|
mdl 1.4;
|
|
|
|
using ::OmniPBR import OmniPBR;
|
|
import ::tex::gamma_mode;
|
|
import ::state::normal;
|
|
|
|
export material Concrete_Smooth(*)
|
|
= OmniPBR(
|
|
diffuse_color_constant: color(1.0, 1.0, 1.0),
|
|
diffuse_texture: texture_2d("./Concrete_Smooth/Concrete_Smooth_BaseColor.png", ::tex::gamma_srgb),
|
|
albedo_desaturation: 0.f,
|
|
albedo_add: 0.f,
|
|
albedo_brightness: 1.f,
|
|
diffuse_tint: color(1.f, 1.f, 1.f),
|
|
reflection_roughness_constant: 0.000000,
|
|
reflection_roughness_texture_influence: 1.f,
|
|
reflectionroughness_texture: texture_2d(),
|
|
metallic_constant: 0.000000,
|
|
metallic_texture_influence: 1.f,
|
|
metallic_texture: texture_2d(),
|
|
specular_level: 0.5f,
|
|
enable_ORM_texture: true,
|
|
ORM_texture: texture_2d("./Concrete_Smooth/Concrete_Smooth_ORM.png", ::tex::gamma_linear),
|
|
ao_to_diffuse: 0.f,
|
|
ao_texture: texture_2d(),
|
|
enable_emission: false,
|
|
emissive_color: color(0.0, 0.0, 0.0),
|
|
emissive_mask_texture: texture_2d(),
|
|
emissive_intensity: 0.0,
|
|
bump_factor: 1.f,
|
|
normalmap_texture: texture_2d("./Concrete_Smooth/Concrete_Smooth_Normal.png", ::tex::gamma_linear),
|
|
detail_bump_factor: 0.3f,
|
|
detail_normalmap_texture: texture_2d(),
|
|
project_uvw: false,
|
|
world_or_object: false,
|
|
uv_space_index: 0,
|
|
texture_translate: float2(0.f),
|
|
texture_rotate: 0.f,
|
|
texture_scale: float2(1.f),
|
|
detail_texture_translate: float2(0.f),
|
|
detail_texture_rotate: 0.f,
|
|
detail_texture_scale: float2(1.f));
|
|
|