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/****************************************************************************** |
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* Copyright 2024 NVIDIA Corporation. All rights reserved. * |
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****************************************************************************** |
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Permission is hereby granted by NVIDIA Corporation ("NVIDIA"), free of charge, |
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to any person obtaining a copy of the sample definition code that uses our |
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Material Definition Language (the "MDL Materials"), to reproduce and distribute |
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the MDL Materials, including without limitation the rights to use, copy, merge, |
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publish, distribute, and sell modified and unmodified copies of the MDL |
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Materials, and to permit persons to whom the MDL Materials is furnished to do |
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so, in all cases solely for use with NVIDIA's Material Definition Language, |
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subject to the following further conditions: |
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1. The above copyright notices, this list of conditions, and the disclaimer |
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that follows shall be retained in all copies of one or more of the MDL |
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Materials, including in any software with which the MDL Materials are bundled, |
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redistributed, and/or sold, and included either as stand-alone text files, |
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human-readable headers or in the appropriate machine-readable metadata fields |
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within text or binary files as long as those fields can be easily viewed by the |
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user, as applicable. |
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2. The name of NVIDIA shall not be used to promote, endorse or advertise any |
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Modified Version without specific prior written permission, except a) to comply |
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with the notice requirements otherwise contained herein; or b) to acknowledge |
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the contribution(s) of NVIDIA. |
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THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, |
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TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR |
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ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, |
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INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF |
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CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE |
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THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS. |
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*/ |
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mdl 1.5; |
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import ::anno::*; |
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import ::base::*; |
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import ::df::*; |
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import ::math::*; |
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import ::state::*; |
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import ::tex::*; |
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import ::nvidia::core_definitions::blend_colors; |
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import ::nvidia::core_definitions::dimension; |
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const string COPYRIGHT = |
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" Copyright 2024 NVIDIA Corporation. All rights reserved.\n" |
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" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" |
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" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" |
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" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" |
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" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" |
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" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" |
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" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" |
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" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" |
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" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" |
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" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" |
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" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; |
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const string DESCRIPTION = "Diffuse plastic polycarbonate material for rendering of diffuse plastic with volumetric exhaustion."; |
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export enum unit_scale |
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[[ |
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::anno::hidden() |
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]] |
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{ |
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unit_mm = 1, |
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unit_cm = 2, |
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unit_m = 3 |
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}; |
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struct volume_info |
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[[ |
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::anno::hidden() |
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]] |
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{ |
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color absorption_coefficient; |
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color scattering_coefficient; |
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}; |
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// simplified volume coefficients |
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// This function takes a transmittance value and and albedo and translates it into meaningful |
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// scattering and volume coefficients that are userfriendly |
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// |
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volume_info volume_transmittance_albedo( |
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uniform float density_scale = 1.0, |
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uniform color transmittance = color(0.5f), // transmittance color after unit distance |
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uniform color albedo = color(1.0f) |
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) |
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{ |
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color sigma_t = -::math::log(::math::saturate(transmittance)) * density_scale; |
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color sigma_s = sigma_t * ::math::saturate(albedo); |
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return volume_info( |
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scattering_coefficient: sigma_s, |
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absorption_coefficient: sigma_t - sigma_s); |
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} |
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// This function calculates the apropriate scattering and volume coefficients |
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// for a material of a given thickness. |
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// The user specifies the thickness of the material, e.g. 3mm and the amount |
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// of light passing through. The rest is automatically calculated for the material |
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// and the material_volume is returned. |
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volume_info custom_volume_transmittance( |
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uniform unit_scale unit_scale_select = unit_mm, |
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uniform float absorption_thickness = 3.0f, |
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uniform color transmittance = color(0.5f), |
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uniform color albedo = color(0.0f) |
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) |
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{ |
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absorption_thickness = (absorption_thickness <= 0.0f) ? 0.00001 : absorption_thickness; |
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float scalefactor; |
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switch(unit_scale_select){ |
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case unit_mm: scalefactor = 0.001f; break; |
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case unit_cm: scalefactor = 0.01f; break; |
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case unit_m: scalefactor = 1.0f; break; |
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default: scalefactor = 1.0f; |
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} |
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volume_info vol_coefficients = volume_transmittance_albedo( |
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density_scale: 1.0f/(absorption_thickness * scalefactor), |
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transmittance: transmittance, |
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albedo: albedo |
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); |
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return vol_coefficients; |
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} |
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::base::texture_coordinate_info transform_coordinate_2( |
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float4x4 transform |
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[[ ::anno::description("A transformation to be applied to the source coordinates. rotation_translation_scale() is a suggested means to compute the transformation matrix.") ]], |
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::base::texture_coordinate_info coordinate = ::base::texture_coordinate_info() |
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[[ ::anno::description("Coordinate, typically sourced from coordinate_source or coordinate_projection.") ]] |
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) [[ |
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::anno::description("Transform a texture coordinate by a matrix.") , |
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::anno::noinline() |
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]] |
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{ |
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// Version 2 |
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float4 r_position = transform * float4(coordinate.position.x,coordinate.position.y,coordinate.position.z,1); |
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//Try aproximating it for the case that the rotation is only aroud z and assuming the texture layout is nice and z is ~constant. |
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//just pretend there is no other rotation happening |
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//get rid of scaling and translation. Then extract fields where sin and cos would be in a simple 2d transform around z. |
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float4 u = transform[0]; |
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float3 ru = ::math::normalize(float3(u.x,u.y,u.z)); |
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float cos = ru.x; |
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float sin = -ru.y; |
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//TODO: at least also handle sign of z? |
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//TODO: handle tangent becoming 0 |
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return ::base::texture_coordinate_info( |
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float3(r_position.x,r_position.y,r_position.z), |
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::math::normalize(cos * coordinate.tangent_u - sin * coordinate.tangent_v), |
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::math::normalize(cos * coordinate.tangent_v + sin * coordinate.tangent_u)); |
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} |
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// Takes the standard input that every material has. It combines a couple of |
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// functions in one convenience function. |
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::base::texture_coordinate_info vmat_transform( |
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float2 translation = float2(0.0, 0.0), |
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float rotation = 0.0, // rotation in degrees |
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float2 scaling = float2(1.0, 1.0), |
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uniform ::base::texture_coordinate_system system = ::base::texture_coordinate_uvw, |
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uniform int uv_space = 0 |
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) |
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{ |
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float rotation_rad = (rotation * 3.1415926535897932384626433832f) / 180.f; |
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float4x4 scale = |
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float4x4(1.0 /scaling.x, 0. , 0. , 0., |
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0. , 1.0 /scaling.y , 0. , 0., |
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0. , 0. , 1.0, 0., |
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translation.x , translation.y , 0.0, 1.); |
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float s = ::math::sin(rotation_rad); |
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float c = ::math::cos(rotation_rad); |
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float4x4 rotate = |
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float4x4( c , -s , 0.0 , 0.0, |
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s , c , 0.0 , 0.0, |
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0.0, 0.0 , 1.0 , 0.0, |
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0. , 0.0 , 0.0 , 1.); |
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return transform_coordinate_2(scale*rotate, ::base::coordinate_source(system, uv_space)); |
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} |
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float2x2 invert_2x2(float2x2 M) |
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{ |
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float det = M[0][0]*M[1][1] - M[0][1]*M[1][0]; |
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//https://www.chilimath.com/lessons/advanced-algebra/inverse-of-a-2x2-matrix/ |
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return (1.0 / det) * float2x2(M[1][1], -M[0][1], -M[1][0], M[0][0]); |
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} |
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// https://nullprogram.com/blog/2018/07/31/ |
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//bias: 0.17353355999581582 ( very probably the best of its kind ) |
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// NOTE: To turn this back to a float, one must divide the value by 4294967296.f |
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// which corresponds to 0xffffffff, however MDL seems to turn this into -1. |
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int lowbias32(int x) |
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{ |
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x ^= x >>> 16; |
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x *= 0x7feb352d; |
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x ^= x >>> 15; |
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x *= 0x846ca68b; |
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x ^= x >>> 16; |
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return x; |
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} |
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float uint2float(int x) |
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{ |
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return float(x & 0x7FFFFFFF) + (x < 0 ? 2147483648.0 : 0.0); |
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} |
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float2 rnd22(int2 p) { |
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float2 ret_val = float2( |
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uint2float(lowbias32(p[0] + lowbias32(p[1]))) / 4294967296.f, |
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uint2float(lowbias32(p[0] + 32000 + lowbias32(p[1]))) / 4294967296.f |
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); |
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return ret_val; |
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} |
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float3 srgb2rgb(float3 val) |
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{ |
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return ::math::pow(::math::max(val, float3(0.0f)), 2.2); |
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} |
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float3 nonrepeat_lookup( |
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uniform texture_2d texture = texture_2d(), |
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::base::texture_coordinate_info uvw = ::base::coordinate_source(), |
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float texture_scale = 1.0, |
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float3 average_color = float3(0.5), |
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float patch_size = 8.0 |
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) |
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{ |
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float2 uv_in = float2(uvw.position[0], uvw.position[1]) * texture_scale; |
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float Z = patch_size; // patch scale inside example texture |
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float3 O = float3(0.f); |
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float2x2 M0 = float2x2(1.f,0.f, 0.5f, ::math::sqrt(3.f)/2.f); |
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float2x2 M = invert_2x2(M0); // transform matrix <-> tilted space |
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float2 U = uv_in; |
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float2 V = M * uv_in; //pre-tilted hexa coordinates |
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int2 I = int2(::math::floor(V)); // hexa-tile id |
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// The mean color needs to be determined in Photoshop |
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float3 m = average_color; |
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float3 F = float3(::math::frac(V)[0], ::math::frac(V)[1], 0.f), W; |
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F[2] = 1.0 - F[0] - F[1]; // local hexa coordinates |
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if( F[2] > 0.f ) |
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O = (W[0] = F[2]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I))) - m) |
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+ (W[1] = F[1]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(0,1)))) - m) |
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+ (W[2] = F[0]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1,0)))) - m); |
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else |
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O = (W[0] = -F[2]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1)))) - m) |
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+ (W[1] = 1.f - F[1]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1, 0)))) - m) |
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+ (W[2] = 1.f - F[0]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(0, 1)))) - m); |
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O = m + O/::math::length(W); |
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O = ::math::clamp( (O), 0.0, 1.0); |
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return float3(O); |
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} |
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// NOTE: tex_resource must be in linear space (ensure that ::tex::gamma_linear is used) |
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color endless_texture( |
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uniform texture_2d texture = texture_2d(), |
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::base::texture_coordinate_info uvw = ::base::coordinate_source(), |
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float texture_scale = 10.0, |
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float3 average_color = float3(0.5, 0.5, 1.0), |
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float patch_size = 8.0, |
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bool gamma_correct_lookup = true |
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) |
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{ |
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return gamma_correct_lookup ? color(srgb2rgb( |
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nonrepeat_lookup ( |
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texture: texture, |
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uvw: uvw, |
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texture_scale: texture_scale, |
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average_color: average_color, |
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patch_size: patch_size |
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)) |
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) : color(nonrepeat_lookup ( |
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texture: texture, |
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uvw: uvw, |
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texture_scale: texture_scale, |
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average_color: average_color, |
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patch_size: patch_size |
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)); |
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} |
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export material Polycarbonate_Opaque( |
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uniform bool thin_walled = false [[ |
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::anno::description("Makes the material thin-walled. This changes the behavior of the material in a way that light attenuation is not calculated volumetrically as light travels through the geometry but at the light surface level. Thin walled geometry mustbe modeled as a single sheet without any volume."), |
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::anno::display_name("Thin Walled"), |
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::anno::ui_order(0) |
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]], |
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float IOR = 1.586f [[ |
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::anno::description("Sets the Index of refraction."), |
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::anno::display_name("IOR"), |
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::anno::in_group("Appearance"), |
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::anno::ui_order(1) |
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]], |
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float roughness = 0.f [[ |
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::anno::description("Hight values lead to a blurrier reflection."), |
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::anno::display_name("Roughness"), |
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::anno::in_group("Appearance"), |
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::anno::hard_range(0.f, 1.f), |
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::anno::ui_order(2) |
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]], |
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uniform color diffuse_tint = color(0.752942f) [[ |
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::anno::description("Adjusts the diffuse color of the surface."), |
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::anno::display_name("Diffuse Tint"), |
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::anno::in_group("Appearance"), |
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::anno::ui_order(3) |
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]], |
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uniform unit_scale units_absorption_thickness = unit_cm [[ |
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::anno::description("Chooses the units that are used for setting the absorption thickness. Can be meters, centimeters or millimeters."), |
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::anno::display_name("Units Absorption Thickness"), |
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::anno::in_group("Appearance"), |
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::anno::ui_order(4) |
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]], |
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uniform float absorption_thickness = 20.f [[ |
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::anno::description("The thickness for which the transmittance (color) is set. Example: If thickness is set to 3mm and transmittance to 0.8, then 80% of the light will pass through a 3mm thick material."), |
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::anno::display_name("Absorption Thickness"), |
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::anno::in_group("Appearance"), |
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::anno::ui_order(5) |
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]], |
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uniform color transmissive_tint = color(0.98f) [[ |
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::anno::description("Adjusts the transmissive color of the material. The color is influenced by the \"Diffuse Tint\" color parameter."), |
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::anno::display_name("Transmissive Tint"), |
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::anno::in_group("Appearance"), |
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::anno::ui_order(6) |
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]], |
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// Smudges |
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float smudges = 0.66f [[ |
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::anno::description("Adds smudges and fingerprints for a less clean and perfect look"), |
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::anno::display_name("Smudges"), |
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::anno::in_group("Appearance", "Smudges"), |
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::anno::hard_range(0.f, 1.f), |
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::anno::ui_order(7) |
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]], |
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float2 smudge_scale = float2(1.f) [[ |
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::anno::description("Larger numbers increase the size."), |
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::anno::display_name("Smudge Scale"), |
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::anno::in_group("Appearance", "Smudges"), |
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::anno::soft_range(float2(0.f), float2(2.f)), |
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::anno::ui_order(8) |
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]], |
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// Round Corners |
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uniform bool round_corners = true [[// Transform |
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::anno::description("Enables the round corner effect. Comes at a slight performance cost as additional raytracing calls are required to evaluate the round corner effect."), |
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::anno::display_name("Round Corners"), |
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::anno::in_group("Round Corners"), |
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::anno::ui_order(9) |
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]], |
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uniform float radius = 1.5f [[ |
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::anno::description("Radius of the rounded corners."), |
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::anno::display_name("Radius mm"), |
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::anno::in_group("Round Corners"), |
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::anno::soft_range(0.f, 10.f), |
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::anno::ui_order(10) |
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]], |
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uniform bool across_materials = false [[ |
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::anno::description("Applies the round corner effect across different materials when enabled."), |
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::anno::display_name("Across Materials"), |
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::anno::in_group("Round Corners"), |
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::anno::ui_order(11) |
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]], |
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float2 texture_translate = float2(0.f) [[ |
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::anno::description("Controls the position of the texture."), |
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::anno::display_name("Texture Translate"), |
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::anno::in_group("Transform"), |
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::anno::ui_order(12) |
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]], |
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float texture_rotate = 0.f [[ |
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::anno::description("Rotates angle of the texture in degrees."), |
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::anno::display_name("Texture Rotate"), |
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::anno::in_group("Transform"), |
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::anno::soft_range(0.f, 360.f), |
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::anno::ui_order(13) |
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]], |
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float2 texture_scale = float2(1.f) [[ |
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::anno::description("Larger numbers increase the size."), |
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::anno::display_name("Texture Scale"), |
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::anno::in_group("Transform"), |
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::nvidia::core_definitions::dimension(float2(0.45f, .45f)), |
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::anno::soft_range(float2(0.f), float2(2.f)), |
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::anno::ui_order(14) |
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]], |
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uniform int uv_space_index = 0 [[ |
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::anno::description("uses the selected UV space index."), |
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::anno::display_name("UV Space Index"), |
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::anno::in_group("Advanced"), |
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::anno::soft_range(0, 4), |
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::anno::ui_order(15) |
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]], |
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float3 normal = ::state::normal() [[ |
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::anno::description("Override this input to provide a custom normal for the material."), |
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::anno::display_name("Normal"), |
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::anno::in_group("Advanced"), |
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::anno::ui_order(16) |
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]]) |
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[[ |
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::anno::display_name("Polycarbonate Opaque - White"), |
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::anno::author("NVIDIA vMaterials"), |
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::anno::contributor("Ruediger Raab"), |
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::anno::contributor("Maik Rohland"), |
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::anno::description(DESCRIPTION), |
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::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth")), |
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::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Opaque.png"), |
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::anno::copyright_notice(COPYRIGHT) |
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]] |
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= |
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let { |
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bool tmp0 = thin_walled; |
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texture_2d smudges_tex = texture_2d("./textures/plastic_smudges.jpg", ::tex::gamma_linear); |
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color endless_tex_lookup = endless_texture(smudges_tex, vmat_transform(texture_translate, texture_rotate, texture_scale * smudge_scale, ::base::texture_coordinate_uvw, uv_space_index), 4.f, float3(0.059f, 0.051f, 0.125f), 4.f, false); |
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float roughness_smudges = (::math::pow(::math::max(float3(endless_tex_lookup)[0] * smudges, float3(endless_tex_lookup)[1] * smudges), ::math::lerp(2.5f, 0.5f, ::math::pow(smudges, 0.25f))) + roughness * 0.5f); |
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volume_info vol_inf = custom_volume_transmittance(units_absorption_thickness, absorption_thickness, color(0.214040995f, 0.214040995f, 0.214040995f), transmissive_tint); |
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material_surface tmp1( |
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::df::fresnel_layer( |
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IOR, |
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1.f, |
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::df::microfacet_ggx_smith_bsdf( |
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roughness_smudges * roughness_smudges, |
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roughness_smudges * roughness_smudges, |
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color(1.f, 1.f, 1.f), |
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::state::texture_tangent_u(0), |
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::df::scatter_reflect |
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), |
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::df::weighted_layer( |
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0.508f, |
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::df::diffuse_reflection_bsdf(diffuse_tint, 0.f), |
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::df::weighted_layer( |
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1.f, |
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::df::diffuse_transmission_bsdf(transmissive_tint), |
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bsdf(), |
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normal |
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), |
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normal |
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), |
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normal |
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), |
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material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance) |
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); |
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material_surface tmp2 = material_surface(scattering: bsdf(), emission: material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); |
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|
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material_volume tmp4 = thin_walled ? |
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material_volume( |
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scattering: vdf(), |
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absorption_coefficient: color(0.f, 0.f, 0.f), |
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scattering_coefficient: color(0.f, 0.f, 0.f)) : |
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material_volume( |
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vdf(), |
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vol_inf.absorption_coefficient, |
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vol_inf.scattering_coefficient); |
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material_geometry tmp5(float3(0.f), 1.f, round_corners ? ::state::rounded_corner_normal(radius * 0.001f, across_materials, 1.f) : ::state::normal()); |
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hair_bsdf tmp6 = hair_bsdf(); |
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} in |
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material( |
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thin_walled: tmp0, |
|
surface: tmp1, |
|
backface: tmp2, |
|
ior: color(1.f, 1.f, 1.f), |
|
volume: tmp4, |
|
geometry: tmp5, |
|
hair: tmp6); |
|
|
|
|
|
export material Polycarbonate_Ivory(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Ivory"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "ivory", "white", "light", "neutral")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Ivory.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.896269f, 0.838799f, 0.686685f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.955973f, 0.896269f, 0.730461f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
export material Polycarbonate_Lemon(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Lemon"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "lemon", "yellow", "saturated", "warm", "light")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Lemon.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.715694f, 0.715694f, 0.045186f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.964686f, 0.964686f, 0.059511f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Yellow(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Yellow"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "yellow", "warm", "saturated", "light")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Yellow.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.871367f, 0.603827f, 0.045186f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.955973f, 0.686685f, 0.049707f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
export material Polycarbonate_Dark_Orange(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Dark Orange"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "dark", "orange", "saturated", "warm")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Dark_Orange.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.527115f, 0.127438f, 0.026241f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.955973f, 0.514918f, 0.040915f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Red(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Red"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "red", "saturated", "warm")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Red.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.644480f, 0.036889f, 0.036889f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.921582f, 0.049707f, 0.049707f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Magenta(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Magenta"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "magenta", "saturated", "warm")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Magenta.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.539479f, 0.051269f, 0.545724f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.921582f, 0.049707f, 0.144128f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Purple(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Purple"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "purple", "saturated")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Purple.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.191202f, 0.022174f, 0.456411f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.412543f, 0.049707f, 0.921582f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Dark_Blue(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Dark Blue"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "blue", "saturated", "cool", "dark")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Dark_Blue.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.031896f, 0.061246f, 0.304987f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.056128f, 0.135633f, 0.955973f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Blue(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Blue"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "blue", "saturated", "cool")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Blue.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.038204f, 0.171441f, 0.838799f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.042311f, 0.194618f, 0.955973f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Sky_Blue(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Sky Blue"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "blue", "sky", "light", "cool")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Sky_Blue.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.135633f, 0.356400f, 0.871367f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.070360f, 0.346704f, 0.964686f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Light_Blue(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Light Blue"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "blue", "light", "cool")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Sky_Blue.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.258183f, 0.768151f, 0.822786f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.300544f, 0.896269f, 0.955973f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Teal(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Teal"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "teal", "saturated", "cool")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Teal.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.040915f, 0.571125f, 0.323143f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.064803f, 0.955973f, 0.332452f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Dark_Green(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Dark Green"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "green", "saturated", "dark")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Dark_Green.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.026241f, 0.141263f, 0.026241f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.086500f, 0.854993f, 0.086500f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Green(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Green"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "green", "saturated")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Green.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.023153f, 0.346704f, 0.023153f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.054480f, 0.938686f, 0.054480f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Light_Green(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Light Green"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "green", "saturated", "light")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Light_Green.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.034340f, 0.679542f, 0.031896f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.054480f, 0.930111f, 0.054480f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Lime_Green(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Lime Green"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "green", "lime", "saturated", "light")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Lime_Green.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.208637f, 0.597202f, 0.031896f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.300544f, 0.879622f, 0.043735f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Black(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Black"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "black", "dark", "neutral")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Black.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.038204f, 0.038204f, 0.038204f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.038204f, 0.038204f, 0.038204f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Dark_Gray(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Dark Gray"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "gray", "dark", "neutral")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Dark_Gray.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.127438f, 0.127438f, 0.127438f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.822786f, 0.822786f, 0.822786f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|
|
|
|
export material Polycarbonate_Light_Gray(*) |
|
[[ |
|
::anno::display_name("Polycarbonate Opaque - Light Gray"), |
|
::anno::author("NVIDIA vMaterials"), |
|
::anno::contributor("Ruediger Raab"), |
|
::anno::contributor("Maik Rohland"), |
|
::anno::description(DESCRIPTION), |
|
::anno::key_words(string[]("plastic", "polycarbonate", "PC", "synthetic", "opaque", "design", "packaging", "molded", "smudged", "smudges", "infinite tiling", "smooth", "gray", "light", "neutral")), |
|
::anno::thumbnail("./.thumbs/Polycarbonate_Opaque.Polycarbonate_Light_Gray.png"), |
|
::anno::copyright_notice(COPYRIGHT) |
|
]] = Polycarbonate_Opaque |
|
( |
|
thin_walled: false, |
|
IOR: 1.586f, |
|
roughness: 0.0f, |
|
diffuse_tint: color(0.456411f, 0.456411f, 0.456411f), |
|
units_absorption_thickness: unit_cm, |
|
absorption_thickness: 20.0f, |
|
transmissive_tint: color(0.991102f, 0.991102f, 0.991102f), |
|
smudges: 0.1f, |
|
smudge_scale: float2(1.0f), |
|
texture_translate: float2(0.0f), |
|
texture_rotate: 0.0f, |
|
texture_scale: float2(1.0f), |
|
round_corners: false, |
|
radius: 1.5f, |
|
across_materials: false, |
|
uv_space_index: 0 |
|
); |
|
|