dottrmstr-long-captions-lora

Model trained with AI Toolkit by Ostris

Prompt
A wildly whimsical, exaggerated cartoon illustration in the distinctive style of Peter Chan, bursting with vibrant, oversaturated colors and thick, playful outlines. The scene captures a dynamic, highly distorted and curved perspective of the grand 'CASINO' on the fictional Mediterranean-inspired island, as if viewed through a funhouse mirror. Multiple, non-converging vanishing points create a delightfully warped sense of depth and scale, where lines bend and angles are playfully skewed. The camera is positioned off to the side of the winding path, looking towards the casino at a dramatic, extreme 45-degree angle, pushing the foreground elements very close and the background elements further away in a theatrical manner. In the immediate, exaggerated foreground, positioned comically close to the camera on the right side, stands a massive, opulent white marble fountain. Its basin is impossibly wide and deep, with highly decorative, almost cartoonishly ornate golden embellishments around its edges. At the center of this fountain, a ridiculously oversized, gleaming gold sculpture of a stack of poker playing cards (perhaps with a few cards comically askew or flying off) rises dramatically, almost defying gravity. Comically large, sparkling water jets arc high from the sculpture and splash vigorously within the basin, rendered with playful, stylized splashes and bubbles. The winding, light yellow cobblestone path leading to the casino now swoops and curves dramatically into the mid-ground, its lines heavily distorted by the curved perspective, creating a grand, theatrical approach. This path is bordered by impossibly lush, bright green, almost glowing lawns, rendered with a chunky, painterly texture. Dominating the mid-ground, seen at the extreme 45-degree angle, is the magnificent colonial-style casino building. Its pristine white walls are rendered with a smooth, almost plastic-like finish, accented by bold, chunky gold details along comically exaggerated cornices and architectural flourishes. The roof is composed of distinct, almost impossibly bright, rich red terracotta tiles, each tile perhaps individually outlined and slightly warped. A series of impossibly thick, stately, fluted ivory columns line the facade, their forms subtly bending and bulging with the curved perspective, supporting a wildly over-the-top, ornate portico over the main entrance. The numerous windows and the main entrance doors of the casino are a stark, deep black with highly reflective, almost cartoonishly shiny glass panes, contrasting sharply with the white walls and gold accents. The main entrance, centered between a pair of prominent, bending ivory columns, features massive, exaggerated black double doors. The broad, vibrantly red steps ascending towards this entrance are dramatically skewed and stretched by the perspective, creating an almost impossible climb. The casino's structure extends grandly beyond the visible frame on both sides, with its lines continuing to curve and distort, suggesting a truly immense and cartoonishly opulent establishment. Behind the casino, the verdant green rolling hills of the island are rendered with a soft, rounded, almost pillow-like quality, their slopes dramatically exaggerated and bending. They meet an impossibly bright, sparkling azure blue Mediterranean Sea, its surface subtly rippled, under a sky of impossibly vibrant blue with fluffy, stylized white clouds, all contributing to the utterly wacky and charming Peter Chan-inspired island setting. Every element should feel slightly rubbery, stretchy, and alive with character.
Prompt
a very dark mad scientist lab. There are tubes and strange machines. In the center of the room there are 3 pods filled with green glowing liquid and bubbles. The room is mainly lit by the glowing liquid.
Prompt
An eerie stylized whimsical gothic cartoonish scene, rendered with a multipoint perspective that introduces subtle curved lines throughout the composition. The camera angle is slightly low, looking up. A vibrant, colorful, hand-drawn illustration with a clear, bold outline style, capturing the picturesque charm of a fictional island inspired by the Amalfi Coast and Capri. The scene unfolds under a bright, sunny sky. On the far left, an arched shop window, typical of a quaint Mediterranean village, showcases its wares. Inside, three vintage, colorful television sets (one purple, one blue, one cream-colored) rest on a rustic wooden shelf, hinting at a retro electronics or antique store. Below them, a lower shelf holds two red ceramic frying pans, suggesting local craftsmanship or a small kitchenware boutique. Moving right, a sun-drenched, textured yellow-orange tiled sidewalk, characteristic of Italian coastal towns, runs horizontally across the mid-ground, leading the eye along the scene. In the center, a robust brown tree with a lush, rounded green canopy stands proudly in a small, circular garden patch adorned with delicate pink and white flowers, evoking a small piazza or a scenic overlook. Behind the tree, the sparkling, azure blue waters of the Mediterranean Sea stretch out, meeting a gently sloping, verdant green hill. The coastline meanders gracefully, reminiscent of the dramatic cliffs of the Amalfi Coast. To the right of the tree, a weathered wooden signpost, with an arrow pointing towards the upper right, reads 'CASINO' in a rustic font. Following this inviting direction, a winding, pale yellow cobblestone path gracefully ascends a series of lush, terraced green hills, adorned with sparse, dark green foliage, similar to the terraced landscapes of Capri. At the apex of these hills, a grand, stylized red casino building with multiple ornate towers, spires, and arched windows dominates the skyline, its architecture echoing a whimsical Italianate style, also clearly labeled 'CASINO'. Nearby, a serene, small blue pond reflects the sky, and a couple of iconic green palm trees sway gently, completing the island's luxurious ambiance. In the immediate foreground, a dark grey asphalt road, with distinct white dashed lines, elegantly curves from the left foreground towards the right, separating the charming sidewalk from the viewer. The overall aesthetic is cheerful, slightly whimsical, and has the inviting, idyllic feel of a travel poster or a brightly colored marker drawing, celebrating a unique Mediterranean island paradise.
Prompt
curved horizon line. fisheye lens. non-euclidean perspective. A wooden dock extends over a calm lake at night, with a small wooden booth standing on the right side. The booth has a large sign that reads **“Alimento para patos”** and is decorated with various posters and labels. One sign says **“Solo semillas de lojo”**, another says **“Patitos VIP solamente”**, and others display drawings of leaves and fruit. On the counter there are small containers and dispensers for duck food. In the foreground, tied to the dock, is a paddle boat shaped like a cheerful duck with large round eyes and a smiling beak. Another smaller duck-shaped boat with a roof floats nearby. In the lake, more of these paddle boats shaped like ducks are scattered across the water, each facing a slightly different direction. Buoys mark the area of the lake where the boats are allowed. To the left, a wooden hanging sign attached to a tree reads **“Patitos a pedal – viaje exprés acuático”**, indicating the activity offered here. The water reflects the faint light of a crescent moon shining high in the night sky. Distant hills and tree silhouettes line the horizon, while the foreground is framed by leafy branches. The overall scene suggests a whimsical lakeside attraction where visitors can rent duck-shaped paddle boats and buy food for real ducks.
Prompt
A whimsical, color-rich night scene in the DOTTRMSTR style. A winding cobblestone path, illuminated by charming old-fashioned lampposts, leads the viewer's eye through the foreground and curves off into the distance, passing by the main scene. A grand, slightly eerie mansion is prominently situated on the crest of a distant hill, which is entirely covered in neatly arranged rows of grapevines, clearly indicating a sprawling vineyard. Its numerous windows glow warmly against the night, but no visible path directly connects to it from the foreground. To the right of the path, nestled among lush foliage, a prominent wooden sign with elegant lettering reads "Vins Plichoux," indicating a winery. Nearby, stacks of wine barrels and various wine bottles are visible. The night sky is dark, yet a bright crescent moon hangs above, casting a soft glow over the landscape. Silhouetted trees frame the scene on both sides, their branches reaching in from the edges. The overall ambiance is enchanting and mysterious, inviting exploration of the "Vins Plichoux" estate by moonlight.

Trigger words

No trigger words defined.

Download model and use it with ComfyUI, AUTOMATIC1111, SD.Next, Invoke AI, etc.

Weights for this model are available in Safetensors format.

Download them in the Files & versions tab.

Use it with the 🧨 diffusers library

from diffusers import AutoPipelineForText2Image
import torch

pipeline = AutoPipelineForText2Image.from_pretrained('Qwen/Qwen-Image', torch_dtype=torch.float16).to('cuda')
pipeline.load_lora_weights('lichorosario/dottrmstr-long-captions-lora', weight_name='dottrmstr-long-captions_000000500.safetensors')
image = pipeline('a beautiful landscape').images[0]
image.save("my_image.png")

For more details, including weighting, merging and fusing LoRAs, check the documentation on loading LoRAs in diffusers

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