ONNX

Model Overview

Description:

Audio2Face-3D-v3.0 generates 3D facial animations from audio inputs, for use in applications such as video conferencing, virtual reality, and digital content creation. This model is ready for commercial/non-commercial use.

License/Terms of Use

Use of this model is governed by the NVIDIA Open Model License

Deployment Geography: Global

Use Case:

Audio2Face-3D-v3.0 is designed for developers and researchers working on audio-driven animation and emotion detection applications, such as virtual assistants, chatbots, and affective computing systems.

Release Date:

Hugging Face: 09/24/2025 via https://huggingface.co/nvidia/Audio2Face-3D-v3.0

References(s):

NVIDIA, Audio2Face-3D: Audio-driven Realistic Facial Animation For Digital Avatars, 2025.
https://arxiv.org/abs/2508.16401

Model Architecture:

Architecture Type: Transformer, Diffusion
Network Architecture: Hubert
Number of model parameters: 1.80x10^8

Input:

Input Type(s): Audio
Input Format: Array of float
Input Parameters: One-Dimensional (1D)
Other Properties Related to Input: All audio is resampled to 16KHz

Output:

Output Type(s): Facial motion
Output Format: Array of float
Output Parameters: Two-Dimensional (2D)
Other Properties Related to Output: Facial motion on skin, tongue, jaw, and eyeballs

Our AI models are designed and/or optimized to run on NVIDIA GPU-accelerated systems. By leveraging NVIDIA’s hardware (e.g. GPU cores) and software frameworks (e.g., CUDA libraries), the model achieves faster training and inference times compared to CPU-only solutions.

Software Integration:

Runtime Engine(s):

  • Audio2Face-SDK

Supported Hardware Microarchitecture Compatibility:

  • NVIDIA Ampere
  • NVIDIA Blackwell
  • NVIDIA Hopper
  • NVIDIA Lovelace
  • NVIDIA Pascal
  • NVIDIA Turing

Preferred/Supported Operating System(s):

  • Linux
  • Windows

The integration of foundation and fine-tuned models into AI systems requires additional testing using use-case-specific data to ensure safe and effective deployment. Following the V-model methodology, iterative testing and validation at both unit and system levels are essential to mitigate risks, meet technical and functional requirements, and ensure compliance with safety and ethical standards before deployment.
This AI model can be embedded as an Application Programming Interface (API) call into the software environment described above.

Model Version(s):

Audio2Face-3D-v3.0

Training, Testing, and Evaluation Datasets:

Training Dataset:

Data Modality

  • Audio
  • 3D facial motion

Audio Training Data Size

  • Less than 10,000 Hours

Data Collection Method by dataset

  • Human - 3D facial motion data and audio

Labeling Method by dataset

  • Human - Commercial capture solution and internal labeling

Properties (Quantity, Dataset Descriptions, Sensor(s)): Audio and 3D facial motion from multiple speech sequences

Testing Dataset:

Data Collection Method by dataset:

  • Human - 3D facial motion data and audio

Labeling Method by dataset:

  • Human - Commercial capture solution and internal labeling

Properties (Quantity, Dataset Descriptions, Sensor(s)): Audio and 3D facial motion from multiple speech sequences

Evaluation Dataset:

Data Collection Method by dataset:

  • Human - 3D facial motion data and audio

Labeling Method by dataset:

  • Human - Commercial capture solution and internal labeling

Properties (Quantity, Dataset Descriptions, Sensor(s)): Audio and 3D facial motion from multiple speech sequences

Inference:

Acceleration Engine: TensorRT
Test Hardware:

  • T4, T10, A10, A40, L4, L40S, A100
  • RTX 6000ADA, A6000, Pro 6000 Blackwell
  • RTX 3080, 3090, 4080, 4090, 5090

Ethical Considerations:

NVIDIA believes Trustworthy AI is a shared responsibility and we have established policies and practices to enable development for a wide array of AI applications. When downloaded or used in accordance with our terms of service, developers should work with their internal model team to ensure this model meets requirements for the relevant industry and use case and addresses unforeseen product misuse.

For more detailed information on ethical considerations for this model, please see the Model Card++ Bias, Explainability, Safety & Security, and Privacy Subcards. Please report model quality, risk, security vulnerabilities or NVIDIA AI Concerns here

Bias

Field Response
Participation considerations from adversely impacted groups protected classes in model design and testing: None
Measures taken to mitigate against unwanted bias: None

Explainability

Field Response
Intended Task/Domain: Customer Service, Media & Entertainment
Model Type: Transformer, Diffusion
Intended Users: Interactive avatar developers, Digital content creators
Output: Facial pose
Describe how the model works: Audio input is encoded and concatenated with emotion label, then passed into diffusion-mechanism to output facial motion sequence.
Name the adversely impacted groups this has been tested to deliver comparable outcomes regardless of: Not Applicable
Technical Limitations & Mitigation: This model may not work well with poor audio input.
Verified to have met prescribed NVIDIA quality standards: Yes
Performance Metrics: Lipsync accuracy, Latency, Throughput
Potential Known Risks: This model may generate inaccurate lip poses given low-quality audio input.
Licensing: Use of this model is governed by the NVIDIA Open Model License

Privacy

Field Response
Generatable or reverse engineerable personal data? No
Personal data used to create this model? Yes
Was consent obtained for any personal data used? Yes
How often is dataset reviewed? Before Release
Is a mechanism in place to honor data subject right of access or deletion of personal data? Yes
If personal data was collected for the development of the model, was it collected directly by NVIDIA? Yes
If personal data was collected for the development of the model by NVIDIA, do you maintain or have access to disclosures made to data subjects? Yes
If personal data was collected for the development of this AI model, was it minimized to only what was required? Yes
Is there provenance for all datasets used in training? Yes
Does data labeling (annotation, metadata) comply with privacy laws? Yes
Is data compliant with data subject requests for data correction or removal, if such a request was made? Yes
Applicable Privacy Policy https://www.nvidia.com/en-us/about-nvidia/privacy-policy/

Safety & Security

Field Response
Model Application Field(s): Customer Service, Media & Entertainment
Describe the life critical impact (if present). Not Applicable
Use Case Restrictions: Abide by NVIDIA Open Model License
Model and dataset restrictions: The Principle of least privilege (PoLP) is applied limiting access for dataset generation and model development. Restrictions enforce dataset access during training, and dataset license constraints adhered to.

Citation

@misc{nvidia2025audio2face3d,
      title={Audio2Face-3D: Audio-driven Realistic Facial Animation For Digital Avatars},
      author={Chaeyeon Chung and Ilya Fedorov and Michael Huang and Aleksey Karmanov and Dmitry Korobchenko and Roger Ribera and Yeongho Seol},
      year={2025},
      eprint={2508.16401},
      archivePrefix={arXiv},
      primaryClass={cs.GR},
      url={https://arxiv.org/abs/2508.16401},
      note={Authors listed in alphabetical order}
}
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