Update app.py

#6
by cavargas10 - opened

This update refactors the generation process into separate stages โ€” geometry generation and texture generation โ€” instead of running them together in a single step.

Benefits:

  • More practical for users: They can inspect and adjust the geometry before applying textures.
  • Lower ZeroGPU credit usage: Geometry can be generated once and reused for multiple texture variations without regenerating the mesh, reducing GPU time and credits consumed.
  • Better user experience: The UI clearly guides users step-by-step, making the process more transparent and interactive.

This change also includes CUDA environment setup and custom rasterizer installation, ensuring compatibility and optimal performance.

Reuben-Sun changed pull request status to merged

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