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Tez was a mobile payments service by Google, targeted at users in India, later folded into the new Google Pay app on 28 August 2018. It operated atop the Unified Payments Interface, developed by the National Payments Corporation of India. Tez worked on the vast majority of India's smartphones (with apps for both Android and iOS) with the Android app supporting English, Hindi, Tamil, Bengali, Gujarati, Kannada, Marathi, and Telugu
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Tez (software)
| 4 |
3,069 |
Tidal (stylized in all caps) is a Norwegian-American music streaming service, launched in 2014 by Swedish public company Aspiro. Tidal is now majority-owned by Block, Inc. , an American payment processing company that is owned by Jack Dorsey and Jim McKelvey
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Tidal (service)
| 15,011 |
3,076 |
Tonio is an audio-decoding-app for mobile devices that allows you to send information inaudibly via radio or TV signals to smartphones. The app was developed by the Austrian company information. io GmbH and initially released in October 2014
|
Tonio (app)
| 15,103 |
3,078 |
Toontastic 3D is an educational mobile app developed by Google. Toontastic 3D is a creative storytelling app that empowers kids to draw, animate, narrate and record their own cartoons on their tablets.
History
Toontastic was originally launched in 2011 by LaunchPad Toys
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Toontastic 3D
| 9 |
3,079 |
ToTok is a messaging app developed by Giacomo Ziani. It was introduced in Abu Dhabi Global Market economic free zone. According to The New York Times, it is also a mass surveillance tool of the United Arab Emirates intelligence services, used to gather private information on users' phones
|
ToTok (app)
| 15,103 |
3,082 |
Tox is a peer-to-peer instant-messaging and video-calling protocol that offers end-to-end encryption. The stated goal of the project is to provide secure yet easily accessible communication for everyone. A reference implementation of the protocol is published as free and open-source software under the terms of the GNU GPL-3
|
Tox (protocol)
| 15,006 |
3,086 |
Transit is a mobile app providing real-time public transit data. The app functions in over 175 metropolitan areas around the world. Transit was designed for aggregating and mapping real-time public transit data, crowdsourcing user data to determine the true location of buses and trains
|
Transit (app)
| 15,103 |
3,087 |
Trapster was a navigation social networking mobile application and website, provided for free, that maps out and alerts users in real time to the presence of live police speed traps, DUI checkpoints, traffic, red light cameras, speed cameras, and areas where police often hide. Further, it allows users to record trip data and share it via the web, including interfaces with Facebook and Twitter. Trapster was recognized by Time Magazine as one of the 10 Best iPhone Apps for Dads in June 2009
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Trapster (software)
| 4 |
3,088 |
Trebel is an on-demand music download and discovery platform developed by M&M Media Inc. The company's business model aims to combat digital music piracy by giving users access to on-demand music at no cost while delivering fair compensation to artists and music rights holders. Trebel has a patent that allows it to market itself as the only international music service in which users can legally download music and listen to it offline for free
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Trebel (music app)
| 15,103 |
3,090 |
Trillian is a proprietary multiprotocol instant messaging application created by Cerulean Studios. It is currently available for Microsoft Windows, Mac OS X, Linux, Android, iOS, BlackBerry OS, and the Web. It can connect to multiple IM services, such as AIM, Bonjour, Facebook Messenger, Google Talk (Hangouts), IRC, XMPP (Jabber), VZ, and Yahoo! Messenger networks; as well as social networking sites, such as Facebook, Foursquare, LinkedIn, and Twitter; and email services, such as POP3 and IMAP
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Trillian (software)
| 4 |
3,092 |
Trove was a social news aggregation web and mobile application, with apps available on iOS, Android, and Fire Phone. Trove is also the name of the company behind the application, which was owned by Graham Holdings.
Trove was shut down in December 2015
|
Trove (app)
| 15,103 |
3,095 |
Tully App is a desktop and mobile application that provides a variety of tools for musicians and music business executives to use for career management. Tully was first developed as a songwriting app to enable artists to play, write and record within one screen. The app later expanded its services with both management and distribution tools
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Tully (app)
| 15,103 |
3,102 |
Eve of Destruction is a 1991 American science fiction action thriller film. The film is about a nuclear armed prototype android named EVE gone amok while being field tested by the military in a big city. The film stars Gregory Hines as Col
|
Eve of Destruction (film)
| 4 |
3,138 |
Nebula is a fictional character appearing in American comic books published by Marvel Comics. Created by Roger Stern and John Buscema, the character first appeared in The Avengers #257 (July 1985). Originally depicted as a supervillain, Nebula was later depicted as an antihero and member of the Guardians of the Galaxy
|
Nebula (character)
| 9 |
3,140 |
Neo (born as Thomas A. Anderson, also known as The One, an anagram for Neo) is a fictional character and the protagonist of The Matrix franchise, created by the Wachowskis. He was portrayed as a cybercriminal and computer programmer by Keanu Reeves in the films, as well as having a cameo in The Animatrix short film Kid's Story
|
Neo (The Matrix)
| 15,006 |
3,145 |
Overkill is a character from the G. I. Joe: A Real American Hero toyline from Hasbro, which has spawned comics and animated series
|
Overkill (G.I. Joe)
| 5 |
3,151 |
Officer Alex James Murphy (designation number: OCP Crime Prevention Unit 001), commonly known as RoboCop, is a fictional cybernetically enhanced officer of the Detroit Police Department from Murfreesboro, Tennessee, and is the main protagonist in the film series of the same name. Murphy is killed in the line of duty; subsequently, Murphy is resurrected and transformed into the cyborg law enforcement unit RoboCop by the megacorporation Omni Consumer Products (OCP). In the original screenplay, he is referred to as Robo by creators Edward Neumeier and Michael Miner
|
RoboCop (character)
| 15,002 |
3,153 |
Robotman (Robert Crane) is a Golden Age DC Comics superhero. He first appeared in Star Spangled Comics #7 (April 1942) and was created by Jerry Siegel and Leo Nowak. As his name suggests, Robotman is a cyborg; part robot and part human
|
Robotman (Robert Crane)
| 15,126 |
3,155 |
MotorScooterMan, or simply ScooterMan or Scooter, is a fictional character in the Gobots toyline, and the subsequent Challenge of the GoBots cartoon where he was voiced by Frank Welker. The character transformed into a motor scooter.
Gobots
Scooter was the Guardians' resident inventor
|
Scooter (Gobots)
| 15,127 |
3,170 |
The Terminator, also known as a Cyberdyne Systems Model 101 or the T-800, is the name of several film characters from the Terminator franchise portrayed by Arnold Schwarzenegger and numerous actor stand-ins digitally overlaid with Schwarzenegger's likeness. The Terminator himself is part of a series of machines created by Skynet for infiltration-based surveillance and assassination missions, and while an android for his appearance, he is usually described as a cyborg consisting of living tissue over a robotic endoskeleton.
The first appearance of the Terminator was as the eponymous antagonist in The Terminator, a 1984 film directed and co-written by James Cameron
|
Terminator (character)
| 15,011 |
3,175 |
Trinity is a fictional character in the Matrix franchise. She is portrayed by Carrie-Anne Moss in the films. In the gameplay segments of Path of Neo, she is voiced by Jennifer Hale
|
Trinity (The Matrix)
| 9 |
3,180 |
Velocity (real name Carin Taylor) is an Image Comics/Top Cow Productions character from the comic series Cyberforce, created by Marc Silvestri in 1992. Most of the early story arcs focused on her burgeoning friendship with the members of the Cyberforce team, and her struggle through teenage development. She is the younger sister of Ballistic
|
Velocity (character)
| 9 |
3,188 |
Who? is a science fiction novel by American writer Algis Budrys, set during the Cold War. The novel was first published in 1958.
It was adapted into a 1974 film of the same name starring Elliott Gould
|
Who? (novel)
| 15,011 |
3,190 |
In the various game settings of Palladium Books, Alien Intelligences are fictional, vastly powerful beings of unknown origin that are stated to be a combination of equal parts spirit, magical energy, and physical flesh. They are said to exist on different planes of existence simultaneously, and in the Palladium hierarchy of powers, most Alien Intelligences, apart from the Vampire Intelligences, are more powerful than the mightiest Gods in Palladium. In fact, some of the most powerful Gods of the Palladium Megaverse were themselves spawned by the Alien Intelligences
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Alien Intelligence (Palladium Books)
| 9 |
3,191 |
The Amnion (singular, Amnioni) are a fictional alien species in Stephen R. Donaldson's The Gap Cycle. They are shown to be the only alien race humanity has made contact with and play a major role in the series from Forbidden Knowledge onwards
|
Amnion (Gap Cycle)
| 9 |
3,195 |
Shadow the Hedgehog is a 2005 platform game developed by Sega Studios USA (the former United States division of Sonic Team) and published by Sega as part of the Sonic the Hedgehog series. The game follows Shadow the Hedgehog, a creation of Doctor Eggman's grandfather, as he attempts to learn about his past while suffering from amnesia. Shadow the Hedgehog reintroduces third-person shooter elements from Sonic Adventure and Sonic Adventure 2, but greatly expands on the concept and introduces nonlinear gameplay to the Sonic franchise
|
Shadow the Hedgehog (video game)
| 4 |
3,197 |
The Combine ( KOM-byne) is a fictional multidimensional empire which serves as the primary antagonistic force in the 2004 video game Half-Life 2, and the subsequent episodes developed by Valve. The Combine consist of organic, synthetic, and heavily mechanized elements. They are encountered throughout Half-Life 2 and its episodic sequels, as well as Half-Life: Alyx, as hostile non-player characters as the player progresses through the games in an effort to overthrow the Combine occupation of Earth
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Combine (Half-Life)
| 9 |
3,200 |
Delta Tao Software is a small software developer and publisher focusing on games for Macintosh, though some of its more popular products have been ported to Windows, Linux, and other platforms.
History
Delta Tao was founded in 1990 by Joe Williams and Tim Cotter, who had developed Color MacCheese, a paint program notable for being the first to use 24-bit color and for its $49 price tag at a time when its nearest competitor, PixelPaint, was $399. Delta Tao hosted a booth at Mac World Boston in 1990, featuring Color MacCheese and Polly MacBeep
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Delta Tao Software
| 4 |
3,208 |
Destination Software Inc. , better known as DSI Games, was an American video game publisher and video game developer. Based in Moorestown, New Jersey, DSI is best known for publishing SNOOD
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Destination Software
| 4 |
3,212 |
EA Digital Illusions CE AB (trade name: DICE) is a Swedish video game developer based in Stockholm. The company was founded in 1992 and has been a subsidiary of Electronic Arts since 2006. Its releases include the Battlefield, Mirror's Edge and Star Wars: Battlefront series
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DICE (company)
| 4 |
3,216 |
Digital Cybercherries Ltd. is a video game developer based in the United Kingdom. The studio was founded in 2015 by a group of close friends who shared the belief that the players are integral to the creation of their games
|
Digital Cybercherries
| 0 |
3,217 |
Digital Eclipse is an American video game developer based in Emeryville, California. Founded by Andrew Ayre in 1992, the company found success developing commercial emulations of arcade games for Game Boy Color. In 2003, the company merged with ImaginEngine and created Backbone Entertainment
|
Digital Eclipse
| 9 |
3,219 |
Digital Extremes is a Canadian video game developer founded in 1993 by James Schmalz. They are best known for creating Warframe, a free-to-play cooperative online action game, and co-creating Epic Games' Unreal series of games. Digital Extremes is headquartered in London, Ontario
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Digital Extremes
| 9 |
3,220 |
Digital Leisure, Inc. is a Canadian publisher of software. The company formed in 1997 with the aim to acquire, remaster and publish numerous classic video-based arcade games such as the Don Bluth-animated titles Dragon's Lair, Dragon's Lair II: Time Warp and Space Ace
|
Digital Leisure
| 9 |
3,222 |
Digital Praise was a Christian-themed video game developer. It has produced Dance Praise, Guitar Praise, Adventures in Odyssey, Light Rangers: Mending the Maniac Madness, VeggieTales' Dance, Dance, Dance, and other video games.
It won the Addy Awards for "Mixed Media (Cross Platform)
Campaign" in 2008
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Digital Praise
| 9 |
3,224 |
DigitalMania is the first independent video game developer studio in Tunisia. Founded in 2012 by Walid Sultan Midani, the actual CEO, DigitalMania is specialized in the development of multiplatform games (Facebook, iOS, Android,.
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DigitalMania
| 9 |
3,231 |
Distinctive Software, Inc. was a Canadian video game developer established in Burnaby, British Columbia, by Don Mattrick and Jeff Sember after their success with the game Evolution. Mattrick (age 17) and Jeff Sember approached Sydney Development Corporation, who agreed to publish Evolution in 1982
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Distinctive Software
| 4 |
3,235 |
Double Eleven Limited (also known as Double Eleven Studios) is a British video game developer and publisher based in Middlesbrough.
History
Double Eleven was founded by Lee Hutchinson and Matt Shepcar on 23 December 2009. Both had previously worked as lead programmers for Rockstar Leeds, where Hutchinson had been involved with the iOS versions of Grand Theft Auto: Chinatown Wars and Beaterator, while Shepcar had contributed to multiple Grand Theft Auto games
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Double Eleven (company)
| 15,005 |
3,251 |
Durell Software is a software developer based in Taunton, Somerset in the United Kingdom. The company is a provider of back office administration and accounting software to independent financial advisers, mortgage brokers, and general insurance brokers. Durell was formerly a successful video games developer
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Durell Software
| 4 |
3,257 |
EA Mobile Inc. is an American video game development studio of the publisher Electronic Arts (EA) for mobile platforms.
The studio's primary business is producing games for mobile phones
|
EA Mobile
| 15,103 |
3,267 |
eGames, Inc. was an American software publisher and developer for casual and traditional computer games based in Langhorne, Pennsylvania.
History
eGames was originally called Rom-Tech when it went public in 1996
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EGames (video game developer)
| 4 |
3,273 |
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists"
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Electronic Arts
| 9 |
3,274 |
Elemental Games was a game development company based in Vladivostok, Russia, best known for the multi-genre science fiction computer games Space Rangers and the sequel, Space Rangers 2:Dominators.
Overview
Elemental Games was founded in December, 1999 as NewGame Software, a division of Degro, Ltd. NewGame Software's first releases were the freeware turn-based strategy game The General and the desktop application Panels
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Elemental Games
| 15,006 |
3,276 |
Elite Systems is a British video game developer and publisher established in 1984 as Richard Wilcox Software. It is known for producing home computer conversions of popular arcade games. Elite also published compilations of games on the Hit-Pak label and budget price re-releases on the Encore label
|
Elite Systems
| 15,003 |
3,281 |
Engine Software (formerly MSX-Engine) is a Dutch video game developer, located in Doetinchem, Netherlands, which specialized in handheld video games and digital platforms until 2011. In the period after (2011-present) they have become more active and known for high-end ports and adaptations of games to modern consoles, mobile, PC and streaming services like Stadia and Luna. Some of the best known games they have worked on include Puzzle Quest for the Nintendo DS, Terraria for PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One and Wii U, Killer7 Remastered for PC, Ni No Kuni: Wrath of the White Witch for Nintendo Switch and No More Heroes / No More Heroes 2 for Nintendo Switch
|
Engine Software
| 15,005 |
3,282 |
Enlight Software is a Hong Kong developer and publisher of video games. The company was founded by Trevor Chan in 1993, and their first project was the economic strategy game Capitalism, which was published by Interactive Magic in 1995. In 1997, they released Capitalism Plus (an updated version of Capitalism) and the real-time strategy game Seven Kingdoms
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Enlight Software
| 4 |
3,285 |
epics Inc. (株式会社epics, Kabushiki gaisha epics) is a Japanese video game software developer located in Tokyo, Japan. Originally established as “GEN CREATIVE HOUSE CO
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Epics (company)
| 15,005 |
3,287 |
Eugen Systems is a French video game developer based in Paris, France. It was founded in January 2000 by the brothers Alexis Le Dressay, a DPLG architect, and Cedric Le Dressay, a software engineer. The company currently focuses on developing real-time strategy games for the PC and Macintosh platforms, but also has developed games for the PlayStation 3 and Xbox 360 in the past
|
Eugen Systems
| 15,005 |
3,308 |
Open air schools or schools of the woods were purpose-built educational institutions for children, that were designed to prevent and combat the widespread rise of tuberculosis that occurred in the period leading up to the Second World War. The schools were built to provide open-air therapy so that fresh air, good ventilation and exposure to the outside would improve the children's health. The schools were mostly built in areas away from city centers, sometimes in rural locations, to provide a space free from pollution and overcrowding
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Open air school
| 9 |
3,324 |
Space, Time and Architecture: The Growth of a New Tradition is a book by Sigfried Giedion first published (by Harvard University Press) in 1941. It is a pioneering and influential standard history giving in integrated synthesis the background and cultural context of modern architecture and urban planning, set in their manifold cultural relationships "with other human activities and the similarity of methods that are in use today in architecture, construction, painting, city planning and science. " The book was immediately recognized for the author's "monumental and catholic curiosity which compels him to penetrate long neglected nineteenth century by-lanes and reveal to modern eyes their importance for an appreciation of the complex culture of that period and our own
|
Space, Time and Architecture
| 15,006 |
3,331 |
Town Planning Associates was a design firm in New York City, active between 1942 and 1959, which included Paul Lester Wiener, Paul Schulz, Josep Lluis Sert. The firm produced urban design and city planning in various new or existing South American cities including Bogotá, Chimbote in Peru, and Havana. Sert's master plan for Havana, Havana Plan Piloto, was notable for its integration of natural landscape into new urban and existing building schemes
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Town Planning Associates
| 15,126 |
3,336 |
Desmond Williams is a 20th century British architect who specialised in church architecture and was influenced by the Liturgical Movement. He was one of the most important architects of the Catholic Modernist movement in the United Kingdom.
Early and personal life
Williams has four children: Andy and Jez (who are members of the band Doves and twins) and Dominic and Sarah (who both became architects)
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Desmond Williams (architect)
| 15,006 |
3,338 |
Moorish architecture is a style within Islamic architecture which developed in the western Islamic world, including al-Andalus (on the Iberian peninsula) and what is now Morocco, Algeria, and Tunisia (part of the Maghreb). Scholarly references on Islamic architecture often refer to this architectural tradition by a more geographic designation, such as architecture of the Islamic West or architecture of the Western Islamic lands. The use of the term "Moorish" comes from the historical Western European designation of the Muslim inhabitants of these regions as "Moors"
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Moorish architecture
| 15,126 |
3,346 |
A mirador is a Spanish term (from Spanish: mirar, lit. 'to look at') designating a lookout point or a place designed to offer extensive views of the surrounding area. In an architectural context, the term can refer to a tower, balcony, window, or other feature that offers wide views
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Mirador (architecture)
| 15,126 |
3,350 |
A riad or riyad (Arabic: رياض, romanized: riyāḍ) is a type of traditional Moroccan and Andalusi interior garden or courtyard associated with house and palace architecture. Its origin is generally attributed to Persian gardens that spread during the Islamic period. The term is nowadays often used in Morocco to refer to a hotel or guesthouse-style accommodation with shared common areas and private rooms, often within a restored traditional mansion
|
Riad (architecture)
| 15,006 |
3,360 |
Located in Mexico City, Archivo Diseño y Arquitectura is a space dedicated to exhibiting, researching and rethinking design in its many forms and outlets. Founded by Mexican architect Fernando Romero and his wife Soumaya Slim in 2012, Archivo houses two collections: a design collection of over 1,500 objects, both international and of Mexican origin, and the personal library of the well-known Mexican modernist architect, Enrique del Moral.
History
Archivo Diseño y Arquitectura is housed in a 1952 modernist dwelling built by artist and architect Arturo Chávez Paz, located in the traditional Tacubaya neighborhood of Mexico City, on Francisco Ramírez n
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Archivo Diseño y Arquitectura
| 15,126 |
3,361 |
Archizoom is an architecture museum settled on the campus of EPFL, in Lausanne, Switzerland. It provides a public programme of exhibitions, lectures and events for the ENAC Faculty.
History
This programme was created in 1974 by Edith Bianchi, a graphic designer who wished to both complement education at the school of architecture and communicate about architecture to a general audience
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Archizoom (EPFL)
| 0 |
3,364 |
Cabinet of Architecture (Czech: Kabinet architektury) is a gallery and exhibition space in Ostrava, Czech Republic, founded in 2009.
History
In 2009, the Society for Culture in Ostrava 2002–2013 (SPOK) and the Gallery of Fine Art in Ostrava (GVUO), which provided necessary exhibition space and logistical support for architectural exhibitions, founded the Cabinet of Architecture in the attic space of the Ostrava House of Art. Most exhibitions at the Cabinet of Architecture is accompanied by the publication of an illustrated catalogue
|
Cabinet of Architecture
| 15,126 |
3,366 |
The Cité de l'architecture et du patrimoine (Architecture and Heritage City) is a museum of architecture and monumental sculpture located in the Palais de Chaillot (Trocadéro), in Paris, France. Its permanent collection is also known as Musée national des monuments français (National Museum of French Monuments). It was established in 1879 by Eugène Viollet-le-Duc
|
Cité de l'Architecture et du Patrimoine
| 15,006 |
3,381 |
The Museum of Art, Architecture and Technology (Portuguese: Museu de Arte, Arquitetura e Tecnologia) (MAAT) is a museum in Lisbon, Portugal.
The Museum
MAAT is a cultural project for the city Lisbon that is focused on three areas - Art, Architecture, and Technology. The €20m museum sits on the River Tagus (Rio Tejo) to the west of the city centre
|
Museum of Art, Architecture and Technology
| 15,006 |
3,392 |
The Swedish Centre for Architecture and Design (Swedish: Statens centrum för arkitektur och design) or ArkDes, previously known as the Museum of Architecture (Arkitekturmuseet), is a Swedish national museum dedicated to architecture and design. It is located on the island of Skeppsholmen in Stockholm, Sweden, in the same complex as Moderna Museet. The museum exhibits architecture, urban planning and design under its current director Kieran Long
|
Swedish Centre for Architecture and Design
| 15,126 |
3,404 |
Xenomorph is a 1990 video game developed and published by Pandora for DOS, Amiga, Atari ST and Commodore 64.
Gameplay
Xenomorph is a science-fiction role-playing video game, viewed from a first-person perspective with an icon-driven interface that drew comparisons with Dungeon Master. The storyline is influenced by the early Alien franchise
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Xenomorph (video game)
| 4 |
3,405 |
Xenon is a 1988 vertical scrolling shooter video game, the first developed by The Bitmap Brothers, and published by Melbourne House which was then owned by Mastertronic. It was featured as a play-by-phone game on the Saturday-morning kids' show Get Fresh. Xenon was followed in 1989 by Xenon 2: Megablast
|
Xenon (video game)
| 4 |
3,409 |
XS (sometimes marketed as XS - Shields up, fight back) is a first-person shooter released by SCi and GT Interactive on December 31, 1996.
Plot
The game is set in the far future during a gladiator-style blood sport. The main character was told about the event by an associate who is believed dead at the start of the game
|
XS (video game)
| 4 |
3,410 |
Yes, Prime Minister is a 1987 adventure game based on the television series of the same name. It was developed by Oxford Digital Enterprises and published by Mosaic Publishing. It was released in Europe for Amstrad CPC, BBC Micro, Commodore 64, DOS, and ZX Spectrum
|
Yes, Prime Minister (video game)
| 4 |
3,412 |
Z is a 1996 real-time strategy computer game by The Bitmap Brothers. It is about two armies of robots (red and blue) battling to conquer different planets.
A sequel, Z: Steel Soldiers, was published in 2001
|
Z (video game)
| 4 |
3,429 |
3D Space Wars is a space combat video game written by Steve Turner for the ZX Spectrum and published by Hewson Consultants in 1983. It is both the first game written by Turner and the first in the Seiddab Trilogy.
Gameplay
3D Space Wars is a shoot 'em up in which the player has taken command of the world's last fighter-killer spacecraft and must prevent the destruction of civilization by the Seiddab
|
3D Space Wars
| 15,006 |
3,430 |
Adventureland is the first text adventure video game for microcomputers, released by Scott Adams in 1978. The game involves searching for thirteen lost artifacts in a fantasy setting. Its success led Adams to form Adventure International, which went on to publish thirteen similar games in the Adventure series, each in different settings
|
Adventureland (video game)
| 15,103 |
3,431 |
Airball is a video game released in 1987 by Microdeal. It was programmed by Ed Scio, with graphics by Pete Lyon, music by Paul Shields, and level design by Pete Scott. Lyon was the artist for other Microdeal games in the late 1980s, such as Goldrunner
|
Airball (video game)
| 4 |
3,432 |
Arcadia is a fixed shooter published by Imagine Software for the ZX Spectrum and VIC-20 in 1983. It was later ported to the Commodore 64 and Dragon 32.
Gameplay
Arcadia combines elements of Gorf and Galaxian
|
Arcadia (video game)
| 15,006 |
3,439 |
The Count is a text adventure written by Scott Adams and published by Adventure International in 1979. The player character has been sent to defeat the vampire Count Dracula by the local Transylvanian villagers, and must obtain and use items from around the vampire's castle in order to defeat him.
Gameplay
The player moves from location to location, picking up any objects found and using them somewhere else to solve puzzles
|
The Count (video game)
| 5 |
3,444 |
Demon Seed is a fixed shooter written by Jeffrey Sorensen and Philip MacKenzie for the TRS-80 and published in 1982 by Trend Software. The same programmers developed the TRS-80 Color Computer version published in 1983 by Computer Shack. Demon Seed is a clone of the 1980 arcade game Phoenix
|
Demon Seed (video game)
| 4 |
3,446 |
Football Manager is the first game in the Football Manager series.
Gameplay
The game was written entirely in BASIC and, apart from the match highlights on some versions, used only text displays and keyboard entry. The player chooses a team and then must try to earn promotion from the fourth to the first division (although the player can then keep playing for as many seasons as they wish)
|
Football Manager (1982 video game)
| 4 |
3,452 |
Hunchback (shown as Hunch Back on the title screen) is a video game developed by Century Electronics and published in arcades in 1983. The game is loosely based on the 1831 Victor Hugo novel The Hunchback of Notre Dame and the player controls Quasimodo. Set on top of a castle wall, the player must guide the Hunchback from left to right while avoiding obstacles on a series of non-scrolling screens
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Hunchback (video game)
| 4 |
3,455 |
Jumping Jack is a platform game designed by Albert Ball, with art by Stuart C. Ball, for the ZX Spectrum and published by Imagine Software in 1983. It was available for the Atari 8-bit family and Dragon 32 under the name Leggit!
|
Jumping Jack (video game)
| 4 |
3,462 |
Pedro is a video game developed by Frank Johnson, Aidan Rajswing, Bryce Ducharm, Andrew Impson, Brian Carpenter and Steve Cain for the ZX Spectrum and released by Imagine Software in 1984. The game uses oblique projection to give the impression of three dimensional graphics.
Gameplay
The player controls the eponymous Pedro, a Mexican gardener, and the object of the game is to protect Pedro's plants from the various animals—such as ants and rats—that try to eat them
|
Pedro (video game)
| 4 |
3,463 |
Perseus and Andromeda is a text adventure video game released in 1983 by Digital Fantasia on the Mysterious Adventures label. It was available for the ZX Spectrum, Atari 8-bit, Acorn Electron, BBC Micro, Commodore 64, Dragon 32/64, and Oric-1.
Perseus and Andromeda was written by Brian Howarth in Scott Adams database
|
Perseus and Andromeda (video game)
| 4 |
3,464 |
Phantom Slayer is a video game released by Med Systems in 1982 for the TRS-80 Color Computer and Dragon 32/64. Written by Ken Kalish, Phantom Slayer is considered by some an early forerunner of the modern first-person shooter genre.
Gameplay
The player moves around a randomly generated maze, attempting to kill the eponymous phantoms by shooting them
|
Phantom Slayer (video game)
| 4 |
3,477 |
Waxworks is an interactive fiction game by Brian Howarth and Cliff J. Ogden. It was published by Digital Fantasia in 1983 for the Commodore 64, Plus/4, ZX Spectrum, and BBC Micro
|
Waxworks (1983 video game)
| 15,006 |
3,478 |
Adventureland is the first text adventure video game for microcomputers, released by Scott Adams in 1978. The game involves searching for thirteen lost artifacts in a fantasy setting. Its success led Adams to form Adventure International, which went on to publish thirteen similar games in the Adventure series, each in different settings
|
Adventureland (video game)
| 15,103 |
3,484 |
Angry Birds (later renamed to Angry Birds Classic) is a 2009 casual puzzle video game developed by Finnish video game developer Rovio Entertainment. Inspired primarily by a sketch of stylized wingless birds, the game was first released for iOS and Maemo devices starting in December 2009. By October 2010, 12 million copies of the game had been purchased from the iOS App Store, which prompted the developer to design versions for other touchscreen-based smartphones, most notably Android, Symbian, Windows Phone, and BlackBerry 10 devices
|
Angry Birds (video game)
| 15,005 |
3,512 |
The Academy Color Encoding System (ACES) is a color image encoding system created under the auspices of the Academy of Motion Picture Arts and Sciences. ACES is characterised by a color accurate workflow, with "seamless interchange of high quality motion picture images regardless of source". The system defines its own color primaries based on spectral locus as defined by the CIE xyY specification
|
Academy Color Encoding System
| 15,003 |
3,519 |
Dirac is an open and royalty-free video compression format, specification and system developed by BBC Research & Development. Schrödinger and dirac-research (formerly just called "Dirac") are open and royalty-free software implementations (video codecs) of Dirac. Dirac format aims to provide high-quality video compression for Ultra HDTV and beyond, and as such competes with existing formats such as H
|
Dirac (video compression format)
| 5 |
3,539 |
The technology of television has evolved since its early days using a mechanical system invented by Paul Gottlieb Nipkow in 1884. Every television system works on the scanning principle first implemented in the rotating disk scanner of Nipkow. This turns a two-dimensional image into a time series of signals that represent the brightness and color of each resolvable element of the picture
|
Technology of television
| 5 |
3,540 |
An active shutter 3D system (a. k. a
|
Active shutter 3D system
| 15,005 |
3,560 |
Advanced Digital Broadcast (ADB) is a company which provides software, system and services to pay-TV and telecommunication operators, content distributors and property owners around the world. The company specializes also in the development of digital connectivity devices such as set-top boxes and residential gateways.
ADB's global headquarters are located in Bellevue, Switzerland
|
Advanced Digital Broadcast
| 9 |
3,565 |
Analog high-definition television has referred to a variety of analog video broadcast television systems with various display resolutions throughout history.
Before 1940
On 2 November 1936 the BBC began transmitting the world's first public regular analog "high definition" television service from the Victorian Alexandra Palace in north London. It therefore claims to be the birthplace of television broadcasting as we know it today
|
Analog high-definition television system
| 15,003 |
3,578 |
In the context of broadcasting, backhaul refers to uncut program content that is transmitted point-to-point to an individual television station or radio station, broadcast network or other receiving entity where it will be integrated into a finished TV show or radio show. The term is independent of the medium being used to send the backhaul, but communications satellite transmission is very common. When the medium is satellite, it is called a wildfeed
|
Backhaul (broadcasting)
| 15,011 |
3,580 |
BBC Research & Development is the technical research department of the BBC.
Function
It has responsibility for researching and developing advanced and emerging media technologies for the benefit of the corporation, and wider UK and European media industries, and is also the technical design authority for a number of major technical infrastructure transformation projects for the UK broadcasting industry.
Structure
BBC R&D is part of the wider BBC Design & Engineering, and is led by Jatin Aythora, Director, Research & Development
|
BBC Research & Development
| 15,103 |
3,586 |
In analog video, blanking occurs between horizontal lines and between frames. In raster scan equipment, an image is built up by scanning an electron beam from left to right across a screen to produce a visible trace of one scan line, reducing the brightness of the beam to zero (horizontal blanking), moving it back as fast as possible to the left of the screen at a slightly lower position (the next scan line), restoring the brightness, and continuing until all the lines have been displayed and the beam is at the bottom right of the screen. Its intensity is then reduced to zero again (vertical blanking), and it is rapidly moved to the top left to start again, creating the next frame
|
Blanking (video)
| 15,041 |
3,589 |
Broadcast television systems (or terrestrial television systems outside the US and Canada) are the encoding or formatting systems for the transmission and reception of terrestrial television signals.
Analog television systems were standardized by the International Telecommunication Union (ITU) in 1961, with each system designated by a letter (A-N) in combination with the color standard used (NTSC, PAL or SECAM) - for example PAL-B, NTSC-M, etc. )
|
Broadcast television systems
| 15,003 |
3,597 |
CCIR System A was the 405-line analog broadcast television system adopted in the UK and Ireland. System A service started in 1936 and was discontinued in 1985.
Specifications
Some of the important specs are listed below
|
CCIR System A
| 15,005 |
3,598 |
CCIR System B (originally known as the "Gerber Standard") was the 625-line VHF analog broadcast television system which at its peak was adopted by more than one hundred countries, either with PAL or SECAM colour. It usually associated with CCIR System G for UHF broadcasts.
System B was the first internationally accepted 625-line broadcasting standard in the world
|
CCIR System B
| 15,005 |
3,599 |
CCIR System D is an analog broadcast television system used in Bulgaria, Latvia, Lithuania, Poland, Romania, Slovakia, Czech Republic, Hungary, Albania and the People's Republic of China, Mongolia, Kyrgyzstan, North Korea, Tajikistan, Turkmenistan, Uzbekistan, Armenia, Azerbaijan, Georgia, Kazakhstan, Moldova, Russia, Ukraine and Belarus paired with the PAL/SECAM duel-standard colour. Initially known as the I. B
|
CCIR System D
| 15,005 |
3,602 |
The core or trunk is the axial (central) part of an organism's body. In common parlance, the term is broadly considered to be synonymous with the torso, but academically it also includes the head and neck. Functional movements are highly dependent on this part of the body, and lack of core muscular development can result in a predisposition to injury
|
Core (anatomy)
| 15,006 |
3,603 |
In fluid mechanics, dynamic similarity is the phenomenon that when there are two geometrically similar vessels (same shape, different sizes) with the same boundary conditions (e. g. , no-slip, center-line velocity) and the same Reynolds and Womersley numbers, then the fluid flows will be identical
|
Dynamic similarity (Reynolds and Womersley numbers)
| 15,011 |
3,604 |
Ecomechanics is a biomechanic scientific discipline studying the mechanisms underlying organisms' interactions with their environment. It incorporates elements of ecology and comparative physiology, as an outgrowth of biomechanics. The term was originally coined by Dr
|
Ecomechanics
| 15,005 |
3,609 |
Forensic biomechanics is the application of biomechanical engineering science to litigation where biomechanical experts determine whether an accident was the cause of an alleged injury. (See "New York State Bar Association Bar Journal November/December 2010 - The Rise of Biomechanical Experts at Trial by Robert Glick, Esq. and Sean O'Loughlin, Esq
|
Forensic biomechanics
| 15,005 |
3,611 |
A functional spinal unit (FSU) (or motion segment) is the smallest physiological motion unit of the spine to exhibit biomechanical characteristics similar to those of the entire spine. A FSU consists of two adjacent vertebrae, the intervertebral disc and all adjoining ligaments between them and excludes other connecting tissues such as muscles. The three-joint complex that results is sometimes referred to as the "articular triad"
|
Functional spinal unit
| 15,005 |
3,613 |
A gait is a manner of limb movements made during locomotion. Human gaits are the various ways in which humans can move, either naturally or as a result of specialized training. Human gait is defined as bipedal forward propulsion of the center of gravity of the human body, in which there are sinuous movements of different segments of the body with little energy spent
|
Gait (human)
| 15,002 |
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