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Update src/blocks/scratch3_event.js

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  1. src/blocks/scratch3_event.js +171 -603
src/blocks/scratch3_event.js CHANGED
@@ -1,10 +1,7 @@
1
  const Cast = require('../util/cast');
2
- const Timer = require('../util/timer');
3
- const MathUtil = require('../util/math-util');
4
- const getMonitorIdForBlockWithArgs = require('../util/get-monitor-id');
5
- const { validateRegex } = require('../util/json-block-utilities');
6
 
7
- class Scratch3SensingBlocks {
8
  constructor (runtime) {
9
  /**
10
  * The runtime instantiating this block package.
@@ -12,47 +9,67 @@ class Scratch3SensingBlocks {
12
  */
13
  this.runtime = runtime;
14
 
15
- /**
16
- * The "answer" block value.
17
- * @type {string}
18
- */
19
- this._answer = ''; // used by compiler
 
 
 
20
 
21
- /**
22
- * The timer utility.
23
- * @type {Timer}
24
- */
25
- this._timer = new Timer();
 
 
 
26
 
27
- /**
28
- * The stored microphone loudness measurement.
29
- * @type {number}
30
- */
31
- this._cachedLoudness = -1;
 
32
 
33
- /**
34
- * The time of the most recent microphone loudness measurement.
35
- * @type {number}
36
- */
37
- this._cachedLoudnessTimestamp = 0;
 
 
 
 
 
38
 
39
- /**
40
- * The list of loudness values to determine the average.
41
- * @type {!Array}
42
- */
43
- this._loudnessList = [];
44
 
45
- /**
46
- * The list of queued questions and respective `resolve` callbacks.
47
- * @type {!Array}
48
- */
49
- this._questionList = [];
 
 
 
 
 
50
 
51
- this.runtime.on('ANSWER', this._onAnswer.bind(this));
52
- this.runtime.on('PROJECT_START', this._resetAnswer.bind(this));
53
- this.runtime.on('PROJECT_STOP_ALL', this._clearAllQuestions.bind(this));
54
- this.runtime.on('STOP_FOR_TARGET', this._clearTargetQuestions.bind(this));
55
- this.runtime.on('RUNTIME_DISPOSED', this._resetAnswer.bind(this));
 
 
 
 
 
 
56
  }
57
 
58
  /**
@@ -61,600 +78,151 @@ class Scratch3SensingBlocks {
61
  */
62
  getPrimitives () {
63
  return {
64
- sensing_objecttouchingobject: this.objectTouchingObject,
65
- sensing_objecttouchingclonesprite: this.objectTouchingCloneOfSprite,
66
- sensing_touchingobject: this.touchingObject,
67
- sensing_touchingcolor: this.touchingColor,
68
- sensing_coloristouchingcolor: this.colorTouchingColor,
69
- sensing_distanceto: this.distanceTo,
70
- sensing_timer: this.getTimer,
71
- sensing_resettimer: this.resetTimer,
72
- sensing_of: this.getAttributeOf,
73
- sensing_mousex: this.getMouseX,
74
- sensing_mousey: this.getMouseY,
75
- sensing_setdragmode: this.setDragMode,
76
- sensing_mousedown: this.getMouseDown,
77
- sensing_keypressed: this.getKeyPressed,
78
- sensing_current: this.current,
79
- sensing_dayssince2000: this.daysSince2000,
80
- sensing_loudness: this.getLoudness,
81
- sensing_loud: this.isLoud,
82
- sensing_askandwait: this.askAndWait,
83
- sensing_answer: this.getAnswer,
84
- sensing_username: this.getUsername,
85
- sensing_loggedin: this.getLoggedIn,
86
- sensing_userid: () => {}, // legacy no-op block
87
- sensing_regextest: this.regextest,
88
- sensing_thing_is_number: this.thing_is_number,
89
- sensing_thing_has_number: this.thing_has_number,
90
- sensing_mobile: this.mobile,
91
- sensing_thing_is_text: this.thing_is_text,
92
- sensing_getspritewithattrib: this.getspritewithattrib,
93
- sensing_directionTo: this.getDirectionToFrom,
94
- sensing_distanceTo: this.getDistanceToFrom,
95
- sensing_isUpperCase: this.isCharecterUppercase,
96
- sensing_mouseclicked: this.mouseClicked,
97
- sensing_keyhit: this.keyHit,
98
- sensing_mousescrolling: this.mouseScrolling,
99
- sensing_fingerdown: this.fingerDown,
100
- sensing_fingertapped: this.fingerTapped,
101
- sensing_fingerx: this.getFingerX,
102
- sensing_fingery: this.getFingerY,
103
- sensing_setclipboard: this.setClipboard,
104
- sensing_getclipboard: this.getClipboard,
105
- sensing_getdragmode: this.getDragMode,
106
- sensing_getoperatingsystem: this.getOS,
107
- sensing_getbrowser: this.getBrowser,
108
- sensing_geturl: this.getUrl,
109
- sensing_getxyoftouchingsprite: this.getXYOfTouchingSprite
110
  };
111
  }
112
 
113
- getOS () {
114
- if (!('userAgent' in navigator)) return 'Unknown';
115
- const agent = navigator.userAgent;
116
- if (agent.includes('Windows')) {
117
- return 'Windows';
118
- }
119
- if (agent.includes('Android')) {
120
- return 'Android';
121
- }
122
- if (agent.includes('iPad') || agent.includes('iPod') || agent.includes('iPhone')) {
123
- return 'iOS';
124
- }
125
- if (agent.includes('Linux')) {
126
- return 'Linux';
127
- }
128
- if (agent.includes('CrOS')) {
129
- return 'ChromeOS';
130
- }
131
- if (agent.includes('Mac OS')) {
132
- return 'MacOS';
133
- }
134
- return 'Unknown';
135
- }
136
- getBrowser () {
137
- if (!('userAgent' in navigator)) return 'Unknown';
138
- const agent = navigator.userAgent;
139
- if ('userAgentData' in navigator) {
140
- const agentData = JSON.stringify(navigator.userAgentData.brands);
141
- if (agentData.includes('Google Chrome')) {
142
- return 'Chrome';
143
- }
144
- if (agentData.includes('Opera')) {
145
- return 'Opera';
146
- }
147
- if (agentData.includes('Microsoft Edge')) {
148
- return 'Edge';
149
- }
150
- }
151
- if (agent.includes('Chrome')) {
152
- return 'Chrome';
153
- }
154
- if (agent.includes('Firefox')) {
155
- return 'Firefox';
156
- }
157
- // PenguinMod cannot be loaded in IE 11 (the last supported version)
158
- // if (agent.includes('MSIE') || agent.includes('rv:')) {
159
- // return 'Internet Explorer';
160
- // }
161
- if (agent.includes('Safari')) {
162
- return 'Safari';
163
- }
164
- return 'Unknown';
165
- }
166
- getUrl () {
167
- if (!('href' in location)) return '';
168
- return location.href;
169
- }
170
-
171
- setClipboard (args) {
172
- const text = Cast.toString(args.ITEM);
173
- if (!navigator) return;
174
- if (('clipboard' in navigator) && ('writeText' in navigator.clipboard)) {
175
- navigator.clipboard.writeText(text);
176
- }
177
- }
178
- getClipboard () {
179
- if (!navigator) return '';
180
- if (('clipboard' in navigator) && ('readText' in navigator.clipboard)) {
181
- return navigator.clipboard.readText();
182
- } else {
183
- return '';
184
- }
185
  }
186
 
187
- getDragMode (_, util) {
188
- return util.target.draggable;
 
 
 
 
 
189
  }
190
 
191
- mouseClicked (_, util) {
192
- return util.ioQuery('mouse', 'getIsClicked');
193
- }
194
- keyHit (args, util) {
195
- return util.ioQuery('keyboard', 'getKeyIsHit', [args.KEY_OPTION]);
196
- }
197
- mouseScrolling (args, util) {
198
- const delta = util.ioQuery('mouseWheel', 'getScrollDelta');
199
- const option = args.SCROLL_OPTION;
200
- switch (option) {
201
- case "up":
202
- return delta < 0;
203
- case "down":
204
- return delta > 0;
205
- default:
206
- return false;
207
- }
208
- }
209
-
210
- isCharecterUppercase (args) {
211
- return (/[A-Z]/g).test(args.text);
212
- }
213
-
214
- getDirectionToFrom (args) {
215
- const dx = args.x2 - args.x1;
216
- const dy = args.y2 - args.y1;
217
- const direction = MathUtil.wrapClamp(90 - MathUtil.radToDeg(Math.atan2(dy, dx)), -179, 180);
218
- return direction;
219
- }
220
-
221
- getDistanceToFrom (args) {
222
- const dx = args.x2 - args.x1;
223
- const dy = args.y2 - args.y1;
224
- return Math.sqrt((dx * dx) + (dy * dy));
225
- }
226
-
227
- getspritewithattrib (args, util) {
228
- // strip out usless data
229
- const sprites = util.runtime.targets.map(x => ({
230
- id: x.id,
231
- name: x.sprite ? x.sprite.name : "Unknown",
232
- variables: Object.values(x.variables).reduce((obj, value) => {
233
- if (!value.name) return obj;
234
- obj[value.name] = String(value.value);
235
- return obj;
236
- }, {})
237
- }));
238
- // get the target with variable x set to y
239
- let res = "No sprites found";
240
- for (
241
- // define the index and the sprite
242
- let idx = 1, sprite = sprites[0];
243
- // standard for loop thing
244
- idx < sprites.length;
245
- // set sprite to a new item
246
- sprite = sprites[idx++]
247
- ) {
248
- if (sprite.variables[args.var] === args.val) {
249
- res = `{"id": "${sprite.id}", "name": "${sprite.name}"}`;
250
- break;
251
- }
252
- }
253
-
254
- return res;
255
- }
256
- thing_is_number (args) {
257
- // i hate js
258
- // i also hate regex
259
- // so im gonna do this the lazy way
260
- // no. String(Number(value)) === value does infact do the job X)
261
- // also what was originaly here was inificiant as hell
262
-
263
- // jg: why dont you literally just do what "is text" did but the opposite
264
- // except also account for numbers that end with . (that aint a number)
265
- if (Cast.toString(args.TEXT1).trim().endsWith(".")) {
266
- return false;
267
- }
268
- return !this.thing_is_text(args);
269
- }
270
- thing_is_text (args) {
271
- // WHY IS NAN NOT EQUAL TO ITSELF
272
- // HOW IS NAN A NUMBER
273
- // because nan is how numbers say the value put into me is not a number
274
- return isNaN(Number(args.TEXT1));
275
- }
276
-
277
- thing_has_number(args) {
278
- return /\d/.test(Cast.toString(args.TEXT1));
279
- }
280
-
281
- mobile () {
282
- return typeof window !== 'undefined' && 'ontouchstart' in window;
283
- }
284
-
285
- regextest (args) {
286
- if (!validateRegex(args.reg, args.regrule)) return false;
287
- const regex = new RegExp(args.reg, args.regrule);
288
- return regex.test(args.text);
289
- }
290
-
291
- getMonitored () {
292
  return {
293
- sensing_answer: {
294
- getId: () => 'answer'
295
  },
296
- sensing_mousedown: {
297
- getId: () => 'mousedown'
298
  },
299
- sensing_mouseclicked: {
300
- getId: () => 'mouseclicked'
301
  },
302
- sensing_mousex: {
303
- getId: () => 'mousex'
304
  },
305
- sensing_mousey: {
306
- getId: () => 'mousey'
307
  },
308
- sensing_getclipboard: {
309
- getId: () => 'getclipboard'
310
  },
311
- sensing_getdragmode: {
312
- isSpriteSpecific: true,
313
- getId: targetId => `${targetId}_getdragmode`
314
  },
315
- sensing_loudness: {
316
- getId: () => 'loudness'
 
317
  },
318
- sensing_loud: {
319
- getId: () => 'loud'
320
  },
321
- sensing_timer: {
322
- getId: () => 'timer'
 
323
  },
324
- sensing_dayssince2000: {
325
- getId: () => 'dayssince2000'
326
  },
327
- sensing_current: {
328
- // This is different from the default toolbox xml id in order to support
329
- // importing multiple monitors from the same opcode from sb2 files,
330
- // something that is not currently supported in scratch 3.
331
- getId: (_, fields) => getMonitorIdForBlockWithArgs('current', fields) // _${param}`
332
  },
333
- sensing_loggedin: {
334
- getId: () => 'loggedin'
 
335
  },
336
- };
337
- }
338
-
339
- _onAnswer (answer) {
340
- this._answer = answer;
341
- const questionObj = this._questionList.shift();
342
- if (questionObj) {
343
- const [_question, resolve, target, wasVisible, wasStage] = questionObj;
344
- // If the target was visible when asked, hide the say bubble unless the target was the stage.
345
- if (wasVisible && !wasStage) {
346
- this.runtime.emit('SAY', target, 'say', '');
347
- }
348
- resolve();
349
- this._askNextQuestion();
350
- }
351
- }
352
-
353
- _resetAnswer () {
354
- this._answer = '';
355
- }
356
-
357
- _enqueueAsk (question, resolve, target, wasVisible, wasStage) {
358
- this._questionList.push([question, resolve, target, wasVisible, wasStage]);
359
- }
360
-
361
- _askNextQuestion () {
362
- if (this._questionList.length > 0) {
363
- const [question, _resolve, target, wasVisible, wasStage] = this._questionList[0];
364
- // If the target is visible, emit a blank question and use the
365
- // say event to trigger a bubble unless the target was the stage.
366
- if (wasVisible && !wasStage) {
367
- this.runtime.emit('SAY', target, 'say', question);
368
- this.runtime.emit('QUESTION', '');
369
- } else {
370
- this.runtime.emit('QUESTION', question);
371
  }
372
- }
373
- }
374
-
375
- _clearAllQuestions () {
376
- this._questionList = [];
377
- this.runtime.emit('QUESTION', null);
378
- }
379
-
380
- _clearTargetQuestions (stopTarget) {
381
- const currentlyAsking = this._questionList.length > 0 && this._questionList[0][2] === stopTarget;
382
- this._questionList = this._questionList.filter(question => (
383
- question[2] !== stopTarget
384
- ));
385
-
386
- if (currentlyAsking) {
387
- this.runtime.emit('SAY', stopTarget, 'say', '');
388
- if (this._questionList.length > 0) {
389
- this._askNextQuestion();
390
- } else {
391
- this.runtime.emit('QUESTION', null);
392
- }
393
- }
394
- }
395
-
396
- askAndWait (args, util) {
397
- const _target = util.target;
398
- return new Promise(resolve => {
399
- const isQuestionAsked = this._questionList.length > 0;
400
- this._enqueueAsk(String(args.QUESTION), resolve, _target, _target.visible, _target.isStage);
401
- if (!isQuestionAsked) {
402
- this._askNextQuestion();
403
- }
404
- });
405
- }
406
-
407
- getAnswer () {
408
- return this._answer;
409
- }
410
-
411
- objectTouchingObject (args, util) {
412
- const object1 = (args.FULLTOUCHINGOBJECTMENU) === "_myself_" ? util.target.getName() : args.FULLTOUCHINGOBJECTMENU;
413
- const object2 = args.SPRITETOUCHINGOBJECTMENU;
414
- if (object2 === "_myself_") {
415
- return util.target.isTouchingObject(object1);
416
- }
417
- const target = this.runtime.getSpriteTargetByName(object2);
418
- if (!target) return false;
419
- return target.isTouchingObject(object1);
420
- }
421
- objectTouchingCloneOfSprite (args, util) {
422
- const object1 = args.FULLTOUCHINGOBJECTMENU;
423
- let object2 = args.SPRITETOUCHINGOBJECTMENU;
424
- if (object2 === "_myself_") {
425
- object2 = util.target.getName();
426
- }
427
- if (object1 === "_myself_") {
428
- return util.target.isTouchingObject(object2, true);
429
- }
430
-
431
- const target = this.runtime.getSpriteTargetByName(object2);
432
- if (!target) return false;
433
- if (object1 === "_mouse_") {
434
- if (!this.runtime.ioDevices.mouse) return false;
435
- const mouseX = this.runtime.ioDevices.mouse.getClientX();
436
- const mouseY = this.runtime.ioDevices.mouse.getClientY();
437
- const clones = target.sprite.clones.filter(clone => !clone.isOriginal && clone.isTouchingPoint(mouseX, mouseY));
438
- return clones.length > 0;
439
- } else if (object1 === '_edge_') {
440
- const clones = target.sprite.clones.filter(clone => !clone.isOriginal && clone.isTouchingEdge());
441
- return clones.length > 0;
442
- }
443
-
444
- const originalSprite = this.runtime.getSpriteTargetByName(object1);
445
- if (!originalSprite) return false;
446
- return originalSprite.isTouchingObject(object2, true);
447
  }
448
 
449
  touchingObject (args, util) {
450
  return util.target.isTouchingObject(args.TOUCHINGOBJECTMENU);
451
  }
452
 
453
- getXYOfTouchingSprite (args, util) {
454
- const object = args.SPRITE;
455
- if (object === '_mouse_') {
456
- // we can just return mouse pos
457
- // if mouse is touching us, the mouse size is practically 1x1 anyways
458
- const x = util.ioQuery('mouse', 'getScratchX');
459
- const y = util.ioQuery('mouse', 'getScratchY');
460
- if (args.XY === 'y') return y;
461
- return x;
462
- }
463
- const point = util.target.spriteTouchingPoint(object);
464
- if (!point) return '';
465
- if (args.XY === 'y') return point[1];
466
- return point[0];
467
- }
468
-
469
- touchingColor (args, util) {
470
- const color = Cast.toRgbColorList(args.COLOR);
471
- return util.target.isTouchingColor(color);
472
- }
473
-
474
- colorTouchingColor (args, util) {
475
- const maskColor = Cast.toRgbColorList(args.COLOR);
476
- const targetColor = Cast.toRgbColorList(args.COLOR2);
477
- return util.target.colorIsTouchingColor(targetColor, maskColor);
478
- }
479
-
480
- distanceTo (args, util) {
481
- if (util.target.isStage) return 10000;
482
-
483
- let targetX = 0;
484
- let targetY = 0;
485
- if (args.DISTANCETOMENU === '_mouse_') {
486
- targetX = util.ioQuery('mouse', 'getScratchX');
487
- targetY = util.ioQuery('mouse', 'getScratchY');
488
- } else {
489
- args.DISTANCETOMENU = Cast.toString(args.DISTANCETOMENU);
490
- const distTarget = this.runtime.getSpriteTargetByName(
491
- args.DISTANCETOMENU
492
- );
493
- if (!distTarget) return 10000;
494
- targetX = distTarget.x;
495
- targetY = distTarget.y;
496
- }
497
-
498
- const dx = util.target.x - targetX;
499
- const dy = util.target.y - targetY;
500
- return Math.sqrt((dx * dx) + (dy * dy));
501
- }
502
-
503
- setDragMode (args, util) {
504
- util.target.setDraggable(args.DRAG_MODE === 'draggable');
505
- }
506
-
507
- getTimer (args, util) {
508
- return util.ioQuery('clock', 'projectTimer');
509
- }
510
-
511
- resetTimer (args, util) {
512
- util.ioQuery('clock', 'resetProjectTimer');
513
- }
514
-
515
- getMouseX (args, util) {
516
- return util.ioQuery('mouse', 'getScratchX');
517
- }
518
-
519
- getMouseY (args, util) {
520
- return util.ioQuery('mouse', 'getScratchY');
521
- }
522
-
523
- getMouseDown (args, util) {
524
- return util.ioQuery('mouse', 'getIsDown');
525
- }
526
-
527
- getFingerX (args, util) {
528
- return util.ioQuery('touch', 'getScratchX', [Cast.toNumber(args.FINGER_OPTION) - 1]);
529
- }
530
-
531
- getFingerY (args, util) {
532
- return util.ioQuery('touch', 'getScratchY', [Cast.toNumber(args.FINGER_OPTION) - 1]);
533
- }
534
-
535
- fingerDown (args, util) {
536
- return util.ioQuery('touch', 'getIsDown', [Cast.toNumber(args.FINGER_OPTION) - 1]);
537
- }
538
-
539
- fingerTapped (args, util) {
540
- return util.ioQuery('touch', 'getIsTapped', [Cast.toNumber(args.FINGER_OPTION) - 1]);
541
- }
542
-
543
- current (args) {
544
- const menuOption = Cast.toString(args.CURRENTMENU).toLowerCase();
545
- const date = new Date();
546
- switch (menuOption) {
547
- case 'year': return date.getFullYear();
548
- case 'month': return date.getMonth() + 1; // getMonth is zero-based
549
- case 'date': return date.getDate();
550
- case 'dayofweek': return date.getDay() + 1; // getDay is zero-based, Sun=0
551
- case 'hour': return date.getHours();
552
- case 'minute': return date.getMinutes();
553
- case 'second': return date.getSeconds();
554
- case 'timestamp': return Date.now();
555
- }
556
- return 0;
557
- }
558
-
559
- getKeyPressed (args, util) {
560
- return util.ioQuery('keyboard', 'getKeyIsDown', [args.KEY_OPTION]);
561
- }
562
-
563
- daysSince2000 () {
564
- const msPerDay = 24 * 60 * 60 * 1000;
565
- const start = new Date(2000, 0, 1); // Months are 0-indexed.
566
- const today = new Date();
567
- const dstAdjust = today.getTimezoneOffset() - start.getTimezoneOffset();
568
- let mSecsSinceStart = today.valueOf() - start.valueOf();
569
- mSecsSinceStart += ((today.getTimezoneOffset() - dstAdjust) * 60 * 1000);
570
- return mSecsSinceStart / msPerDay;
571
- }
572
-
573
- getLoudness () {
574
- if (typeof this.runtime.audioEngine === 'undefined') return -1;
575
- if (this.runtime.currentStepTime === null) return -1;
576
-
577
- // Only measure loudness once per step
578
- const timeSinceLoudness = this._timer.time() - this._cachedLoudnessTimestamp;
579
- if (timeSinceLoudness < this.runtime.currentStepTime) {
580
- return this._cachedLoudness;
581
- }
582
-
583
- this._cachedLoudnessTimestamp = this._timer.time();
584
- this._cachedLoudness = this.runtime.audioEngine.getLoudness();
585
- this.pushLoudness(this._cachedLoudness);
586
- return this._cachedLoudness;
587
- }
588
-
589
- isLoud () {
590
- this.pushLoudness();
591
- let sum = this._loudnessList.reduce((accumulator, currentValue) => accumulator + currentValue, 0);
592
- sum /= this._loudnessList.length;
593
- return this.getLoudness() > sum + 15;
594
- }
595
- pushLoudness (value) {
596
- if (this._loudnessList.length >= 30) this._loudnessList.shift(); // remove first item
597
- this._loudnessList.push(value ?? this.getLoudness());
598
- }
599
-
600
- getAttributeOf (args) {
601
- let attrTarget;
602
-
603
- if (args.OBJECT === '_stage_') {
604
- attrTarget = this.runtime.getTargetForStage();
605
- } else {
606
- args.OBJECT = Cast.toString(args.OBJECT);
607
- attrTarget = this.runtime.getSpriteTargetByName(args.OBJECT);
608
- }
609
-
610
- // attrTarget can be undefined if the target does not exist
611
- // (e.g. single sprite uploaded from larger project referencing
612
- // another sprite that wasn't uploaded)
613
- if (!attrTarget) return 0;
614
-
615
- // Generic attributes
616
- if (attrTarget.isStage) {
617
- switch (args.PROPERTY) {
618
- // Scratch 1.4 support
619
- case 'background #': return attrTarget.currentCostume + 1;
620
-
621
- case 'backdrop #': return attrTarget.currentCostume + 1;
622
- case 'backdrop name':
623
- return attrTarget.getCostumes()[attrTarget.currentCostume].name;
624
- case 'volume': return attrTarget.volume;
625
  }
626
- } else {
627
- switch (args.PROPERTY) {
628
- case 'x position': return attrTarget.x;
629
- case 'y position': return attrTarget.y;
630
- case 'direction': return attrTarget.direction;
631
- case 'costume #': return attrTarget.currentCostume + 1;
632
- case 'costume name':
633
- return attrTarget.getCostumes()[attrTarget.currentCostume].name;
634
- case 'layer': return attrTarget.getLayerOrder();
635
- case 'size': return attrTarget.size;
636
- case 'volume': return attrTarget.volume;
 
 
 
 
 
 
 
 
 
637
  }
638
  }
639
-
640
- // Target variables.
641
- const varName = args.PROPERTY;
642
- const variable = attrTarget.lookupVariableByNameAndType(varName, '', true);
643
- if (variable) {
644
- return variable.value;
645
- }
646
-
647
- // Otherwise, 0
648
- return 0;
649
- }
650
-
651
- getUsername (args, util) {
652
- return util.ioQuery('userData', 'getUsername');
653
- }
654
-
655
- getLoggedIn(args, util) {
656
- return util.ioQuery('userData', 'getLoggedIn');
657
  }
658
  }
659
 
660
- module.exports = Scratch3SensingBlocks;
 
1
  const Cast = require('../util/cast');
2
+ const SandboxRunner = require('../util/sandboxed-javascript-runner.js');
 
 
 
3
 
4
+ class Scratch3EventBlocks {
5
  constructor (runtime) {
6
  /**
7
  * The runtime instantiating this block package.
 
9
  */
10
  this.runtime = runtime;
11
 
12
+ this.runtime.on('KEY_PRESSED', key => {
13
+ this.runtime.startHats('event_whenkeypressed', {
14
+ KEY_OPTION: key
15
+ });
16
+ this.runtime.startHats('event_whenkeypressed', {
17
+ KEY_OPTION: 'any'
18
+ });
19
+ });
20
 
21
+ this.runtime.on('KEY_HIT', key => {
22
+ this.runtime.startHats('event_whenkeyhit', {
23
+ KEY_OPTION: key
24
+ });
25
+ this.runtime.startHats('event_whenkeyhit', {
26
+ KEY_OPTION: 'any'
27
+ });
28
+ });
29
 
30
+ this.isStarting = false;
31
+ this.stopEventNeedsInit = true;
32
+ this.runtime.on('PROJECT_START_BEFORE_RESET', () => {
33
+ // we need to remember that the project is starting
34
+ // otherwise the stop block will run when flag is clicked
35
+ this.isStarting = true;
36
 
37
+ // we need to check if this is the first time we run the stop event
38
+ // otherwise it interferes with the green flag on project load
39
+ if (this.stopEventNeedsInit) this.stopEventNeedsInit = false;
40
+ });
41
+ this.runtime.on('PROJECT_STOP_ALL', () => {
42
+ // if green flag is clicked, dont bother starting the hat
43
+ if (this.isStarting) {
44
+ this.isStarting = false;
45
+ return;
46
+ }
47
 
48
+ // if this is part of loading the project, do nothing
49
+ if (this.stopEventNeedsInit) return;
 
 
 
50
 
51
+ // we need to wait for runtime to step once
52
+ // otherwise the hat will be stopped as soon as it starts
53
+ this.runtime.once('RUNTIME_STEP_START', () => {
54
+ this.runtime.startHats('event_whenstopclicked');
55
+ })
56
+ this.isStarting = false;
57
+ });
58
+ this.runtime.on('RUNTIME_STEP_START', () => {
59
+ this.runtime.startHats('event_always');
60
+ });
61
 
62
+ this.runtime.on("AFTER_EXECUTE", () => {
63
+ // Use a timeout as regular Block Threads and Events Blocks dont run at the Same Speed
64
+ setTimeout(() => {
65
+ const stage = this.runtime.getTargetForStage();
66
+ if (!stage) return; // happens when project is loading
67
+ const stageVars = stage.variables;
68
+ for (const key in stageVars) {
69
+ if (stageVars[key].isSent !== undefined) stageVars[key].isSent = false;
70
+ }
71
+ }, 10);
72
+ });
73
  }
74
 
75
  /**
 
78
  */
79
  getPrimitives () {
80
  return {
81
+ event_whenanything: this.whenanything,
82
+ event_whenjavascript: this.whenjavascript,
83
+ event_whentouchingobject: this.touchingObject,
84
+ event_broadcast: this.broadcast,
85
+ event_broadcastandwait: this.broadcastAndWait,
86
+ event_whengreaterthan: this.hatGreaterThanPredicate
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
87
  };
88
  }
89
 
90
+ whenanything (args) {
91
+ return Cast.toBoolean(args.ANYTHING);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
92
  }
93
 
94
+ whenjavascript (args) {
95
+ return new Promise((resolve) => {
96
+ const js = Cast.toString(args.JS);
97
+ SandboxRunner.execute(js).then(result => {
98
+ resolve(result.value === true);
99
+ })
100
+ })
101
  }
102
 
103
+ getHats () {
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
104
  return {
105
+ event_whenflagclicked: {
106
+ restartExistingThreads: true
107
  },
108
+ event_whenstopclicked: {
109
+ restartExistingThreads: true
110
  },
111
+ event_always: {
112
+ restartExistingThreads: false
113
  },
114
+ event_whenkeypressed: {
115
+ restartExistingThreads: false
116
  },
117
+ event_whenkeyhit: {
118
+ restartExistingThreads: false
119
  },
120
+ event_whenmousescrolled: {
121
+ restartExistingThreads: false
122
  },
123
+ event_whenanything: {
124
+ restartExistingThreads: false,
125
+ edgeActivated: true
126
  },
127
+ event_whenjavascript: {
128
+ restartExistingThreads: false,
129
+ edgeActivated: true
130
  },
131
+ event_whenthisspriteclicked: {
132
+ restartExistingThreads: true
133
  },
134
+ event_whentouchingobject: {
135
+ restartExistingThreads: false,
136
+ edgeActivated: true
137
  },
138
+ event_whenstageclicked: {
139
+ restartExistingThreads: true
140
  },
141
+ event_whenbackdropswitchesto: {
142
+ restartExistingThreads: true
 
 
 
143
  },
144
+ event_whengreaterthan: {
145
+ restartExistingThreads: false,
146
+ edgeActivated: true
147
  },
148
+ event_whenbroadcastreceived: {
149
+ restartExistingThreads: true
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
150
  }
151
+ };
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
152
  }
153
 
154
  touchingObject (args, util) {
155
  return util.target.isTouchingObject(args.TOUCHINGOBJECTMENU);
156
  }
157
 
158
+ hatGreaterThanPredicate (args, util) {
159
+ const option = Cast.toString(args.WHENGREATERTHANMENU).toLowerCase();
160
+ const value = Cast.toNumber(args.VALUE);
161
+ switch (option) {
162
+ case 'timer':
163
+ return util.ioQuery('clock', 'projectTimer') > value;
164
+ case 'loudness':
165
+ return this.runtime.audioEngine && this.runtime.audioEngine.getLoudness() > value;
166
+ }
167
+ return false;
168
+ }
169
+
170
+ broadcast (args, util) {
171
+ const broadcastVar = util.runtime.getTargetForStage().lookupBroadcastMsg(
172
+ args.BROADCAST_OPTION.id, args.BROADCAST_OPTION.name);
173
+ if (broadcastVar) {
174
+ const broadcastOption = broadcastVar.name;
175
+ broadcastVar.isSent = true;
176
+ util.startHats('event_whenbroadcastreceived', {
177
+ BROADCAST_OPTION: broadcastOption
178
+ });
179
+ }
180
+ }
181
+
182
+ broadcastAndWait (args, util) {
183
+ if (!util.stackFrame.broadcastVar) {
184
+ util.stackFrame.broadcastVar = util.runtime.getTargetForStage().lookupBroadcastMsg(
185
+ args.BROADCAST_OPTION.id, args.BROADCAST_OPTION.name);
186
+ }
187
+ if (util.stackFrame.broadcastVar) {
188
+ const broadcastOption = util.stackFrame.broadcastVar.name;
189
+ // Have we run before, starting threads?
190
+ if (!util.stackFrame.startedThreads) {
191
+ broadcastVar.isSent = true;
192
+ // No - start hats for this broadcast.
193
+ util.stackFrame.startedThreads = util.startHats(
194
+ 'event_whenbroadcastreceived', {
195
+ BROADCAST_OPTION: broadcastOption
196
+ }
197
+ );
198
+ if (util.stackFrame.startedThreads.length === 0) {
199
+ // Nothing was started.
200
+ return;
201
+ }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
202
  }
203
+ // We've run before; check if the wait is still going on.
204
+ const instance = this;
205
+ // Scratch 2 considers threads to be waiting if they are still in
206
+ // runtime.threads. Threads that have run all their blocks, or are
207
+ // marked done but still in runtime.threads are still considered to
208
+ // be waiting.
209
+ const waiting = util.stackFrame.startedThreads
210
+ .some(thread => instance.runtime.threads.indexOf(thread) !== -1);
211
+ if (waiting) {
212
+ // If all threads are waiting for the next tick or later yield
213
+ // for a tick as well. Otherwise yield until the next loop of
214
+ // the threads.
215
+ if (
216
+ util.stackFrame.startedThreads
217
+ .every(thread => instance.runtime.isWaitingThread(thread))
218
+ ) {
219
+ util.yieldTick();
220
+ } else {
221
+ util.yield();
222
+ }
223
  }
224
  }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
225
  }
226
  }
227
 
228
+ module.exports = Scratch3EventBlocks;