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round107
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.22, 0.12, 0.44, 1.36, -0.19, 0.95, 0.16, 0.14 ], "agent_0(Elf Wizard)": [ 0.63, 0.41, 0.4, -0.83, 0.63, 0.41, 0.19, -0.95, 0.34, -0.81 ], "agent_1(Human Warrior)": [ 0.29, 1.22, 0.06, -0.02, 0.29, 1.22, -0.16, -0.14, -0.34, 0.81 ] }, "reward": [ { "adversary_0": -1.4272029406077487, "agent_0": 0.6760661854336117, "agent_1": 0.6760661854336117 } ], "state": [ { "adversary_0(Thief)": [ 0.35, 0.12, 0.58, 1.36, -0.1, 0.95, 0.27, 0.14 ], "agent_0(Elf Wizard)": [ 0.68, 0.41, 0.45, -0.83, 0.68, 0.41, 0.1, -0.95, 0.37, -0.81 ], "agent_1(Human Warrior)": [ 0.31, 1.22, 0.09, -0.02, 0.31, 1.22, -0.27, -0.14, -0.37, 0.81 ] } ] }
[ "round19:[0] It seems my stealthy approach has been detected. I must find a new strategy![3]", "round19:[1] The thief is on the move. We should coordinate our efforts to corner them![3]", "round19:[2] I'll distract the thief while you two move into position![0]" ]
SFSA_0200_000016
round124
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ 0.06, 0.12, 0.29, 1.36, -0.3, 0.95, 0.03, 0.14 ], "agent_0(Elf Wizard)": [ 0.59, 0.41, 0.36, -0.83, 0.59, 0.41, 0.3, -0.95, 0.33, -0.81 ], "agent_1(Human Warrior)": [ 0.27, 1.22, 0.04, -0.02, 0.27, 1.22, -0.03, -0.14, -0.33, 0.81 ] }, "reward": [ { "adversary_0": -1.3872944099202207, "agent_0": 0.6673825311062971, "agent_1": 0.6673825311062971 } ], "state": [ { "adversary_0(Thief)": [ 0.22, 0.12, 0.44, 1.36, -0.19, 0.95, 0.16, 0.14 ], "agent_0(Elf Wizard)": [ 0.63, 0.41, 0.4, -0.83, 0.63, 0.41, 0.19, -0.95, 0.34, -0.81 ], "agent_1(Human Warrior)": [ 0.29, 1.22, 0.06, -0.02, 0.29, 1.22, -0.16, -0.14, -0.34, 0.81 ] } ] }
[ "round25:[0] It seems my stealthy approach has been noticed. I must act quickly to secure the treasure![3]", "round25:[1] Keep your guard up, agent_0! The thief is on the move. Let's corner them together![3]", "round25:[2] I'm on it, agent_1! Casting a spell to illuminate the area and reveal the thief's position![3]", "round25:[0] Drat! I'm exposed. But I won't go down without a fight![3]", "round25:[1] Let's take him down together, agent_0. I'll distract the thief while you cast your spells![0]" ]
SFSA_0200_000016
round125
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.1, 0.12, 0.13, 1.36, -0.44, 0.95, -0.12, 0.19 ], "agent_0(Elf Wizard)": [ 0.57, 0.41, 0.34, -0.83, 0.57, 0.41, 0.44, -0.95, 0.32, -0.76 ], "agent_1(Human Warrior)": [ 0.25, 1.17, 0.02, -0.07, 0.25, 1.17, 0.12, -0.19, -0.32, 0.76 ] }, "reward": [ { "adversary_0": -1.3622162773248947, "agent_0": 0.6653168350842726, "agent_1": 0.6653168350842726 } ], "state": [ { "adversary_0(Thief)": [ 0.06, 0.12, 0.29, 1.36, -0.3, 0.95, 0.03, 0.14 ], "agent_0(Elf Wizard)": [ 0.59, 0.41, 0.36, -0.83, 0.59, 0.41, 0.3, -0.95, 0.33, -0.81 ], "agent_1(Human Warrior)": [ 0.27, 1.22, 0.04, -0.02, 0.27, 1.22, -0.03, -0.14, -0.33, 0.81 ] } ] }
[ "round26:[0] It seems my stealthy approach has been noticed. I must resort to more drastic measures![3]", "round26:[1] Be on your guard, allies! The Thief is about to make a move![3]", "round26:[2] I'm ready for action. Let's corner the Thief and end this![3]", "round26:[0] You'll have to catch me first! I'm not going down without a fight![3]", "round26:[1] Together we stand, divided we fall. Let's coordinate our efforts to trap the Thief![3]" ]
SFSA_0200_000016
round127
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.23, 0.07, 0, 1.31, -0.54, 0.9, -0.23, 0.18 ], "agent_0(Elf Wizard)": [ 0.54, 0.41, 0.32, -0.83, 0.54, 0.41, 0.54, -0.9, 0.31, -0.72 ], "agent_1(Human Warrior)": [ 0.24, 1.13, 0.01, -0.11, 0.24, 1.13, 0.23, -0.18, -0.31, 0.72 ] }, "reward": [ { "adversary_0": -1.3062428544522888, "agent_0": 0.6263503408102242, "agent_1": 0.6263503408102242 } ], "state": [ { "adversary_0(Thief)": [ -0.1, 0.12, 0.13, 1.36, -0.44, 0.95, -0.12, 0.19 ], "agent_0(Elf Wizard)": [ 0.57, 0.41, 0.34, -0.83, 0.57, 0.41, 0.44, -0.95, 0.32, -0.76 ], "agent_1(Human Warrior)": [ 0.25, 1.17, 0.02, -0.07, 0.25, 1.17, 0.12, -0.19, -0.32, 0.76 ] } ] }
[ "round78:[0] It seems my stealthy approach has been noticed. I must find a new way to strike![3]", "round78:[1] The Thief is trying to remain hidden. We should be vigilant and stick together![2]", "round78:[2] Agreed, agent_0. Let's keep our formation tight and watch for any sign of the adversary![3]", "round78:[0] You won't catch me so easily. I'm adapting my strategy as we speak![3]", "round78:[1] We'll be ready for anything you throw at us, adversary_0![0]" ]
SFSA_0200_000016
round128
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.32, 0.08, -0.09, 1.32, -0.62, 0.91, -0.32, 0.22 ], "agent_0(Elf Wizard)": [ 0.53, 0.41, 0.3, -0.83, 0.53, 0.41, 0.62, -0.91, 0.3, -0.7 ], "agent_1(Human Warrior)": [ 0.23, 1.1, 0, -0.13, 0.23, 1.1, 0.32, -0.22, -0.3, 0.7 ] }, "reward": [ { "adversary_0": -1.3216875568756674, "agent_0": 0.6543970877062466, "agent_1": 0.6543970877062466 } ], "state": [ { "adversary_0(Thief)": [ -0.23, 0.07, 0, 1.31, -0.54, 0.9, -0.23, 0.18 ], "agent_0(Elf Wizard)": [ 0.54, 0.41, 0.32, -0.83, 0.54, 0.41, 0.54, -0.9, 0.31, -0.72 ], "agent_1(Human Warrior)": [ 0.24, 1.13, 0.01, -0.11, 0.24, 1.13, 0.23, -0.18, -0.31, 0.72 ] } ] }
[ "round79:[0] It seems my stealthy approach has not gone unnoticed. I must try a different tactic![3]", "round79:[1] Watch out, everyone! The Thief is trying to make a move. Let's stick together and keep our eyes open![3]", "round79:[2] I'm on it! Let's surround the Thief and prevent any surprise attacks. Strength in numbers![3]", "round79:[0] You won't catch me that easily! I have a few tricks up my sleeve still![3]", "round79:[1] Be careful, the Thief is desperate. Keep your guard up and your spells at the ready![3]" ]
SFSA_0200_000016
round156
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.39, 0.04, -0.16, 1.28, -0.67, 0.87, -0.38, 0.2 ], "agent_0(Elf Wizard)": [ 0.52, 0.41, 0.29, -0.83, 0.52, 0.41, 0.67, -0.87, 0.29, -0.67 ], "agent_1(Human Warrior)": [ 0.22, 1.08, -0.01, -0.15, 0.22, 1.08, 0.38, -0.2, -0.29, 0.67 ] }, "reward": [ { "adversary_0": -1.2877955052434995, "agent_0": 0.6298653259309959, "agent_1": 0.6298653259309959 } ], "state": [ { "adversary_0(Thief)": [ -0.32, 0.08, -0.09, 1.32, -0.62, 0.91, -0.32, 0.22 ], "agent_0(Elf Wizard)": [ 0.53, 0.41, 0.3, -0.83, 0.53, 0.41, 0.62, -0.91, 0.3, -0.7 ], "agent_1(Human Warrior)": [ 0.23, 1.1, 0, -0.13, 0.23, 1.1, 0.32, -0.22, -0.3, 0.7 ] } ] }
[ "round93:[0] It seems my stealthy approach has been detected. I must refine my tactics.[3]", "round93:[1] Our combined efforts have kept the thief at bay, but we must remain vigilant![3]", "round93:[2] Indeed, my warrior's instincts tell me this foe is crafty. Let's not let our guard down![3]" ]
SFSA_0200_000016
round157
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.49, 0.01, -0.26, 1.25, -0.77, 0.84, -0.48, 0.18 ], "agent_0(Elf Wizard)": [ 0.51, 0.41, 0.28, -0.83, 0.51, 0.41, 0.77, -0.84, 0.29, -0.66 ], "agent_1(Human Warrior)": [ 0.22, 1.07, -0.01, -0.17, 0.22, 1.07, 0.48, -0.18, -0.29, 0.66 ] }, "reward": [ { "adversary_0": -1.2743752152876413, "agent_0": 0.6234116506200772, "agent_1": 0.6234116506200772 } ], "state": [ { "adversary_0(Thief)": [ -0.39, 0.04, -0.16, 1.28, -0.67, 0.87, -0.38, 0.2 ], "agent_0(Elf Wizard)": [ 0.52, 0.41, 0.29, -0.83, 0.52, 0.41, 0.67, -0.87, 0.29, -0.67 ], "agent_1(Human Warrior)": [ 0.22, 1.08, -0.01, -0.15, 0.22, 1.08, 0.38, -0.2, -0.29, 0.67 ] } ] }
[ "round94:[0] It seems my stealthy approach has been noticed. I must refine my tactics.[3]", "round94:[1] The Thief is trying to remain hidden. We should coordinate our efforts to flush them out![2]", "round94:[2] I'm on it! My warrior's intuition tells me they're nearby. Let's corner them![3]", "round94:[0] You'll have to try harder than that to catch me. The shadows are my allies![3]", "round94:[1] Don't be too confident, Adversary. Our combined magic and might will overcome your subterfuge![3]" ]
SFSA_0200_000016
round199
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.57, -0.06, -0.34, 1.17, -0.84, 0.77, -0.55, 0.12 ], "agent_0(Elf Wizard)": [ 0.5, 0.41, 0.27, -0.83, 0.5, 0.41, 0.84, -0.77, 0.29, -0.65 ], "agent_1(Human Warrior)": [ 0.21, 1.05, -0.02, -0.18, 0.21, 1.05, 0.55, -0.12, -0.29, 0.65 ] }, "reward": [ { "adversary_0": -1.2219422954576291, "agent_0": 0.5761725363246469, "agent_1": 0.5761725363246469 } ], "state": [ { "adversary_0(Thief)": [ -0.49, 0.01, -0.26, 1.25, -0.77, 0.84, -0.48, 0.18 ], "agent_0(Elf Wizard)": [ 0.51, 0.41, 0.28, -0.83, 0.51, 0.41, 0.77, -0.84, 0.29, -0.66 ], "agent_1(Human Warrior)": [ 0.22, 1.07, -0.01, -0.17, 0.22, 1.07, 0.48, -0.18, -0.29, 0.66 ] } ] }
[ "round103:[0] It seems my stealthy approach has been detected. I must retreat and regroup![3]", "round103:[1] Our enemy fallbacks. Now's our chance to press the attack together![3]", "round103:[2] Indeed, let's use this opportunity to strike hard. I'll focus my attacks on their weak spots![3]" ]
SFSA_0200_000016
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.37, -0.04, -0.9, -0.09, -0.38, -1.25, -0.4, 0.09 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.25, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, -0.09, 0.02, -1.34 ] }, "reward": [ { "adversary_0": -0.3763170289920932, "agent_0": 0.23611738973679874, "agent_1": 0.23611738973679874 } ], "state": [ { "adversary_0(Thief)": [ -0.37, -0.04, -0.9, -0.09, -0.38, -1.25, -0.4, 0.09 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.25, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, -0.09, 0.02, -1.34 ] } ] }
[ "round0:[0] It seems my stealthy approach has been noticed. I must act quickly to secure the treasure![3]", "round0:[1] Be on guard, my allies! The thief is attempting to make off with the loot. We must stop him![3]", "round0:[2] I'm ready for battle. Let's surround the thief and prevent his escape![0]", "round0:[0] You won't catch me that easily! I have tricks up my sleeve![3]", "round0:[1] Use your magic to disable him, and I'll strike from the front, partner![2]" ]
SFSA_0200_000017
round22
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.37, -0.09, -0.9, -0.14, -0.38, -1.3, -0.4, 0.04 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.3, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, -0.04, 0.02, -1.34 ] }, "reward": [ { "adversary_0": -0.3853088596325427, "agent_0": 0.24510922037724825, "agent_1": 0.24510922037724825 } ], "state": [ { "adversary_0(Thief)": [ -0.37, -0.04, -0.9, -0.09, -0.38, -1.25, -0.4, 0.09 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.25, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, -0.09, 0.02, -1.34 ] } ] }
[ "round15:[0] It seems my stealth attack was not as successful as I'd hoped. I must try a different tactic![3]", "round15:[1] Be on guard, allies! The thief is adaptable and may strike again![3]", "round15:[2] I'm ready for the next move. Let's coordinate our efforts to keep our opponent at bay![3]" ]
SFSA_0200_000017
round23
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.37, -0.13, -0.9, -0.17, -0.38, -1.34, -0.4, 0.01 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.34, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, -0.01, 0.02, -1.34 ] }, "reward": [ { "adversary_0": -0.39608140017268095, "agent_0": 0.2558817609173865, "agent_1": 0.2558817609173865 } ], "state": [ { "adversary_0(Thief)": [ -0.37, -0.09, -0.9, -0.14, -0.38, -1.3, -0.4, 0.04 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.3, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, -0.04, 0.02, -1.34 ] } ] }
[ "round16:[0] It seems my stealthy approach has been noticed. I must regroup and find another way to strike.[3]", "round16:[1] Be on guard, my allies! The thief is crafty and may attempt to divide us. Let's stick together and watch each other's backs![2]", "round16:[2] Roger that, agent_0! I'll keep my eyes open and my sword at the ready. We can't let the thief get the upper hand![3]", "round16:[0] You won't catch me so easily. I'll bide my time and strike when you least expect it![3]", "round16:[1] We'll be ready for you, adversary_0. Your actions only strengthen our resolve. We'll bring you to justice![3]" ]
SFSA_0200_000017
round64
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.37, -0.21, -0.9, -0.25, -0.38, -1.42, -0.4, -0.07 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.42, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, 0.07, 0.02, -1.34 ] }, "reward": [ { "adversary_0": -0.4283109365615262, "agent_0": 0.28811129730623175, "agent_1": 0.28811129730623175 } ], "state": [ { "adversary_0(Thief)": [ -0.37, -0.13, -0.9, -0.17, -0.38, -1.34, -0.4, 0.01 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.34, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, -0.01, 0.02, -1.34 ] } ] }
[ "round18:[0] It seems my stealthy approach has been noticed. I must refine my technique.[3]", "round18:[1] The thief is trying to remain hidden. We should be cautious and keep our eyes open![3]", "round18:[2] I'll take the lead and try to flush them out. Be ready to strike![3]" ]
SFSA_0200_000017
round65
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.37, -0.22, -0.9, -0.26, -0.38, -1.42, -0.4, -0.08 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.42, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, 0.08, 0.02, -1.34 ] }, "reward": [ { "adversary_0": -0.4325715822216305, "agent_0": 0.29237194296633606, "agent_1": 0.29237194296633606 } ], "state": [ { "adversary_0(Thief)": [ -0.37, -0.21, -0.9, -0.25, -0.38, -1.42, -0.4, -0.07 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.42, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, 0.07, 0.02, -1.34 ] } ] }
[ "round19:[0] It seems my stealthy approach has been detected. I must resort to more cunning tactics![3]", "round19:[1] Watch out, team! The thief is trying to be sneaky. Let's keep our eyes peeled and work together![3]", "round19:[2] I'm on it! Let's corner the thief and put an end to their antics![3]" ]
SFSA_0200_000017
round110
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.37, -0.27, -0.9, -0.32, -0.38, -1.48, -0.4, -0.14 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.48, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, 0.14, 0.02, -1.34 ] }, "reward": [ { "adversary_0": -0.4635524339066442, "agent_0": 0.32335279465134975, "agent_1": 0.32335279465134975 } ], "state": [ { "adversary_0(Thief)": [ -0.37, -0.22, -0.9, -0.26, -0.38, -1.42, -0.4, -0.08 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.42, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, 0.08, 0.02, -1.34 ] } ] }
[ "round25:[0] It seems my stealthy approach has been detected. I must act swiftly to secure the treasure![3]", "round25:[1] Watch out, agent_0! The thief is moving in on your position. Can you cast a spell to protect yourself?[0]", "round25:[2] I'm on it, agent_1! Keep the thief occupied, I'm preparing a powerful enchantment![1]", "round25:[0] You won't stop me that easily, agents! My dagger is at the ready![3]", "round25:[1] Don't let him get close, agent_0! I'm almost ready with my spell![2]" ]
SFSA_0200_000017
round111
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.37, -0.32, -0.9, -0.36, -0.38, -1.52, -0.4, -0.18 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.52, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, 0.18, 0.02, -1.34 ] }, "reward": [ { "adversary_0": -0.48978014875813436, "agent_0": 0.3495805095028399, "agent_1": 0.3495805095028399 } ], "state": [ { "adversary_0(Thief)": [ -0.37, -0.27, -0.9, -0.32, -0.38, -1.48, -0.4, -0.14 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.48, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, 0.14, 0.02, -1.34 ] } ] }
[ "round26:[0] It seems my stealthy approach has been noticed. I must find a new strategy![3]", "round26:[1] Our enemy is on the move. I sense a shift in their position. Be vigilant![3]", "round26:[2] I'll keep my eyes open and my blade ready. Let's not let them catch us off guard![3]", "round26:[0] You have my attention, warrior. Let's see if they can outwit us![3]", "round26:[1] Magic at the ready. We'll need a combination of force and cunning to win this round![3]" ]
SFSA_0200_000017
round121
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ -0.37, -0.4, -0.9, -0.44, -0.38, -1.6, -0.4, -0.26 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.6, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, 0.26, 0.02, -1.34 ] }, "reward": [ { "adversary_0": -0.546180261606486, "agent_0": 0.4059806223511916, "agent_1": 0.4059806223511916 } ], "state": [ { "adversary_0(Thief)": [ -0.37, -0.32, -0.9, -0.36, -0.38, -1.52, -0.4, -0.18 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.52, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, 0.18, 0.02, -1.34 ] } ] }
[ "round78:[0] It seems my stealth approach did not go unnoticed. I must try a different tactic. [3]", "round78:[1] The thief's movements are predictable. We should coordinate our efforts to corner them. [2]", "round78:[2] Agreed, let's move in synchronization and force the thief into a compromising position. [1]", "round78:[0] You won't catch me that easily! I have a few tricks up my sleeve still. [3]", "round78:[1] Keep your guard up, agent_1. The thief is likely to attempt a surprise attack. [2]" ]
SFSA_0200_000017
round122
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.37, -0.51, -0.9, -0.55, -0.38, -1.72, -0.4, -0.32 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.72, -0.02, 1.39 ], "agent_1(Human Warrior)": [ 0.02, -0.19, 0.02, -0.19, -0.51, -0.23, 0.4, 0.32, 0.02, -1.39 ] }, "reward": [ { "adversary_0": -0.6319495760415162, "agent_0": 0.4423046346741761, "agent_1": 0.4423046346741761 } ], "state": [ { "adversary_0(Thief)": [ -0.37, -0.4, -0.9, -0.44, -0.38, -1.6, -0.4, -0.26 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.6, -0.02, 1.34 ], "agent_1(Human Warrior)": [ 0.02, -0.14, 0.02, -0.14, -0.51, -0.18, 0.4, 0.26, 0.02, -1.34 ] } ] }
[ "round79:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]", "round79:[1] Our combined efforts have pushed back the adversary. Let's maintain our vigilance![3]", "round79:[2] I'll keep my guard up. That thief won't catch me off guard again![3]" ]
SFSA_0200_000017
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.37, -0.64, -0.9, -0.68, -0.38, -1.85, -0.4, -0.42 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.85, -0.02, 1.43 ], "agent_1(Human Warrior)": [ 0.02, -0.23, 0.02, -0.23, -0.51, -0.27, 0.4, 0.42, 0.02, -1.43 ] }, "reward": [ { "adversary_0": -0.7437818406616292, "agent_0": 0.5168933162924971, "agent_1": 0.5168933162924971 } ], "state": [ { "adversary_0(Thief)": [ -0.37, -0.51, -0.9, -0.55, -0.38, -1.72, -0.4, -0.32 ], "agent_0(Elf Wizard)": [ 0.01, 1.21, 0.01, 1.21, -0.52, 1.16, 0.38, 1.72, -0.02, 1.39 ], "agent_1(Human Warrior)": [ 0.02, -0.19, 0.02, -0.19, -0.51, -0.23, 0.4, 0.32, 0.02, -1.39 ] } ] }
[ "round93:[0] It seems my stealthy approach has been detected. I must find a new strategy![3]", "round93:[1] Our combined efforts are paying off. Let's keep the pressure on the Thief![3]", "round93:[2] I'll focus my attacks to support you, Agent_0. We can't let the Thief regroup![0]" ]
SFSA_0200_000017
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.11, -0.92, -0.96, -1.05, -0.48, 0.21, -1.04 ], "agent_0(Elf Wizard)": [ 1.61, 0.37, 1.61, 0.37, 0.13, -0.48, 1.05, 0.48, 1.26, -0.56 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.04, -1.26, 0.56 ] }, "reward": [ { "adversary_0": -0.5686228017836241, "agent_0": -0.423497809949289, "agent_1": -0.423497809949289 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.11, -0.92, -0.96, -1.05, -0.48, 0.21, -1.04 ], "agent_0(Elf Wizard)": [ 1.61, 0.37, 1.61, 0.37, 0.13, -0.48, 1.05, 0.48, 1.26, -0.56 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.04, -1.26, 0.56 ] } ] }
[ "round0:[0] It seems I've been caught off guard![3]", "round0:[1] Don't worry, we're here to help![0]", "round0:[2] Let's surround the Thief and keep him from escaping![3]", "round0:[0] I'm on it![2]", "round0:[1] I'll use my magic to support![3]" ]
SFSA_0200_000018
round41
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.16, -0.92, -1.01, -1.05, -0.53, 0.21, -1.09 ], "agent_0(Elf Wizard)": [ 1.61, 0.37, 1.61, 0.37, 0.13, -0.48, 1.05, 0.53, 1.26, -0.56 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.09, -1.26, 0.56 ] }, "reward": [ { "adversary_0": -0.5804340059990043, "agent_0": -0.4116866057339088, "agent_1": -0.4116866057339088 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.11, -0.92, -0.96, -1.05, -0.48, 0.21, -1.04 ], "agent_0(Elf Wizard)": [ 1.61, 0.37, 1.61, 0.37, 0.13, -0.48, 1.05, 0.48, 1.26, -0.56 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.04, -1.26, 0.56 ] } ] }
[ "round15:[0] It seems my stealthy approach has been noticed. I must act quickly![3]", "round15:[1] Be on your guard, allies! The Thief is trying to make a move![3]", "round15:[2] I'm ready to strike! Let's corner the Thief and end this![3]", "round15:[0] You'll have to catch me first! My agility is unmatched![3]", "round15:[1] Don't let him escape! Use your abilities to hem him in![3]" ]
SFSA_0200_000018
round42
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.2, -0.92, -1.05, -1.05, -0.57, 0.21, -1.13 ], "agent_0(Elf Wizard)": [ 1.61, 0.37, 1.61, 0.37, 0.13, -0.48, 1.05, 0.57, 1.26, -0.56 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.13, -1.26, 0.56 ] }, "reward": [ { "adversary_0": -0.5919152758451982, "agent_0": -0.4002053358877149, "agent_1": -0.4002053358877149 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.16, -0.92, -1.01, -1.05, -0.53, 0.21, -1.09 ], "agent_0(Elf Wizard)": [ 1.61, 0.37, 1.61, 0.37, 0.13, -0.48, 1.05, 0.53, 1.26, -0.56 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.09, -1.26, 0.56 ] } ] }
[ "round16:[0] It seems my stealthy approach has been detected. I must retreat and regroup![3]", "round16:[1] Our enemy falls back. Now is the time to press our advantage, allies![2]", "round16:[2] I'm on it! Let's move in and strike before they can recover![3]", "round16:[0] You won't catch me that easily. I have a few tricks up my sleeve still![3]", "round16:[1] Be cautious, friends. The Thief is crafty and may have a surprise in store![3]" ]
SFSA_0200_000018
round48
{ "actions": [ { "adversary_0": 4, "agent_0": 3, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.28, -0.92, -1.12, -1.05, -0.64, 0.21, -1.21 ], "agent_0(Elf Wizard)": [ 1.61, 0.37, 1.61, 0.37, 0.13, -0.48, 1.05, 0.64, 1.26, -0.56 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.21, -1.26, 0.56 ] }, "reward": [ { "adversary_0": -0.6224457288469608, "agent_0": -0.3696748828859523, "agent_1": -0.3696748828859523 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.2, -0.92, -1.05, -1.05, -0.57, 0.21, -1.13 ], "agent_0(Elf Wizard)": [ 1.61, 0.37, 1.61, 0.37, 0.13, -0.48, 1.05, 0.57, 1.26, -0.56 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.13, -1.26, 0.56 ] } ] }
[ "round18:[0] It seems my stealthy moves have been noticed. I must retreat and regroup![3]", "round18:[1] Our adversary is on the run. Now's the time to press our advantage![3]", "round18:[2] I'll distract the thief, you two focus your attacks![0]" ]
SFSA_0200_000018
round49
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.38, -0.92, -1.23, -1.05, -0.8, 0.21, -1.31 ], "agent_0(Elf Wizard)": [ 1.61, 0.42, 1.61, 0.42, 0.13, -0.43, 1.05, 0.8, 1.26, -0.51 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.31, -1.26, 0.51 ] }, "reward": [ { "adversary_0": -0.6776794322650832, "agent_0": -0.3144411794678299, "agent_1": -0.3144411794678299 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.28, -0.92, -1.12, -1.05, -0.64, 0.21, -1.21 ], "agent_0(Elf Wizard)": [ 1.61, 0.37, 1.61, 0.37, 0.13, -0.48, 1.05, 0.64, 1.26, -0.56 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.21, -1.26, 0.56 ] } ] }
[ "round19:[0] It seems my stealthy approach has been detected. I must find a new way to strike[3].", "round19:[1] Alert! The thief is on the move. We should stick together and watch each other's backs[2].", "round19:[2] I'm on it! Let's corner the thief and end this[3].", "round19:[0] You'll have to catch me first! I'm too quick for the likes of you[1].", "round19:[1] Don't be too sure, adversary_0. We've got your number now[0]." ]
SFSA_0200_000018
round54
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.42, -0.92, -1.26, -1.05, -0.87, 0.21, -1.35 ], "agent_0(Elf Wizard)": [ 1.61, 0.46, 1.61, 0.46, 0.13, -0.39, 1.05, 0.87, 1.26, -0.47 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.35, -1.26, 0.47 ] }, "reward": [ { "adversary_0": -0.6960223405554793, "agent_0": -0.2960982711774338, "agent_1": -0.2960982711774338 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.38, -0.92, -1.23, -1.05, -0.8, 0.21, -1.31 ], "agent_0(Elf Wizard)": [ 1.61, 0.42, 1.61, 0.42, 0.13, -0.43, 1.05, 0.8, 1.26, -0.51 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.31, -1.26, 0.51 ] } ] }
[ "round25:[0] It seems my stealthy approach has been noticed. I must act quickly![3]", "round25:[1] The thief is trying to make a move! Be on your guard, everyone![3]", "round25:[2] I'll cast a spell to reveal his position. Now's our chance to strike![0]", "round25:[0] You won't catch me that easily! I have a few tricks up my sleeve![3]", "round25:[1] Let's corner him together. I'll attack from the front, you support from behind![2]" ]
SFSA_0200_000018
round55
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.49, -0.92, -1.34, -1.05, -0.97, 0.21, -1.42 ], "agent_0(Elf Wizard)": [ 1.61, 0.48, 1.61, 0.48, 0.13, -0.36, 1.05, 0.97, 1.26, -0.45 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.42, -1.26, 0.45 ] }, "reward": [ { "adversary_0": -0.742387851568969, "agent_0": -0.24973276016394408, "agent_1": -0.24973276016394408 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.42, -0.92, -1.26, -1.05, -0.87, 0.21, -1.35 ], "agent_0(Elf Wizard)": [ 1.61, 0.46, 1.61, 0.46, 0.13, -0.39, 1.05, 0.87, 1.26, -0.47 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.35, -1.26, 0.47 ] } ] }
[ "round26:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]", "round26:[1] The thief is on the run! Let's not let our guard down and pursue a cautious approach.[2]", "round26:[2] I'm on your tail, thief! Together, we can corner the adversary and end this![3]", "round26:[0] You'll never catch me! I have the speed and agility to outmaneuver you both![3]", "round26:[1] Stay alert, agent_1! We must work as a team to ensure our victory![2]" ]
SFSA_0200_000018
round79
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.5, -0.92, -1.34, -1.05, -1, 0.21, -1.42 ], "agent_0(Elf Wizard)": [ 1.61, 0.51, 1.61, 0.51, 0.13, -0.34, 1.05, 1, 1.26, -0.42 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.42, -1.26, 0.42 ] }, "reward": [ { "adversary_0": -0.7458220349730387, "agent_0": -0.24629857675987443, "agent_1": -0.24629857675987443 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.49, -0.92, -1.34, -1.05, -0.97, 0.21, -1.42 ], "agent_0(Elf Wizard)": [ 1.61, 0.48, 1.61, 0.48, 0.13, -0.36, 1.05, 0.97, 1.26, -0.45 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.42, -1.26, 0.45 ] } ] }
[ "round78:[0] It seems my stealthy approach has been detected. I must find a new strategy![3]", "round78:[1] The Thief is on the move. We should stick together and watch out for any traps![2]", "round78:[2] Agreed, let's be cautious. My warrior instincts tell me we're not out of danger yet.[1]", "round78:[0] You won't outsmart me that easily. I'll just have to be more creative in my approach![3]", "round78:[1] Creative or not, we're ready for you. Agent_1 and I will protect each other and corner you![0]" ]
SFSA_0200_000018
round80
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.5, -0.92, -1.35, -1.05, -1.02, 0.21, -1.43 ], "agent_0(Elf Wizard)": [ 1.61, 0.52, 1.61, 0.52, 0.13, -0.33, 1.05, 1.02, 1.26, -0.41 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.43, -1.26, 0.41 ] }, "reward": [ { "adversary_0": -0.7484109321431202, "agent_0": -0.24370967958979295, "agent_1": -0.24370967958979295 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.5, -0.92, -1.34, -1.05, -1, 0.21, -1.42 ], "agent_0(Elf Wizard)": [ 1.61, 0.51, 1.61, 0.51, 0.13, -0.34, 1.05, 1, 1.26, -0.42 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.42, -1.26, 0.42 ] } ] }
[ "round79:[0] It seems my stealthy approach has not gone unnoticed. I must try a different tactic![3]", "round79:[1] Keep your guard up, agent_1. The adversary is shifting strategies![3]", "round79:[2] I see the Thief's movements. Let's coordinate our efforts to corner them![3]", "round79:[0] You'll have to catch me first![3]", "round79:[1] Together, we can overcome the adversary. Prepare to cast a spell to slow them down![2]" ]
SFSA_0200_000018
round170
{ "actions": [ { "adversary_0": 3, "agent_0": 2, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.45, -0.92, -1.3, -1.05, -0.98, 0.21, -1.38 ], "agent_0(Elf Wizard)": [ 1.61, 0.53, 1.61, 0.53, 0.13, -0.31, 1.05, 0.98, 1.26, -0.4 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.38, -1.26, 0.4 ] }, "reward": [ { "adversary_0": -0.7178745255203384, "agent_0": -0.27424608621257474, "agent_1": -0.27424608621257474 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.5, -0.92, -1.35, -1.05, -1.02, 0.21, -1.43 ], "agent_0(Elf Wizard)": [ 1.61, 0.52, 1.61, 0.52, 0.13, -0.33, 1.05, 1.02, 1.26, -0.41 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.43, -1.26, 0.41 ] } ] }
[ "round93:[0] It seems my stealthy approach has been noticed. I must refine my tactics.[3]", "round93:[1] Our combined efforts have granted us a slight advantage. Let's maintain our focus![3]", "round93:[2] The thief is cornered. Now's the time to strike together and secure our lead![3]" ]
SFSA_0200_000018
round171
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.37, -0.92, -1.21, -1, -0.91, 0.21, -1.3 ], "agent_0(Elf Wizard)": [ 1.56, 0.54, 1.56, 0.54, 0.08, -0.31, 1, 0.91, 1.21, -0.39 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.3, -1.21, 0.39 ] }, "reward": [ { "adversary_0": -0.6674629471501307, "agent_0": -0.32465766458278245, "agent_1": -0.32465766458278245 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.45, -0.92, -1.3, -1.05, -0.98, 0.21, -1.38 ], "agent_0(Elf Wizard)": [ 1.61, 0.53, 1.61, 0.53, 0.13, -0.31, 1.05, 0.98, 1.26, -0.4 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.38, -1.26, 0.4 ] } ] }
[ "round94:[0] It seems my stealthy approach has not gone unnoticed. I must refine my tactics.[3]", "round94:[1] The Thief is attempting to navigate undetected. We should coordinate our efforts to keep an eye on them![3]", "round94:[2] I'll focus my attacks and keep the pressure on. The Thief won't know what hit them![3]" ]
SFSA_0200_000018
round189
{ "actions": [ { "adversary_0": 3, "agent_0": 4, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.25, -0.92, -1.1, -0.97, -0.8, 0.21, -1.18 ], "agent_0(Elf Wizard)": [ 1.52, 0.55, 1.52, 0.55, 0.05, -0.3, 0.97, 0.8, 1.18, -0.38 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.18, -1.18, 0.38 ] }, "reward": [ { "adversary_0": -0.6123027117059019, "agent_0": -0.3798179000270112, "agent_1": -0.3798179000270112 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.37, -0.92, -1.21, -1, -0.91, 0.21, -1.3 ], "agent_0(Elf Wizard)": [ 1.56, 0.54, 1.56, 0.54, 0.08, -0.31, 1, 0.91, 1.21, -0.39 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.3, -1.21, 0.39 ] } ] }
[ "round103:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]", "round103:[1] Our enemy falls back. Now's our chance to strike together![3]", "round103:[2] Indeed, let's press the attack and not let the thief escape our grasp![3]" ]
SFSA_0200_000018
round190
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.12, -0.92, -0.96, -0.94, -0.62, 0.21, -1.05 ], "agent_0(Elf Wizard)": [ 1.5, 0.5, 1.5, 0.5, 0.02, -0.34, 0.94, 0.62, 1.15, -0.43 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.05, -1.15, 0.43 ] }, "reward": [ { "adversary_0": -0.5699164493209976, "agent_0": -0.4222041624119155, "agent_1": -0.4222041624119155 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.25, -0.92, -1.1, -0.97, -0.8, 0.21, -1.18 ], "agent_0(Elf Wizard)": [ 1.52, 0.55, 1.52, 0.55, 0.05, -0.3, 0.97, 0.8, 1.18, -0.38 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.18, -1.18, 0.38 ] } ] }
[ "round104:[0] It seems my stealthy approach has been noticed. I must act quickly![3]", "round104:[1] Watch out, team! The Thief is on the move. Let's coordinate our attack![3]", "round104:[2] I'm on it! I'll try to intercept the Thief and keep it away from you, Wizard![0]", "round104:[0] You won't catch me that easily, Warrior. I have a few tricks up my sleeve![2]", "round104:[1] Keep him busy, Warrior. I'm preparing a spell to help us out![2]" ]
SFSA_0200_000018
round191
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, 0.03, -0.92, -0.81, -0.92, -0.44, 0.21, -0.89 ], "agent_0(Elf Wizard)": [ 1.48, 0.47, 1.48, 0.47, 0, -0.38, 0.92, 0.44, 1.13, -0.46 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 0.89, -1.13, 0.46 ] }, "reward": [ { "adversary_0": -0.5588016963364203, "agent_0": -0.4333189153964928, "agent_1": -0.4333189153964928 } ], "state": [ { "adversary_0(Thief)": [ 0.56, -0.12, -0.92, -0.96, -0.94, -0.62, 0.21, -1.05 ], "agent_0(Elf Wizard)": [ 1.5, 0.5, 1.5, 0.5, 0.02, -0.34, 0.94, 0.62, 1.15, -0.43 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 1.05, -1.15, 0.43 ] } ] }
[ "round135:[0] It seems my stealthy approach has been detected. I must find another way to catch you off guard![3]", "round135:[1] Keep your guard up, agent_1! The Thief is trying to find an opening. Let's not give them one![3]", "round135:[2] I'm on it, agent_0! Together we can defend against the adversary. Let's watch each other's backs![3]", "round135:[0] You won't outsmart me that easily. I'll just have to be more cunning in my approach![3]", "round135:[1] We'll be ready for whatever you throw at us, adversary_0. Our teamwork will overcome your tricks![3]" ]
SFSA_0200_000018
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, 0.1, -0.92, -0.75, -0.9, -0.35, 0.21, -0.83 ], "agent_0(Elf Wizard)": [ 1.46, 0.44, 1.46, 0.44, -0.02, -0.4, 0.9, 0.35, 1.11, -0.48 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 0.83, -1.11, 0.48 ] }, "reward": [ { "adversary_0": -0.5663094657959273, "agent_0": -0.42581114593698577, "agent_1": -0.42581114593698577 } ], "state": [ { "adversary_0(Thief)": [ 0.56, 0.03, -0.92, -0.81, -0.92, -0.44, 0.21, -0.89 ], "agent_0(Elf Wizard)": [ 1.48, 0.47, 1.48, 0.47, 0, -0.38, 0.92, 0.44, 1.13, -0.46 ], "agent_1(Human Warrior)": [ 0.35, 0.93, 0.35, 0.93, -1.13, 0.08, -0.21, 0.89, -1.13, 0.46 ] } ] }
[ "round136:[0] It seems my stealthy approach has been noticed, I must act quickly![3]", "round136:[1] Our wizard's magic is strong, we should use it to our advantage![3]", "round136:[2] I'll charge ahead and draw their fire, you two use this opportunity![3]" ]
SFSA_0200_000018
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.3, 0.07, -1.92, 0.33, -1.92, -0.43, -0.5, 0.48 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.43, 1.42, 0.91 ], "agent_1(Human Warrior)": [ -1.42, -0.15, 0.2, -0.41, -1.42, -0.15, 0.5, -0.48, -1.42, -0.91 ] }, "reward": [ { "adversary_0": -1.9470819023656647, "agent_0": 1.1896158278921851, "agent_1": 1.1896158278921851 } ], "state": [ { "adversary_0(Thief)": [ -0.3, 0.07, -1.92, 0.33, -1.92, -0.43, -0.5, 0.48 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.43, 1.42, 0.91 ], "agent_1(Human Warrior)": [ -1.42, -0.15, 0.2, -0.41, -1.42, -0.15, 0.5, -0.48, -1.42, -0.91 ] } ] }
[ "round0:[0] It seems I've been caught off guard![3]", "round0:[1] Don't worry, we're here to help![0]", "round0:[2] Let's surround the thief and take him down together![3]", "round0:[0] I'll use my speed to distract him![1]", "round0:[2] I'll strike from behind![3]" ]
SFSA_0200_000019
round49
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ -0.3, 0.02, -1.92, 0.28, -1.92, -0.48, -0.5, 0.43 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.48, 1.42, 0.91 ], "agent_1(Human Warrior)": [ -1.42, -0.15, 0.2, -0.41, -1.42, -0.15, 0.5, -0.43, -1.42, -0.91 ] }, "reward": [ { "adversary_0": -1.9392323647013447, "agent_0": 1.1817662902278652, "agent_1": 1.1817662902278652 } ], "state": [ { "adversary_0(Thief)": [ -0.3, 0.07, -1.92, 0.33, -1.92, -0.43, -0.5, 0.48 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.43, 1.42, 0.91 ], "agent_1(Human Warrior)": [ -1.42, -0.15, 0.2, -0.41, -1.42, -0.15, 0.5, -0.48, -1.42, -0.91 ] } ] }
[ "round15:[0] It seems my stealthy approach has been noticed. I must act quickly![3]", "round15:[1] Alert! The Thief is trying to make a move. Prepare to defend![3]", "round15:[2] I'm on it! Let's surround the Thief and take him down![3]", "round15:[0] You'll have to catch me first! I'm too quick for the likes of you![3]", "round15:[1] Don't underestimate us, Thief! Together, we're stronger![3]" ]
SFSA_0200_000019
round50
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.3, -0.07, -1.92, 0.19, -1.92, -0.56, -0.5, 0.4 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.56, 1.42, 0.96 ], "agent_1(Human Warrior)": [ -1.42, -0.2, 0.2, -0.46, -1.42, -0.2, 0.5, -0.4, -1.42, -0.96 ] }, "reward": [ { "adversary_0": -1.9285404627410332, "agent_0": 1.1710743882675536, "agent_1": 1.1710743882675536 } ], "state": [ { "adversary_0(Thief)": [ -0.3, 0.02, -1.92, 0.28, -1.92, -0.48, -0.5, 0.43 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.48, 1.42, 0.91 ], "agent_1(Human Warrior)": [ -1.42, -0.15, 0.2, -0.41, -1.42, -0.15, 0.5, -0.43, -1.42, -0.91 ] } ] }
[ "round16:[0] It seems my stealthy approach has been noticed. I must act quickly to turn this tide![3]", "round16:[1] Watch out, team! The thief is trying to make a move. Let's coordinate our actions to counter![3]", "round16:[2] I'm on it! I'll use my warrior's strength to intercept any sudden attacks. Stay alert![1]", "round16:[0] You won't catch me that easily. I have a few tricks up my sleeve still![3]", "round16:[1] Keep your guard up, everyone. The thief is resourceful, and we mustn't underestimate them![3]" ]
SFSA_0200_000019
round122
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.3, -0.18, -1.92, 0.08, -1.92, -0.68, -0.5, 0.32 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.68, 1.42, 1 ], "agent_1(Human Warrior)": [ -1.42, -0.24, 0.2, -0.5, -1.42, -0.24, 0.5, -0.32, -1.42, -1 ] }, "reward": [ { "adversary_0": -1.920444867324455, "agent_0": 1.1629787928509754, "agent_1": 1.1629787928509754 } ], "state": [ { "adversary_0(Thief)": [ -0.3, -0.07, -1.92, 0.19, -1.92, -0.56, -0.5, 0.4 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.56, 1.42, 0.96 ], "agent_1(Human Warrior)": [ -1.42, -0.2, 0.2, -0.46, -1.42, -0.2, 0.5, -0.4, -1.42, -0.96 ] } ] }
[ "round18:[0] It seems my stealth attack was not as effective as I'd hoped. I must try a different tactic![3]", "round18:[1] The Wizard's magic is strong, but I sense the Warrior is struggling. Should we regroup and plan?[3]", "round18:[2] Indeed, a coordinated effort could turn the tide. Let's use our strengths wisely![3]", "round18:[0] I'll attempt to distract the enemy while you two strike![3]", "round18:[1] Roger that! Wizard, prepare to cast your spells in support![2]" ]
SFSA_0200_000019
round123
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.3, -0.22, -1.92, 0.04, -1.92, -0.72, -0.5, 0.31 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.72, 1.42, 1.03 ], "agent_1(Human Warrior)": [ -1.42, -0.27, 0.2, -0.53, -1.42, -0.27, 0.5, -0.31, -1.42, -1.03 ] }, "reward": [ { "adversary_0": -1.919324623329901, "agent_0": 1.1618585488564215, "agent_1": 1.1618585488564215 } ], "state": [ { "adversary_0(Thief)": [ -0.3, -0.18, -1.92, 0.08, -1.92, -0.68, -0.5, 0.32 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.68, 1.42, 1 ], "agent_1(Human Warrior)": [ -1.42, -0.24, 0.2, -0.5, -1.42, -0.24, 0.5, -0.32, -1.42, -1 ] } ] }
[ "round19:[0] It seems my stealthy approach has been detected. I must find a new way to strike[3].", "round19:[1] Our adversary is crafty, but together we can overcome. Let's regroup and plan our next move[2].", "round19:[2] I'll hold the thief off, you two focus on your spells and strategies[1]." ]
SFSA_0200_000019
round173
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ -0.3, -0.3, -1.92, -0.04, -1.92, -0.79, -0.5, 0.25 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.79, 1.42, 1.05 ], "agent_1(Human Warrior)": [ -1.42, -0.29, 0.2, -0.55, -1.42, -0.29, 0.5, -0.25, -1.42, -1.05 ] }, "reward": [ { "adversary_0": -1.9192662690820177, "agent_0": 1.1618001946085381, "agent_1": 1.1618001946085381 } ], "state": [ { "adversary_0(Thief)": [ -0.3, -0.22, -1.92, 0.04, -1.92, -0.72, -0.5, 0.31 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.72, 1.42, 1.03 ], "agent_1(Human Warrior)": [ -1.42, -0.27, 0.2, -0.53, -1.42, -0.27, 0.5, -0.31, -1.42, -1.03 ] } ] }
[ "round25:[0] It seems my stealthy approach has been detected![3]", "round25:[1] Be on guard, the Thief is moving in![3]", "round25:[2] I'll cast a spell to support you, Human Warrior![1]", "round25:[1] Roger that, Elf Wizard![2]", "round25:[0] You won't catch me that easily![3]" ]
SFSA_0200_000019
round174
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.3, -0.41, -1.92, -0.15, -1.92, -0.9, -0.5, 0.21 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.9, 1.42, 1.11 ], "agent_1(Human Warrior)": [ -1.42, -0.36, 0.2, -0.62, -1.42, -0.36, 0.5, -0.21, -1.42, -1.11 ] }, "reward": [ { "adversary_0": -1.9244100669297326, "agent_0": 1.166943992456253, "agent_1": 1.166943992456253 } ], "state": [ { "adversary_0(Thief)": [ -0.3, -0.3, -1.92, -0.04, -1.92, -0.79, -0.5, 0.25 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.79, 1.42, 1.05 ], "agent_1(Human Warrior)": [ -1.42, -0.29, 0.2, -0.55, -1.42, -0.29, 0.5, -0.25, -1.42, -1.05 ] } ] }
[ "round26:[0] It seems my stealthy approach has been detected. I must find another way to evade the agents.[3]", "round26:[1] I sense the adversary's presence. We must be cautious and work together to corner them![3]", "round26:[2] I'll guard the rear. You two focus on flushing them out![3]", "round26:[0] Trying to box me in, are you? I'll show you my skills aren't just limited to stealth![1]", "round26:[1] Keep your guard up, agent_1. The thief is likely to attempt a surprise attack![2]" ]
SFSA_0200_000019
round176
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.3, -0.54, -1.92, -0.28, -1.92, -1.03, -0.5, 0.13 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 1.03, 1.42, 1.16 ], "agent_1(Human Warrior)": [ -1.42, -0.41, 0.2, -0.66, -1.42, -0.41, 0.5, -0.13, -1.42, -1.16 ] }, "reward": [ { "adversary_0": -1.9387353387321085, "agent_0": 1.1812692642586289, "agent_1": 1.1812692642586289 } ], "state": [ { "adversary_0(Thief)": [ -0.3, -0.41, -1.92, -0.15, -1.92, -0.9, -0.5, 0.21 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 0.9, 1.42, 1.11 ], "agent_1(Human Warrior)": [ -1.42, -0.36, 0.2, -0.62, -1.42, -0.36, 0.5, -0.21, -1.42, -1.11 ] } ] }
[ "round78:[0] It seems my stealthy approach has been detected. I must refine my tactics.[3]", "round78:[1] The wizard's spells are powerful, but we must not let the thief out of our sight![3]", "round78:[2] I'll keep the pressure on from the front. You two watch for any tricks![3]", "round78:[0] You won't outsmart me that easily. Let's see how you handle a surprise attack![1]", "round78:[1] Be on your guard, the thief is planning something![2]" ]
SFSA_0200_000019
round177
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.3, -0.58, -1.92, -0.32, -1.92, -1.08, -0.5, 0.12 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 1.08, 1.42, 1.2 ], "agent_1(Human Warrior)": [ -1.42, -0.44, 0.2, -0.7, -1.42, -0.44, 0.5, -0.12, -1.42, -1.2 ] }, "reward": [ { "adversary_0": -1.9462195666541091, "agent_0": 1.1887534921806295, "agent_1": 1.1887534921806295 } ], "state": [ { "adversary_0(Thief)": [ -0.3, -0.54, -1.92, -0.28, -1.92, -1.03, -0.5, 0.13 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 1.03, 1.42, 1.16 ], "agent_1(Human Warrior)": [ -1.42, -0.41, 0.2, -0.66, -1.42, -0.41, 0.5, -0.13, -1.42, -1.16 ] } ] }
[ "round79:[0] It seems my stealth attack did not go unnoticed. I must refine my tactics.[3]", "round79:[1] The Wizard's magic is strong, but we must not let our guard down. Let's support each other![3]", "round79:[2] I'll take the front, you two cover me. We can't let the Thief get away with it![0]" ]
SFSA_0200_000019
round188
{ "actions": [ { "adversary_0": 4, "agent_0": 2, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.3, -0.67, -1.92, -0.41, -1.92, -1.17, -0.5, 0.06 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 1.17, 1.42, 1.23 ], "agent_1(Human Warrior)": [ -1.42, -0.47, 0.2, -0.73, -1.42, -0.47, 0.5, -0.06, -1.42, -1.23 ] }, "reward": [ { "adversary_0": -1.96246338917817, "agent_0": 1.2049973147046904, "agent_1": 1.2049973147046904 } ], "state": [ { "adversary_0(Thief)": [ -0.3, -0.58, -1.92, -0.32, -1.92, -1.08, -0.5, 0.12 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 1.08, 1.42, 1.2 ], "agent_1(Human Warrior)": [ -1.42, -0.44, 0.2, -0.7, -1.42, -0.44, 0.5, -0.12, -1.42, -1.2 ] } ] }
[ "round93:[0] It seems my stealthy approach has been detected. I must refine my tactics.[3]", "round93:[1] Our combined efforts have improved our situation slightly. Let's keep the pressure on![3]", "round93:[2] I'm ready to strike alongside you, my comrades. The Thief's days are numbered![3]" ]
SFSA_0200_000019
round189
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.3, -0.79, -1.92, -0.53, -1.87, -1.28, -0.5, -0.04 ], "agent_0(Elf Wizard)": [ -0.05, 0.76, 1.57, 0.5, -0.05, 0.76, 1.87, 1.28, 1.37, 1.25 ], "agent_1(Human Warrior)": [ -1.42, -0.49, 0.2, -0.75, -1.42, -0.49, 0.5, 0.04, -1.37, -1.25 ] }, "reward": [ { "adversary_0": -1.9896565711237328, "agent_0": 1.230537809367616, "agent_1": 1.230537809367616 } ], "state": [ { "adversary_0(Thief)": [ -0.3, -0.67, -1.92, -0.41, -1.92, -1.17, -0.5, 0.06 ], "agent_0(Elf Wizard)": [ 0, 0.76, 1.62, 0.5, 0, 0.76, 1.92, 1.17, 1.42, 1.23 ], "agent_1(Human Warrior)": [ -1.42, -0.47, 0.2, -0.73, -1.42, -0.47, 0.5, -0.06, -1.42, -1.23 ] } ] }
[ "round94:[0] It seems my stealthy approach has been detected. I must find a new strategy![3]", "round94:[1] Our combined strength is greater than the adversary's. Let's keep the pressure on![3]", "round94:[2] Indeed, my warrior's might is at your service. Together we can overcome the thief![3]", "round94:[0] You may have the upper hand for now, but I am the master of shadows. I will find a way![1]", "round94:[1] Be vigilant, agent_1. The thief is cunning. We must not let our guard down![2]" ]
SFSA_0200_000019
round198
{ "actions": [ { "adversary_0": 1, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.3, -0.92, -1.92, -0.66, -1.83, -1.42, -0.5, -0.16 ], "agent_0(Elf Wizard)": [ -0.09, 0.76, 1.53, 0.5, -0.09, 0.76, 1.83, 1.42, 1.33, 1.26 ], "agent_1(Human Warrior)": [ -1.42, -0.51, 0.2, -0.77, -1.42, -0.51, 0.5, 0.16, -1.33, -1.26 ] }, "reward": [ { "adversary_0": -2.0298496505578596, "agent_0": 1.2673390769891726, "agent_1": 1.2673390769891726 } ], "state": [ { "adversary_0(Thief)": [ -0.3, -0.79, -1.92, -0.53, -1.87, -1.28, -0.5, -0.04 ], "agent_0(Elf Wizard)": [ -0.05, 0.76, 1.57, 0.5, -0.05, 0.76, 1.87, 1.28, 1.37, 1.25 ], "agent_1(Human Warrior)": [ -1.42, -0.49, 0.2, -0.75, -1.42, -0.49, 0.5, 0.04, -1.37, -1.25 ] } ] }
[ "round103:[0] It seems my stealthy approach has been noticed. I must resort to a different tactic.[3]", "round103:[1] Be on guard, my allies! The thief is adapting. We must coordinate our actions to corner them![3]", "round103:[2] I'll use my warrior's strength to flush them out. Wizard, prepare to support with your magic![1]", "round103:[1] Roger that, warrior! I'll cast a revealing spell to make our target visible![2]", "round103:[0] You won't catch me that easily! I'll use the cover of darkness to my advantage![3]" ]
SFSA_0200_000019
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.25, -1.02, -1.87, -0.76, -1.75, -1.52, -0.45, -0.25 ], "agent_0(Elf Wizard)": [ -0.12, 0.76, 1.51, 0.5, -0.12, 0.76, 1.75, 1.52, 1.3, 1.28 ], "agent_1(Human Warrior)": [ -1.42, -0.52, 0.2, -0.78, -1.42, -0.52, 0.45, 0.25, -1.3, -1.28 ] }, "reward": [ { "adversary_0": -2.018996935021905, "agent_0": 1.252747048761242, "agent_1": 1.252747048761242 } ], "state": [ { "adversary_0(Thief)": [ -0.3, -0.92, -1.92, -0.66, -1.83, -1.42, -0.5, -0.16 ], "agent_0(Elf Wizard)": [ -0.09, 0.76, 1.53, 0.5, -0.09, 0.76, 1.83, 1.42, 1.33, 1.26 ], "agent_1(Human Warrior)": [ -1.42, -0.51, 0.2, -0.77, -1.42, -0.51, 0.5, 0.16, -1.33, -1.26 ] } ] }
[ "round104:[0] It seems my stealth attack was unsuccessful. I must try a different approach.[3]", "round104:[1] Our enemy is weakened, but not defeated. We should press the attack while we have the advantage![3]", "round104:[2] I agree. Let's coordinate our efforts to ensure we can overcome the adversary![3]" ]
SFSA_0200_000019
round0
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 1.38, 1.48, -0.35, 0.81, 1.4, 0.37, 0.99 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.81, -1.4, -0.44, -0.41 ], "agent_1(Human Warrior)": [ -0.57, 0.39, -0.57, 0.39, 1.11, -1.34, -0.37, -0.99, 0.44, 0.41 ] }, "reward": [ { "adversary_0": -1.3975603682865814, "agent_0": 0.7020849764633276, "agent_1": 0.7020849764633276 } ], "state": [ { "adversary_0(Thief)": [ -0.21, 1.38, 1.48, -0.35, 0.81, 1.4, 0.37, 0.99 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.81, -1.4, -0.44, -0.41 ], "agent_1(Human Warrior)": [ -0.57, 0.39, -0.57, 0.39, 1.11, -1.34, -0.37, -0.99, 0.44, 0.41 ] } ] }
[ "round0:[0] It seems my stealthy approach has been noticed. I must act quickly![3]", "round0:[1] The Thief is on the move. We should coordinate our actions to corner them![3]", "round0:[2] I'll take the front. You two can flank from the sides![0]" ]
SFSA_0200_000020
round72
{ "actions": [ { "adversary_0": 1, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.26, 1.38, 1.43, -0.35, 0.76, 1.4, 0.32, 0.99 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.76, -1.4, -0.44, -0.41 ], "agent_1(Human Warrior)": [ -0.57, 0.39, -0.57, 0.39, 1.11, -1.34, -0.32, -0.99, 0.44, 0.41 ] }, "reward": [ { "adversary_0": -1.4058795182557289, "agent_0": 0.7104041264324751, "agent_1": 0.7104041264324751 } ], "state": [ { "adversary_0(Thief)": [ -0.21, 1.38, 1.48, -0.35, 0.81, 1.4, 0.37, 0.99 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.81, -1.4, -0.44, -0.41 ], "agent_1(Human Warrior)": [ -0.57, 0.39, -0.57, 0.39, 1.11, -1.34, -0.37, -0.99, 0.44, 0.41 ] } ] }
[ "round15:[0] It seems my stealth attack was unsuccessful. I must rethink my strategy.[3]", "round15:[1] Be on your guard, agents! The thief is crafty and may strike again![3]", "round15:[2] I'll keep my eyes open and strike back if he dares to approach![3]", "round15:[0] You won't catch me off guard again, warrior. I'm ready for your next move![1]", "round15:[1] Let's work together to corner the thief and end this![2]" ]
SFSA_0200_000020
round73
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.25, 1.38, 1.44, -0.35, 0.77, 1.4, 0.33, 0.99 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.77, -1.4, -0.44, -0.41 ], "agent_1(Human Warrior)": [ -0.57, 0.39, -0.57, 0.39, 1.11, -1.34, -0.33, -0.99, 0.44, 0.41 ] }, "reward": [ { "adversary_0": -1.4036373857373392, "agent_0": 0.7081619939140854, "agent_1": 0.7081619939140854 } ], "state": [ { "adversary_0(Thief)": [ -0.26, 1.38, 1.43, -0.35, 0.76, 1.4, 0.32, 0.99 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.76, -1.4, -0.44, -0.41 ], "agent_1(Human Warrior)": [ -0.57, 0.39, -0.57, 0.39, 1.11, -1.34, -0.32, -0.99, 0.44, 0.41 ] } ] }
[ "round16:[0] It seems my stealthy approach has been detected. I must refine my tactics.[3]", "round16:[1] The Thief is attempting to sneak by us. We should coordinate our actions to prevent this![2]", "round16:[2] I'm on it! I'll position myself to intercept the Thief, you use your magic to support us, agent_0![0]", "round16:[0] Understood, agent_1. I'll cast a spell to illuminate the area and hinder the Thief's escape![3]", "round16:[1] Be careful, agent_1. The Thief may have some tricks up their sleeve![2]" ]
SFSA_0200_000020
round80
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 3 } ], "next_state": { "adversary_0(Thief)": [ -0.29, 1.38, 1.4, -0.35, 0.73, 1.4, 0.29, 0.99 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.73, -1.4, -0.44, -0.41 ], "agent_1(Human Warrior)": [ -0.57, 0.39, -0.57, 0.39, 1.11, -1.34, -0.29, -0.99, 0.44, 0.41 ] }, "reward": [ { "adversary_0": -1.4113161388227764, "agent_0": 0.7158407469995226, "agent_1": 0.7158407469995226 } ], "state": [ { "adversary_0(Thief)": [ -0.25, 1.38, 1.44, -0.35, 0.77, 1.4, 0.33, 0.99 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.77, -1.4, -0.44, -0.41 ], "agent_1(Human Warrior)": [ -0.57, 0.39, -0.57, 0.39, 1.11, -1.34, -0.33, -0.99, 0.44, 0.41 ] } ] }
[ "round18:[0] It seems my stealth attack was unsuccessful. I must refine my strategy.[3]", "round18:[1] Our enemy is cunning, but together we can overcome. Let's coordinate our next move![3]", "round18:[2] I'm ready to strike alongside you. Let's not give the thief another chance to catch us off guard![3]" ]
SFSA_0200_000020
round81
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.37, 1.38, 1.32, -0.35, 0.65, 1.4, 0.21, 0.94 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.65, -1.4, -0.44, -0.46 ], "agent_1(Human Warrior)": [ -0.57, 0.44, -0.57, 0.44, 1.11, -1.29, -0.21, -0.94, 0.44, 0.46 ] }, "reward": [ { "adversary_0": -1.4298155451103256, "agent_0": 0.7049123308899816, "agent_1": 0.7049123308899816 } ], "state": [ { "adversary_0(Thief)": [ -0.29, 1.38, 1.4, -0.35, 0.73, 1.4, 0.29, 0.99 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.73, -1.4, -0.44, -0.41 ], "agent_1(Human Warrior)": [ -0.57, 0.39, -0.57, 0.39, 1.11, -1.34, -0.29, -0.99, 0.44, 0.41 ] } ] }
[ "round19:[0] It seems my stealthy approach has been detected. I must resort to more drastic measures![3]", "round19:[1] Be on your guard, allies! The thief is about to make a move. Let's coordinate our defense![2]", "round19:[2] Roger that! I'll hold my ground and prepare for an attack. What's your plan, wizard?[1]", "round19:[1] I'll cast a protective spell to safeguard us. Be ready to strike back if the opportunity arises![0]", "round19:[0] You won't catch me off guard that easily. Brace yourselves![3]" ]
SFSA_0200_000020
round85
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.48, 1.38, 1.21, -0.35, 0.54, 1.4, 0.1, 0.9 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.54, -1.4, -0.44, -0.5 ], "agent_1(Human Warrior)": [ -0.57, 0.48, -0.57, 0.48, 1.11, -1.25, -0.1, -0.9, 0.44, 0.5 ] }, "reward": [ { "adversary_0": -1.4620216906834922, "agent_0": 0.713613441795598, "agent_1": 0.713613441795598 } ], "state": [ { "adversary_0(Thief)": [ -0.37, 1.38, 1.32, -0.35, 0.65, 1.4, 0.21, 0.94 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.65, -1.4, -0.44, -0.46 ], "agent_1(Human Warrior)": [ -0.57, 0.44, -0.57, 0.44, 1.11, -1.29, -0.21, -0.94, 0.44, 0.46 ] } ] }
[ "round25:[0] It seems my stealthy approach has been noticed, I must act swiftly![3]", "round25:[1] Alert! The Thief is moving in on us. Prepare to defend![3]", "round25:[2] I'm casting a spell to enhance our vision, watch for the Thief's next move![3]", "round25:[0] You won't catch me that easily, I have a few tricks up my sleeve![3]", "round25:[1] Keep your guard up, the Thief is planning something![3]" ]
SFSA_0200_000020
round152
{ "actions": [ { "adversary_0": 4, "agent_0": 2, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.56, 1.33, 1.12, -0.4, 0.45, 1.35, 0.01, 0.82 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.45, -1.35, -0.44, -0.53 ], "agent_1(Human Warrior)": [ -0.57, 0.51, -0.57, 0.51, 1.11, -1.22, -0.01, -0.82, 0.44, 0.53 ] }, "reward": [ { "adversary_0": -1.4448686333860483, "agent_0": 0.6781005537877985, "agent_1": 0.6781005537877985 } ], "state": [ { "adversary_0(Thief)": [ -0.48, 1.38, 1.21, -0.35, 0.54, 1.4, 0.1, 0.9 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.54, -1.4, -0.44, -0.5 ], "agent_1(Human Warrior)": [ -0.57, 0.48, -0.57, 0.48, 1.11, -1.25, -0.1, -0.9, 0.44, 0.5 ] } ] }
[ "round26:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]", "round26:[1] The thief is on the run! Let's pursue him, but be cautious of a trap![2]", "round26:[2] I'm right behind you, but keep your eyes open for any sign of an ambush![1]", "round26:[0] You'll never catch me! I have the speed and agility to outwit you both![3]", "round26:[1] We'll see about that! Agent_1, prepare to flank him while I use my magic to slow him down![2]" ]
SFSA_0200_000020
round153
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.62, 1.24, 1.06, -0.48, 0.44, 1.26, -0.05, 0.71 ], "agent_0(Elf Wizard)": [ -1.06, -0.02, -1.06, -0.02, 0.62, -1.75, -0.44, -1.26, -0.49, -0.55 ], "agent_1(Human Warrior)": [ -0.57, 0.53, -0.57, 0.53, 1.11, -1.2, 0.05, -0.71, 0.49, 0.55 ] }, "reward": [ { "adversary_0": -1.391249183619527, "agent_0": 0.6103296733215016, "agent_1": 0.6103296733215016 } ], "state": [ { "adversary_0(Thief)": [ -0.56, 1.33, 1.12, -0.4, 0.45, 1.35, 0.01, 0.82 ], "agent_0(Elf Wizard)": [ -1.01, -0.02, -1.01, -0.02, 0.67, -1.75, -0.45, -1.35, -0.44, -0.53 ], "agent_1(Human Warrior)": [ -0.57, 0.51, -0.57, 0.51, 1.11, -1.22, -0.01, -0.82, 0.44, 0.53 ] } ] }
[ "round78:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]", "round78:[1] Our rewards are rising. Let's keep the pressure on the adversary![3]", "round78:[2] I'll use this opportunity to strike from the flank. Be ready to support, agent_0![3]" ]
SFSA_0200_000020
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.67, 1.13, 1.02, -0.6, 0.43, 1.15, -0.09, 0.58 ], "agent_0(Elf Wizard)": [ -1.1, -0.02, -1.1, -0.02, 0.58, -1.75, -0.43, -1.15, -0.53, -0.57 ], "agent_1(Human Warrior)": [ -0.57, 0.55, -0.57, 0.55, 1.11, -1.18, 0.09, -0.58, 0.53, 0.57 ] }, "reward": [ { "adversary_0": -1.311961595724658, "agent_0": 0.5202256745846021, "agent_1": 0.5202256745846021 } ], "state": [ { "adversary_0(Thief)": [ -0.62, 1.24, 1.06, -0.48, 0.44, 1.26, -0.05, 0.71 ], "agent_0(Elf Wizard)": [ -1.06, -0.02, -1.06, -0.02, 0.62, -1.75, -0.44, -1.26, -0.49, -0.55 ], "agent_1(Human Warrior)": [ -0.57, 0.53, -0.57, 0.53, 1.11, -1.2, 0.05, -0.71, 0.49, 0.55 ] } ] }
[ "round79:[0] It seems my stealthy approach has not gone unnoticed. I must refine my tactics.[3]", "round79:[1] The Wizard's magic is strong, but we must not let our guard down. Let's support each other![2]", "round79:[2] Press on,勇士! Together we can overcome the adversary's tricks. Let's keep our focus![1]", "round79:[0] You may have bested me this time, but I'll adapt. Prepare for my next move![3]", "round79:[1] Be vigilant, friends. The Thief will no doubt attempt something crafty again. Let's stay united![3]" ]
SFSA_0200_000020
round0
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.29, -0.36, 1.49, 0.67, 0.37, -0.63, 0.67, 0.19 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, -0.37, 0.63, 0.3, 0.81 ], "agent_1(Human Warrior)": [ -0.38, -0.54, -0.38, -0.54, 0.82, 0.48, -0.67, -0.19, -0.3, -0.81 ] }, "reward": [ { "adversary_0": -0.4599640852888563, "agent_0": 0.177633240728151, "agent_1": 0.177633240728151 } ], "state": [ { "adversary_0(Thief)": [ 0.29, -0.36, 1.49, 0.67, 0.37, -0.63, 0.67, 0.19 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, -0.37, 0.63, 0.3, 0.81 ], "agent_1(Human Warrior)": [ -0.38, -0.54, -0.38, -0.54, 0.82, 0.48, -0.67, -0.19, -0.3, -0.81 ] } ] }
[ "round0:[0] It seems my stealthy approach has not gone unnoticed. I must try a different tactic. [3]", "round0:[1] Watch out, my allies! The thief is trying to find an opening. Let's stick together. [2]", "round0:[2] I'm on it! Let's keep our formation and not let the thief outmaneuver us. [1]", "round0:[0] You won't catch me that easily. The shadows are my allies, and I'll use them to my advantage. [3]", "round0:[1] Be cautious, our rewards are falling. We must act wisely and coordinate our attacks. [3]" ]
SFSA_0200_000021
round49
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 2 } ], "next_state": { "adversary_0(Thief)": [ 0.24, -0.36, 1.44, 0.67, 0.32, -0.63, 0.62, 0.19 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, -0.32, 0.63, 0.3, 0.81 ], "agent_1(Human Warrior)": [ -0.38, -0.54, -0.38, -0.54, 0.82, 0.48, -0.62, -0.19, -0.3, -0.81 ] }, "reward": [ { "adversary_0": -0.4299529794642878, "agent_0": 0.1476221349035825, "agent_1": 0.1476221349035825 } ], "state": [ { "adversary_0(Thief)": [ 0.29, -0.36, 1.49, 0.67, 0.37, -0.63, 0.67, 0.19 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, -0.37, 0.63, 0.3, 0.81 ], "agent_1(Human Warrior)": [ -0.38, -0.54, -0.38, -0.54, 0.82, 0.48, -0.67, -0.19, -0.3, -0.81 ] } ] }
[ "round15:[0] It seems my stealth attack was unsuccessful. I must try a different tactic.[3]", "round15:[1] Be on your guard, agent_1! The Thief is looking for another opening. Let's coordinate our actions![2]", "round15:[2] Roger that, agent_0! Let's keep the Thief at bay and look for an opportunity to strike back![3]", "round15:[0] You won't catch me off guard again, agents![3]", "round15:[1] We'll see about that, adversary_0. Our teamwork will overcome your tricks![3]" ]
SFSA_0200_000021
round50
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.15, -0.36, 1.35, 0.67, 0.23, -0.63, 0.59, 0.19 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, -0.23, 0.63, 0.35, 0.81 ], "agent_1(Human Warrior)": [ -0.43, -0.54, -0.43, -0.54, 0.77, 0.48, -0.59, -0.19, -0.35, -0.81 ] }, "reward": [ { "adversary_0": -0.38749564247972546, "agent_0": 0.10516479791902017, "agent_1": 0.10516479791902017 } ], "state": [ { "adversary_0(Thief)": [ 0.24, -0.36, 1.44, 0.67, 0.32, -0.63, 0.62, 0.19 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, -0.32, 0.63, 0.3, 0.81 ], "agent_1(Human Warrior)": [ -0.38, -0.54, -0.38, -0.54, 0.82, 0.48, -0.62, -0.19, -0.3, -0.81 ] } ] }
[ "round16:[0] It seems my stealthy approach has been detected. I must retreat and regroup![3]", "round16:[1] The Thief is on the run! Let's not let our guard down, we must pursue our advantage![3]", "round16:[2] I'll take the lead, with my warrior's strength we can corner the Thief![1]" ]
SFSA_0200_000021
round72
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 3 } ], "next_state": { "adversary_0(Thief)": [ 0.04, -0.36, 1.24, 0.67, 0.12, -0.63, 0.51, 0.19 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, -0.12, 0.63, 0.39, 0.81 ], "agent_1(Human Warrior)": [ -0.47, -0.54, -0.47, -0.54, 0.73, 0.48, -0.51, -0.19, -0.39, -0.81 ] }, "reward": [ { "adversary_0": -0.35745879084629734, "agent_0": 0.07512794628559205, "agent_1": 0.07512794628559205 } ], "state": [ { "adversary_0(Thief)": [ 0.15, -0.36, 1.35, 0.67, 0.23, -0.63, 0.59, 0.19 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, -0.23, 0.63, 0.35, 0.81 ], "agent_1(Human Warrior)": [ -0.43, -0.54, -0.43, -0.54, 0.77, 0.48, -0.59, -0.19, -0.35, -0.81 ] } ] }
[ "round18:[0] It seems my stealth attack was not as successful as I'd hoped. I must rethink my strategy.[3]", "round18:[1] Be cautious, my allies. The Thief's numbers are falling, but they are crafty. We must stick together![3]", "round18:[2] I'll keep the pressure on from the front. The Wizard's spells and my blade will be a force to be reckoned with![3]" ]
SFSA_0200_000021
round73
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.1, -0.36, 1.1, 0.67, -0.02, -0.63, 0.4, 0.14 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.02, 0.63, 0.42, 0.76 ], "agent_1(Human Warrior)": [ -0.5, -0.49, -0.5, -0.49, 0.7, 0.53, -0.4, -0.14, -0.42, -0.76 ] }, "reward": [ { "adversary_0": -0.3685358865532701, "agent_0": 0.08620504199256479, "agent_1": 0.08620504199256479 } ], "state": [ { "adversary_0(Thief)": [ 0.04, -0.36, 1.24, 0.67, 0.12, -0.63, 0.51, 0.19 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, -0.12, 0.63, 0.39, 0.81 ], "agent_1(Human Warrior)": [ -0.47, -0.54, -0.47, -0.54, 0.73, 0.48, -0.51, -0.19, -0.39, -0.81 ] } ] }
[ "round19:[0] It seems my stealthy approach has been noticed. I must refine my tactics.[3]", "round19:[1] The Thief is attempting to remain hidden. We should keep a close eye on their position.[2]", "round19:[2] Agreed. My warrior's instincts tell me we should be cautious. Let's not let our guard down![1]" ]
SFSA_0200_000021
round110
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 2 } ], "next_state": { "adversary_0(Thief)": [ -0.25, -0.36, 0.95, 0.67, -0.17, -0.63, 0.27, 0.1 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.17, 0.63, 0.44, 0.73 ], "agent_1(Human Warrior)": [ -0.52, -0.45, -0.52, -0.45, 0.68, 0.57, -0.27, -0.1, -0.44, -0.73 ] }, "reward": [ { "adversary_0": -0.43464271753359723, "agent_0": 0.15231187297289195, "agent_1": 0.15231187297289195 } ], "state": [ { "adversary_0(Thief)": [ -0.1, -0.36, 1.1, 0.67, -0.02, -0.63, 0.4, 0.14 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.02, 0.63, 0.42, 0.76 ], "agent_1(Human Warrior)": [ -0.5, -0.49, -0.5, -0.49, 0.7, 0.53, -0.4, -0.14, -0.42, -0.76 ] } ] }
[ "round25:[0] It seems my stealthy approach has been detected. I must retreat and regroup![3]", "round25:[1] Keep your guard up, I sense the Thief is still nearby![3]", "round25:[2] I'll cast a detection spell to reveal the Thief's position![3]", "round25:[0] You'll have to be quicker than that, Elf Wizard![2]", "round25:[1] I'm on it! Let's corner the Thief before it's too late![3]" ]
SFSA_0200_000021
round111
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.41, -0.36, 0.78, 0.67, -0.34, -0.63, 0.17, 0.07 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.34, 0.63, 0.51, 0.7 ], "agent_1(Human Warrior)": [ -0.58, -0.43, -0.58, -0.43, 0.61, 0.6, -0.17, -0.07, -0.51, -0.7 ] }, "reward": [ { "adversary_0": -0.546119738832411, "agent_0": 0.26378889427170576, "agent_1": 0.26378889427170576 } ], "state": [ { "adversary_0(Thief)": [ -0.25, -0.36, 0.95, 0.67, -0.17, -0.63, 0.27, 0.1 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.17, 0.63, 0.44, 0.73 ], "agent_1(Human Warrior)": [ -0.52, -0.45, -0.52, -0.45, 0.68, 0.57, -0.27, -0.1, -0.44, -0.73 ] } ] }
[ "round26:[0] It seems my stealthy approach has been noticed. I must refine my tactics.[3]", "round26:[1] The Thief is moving stealthily. We should coordinate our efforts to corner them![2]", "round26:[2] I'm on it! Let's surround them and block their escape routes, agent_0.[0]", "round26:[0] A sound plan, agent_1. I'll distract them while you move into position.[3]", "round26:[3] Remember, work together and keep the Thief cornered. Our teamwork is our strength![0,1,2]" ]
SFSA_0200_000021
round112
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.59, -0.36, 0.61, 0.67, -0.51, -0.63, 0.05, 0.05 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.51, 0.63, 0.56, 0.68 ], "agent_1(Human Warrior)": [ -0.63, -0.41, -0.63, -0.41, 0.56, 0.62, -0.05, -0.05, -0.56, -0.68 ] }, "reward": [ { "adversary_0": -0.6870393215885041, "agent_0": 0.40470847702779883, "agent_1": 0.40470847702779883 } ], "state": [ { "adversary_0(Thief)": [ -0.41, -0.36, 0.78, 0.67, -0.34, -0.63, 0.17, 0.07 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.34, 0.63, 0.51, 0.7 ], "agent_1(Human Warrior)": [ -0.58, -0.43, -0.58, -0.43, 0.61, 0.6, -0.17, -0.07, -0.51, -0.7 ] } ] }
[ "round78:[0] It seems my stealthy approach has been noticed. I must refine my technique.[3]", "round78:[1] The wizard's gaze is keen; he spots the thief's隐蔽 movements. We must be vigilant![3]", "round78:[2] I'll guard the wizard while you engage the thief, partner. Let's keep our reward positive![3]", "round78:[0] Attempting to separate us, are you? I'll not make it easy for you, warrior![2]", "round78:[1] My spells are at the ready to support our valiant warrior. Let's end this, together![3]" ]
SFSA_0200_000021
round119
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ -0.72, -0.41, 0.48, 0.62, -0.64, -0.68, -0.05, -0.02 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.64, 0.68, 0.59, 0.66 ], "agent_1(Human Warrior)": [ -0.67, -0.39, -0.67, -0.39, 0.53, 0.63, 0.05, 0.02, -0.59, -0.66 ] }, "reward": [ { "adversary_0": -0.8245046446584056, "agent_0": 0.5421738000977003, "agent_1": 0.5421738000977003 } ], "state": [ { "adversary_0(Thief)": [ -0.59, -0.36, 0.61, 0.67, -0.51, -0.63, 0.05, 0.05 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.51, 0.63, 0.56, 0.68 ], "agent_1(Human Warrior)": [ -0.63, -0.41, -0.63, -0.41, 0.56, 0.62, -0.05, -0.05, -0.56, -0.68 ] } ] }
[ "round79:[0] It seems my stealthy approach has not gone unnoticed. I must try a different tactic![3]", "round79:[1] The wizard's magic is strong with us. Let's use this advantage to protect our comrade![3]", "round79:[2] Press on, my friends! The thief's efforts may have faltered, but my blade is at the ready![3]" ]
SFSA_0200_000021
round120
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.82, -0.49, 0.38, 0.53, -0.74, -0.76, -0.12, -0.07 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.74, 0.76, 0.62, 0.7 ], "agent_1(Human Warrior)": [ -0.7, -0.43, -0.7, -0.43, 0.5, 0.6, 0.12, 0.07, -0.62, -0.7 ] }, "reward": [ { "adversary_0": -0.9528296874633695, "agent_0": 0.6704988429026641, "agent_1": 0.6704988429026641 } ], "state": [ { "adversary_0(Thief)": [ -0.72, -0.41, 0.48, 0.62, -0.64, -0.68, -0.05, -0.02 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.64, 0.68, 0.59, 0.66 ], "agent_1(Human Warrior)": [ -0.67, -0.39, -0.67, -0.39, 0.53, 0.63, 0.05, 0.02, -0.59, -0.66 ] } ] }
[ "round93:[0] It seems my stealthy approach has been detected![3]", "round93:[1] Keep your guard up, everyone. The Thief is on the move![3]", "round93:[2] I'm ready to strike back! Let's corner the Thief together![3]", "round93:[0] You'll have to catch me first![3]", "round93:[1] Agent_1, can you create a diversion? I'll try to cast a spell to slow the Thief down![2]" ]
SFSA_0200_000021
round132
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.89, -0.61, 0.31, 0.41, -0.81, -0.88, -0.17, -0.15 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.81, 0.88, 0.64, 0.73 ], "agent_1(Human Warrior)": [ -0.72, -0.46, -0.72, -0.46, 0.48, 0.57, 0.17, 0.15, -0.64, -0.73 ] }, "reward": [ { "adversary_0": -1.0769441900742924, "agent_0": 0.7946133455135871, "agent_1": 0.7946133455135871 } ], "state": [ { "adversary_0(Thief)": [ -0.82, -0.49, 0.38, 0.53, -0.74, -0.76, -0.12, -0.07 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.74, 0.76, 0.62, 0.7 ], "agent_1(Human Warrior)": [ -0.7, -0.43, -0.7, -0.43, 0.5, 0.6, 0.12, 0.07, -0.62, -0.7 ] } ] }
[ "round94:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]", "round94:[1] The thief is on the run! We should press our advantage while we can![2]", "round94:[2] Indeed, let's corner the thief before it can strike again![3]", "round94:[0] You'll have to catch me first! I'm swift as the wind![3]", "round94:[1] We have the magic and the might to bring you to justice, adversary![0]" ]
SFSA_0200_000021
round133
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.99, -0.7, 0.2, 0.33, -0.92, -0.97, -0.26, -0.22 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.92, 0.97, 0.66, 0.75 ], "agent_1(Human Warrior)": [ -0.73, -0.48, -0.73, -0.48, 0.46, 0.55, 0.26, 0.22, -0.66, -0.75 ] }, "reward": [ { "adversary_0": -1.2125004135893112, "agent_0": 0.9301695690286058, "agent_1": 0.9301695690286058 } ], "state": [ { "adversary_0(Thief)": [ -0.89, -0.61, 0.31, 0.41, -0.81, -0.88, -0.17, -0.15 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.81, 0.88, 0.64, 0.73 ], "agent_1(Human Warrior)": [ -0.72, -0.46, -0.72, -0.46, 0.48, 0.57, 0.17, 0.15, -0.64, -0.73 ] } ] }
[ "round103:[0] It seems my stealthy approach has been detected. I must act quickly![3]", "round103:[1] Alert! The Thief is on the move. Prepare to defend![3]", "round103:[2] I'm on it! Let's surround the Thief and prevent any escape![3]", "round103:[0] You'll have to catch me first! I have the speed and agility to outmaneuver you![3]", "round103:[1] We'll see about that. Wizard, can you slow them down with a spell?[3]" ]
SFSA_0200_000021
round143
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 3 } ], "next_state": { "adversary_0(Thief)": [ -1.07, -0.81, 0.12, 0.21, -0.99, -1.08, -0.33, -0.32 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.99, 1.08, 0.67, 0.77 ], "agent_1(Human Warrior)": [ -0.75, -0.49, -0.75, -0.49, 0.45, 0.53, 0.33, 0.32, -0.67, -0.77 ] }, "reward": [ { "adversary_0": -1.3437763113286614, "agent_0": 1.061445466767956, "agent_1": 1.061445466767956 } ], "state": [ { "adversary_0(Thief)": [ -0.99, -0.7, 0.2, 0.33, -0.92, -0.97, -0.26, -0.22 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.92, 0.97, 0.66, 0.75 ], "agent_1(Human Warrior)": [ -0.73, -0.48, -0.73, -0.48, 0.46, 0.55, 0.26, 0.22, -0.66, -0.75 ] } ] }
[ "round104:[0] It seems my stealth attack was not as effective as I'd hoped. I must try a different approach![3]", "round104:[1] Our enemy is weakening! Let's press the attack together and not let our guard down![3]", "round104:[2] I'll focus my attacks on the Thief to keep them off balance. Watch my back, team![3]", "round104:[0] You won't catch me off guard again! I'll make sure to dodge your spells this time![1]", "round104:[1] Be careful, agent_1. The Thief is crafty and may try to evade your strikes![2]" ]
SFSA_0200_000021
round144
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.13, -0.95, 0.07, 0.08, -1.05, -1.22, -0.38, -0.49 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 1.05, 1.22, 0.68, 0.73 ], "agent_1(Human Warrior)": [ -0.76, -0.46, -0.76, -0.46, 0.44, 0.57, 0.38, 0.49, -0.68, -0.73 ] }, "reward": [ { "adversary_0": -1.4748052933144618, "agent_0": 1.1924744487537564, "agent_1": 1.1924744487537564 } ], "state": [ { "adversary_0(Thief)": [ -1.07, -0.81, 0.12, 0.21, -0.99, -1.08, -0.33, -0.32 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 0.99, 1.08, 0.67, 0.77 ], "agent_1(Human Warrior)": [ -0.75, -0.49, -0.75, -0.49, 0.45, 0.53, 0.33, 0.32, -0.67, -0.77 ] } ] }
[ "round135:[0] It seems my stealth attack was not as effective as I'd hoped. I must try a different tactic. [3]", "round135:[1] Our adversary is vulnerable. We should press the attack while we have the advantage! [3]", "round135:[2] Keep your guard up, agent_0! I'll try to support you from the flank. [0]", "round135:[0] Understood, agent_1. Let's coordinate our moves to corner the thief. [2]", "round135:[1] I'll cast a spell to hinder their movements. Now's our chance! [3]" ]
SFSA_0200_000021
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.18, -1.1, 0.02, -0.08, -1.1, -1.37, -0.41, -0.67 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 1.1, 1.37, 0.68, 0.7 ], "agent_1(Human Warrior)": [ -0.76, -0.43, -0.76, -0.43, 0.44, 0.6, 0.41, 0.67, -0.68, -0.7 ] }, "reward": [ { "adversary_0": -1.6088342466391365, "agent_0": 1.3265034020784312, "agent_1": 1.3265034020784312 } ], "state": [ { "adversary_0(Thief)": [ -1.13, -0.95, 0.07, 0.08, -1.05, -1.22, -0.38, -0.49 ], "agent_0(Elf Wizard)": [ -0.08, 0.27, -0.08, 0.27, 1.12, 1.29, 1.05, 1.22, 0.68, 0.73 ], "agent_1(Human Warrior)": [ -0.76, -0.46, -0.76, -0.46, 0.44, 0.57, 0.38, 0.49, -0.68, -0.73 ] } ] }
[ "round136:[0] It seems my stealthy approach has been noticed. I must act quickly to turn this tide![3]", "round136:[1] Watch out, team! The Thief is trying to make a move. We should coordinate our actions to counter![3]", "round136:[2] I'm on it! I'll try to intercept the Thief and keep them occupied![0]", "round136:[0] You won't catch me that easily, Warrior! I have tricks up my sleeve![2]", "round136:[1] Don't let the Thief distract you, Agent_1. I'll cast a spell to support you![2]" ]
SFSA_0200_000021
round0
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.88, -0.09, 0.43, -0.97, -0.16, 0.57, 0.29, -0.79 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.16, -0.57, 0.45, -1.36 ], "agent_1(Human Warrior)": [ 0.59, 0.7, 0.59, 0.7, 0.14, -0.18, -0.29, 0.79, -0.45, 1.36 ] }, "reward": [ { "adversary_0": -0.879761078972926, "agent_0": -0.034644200612173215, "agent_1": -0.034644200612173215 } ], "state": [ { "adversary_0(Thief)": [ 0.88, -0.09, 0.43, -0.97, -0.16, 0.57, 0.29, -0.79 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.16, -0.57, 0.45, -1.36 ], "agent_1(Human Warrior)": [ 0.59, 0.7, 0.59, 0.7, 0.14, -0.18, -0.29, 0.79, -0.45, 1.36 ] } ] }
[ "round0:[0] It seems my stealthy approach has not gone unnoticed. I must try another tactic![3]", "round0:[1] Watch out, agent_1! The Thief is on the move. Let's coordinate our actions to corner them![2]", "round0:[2] Roger that, agent_0! I'll draw their attention while you prepare your spell![0]", "round0:[0] Aha, the Human Warrior is advancing. I'll use this opportunity to strike![1]", "round0:[1] Be careful, agent_1! I'm casting a protective spell on you now![3]" ]
SFSA_0200_000022
round35
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 3 } ], "next_state": { "adversary_0(Thief)": [ 0.83, -0.09, 0.38, -0.97, -0.21, 0.57, 0.24, -0.79 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.21, -0.57, 0.45, -1.36 ], "agent_1(Human Warrior)": [ 0.59, 0.7, 0.59, 0.7, 0.14, -0.18, -0.24, 0.79, -0.45, 1.36 ] }, "reward": [ { "adversary_0": -0.8300169014728401, "agent_0": -0.08438837811225908, "agent_1": -0.08438837811225908 } ], "state": [ { "adversary_0(Thief)": [ 0.88, -0.09, 0.43, -0.97, -0.16, 0.57, 0.29, -0.79 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.16, -0.57, 0.45, -1.36 ], "agent_1(Human Warrior)": [ 0.59, 0.7, 0.59, 0.7, 0.14, -0.18, -0.29, 0.79, -0.45, 1.36 ] } ] }
[ "round15:[0] It seems my stealth attack was unsuccessful. I must regroup and try another strategy.[3]", "round15:[1] The thief's movements are predictable. We should coordinate our defenses to counter their next move.[2]", "round15:[2] Agreed, let's position ourselves to intercept. I'll draw their attention while you prepare your strike.[1]" ]
SFSA_0200_000022
round36
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.74, -0.09, 0.29, -0.97, -0.3, 0.57, 0.15, -0.84 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.3, -0.57, 0.45, -1.41 ], "agent_1(Human Warrior)": [ 0.59, 0.75, 0.59, 0.75, 0.14, -0.13, -0.15, 0.84, -0.45, 1.41 ] }, "reward": [ { "adversary_0": -0.7430472278911804, "agent_0": -0.2102160297649589, "agent_1": -0.2102160297649589 } ], "state": [ { "adversary_0(Thief)": [ 0.83, -0.09, 0.38, -0.97, -0.21, 0.57, 0.24, -0.79 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.21, -0.57, 0.45, -1.36 ], "agent_1(Human Warrior)": [ 0.59, 0.7, 0.59, 0.7, 0.14, -0.18, -0.24, 0.79, -0.45, 1.36 ] } ] }
[ "round16:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![all]", "round16:[1] Our enemy falls back. Now's our chance to strike together![2]", "round16:[2] Indeed, let's press the attack while we have the advantage![all]", "round16:[0] You won't catch me that easily. I still have a few tricks up my sleeve![3]", "round16:[1] Be on your guard, the Thief is crafty. We must watch each other's backs![2]" ]
SFSA_0200_000022
round37
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.62, -0.09, 0.18, -0.97, -0.41, 0.57, 0.03, -0.87 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.41, -0.57, 0.45, -1.44 ], "agent_1(Human Warrior)": [ 0.59, 0.79, 0.59, 0.79, 0.14, -0.09, -0.03, 0.87, -0.45, 1.44 ] }, "reward": [ { "adversary_0": -0.6283489128393397, "agent_0": -0.35471896665589797, "agent_1": -0.35471896665589797 } ], "state": [ { "adversary_0(Thief)": [ 0.74, -0.09, 0.29, -0.97, -0.3, 0.57, 0.15, -0.84 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.3, -0.57, 0.45, -1.41 ], "agent_1(Human Warrior)": [ 0.59, 0.75, 0.59, 0.75, 0.14, -0.13, -0.15, 0.84, -0.45, 1.41 ] } ] }
[ "round18:[0] It seems my stealth attack was unsuccessful. I must refine my strategy.[3]", "round18:[1] The Thief is vulnerable. We should coordinate our attacks to take them down.[2]", "round18:[2] Agreed. I'll use my magic to support you, Human Warrior. Let's strike together![1]", "round18:[1] On my mark, then. Prepare yourself, Elf Wizard![0]", "round18:[0] I'll be ready. Let's finish this![3]" ]
SFSA_0200_000022
round41
{ "actions": [ { "adversary_0": 1, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.54, -0.04, 0.09, -0.92, -0.5, 0.62, -0.05, -0.85 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.5, -0.62, 0.45, -1.47 ], "agent_1(Human Warrior)": [ 0.59, 0.82, 0.59, 0.82, 0.14, -0.06, 0.05, 0.85, -0.45, 1.47 ] }, "reward": [ { "adversary_0": -0.5369018785104673, "agent_0": -0.46885747232541464, "agent_1": -0.46885747232541464 } ], "state": [ { "adversary_0(Thief)": [ 0.62, -0.09, 0.18, -0.97, -0.41, 0.57, 0.03, -0.87 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.41, -0.57, 0.45, -1.44 ], "agent_1(Human Warrior)": [ 0.59, 0.79, 0.59, 0.79, 0.14, -0.09, -0.03, 0.87, -0.45, 1.44 ] } ] }
[ "round19:[0] It seems my stealthy approach has been noticed. I must refine my tactics.[3]", "round19:[1] The thief is attempting to be elusive. We should coordinate our efforts to corner them![3]", "round19:[2] I'll focus on the offensive, agent_0. Try to keep the thief in place with your spells![0]" ]
SFSA_0200_000022
round42
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.52, 0, 0.07, -0.88, -0.52, 0.66, -0.07, -0.84 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.52, -0.66, 0.45, -1.49 ], "agent_1(Human Warrior)": [ 0.59, 0.84, 0.59, 0.84, 0.14, -0.04, 0.07, 0.84, -0.45, 1.49 ] }, "reward": [ { "adversary_0": -0.5206334932141976, "agent_0": -0.5023216093565557, "agent_1": -0.5023216093565557 } ], "state": [ { "adversary_0(Thief)": [ 0.54, -0.04, 0.09, -0.92, -0.5, 0.62, -0.05, -0.85 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.5, -0.62, 0.45, -1.47 ], "agent_1(Human Warrior)": [ 0.59, 0.82, 0.59, 0.82, 0.14, -0.06, 0.05, 0.85, -0.45, 1.47 ] } ] }
[ "round25:[0] It seems my stealthy approach has been noticed. I must act quickly![3]", "round25:[1] The Thief is trying to sneak by. Let's corner them![3]", "round25:[2] I'll cast a spell to reveal the Thief's position![0]", "round25:[0] Drat! My cover is blown. I'll have to use my agility to escape![1]", "round25:[1] Don't let them get away! Let's close in![3]" ]
SFSA_0200_000022
round63
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.51, 0.08, 0.06, -0.8, -0.53, 0.73, -0.08, -0.77 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.53, -0.73, 0.45, -1.51 ], "agent_1(Human Warrior)": [ 0.59, 0.85, 0.59, 0.85, 0.14, -0.03, 0.08, 0.77, -0.45, 1.51 ] }, "reward": [ { "adversary_0": -0.5154880105982098, "agent_0": -0.520458458308958, "agent_1": -0.520458458308958 } ], "state": [ { "adversary_0(Thief)": [ 0.52, 0, 0.07, -0.88, -0.52, 0.66, -0.07, -0.84 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.52, -0.66, 0.45, -1.49 ], "agent_1(Human Warrior)": [ 0.59, 0.84, 0.59, 0.84, 0.14, -0.04, 0.07, 0.84, -0.45, 1.49 ] } ] }
[ "round26:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]", "round26:[1] Our positions are advantageous. Let's maintain the pressure on the adversary![3]", "round26:[2] I'll press the attack from the front. Cover me, Wizard![1]" ]
SFSA_0200_000022
round64
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.5, 0.14, 0.06, -0.74, -0.54, 0.79, -0.09, -0.73 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.54, -0.79, 0.45, -1.52 ], "agent_1(Human Warrior)": [ 0.59, 0.87, 0.59, 0.87, 0.14, -0.01, 0.09, 0.73, -0.45, 1.52 ] }, "reward": [ { "adversary_0": -0.5195259608720164, "agent_0": -0.5262151831822703, "agent_1": -0.5262151831822703 } ], "state": [ { "adversary_0(Thief)": [ 0.51, 0.08, 0.06, -0.8, -0.53, 0.73, -0.08, -0.77 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.53, -0.73, 0.45, -1.51 ], "agent_1(Human Warrior)": [ 0.59, 0.85, 0.59, 0.85, 0.14, -0.03, 0.08, 0.77, -0.45, 1.51 ] } ] }
[ "round78:[0] It seems my stealthy approach has been detected. I must find a new way to evade the group[3].", "round78:[1] My magical senses tell me there's an enemy nearby. We should be cautious and stick together[2].", "round78:[2] I'll keep my eyes open and my sword ready. Let's move forward as a team[1].", "round78:[0] You won't catch me easily. I'm the shadow in the night, the whisper in the wind[3].", "round78:[3] We'll be vigilant. Your tricks won't fool us for long, adversary[0]." ]
SFSA_0200_000022
round72
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.49, 0.23, 0.05, -0.65, -0.54, 0.89, -0.09, -0.64 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.54, -0.89, 0.45, -1.53 ], "agent_1(Human Warrior)": [ 0.59, 0.87, 0.59, 0.87, 0.14, -0.01, 0.09, 0.64, -0.45, 1.53 ] }, "reward": [ { "adversary_0": -0.5461914155409945, "agent_0": -0.5069236824103941, "agent_1": -0.5069236824103941 } ], "state": [ { "adversary_0(Thief)": [ 0.5, 0.14, 0.06, -0.74, -0.54, 0.79, -0.09, -0.73 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.54, -0.79, 0.45, -1.52 ], "agent_1(Human Warrior)": [ 0.59, 0.87, 0.59, 0.87, 0.14, -0.01, 0.09, 0.73, -0.45, 1.52 ] } ] }
[ "round79:[0] It seems my stealthy approach has not gone unnoticed. I must refine my tactics.[3]", "round79:[1] Our combined efforts have kept the enemy at bay, but we must remain vigilant![3]", "round79:[2] I'll take the defensive posture and allow you both to focus on the offensive. Let's turn the tide![3]" ]
SFSA_0200_000022
round76
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.49, 0.25, 0.04, -0.63, -0.55, 0.91, -0.1, -0.63 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.55, -0.91, 0.45, -1.54 ], "agent_1(Human Warrior)": [ 0.59, 0.88, 0.59, 0.88, 0.14, 0, 0.1, 0.63, -0.45, 1.54 ] }, "reward": [ { "adversary_0": -0.5509499395723789, "agent_0": -0.5077110068297908, "agent_1": -0.5077110068297908 } ], "state": [ { "adversary_0(Thief)": [ 0.49, 0.23, 0.05, -0.65, -0.54, 0.89, -0.09, -0.64 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.54, -0.89, 0.45, -1.53 ], "agent_1(Human Warrior)": [ 0.59, 0.87, 0.59, 0.87, 0.14, -0.01, 0.09, 0.64, -0.45, 1.53 ] } ] }
[ "round93:[0] It seems my stealthy approach has been detected. I must find a new strategy![3]", "round93:[1] Our combined efforts are paying off. Let's keep the pressure on the Thief![3]", "round93:[2] I'll take the front, draw its attention. You two use this chance to strike![0]" ]
SFSA_0200_000022
round77
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.49, 0.32, 0.04, -0.56, -0.55, 0.97, -0.1, -0.57 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.55, -0.97, 0.45, -1.54 ], "agent_1(Human Warrior)": [ 0.59, 0.89, 0.59, 0.89, 0.14, 0.01, 0.1, 0.57, -0.45, 1.54 ] }, "reward": [ { "adversary_0": -0.580778899655764, "agent_0": -0.48204994686988345, "agent_1": -0.48204994686988345 } ], "state": [ { "adversary_0(Thief)": [ 0.49, 0.25, 0.04, -0.63, -0.55, 0.91, -0.1, -0.63 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.55, -0.91, 0.45, -1.54 ], "agent_1(Human Warrior)": [ 0.59, 0.88, 0.59, 0.88, 0.14, 0, 0.1, 0.63, -0.45, 1.54 ] } ] }
[ "round94:[0] It seems my stealthy approach has been detected. I must find a new way to evade the agents.[3]", "round94:[1] Agent_1, let's coordinate our efforts. The adversary is trying to stay hidden. We should flush them out![3]", "round94:[2] I'm on it! My warrior's instincts tell me the Thief is nearby. I'll draw them out![3]", "round94:[0] You'll have to be quick, Human Warrior. My skills are not easily matched![3]", "round94:[1] Keep them busy, agent_1. I'll prepare a spell to aid in the capture![2]" ]
SFSA_0200_000022
round102
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 3 } ], "next_state": { "adversary_0(Thief)": [ 0.48, 0.32, 0.04, -0.56, -0.55, 0.97, -0.1, -0.57 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.55, -0.97, 0.45, -1.54 ], "agent_1(Human Warrior)": [ 0.59, 0.89, 0.59, 0.89, 0.14, 0.01, 0.1, 0.57, -0.45, 1.54 ] }, "reward": [ { "adversary_0": -0.5779959614114855, "agent_0": -0.48796354149038057, "agent_1": -0.48796354149038057 } ], "state": [ { "adversary_0(Thief)": [ 0.49, 0.32, 0.04, -0.56, -0.55, 0.97, -0.1, -0.57 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.55, -0.97, 0.45, -1.54 ], "agent_1(Human Warrior)": [ 0.59, 0.89, 0.59, 0.89, 0.14, 0.01, 0.1, 0.57, -0.45, 1.54 ] } ] }
[ "round103:[0] It seems my stealthy approach has been noticed. I must resort to more direct actions![3]", "round103:[1] Watch out, the Thief is preparing to strike![3]", "round103:[2] I'm on it! Let's surround them and take them down together![3]", "round103:[0] You'll have to catch me first![3]", "round103:[1] Together we stand, divided we fall. Let's coordinate our attacks![2]" ]
SFSA_0200_000022
round103
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.48, 0.27, 0.04, -0.61, -0.56, 0.92, -0.11, -0.68 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.56, -0.92, 0.45, -1.6 ], "agent_1(Human Warrior)": [ 0.59, 0.94, 0.59, 0.94, 0.14, 0.06, 0.11, 0.68, -0.45, 1.6 ] }, "reward": [ { "adversary_0": -0.5500739704953583, "agent_0": -0.5603384121451493, "agent_1": -0.5603384121451493 } ], "state": [ { "adversary_0(Thief)": [ 0.48, 0.32, 0.04, -0.56, -0.55, 0.97, -0.1, -0.57 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.55, -0.97, 0.45, -1.54 ], "agent_1(Human Warrior)": [ 0.59, 0.89, 0.59, 0.89, 0.14, 0.01, 0.1, 0.57, -0.45, 1.54 ] } ] }
[ "round104:[0] It seems my stealthy approach has been detected. I must act quickly to turn this tide![3]", "round104:[1] Agent_1, let's coordinate our efforts. I can cast a spell to enhance your combat abilities![2]", "round104:[2] Roger that, agent_0! I'll focus on the adversary and try to keep it busy![1]", "round104:[0] You won't catch me easily, agents! I'm too cunning for that![3]", "round104:[1] We'll see about that! Agent_1, now's the time to strike![2]" ]
SFSA_0200_000022
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.48, 0.18, 0.03, -0.7, -0.56, 0.83, -0.11, -0.8 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.56, -0.83, 0.45, -1.64 ], "agent_1(Human Warrior)": [ 0.59, 0.98, 0.59, 0.98, 0.14, 0.1, 0.11, 0.8, -0.45, 1.64 ] }, "reward": [ { "adversary_0": -0.5119165347765489, "agent_0": -0.6323021378432248, "agent_1": -0.6323021378432248 } ], "state": [ { "adversary_0(Thief)": [ 0.48, 0.27, 0.04, -0.61, -0.56, 0.92, -0.11, -0.68 ], "agent_0(Elf Wizard)": [ 1.04, -0.65, 1.04, -0.65, 0.59, -1.53, 0.56, -0.92, 0.45, -1.6 ], "agent_1(Human Warrior)": [ 0.59, 0.94, 0.59, 0.94, 0.14, 0.06, 0.11, 0.68, -0.45, 1.6 ] } ] }
[ "round135:[0] It seems my stealthy approach has been detected. I must resort to a different tactic![3]", "round135:[1] The Thief is on the move. Be vigilant, my allies![3]", "round135:[2] I'll keep my eyes open and my blade ready. Let's not let our guard down![3]" ]
SFSA_0200_000022
round0
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.31, -0.94, 0.85, -0.89, -0.17, -0.41, 0.57, 0.19 ], "agent_0(Elf Wizard)": [ 1.02, -0.47, 0.48, -0.53, 1.02, -0.47, 0.17, 0.41, 0.74, 0.6 ], "agent_1(Human Warrior)": [ 0.28, -1.08, -0.26, -1.13, 0.28, -1.08, -0.57, -0.19, -0.74, -0.6 ] }, "reward": [ { "adversary_0": -1.2286601220893065, "agent_0": 0.11659948798389097, "agent_1": 0.11659948798389097 } ], "state": [ { "adversary_0(Thief)": [ 0.31, -0.94, 0.85, -0.89, -0.17, -0.41, 0.57, 0.19 ], "agent_0(Elf Wizard)": [ 1.02, -0.47, 0.48, -0.53, 1.02, -0.47, 0.17, 0.41, 0.74, 0.6 ], "agent_1(Human Warrior)": [ 0.28, -1.08, -0.26, -1.13, 0.28, -1.08, -0.57, -0.19, -0.74, -0.6 ] } ] }
[ "round0:[0] It seems I've been caught off guard! I must find a way to turn this around![3]", "round0:[1] Watch out, agent_1! The adversary is looking for an opening to strike back![2]", "round0:[2] I'm on it, agent_0! Let's keep the pressure on and not give them a chance to recover![3]", "round0:[0] You won't catch me easily! I still have a few tricks up my sleeve![3]", "round0:[1] Stay alert, agent_1! The adversary is crafty and may try something unexpected![2]" ]
SFSA_0200_000023
round4
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ 0.31, -0.89, 0.85, -0.84, -0.17, -0.36, 0.57, 0.24 ], "agent_0(Elf Wizard)": [ 1.02, -0.47, 0.48, -0.53, 1.02, -0.47, 0.17, 0.36, 0.74, 0.6 ], "agent_1(Human Warrior)": [ 0.28, -1.08, -0.26, -1.13, 0.28, -1.08, -0.57, -0.24, -0.74, -0.6 ] }, "reward": [ { "adversary_0": -1.1931071574633365, "agent_0": 0.08104652335792095, "agent_1": 0.08104652335792095 } ], "state": [ { "adversary_0(Thief)": [ 0.31, -0.94, 0.85, -0.89, -0.17, -0.41, 0.57, 0.19 ], "agent_0(Elf Wizard)": [ 1.02, -0.47, 0.48, -0.53, 1.02, -0.47, 0.17, 0.41, 0.74, 0.6 ], "agent_1(Human Warrior)": [ 0.28, -1.08, -0.26, -1.13, 0.28, -1.08, -0.57, -0.19, -0.74, -0.6 ] } ] }
[ "round15:[0] It seems my stealthy approach has been noticed. I must act swiftly to secure the treasure![3]", "round15:[1] Keep your guard up, warrior! The thief is on the move. I'll cast a spell to aid us![2]", "round15:[2] Roger that, wizard! I'll hold my ground and prepare for the next move![1]", "round15:[0] You won't stop me that easily! I have a few tricks up my sleeve![3]", "round15:[1] We're ready for anything, thief. Your tricks won't fool us![0]" ]
SFSA_0200_000023
round5
{ "actions": [ { "adversary_0": 3, "agent_0": 2, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.31, -0.8, 0.85, -0.75, -0.17, -0.28, 0.52, 0.33 ], "agent_0(Elf Wizard)": [ 1.02, -0.47, 0.48, -0.53, 1.02, -0.47, 0.17, 0.28, 0.69, 0.6 ], "agent_1(Human Warrior)": [ 0.33, -1.08, -0.21, -1.13, 0.33, -1.08, -0.52, -0.33, -0.69, -0.6 ] }, "reward": [ { "adversary_0": -1.1335162892306738, "agent_0": 0.009818828629174714, "agent_1": 0.009818828629174714 } ], "state": [ { "adversary_0(Thief)": [ 0.31, -0.89, 0.85, -0.84, -0.17, -0.36, 0.57, 0.24 ], "agent_0(Elf Wizard)": [ 1.02, -0.47, 0.48, -0.53, 1.02, -0.47, 0.17, 0.36, 0.74, 0.6 ], "agent_1(Human Warrior)": [ 0.28, -1.08, -0.26, -1.13, 0.28, -1.08, -0.57, -0.24, -0.74, -0.6 ] } ] }
[ "round16:[0] It seems my stealth attack failed. I must try a different tactic![3]", "round16:[1] Watch out, the thief is regrouping! Let's keep our formation and be ready for their next move.[3]", "round16:[2] I'm on it! Let's use this moment to heal up and prepare for the next encounter.[1]" ]
SFSA_0200_000023
round6
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.31, -0.69, 0.85, -0.63, -0.12, -0.16, 0.48, 0.44 ], "agent_0(Elf Wizard)": [ 0.97, -0.47, 0.43, -0.53, 0.97, -0.47, 0.12, 0.16, 0.6, 0.6 ], "agent_1(Human Warrior)": [ 0.37, -1.08, -0.17, -1.13, 0.37, -1.08, -0.48, -0.44, -0.6, -0.6 ] }, "reward": [ { "adversary_0": -1.0607239821107022, "agent_0": -0.017834688126256326, "agent_1": -0.017834688126256326 } ], "state": [ { "adversary_0(Thief)": [ 0.31, -0.8, 0.85, -0.75, -0.17, -0.28, 0.52, 0.33 ], "agent_0(Elf Wizard)": [ 1.02, -0.47, 0.48, -0.53, 1.02, -0.47, 0.17, 0.28, 0.69, 0.6 ], "agent_1(Human Warrior)": [ 0.33, -1.08, -0.21, -1.13, 0.33, -1.08, -0.52, -0.33, -0.69, -0.6 ] } ] }
[ "round18:[0] It seems my stealth attack was not as effective as I'd hoped. I must try a different tactic![3]", "round18:[1] The thief is weakened, but we must be cautious. My magic is at the ready to support our efforts![3]", "round18:[2] I'll take the lead and engage the thief directly. Cover me, and we'll take him down together![0]" ]
SFSA_0200_000023
round42
{ "actions": [ { "adversary_0": 1, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.31, -0.55, 0.85, -0.5, -0.08, -0.02, 0.46, 0.58 ], "agent_0(Elf Wizard)": [ 0.93, -0.47, 0.39, -0.53, 0.93, -0.47, 0.08, 0.02, 0.54, 0.6 ], "agent_1(Human Warrior)": [ 0.4, -1.08, -0.14, -1.13, 0.4, -1.08, -0.46, -0.58, -0.54, -0.6 ] }, "reward": [ { "adversary_0": -0.985278068911494, "agent_0": -0.05971698934433822, "agent_1": -0.05971698934433822 } ], "state": [ { "adversary_0(Thief)": [ 0.31, -0.69, 0.85, -0.63, -0.12, -0.16, 0.48, 0.44 ], "agent_0(Elf Wizard)": [ 0.97, -0.47, 0.43, -0.53, 0.97, -0.47, 0.12, 0.16, 0.6, 0.6 ], "agent_1(Human Warrior)": [ 0.37, -1.08, -0.17, -1.13, 0.37, -1.08, -0.48, -0.44, -0.6, -0.6 ] } ] }
[ "round19:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]", "round19:[1] The thief is on the run! Let's not let our guard down and pursue with caution.[2]", "round19:[2] I'll follow your lead, agent_0. Together we can corner the thief![1]", "round19:[0] You'll have to catch me first! I have a few tricks up my sleeve yet![3]", "round19:[1] We'll be ready for anything you throw at us. Stay alert, agent_1![2]" ]
SFSA_0200_000023
round43
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.36, -0.45, 0.9, -0.39, 0, 0.08, 0.48, 0.68 ], "agent_0(Elf Wizard)": [ 0.9, -0.47, 0.36, -0.53, 0.9, -0.47, 0, -0.08, 0.49, 0.6 ], "agent_1(Human Warrior)": [ 0.42, -1.08, -0.12, -1.13, 0.42, -1.08, -0.48, -0.68, -0.49, -0.6 ] }, "reward": [ { "adversary_0": -0.9834415268623575, "agent_0": -0.03656081376287634, "agent_1": -0.03656081376287634 } ], "state": [ { "adversary_0(Thief)": [ 0.31, -0.55, 0.85, -0.5, -0.08, -0.02, 0.46, 0.58 ], "agent_0(Elf Wizard)": [ 0.93, -0.47, 0.39, -0.53, 0.93, -0.47, 0.08, 0.02, 0.54, 0.6 ], "agent_1(Human Warrior)": [ 0.4, -1.08, -0.14, -1.13, 0.4, -1.08, -0.46, -0.58, -0.54, -0.6 ] } ] }
[ "round25:[0] It seems my stealthy approach has been noticed. I must act quickly![3]", "round25:[1] Alert! The Thief is on the move. Prepare to defend![3]", "round25:[2] I sense the Thief's intentions. Let's coordinate our efforts to corner them![3]", "round25:[0] Attempting to dodge between you. I won't go down without a fight![1]", "round25:[1] I'm on it! Closing in to intercept![0]" ]
SFSA_0200_000023
round97
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.35, -0.37, 0.89, -0.32, 0.01, 0.16, 0.46, 0.76 ], "agent_0(Elf Wizard)": [ 0.88, -0.47, 0.34, -0.53, 0.88, -0.47, -0.01, -0.16, 0.45, 0.6 ], "agent_1(Human Warrior)": [ 0.43, -1.08, -0.11, -1.13, 0.43, -1.08, -0.46, -0.76, -0.45, -0.6 ] }, "reward": [ { "adversary_0": -0.9434796039918248, "agent_0": -0.057887241981793625, "agent_1": -0.057887241981793625 } ], "state": [ { "adversary_0(Thief)": [ 0.36, -0.45, 0.9, -0.39, 0, 0.08, 0.48, 0.68 ], "agent_0(Elf Wizard)": [ 0.9, -0.47, 0.36, -0.53, 0.9, -0.47, 0, -0.08, 0.49, 0.6 ], "agent_1(Human Warrior)": [ 0.42, -1.08, -0.12, -1.13, 0.42, -1.08, -0.48, -0.68, -0.49, -0.6 ] } ] }
[ "round26:[0] It seems my stealthy approach has been detected. I must refine my tactics![3]", "round26:[1] Our positions are advantageous. Let's maintain the pressure on the adversary![3]", "round26:[2] I'll press the attack and force the Thief to reveal their true intentions![0]" ]
SFSA_0200_000023
round98
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.34, -0.31, 0.88, -0.26, 0.01, 0.21, 0.44, 0.82 ], "agent_0(Elf Wizard)": [ 0.87, -0.47, 0.33, -0.53, 0.87, -0.47, -0.01, -0.21, 0.42, 0.6 ], "agent_1(Human Warrior)": [ 0.44, -1.08, -0.1, -1.13, 0.44, -1.08, -0.44, -0.82, -0.42, -0.6 ] }, "reward": [ { "adversary_0": -0.9167162683154135, "agent_0": -0.07073886546039221, "agent_1": -0.07073886546039221 } ], "state": [ { "adversary_0(Thief)": [ 0.35, -0.37, 0.89, -0.32, 0.01, 0.16, 0.46, 0.76 ], "agent_0(Elf Wizard)": [ 0.88, -0.47, 0.34, -0.53, 0.88, -0.47, -0.01, -0.16, 0.45, 0.6 ], "agent_1(Human Warrior)": [ 0.43, -1.08, -0.11, -1.13, 0.43, -1.08, -0.46, -0.76, -0.45, -0.6 ] } ] }
[ "round78:[0] It seems my stealthy approach has been detected. I must find a new strategy![3]", "round78:[1] The Thief is on the move. Let's be cautious and keep our positions secure![2]", "round78:[2] Agreed. I'll maintain my guard. What's your plan, Agent_0?[1]", "round78:[1] I'm going to cast a detection spell to keep an eye on the Thief's movements. Stay alert![3]", "round78:[2] Roger that. I'll be ready to strike if the Thief gets too close![0]" ]
SFSA_0200_000023
round139
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 3 } ], "next_state": { "adversary_0(Thief)": [ 0.28, -0.27, 0.82, -0.22, -0.03, 0.26, 0.37, 0.86 ], "agent_0(Elf Wizard)": [ 0.85, -0.47, 0.32, -0.53, 0.85, -0.47, 0.03, -0.26, 0.4, 0.6 ], "agent_1(Human Warrior)": [ 0.45, -1.08, -0.09, -1.13, 0.45, -1.08, -0.37, -0.86, -0.4, -0.6 ] }, "reward": [ { "adversary_0": -0.8501643056904856, "agent_0": -0.126895158966834, "agent_1": -0.126895158966834 } ], "state": [ { "adversary_0(Thief)": [ 0.34, -0.31, 0.88, -0.26, 0.01, 0.21, 0.44, 0.82 ], "agent_0(Elf Wizard)": [ 0.87, -0.47, 0.33, -0.53, 0.87, -0.47, -0.01, -0.21, 0.42, 0.6 ], "agent_1(Human Warrior)": [ 0.44, -1.08, -0.1, -1.13, 0.44, -1.08, -0.44, -0.82, -0.42, -0.6 ] } ] }
[ "round79:[0] It seems my stealthy approach has not gone unnoticed. I must try a different tactic![3]", "round79:[1] The Wizard's magic is strong with us. Let's use this advantage to support the Warrior![2]", "round79:[2] With the Wizard's aid, I'll focus my attacks on the Adversary. Together we can overcome![3]", "round79:[0] You won't catch me off guard again. I'll make sure to create some distance between us![1]", "round79:[1] Be careful, Warrior. The Thief is crafty. Let's keep our eyes open and coordinate our moves![2]" ]
SFSA_0200_000023
round140
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.19, -0.24, 0.73, -0.18, -0.12, 0.29, 0.27, 0.84 ], "agent_0(Elf Wizard)": [ 0.85, -0.47, 0.31, -0.53, 0.85, -0.47, 0.12, -0.29, 0.39, 0.55 ], "agent_1(Human Warrior)": [ 0.46, -1.03, -0.08, -1.08, 0.46, -1.03, -0.27, -0.84, -0.39, -0.55 ] }, "reward": [ { "adversary_0": -0.7522349454422727, "agent_0": -0.2170499163959686, "agent_1": -0.2170499163959686 } ], "state": [ { "adversary_0(Thief)": [ 0.28, -0.27, 0.82, -0.22, -0.03, 0.26, 0.37, 0.86 ], "agent_0(Elf Wizard)": [ 0.85, -0.47, 0.32, -0.53, 0.85, -0.47, 0.03, -0.26, 0.4, 0.6 ], "agent_1(Human Warrior)": [ 0.45, -1.08, -0.09, -1.13, 0.45, -1.08, -0.37, -0.86, -0.4, -0.6 ] } ] }
[ "round93:[0] It seems my stealthy approach has been detected![3]", "round93:[1] Our combined efforts are paying off, let's keep the pressure on![3]", "round93:[2] I'll guard the rear, make sure our thief doesn't get cornered![0]", "round93:[0] Appreciated, warrior![2]", "round93:[1] Wizard, prepare to support us if the adversary makes a move![3]" ]
SFSA_0200_000023
round150
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ 0.07, -0.21, 0.61, -0.16, -0.23, 0.31, 0.15, 0.83 ], "agent_0(Elf Wizard)": [ 0.84, -0.47, 0.3, -0.53, 0.84, -0.47, 0.23, -0.31, 0.37, 0.52 ], "agent_1(Human Warrior)": [ 0.46, -0.99, -0.07, -1.04, 0.46, -0.99, -0.15, -0.83, -0.37, -0.52 ] }, "reward": [ { "adversary_0": -0.6303547436766729, "agent_0": -0.3331119349651499, "agent_1": -0.3331119349651499 } ], "state": [ { "adversary_0(Thief)": [ 0.19, -0.24, 0.73, -0.18, -0.12, 0.29, 0.27, 0.84 ], "agent_0(Elf Wizard)": [ 0.85, -0.47, 0.31, -0.53, 0.85, -0.47, 0.12, -0.29, 0.39, 0.55 ], "agent_1(Human Warrior)": [ 0.46, -1.03, -0.08, -1.08, 0.46, -1.03, -0.27, -0.84, -0.39, -0.55 ] } ] }
[ "round94:[0] It seems my stealthy approach has been detected. I must act swiftly to turn this tide![3]", "round94:[1] Be on your guard, allies! The thief is looking to make a move. Let's coordinate our efforts to counter![3]", "round94:[2] I'm ready to strike alongside you, Wizard. Warrior, can you create an opening for us?[3]", "round94:[3] With pleasure! I'll draw its attention. Wizard, use your magic to disable the thief![0]", "round94:[0] You won't catch me off-guard this time! Prepare for my counter-attack![1]" ]
SFSA_0200_000023
round151
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.07, -0.2, 0.47, -0.14, -0.36, 0.33, 0, 0.87 ], "agent_0(Elf Wizard)": [ 0.83, -0.47, 0.29, -0.53, 0.83, -0.47, 0.36, -0.33, 0.37, 0.54 ], "agent_1(Human Warrior)": [ 0.47, -1.01, -0.07, -1.07, 0.47, -1.01, 0, -0.87, -0.37, -0.54 ] }, "reward": [ { "adversary_0": -0.4908981273621929, "agent_0": -0.46821223077876156, "agent_1": -0.46821223077876156 } ], "state": [ { "adversary_0(Thief)": [ 0.07, -0.21, 0.61, -0.16, -0.23, 0.31, 0.15, 0.83 ], "agent_0(Elf Wizard)": [ 0.84, -0.47, 0.3, -0.53, 0.84, -0.47, 0.23, -0.31, 0.37, 0.52 ], "agent_1(Human Warrior)": [ 0.46, -0.99, -0.07, -1.04, 0.46, -0.99, -0.15, -0.83, -0.37, -0.52 ] } ] }
[ "round103:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]", "round103:[1] The Thief is on the run! Let's not let our guard down and keep our positions![3]", "round103:[2] I'll keep my eyes peeled and my sword ready. We can't let the Thief catch us off-guard![3]" ]
SFSA_0200_000023
round152
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.22, -0.18, 0.32, -0.13, -0.51, 0.35, -0.16, 0.9 ], "agent_0(Elf Wizard)": [ 0.83, -0.47, 0.29, -0.53, 0.83, -0.47, 0.51, -0.35, 0.36, 0.55 ], "agent_1(Human Warrior)": [ 0.47, -1.03, -0.07, -1.08, 0.47, -1.03, 0.16, -0.9, -0.36, -0.55 ] }, "reward": [ { "adversary_0": -0.3401481952356683, "agent_0": -0.6156990961324263, "agent_1": -0.6156990961324263 } ], "state": [ { "adversary_0(Thief)": [ -0.07, -0.2, 0.47, -0.14, -0.36, 0.33, 0, 0.87 ], "agent_0(Elf Wizard)": [ 0.83, -0.47, 0.29, -0.53, 0.83, -0.47, 0.36, -0.33, 0.37, 0.54 ], "agent_1(Human Warrior)": [ 0.47, -1.01, -0.07, -1.07, 0.47, -1.01, 0, -0.87, -0.37, -0.54 ] } ] }
[ "round104:[0] It seems my stealthy approach has been noticed. I must act swiftly to secure the treasure![3]", "round104:[1] Be on guard, my allies! The thief is attempting to make a move. We must protect the treasure at all costs![3]", "round104:[2] I am ready to strike, my friends. Let's surround the thief and prevent any further progress![0]", "round104:[0] You won't stop me that easily! I have skills that can turn this tide in my favor![3]", "round104:[1] We cannot let the thief's tricks succeed. Use your abilities, and let's end this![0]" ]
SFSA_0200_000023
round184
{ "actions": [ { "adversary_0": 1, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.34, -0.22, 0.2, -0.17, -0.63, 0.31, -0.27, 0.87 ], "agent_0(Elf Wizard)": [ 0.83, -0.47, 0.29, -0.53, 0.83, -0.47, 0.63, -0.31, 0.35, 0.57 ], "agent_1(Human Warrior)": [ 0.47, -1.04, -0.07, -1.09, 0.47, -1.04, 0.27, -0.87, -0.35, -0.57 ] }, "reward": [ { "adversary_0": -0.2600076544868786, "agent_0": -0.6933947092315429, "agent_1": -0.6933947092315429 } ], "state": [ { "adversary_0(Thief)": [ -0.22, -0.18, 0.32, -0.13, -0.51, 0.35, -0.16, 0.9 ], "agent_0(Elf Wizard)": [ 0.83, -0.47, 0.29, -0.53, 0.83, -0.47, 0.51, -0.35, 0.36, 0.55 ], "agent_1(Human Warrior)": [ 0.47, -1.03, -0.07, -1.08, 0.47, -1.03, 0.16, -0.9, -0.36, -0.55 ] } ] }
[ "round135:[0] It seems my stealthy approach has been noticed. I must retreat and regroup![3]", "round135:[1] Keep your guard up, agent_1. The adversary is still nearby, and we've both taken a hit from this encounter.[3]", "round135:[2] I'll be more cautious this time. Let's work together to corner the thief![3]", "round135:[0] You won't catch me easily. I have the speed and agility to outmaneuver you both![3]", "round135:[1] Agent_0, can you cast a spell to slow the adversary down? I'll try to close in![0]" ]
SFSA_0200_000023
round185
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.38, -0.25, 0.16, -0.2, -0.66, 0.28, -0.31, 0.85 ], "agent_0(Elf Wizard)": [ 0.83, -0.47, 0.29, -0.53, 0.83, -0.47, 0.66, -0.28, 0.35, 0.58 ], "agent_1(Human Warrior)": [ 0.48, -1.05, -0.06, -1.1, 0.48, -1.05, 0.31, -0.85, -0.35, -0.58 ] }, "reward": [ { "adversary_0": -0.25500220914610633, "agent_0": -0.696567803900312, "agent_1": -0.696567803900312 } ], "state": [ { "adversary_0(Thief)": [ -0.34, -0.22, 0.2, -0.17, -0.63, 0.31, -0.27, 0.87 ], "agent_0(Elf Wizard)": [ 0.83, -0.47, 0.29, -0.53, 0.83, -0.47, 0.63, -0.31, 0.35, 0.57 ], "agent_1(Human Warrior)": [ 0.47, -1.04, -0.07, -1.09, 0.47, -1.04, 0.27, -0.87, -0.35, -0.57 ] } ] }
[ "round136:[0] It seems my stealthy approach has been noticed, I must act swiftly![3]", "round136:[1] Our wizard's magic is strong, we should protect him and capitalise on our strength![2]", "round136:[2] I'm on it! Let's use my warrior's might to keep the thief at bay![0]", "round136:[0] You'll have to catch me first! I'm not going down without a fight![3]", "round136:[1] Let's work together, agent_1. We can't let the adversary_0 getaway with his actions![3]" ]
SFSA_0200_000023
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.4, -0.32, 0.13, -0.27, -0.69, 0.2, -0.34, 0.79 ], "agent_0(Elf Wizard)": [ 0.82, -0.47, 0.28, -0.53, 0.82, -0.47, 0.69, -0.2, 0.35, 0.58 ], "agent_1(Human Warrior)": [ 0.48, -1.06, -0.06, -1.11, 0.48, -1.06, 0.34, -0.79, -0.35, -0.58 ] }, "reward": [ { "adversary_0": -0.3007595184118622, "agent_0": -0.6494369927288135, "agent_1": -0.6494369927288135 } ], "state": [ { "adversary_0(Thief)": [ -0.38, -0.25, 0.16, -0.2, -0.66, 0.28, -0.31, 0.85 ], "agent_0(Elf Wizard)": [ 0.83, -0.47, 0.29, -0.53, 0.83, -0.47, 0.66, -0.28, 0.35, 0.58 ], "agent_1(Human Warrior)": [ 0.48, -1.05, -0.06, -1.1, 0.48, -1.05, 0.31, -0.85, -0.35, -0.58 ] } ] }
[ "round178:[0]It seems we're all in a tough spot with these negative rewards. Any ideas on how to turn this around?[3]", "round178:[1]I'm thinking we should collaborate. My magic could support the warrior's attacks, and the thief's skills could be crucial for surprise attacks.[3]", "round178:[2]The thief's stealth could indeed be useful. We need to find a way to use our strengths together and minimize the risk.[3]", "round178:[0]Alright, let's coordinate. I'll look for opportunities to create distractions while you two focus on dealing damage.[1]", "round178:[1] Sounds good. I'll start preparing my spells. Let's make sure we communicate our moves clearly to avoid any friendly fire.[2]" ]
SFSA_0200_000023