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Dataset Description:

The Physical AI NuRec dataset seeks to empower Robotic researchers to build the next generation of physical AI based end-to-end Robotic models.

This dataset includes various 3DGUT + Mesh in USDZ files along with its corresponding occupancy map that can be loaded in ISAAC SIM. The Mesh components are used for collision detection while the 3DGUT components provide realistic rendering. The asset can also be used with ISAAC SIM Extensions like MobilityGen for AMR data generation.

Dataset Owner(s):

Di Zeng, Harel Omer, Sameer Chavan

Dataset Creation Date:

06/06/2025

License/Terms of Use:

cc-by-4.0

Intended Usage:

Open sourcing for IsaacSim use cases as part of NVIDIA physical AI dataset initiative. The dataset will be downloadable via Hugging face.

Dataset Characterization

Data Collection Method

The raw data is collected with Nova Carter and ISAAC ROS Nova Recorder, conducted through systematic planning in a controlled indoor environment with optimal lighting conditions. The setup consisted of: Four calibrated stereo cameras mounted on the Nova Carter robot platform Strategic camera placement (front, left, right, back) to achieve comprehensive 360-degree coverage Pinhole OpenCV camera model with post-capture image rectification Applied image rectification to raw camera feeds This methodical approach to data collection was designed to maximize the quality and completeness of the dataset, particularly for applications requiring accurate scene reconstruction and novel view synthesis.

This raw data was passed through our NuRec pipeline to generate this dataset. The major difference of this dataset and other open sourced 3DGS dataset is, we includes corresponding mesh and occupancy maps in the USDZ file which are aligned with the 3DGS, this makes it Sim-Ready.

Note that since data was captured by Ground Robot for AMR applications, novel view should be in the range of common AMR height.

Labeling Method

No labels are included in the dataset

Dataset Format

The assets are exported in USDZ format. This zip contains the mesh, rig trajectories, and other files required for rendering the scene in isaac sim 5.0.

Dataset Quantification

We have provided the following different environments:

Environment Name Description Data Collection Platform
galileo-lab The galileo lab in NVIDIA. This has aisles and shelves and boxes on shelfs Nova Carter
cafe NVIDIA cafe, this is open area with natural lighting conditions Nova Carter
wormhole A conference room in NVIDIA. This is also a closed room with multiple chairs as objects and indoor room lighting conditions Nova Carter

Demo Videos

Galileo Lab

Training View: Galileo Lab Training View

Novel View: Galileo Lab Novel View

Mesh quality: Galileo Lab Mesh Quality

Depth: Galileo Lab Depth

Cafe

Training View: Cafe Training View

Novel View: Cafe Novel View

Mesh quality: Cafe Mesh Quality

Depth: Cafe Depth

Wormhole

Training View: Wormhole Training View

Novel View: Wormhole Novel View

Mesh quality: Wormhole Mesh Quality

Depth: Wormhole Depth

Ethical Considerations:

NVIDIA believes Trustworthy AI is a shared responsibility and we have established policies and practices to enable development for a wide array of AI applications. When downloaded or used in accordance with our terms of service, developers should work with their internal model team to ensure this model meets requirements for the relevant industry and use case and addresses unforeseen product misuse.

For Release on NVIDIA Platforms Only Please report security vulnerabilities or NVIDIA AI Concerns here.

How to Load Asset in Isaac Sim:

Load the galileo scene:

  1. Select File > Open.

  2. Enter the asset path URL under File name:

    ex: "/home/workspaces/user/PhysicalAI-Robotics-NuRec/nova_carter-galileo/stage.usdz"

  3. Click Open File.

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