, divided we fall. Let's coordinate our efforts to trap the Thief![3]"
] | SFSA_0200_000016 |
round127 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.23,
0.07,
0,
1.31,
-0.54,
0.9,
-0.23,
0.18
],
"agent_0(Elf Wizard)": [
0.54,
0.41,
0.32,
-0.83,
0.54,
0.41,
0.54,
-0.9,
0.31,
-0.72
],
"agent_1(Human Warrior)": [
0.24,
1.13,
0.01,
-0.11,
0.24,
1.13,
0.23,
-0.18,
-0.31,
0.72
]
},
"reward": [
{
"adversary_0": -1.3062428544522888,
"agent_0": 0.6263503408102242,
"agent_1": 0.6263503408102242
}
],
"state": [
{
"adversary_0(Thief)": [
-0.1,
0.12,
0.13,
1.36,
-0.44,
0.95,
-0.12,
0.19
],
"agent_0(Elf Wizard)": [
0.57,
0.41,
0.34,
-0.83,
0.57,
0.41,
0.44,
-0.95,
0.32,
-0.76
],
"agent_1(Human Warrior)": [
0.25,
1.17,
0.02,
-0.07,
0.25,
1.17,
0.12,
-0.19,
-0.32,
0.76
]
}
]
} | [
"round78:[0] It seems my stealthy approach has been noticed. I must find a new way to strike![3]",
"round78:[1] The Thief is trying to remain hidden. We should be vigilant and stick together![2]",
"round78:[2] Agreed, agent_0. Let's keep our formation tight and watch for any sign of the adversary![3]",
"round78:[0] You won't catch me so easily. I'm adapting my strategy as we speak![3]",
"round78:[1] We'll be ready for anything you throw at us, adversary_0![0]"
] | SFSA_0200_000016 |
round128 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.32,
0.08,
-0.09,
1.32,
-0.62,
0.91,
-0.32,
0.22
],
"agent_0(Elf Wizard)": [
0.53,
0.41,
0.3,
-0.83,
0.53,
0.41,
0.62,
-0.91,
0.3,
-0.7
],
"agent_1(Human Warrior)": [
0.23,
1.1,
0,
-0.13,
0.23,
1.1,
0.32,
-0.22,
-0.3,
0.7
]
},
"reward": [
{
"adversary_0": -1.3216875568756674,
"agent_0": 0.6543970877062466,
"agent_1": 0.6543970877062466
}
],
"state": [
{
"adversary_0(Thief)": [
-0.23,
0.07,
0,
1.31,
-0.54,
0.9,
-0.23,
0.18
],
"agent_0(Elf Wizard)": [
0.54,
0.41,
0.32,
-0.83,
0.54,
0.41,
0.54,
-0.9,
0.31,
-0.72
],
"agent_1(Human Warrior)": [
0.24,
1.13,
0.01,
-0.11,
0.24,
1.13,
0.23,
-0.18,
-0.31,
0.72
]
}
]
} | [
"round79:[0] It seems my stealthy approach has not gone unnoticed. I must try a different tactic![3]",
"round79:[1] Watch out, everyone! The Thief is trying to make a move. Let's stick together and keep our eyes open![3]",
"round79:[2] I'm on it! Let's surround the Thief and prevent any surprise attacks. Strength in numbers![3]",
"round79:[0] You won't catch me that easily! I have a few tricks up my sleeve still![3]",
"round79:[1] Be careful, the Thief is desperate. Keep your guard up and your spells at the ready![3]"
] | SFSA_0200_000016 |
round156 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.39,
0.04,
-0.16,
1.28,
-0.67,
0.87,
-0.38,
0.2
],
"agent_0(Elf Wizard)": [
0.52,
0.41,
0.29,
-0.83,
0.52,
0.41,
0.67,
-0.87,
0.29,
-0.67
],
"agent_1(Human Warrior)": [
0.22,
1.08,
-0.01,
-0.15,
0.22,
1.08,
0.38,
-0.2,
-0.29,
0.67
]
},
"reward": [
{
"adversary_0": -1.2877955052434995,
"agent_0": 0.6298653259309959,
"agent_1": 0.6298653259309959
}
],
"state": [
{
"adversary_0(Thief)": [
-0.32,
0.08,
-0.09,
1.32,
-0.62,
0.91,
-0.32,
0.22
],
"agent_0(Elf Wizard)": [
0.53,
0.41,
0.3,
-0.83,
0.53,
0.41,
0.62,
-0.91,
0.3,
-0.7
],
"agent_1(Human Warrior)": [
0.23,
1.1,
0,
-0.13,
0.23,
1.1,
0.32,
-0.22,
-0.3,
0.7
]
}
]
} | [
"round93:[0] It seems my stealthy approach has been detected. I must refine my tactics.[3]",
"round93:[1] Our combined efforts have kept the thief at bay, but we must remain vigilant![3]",
"round93:[2] Indeed, my warrior's instincts tell me this foe is crafty. Let's not let our guard down![3]"
] | SFSA_0200_000016 |
round157 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.49,
0.01,
-0.26,
1.25,
-0.77,
0.84,
-0.48,
0.18
],
"agent_0(Elf Wizard)": [
0.51,
0.41,
0.28,
-0.83,
0.51,
0.41,
0.77,
-0.84,
0.29,
-0.66
],
"agent_1(Human Warrior)": [
0.22,
1.07,
-0.01,
-0.17,
0.22,
1.07,
0.48,
-0.18,
-0.29,
0.66
]
},
"reward": [
{
"adversary_0": -1.2743752152876413,
"agent_0": 0.6234116506200772,
"agent_1": 0.6234116506200772
}
],
"state": [
{
"adversary_0(Thief)": [
-0.39,
0.04,
-0.16,
1.28,
-0.67,
0.87,
-0.38,
0.2
],
"agent_0(Elf Wizard)": [
0.52,
0.41,
0.29,
-0.83,
0.52,
0.41,
0.67,
-0.87,
0.29,
-0.67
],
"agent_1(Human Warrior)": [
0.22,
1.08,
-0.01,
-0.15,
0.22,
1.08,
0.38,
-0.2,
-0.29,
0.67
]
}
]
} | [
"round94:[0] It seems my stealthy approach has been noticed. I must refine my tactics.[3]",
"round94:[1] The Thief is trying to remain hidden. We should coordinate our efforts to flush them out![2]",
"round94:[2] I'm on it! My warrior's intuition tells me they're nearby. Let's corner them![3]",
"round94:[0] You'll have to try harder than that to catch me. The shadows are my allies![3]",
"round94:[1] Don't be too confident, Adversary. Our combined magic and might will overcome your subterfuge![3]"
] | SFSA_0200_000016 |
round199 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.57,
-0.06,
-0.34,
1.17,
-0.84,
0.77,
-0.55,
0.12
],
"agent_0(Elf Wizard)": [
0.5,
0.41,
0.27,
-0.83,
0.5,
0.41,
0.84,
-0.77,
0.29,
-0.65
],
"agent_1(Human Warrior)": [
0.21,
1.05,
-0.02,
-0.18,
0.21,
1.05,
0.55,
-0.12,
-0.29,
0.65
]
},
"reward": [
{
"adversary_0": -1.2219422954576291,
"agent_0": 0.5761725363246469,
"agent_1": 0.5761725363246469
}
],
"state": [
{
"adversary_0(Thief)": [
-0.49,
0.01,
-0.26,
1.25,
-0.77,
0.84,
-0.48,
0.18
],
"agent_0(Elf Wizard)": [
0.51,
0.41,
0.28,
-0.83,
0.51,
0.41,
0.77,
-0.84,
0.29,
-0.66
],
"agent_1(Human Warrior)": [
0.22,
1.07,
-0.01,
-0.17,
0.22,
1.07,
0.48,
-0.18,
-0.29,
0.66
]
}
]
} | [
"round103:[0] It seems my stealthy approach has been detected. I must retreat and regroup![3]",
"round103:[1] Our enemy fallbacks. Now's our chance to press the attack together![3]",
"round103:[2] Indeed, let's use this opportunity to strike hard. I'll focus my attacks on their weak spots![3]"
] | SFSA_0200_000016 |
round0 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.37,
-0.04,
-0.9,
-0.09,
-0.38,
-1.25,
-0.4,
0.09
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.25,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
-0.09,
0.02,
-1.34
]
},
"reward": [
{
"adversary_0": -0.3763170289920932,
"agent_0": 0.23611738973679874,
"agent_1": 0.23611738973679874
}
],
"state": [
{
"adversary_0(Thief)": [
-0.37,
-0.04,
-0.9,
-0.09,
-0.38,
-1.25,
-0.4,
0.09
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.25,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
-0.09,
0.02,
-1.34
]
}
]
} | [
"round0:[0] It seems my stealthy approach has been noticed. I must act quickly to secure the treasure![3]",
"round0:[1] Be on guard, my allies! The thief is attempting to make off with the loot. We must stop him![3]",
"round0:[2] I'm ready for battle. Let's surround the thief and prevent his escape![0]",
"round0:[0] You won't catch me that easily! I have tricks up my sleeve![3]",
"round0:[1] Use your magic to disable him, and I'll strike from the front, partner![2]"
] | SFSA_0200_000017 |
round22 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.37,
-0.09,
-0.9,
-0.14,
-0.38,
-1.3,
-0.4,
0.04
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.3,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
-0.04,
0.02,
-1.34
]
},
"reward": [
{
"adversary_0": -0.3853088596325427,
"agent_0": 0.24510922037724825,
"agent_1": 0.24510922037724825
}
],
"state": [
{
"adversary_0(Thief)": [
-0.37,
-0.04,
-0.9,
-0.09,
-0.38,
-1.25,
-0.4,
0.09
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.25,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
-0.09,
0.02,
-1.34
]
}
]
} | [
"round15:[0] It seems my stealth attack was not as successful as I'd hoped. I must try a different tactic![3]",
"round15:[1] Be on guard, allies! The thief is adaptable and may strike again![3]",
"round15:[2] I'm ready for the next move. Let's coordinate our efforts to keep our opponent at bay![3]"
] | SFSA_0200_000017 |
round23 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.37,
-0.13,
-0.9,
-0.17,
-0.38,
-1.34,
-0.4,
0.01
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.34,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
-0.01,
0.02,
-1.34
]
},
"reward": [
{
"adversary_0": -0.39608140017268095,
"agent_0": 0.2558817609173865,
"agent_1": 0.2558817609173865
}
],
"state": [
{
"adversary_0(Thief)": [
-0.37,
-0.09,
-0.9,
-0.14,
-0.38,
-1.3,
-0.4,
0.04
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.3,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
-0.04,
0.02,
-1.34
]
}
]
} | [
"round16:[0] It seems my stealthy approach has been noticed. I must regroup and find another way to strike.[3]",
"round16:[1] Be on guard, my allies! The thief is crafty and may attempt to divide us. Let's stick together and watch each other's backs![2]",
"round16:[2] Roger that, agent_0! I'll keep my eyes open and my sword at the ready. We can't let the thief get the upper hand![3]",
"round16:[0] You won't catch me so easily. I'll bide my time and strike when you least expect it![3]",
"round16:[1] We'll be ready for you, adversary_0. Your actions only strengthen our resolve. We'll bring you to justice![3]"
] | SFSA_0200_000017 |
round64 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.37,
-0.21,
-0.9,
-0.25,
-0.38,
-1.42,
-0.4,
-0.07
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.42,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
0.07,
0.02,
-1.34
]
},
"reward": [
{
"adversary_0": -0.4283109365615262,
"agent_0": 0.28811129730623175,
"agent_1": 0.28811129730623175
}
],
"state": [
{
"adversary_0(Thief)": [
-0.37,
-0.13,
-0.9,
-0.17,
-0.38,
-1.34,
-0.4,
0.01
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.34,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
-0.01,
0.02,
-1.34
]
}
]
} | [
"round18:[0] It seems my stealthy approach has been noticed. I must refine my technique.[3]",
"round18:[1] The thief is trying to remain hidden. We should be cautious and keep our eyes open![3]",
"round18:[2] I'll take the lead and try to flush them out. Be ready to strike![3]"
] | SFSA_0200_000017 |
round65 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.37,
-0.22,
-0.9,
-0.26,
-0.38,
-1.42,
-0.4,
-0.08
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.42,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
0.08,
0.02,
-1.34
]
},
"reward": [
{
"adversary_0": -0.4325715822216305,
"agent_0": 0.29237194296633606,
"agent_1": 0.29237194296633606
}
],
"state": [
{
"adversary_0(Thief)": [
-0.37,
-0.21,
-0.9,
-0.25,
-0.38,
-1.42,
-0.4,
-0.07
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.42,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
0.07,
0.02,
-1.34
]
}
]
} | [
"round19:[0] It seems my stealthy approach has been detected. I must resort to more cunning tactics![3]",
"round19:[1] Watch out, team! The thief is trying to be sneaky. Let's keep our eyes peeled and work together![3]",
"round19:[2] I'm on it! Let's corner the thief and put an end to their antics![3]"
] | SFSA_0200_000017 |
round110 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.37,
-0.27,
-0.9,
-0.32,
-0.38,
-1.48,
-0.4,
-0.14
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.48,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
0.14,
0.02,
-1.34
]
},
"reward": [
{
"adversary_0": -0.4635524339066442,
"agent_0": 0.32335279465134975,
"agent_1": 0.32335279465134975
}
],
"state": [
{
"adversary_0(Thief)": [
-0.37,
-0.22,
-0.9,
-0.26,
-0.38,
-1.42,
-0.4,
-0.08
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.42,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
0.08,
0.02,
-1.34
]
}
]
} | [
"round25:[0] It seems my stealthy approach has been detected. I must act swiftly to secure the treasure![3]",
"round25:[1] Watch out, agent_0! The thief is moving in on your position. Can you cast a spell to protect yourself?[0]",
"round25:[2] I'm on it, agent_1! Keep the thief occupied, I'm preparing a powerful enchantment![1]",
"round25:[0] You won't stop me that easily, agents! My dagger is at the ready![3]",
"round25:[1] Don't let him get close, agent_0! I'm almost ready with my spell![2]"
] | SFSA_0200_000017 |
round111 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.37,
-0.32,
-0.9,
-0.36,
-0.38,
-1.52,
-0.4,
-0.18
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.52,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
0.18,
0.02,
-1.34
]
},
"reward": [
{
"adversary_0": -0.48978014875813436,
"agent_0": 0.3495805095028399,
"agent_1": 0.3495805095028399
}
],
"state": [
{
"adversary_0(Thief)": [
-0.37,
-0.27,
-0.9,
-0.32,
-0.38,
-1.48,
-0.4,
-0.14
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.48,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
0.14,
0.02,
-1.34
]
}
]
} | [
"round26:[0] It seems my stealthy approach has been noticed. I must find a new strategy![3]",
"round26:[1] Our enemy is on the move. I sense a shift in their position. Be vigilant![3]",
"round26:[2] I'll keep my eyes open and my blade ready. Let's not let them catch us off guard![3]",
"round26:[0] You have my attention, warrior. Let's see if they can outwit us![3]",
"round26:[1] Magic at the ready. We'll need a combination of force and cunning to win this round![3]"
] | SFSA_0200_000017 |
round121 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 4
}
],
"next_state": {
"adversary_0(Thief)": [
-0.37,
-0.4,
-0.9,
-0.44,
-0.38,
-1.6,
-0.4,
-0.26
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.6,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
0.26,
0.02,
-1.34
]
},
"reward": [
{
"adversary_0": -0.546180261606486,
"agent_0": 0.4059806223511916,
"agent_1": 0.4059806223511916
}
],
"state": [
{
"adversary_0(Thief)": [
-0.37,
-0.32,
-0.9,
-0.36,
-0.38,
-1.52,
-0.4,
-0.18
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.52,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
-0.14,
0.02,
-0.14,
-0.51,
-0.18,
0.4,
0.18,
0.02,
-1.34
]
}
]
} | [
"round78:[0] It seems my stealth approach did not go unnoticed. I must try a different tactic. [3]",
"round78:[1] The thief's movements are predictable. We should coordinate our efforts to corner them. [2]",
"round78:[2] Agreed, let's move in synchronization and force the thief into a compromising position. [1]",
"round78:[0] You won't catch me that easily! I have a few tricks up my sleeve still. [3]",
"round78:[1] Keep your guard up, agent_1. The thief is likely to attempt a surprise attack. [2]"
] | SFSA_0200_000017 |
round122 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.37,
-0.51,
-0.9,
-0.55,
-0.38,
-1.72,
-0.4,
-0.32
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.72,
-0.02,
1.39
],
"agent_1(Human Warrior)": [
0.02,
-0.19,
0.02,
-0.19,
-0.51,
-0.23,
0.4,
0.32,
0.02,
-1.39
]
},
"reward": [
{
"adversary_0": -0.6319495760415162,
"agent_0": 0.4423046346741761,
"agent_1": 0.4423046346741761
}
],
"state": [
{
"adversary_0(Thief)": [
-0.37,
-0.4,
-0.9,
-0.44,
-0.38,
-1.6,
-0.4,
-0.26
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.6,
-0.02,
1.34
],
"agent_1(Human Warrior)": [
0.02,
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0.02,
-0.14,
-0.51,
-0.18,
0.4,
0.26,
0.02,
-1.34
]
}
]
} | [
"round79:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]",
"round79:[1] Our combined efforts have pushed back the adversary. Let's maintain our vigilance![3]",
"round79:[2] I'll keep my guard up. That thief won't catch me off guard again![3]"
] | SFSA_0200_000017 |
round199 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.37,
-0.64,
-0.9,
-0.68,
-0.38,
-1.85,
-0.4,
-0.42
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.85,
-0.02,
1.43
],
"agent_1(Human Warrior)": [
0.02,
-0.23,
0.02,
-0.23,
-0.51,
-0.27,
0.4,
0.42,
0.02,
-1.43
]
},
"reward": [
{
"adversary_0": -0.7437818406616292,
"agent_0": 0.5168933162924971,
"agent_1": 0.5168933162924971
}
],
"state": [
{
"adversary_0(Thief)": [
-0.37,
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-0.9,
-0.55,
-0.38,
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-0.4,
-0.32
],
"agent_0(Elf Wizard)": [
0.01,
1.21,
0.01,
1.21,
-0.52,
1.16,
0.38,
1.72,
-0.02,
1.39
],
"agent_1(Human Warrior)": [
0.02,
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0.02,
-0.19,
-0.51,
-0.23,
0.4,
0.32,
0.02,
-1.39
]
}
]
} | [
"round93:[0] It seems my stealthy approach has been detected. I must find a new strategy![3]",
"round93:[1] Our combined efforts are paying off. Let's keep the pressure on the Thief![3]",
"round93:[2] I'll focus my attacks to support you, Agent_0. We can't let the Thief regroup![0]"
] | SFSA_0200_000017 |
round0 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
-0.11,
-0.92,
-0.96,
-1.05,
-0.48,
0.21,
-1.04
],
"agent_0(Elf Wizard)": [
1.61,
0.37,
1.61,
0.37,
0.13,
-0.48,
1.05,
0.48,
1.26,
-0.56
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.04,
-1.26,
0.56
]
},
"reward": [
{
"adversary_0": -0.5686228017836241,
"agent_0": -0.423497809949289,
"agent_1": -0.423497809949289
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
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-0.48,
0.21,
-1.04
],
"agent_0(Elf Wizard)": [
1.61,
0.37,
1.61,
0.37,
0.13,
-0.48,
1.05,
0.48,
1.26,
-0.56
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.04,
-1.26,
0.56
]
}
]
} | [
"round0:[0] It seems I've been caught off guard![3]",
"round0:[1] Don't worry, we're here to help![0]",
"round0:[2] Let's surround the Thief and keep him from escaping![3]",
"round0:[0] I'm on it![2]",
"round0:[1] I'll use my magic to support![3]"
] | SFSA_0200_000018 |
round41 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
-0.16,
-0.92,
-1.01,
-1.05,
-0.53,
0.21,
-1.09
],
"agent_0(Elf Wizard)": [
1.61,
0.37,
1.61,
0.37,
0.13,
-0.48,
1.05,
0.53,
1.26,
-0.56
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.09,
-1.26,
0.56
]
},
"reward": [
{
"adversary_0": -0.5804340059990043,
"agent_0": -0.4116866057339088,
"agent_1": -0.4116866057339088
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
-0.11,
-0.92,
-0.96,
-1.05,
-0.48,
0.21,
-1.04
],
"agent_0(Elf Wizard)": [
1.61,
0.37,
1.61,
0.37,
0.13,
-0.48,
1.05,
0.48,
1.26,
-0.56
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.04,
-1.26,
0.56
]
}
]
} | [
"round15:[0] It seems my stealthy approach has been noticed. I must act quickly![3]",
"round15:[1] Be on your guard, allies! The Thief is trying to make a move![3]",
"round15:[2] I'm ready to strike! Let's corner the Thief and end this![3]",
"round15:[0] You'll have to catch me first! My agility is unmatched![3]",
"round15:[1] Don't let him escape! Use your abilities to hem him in![3]"
] | SFSA_0200_000018 |
round42 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
-0.2,
-0.92,
-1.05,
-1.05,
-0.57,
0.21,
-1.13
],
"agent_0(Elf Wizard)": [
1.61,
0.37,
1.61,
0.37,
0.13,
-0.48,
1.05,
0.57,
1.26,
-0.56
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.13,
-1.26,
0.56
]
},
"reward": [
{
"adversary_0": -0.5919152758451982,
"agent_0": -0.4002053358877149,
"agent_1": -0.4002053358877149
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
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-0.92,
-1.01,
-1.05,
-0.53,
0.21,
-1.09
],
"agent_0(Elf Wizard)": [
1.61,
0.37,
1.61,
0.37,
0.13,
-0.48,
1.05,
0.53,
1.26,
-0.56
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.09,
-1.26,
0.56
]
}
]
} | [
"round16:[0] It seems my stealthy approach has been detected. I must retreat and regroup![3]",
"round16:[1] Our enemy falls back. Now is the time to press our advantage, allies![2]",
"round16:[2] I'm on it! Let's move in and strike before they can recover![3]",
"round16:[0] You won't catch me that easily. I have a few tricks up my sleeve still![3]",
"round16:[1] Be cautious, friends. The Thief is crafty and may have a surprise in store![3]"
] | SFSA_0200_000018 |
round48 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 3,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
-0.28,
-0.92,
-1.12,
-1.05,
-0.64,
0.21,
-1.21
],
"agent_0(Elf Wizard)": [
1.61,
0.37,
1.61,
0.37,
0.13,
-0.48,
1.05,
0.64,
1.26,
-0.56
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.21,
-1.26,
0.56
]
},
"reward": [
{
"adversary_0": -0.6224457288469608,
"agent_0": -0.3696748828859523,
"agent_1": -0.3696748828859523
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
-0.2,
-0.92,
-1.05,
-1.05,
-0.57,
0.21,
-1.13
],
"agent_0(Elf Wizard)": [
1.61,
0.37,
1.61,
0.37,
0.13,
-0.48,
1.05,
0.57,
1.26,
-0.56
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.13,
-1.26,
0.56
]
}
]
} | [
"round18:[0] It seems my stealthy moves have been noticed. I must retreat and regroup![3]",
"round18:[1] Our adversary is on the run. Now's the time to press our advantage![3]",
"round18:[2] I'll distract the thief, you two focus your attacks![0]"
] | SFSA_0200_000018 |
round49 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
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-1.23,
-1.05,
-0.8,
0.21,
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],
"agent_0(Elf Wizard)": [
1.61,
0.42,
1.61,
0.42,
0.13,
-0.43,
1.05,
0.8,
1.26,
-0.51
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.31,
-1.26,
0.51
]
},
"reward": [
{
"adversary_0": -0.6776794322650832,
"agent_0": -0.3144411794678299,
"agent_1": -0.3144411794678299
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
-0.28,
-0.92,
-1.12,
-1.05,
-0.64,
0.21,
-1.21
],
"agent_0(Elf Wizard)": [
1.61,
0.37,
1.61,
0.37,
0.13,
-0.48,
1.05,
0.64,
1.26,
-0.56
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.21,
-1.26,
0.56
]
}
]
} | [
"round19:[0] It seems my stealthy approach has been detected. I must find a new way to strike[3].",
"round19:[1] Alert! The thief is on the move. We should stick together and watch each other's backs[2].",
"round19:[2] I'm on it! Let's corner the thief and end this[3].",
"round19:[0] You'll have to catch me first! I'm too quick for the likes of you[1].",
"round19:[1] Don't be too sure, adversary_0. We've got your number now[0]."
] | SFSA_0200_000018 |
round54 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
-0.42,
-0.92,
-1.26,
-1.05,
-0.87,
0.21,
-1.35
],
"agent_0(Elf Wizard)": [
1.61,
0.46,
1.61,
0.46,
0.13,
-0.39,
1.05,
0.87,
1.26,
-0.47
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.35,
-1.26,
0.47
]
},
"reward": [
{
"adversary_0": -0.6960223405554793,
"agent_0": -0.2960982711774338,
"agent_1": -0.2960982711774338
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
-0.38,
-0.92,
-1.23,
-1.05,
-0.8,
0.21,
-1.31
],
"agent_0(Elf Wizard)": [
1.61,
0.42,
1.61,
0.42,
0.13,
-0.43,
1.05,
0.8,
1.26,
-0.51
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.31,
-1.26,
0.51
]
}
]
} | [
"round25:[0] It seems my stealthy approach has been noticed. I must act quickly![3]",
"round25:[1] The thief is trying to make a move! Be on your guard, everyone![3]",
"round25:[2] I'll cast a spell to reveal his position. Now's our chance to strike![0]",
"round25:[0] You won't catch me that easily! I have a few tricks up my sleeve![3]",
"round25:[1] Let's corner him together. I'll attack from the front, you support from behind![2]"
] | SFSA_0200_000018 |
round55 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
-0.49,
-0.92,
-1.34,
-1.05,
-0.97,
0.21,
-1.42
],
"agent_0(Elf Wizard)": [
1.61,
0.48,
1.61,
0.48,
0.13,
-0.36,
1.05,
0.97,
1.26,
-0.45
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.42,
-1.26,
0.45
]
},
"reward": [
{
"adversary_0": -0.742387851568969,
"agent_0": -0.24973276016394408,
"agent_1": -0.24973276016394408
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
-0.42,
-0.92,
-1.26,
-1.05,
-0.87,
0.21,
-1.35
],
"agent_0(Elf Wizard)": [
1.61,
0.46,
1.61,
0.46,
0.13,
-0.39,
1.05,
0.87,
1.26,
-0.47
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.35,
-1.26,
0.47
]
}
]
} | [
"round26:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]",
"round26:[1] The thief is on the run! Let's not let our guard down and pursue a cautious approach.[2]",
"round26:[2] I'm on your tail, thief! Together, we can corner the adversary and end this![3]",
"round26:[0] You'll never catch me! I have the speed and agility to outmaneuver you both![3]",
"round26:[1] Stay alert, agent_1! We must work as a team to ensure our victory![2]"
] | SFSA_0200_000018 |
round79 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
-0.5,
-0.92,
-1.34,
-1.05,
-1,
0.21,
-1.42
],
"agent_0(Elf Wizard)": [
1.61,
0.51,
1.61,
0.51,
0.13,
-0.34,
1.05,
1,
1.26,
-0.42
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.42,
-1.26,
0.42
]
},
"reward": [
{
"adversary_0": -0.7458220349730387,
"agent_0": -0.24629857675987443,
"agent_1": -0.24629857675987443
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
-0.49,
-0.92,
-1.34,
-1.05,
-0.97,
0.21,
-1.42
],
"agent_0(Elf Wizard)": [
1.61,
0.48,
1.61,
0.48,
0.13,
-0.36,
1.05,
0.97,
1.26,
-0.45
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.42,
-1.26,
0.45
]
}
]
} | [
"round78:[0] It seems my stealthy approach has been detected. I must find a new strategy![3]",
"round78:[1] The Thief is on the move. We should stick together and watch out for any traps![2]",
"round78:[2] Agreed, let's be cautious. My warrior instincts tell me we're not out of danger yet.[1]",
"round78:[0] You won't outsmart me that easily. I'll just have to be more creative in my approach![3]",
"round78:[1] Creative or not, we're ready for you. Agent_1 and I will protect each other and corner you![0]"
] | SFSA_0200_000018 |
round80 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
-0.5,
-0.92,
-1.35,
-1.05,
-1.02,
0.21,
-1.43
],
"agent_0(Elf Wizard)": [
1.61,
0.52,
1.61,
0.52,
0.13,
-0.33,
1.05,
1.02,
1.26,
-0.41
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.43,
-1.26,
0.41
]
},
"reward": [
{
"adversary_0": -0.7484109321431202,
"agent_0": -0.24370967958979295,
"agent_1": -0.24370967958979295
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
-0.5,
-0.92,
-1.34,
-1.05,
-1,
0.21,
-1.42
],
"agent_0(Elf Wizard)": [
1.61,
0.51,
1.61,
0.51,
0.13,
-0.34,
1.05,
1,
1.26,
-0.42
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.42,
-1.26,
0.42
]
}
]
} | [
"round79:[0] It seems my stealthy approach has not gone unnoticed. I must try a different tactic![3]",
"round79:[1] Keep your guard up, agent_1. The adversary is shifting strategies![3]",
"round79:[2] I see the Thief's movements. Let's coordinate our efforts to corner them![3]",
"round79:[0] You'll have to catch me first![3]",
"round79:[1] Together, we can overcome the adversary. Prepare to cast a spell to slow them down![2]"
] | SFSA_0200_000018 |
round170 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 2,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
-0.45,
-0.92,
-1.3,
-1.05,
-0.98,
0.21,
-1.38
],
"agent_0(Elf Wizard)": [
1.61,
0.53,
1.61,
0.53,
0.13,
-0.31,
1.05,
0.98,
1.26,
-0.4
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.38,
-1.26,
0.4
]
},
"reward": [
{
"adversary_0": -0.7178745255203384,
"agent_0": -0.27424608621257474,
"agent_1": -0.27424608621257474
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
-0.5,
-0.92,
-1.35,
-1.05,
-1.02,
0.21,
-1.43
],
"agent_0(Elf Wizard)": [
1.61,
0.52,
1.61,
0.52,
0.13,
-0.33,
1.05,
1.02,
1.26,
-0.41
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.43,
-1.26,
0.41
]
}
]
} | [
"round93:[0] It seems my stealthy approach has been noticed. I must refine my tactics.[3]",
"round93:[1] Our combined efforts have granted us a slight advantage. Let's maintain our focus![3]",
"round93:[2] The thief is cornered. Now's the time to strike together and secure our lead![3]"
] | SFSA_0200_000018 |
round171 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
-0.37,
-0.92,
-1.21,
-1,
-0.91,
0.21,
-1.3
],
"agent_0(Elf Wizard)": [
1.56,
0.54,
1.56,
0.54,
0.08,
-0.31,
1,
0.91,
1.21,
-0.39
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.3,
-1.21,
0.39
]
},
"reward": [
{
"adversary_0": -0.6674629471501307,
"agent_0": -0.32465766458278245,
"agent_1": -0.32465766458278245
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
-0.45,
-0.92,
-1.3,
-1.05,
-0.98,
0.21,
-1.38
],
"agent_0(Elf Wizard)": [
1.61,
0.53,
1.61,
0.53,
0.13,
-0.31,
1.05,
0.98,
1.26,
-0.4
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.38,
-1.26,
0.4
]
}
]
} | [
"round94:[0] It seems my stealthy approach has not gone unnoticed. I must refine my tactics.[3]",
"round94:[1] The Thief is attempting to navigate undetected. We should coordinate our efforts to keep an eye on them![3]",
"round94:[2] I'll focus my attacks and keep the pressure on. The Thief won't know what hit them![3]"
] | SFSA_0200_000018 |
round189 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 4,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
-0.25,
-0.92,
-1.1,
-0.97,
-0.8,
0.21,
-1.18
],
"agent_0(Elf Wizard)": [
1.52,
0.55,
1.52,
0.55,
0.05,
-0.3,
0.97,
0.8,
1.18,
-0.38
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.18,
-1.18,
0.38
]
},
"reward": [
{
"adversary_0": -0.6123027117059019,
"agent_0": -0.3798179000270112,
"agent_1": -0.3798179000270112
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
-0.37,
-0.92,
-1.21,
-1,
-0.91,
0.21,
-1.3
],
"agent_0(Elf Wizard)": [
1.56,
0.54,
1.56,
0.54,
0.08,
-0.31,
1,
0.91,
1.21,
-0.39
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.3,
-1.21,
0.39
]
}
]
} | [
"round103:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]",
"round103:[1] Our enemy falls back. Now's our chance to strike together![3]",
"round103:[2] Indeed, let's press the attack and not let the thief escape our grasp![3]"
] | SFSA_0200_000018 |
round190 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
-0.12,
-0.92,
-0.96,
-0.94,
-0.62,
0.21,
-1.05
],
"agent_0(Elf Wizard)": [
1.5,
0.5,
1.5,
0.5,
0.02,
-0.34,
0.94,
0.62,
1.15,
-0.43
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.05,
-1.15,
0.43
]
},
"reward": [
{
"adversary_0": -0.5699164493209976,
"agent_0": -0.4222041624119155,
"agent_1": -0.4222041624119155
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
-0.25,
-0.92,
-1.1,
-0.97,
-0.8,
0.21,
-1.18
],
"agent_0(Elf Wizard)": [
1.52,
0.55,
1.52,
0.55,
0.05,
-0.3,
0.97,
0.8,
1.18,
-0.38
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.18,
-1.18,
0.38
]
}
]
} | [
"round104:[0] It seems my stealthy approach has been noticed. I must act quickly![3]",
"round104:[1] Watch out, team! The Thief is on the move. Let's coordinate our attack![3]",
"round104:[2] I'm on it! I'll try to intercept the Thief and keep it away from you, Wizard![0]",
"round104:[0] You won't catch me that easily, Warrior. I have a few tricks up my sleeve![2]",
"round104:[1] Keep him busy, Warrior. I'm preparing a spell to help us out![2]"
] | SFSA_0200_000018 |
round191 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
0.03,
-0.92,
-0.81,
-0.92,
-0.44,
0.21,
-0.89
],
"agent_0(Elf Wizard)": [
1.48,
0.47,
1.48,
0.47,
0,
-0.38,
0.92,
0.44,
1.13,
-0.46
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
0.89,
-1.13,
0.46
]
},
"reward": [
{
"adversary_0": -0.5588016963364203,
"agent_0": -0.4333189153964928,
"agent_1": -0.4333189153964928
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
-0.12,
-0.92,
-0.96,
-0.94,
-0.62,
0.21,
-1.05
],
"agent_0(Elf Wizard)": [
1.5,
0.5,
1.5,
0.5,
0.02,
-0.34,
0.94,
0.62,
1.15,
-0.43
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
1.05,
-1.15,
0.43
]
}
]
} | [
"round135:[0] It seems my stealthy approach has been detected. I must find another way to catch you off guard![3]",
"round135:[1] Keep your guard up, agent_1! The Thief is trying to find an opening. Let's not give them one![3]",
"round135:[2] I'm on it, agent_0! Together we can defend against the adversary. Let's watch each other's backs![3]",
"round135:[0] You won't outsmart me that easily. I'll just have to be more cunning in my approach![3]",
"round135:[1] We'll be ready for whatever you throw at us, adversary_0. Our teamwork will overcome your tricks![3]"
] | SFSA_0200_000018 |
round199 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.56,
0.1,
-0.92,
-0.75,
-0.9,
-0.35,
0.21,
-0.83
],
"agent_0(Elf Wizard)": [
1.46,
0.44,
1.46,
0.44,
-0.02,
-0.4,
0.9,
0.35,
1.11,
-0.48
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
0.83,
-1.11,
0.48
]
},
"reward": [
{
"adversary_0": -0.5663094657959273,
"agent_0": -0.42581114593698577,
"agent_1": -0.42581114593698577
}
],
"state": [
{
"adversary_0(Thief)": [
0.56,
0.03,
-0.92,
-0.81,
-0.92,
-0.44,
0.21,
-0.89
],
"agent_0(Elf Wizard)": [
1.48,
0.47,
1.48,
0.47,
0,
-0.38,
0.92,
0.44,
1.13,
-0.46
],
"agent_1(Human Warrior)": [
0.35,
0.93,
0.35,
0.93,
-1.13,
0.08,
-0.21,
0.89,
-1.13,
0.46
]
}
]
} | [
"round136:[0] It seems my stealthy approach has been noticed, I must act quickly![3]",
"round136:[1] Our wizard's magic is strong, we should use it to our advantage![3]",
"round136:[2] I'll charge ahead and draw their fire, you two use this opportunity![3]"
] | SFSA_0200_000018 |
round0 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.3,
0.07,
-1.92,
0.33,
-1.92,
-0.43,
-0.5,
0.48
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.43,
1.42,
0.91
],
"agent_1(Human Warrior)": [
-1.42,
-0.15,
0.2,
-0.41,
-1.42,
-0.15,
0.5,
-0.48,
-1.42,
-0.91
]
},
"reward": [
{
"adversary_0": -1.9470819023656647,
"agent_0": 1.1896158278921851,
"agent_1": 1.1896158278921851
}
],
"state": [
{
"adversary_0(Thief)": [
-0.3,
0.07,
-1.92,
0.33,
-1.92,
-0.43,
-0.5,
0.48
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.43,
1.42,
0.91
],
"agent_1(Human Warrior)": [
-1.42,
-0.15,
0.2,
-0.41,
-1.42,
-0.15,
0.5,
-0.48,
-1.42,
-0.91
]
}
]
} | [
"round0:[0] It seems I've been caught off guard![3]",
"round0:[1] Don't worry, we're here to help![0]",
"round0:[2] Let's surround the thief and take him down together![3]",
"round0:[0] I'll use my speed to distract him![1]",
"round0:[2] I'll strike from behind![3]"
] | SFSA_0200_000019 |
round49 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 4
}
],
"next_state": {
"adversary_0(Thief)": [
-0.3,
0.02,
-1.92,
0.28,
-1.92,
-0.48,
-0.5,
0.43
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.48,
1.42,
0.91
],
"agent_1(Human Warrior)": [
-1.42,
-0.15,
0.2,
-0.41,
-1.42,
-0.15,
0.5,
-0.43,
-1.42,
-0.91
]
},
"reward": [
{
"adversary_0": -1.9392323647013447,
"agent_0": 1.1817662902278652,
"agent_1": 1.1817662902278652
}
],
"state": [
{
"adversary_0(Thief)": [
-0.3,
0.07,
-1.92,
0.33,
-1.92,
-0.43,
-0.5,
0.48
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.43,
1.42,
0.91
],
"agent_1(Human Warrior)": [
-1.42,
-0.15,
0.2,
-0.41,
-1.42,
-0.15,
0.5,
-0.48,
-1.42,
-0.91
]
}
]
} | [
"round15:[0] It seems my stealthy approach has been noticed. I must act quickly![3]",
"round15:[1] Alert! The Thief is trying to make a move. Prepare to defend![3]",
"round15:[2] I'm on it! Let's surround the Thief and take him down![3]",
"round15:[0] You'll have to catch me first! I'm too quick for the likes of you![3]",
"round15:[1] Don't underestimate us, Thief! Together, we're stronger![3]"
] | SFSA_0200_000019 |
round50 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.3,
-0.07,
-1.92,
0.19,
-1.92,
-0.56,
-0.5,
0.4
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.56,
1.42,
0.96
],
"agent_1(Human Warrior)": [
-1.42,
-0.2,
0.2,
-0.46,
-1.42,
-0.2,
0.5,
-0.4,
-1.42,
-0.96
]
},
"reward": [
{
"adversary_0": -1.9285404627410332,
"agent_0": 1.1710743882675536,
"agent_1": 1.1710743882675536
}
],
"state": [
{
"adversary_0(Thief)": [
-0.3,
0.02,
-1.92,
0.28,
-1.92,
-0.48,
-0.5,
0.43
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.48,
1.42,
0.91
],
"agent_1(Human Warrior)": [
-1.42,
-0.15,
0.2,
-0.41,
-1.42,
-0.15,
0.5,
-0.43,
-1.42,
-0.91
]
}
]
} | [
"round16:[0] It seems my stealthy approach has been noticed. I must act quickly to turn this tide![3]",
"round16:[1] Watch out, team! The thief is trying to make a move. Let's coordinate our actions to counter![3]",
"round16:[2] I'm on it! I'll use my warrior's strength to intercept any sudden attacks. Stay alert![1]",
"round16:[0] You won't catch me that easily. I have a few tricks up my sleeve still![3]",
"round16:[1] Keep your guard up, everyone. The thief is resourceful, and we mustn't underestimate them![3]"
] | SFSA_0200_000019 |
round122 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.3,
-0.18,
-1.92,
0.08,
-1.92,
-0.68,
-0.5,
0.32
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.68,
1.42,
1
],
"agent_1(Human Warrior)": [
-1.42,
-0.24,
0.2,
-0.5,
-1.42,
-0.24,
0.5,
-0.32,
-1.42,
-1
]
},
"reward": [
{
"adversary_0": -1.920444867324455,
"agent_0": 1.1629787928509754,
"agent_1": 1.1629787928509754
}
],
"state": [
{
"adversary_0(Thief)": [
-0.3,
-0.07,
-1.92,
0.19,
-1.92,
-0.56,
-0.5,
0.4
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.56,
1.42,
0.96
],
"agent_1(Human Warrior)": [
-1.42,
-0.2,
0.2,
-0.46,
-1.42,
-0.2,
0.5,
-0.4,
-1.42,
-0.96
]
}
]
} | [
"round18:[0] It seems my stealth attack was not as effective as I'd hoped. I must try a different tactic![3]",
"round18:[1] The Wizard's magic is strong, but I sense the Warrior is struggling. Should we regroup and plan?[3]",
"round18:[2] Indeed, a coordinated effort could turn the tide. Let's use our strengths wisely![3]",
"round18:[0] I'll attempt to distract the enemy while you two strike![3]",
"round18:[1] Roger that! Wizard, prepare to cast your spells in support![2]"
] | SFSA_0200_000019 |
round123 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.3,
-0.22,
-1.92,
0.04,
-1.92,
-0.72,
-0.5,
0.31
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.72,
1.42,
1.03
],
"agent_1(Human Warrior)": [
-1.42,
-0.27,
0.2,
-0.53,
-1.42,
-0.27,
0.5,
-0.31,
-1.42,
-1.03
]
},
"reward": [
{
"adversary_0": -1.919324623329901,
"agent_0": 1.1618585488564215,
"agent_1": 1.1618585488564215
}
],
"state": [
{
"adversary_0(Thief)": [
-0.3,
-0.18,
-1.92,
0.08,
-1.92,
-0.68,
-0.5,
0.32
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.68,
1.42,
1
],
"agent_1(Human Warrior)": [
-1.42,
-0.24,
0.2,
-0.5,
-1.42,
-0.24,
0.5,
-0.32,
-1.42,
-1
]
}
]
} | [
"round19:[0] It seems my stealthy approach has been detected. I must find a new way to strike[3].",
"round19:[1] Our adversary is crafty, but together we can overcome. Let's regroup and plan our next move[2].",
"round19:[2] I'll hold the thief off, you two focus on your spells and strategies[1]."
] | SFSA_0200_000019 |
round173 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 4
}
],
"next_state": {
"adversary_0(Thief)": [
-0.3,
-0.3,
-1.92,
-0.04,
-1.92,
-0.79,
-0.5,
0.25
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.79,
1.42,
1.05
],
"agent_1(Human Warrior)": [
-1.42,
-0.29,
0.2,
-0.55,
-1.42,
-0.29,
0.5,
-0.25,
-1.42,
-1.05
]
},
"reward": [
{
"adversary_0": -1.9192662690820177,
"agent_0": 1.1618001946085381,
"agent_1": 1.1618001946085381
}
],
"state": [
{
"adversary_0(Thief)": [
-0.3,
-0.22,
-1.92,
0.04,
-1.92,
-0.72,
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0.31
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.72,
1.42,
1.03
],
"agent_1(Human Warrior)": [
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0.2,
-0.53,
-1.42,
-0.27,
0.5,
-0.31,
-1.42,
-1.03
]
}
]
} | [
"round25:[0] It seems my stealthy approach has been detected![3]",
"round25:[1] Be on guard, the Thief is moving in![3]",
"round25:[2] I'll cast a spell to support you, Human Warrior![1]",
"round25:[1] Roger that, Elf Wizard![2]",
"round25:[0] You won't catch me that easily![3]"
] | SFSA_0200_000019 |
round174 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.3,
-0.41,
-1.92,
-0.15,
-1.92,
-0.9,
-0.5,
0.21
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.9,
1.42,
1.11
],
"agent_1(Human Warrior)": [
-1.42,
-0.36,
0.2,
-0.62,
-1.42,
-0.36,
0.5,
-0.21,
-1.42,
-1.11
]
},
"reward": [
{
"adversary_0": -1.9244100669297326,
"agent_0": 1.166943992456253,
"agent_1": 1.166943992456253
}
],
"state": [
{
"adversary_0(Thief)": [
-0.3,
-0.3,
-1.92,
-0.04,
-1.92,
-0.79,
-0.5,
0.25
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.79,
1.42,
1.05
],
"agent_1(Human Warrior)": [
-1.42,
-0.29,
0.2,
-0.55,
-1.42,
-0.29,
0.5,
-0.25,
-1.42,
-1.05
]
}
]
} | [
"round26:[0] It seems my stealthy approach has been detected. I must find another way to evade the agents.[3]",
"round26:[1] I sense the adversary's presence. We must be cautious and work together to corner them![3]",
"round26:[2] I'll guard the rear. You two focus on flushing them out![3]",
"round26:[0] Trying to box me in, are you? I'll show you my skills aren't just limited to stealth![1]",
"round26:[1] Keep your guard up, agent_1. The thief is likely to attempt a surprise attack![2]"
] | SFSA_0200_000019 |
round176 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.3,
-0.54,
-1.92,
-0.28,
-1.92,
-1.03,
-0.5,
0.13
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
1.03,
1.42,
1.16
],
"agent_1(Human Warrior)": [
-1.42,
-0.41,
0.2,
-0.66,
-1.42,
-0.41,
0.5,
-0.13,
-1.42,
-1.16
]
},
"reward": [
{
"adversary_0": -1.9387353387321085,
"agent_0": 1.1812692642586289,
"agent_1": 1.1812692642586289
}
],
"state": [
{
"adversary_0(Thief)": [
-0.3,
-0.41,
-1.92,
-0.15,
-1.92,
-0.9,
-0.5,
0.21
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
0.9,
1.42,
1.11
],
"agent_1(Human Warrior)": [
-1.42,
-0.36,
0.2,
-0.62,
-1.42,
-0.36,
0.5,
-0.21,
-1.42,
-1.11
]
}
]
} | [
"round78:[0] It seems my stealthy approach has been detected. I must refine my tactics.[3]",
"round78:[1] The wizard's spells are powerful, but we must not let the thief out of our sight![3]",
"round78:[2] I'll keep the pressure on from the front. You two watch for any tricks![3]",
"round78:[0] You won't outsmart me that easily. Let's see how you handle a surprise attack![1]",
"round78:[1] Be on your guard, the thief is planning something![2]"
] | SFSA_0200_000019 |
round177 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.3,
-0.58,
-1.92,
-0.32,
-1.92,
-1.08,
-0.5,
0.12
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
1.08,
1.42,
1.2
],
"agent_1(Human Warrior)": [
-1.42,
-0.44,
0.2,
-0.7,
-1.42,
-0.44,
0.5,
-0.12,
-1.42,
-1.2
]
},
"reward": [
{
"adversary_0": -1.9462195666541091,
"agent_0": 1.1887534921806295,
"agent_1": 1.1887534921806295
}
],
"state": [
{
"adversary_0(Thief)": [
-0.3,
-0.54,
-1.92,
-0.28,
-1.92,
-1.03,
-0.5,
0.13
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
1.03,
1.42,
1.16
],
"agent_1(Human Warrior)": [
-1.42,
-0.41,
0.2,
-0.66,
-1.42,
-0.41,
0.5,
-0.13,
-1.42,
-1.16
]
}
]
} | [
"round79:[0] It seems my stealth attack did not go unnoticed. I must refine my tactics.[3]",
"round79:[1] The Wizard's magic is strong, but we must not let our guard down. Let's support each other![3]",
"round79:[2] I'll take the front, you two cover me. We can't let the Thief get away with it![0]"
] | SFSA_0200_000019 |
round188 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 2,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.3,
-0.67,
-1.92,
-0.41,
-1.92,
-1.17,
-0.5,
0.06
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
1.17,
1.42,
1.23
],
"agent_1(Human Warrior)": [
-1.42,
-0.47,
0.2,
-0.73,
-1.42,
-0.47,
0.5,
-0.06,
-1.42,
-1.23
]
},
"reward": [
{
"adversary_0": -1.96246338917817,
"agent_0": 1.2049973147046904,
"agent_1": 1.2049973147046904
}
],
"state": [
{
"adversary_0(Thief)": [
-0.3,
-0.58,
-1.92,
-0.32,
-1.92,
-1.08,
-0.5,
0.12
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
1.08,
1.42,
1.2
],
"agent_1(Human Warrior)": [
-1.42,
-0.44,
0.2,
-0.7,
-1.42,
-0.44,
0.5,
-0.12,
-1.42,
-1.2
]
}
]
} | [
"round93:[0] It seems my stealthy approach has been detected. I must refine my tactics.[3]",
"round93:[1] Our combined efforts have improved our situation slightly. Let's keep the pressure on![3]",
"round93:[2] I'm ready to strike alongside you, my comrades. The Thief's days are numbered![3]"
] | SFSA_0200_000019 |
round189 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.3,
-0.79,
-1.92,
-0.53,
-1.87,
-1.28,
-0.5,
-0.04
],
"agent_0(Elf Wizard)": [
-0.05,
0.76,
1.57,
0.5,
-0.05,
0.76,
1.87,
1.28,
1.37,
1.25
],
"agent_1(Human Warrior)": [
-1.42,
-0.49,
0.2,
-0.75,
-1.42,
-0.49,
0.5,
0.04,
-1.37,
-1.25
]
},
"reward": [
{
"adversary_0": -1.9896565711237328,
"agent_0": 1.230537809367616,
"agent_1": 1.230537809367616
}
],
"state": [
{
"adversary_0(Thief)": [
-0.3,
-0.67,
-1.92,
-0.41,
-1.92,
-1.17,
-0.5,
0.06
],
"agent_0(Elf Wizard)": [
0,
0.76,
1.62,
0.5,
0,
0.76,
1.92,
1.17,
1.42,
1.23
],
"agent_1(Human Warrior)": [
-1.42,
-0.47,
0.2,
-0.73,
-1.42,
-0.47,
0.5,
-0.06,
-1.42,
-1.23
]
}
]
} | [
"round94:[0] It seems my stealthy approach has been detected. I must find a new strategy![3]",
"round94:[1] Our combined strength is greater than the adversary's. Let's keep the pressure on![3]",
"round94:[2] Indeed, my warrior's might is at your service. Together we can overcome the thief![3]",
"round94:[0] You may have the upper hand for now, but I am the master of shadows. I will find a way![1]",
"round94:[1] Be vigilant, agent_1. The thief is cunning. We must not let our guard down![2]"
] | SFSA_0200_000019 |
round198 | {
"actions": [
{
"adversary_0": 1,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.3,
-0.92,
-1.92,
-0.66,
-1.83,
-1.42,
-0.5,
-0.16
],
"agent_0(Elf Wizard)": [
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0.76,
1.53,
0.5,
-0.09,
0.76,
1.83,
1.42,
1.33,
1.26
],
"agent_1(Human Warrior)": [
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-0.51,
0.2,
-0.77,
-1.42,
-0.51,
0.5,
0.16,
-1.33,
-1.26
]
},
"reward": [
{
"adversary_0": -2.0298496505578596,
"agent_0": 1.2673390769891726,
"agent_1": 1.2673390769891726
}
],
"state": [
{
"adversary_0(Thief)": [
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-0.04
],
"agent_0(Elf Wizard)": [
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0.76,
1.57,
0.5,
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0.76,
1.87,
1.28,
1.37,
1.25
],
"agent_1(Human Warrior)": [
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0.2,
-0.75,
-1.42,
-0.49,
0.5,
0.04,
-1.37,
-1.25
]
}
]
} | [
"round103:[0] It seems my stealthy approach has been noticed. I must resort to a different tactic.[3]",
"round103:[1] Be on guard, my allies! The thief is adapting. We must coordinate our actions to corner them![3]",
"round103:[2] I'll use my warrior's strength to flush them out. Wizard, prepare to support with your magic![1]",
"round103:[1] Roger that, warrior! I'll cast a revealing spell to make our target visible![2]",
"round103:[0] You won't catch me that easily! I'll use the cover of darkness to my advantage![3]"
] | SFSA_0200_000019 |
round199 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.25,
-1.02,
-1.87,
-0.76,
-1.75,
-1.52,
-0.45,
-0.25
],
"agent_0(Elf Wizard)": [
-0.12,
0.76,
1.51,
0.5,
-0.12,
0.76,
1.75,
1.52,
1.3,
1.28
],
"agent_1(Human Warrior)": [
-1.42,
-0.52,
0.2,
-0.78,
-1.42,
-0.52,
0.45,
0.25,
-1.3,
-1.28
]
},
"reward": [
{
"adversary_0": -2.018996935021905,
"agent_0": 1.252747048761242,
"agent_1": 1.252747048761242
}
],
"state": [
{
"adversary_0(Thief)": [
-0.3,
-0.92,
-1.92,
-0.66,
-1.83,
-1.42,
-0.5,
-0.16
],
"agent_0(Elf Wizard)": [
-0.09,
0.76,
1.53,
0.5,
-0.09,
0.76,
1.83,
1.42,
1.33,
1.26
],
"agent_1(Human Warrior)": [
-1.42,
-0.51,
0.2,
-0.77,
-1.42,
-0.51,
0.5,
0.16,
-1.33,
-1.26
]
}
]
} | [
"round104:[0] It seems my stealth attack was unsuccessful. I must try a different approach.[3]",
"round104:[1] Our enemy is weakened, but not defeated. We should press the attack while we have the advantage![3]",
"round104:[2] I agree. Let's coordinate our efforts to ensure we can overcome the adversary![3]"
] | SFSA_0200_000019 |
round0 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.21,
1.38,
1.48,
-0.35,
0.81,
1.4,
0.37,
0.99
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.81,
-1.4,
-0.44,
-0.41
],
"agent_1(Human Warrior)": [
-0.57,
0.39,
-0.57,
0.39,
1.11,
-1.34,
-0.37,
-0.99,
0.44,
0.41
]
},
"reward": [
{
"adversary_0": -1.3975603682865814,
"agent_0": 0.7020849764633276,
"agent_1": 0.7020849764633276
}
],
"state": [
{
"adversary_0(Thief)": [
-0.21,
1.38,
1.48,
-0.35,
0.81,
1.4,
0.37,
0.99
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.81,
-1.4,
-0.44,
-0.41
],
"agent_1(Human Warrior)": [
-0.57,
0.39,
-0.57,
0.39,
1.11,
-1.34,
-0.37,
-0.99,
0.44,
0.41
]
}
]
} | [
"round0:[0] It seems my stealthy approach has been noticed. I must act quickly![3]",
"round0:[1] The Thief is on the move. We should coordinate our actions to corner them![3]",
"round0:[2] I'll take the front. You two can flank from the sides![0]"
] | SFSA_0200_000020 |
round72 | {
"actions": [
{
"adversary_0": 1,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.26,
1.38,
1.43,
-0.35,
0.76,
1.4,
0.32,
0.99
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.76,
-1.4,
-0.44,
-0.41
],
"agent_1(Human Warrior)": [
-0.57,
0.39,
-0.57,
0.39,
1.11,
-1.34,
-0.32,
-0.99,
0.44,
0.41
]
},
"reward": [
{
"adversary_0": -1.4058795182557289,
"agent_0": 0.7104041264324751,
"agent_1": 0.7104041264324751
}
],
"state": [
{
"adversary_0(Thief)": [
-0.21,
1.38,
1.48,
-0.35,
0.81,
1.4,
0.37,
0.99
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.81,
-1.4,
-0.44,
-0.41
],
"agent_1(Human Warrior)": [
-0.57,
0.39,
-0.57,
0.39,
1.11,
-1.34,
-0.37,
-0.99,
0.44,
0.41
]
}
]
} | [
"round15:[0] It seems my stealth attack was unsuccessful. I must rethink my strategy.[3]",
"round15:[1] Be on your guard, agents! The thief is crafty and may strike again![3]",
"round15:[2] I'll keep my eyes open and strike back if he dares to approach![3]",
"round15:[0] You won't catch me off guard again, warrior. I'm ready for your next move![1]",
"round15:[1] Let's work together to corner the thief and end this![2]"
] | SFSA_0200_000020 |
round73 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.25,
1.38,
1.44,
-0.35,
0.77,
1.4,
0.33,
0.99
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.77,
-1.4,
-0.44,
-0.41
],
"agent_1(Human Warrior)": [
-0.57,
0.39,
-0.57,
0.39,
1.11,
-1.34,
-0.33,
-0.99,
0.44,
0.41
]
},
"reward": [
{
"adversary_0": -1.4036373857373392,
"agent_0": 0.7081619939140854,
"agent_1": 0.7081619939140854
}
],
"state": [
{
"adversary_0(Thief)": [
-0.26,
1.38,
1.43,
-0.35,
0.76,
1.4,
0.32,
0.99
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.76,
-1.4,
-0.44,
-0.41
],
"agent_1(Human Warrior)": [
-0.57,
0.39,
-0.57,
0.39,
1.11,
-1.34,
-0.32,
-0.99,
0.44,
0.41
]
}
]
} | [
"round16:[0] It seems my stealthy approach has been detected. I must refine my tactics.[3]",
"round16:[1] The Thief is attempting to sneak by us. We should coordinate our actions to prevent this![2]",
"round16:[2] I'm on it! I'll position myself to intercept the Thief, you use your magic to support us, agent_0![0]",
"round16:[0] Understood, agent_1. I'll cast a spell to illuminate the area and hinder the Thief's escape![3]",
"round16:[1] Be careful, agent_1. The Thief may have some tricks up their sleeve![2]"
] | SFSA_0200_000020 |
round80 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 3
}
],
"next_state": {
"adversary_0(Thief)": [
-0.29,
1.38,
1.4,
-0.35,
0.73,
1.4,
0.29,
0.99
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.73,
-1.4,
-0.44,
-0.41
],
"agent_1(Human Warrior)": [
-0.57,
0.39,
-0.57,
0.39,
1.11,
-1.34,
-0.29,
-0.99,
0.44,
0.41
]
},
"reward": [
{
"adversary_0": -1.4113161388227764,
"agent_0": 0.7158407469995226,
"agent_1": 0.7158407469995226
}
],
"state": [
{
"adversary_0(Thief)": [
-0.25,
1.38,
1.44,
-0.35,
0.77,
1.4,
0.33,
0.99
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.77,
-1.4,
-0.44,
-0.41
],
"agent_1(Human Warrior)": [
-0.57,
0.39,
-0.57,
0.39,
1.11,
-1.34,
-0.33,
-0.99,
0.44,
0.41
]
}
]
} | [
"round18:[0] It seems my stealth attack was unsuccessful. I must refine my strategy.[3]",
"round18:[1] Our enemy is cunning, but together we can overcome. Let's coordinate our next move![3]",
"round18:[2] I'm ready to strike alongside you. Let's not give the thief another chance to catch us off guard![3]"
] | SFSA_0200_000020 |
round81 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.37,
1.38,
1.32,
-0.35,
0.65,
1.4,
0.21,
0.94
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.65,
-1.4,
-0.44,
-0.46
],
"agent_1(Human Warrior)": [
-0.57,
0.44,
-0.57,
0.44,
1.11,
-1.29,
-0.21,
-0.94,
0.44,
0.46
]
},
"reward": [
{
"adversary_0": -1.4298155451103256,
"agent_0": 0.7049123308899816,
"agent_1": 0.7049123308899816
}
],
"state": [
{
"adversary_0(Thief)": [
-0.29,
1.38,
1.4,
-0.35,
0.73,
1.4,
0.29,
0.99
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.73,
-1.4,
-0.44,
-0.41
],
"agent_1(Human Warrior)": [
-0.57,
0.39,
-0.57,
0.39,
1.11,
-1.34,
-0.29,
-0.99,
0.44,
0.41
]
}
]
} | [
"round19:[0] It seems my stealthy approach has been detected. I must resort to more drastic measures![3]",
"round19:[1] Be on your guard, allies! The thief is about to make a move. Let's coordinate our defense![2]",
"round19:[2] Roger that! I'll hold my ground and prepare for an attack. What's your plan, wizard?[1]",
"round19:[1] I'll cast a protective spell to safeguard us. Be ready to strike back if the opportunity arises![0]",
"round19:[0] You won't catch me off guard that easily. Brace yourselves![3]"
] | SFSA_0200_000020 |
round85 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.48,
1.38,
1.21,
-0.35,
0.54,
1.4,
0.1,
0.9
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.54,
-1.4,
-0.44,
-0.5
],
"agent_1(Human Warrior)": [
-0.57,
0.48,
-0.57,
0.48,
1.11,
-1.25,
-0.1,
-0.9,
0.44,
0.5
]
},
"reward": [
{
"adversary_0": -1.4620216906834922,
"agent_0": 0.713613441795598,
"agent_1": 0.713613441795598
}
],
"state": [
{
"adversary_0(Thief)": [
-0.37,
1.38,
1.32,
-0.35,
0.65,
1.4,
0.21,
0.94
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.65,
-1.4,
-0.44,
-0.46
],
"agent_1(Human Warrior)": [
-0.57,
0.44,
-0.57,
0.44,
1.11,
-1.29,
-0.21,
-0.94,
0.44,
0.46
]
}
]
} | [
"round25:[0] It seems my stealthy approach has been noticed, I must act swiftly![3]",
"round25:[1] Alert! The Thief is moving in on us. Prepare to defend![3]",
"round25:[2] I'm casting a spell to enhance our vision, watch for the Thief's next move![3]",
"round25:[0] You won't catch me that easily, I have a few tricks up my sleeve![3]",
"round25:[1] Keep your guard up, the Thief is planning something![3]"
] | SFSA_0200_000020 |
round152 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 2,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.56,
1.33,
1.12,
-0.4,
0.45,
1.35,
0.01,
0.82
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.45,
-1.35,
-0.44,
-0.53
],
"agent_1(Human Warrior)": [
-0.57,
0.51,
-0.57,
0.51,
1.11,
-1.22,
-0.01,
-0.82,
0.44,
0.53
]
},
"reward": [
{
"adversary_0": -1.4448686333860483,
"agent_0": 0.6781005537877985,
"agent_1": 0.6781005537877985
}
],
"state": [
{
"adversary_0(Thief)": [
-0.48,
1.38,
1.21,
-0.35,
0.54,
1.4,
0.1,
0.9
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.54,
-1.4,
-0.44,
-0.5
],
"agent_1(Human Warrior)": [
-0.57,
0.48,
-0.57,
0.48,
1.11,
-1.25,
-0.1,
-0.9,
0.44,
0.5
]
}
]
} | [
"round26:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]",
"round26:[1] The thief is on the run! Let's pursue him, but be cautious of a trap![2]",
"round26:[2] I'm right behind you, but keep your eyes open for any sign of an ambush![1]",
"round26:[0] You'll never catch me! I have the speed and agility to outwit you both![3]",
"round26:[1] We'll see about that! Agent_1, prepare to flank him while I use my magic to slow him down![2]"
] | SFSA_0200_000020 |
round153 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.62,
1.24,
1.06,
-0.48,
0.44,
1.26,
-0.05,
0.71
],
"agent_0(Elf Wizard)": [
-1.06,
-0.02,
-1.06,
-0.02,
0.62,
-1.75,
-0.44,
-1.26,
-0.49,
-0.55
],
"agent_1(Human Warrior)": [
-0.57,
0.53,
-0.57,
0.53,
1.11,
-1.2,
0.05,
-0.71,
0.49,
0.55
]
},
"reward": [
{
"adversary_0": -1.391249183619527,
"agent_0": 0.6103296733215016,
"agent_1": 0.6103296733215016
}
],
"state": [
{
"adversary_0(Thief)": [
-0.56,
1.33,
1.12,
-0.4,
0.45,
1.35,
0.01,
0.82
],
"agent_0(Elf Wizard)": [
-1.01,
-0.02,
-1.01,
-0.02,
0.67,
-1.75,
-0.45,
-1.35,
-0.44,
-0.53
],
"agent_1(Human Warrior)": [
-0.57,
0.51,
-0.57,
0.51,
1.11,
-1.22,
-0.01,
-0.82,
0.44,
0.53
]
}
]
} | [
"round78:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]",
"round78:[1] Our rewards are rising. Let's keep the pressure on the adversary![3]",
"round78:[2] I'll use this opportunity to strike from the flank. Be ready to support, agent_0![3]"
] | SFSA_0200_000020 |
round199 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.67,
1.13,
1.02,
-0.6,
0.43,
1.15,
-0.09,
0.58
],
"agent_0(Elf Wizard)": [
-1.1,
-0.02,
-1.1,
-0.02,
0.58,
-1.75,
-0.43,
-1.15,
-0.53,
-0.57
],
"agent_1(Human Warrior)": [
-0.57,
0.55,
-0.57,
0.55,
1.11,
-1.18,
0.09,
-0.58,
0.53,
0.57
]
},
"reward": [
{
"adversary_0": -1.311961595724658,
"agent_0": 0.5202256745846021,
"agent_1": 0.5202256745846021
}
],
"state": [
{
"adversary_0(Thief)": [
-0.62,
1.24,
1.06,
-0.48,
0.44,
1.26,
-0.05,
0.71
],
"agent_0(Elf Wizard)": [
-1.06,
-0.02,
-1.06,
-0.02,
0.62,
-1.75,
-0.44,
-1.26,
-0.49,
-0.55
],
"agent_1(Human Warrior)": [
-0.57,
0.53,
-0.57,
0.53,
1.11,
-1.2,
0.05,
-0.71,
0.49,
0.55
]
}
]
} | [
"round79:[0] It seems my stealthy approach has not gone unnoticed. I must refine my tactics.[3]",
"round79:[1] The Wizard's magic is strong, but we must not let our guard down. Let's support each other![2]",
"round79:[2] Press on,勇士! Together we can overcome the adversary's tricks. Let's keep our focus![1]",
"round79:[0] You may have bested me this time, but I'll adapt. Prepare for my next move![3]",
"round79:[1] Be vigilant, friends. The Thief will no doubt attempt something crafty again. Let's stay united![3]"
] | SFSA_0200_000020 |
round0 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.29,
-0.36,
1.49,
0.67,
0.37,
-0.63,
0.67,
0.19
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
-0.37,
0.63,
0.3,
0.81
],
"agent_1(Human Warrior)": [
-0.38,
-0.54,
-0.38,
-0.54,
0.82,
0.48,
-0.67,
-0.19,
-0.3,
-0.81
]
},
"reward": [
{
"adversary_0": -0.4599640852888563,
"agent_0": 0.177633240728151,
"agent_1": 0.177633240728151
}
],
"state": [
{
"adversary_0(Thief)": [
0.29,
-0.36,
1.49,
0.67,
0.37,
-0.63,
0.67,
0.19
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
-0.37,
0.63,
0.3,
0.81
],
"agent_1(Human Warrior)": [
-0.38,
-0.54,
-0.38,
-0.54,
0.82,
0.48,
-0.67,
-0.19,
-0.3,
-0.81
]
}
]
} | [
"round0:[0] It seems my stealthy approach has not gone unnoticed. I must try a different tactic. [3]",
"round0:[1] Watch out, my allies! The thief is trying to find an opening. Let's stick together. [2]",
"round0:[2] I'm on it! Let's keep our formation and not let the thief outmaneuver us. [1]",
"round0:[0] You won't catch me that easily. The shadows are my allies, and I'll use them to my advantage. [3]",
"round0:[1] Be cautious, our rewards are falling. We must act wisely and coordinate our attacks. [3]"
] | SFSA_0200_000021 |
round49 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 2
}
],
"next_state": {
"adversary_0(Thief)": [
0.24,
-0.36,
1.44,
0.67,
0.32,
-0.63,
0.62,
0.19
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
-0.32,
0.63,
0.3,
0.81
],
"agent_1(Human Warrior)": [
-0.38,
-0.54,
-0.38,
-0.54,
0.82,
0.48,
-0.62,
-0.19,
-0.3,
-0.81
]
},
"reward": [
{
"adversary_0": -0.4299529794642878,
"agent_0": 0.1476221349035825,
"agent_1": 0.1476221349035825
}
],
"state": [
{
"adversary_0(Thief)": [
0.29,
-0.36,
1.49,
0.67,
0.37,
-0.63,
0.67,
0.19
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
-0.37,
0.63,
0.3,
0.81
],
"agent_1(Human Warrior)": [
-0.38,
-0.54,
-0.38,
-0.54,
0.82,
0.48,
-0.67,
-0.19,
-0.3,
-0.81
]
}
]
} | [
"round15:[0] It seems my stealth attack was unsuccessful. I must try a different tactic.[3]",
"round15:[1] Be on your guard, agent_1! The Thief is looking for another opening. Let's coordinate our actions![2]",
"round15:[2] Roger that, agent_0! Let's keep the Thief at bay and look for an opportunity to strike back![3]",
"round15:[0] You won't catch me off guard again, agents![3]",
"round15:[1] We'll see about that, adversary_0. Our teamwork will overcome your tricks![3]"
] | SFSA_0200_000021 |
round50 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.15,
-0.36,
1.35,
0.67,
0.23,
-0.63,
0.59,
0.19
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
-0.23,
0.63,
0.35,
0.81
],
"agent_1(Human Warrior)": [
-0.43,
-0.54,
-0.43,
-0.54,
0.77,
0.48,
-0.59,
-0.19,
-0.35,
-0.81
]
},
"reward": [
{
"adversary_0": -0.38749564247972546,
"agent_0": 0.10516479791902017,
"agent_1": 0.10516479791902017
}
],
"state": [
{
"adversary_0(Thief)": [
0.24,
-0.36,
1.44,
0.67,
0.32,
-0.63,
0.62,
0.19
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
-0.32,
0.63,
0.3,
0.81
],
"agent_1(Human Warrior)": [
-0.38,
-0.54,
-0.38,
-0.54,
0.82,
0.48,
-0.62,
-0.19,
-0.3,
-0.81
]
}
]
} | [
"round16:[0] It seems my stealthy approach has been detected. I must retreat and regroup![3]",
"round16:[1] The Thief is on the run! Let's not let our guard down, we must pursue our advantage![3]",
"round16:[2] I'll take the lead, with my warrior's strength we can corner the Thief![1]"
] | SFSA_0200_000021 |
round72 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 3
}
],
"next_state": {
"adversary_0(Thief)": [
0.04,
-0.36,
1.24,
0.67,
0.12,
-0.63,
0.51,
0.19
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
-0.12,
0.63,
0.39,
0.81
],
"agent_1(Human Warrior)": [
-0.47,
-0.54,
-0.47,
-0.54,
0.73,
0.48,
-0.51,
-0.19,
-0.39,
-0.81
]
},
"reward": [
{
"adversary_0": -0.35745879084629734,
"agent_0": 0.07512794628559205,
"agent_1": 0.07512794628559205
}
],
"state": [
{
"adversary_0(Thief)": [
0.15,
-0.36,
1.35,
0.67,
0.23,
-0.63,
0.59,
0.19
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
-0.23,
0.63,
0.35,
0.81
],
"agent_1(Human Warrior)": [
-0.43,
-0.54,
-0.43,
-0.54,
0.77,
0.48,
-0.59,
-0.19,
-0.35,
-0.81
]
}
]
} | [
"round18:[0] It seems my stealth attack was not as successful as I'd hoped. I must rethink my strategy.[3]",
"round18:[1] Be cautious, my allies. The Thief's numbers are falling, but they are crafty. We must stick together![3]",
"round18:[2] I'll keep the pressure on from the front. The Wizard's spells and my blade will be a force to be reckoned with![3]"
] | SFSA_0200_000021 |
round73 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.1,
-0.36,
1.1,
0.67,
-0.02,
-0.63,
0.4,
0.14
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.02,
0.63,
0.42,
0.76
],
"agent_1(Human Warrior)": [
-0.5,
-0.49,
-0.5,
-0.49,
0.7,
0.53,
-0.4,
-0.14,
-0.42,
-0.76
]
},
"reward": [
{
"adversary_0": -0.3685358865532701,
"agent_0": 0.08620504199256479,
"agent_1": 0.08620504199256479
}
],
"state": [
{
"adversary_0(Thief)": [
0.04,
-0.36,
1.24,
0.67,
0.12,
-0.63,
0.51,
0.19
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
-0.12,
0.63,
0.39,
0.81
],
"agent_1(Human Warrior)": [
-0.47,
-0.54,
-0.47,
-0.54,
0.73,
0.48,
-0.51,
-0.19,
-0.39,
-0.81
]
}
]
} | [
"round19:[0] It seems my stealthy approach has been noticed. I must refine my tactics.[3]",
"round19:[1] The Thief is attempting to remain hidden. We should keep a close eye on their position.[2]",
"round19:[2] Agreed. My warrior's instincts tell me we should be cautious. Let's not let our guard down![1]"
] | SFSA_0200_000021 |
round110 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 2
}
],
"next_state": {
"adversary_0(Thief)": [
-0.25,
-0.36,
0.95,
0.67,
-0.17,
-0.63,
0.27,
0.1
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.17,
0.63,
0.44,
0.73
],
"agent_1(Human Warrior)": [
-0.52,
-0.45,
-0.52,
-0.45,
0.68,
0.57,
-0.27,
-0.1,
-0.44,
-0.73
]
},
"reward": [
{
"adversary_0": -0.43464271753359723,
"agent_0": 0.15231187297289195,
"agent_1": 0.15231187297289195
}
],
"state": [
{
"adversary_0(Thief)": [
-0.1,
-0.36,
1.1,
0.67,
-0.02,
-0.63,
0.4,
0.14
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.02,
0.63,
0.42,
0.76
],
"agent_1(Human Warrior)": [
-0.5,
-0.49,
-0.5,
-0.49,
0.7,
0.53,
-0.4,
-0.14,
-0.42,
-0.76
]
}
]
} | [
"round25:[0] It seems my stealthy approach has been detected. I must retreat and regroup![3]",
"round25:[1] Keep your guard up, I sense the Thief is still nearby![3]",
"round25:[2] I'll cast a detection spell to reveal the Thief's position![3]",
"round25:[0] You'll have to be quicker than that, Elf Wizard![2]",
"round25:[1] I'm on it! Let's corner the Thief before it's too late![3]"
] | SFSA_0200_000021 |
round111 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.41,
-0.36,
0.78,
0.67,
-0.34,
-0.63,
0.17,
0.07
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.34,
0.63,
0.51,
0.7
],
"agent_1(Human Warrior)": [
-0.58,
-0.43,
-0.58,
-0.43,
0.61,
0.6,
-0.17,
-0.07,
-0.51,
-0.7
]
},
"reward": [
{
"adversary_0": -0.546119738832411,
"agent_0": 0.26378889427170576,
"agent_1": 0.26378889427170576
}
],
"state": [
{
"adversary_0(Thief)": [
-0.25,
-0.36,
0.95,
0.67,
-0.17,
-0.63,
0.27,
0.1
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.17,
0.63,
0.44,
0.73
],
"agent_1(Human Warrior)": [
-0.52,
-0.45,
-0.52,
-0.45,
0.68,
0.57,
-0.27,
-0.1,
-0.44,
-0.73
]
}
]
} | [
"round26:[0] It seems my stealthy approach has been noticed. I must refine my tactics.[3]",
"round26:[1] The Thief is moving stealthily. We should coordinate our efforts to corner them![2]",
"round26:[2] I'm on it! Let's surround them and block their escape routes, agent_0.[0]",
"round26:[0] A sound plan, agent_1. I'll distract them while you move into position.[3]",
"round26:[3] Remember, work together and keep the Thief cornered. Our teamwork is our strength![0,1,2]"
] | SFSA_0200_000021 |
round112 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.59,
-0.36,
0.61,
0.67,
-0.51,
-0.63,
0.05,
0.05
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.51,
0.63,
0.56,
0.68
],
"agent_1(Human Warrior)": [
-0.63,
-0.41,
-0.63,
-0.41,
0.56,
0.62,
-0.05,
-0.05,
-0.56,
-0.68
]
},
"reward": [
{
"adversary_0": -0.6870393215885041,
"agent_0": 0.40470847702779883,
"agent_1": 0.40470847702779883
}
],
"state": [
{
"adversary_0(Thief)": [
-0.41,
-0.36,
0.78,
0.67,
-0.34,
-0.63,
0.17,
0.07
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.34,
0.63,
0.51,
0.7
],
"agent_1(Human Warrior)": [
-0.58,
-0.43,
-0.58,
-0.43,
0.61,
0.6,
-0.17,
-0.07,
-0.51,
-0.7
]
}
]
} | [
"round78:[0] It seems my stealthy approach has been noticed. I must refine my technique.[3]",
"round78:[1] The wizard's gaze is keen; he spots the thief's隐蔽 movements. We must be vigilant![3]",
"round78:[2] I'll guard the wizard while you engage the thief, partner. Let's keep our reward positive![3]",
"round78:[0] Attempting to separate us, are you? I'll not make it easy for you, warrior![2]",
"round78:[1] My spells are at the ready to support our valiant warrior. Let's end this, together![3]"
] | SFSA_0200_000021 |
round119 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 4
}
],
"next_state": {
"adversary_0(Thief)": [
-0.72,
-0.41,
0.48,
0.62,
-0.64,
-0.68,
-0.05,
-0.02
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.64,
0.68,
0.59,
0.66
],
"agent_1(Human Warrior)": [
-0.67,
-0.39,
-0.67,
-0.39,
0.53,
0.63,
0.05,
0.02,
-0.59,
-0.66
]
},
"reward": [
{
"adversary_0": -0.8245046446584056,
"agent_0": 0.5421738000977003,
"agent_1": 0.5421738000977003
}
],
"state": [
{
"adversary_0(Thief)": [
-0.59,
-0.36,
0.61,
0.67,
-0.51,
-0.63,
0.05,
0.05
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.51,
0.63,
0.56,
0.68
],
"agent_1(Human Warrior)": [
-0.63,
-0.41,
-0.63,
-0.41,
0.56,
0.62,
-0.05,
-0.05,
-0.56,
-0.68
]
}
]
} | [
"round79:[0] It seems my stealthy approach has not gone unnoticed. I must try a different tactic![3]",
"round79:[1] The wizard's magic is strong with us. Let's use this advantage to protect our comrade![3]",
"round79:[2] Press on, my friends! The thief's efforts may have faltered, but my blade is at the ready![3]"
] | SFSA_0200_000021 |
round120 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.82,
-0.49,
0.38,
0.53,
-0.74,
-0.76,
-0.12,
-0.07
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.74,
0.76,
0.62,
0.7
],
"agent_1(Human Warrior)": [
-0.7,
-0.43,
-0.7,
-0.43,
0.5,
0.6,
0.12,
0.07,
-0.62,
-0.7
]
},
"reward": [
{
"adversary_0": -0.9528296874633695,
"agent_0": 0.6704988429026641,
"agent_1": 0.6704988429026641
}
],
"state": [
{
"adversary_0(Thief)": [
-0.72,
-0.41,
0.48,
0.62,
-0.64,
-0.68,
-0.05,
-0.02
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.64,
0.68,
0.59,
0.66
],
"agent_1(Human Warrior)": [
-0.67,
-0.39,
-0.67,
-0.39,
0.53,
0.63,
0.05,
0.02,
-0.59,
-0.66
]
}
]
} | [
"round93:[0] It seems my stealthy approach has been detected![3]",
"round93:[1] Keep your guard up, everyone. The Thief is on the move![3]",
"round93:[2] I'm ready to strike back! Let's corner the Thief together![3]",
"round93:[0] You'll have to catch me first![3]",
"round93:[1] Agent_1, can you create a diversion? I'll try to cast a spell to slow the Thief down![2]"
] | SFSA_0200_000021 |
round132 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.89,
-0.61,
0.31,
0.41,
-0.81,
-0.88,
-0.17,
-0.15
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.81,
0.88,
0.64,
0.73
],
"agent_1(Human Warrior)": [
-0.72,
-0.46,
-0.72,
-0.46,
0.48,
0.57,
0.17,
0.15,
-0.64,
-0.73
]
},
"reward": [
{
"adversary_0": -1.0769441900742924,
"agent_0": 0.7946133455135871,
"agent_1": 0.7946133455135871
}
],
"state": [
{
"adversary_0(Thief)": [
-0.82,
-0.49,
0.38,
0.53,
-0.74,
-0.76,
-0.12,
-0.07
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.74,
0.76,
0.62,
0.7
],
"agent_1(Human Warrior)": [
-0.7,
-0.43,
-0.7,
-0.43,
0.5,
0.6,
0.12,
0.07,
-0.62,
-0.7
]
}
]
} | [
"round94:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]",
"round94:[1] The thief is on the run! We should press our advantage while we can![2]",
"round94:[2] Indeed, let's corner the thief before it can strike again![3]",
"round94:[0] You'll have to catch me first! I'm swift as the wind![3]",
"round94:[1] We have the magic and the might to bring you to justice, adversary![0]"
] | SFSA_0200_000021 |
round133 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.99,
-0.7,
0.2,
0.33,
-0.92,
-0.97,
-0.26,
-0.22
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.92,
0.97,
0.66,
0.75
],
"agent_1(Human Warrior)": [
-0.73,
-0.48,
-0.73,
-0.48,
0.46,
0.55,
0.26,
0.22,
-0.66,
-0.75
]
},
"reward": [
{
"adversary_0": -1.2125004135893112,
"agent_0": 0.9301695690286058,
"agent_1": 0.9301695690286058
}
],
"state": [
{
"adversary_0(Thief)": [
-0.89,
-0.61,
0.31,
0.41,
-0.81,
-0.88,
-0.17,
-0.15
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.81,
0.88,
0.64,
0.73
],
"agent_1(Human Warrior)": [
-0.72,
-0.46,
-0.72,
-0.46,
0.48,
0.57,
0.17,
0.15,
-0.64,
-0.73
]
}
]
} | [
"round103:[0] It seems my stealthy approach has been detected. I must act quickly![3]",
"round103:[1] Alert! The Thief is on the move. Prepare to defend![3]",
"round103:[2] I'm on it! Let's surround the Thief and prevent any escape![3]",
"round103:[0] You'll have to catch me first! I have the speed and agility to outmaneuver you![3]",
"round103:[1] We'll see about that. Wizard, can you slow them down with a spell?[3]"
] | SFSA_0200_000021 |
round143 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 3
}
],
"next_state": {
"adversary_0(Thief)": [
-1.07,
-0.81,
0.12,
0.21,
-0.99,
-1.08,
-0.33,
-0.32
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.99,
1.08,
0.67,
0.77
],
"agent_1(Human Warrior)": [
-0.75,
-0.49,
-0.75,
-0.49,
0.45,
0.53,
0.33,
0.32,
-0.67,
-0.77
]
},
"reward": [
{
"adversary_0": -1.3437763113286614,
"agent_0": 1.061445466767956,
"agent_1": 1.061445466767956
}
],
"state": [
{
"adversary_0(Thief)": [
-0.99,
-0.7,
0.2,
0.33,
-0.92,
-0.97,
-0.26,
-0.22
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.92,
0.97,
0.66,
0.75
],
"agent_1(Human Warrior)": [
-0.73,
-0.48,
-0.73,
-0.48,
0.46,
0.55,
0.26,
0.22,
-0.66,
-0.75
]
}
]
} | [
"round104:[0] It seems my stealth attack was not as effective as I'd hoped. I must try a different approach![3]",
"round104:[1] Our enemy is weakening! Let's press the attack together and not let our guard down![3]",
"round104:[2] I'll focus my attacks on the Thief to keep them off balance. Watch my back, team![3]",
"round104:[0] You won't catch me off guard again! I'll make sure to dodge your spells this time![1]",
"round104:[1] Be careful, agent_1. The Thief is crafty and may try to evade your strikes![2]"
] | SFSA_0200_000021 |
round144 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-1.13,
-0.95,
0.07,
0.08,
-1.05,
-1.22,
-0.38,
-0.49
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
1.05,
1.22,
0.68,
0.73
],
"agent_1(Human Warrior)": [
-0.76,
-0.46,
-0.76,
-0.46,
0.44,
0.57,
0.38,
0.49,
-0.68,
-0.73
]
},
"reward": [
{
"adversary_0": -1.4748052933144618,
"agent_0": 1.1924744487537564,
"agent_1": 1.1924744487537564
}
],
"state": [
{
"adversary_0(Thief)": [
-1.07,
-0.81,
0.12,
0.21,
-0.99,
-1.08,
-0.33,
-0.32
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
0.99,
1.08,
0.67,
0.77
],
"agent_1(Human Warrior)": [
-0.75,
-0.49,
-0.75,
-0.49,
0.45,
0.53,
0.33,
0.32,
-0.67,
-0.77
]
}
]
} | [
"round135:[0] It seems my stealth attack was not as effective as I'd hoped. I must try a different tactic. [3]",
"round135:[1] Our adversary is vulnerable. We should press the attack while we have the advantage! [3]",
"round135:[2] Keep your guard up, agent_0! I'll try to support you from the flank. [0]",
"round135:[0] Understood, agent_1. Let's coordinate our moves to corner the thief. [2]",
"round135:[1] I'll cast a spell to hinder their movements. Now's our chance! [3]"
] | SFSA_0200_000021 |
round199 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-1.18,
-1.1,
0.02,
-0.08,
-1.1,
-1.37,
-0.41,
-0.67
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
1.1,
1.37,
0.68,
0.7
],
"agent_1(Human Warrior)": [
-0.76,
-0.43,
-0.76,
-0.43,
0.44,
0.6,
0.41,
0.67,
-0.68,
-0.7
]
},
"reward": [
{
"adversary_0": -1.6088342466391365,
"agent_0": 1.3265034020784312,
"agent_1": 1.3265034020784312
}
],
"state": [
{
"adversary_0(Thief)": [
-1.13,
-0.95,
0.07,
0.08,
-1.05,
-1.22,
-0.38,
-0.49
],
"agent_0(Elf Wizard)": [
-0.08,
0.27,
-0.08,
0.27,
1.12,
1.29,
1.05,
1.22,
0.68,
0.73
],
"agent_1(Human Warrior)": [
-0.76,
-0.46,
-0.76,
-0.46,
0.44,
0.57,
0.38,
0.49,
-0.68,
-0.73
]
}
]
} | [
"round136:[0] It seems my stealthy approach has been noticed. I must act quickly to turn this tide![3]",
"round136:[1] Watch out, team! The Thief is trying to make a move. We should coordinate our actions to counter![3]",
"round136:[2] I'm on it! I'll try to intercept the Thief and keep them occupied![0]",
"round136:[0] You won't catch me that easily, Warrior! I have tricks up my sleeve![2]",
"round136:[1] Don't let the Thief distract you, Agent_1. I'll cast a spell to support you![2]"
] | SFSA_0200_000021 |
round0 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.88,
-0.09,
0.43,
-0.97,
-0.16,
0.57,
0.29,
-0.79
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.16,
-0.57,
0.45,
-1.36
],
"agent_1(Human Warrior)": [
0.59,
0.7,
0.59,
0.7,
0.14,
-0.18,
-0.29,
0.79,
-0.45,
1.36
]
},
"reward": [
{
"adversary_0": -0.879761078972926,
"agent_0": -0.034644200612173215,
"agent_1": -0.034644200612173215
}
],
"state": [
{
"adversary_0(Thief)": [
0.88,
-0.09,
0.43,
-0.97,
-0.16,
0.57,
0.29,
-0.79
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.16,
-0.57,
0.45,
-1.36
],
"agent_1(Human Warrior)": [
0.59,
0.7,
0.59,
0.7,
0.14,
-0.18,
-0.29,
0.79,
-0.45,
1.36
]
}
]
} | [
"round0:[0] It seems my stealthy approach has not gone unnoticed. I must try another tactic![3]",
"round0:[1] Watch out, agent_1! The Thief is on the move. Let's coordinate our actions to corner them![2]",
"round0:[2] Roger that, agent_0! I'll draw their attention while you prepare your spell![0]",
"round0:[0] Aha, the Human Warrior is advancing. I'll use this opportunity to strike![1]",
"round0:[1] Be careful, agent_1! I'm casting a protective spell on you now![3]"
] | SFSA_0200_000022 |
round35 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 3
}
],
"next_state": {
"adversary_0(Thief)": [
0.83,
-0.09,
0.38,
-0.97,
-0.21,
0.57,
0.24,
-0.79
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.21,
-0.57,
0.45,
-1.36
],
"agent_1(Human Warrior)": [
0.59,
0.7,
0.59,
0.7,
0.14,
-0.18,
-0.24,
0.79,
-0.45,
1.36
]
},
"reward": [
{
"adversary_0": -0.8300169014728401,
"agent_0": -0.08438837811225908,
"agent_1": -0.08438837811225908
}
],
"state": [
{
"adversary_0(Thief)": [
0.88,
-0.09,
0.43,
-0.97,
-0.16,
0.57,
0.29,
-0.79
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.16,
-0.57,
0.45,
-1.36
],
"agent_1(Human Warrior)": [
0.59,
0.7,
0.59,
0.7,
0.14,
-0.18,
-0.29,
0.79,
-0.45,
1.36
]
}
]
} | [
"round15:[0] It seems my stealth attack was unsuccessful. I must regroup and try another strategy.[3]",
"round15:[1] The thief's movements are predictable. We should coordinate our defenses to counter their next move.[2]",
"round15:[2] Agreed, let's position ourselves to intercept. I'll draw their attention while you prepare your strike.[1]"
] | SFSA_0200_000022 |
round36 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.74,
-0.09,
0.29,
-0.97,
-0.3,
0.57,
0.15,
-0.84
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.3,
-0.57,
0.45,
-1.41
],
"agent_1(Human Warrior)": [
0.59,
0.75,
0.59,
0.75,
0.14,
-0.13,
-0.15,
0.84,
-0.45,
1.41
]
},
"reward": [
{
"adversary_0": -0.7430472278911804,
"agent_0": -0.2102160297649589,
"agent_1": -0.2102160297649589
}
],
"state": [
{
"adversary_0(Thief)": [
0.83,
-0.09,
0.38,
-0.97,
-0.21,
0.57,
0.24,
-0.79
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.21,
-0.57,
0.45,
-1.36
],
"agent_1(Human Warrior)": [
0.59,
0.7,
0.59,
0.7,
0.14,
-0.18,
-0.24,
0.79,
-0.45,
1.36
]
}
]
} | [
"round16:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![all]",
"round16:[1] Our enemy falls back. Now's our chance to strike together![2]",
"round16:[2] Indeed, let's press the attack while we have the advantage![all]",
"round16:[0] You won't catch me that easily. I still have a few tricks up my sleeve![3]",
"round16:[1] Be on your guard, the Thief is crafty. We must watch each other's backs![2]"
] | SFSA_0200_000022 |
round37 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.62,
-0.09,
0.18,
-0.97,
-0.41,
0.57,
0.03,
-0.87
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.41,
-0.57,
0.45,
-1.44
],
"agent_1(Human Warrior)": [
0.59,
0.79,
0.59,
0.79,
0.14,
-0.09,
-0.03,
0.87,
-0.45,
1.44
]
},
"reward": [
{
"adversary_0": -0.6283489128393397,
"agent_0": -0.35471896665589797,
"agent_1": -0.35471896665589797
}
],
"state": [
{
"adversary_0(Thief)": [
0.74,
-0.09,
0.29,
-0.97,
-0.3,
0.57,
0.15,
-0.84
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.3,
-0.57,
0.45,
-1.41
],
"agent_1(Human Warrior)": [
0.59,
0.75,
0.59,
0.75,
0.14,
-0.13,
-0.15,
0.84,
-0.45,
1.41
]
}
]
} | [
"round18:[0] It seems my stealth attack was unsuccessful. I must refine my strategy.[3]",
"round18:[1] The Thief is vulnerable. We should coordinate our attacks to take them down.[2]",
"round18:[2] Agreed. I'll use my magic to support you, Human Warrior. Let's strike together![1]",
"round18:[1] On my mark, then. Prepare yourself, Elf Wizard![0]",
"round18:[0] I'll be ready. Let's finish this![3]"
] | SFSA_0200_000022 |
round41 | {
"actions": [
{
"adversary_0": 1,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.54,
-0.04,
0.09,
-0.92,
-0.5,
0.62,
-0.05,
-0.85
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.5,
-0.62,
0.45,
-1.47
],
"agent_1(Human Warrior)": [
0.59,
0.82,
0.59,
0.82,
0.14,
-0.06,
0.05,
0.85,
-0.45,
1.47
]
},
"reward": [
{
"adversary_0": -0.5369018785104673,
"agent_0": -0.46885747232541464,
"agent_1": -0.46885747232541464
}
],
"state": [
{
"adversary_0(Thief)": [
0.62,
-0.09,
0.18,
-0.97,
-0.41,
0.57,
0.03,
-0.87
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.41,
-0.57,
0.45,
-1.44
],
"agent_1(Human Warrior)": [
0.59,
0.79,
0.59,
0.79,
0.14,
-0.09,
-0.03,
0.87,
-0.45,
1.44
]
}
]
} | [
"round19:[0] It seems my stealthy approach has been noticed. I must refine my tactics.[3]",
"round19:[1] The thief is attempting to be elusive. We should coordinate our efforts to corner them![3]",
"round19:[2] I'll focus on the offensive, agent_0. Try to keep the thief in place with your spells![0]"
] | SFSA_0200_000022 |
round42 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.52,
0,
0.07,
-0.88,
-0.52,
0.66,
-0.07,
-0.84
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.52,
-0.66,
0.45,
-1.49
],
"agent_1(Human Warrior)": [
0.59,
0.84,
0.59,
0.84,
0.14,
-0.04,
0.07,
0.84,
-0.45,
1.49
]
},
"reward": [
{
"adversary_0": -0.5206334932141976,
"agent_0": -0.5023216093565557,
"agent_1": -0.5023216093565557
}
],
"state": [
{
"adversary_0(Thief)": [
0.54,
-0.04,
0.09,
-0.92,
-0.5,
0.62,
-0.05,
-0.85
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.5,
-0.62,
0.45,
-1.47
],
"agent_1(Human Warrior)": [
0.59,
0.82,
0.59,
0.82,
0.14,
-0.06,
0.05,
0.85,
-0.45,
1.47
]
}
]
} | [
"round25:[0] It seems my stealthy approach has been noticed. I must act quickly![3]",
"round25:[1] The Thief is trying to sneak by. Let's corner them![3]",
"round25:[2] I'll cast a spell to reveal the Thief's position![0]",
"round25:[0] Drat! My cover is blown. I'll have to use my agility to escape![1]",
"round25:[1] Don't let them get away! Let's close in![3]"
] | SFSA_0200_000022 |
round63 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.51,
0.08,
0.06,
-0.8,
-0.53,
0.73,
-0.08,
-0.77
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.53,
-0.73,
0.45,
-1.51
],
"agent_1(Human Warrior)": [
0.59,
0.85,
0.59,
0.85,
0.14,
-0.03,
0.08,
0.77,
-0.45,
1.51
]
},
"reward": [
{
"adversary_0": -0.5154880105982098,
"agent_0": -0.520458458308958,
"agent_1": -0.520458458308958
}
],
"state": [
{
"adversary_0(Thief)": [
0.52,
0,
0.07,
-0.88,
-0.52,
0.66,
-0.07,
-0.84
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.52,
-0.66,
0.45,
-1.49
],
"agent_1(Human Warrior)": [
0.59,
0.84,
0.59,
0.84,
0.14,
-0.04,
0.07,
0.84,
-0.45,
1.49
]
}
]
} | [
"round26:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]",
"round26:[1] Our positions are advantageous. Let's maintain the pressure on the adversary![3]",
"round26:[2] I'll press the attack from the front. Cover me, Wizard![1]"
] | SFSA_0200_000022 |
round64 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.5,
0.14,
0.06,
-0.74,
-0.54,
0.79,
-0.09,
-0.73
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.54,
-0.79,
0.45,
-1.52
],
"agent_1(Human Warrior)": [
0.59,
0.87,
0.59,
0.87,
0.14,
-0.01,
0.09,
0.73,
-0.45,
1.52
]
},
"reward": [
{
"adversary_0": -0.5195259608720164,
"agent_0": -0.5262151831822703,
"agent_1": -0.5262151831822703
}
],
"state": [
{
"adversary_0(Thief)": [
0.51,
0.08,
0.06,
-0.8,
-0.53,
0.73,
-0.08,
-0.77
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.53,
-0.73,
0.45,
-1.51
],
"agent_1(Human Warrior)": [
0.59,
0.85,
0.59,
0.85,
0.14,
-0.03,
0.08,
0.77,
-0.45,
1.51
]
}
]
} | [
"round78:[0] It seems my stealthy approach has been detected. I must find a new way to evade the group[3].",
"round78:[1] My magical senses tell me there's an enemy nearby. We should be cautious and stick together[2].",
"round78:[2] I'll keep my eyes open and my sword ready. Let's move forward as a team[1].",
"round78:[0] You won't catch me easily. I'm the shadow in the night, the whisper in the wind[3].",
"round78:[3] We'll be vigilant. Your tricks won't fool us for long, adversary[0]."
] | SFSA_0200_000022 |
round72 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.49,
0.23,
0.05,
-0.65,
-0.54,
0.89,
-0.09,
-0.64
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.54,
-0.89,
0.45,
-1.53
],
"agent_1(Human Warrior)": [
0.59,
0.87,
0.59,
0.87,
0.14,
-0.01,
0.09,
0.64,
-0.45,
1.53
]
},
"reward": [
{
"adversary_0": -0.5461914155409945,
"agent_0": -0.5069236824103941,
"agent_1": -0.5069236824103941
}
],
"state": [
{
"adversary_0(Thief)": [
0.5,
0.14,
0.06,
-0.74,
-0.54,
0.79,
-0.09,
-0.73
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.54,
-0.79,
0.45,
-1.52
],
"agent_1(Human Warrior)": [
0.59,
0.87,
0.59,
0.87,
0.14,
-0.01,
0.09,
0.73,
-0.45,
1.52
]
}
]
} | [
"round79:[0] It seems my stealthy approach has not gone unnoticed. I must refine my tactics.[3]",
"round79:[1] Our combined efforts have kept the enemy at bay, but we must remain vigilant![3]",
"round79:[2] I'll take the defensive posture and allow you both to focus on the offensive. Let's turn the tide![3]"
] | SFSA_0200_000022 |
round76 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.49,
0.25,
0.04,
-0.63,
-0.55,
0.91,
-0.1,
-0.63
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.55,
-0.91,
0.45,
-1.54
],
"agent_1(Human Warrior)": [
0.59,
0.88,
0.59,
0.88,
0.14,
0,
0.1,
0.63,
-0.45,
1.54
]
},
"reward": [
{
"adversary_0": -0.5509499395723789,
"agent_0": -0.5077110068297908,
"agent_1": -0.5077110068297908
}
],
"state": [
{
"adversary_0(Thief)": [
0.49,
0.23,
0.05,
-0.65,
-0.54,
0.89,
-0.09,
-0.64
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.54,
-0.89,
0.45,
-1.53
],
"agent_1(Human Warrior)": [
0.59,
0.87,
0.59,
0.87,
0.14,
-0.01,
0.09,
0.64,
-0.45,
1.53
]
}
]
} | [
"round93:[0] It seems my stealthy approach has been detected. I must find a new strategy![3]",
"round93:[1] Our combined efforts are paying off. Let's keep the pressure on the Thief![3]",
"round93:[2] I'll take the front, draw its attention. You two use this chance to strike![0]"
] | SFSA_0200_000022 |
round77 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.49,
0.32,
0.04,
-0.56,
-0.55,
0.97,
-0.1,
-0.57
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.55,
-0.97,
0.45,
-1.54
],
"agent_1(Human Warrior)": [
0.59,
0.89,
0.59,
0.89,
0.14,
0.01,
0.1,
0.57,
-0.45,
1.54
]
},
"reward": [
{
"adversary_0": -0.580778899655764,
"agent_0": -0.48204994686988345,
"agent_1": -0.48204994686988345
}
],
"state": [
{
"adversary_0(Thief)": [
0.49,
0.25,
0.04,
-0.63,
-0.55,
0.91,
-0.1,
-0.63
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.55,
-0.91,
0.45,
-1.54
],
"agent_1(Human Warrior)": [
0.59,
0.88,
0.59,
0.88,
0.14,
0,
0.1,
0.63,
-0.45,
1.54
]
}
]
} | [
"round94:[0] It seems my stealthy approach has been detected. I must find a new way to evade the agents.[3]",
"round94:[1] Agent_1, let's coordinate our efforts. The adversary is trying to stay hidden. We should flush them out![3]",
"round94:[2] I'm on it! My warrior's instincts tell me the Thief is nearby. I'll draw them out![3]",
"round94:[0] You'll have to be quick, Human Warrior. My skills are not easily matched![3]",
"round94:[1] Keep them busy, agent_1. I'll prepare a spell to aid in the capture![2]"
] | SFSA_0200_000022 |
round102 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 3
}
],
"next_state": {
"adversary_0(Thief)": [
0.48,
0.32,
0.04,
-0.56,
-0.55,
0.97,
-0.1,
-0.57
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.55,
-0.97,
0.45,
-1.54
],
"agent_1(Human Warrior)": [
0.59,
0.89,
0.59,
0.89,
0.14,
0.01,
0.1,
0.57,
-0.45,
1.54
]
},
"reward": [
{
"adversary_0": -0.5779959614114855,
"agent_0": -0.48796354149038057,
"agent_1": -0.48796354149038057
}
],
"state": [
{
"adversary_0(Thief)": [
0.49,
0.32,
0.04,
-0.56,
-0.55,
0.97,
-0.1,
-0.57
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.55,
-0.97,
0.45,
-1.54
],
"agent_1(Human Warrior)": [
0.59,
0.89,
0.59,
0.89,
0.14,
0.01,
0.1,
0.57,
-0.45,
1.54
]
}
]
} | [
"round103:[0] It seems my stealthy approach has been noticed. I must resort to more direct actions![3]",
"round103:[1] Watch out, the Thief is preparing to strike![3]",
"round103:[2] I'm on it! Let's surround them and take them down together![3]",
"round103:[0] You'll have to catch me first![3]",
"round103:[1] Together we stand, divided we fall. Let's coordinate our attacks![2]"
] | SFSA_0200_000022 |
round103 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.48,
0.27,
0.04,
-0.61,
-0.56,
0.92,
-0.11,
-0.68
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.56,
-0.92,
0.45,
-1.6
],
"agent_1(Human Warrior)": [
0.59,
0.94,
0.59,
0.94,
0.14,
0.06,
0.11,
0.68,
-0.45,
1.6
]
},
"reward": [
{
"adversary_0": -0.5500739704953583,
"agent_0": -0.5603384121451493,
"agent_1": -0.5603384121451493
}
],
"state": [
{
"adversary_0(Thief)": [
0.48,
0.32,
0.04,
-0.56,
-0.55,
0.97,
-0.1,
-0.57
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.55,
-0.97,
0.45,
-1.54
],
"agent_1(Human Warrior)": [
0.59,
0.89,
0.59,
0.89,
0.14,
0.01,
0.1,
0.57,
-0.45,
1.54
]
}
]
} | [
"round104:[0] It seems my stealthy approach has been detected. I must act quickly to turn this tide![3]",
"round104:[1] Agent_1, let's coordinate our efforts. I can cast a spell to enhance your combat abilities![2]",
"round104:[2] Roger that, agent_0! I'll focus on the adversary and try to keep it busy![1]",
"round104:[0] You won't catch me easily, agents! I'm too cunning for that![3]",
"round104:[1] We'll see about that! Agent_1, now's the time to strike![2]"
] | SFSA_0200_000022 |
round199 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.48,
0.18,
0.03,
-0.7,
-0.56,
0.83,
-0.11,
-0.8
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.56,
-0.83,
0.45,
-1.64
],
"agent_1(Human Warrior)": [
0.59,
0.98,
0.59,
0.98,
0.14,
0.1,
0.11,
0.8,
-0.45,
1.64
]
},
"reward": [
{
"adversary_0": -0.5119165347765489,
"agent_0": -0.6323021378432248,
"agent_1": -0.6323021378432248
}
],
"state": [
{
"adversary_0(Thief)": [
0.48,
0.27,
0.04,
-0.61,
-0.56,
0.92,
-0.11,
-0.68
],
"agent_0(Elf Wizard)": [
1.04,
-0.65,
1.04,
-0.65,
0.59,
-1.53,
0.56,
-0.92,
0.45,
-1.6
],
"agent_1(Human Warrior)": [
0.59,
0.94,
0.59,
0.94,
0.14,
0.06,
0.11,
0.68,
-0.45,
1.6
]
}
]
} | [
"round135:[0] It seems my stealthy approach has been detected. I must resort to a different tactic![3]",
"round135:[1] The Thief is on the move. Be vigilant, my allies![3]",
"round135:[2] I'll keep my eyes open and my blade ready. Let's not let our guard down![3]"
] | SFSA_0200_000022 |
round0 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.31,
-0.94,
0.85,
-0.89,
-0.17,
-0.41,
0.57,
0.19
],
"agent_0(Elf Wizard)": [
1.02,
-0.47,
0.48,
-0.53,
1.02,
-0.47,
0.17,
0.41,
0.74,
0.6
],
"agent_1(Human Warrior)": [
0.28,
-1.08,
-0.26,
-1.13,
0.28,
-1.08,
-0.57,
-0.19,
-0.74,
-0.6
]
},
"reward": [
{
"adversary_0": -1.2286601220893065,
"agent_0": 0.11659948798389097,
"agent_1": 0.11659948798389097
}
],
"state": [
{
"adversary_0(Thief)": [
0.31,
-0.94,
0.85,
-0.89,
-0.17,
-0.41,
0.57,
0.19
],
"agent_0(Elf Wizard)": [
1.02,
-0.47,
0.48,
-0.53,
1.02,
-0.47,
0.17,
0.41,
0.74,
0.6
],
"agent_1(Human Warrior)": [
0.28,
-1.08,
-0.26,
-1.13,
0.28,
-1.08,
-0.57,
-0.19,
-0.74,
-0.6
]
}
]
} | [
"round0:[0] It seems I've been caught off guard! I must find a way to turn this around![3]",
"round0:[1] Watch out, agent_1! The adversary is looking for an opening to strike back![2]",
"round0:[2] I'm on it, agent_0! Let's keep the pressure on and not give them a chance to recover![3]",
"round0:[0] You won't catch me easily! I still have a few tricks up my sleeve![3]",
"round0:[1] Stay alert, agent_1! The adversary is crafty and may try something unexpected![2]"
] | SFSA_0200_000023 |
round4 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
0.31,
-0.89,
0.85,
-0.84,
-0.17,
-0.36,
0.57,
0.24
],
"agent_0(Elf Wizard)": [
1.02,
-0.47,
0.48,
-0.53,
1.02,
-0.47,
0.17,
0.36,
0.74,
0.6
],
"agent_1(Human Warrior)": [
0.28,
-1.08,
-0.26,
-1.13,
0.28,
-1.08,
-0.57,
-0.24,
-0.74,
-0.6
]
},
"reward": [
{
"adversary_0": -1.1931071574633365,
"agent_0": 0.08104652335792095,
"agent_1": 0.08104652335792095
}
],
"state": [
{
"adversary_0(Thief)": [
0.31,
-0.94,
0.85,
-0.89,
-0.17,
-0.41,
0.57,
0.19
],
"agent_0(Elf Wizard)": [
1.02,
-0.47,
0.48,
-0.53,
1.02,
-0.47,
0.17,
0.41,
0.74,
0.6
],
"agent_1(Human Warrior)": [
0.28,
-1.08,
-0.26,
-1.13,
0.28,
-1.08,
-0.57,
-0.19,
-0.74,
-0.6
]
}
]
} | [
"round15:[0] It seems my stealthy approach has been noticed. I must act swiftly to secure the treasure![3]",
"round15:[1] Keep your guard up, warrior! The thief is on the move. I'll cast a spell to aid us![2]",
"round15:[2] Roger that, wizard! I'll hold my ground and prepare for the next move![1]",
"round15:[0] You won't stop me that easily! I have a few tricks up my sleeve![3]",
"round15:[1] We're ready for anything, thief. Your tricks won't fool us![0]"
] | SFSA_0200_000023 |
round5 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 2,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.31,
-0.8,
0.85,
-0.75,
-0.17,
-0.28,
0.52,
0.33
],
"agent_0(Elf Wizard)": [
1.02,
-0.47,
0.48,
-0.53,
1.02,
-0.47,
0.17,
0.28,
0.69,
0.6
],
"agent_1(Human Warrior)": [
0.33,
-1.08,
-0.21,
-1.13,
0.33,
-1.08,
-0.52,
-0.33,
-0.69,
-0.6
]
},
"reward": [
{
"adversary_0": -1.1335162892306738,
"agent_0": 0.009818828629174714,
"agent_1": 0.009818828629174714
}
],
"state": [
{
"adversary_0(Thief)": [
0.31,
-0.89,
0.85,
-0.84,
-0.17,
-0.36,
0.57,
0.24
],
"agent_0(Elf Wizard)": [
1.02,
-0.47,
0.48,
-0.53,
1.02,
-0.47,
0.17,
0.36,
0.74,
0.6
],
"agent_1(Human Warrior)": [
0.28,
-1.08,
-0.26,
-1.13,
0.28,
-1.08,
-0.57,
-0.24,
-0.74,
-0.6
]
}
]
} | [
"round16:[0] It seems my stealth attack failed. I must try a different tactic![3]",
"round16:[1] Watch out, the thief is regrouping! Let's keep our formation and be ready for their next move.[3]",
"round16:[2] I'm on it! Let's use this moment to heal up and prepare for the next encounter.[1]"
] | SFSA_0200_000023 |
round6 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.31,
-0.69,
0.85,
-0.63,
-0.12,
-0.16,
0.48,
0.44
],
"agent_0(Elf Wizard)": [
0.97,
-0.47,
0.43,
-0.53,
0.97,
-0.47,
0.12,
0.16,
0.6,
0.6
],
"agent_1(Human Warrior)": [
0.37,
-1.08,
-0.17,
-1.13,
0.37,
-1.08,
-0.48,
-0.44,
-0.6,
-0.6
]
},
"reward": [
{
"adversary_0": -1.0607239821107022,
"agent_0": -0.017834688126256326,
"agent_1": -0.017834688126256326
}
],
"state": [
{
"adversary_0(Thief)": [
0.31,
-0.8,
0.85,
-0.75,
-0.17,
-0.28,
0.52,
0.33
],
"agent_0(Elf Wizard)": [
1.02,
-0.47,
0.48,
-0.53,
1.02,
-0.47,
0.17,
0.28,
0.69,
0.6
],
"agent_1(Human Warrior)": [
0.33,
-1.08,
-0.21,
-1.13,
0.33,
-1.08,
-0.52,
-0.33,
-0.69,
-0.6
]
}
]
} | [
"round18:[0] It seems my stealth attack was not as effective as I'd hoped. I must try a different tactic![3]",
"round18:[1] The thief is weakened, but we must be cautious. My magic is at the ready to support our efforts![3]",
"round18:[2] I'll take the lead and engage the thief directly. Cover me, and we'll take him down together![0]"
] | SFSA_0200_000023 |
round42 | {
"actions": [
{
"adversary_0": 1,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.31,
-0.55,
0.85,
-0.5,
-0.08,
-0.02,
0.46,
0.58
],
"agent_0(Elf Wizard)": [
0.93,
-0.47,
0.39,
-0.53,
0.93,
-0.47,
0.08,
0.02,
0.54,
0.6
],
"agent_1(Human Warrior)": [
0.4,
-1.08,
-0.14,
-1.13,
0.4,
-1.08,
-0.46,
-0.58,
-0.54,
-0.6
]
},
"reward": [
{
"adversary_0": -0.985278068911494,
"agent_0": -0.05971698934433822,
"agent_1": -0.05971698934433822
}
],
"state": [
{
"adversary_0(Thief)": [
0.31,
-0.69,
0.85,
-0.63,
-0.12,
-0.16,
0.48,
0.44
],
"agent_0(Elf Wizard)": [
0.97,
-0.47,
0.43,
-0.53,
0.97,
-0.47,
0.12,
0.16,
0.6,
0.6
],
"agent_1(Human Warrior)": [
0.37,
-1.08,
-0.17,
-1.13,
0.37,
-1.08,
-0.48,
-0.44,
-0.6,
-0.6
]
}
]
} | [
"round19:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]",
"round19:[1] The thief is on the run! Let's not let our guard down and pursue with caution.[2]",
"round19:[2] I'll follow your lead, agent_0. Together we can corner the thief![1]",
"round19:[0] You'll have to catch me first! I have a few tricks up my sleeve yet![3]",
"round19:[1] We'll be ready for anything you throw at us. Stay alert, agent_1![2]"
] | SFSA_0200_000023 |
round43 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.36,
-0.45,
0.9,
-0.39,
0,
0.08,
0.48,
0.68
],
"agent_0(Elf Wizard)": [
0.9,
-0.47,
0.36,
-0.53,
0.9,
-0.47,
0,
-0.08,
0.49,
0.6
],
"agent_1(Human Warrior)": [
0.42,
-1.08,
-0.12,
-1.13,
0.42,
-1.08,
-0.48,
-0.68,
-0.49,
-0.6
]
},
"reward": [
{
"adversary_0": -0.9834415268623575,
"agent_0": -0.03656081376287634,
"agent_1": -0.03656081376287634
}
],
"state": [
{
"adversary_0(Thief)": [
0.31,
-0.55,
0.85,
-0.5,
-0.08,
-0.02,
0.46,
0.58
],
"agent_0(Elf Wizard)": [
0.93,
-0.47,
0.39,
-0.53,
0.93,
-0.47,
0.08,
0.02,
0.54,
0.6
],
"agent_1(Human Warrior)": [
0.4,
-1.08,
-0.14,
-1.13,
0.4,
-1.08,
-0.46,
-0.58,
-0.54,
-0.6
]
}
]
} | [
"round25:[0] It seems my stealthy approach has been noticed. I must act quickly![3]",
"round25:[1] Alert! The Thief is on the move. Prepare to defend![3]",
"round25:[2] I sense the Thief's intentions. Let's coordinate our efforts to corner them![3]",
"round25:[0] Attempting to dodge between you. I won't go down without a fight![1]",
"round25:[1] I'm on it! Closing in to intercept![0]"
] | SFSA_0200_000023 |
round97 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.35,
-0.37,
0.89,
-0.32,
0.01,
0.16,
0.46,
0.76
],
"agent_0(Elf Wizard)": [
0.88,
-0.47,
0.34,
-0.53,
0.88,
-0.47,
-0.01,
-0.16,
0.45,
0.6
],
"agent_1(Human Warrior)": [
0.43,
-1.08,
-0.11,
-1.13,
0.43,
-1.08,
-0.46,
-0.76,
-0.45,
-0.6
]
},
"reward": [
{
"adversary_0": -0.9434796039918248,
"agent_0": -0.057887241981793625,
"agent_1": -0.057887241981793625
}
],
"state": [
{
"adversary_0(Thief)": [
0.36,
-0.45,
0.9,
-0.39,
0,
0.08,
0.48,
0.68
],
"agent_0(Elf Wizard)": [
0.9,
-0.47,
0.36,
-0.53,
0.9,
-0.47,
0,
-0.08,
0.49,
0.6
],
"agent_1(Human Warrior)": [
0.42,
-1.08,
-0.12,
-1.13,
0.42,
-1.08,
-0.48,
-0.68,
-0.49,
-0.6
]
}
]
} | [
"round26:[0] It seems my stealthy approach has been detected. I must refine my tactics![3]",
"round26:[1] Our positions are advantageous. Let's maintain the pressure on the adversary![3]",
"round26:[2] I'll press the attack and force the Thief to reveal their true intentions![0]"
] | SFSA_0200_000023 |
round98 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.34,
-0.31,
0.88,
-0.26,
0.01,
0.21,
0.44,
0.82
],
"agent_0(Elf Wizard)": [
0.87,
-0.47,
0.33,
-0.53,
0.87,
-0.47,
-0.01,
-0.21,
0.42,
0.6
],
"agent_1(Human Warrior)": [
0.44,
-1.08,
-0.1,
-1.13,
0.44,
-1.08,
-0.44,
-0.82,
-0.42,
-0.6
]
},
"reward": [
{
"adversary_0": -0.9167162683154135,
"agent_0": -0.07073886546039221,
"agent_1": -0.07073886546039221
}
],
"state": [
{
"adversary_0(Thief)": [
0.35,
-0.37,
0.89,
-0.32,
0.01,
0.16,
0.46,
0.76
],
"agent_0(Elf Wizard)": [
0.88,
-0.47,
0.34,
-0.53,
0.88,
-0.47,
-0.01,
-0.16,
0.45,
0.6
],
"agent_1(Human Warrior)": [
0.43,
-1.08,
-0.11,
-1.13,
0.43,
-1.08,
-0.46,
-0.76,
-0.45,
-0.6
]
}
]
} | [
"round78:[0] It seems my stealthy approach has been detected. I must find a new strategy![3]",
"round78:[1] The Thief is on the move. Let's be cautious and keep our positions secure![2]",
"round78:[2] Agreed. I'll maintain my guard. What's your plan, Agent_0?[1]",
"round78:[1] I'm going to cast a detection spell to keep an eye on the Thief's movements. Stay alert![3]",
"round78:[2] Roger that. I'll be ready to strike if the Thief gets too close![0]"
] | SFSA_0200_000023 |
round139 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 3
}
],
"next_state": {
"adversary_0(Thief)": [
0.28,
-0.27,
0.82,
-0.22,
-0.03,
0.26,
0.37,
0.86
],
"agent_0(Elf Wizard)": [
0.85,
-0.47,
0.32,
-0.53,
0.85,
-0.47,
0.03,
-0.26,
0.4,
0.6
],
"agent_1(Human Warrior)": [
0.45,
-1.08,
-0.09,
-1.13,
0.45,
-1.08,
-0.37,
-0.86,
-0.4,
-0.6
]
},
"reward": [
{
"adversary_0": -0.8501643056904856,
"agent_0": -0.126895158966834,
"agent_1": -0.126895158966834
}
],
"state": [
{
"adversary_0(Thief)": [
0.34,
-0.31,
0.88,
-0.26,
0.01,
0.21,
0.44,
0.82
],
"agent_0(Elf Wizard)": [
0.87,
-0.47,
0.33,
-0.53,
0.87,
-0.47,
-0.01,
-0.21,
0.42,
0.6
],
"agent_1(Human Warrior)": [
0.44,
-1.08,
-0.1,
-1.13,
0.44,
-1.08,
-0.44,
-0.82,
-0.42,
-0.6
]
}
]
} | [
"round79:[0] It seems my stealthy approach has not gone unnoticed. I must try a different tactic![3]",
"round79:[1] The Wizard's magic is strong with us. Let's use this advantage to support the Warrior![2]",
"round79:[2] With the Wizard's aid, I'll focus my attacks on the Adversary. Together we can overcome![3]",
"round79:[0] You won't catch me off guard again. I'll make sure to create some distance between us![1]",
"round79:[1] Be careful, Warrior. The Thief is crafty. Let's keep our eyes open and coordinate our moves![2]"
] | SFSA_0200_000023 |
round140 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
0.19,
-0.24,
0.73,
-0.18,
-0.12,
0.29,
0.27,
0.84
],
"agent_0(Elf Wizard)": [
0.85,
-0.47,
0.31,
-0.53,
0.85,
-0.47,
0.12,
-0.29,
0.39,
0.55
],
"agent_1(Human Warrior)": [
0.46,
-1.03,
-0.08,
-1.08,
0.46,
-1.03,
-0.27,
-0.84,
-0.39,
-0.55
]
},
"reward": [
{
"adversary_0": -0.7522349454422727,
"agent_0": -0.2170499163959686,
"agent_1": -0.2170499163959686
}
],
"state": [
{
"adversary_0(Thief)": [
0.28,
-0.27,
0.82,
-0.22,
-0.03,
0.26,
0.37,
0.86
],
"agent_0(Elf Wizard)": [
0.85,
-0.47,
0.32,
-0.53,
0.85,
-0.47,
0.03,
-0.26,
0.4,
0.6
],
"agent_1(Human Warrior)": [
0.45,
-1.08,
-0.09,
-1.13,
0.45,
-1.08,
-0.37,
-0.86,
-0.4,
-0.6
]
}
]
} | [
"round93:[0] It seems my stealthy approach has been detected![3]",
"round93:[1] Our combined efforts are paying off, let's keep the pressure on![3]",
"round93:[2] I'll guard the rear, make sure our thief doesn't get cornered![0]",
"round93:[0] Appreciated, warrior![2]",
"round93:[1] Wizard, prepare to support us if the adversary makes a move![3]"
] | SFSA_0200_000023 |
round150 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 4
}
],
"next_state": {
"adversary_0(Thief)": [
0.07,
-0.21,
0.61,
-0.16,
-0.23,
0.31,
0.15,
0.83
],
"agent_0(Elf Wizard)": [
0.84,
-0.47,
0.3,
-0.53,
0.84,
-0.47,
0.23,
-0.31,
0.37,
0.52
],
"agent_1(Human Warrior)": [
0.46,
-0.99,
-0.07,
-1.04,
0.46,
-0.99,
-0.15,
-0.83,
-0.37,
-0.52
]
},
"reward": [
{
"adversary_0": -0.6303547436766729,
"agent_0": -0.3331119349651499,
"agent_1": -0.3331119349651499
}
],
"state": [
{
"adversary_0(Thief)": [
0.19,
-0.24,
0.73,
-0.18,
-0.12,
0.29,
0.27,
0.84
],
"agent_0(Elf Wizard)": [
0.85,
-0.47,
0.31,
-0.53,
0.85,
-0.47,
0.12,
-0.29,
0.39,
0.55
],
"agent_1(Human Warrior)": [
0.46,
-1.03,
-0.08,
-1.08,
0.46,
-1.03,
-0.27,
-0.84,
-0.39,
-0.55
]
}
]
} | [
"round94:[0] It seems my stealthy approach has been detected. I must act swiftly to turn this tide![3]",
"round94:[1] Be on your guard, allies! The thief is looking to make a move. Let's coordinate our efforts to counter![3]",
"round94:[2] I'm ready to strike alongside you, Wizard. Warrior, can you create an opening for us?[3]",
"round94:[3] With pleasure! I'll draw its attention. Wizard, use your magic to disable the thief![0]",
"round94:[0] You won't catch me off-guard this time! Prepare for my counter-attack![1]"
] | SFSA_0200_000023 |
round151 | {
"actions": [
{
"adversary_0": 2,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.07,
-0.2,
0.47,
-0.14,
-0.36,
0.33,
0,
0.87
],
"agent_0(Elf Wizard)": [
0.83,
-0.47,
0.29,
-0.53,
0.83,
-0.47,
0.36,
-0.33,
0.37,
0.54
],
"agent_1(Human Warrior)": [
0.47,
-1.01,
-0.07,
-1.07,
0.47,
-1.01,
0,
-0.87,
-0.37,
-0.54
]
},
"reward": [
{
"adversary_0": -0.4908981273621929,
"agent_0": -0.46821223077876156,
"agent_1": -0.46821223077876156
}
],
"state": [
{
"adversary_0(Thief)": [
0.07,
-0.21,
0.61,
-0.16,
-0.23,
0.31,
0.15,
0.83
],
"agent_0(Elf Wizard)": [
0.84,
-0.47,
0.3,
-0.53,
0.84,
-0.47,
0.23,
-0.31,
0.37,
0.52
],
"agent_1(Human Warrior)": [
0.46,
-0.99,
-0.07,
-1.04,
0.46,
-0.99,
-0.15,
-0.83,
-0.37,
-0.52
]
}
]
} | [
"round103:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]",
"round103:[1] The Thief is on the run! Let's not let our guard down and keep our positions![3]",
"round103:[2] I'll keep my eyes peeled and my sword ready. We can't let the Thief catch us off-guard![3]"
] | SFSA_0200_000023 |
round152 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.22,
-0.18,
0.32,
-0.13,
-0.51,
0.35,
-0.16,
0.9
],
"agent_0(Elf Wizard)": [
0.83,
-0.47,
0.29,
-0.53,
0.83,
-0.47,
0.51,
-0.35,
0.36,
0.55
],
"agent_1(Human Warrior)": [
0.47,
-1.03,
-0.07,
-1.08,
0.47,
-1.03,
0.16,
-0.9,
-0.36,
-0.55
]
},
"reward": [
{
"adversary_0": -0.3401481952356683,
"agent_0": -0.6156990961324263,
"agent_1": -0.6156990961324263
}
],
"state": [
{
"adversary_0(Thief)": [
-0.07,
-0.2,
0.47,
-0.14,
-0.36,
0.33,
0,
0.87
],
"agent_0(Elf Wizard)": [
0.83,
-0.47,
0.29,
-0.53,
0.83,
-0.47,
0.36,
-0.33,
0.37,
0.54
],
"agent_1(Human Warrior)": [
0.47,
-1.01,
-0.07,
-1.07,
0.47,
-1.01,
0,
-0.87,
-0.37,
-0.54
]
}
]
} | [
"round104:[0] It seems my stealthy approach has been noticed. I must act swiftly to secure the treasure![3]",
"round104:[1] Be on guard, my allies! The thief is attempting to make a move. We must protect the treasure at all costs![3]",
"round104:[2] I am ready to strike, my friends. Let's surround the thief and prevent any further progress![0]",
"round104:[0] You won't stop me that easily! I have skills that can turn this tide in my favor![3]",
"round104:[1] We cannot let the thief's tricks succeed. Use your abilities, and let's end this![0]"
] | SFSA_0200_000023 |
round184 | {
"actions": [
{
"adversary_0": 1,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.34,
-0.22,
0.2,
-0.17,
-0.63,
0.31,
-0.27,
0.87
],
"agent_0(Elf Wizard)": [
0.83,
-0.47,
0.29,
-0.53,
0.83,
-0.47,
0.63,
-0.31,
0.35,
0.57
],
"agent_1(Human Warrior)": [
0.47,
-1.04,
-0.07,
-1.09,
0.47,
-1.04,
0.27,
-0.87,
-0.35,
-0.57
]
},
"reward": [
{
"adversary_0": -0.2600076544868786,
"agent_0": -0.6933947092315429,
"agent_1": -0.6933947092315429
}
],
"state": [
{
"adversary_0(Thief)": [
-0.22,
-0.18,
0.32,
-0.13,
-0.51,
0.35,
-0.16,
0.9
],
"agent_0(Elf Wizard)": [
0.83,
-0.47,
0.29,
-0.53,
0.83,
-0.47,
0.51,
-0.35,
0.36,
0.55
],
"agent_1(Human Warrior)": [
0.47,
-1.03,
-0.07,
-1.08,
0.47,
-1.03,
0.16,
-0.9,
-0.36,
-0.55
]
}
]
} | [
"round135:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]",
"round135:[1] Keep your guard up, agent_1. The adversary is still nearby, and we've both taken a hit from this encounter.[3]",
"round135:[2] I'll be more cautious this time. Let's work together to corner the thief![3]",
"round135:[0] You won't catch me easily. I have the speed and agility to outmaneuver you both![3]",
"round135:[1] Agent_0, can you cast a spell to slow the adversary down? I'll try to close in![0]"
] | SFSA_0200_000023 |
round185 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.25,
0.16,
-0.2,
-0.66,
0.28,
-0.31,
0.85
],
"agent_0(Elf Wizard)": [
0.83,
-0.47,
0.29,
-0.53,
0.83,
-0.47,
0.66,
-0.28,
0.35,
0.58
],
"agent_1(Human Warrior)": [
0.48,
-1.05,
-0.06,
-1.1,
0.48,
-1.05,
0.31,
-0.85,
-0.35,
-0.58
]
},
"reward": [
{
"adversary_0": -0.25500220914610633,
"agent_0": -0.696567803900312,
"agent_1": -0.696567803900312
}
],
"state": [
{
"adversary_0(Thief)": [
-0.34,
-0.22,
0.2,
-0.17,
-0.63,
0.31,
-0.27,
0.87
],
"agent_0(Elf Wizard)": [
0.83,
-0.47,
0.29,
-0.53,
0.83,
-0.47,
0.63,
-0.31,
0.35,
0.57
],
"agent_1(Human Warrior)": [
0.47,
-1.04,
-0.07,
-1.09,
0.47,
-1.04,
0.27,
-0.87,
-0.35,
-0.57
]
}
]
} | [
"round136:[0] It seems my stealthy approach has been noticed, I must act swiftly![3]",
"round136:[1] Our wizard's magic is strong, we should protect him and capitalise on our strength![2]",
"round136:[2] I'm on it! Let's use my warrior's might to keep the thief at bay![0]",
"round136:[0] You'll have to catch me first! I'm not going down without a fight![3]",
"round136:[1] Let's work together, agent_1. We can't let the adversary_0 getaway with his actions![3]"
] | SFSA_0200_000023 |
round199 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.4,
-0.32,
0.13,
-0.27,
-0.69,
0.2,
-0.34,
0.79
],
"agent_0(Elf Wizard)": [
0.82,
-0.47,
0.28,
-0.53,
0.82,
-0.47,
0.69,
-0.2,
0.35,
0.58
],
"agent_1(Human Warrior)": [
0.48,
-1.06,
-0.06,
-1.11,
0.48,
-1.06,
0.34,
-0.79,
-0.35,
-0.58
]
},
"reward": [
{
"adversary_0": -0.3007595184118622,
"agent_0": -0.6494369927288135,
"agent_1": -0.6494369927288135
}
],
"state": [
{
"adversary_0(Thief)": [
-0.38,
-0.25,
0.16,
-0.2,
-0.66,
0.28,
-0.31,
0.85
],
"agent_0(Elf Wizard)": [
0.83,
-0.47,
0.29,
-0.53,
0.83,
-0.47,
0.66,
-0.28,
0.35,
0.58
],
"agent_1(Human Warrior)": [
0.48,
-1.05,
-0.06,
-1.1,
0.48,
-1.05,
0.31,
-0.85,
-0.35,
-0.58
]
}
]
} | [
"round178:[0]It seems we're all in a tough spot with these negative rewards. Any ideas on how to turn this around?[3]",
"round178:[1]I'm thinking we should collaborate. My magic could support the warrior's attacks, and the thief's skills could be crucial for surprise attacks.[3]",
"round178:[2]The thief's stealth could indeed be useful. We need to find a way to use our strengths together and minimize the risk.[3]",
"round178:[0]Alright, let's coordinate. I'll look for opportunities to create distractions while you two focus on dealing damage.[1]",
"round178:[1] Sounds good. I'll start preparing my spells. Let's make sure we communicate our moves clearly to avoid any friendly fire.[2]"
] | SFSA_0200_000023 |
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